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FS#7368 - Most Recent Builds Have Poor Quality Sound In GameBoy Games on 64MB Ipod Video model.

Attached to Project: Rockbox
Opened by nick (deathdr0ne) - Thursday, 28 June 2007, 14:42 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Monday, 23 July 2007, 13:02 GMT+2
Task Type Bugs
Category Plugins
Status Closed
Assigned To No-one
Player Type iPod 5G
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

Ipod Video 60GB/64MB sudden poor sound quality in recent builds while playing gameboy color games. In builds from before the new icon sets the sound was ok at max 5 framerate skip. The tested game is Zelda Dx Links Awakening. Right now I'm running build r13696-070624 which doesn't have the poor "lagged" sound quality. I don't know what is so different between the older build mentioned and the newer ones but like i said the newer ones are no good for gameboy games.
This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Monday, 23 July 2007, 13:02 GMT+2
Reason for closing:  Out of Date
Additional comments about closing:  rockboy had the sound system updated recently, repost if still a problem
Comment by Peter D'Hoye (petur) - Friday, 29 June 2007, 13:44 GMT+2
There was a change in rockboy sound handling recently which should have made sound quality better, not worse
Comment by nick (deathdr0ne) - Tuesday, 03 July 2007, 07:26 GMT+2
Well like I said builds starting approximately a week after the build I am using I noticed the difference in sound. With max frame skip set to 5 in the build I use sound sounds fine. But no matter what I change it to with newer builds it sounds choppy, and not very good at all. Maybe fixing it on one system broke it for another?

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