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Tasklist

FS#2533 - snake - make "apple" appear faster

Attached to Project: Rockbox
Opened by Anonymous Submitter - Friday, 17 June 2005, 16:36 GMT+2
Last edited by Thomas Martitz (kugel.) - Thursday, 05 February 2009, 15:31 GMT+2
Task Type Patches
Category Games
Status Closed
Assigned To No-one
Player Type All players
Severity Low
Priority Normal
Reported Version Release 3.0
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

The new apple doesn't appear for around a second after
you ate the last. Dunno whether this is a bug or a
suggestion for improvement, the difference is often
unrecognisable. :D
This task depends upon

Closed by  Thomas Martitz (kugel.)
Thursday, 05 February 2009, 15:31 GMT+2
Reason for closing:  Accepted
Additional comments about closing:  Committed the fix with small changes to the variable types in r19926. Thanks
Comment by Daniel Stenberg (bagder) - Thursday, 30 June 2005, 08:31 GMT+2

Moving this to the feature-request section
Comment by Luke Blaney (lucas42) - Tuesday, 27 November 2007, 02:15 GMT+2
The problem seems to be that it was only checking to see if there was no apple once every 10 frames. I've attached a patch which makes this every frame.
   patch (1.3 KiB)
Comment by Johannes Linke (Jaykay) - Saturday, 13 December 2008, 16:02 GMT+2
synced, works well for me^^
   snakepatch.patch (1.3 KiB)
 apps/plugins/snake.c |   24 ++++++++++--------------
 1 file changed, 10 insertions(+), 14 deletions(-)

Comment by Johannes Linke (Jaykay) - Tuesday, 16 December 2008, 14:37 GMT+2
gevaerts already wrote it can be committed after 3.1, this is some kind of a reminder ;)

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