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FS#6945 - Strafing in Doom using the Clickwheel
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DetailsIn the Rockdoom plugin, get the clickwheel as one of the choices for the "set keys" option for iPods and the Sansa e200.
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This task depends upon
Closed by Björn Stenberg (zagor)
Reason for closing: Fixed
Additional comments about closing: Closing all feature requests.
Reason for closing: Fixed
Additional comments about closing: Closing all feature requests.
The iPod clickwheel can detect where the finger is placed as well as whether a button is pressed!
I was thinking that TOUCHING the left (Fast-forward) key would strafe left and TOUCHING the right (Reverse) key would strafe right. TOUCHING the bottom (play/pause) key would move back. TOUCHING the up (menu) key would move forwards.
PRESSING the left key (button) would turn left, PRESSING the right key would turn right. The pressing of down, up, etc can be assigned to whatever the user wishes, etc.
The corners can also be detected for touch too! (right-up, right-down, left-up, left-down)
This adds 8 new key assignment possibilities to the clickwheel! I wouldn't recommend assigning anything to the corners, however in case they are pressed accidentally.
If I knew how, I would...