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FS#12797 - RadioArt dataaborts with a corrupted skin buffer
Attached to Project:
Rockbox
Opened by Jonathan Gordon (jdgordon) - Thursday, 03 January 2013, 13:07 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Thursday, 03 January 2013, 13:50 GMT+2
Opened by Jonathan Gordon (jdgordon) - Thursday, 03 January 2013, 13:07 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Thursday, 03 January 2013, 13:50 GMT+2
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DetailsUsing a fms with radioart causes the DAP to data abort.
this feature has been disabled in the code so it doesnt crash. To reproduce: add %Cl() and %Cd to your fms.. ----------------- %wd %Cl(60,36,100,100,c,c) %Cd --------------------- git bisect suggest da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40 broke it. Setup a presets list and have at least one radio art image which will be found. Then switch the preset, the first time an image is loaded the skin buffer will be corrupt. There is a separate bug where the image is not loaded on the preset the radio starts in, so you may have to switch left and right if the first preset has the image. |
This task depends upon
Radio Art worked just fine (as it had for ages) at the beginning of May 2012 but by mid-summer of 2012 it did not. There was a change in one of the daily builds and this was carried over into the present official release version (3.12). Now my themes for the Sansa Fuze v2 and the Sansa Fuze+ have a big blank area on the FMS screen. I can no longer show my friends that Rockbox has such spectacular and advanced features because I have had to disable the Radio Art option pending a bug fix. How embarrassing for myself and Rockbox!
If Radio Art should become functional again, please inform us users when this occurs.