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FS#6444 - Hold and Remote Support in UI Simulator
Attached to Project:
Rockbox
Opened by Christopher Borcsok (ChristopherBorcsok) - Saturday, 16 December 2006, 04:00 GMT+2
Last edited by Dominik Riebeling (bluebrother) - Saturday, 04 June 2011, 23:15 GMT+2
Opened by Christopher Borcsok (ChristopherBorcsok) - Saturday, 16 December 2006, 04:00 GMT+2
Last edited by Dominik Riebeling (bluebrother) - Saturday, 04 June 2011, 23:15 GMT+2
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DetailsI have previously written some code that can be used to support input of "HOLD" in the UI Simulator. A few months ago when I actually tried it, it worked well enough.
Additionally, some keys are assigned as inputs for the various iriver remotes, as well as a key for remote toggle. Unfortunately, I do not know a way to provide an indication of which remote (and thus which keymap) to the user. I post this code in the hopes that someone stumbles across it, and either commits or finishes it. The attached file should be uisimulator/sdl/button.c |
This task depends upon
Closed by Dominik Riebeling (bluebrother)
Saturday, 04 June 2011, 23:15 GMT+2
Reason for closing: Out of Date
Additional comments about closing: we have hold and remote hold in the sim since quite a while now.
Saturday, 04 June 2011, 23:15 GMT+2
Reason for closing: Out of Date
Additional comments about closing: we have hold and remote hold in the sim since quite a while now.