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FS#9672 - Doom in-game menu keymap is wrong, and ideally should be duplicated in the main keymap area

Attached to Project: Rockbox
Opened by Marc Guay (Marc_Guay) - Friday, 19 December 2008, 01:29 GMT+2
Last edited by Marc Guay (Marc_Guay) - Friday, 02 January 2009, 23:17 GMT+2
Task Type Bugs
Category Manual
Status Closed
Assigned To No-one
Player Type All players
Severity Low
Priority Normal
Reported Version Release 3.0
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

Longest bug title ever.

The e200 manual, and probably others, says that the In-game menu...

"is displayed by flipping your Hold switch a couple of times "

...which isn't true. The power/stop button brings it up. I also think it would be wise to duplicat this information in the main keymap description for the game.

This task depends upon

Closed by  Marc Guay (Marc_Guay)
Friday, 02 January 2009, 23:17 GMT+2
Reason for closing:  Fixed

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