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FS#9637 - Changing to a theme that uses a non-existing font causes text corruption.
Attached to Project:
Rockbox
Opened by Keith Perri (perrikwp) - Sunday, 14 December 2008, 06:05 GMT+1
Last edited by Nils Wallménius (nls) - Sunday, 14 December 2008, 11:16 GMT+1
Opened by Keith Perri (perrikwp) - Sunday, 14 December 2008, 06:05 GMT+1
Last edited by Nils Wallménius (nls) - Sunday, 14 December 2008, 11:16 GMT+1
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DetailsOn r19432, when loading a new theme that contains a font that doesn't exist on the target player causes the player's text to become corrupt. Doing the same actions on a target simulator causes the sim to crash.
After a restart of the player the default font is then loaded. I far as I know, the default font should have been loaded in the first place, but for some unknown reason doesn't. Tested on target Gigabeat F40, Gigabeat F sim, and iPod Video sim. When I get a chance, I will be happy to upload a screenshot of the corruption and attempt to find which revision caused this bug. |
This task depends upon
Closed by Nils Wallménius (nls)
Sunday, 14 December 2008, 11:16 GMT+1
Reason for closing: Accepted
Additional comments about closing: Patch committed, thanks!
Sunday, 14 December 2008, 11:16 GMT+1
Reason for closing: Accepted
Additional comments about closing: Patch committed, thanks!
This patch was tested on my Gigabeat F and does indeed fix the bug. Thanks!