Rockbox

Tasklist

FS#7553 - No voice file configuration for simulator

Attached to Project: Rockbox
Opened by Linus Nielsen Feltzing (linusnielsen) - Tuesday, 07 August 2007, 16:38 GMT
Last edited by Jonas Häggqvist (rasher) - Wednesday, 08 August 2007, 22:17 GMT
Task Type Bugs
Category Simulator
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

It is currently not possible to build a correct voice file for the simulator, since tools/configure only lets us select either (S)imulator och (V)oice, but not both.
This task depends upon

Closed by  Jonas Häggqvist (rasher)
Wednesday, 08 August 2007, 22:17 GMT
Reason for closing:  Fixed
Additional comments about closing:  It's now possible to select both voice and simulator build by going into the "advanced" configuration. Whether the voicefile is correctly adjusted to the sim, I'm not sure. Please open a new bugreport if not.
Comment by Jonas Häggqvist (rasher) - Tuesday, 07 August 2007, 21:45 GMT
The solution to this is probably to move voice building under the "Advanced" part of configure. This should have a number of other benefits as well to make building more sensible.
Comment by Steve Bavin (pondlife) - Wednesday, 08 August 2007, 06:20 GMT
Call me stupid (everyone else does) but what's the difference between a voice file for the sim and it's oorresponding device. e.g. An H300 voice file is an H300 voice file, whether sim or device, right?
Comment by Linus Nielsen Feltzing (linusnielsen) - Wednesday, 08 August 2007, 06:24 GMT
The difference is that some strings are not present in the sim, for example LANG_REDUCE_TICKING, and there is at least one string that is only present in the simulator, LANG_USB.
Comment by Steve Bavin (pondlife) - Wednesday, 08 August 2007, 06:28 GMT
For the low number of differences, is it worth differentiating? I'd rather see the sim get closer to the target.
Comment by Linus Nielsen Feltzing (linusnielsen) - Wednesday, 08 August 2007, 07:10 GMT
It is worth differentiating as long as the lng files for the target and the sim are different. Otherwise the voice will not work.

The lng files will be different, since some features simply do not work in the simulator.
Comment by Jonas Häggqvist (rasher) - Wednesday, 08 August 2007, 08:45 GMT
Regardless, voice file building should not be a main build option. If put into the "advanced" part of configure, you'd be able to do ../tools/configure && make && make voice && make manual && make zip (perhaps buildzip could be expanded to include the manual and voice file if present?)

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