This project is part of the Google Summer of Code 2011 project
Rockbox has no malloc() in the core. Therefore we have always worked with static buffers or buffers which cannot be freed, resized or allocated after audio playback started, leading to somewhat annoying "Please reboot to enable" messages. Since Rockbox runs on a wide range of players with vastly different properties, it has become increasingly difficult for us to chose the right size for buffers. malloc() is not an option for various reasons. One of the main reasons is memory fragmentation, since many targets have no MMU to resolve this problem. However, the plugin library has a promising allocator - buflib - hich is handle based and can free and compact, move or resize memory on demand. My project will integrate buflib into the core as the main allocator for dynamic memory allocation needs. This will get us rid of one of the biggest limitations we have to date, enabling us to implement more awesome features without sacrifying too much valuable memory and without the need to reboot to activate them. The key feature of buflib is indeed compaction. It means it can move allocations to fill holes caused by freeing memory, which solves the fragmentation issue.
- Ensure correctness of buflib
- Remove all direct audiobuf access, and replace them with buffer_alloc or other allocation mechanisms if needed
- Replace all buffer_alloc() with buflib_alloc().
- - buflib has now exclusive control over allocations in the main memory (buffering gets the audio buffer via a buflib_alloc() call)
- Refine the scheme for introducing and handling compection
- Extend buflib according to that scheme
- Work on enabling compaction and fixing any regression it may introduce
- - Rockbox has now a compacting dynamic memory allocator
- Optimized compaction mechanism to be less user-visible
Currently working on
- Replacing buffer_alloc() and buffer_get_buffer() calls with appropriate buflib ones.
- Worked into the buflib code. Added small bits for debugging purposes (e.g. named allocs)
- Analyzed all current buffer_alloc() and direct audiobuf users/accesses, audiobuf accesses are all resolved and refactored into API calls (buffer_get_buffer()).
- Designed and Implemented an API for the core to use buflib, which should already now work well with compaction
- Added lots of test cases for buflib
Some of my code and progress can be found at http://github.com/kugel-/buflib
(my out-of-tree buflib work) and http://repo.or.cz/w/kugel-rb.git
(the gsoc2- prefixed branches)
I will post to Flyspray once I consider something for SVN.
- FS#12133 - Dircache patches: Reworks dircache with some patches, many of them are in respect to buflib conversion.
- FS#12159 - GSoC?/Buflib: Remove direct audiobuf accesses: Replaces direct audiobuf accesses with buffer_get_buffer, buffer_release_buffer() and buffer_available() APIs
- 19 May 2011
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