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FS#9257 - libfaad windowing improvements

Attached to Project: Rockbox
Opened by MichaelGiacomelli (saratoga) - Sunday, 10 August 2008, 01:35 GMT+2
Last edited by MichaelGiacomelli (saratoga) - Sunday, 10 August 2008, 23:49 GMT+2
Task Type Patches
Category Codecs
Status Closed
Assigned To No-one
Player Type SW-codec
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

I've ported some of the ASM code from the WMA codec to libfaad with help from ammicon. This gives me a minor speedup on PP (saves ~1MHz). I'm curious to see how much it saves on Coldfire (and if it sounds alright).

   aac.patch (9.2 KiB)
 apps/codecs/libfaad/filtbank.c |  182 ++++++++++++++++++++++++++++++++---------
 1 file changed, 145 insertions(+), 37 deletions(-)

This task depends upon

Closed by  MichaelGiacomelli (saratoga)
Sunday, 10 August 2008, 23:49 GMT+2
Reason for closing:  Accepted
Comment by MichaelGiacomelli (saratoga) - Sunday, 10 August 2008, 21:40 GMT+2
Fixed a mistake that prevented compiling on coldfire (thanks n1s) and another that caused subtle glitching.
   aacv2.patch (9.6 KiB)
 apps/codecs/libfaad/filtbank.c |  184 ++++++++++++++++++++++++++++++++---------
 1 file changed, 146 insertions(+), 38 deletions(-)

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