Rockbox

Tasklist

FS#7920 - matrix screensaver, fixed (work around) disappearing characters

Attached to Project: Rockbox
Opened by Gerritt Gonzales (GRaTT) - Tuesday, 09 October 2007, 23:05 GMT
Last edited by Jonas Häggqvist (rasher) - Tuesday, 27 November 2007, 00:36 GMT
Task Type Patches
Category Plugins
Status Closed
Assigned To No-one
Operating System All players
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 1
Private No

Details

matrix_both.zip
included: 4 bitmaps of characters to display
matrix_both.diff patch file
This contains both matrix and matrix_pass
matrix.c just has a fix to the disappearing characters.
matrix_pass.c: more random display of characters
fix to the disappearing characters.
added 2 digit random password to exit, watch when it starts
added ROCK BOX in yellow charatcers to the bitmap display characters.

matrix.zip
included: 2 bitmaps of characters to display
matrix.diff patch file
This contains matrix
matrix.c just has a fix to the disappearing characters.

matrix_pass.zip
included: 2 bitmaps of characters to display
matrix_pass.diff patch file
This contains matrix_pass
matrix_pass.c: more random display of characters
fix to the disappearing characters.
added 2 digit random password to exit, watch when it starts
added ROCK BOX in yellow charatcers to the bitmap display characters.

GRaTT
This task depends upon

Closed by  Jonas Häggqvist (rasher)
Tuesday, 27 November 2007, 00:36 GMT
Reason for closing:  Accepted
Additional comments about closing:  Thanks for fixing my feeble attempt at porting this. The simple version committed as r15824. Locking the device should be a core function, or a separate plugin or something.
Comment by Pascal Briehl (ColdSphinX) - Wednesday, 10 October 2007, 16:04 GMT
I needed to add "MEM_FUNCTION_WRAPPERS(rb);" to get splash and matrix_pass to compile (I've an x5 => coldfire).
Also it was needed to coreect "IAUDIO_X5_PAD" to "IAUDIO_X5M5_PAD" for matrix and copy the button defines to matrix_pass.
Matrix and spash are working, but not matrix_pass. It's starting and then only shows the background picture (no "Trust No One: " like splash or any other reaction) and I have to reset to exit.
Comment by Gerritt Gonzales (GRaTT) - Wednesday, 10 October 2007, 21:42 GMT
ColdSphinX:
Which patch/patches did you use.
There are a lot more button maps that could be added.
I did not need the mem wrapper function on sansa
and matrix_pass was working just liek splash.
GRaTT
Comment by Jeton Aliji (jeton) - Thursday, 11 October 2007, 08:38 GMT
Any plans for adding some options, like speed, number of symbols ?

Looks great on a Sansa btw.
Comment by Victor (BukTop) - Friday, 12 October 2007, 08:27 GMT
It would be better to add more lines and to make them smaller. IMHO
Comment by Gerritt Gonzales (GRaTT) - Friday, 12 October 2007, 15:19 GMT
@jeton: There are speed options, press up and down
(play and menu on the sansa).
@BulkTop: I agree, and It would not be to hard.
It may even look better then on smaller screens.
Please feel free to code this and make the characters.
GRaTT

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