00:00:12 | [IDC]Dragon | the menues are resisting |
00:00:40 | [IDC]Dragon | the compiler seems to think function pointers are no constants |
00:01:11 | amiconn | Huh? |
00:02:25 | | Quit flemse () |
00:02:49 | [IDC]Dragon | no, rather the string behind the str() macro |
00:02:52 | amiconn | Grr I hate that: warning: assignment discards qualifiers from pointer target type |
00:03:33 | [IDC]Dragon | it is possibly correct, since we load the lang |
00:03:36 | | Quit Nibbler (Read error: 54 (Connection reset by peer)) |
00:04:54 | [IDC]Dragon | all those menu data structures are assembled at runtime! |
00:05:05 | [IDC]Dragon | This must be a lot of code |
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00:10:41 | [IDC]Dragon | I failed with the menus and options |
00:12:24 | | Nick midk2k3 is now known as midk (~Zakk@c66-235-14-120.sea2.cablespeed.com) |
00:15:42 | elinenbe | such nice work on the project the last few days... |
00:15:47 | elinenbe | anyone here follow cycling? |
00:15:48 | amiconn | Wth is "ctype"? |
00:18:03 | [IDC]Dragon | from ctype.h? dunno. |
00:18:23 | amiconn | (From ctype.c and ctype.h, yes) |
00:18:38 | | Quit Smooth (Read error: 110 (Connection timed out)) |
00:18:44 | amiconn | This is even exposed at the plugin api, but seems to be used nowhere... |
00:19:24 | [IDC]Dragon | seems to be a lookup table for char properties |
00:19:59 | amiconn | So it should be const'able (!) as well |
00:20:43 | [IDC]Dragon | or even removeable, if nobody uses these isxxx() macros |
00:21:34 | [IDC]Dragon | toupper/tolower is used |
00:21:48 | [IDC]Dragon | which in turn uses the table |
00:21:49 | amiconn | In plugins? |
00:22:14 | [IDC]Dragon | even that, yes. why? |
00:22:38 | amiconn | Because otherwise it wouldn't have to be included within the plugin api |
00:23:23 | [IDC]Dragon | yes. but the const police shoudn't care |
00:33:10 | amiconn | Data section now down to 7200 bytes, still working |
00:34:57 | [IDC]Dragon | you did ctype and what else? |
00:36:39 | | Quit mecraw__ ("Trillian (http://www.ceruleanstudios.com)") |
00:38:02 | amiconn | Since my latest report (>~8 KB): Irq name strings, usb logo, settings lookup tables, ctype |
00:38:48 | [IDC]Dragon | I compiled what you committed |
00:39:09 | [IDC]Dragon | which is 7604 bytes |
00:39:40 | [IDC]Dragon | oops, I'm lagging behind |
00:40:00 | amiconn | :) |
00:40:37 | amiconn | And I forgot to mention the api struct |
00:40:45 | [IDC]Dragon | I'm adding a check to the flash plugin |
00:41:14 | amiconn | Checking the pointer address range I suppose? |
00:41:28 | [IDC]Dragon | yep |
00:42:02 | amiconn | Doing the sysfont thing will yield almost 4 KB again, but this is a complex one I'll do after the runtime tests |
00:42:22 | [IDC]Dragon | yes, understandable |
00:42:45 | [IDC]Dragon | then we're pretty close to the bottom |
00:43:23 | amiconn | Should be ~3.2 KB for the v1, about half of which is the lang string array |
00:46:04 | amiconn | This one is funny: Compiling for v2 yields a smaller data section than compiling for v1 (44 bytes) |
00:46:07 | midk | reformatting, bbl. |
00:46:18 | | Quit midk ("just STOP it arspy") |
00:46:42 | amiconn | Ah, this results from the charging control |
00:46:54 | [IDC]Dragon | probably something with the charging code |
00:47:01 | [IDC]Dragon | ;-) |
00:47:45 | amiconn | Obviously this contains more initialized data than the radio code |
00:54:29 | [IDC]Dragon | flash plugin checks committed |
00:55:03 | amiconn | [IDC]Dragon: Did you test the v2 rom build in the meantime, or should I announce it without testing? |
00:55:31 | [IDC]Dragon | I didn't test, this would be a bit of work |
00:55:46 | [IDC]Dragon | including updating gcc |
00:57:29 | [IDC]Dragon | do I have to build that? no cygwin binaries? |
00:58:40 | amiconn | For sh-elf-gcc: If you want gcc 3.4, you may need to build it, but if 3.3.1 is sufficient (that's what I use, and it is much better than 3.0.4), there are binaries |
01:00 |
01:03:18 | [IDC]Dragon | you haven't tried 3.4 ? |
01:05:14 | amiconn | When I last checked, there were no binaries for sh-elf-gcc 3.4.x on cygwin, and I didn't want to compile it myself |
01:05:53 | [IDC]Dragon | I'm wondering if the waitstates for the flash are optimal |
01:06:25 | amiconn | In fact, someone tried compiling rockbox on gcc 3.4 (Linux) and ran into problems with the asm immediate operand constraints (their definition changed between 3.3 and 3.4) |
01:07:53 | [IDC]Dragon | viewing th h/w info is soo much slower from flash |
01:07:59 | [IDC]Dragon | the |
01:08:30 | [IDC]Dragon | I'm sure the memcmp(64KB) is the reason |
01:09:01 | amiconn | Are there any waitstates? Iirc the only address area for which waitstates are defined is the ata i/o (cs6) |
01:09:42 | [IDC]Dragon | haven't checked, was just thinking |
01:10:12 | [IDC]Dragon | maybe it's never touched and at some worst-case default |
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01:11:55 | | Nick amiconn_ is now known as amiconn (~jens@pD9E7F786.dip.t-dialin.net) |
01:18:06 | [IDC]Dragon | you're right, waitstates should be at minimim |
01:18:25 | [IDC]Dragon | (register WCR3) |
01:19:00 | * | [IDC]Dragon needs to sleep |
01:19:21 | amiconn | nite |
01:19:29 | amiconn | (me as well) |
01:19:42 | [IDC]Dragon | sweet dreams |
01:20:18 | [IDC]Dragon | (not: assignment discards qualifiers from pointer target type) |
01:20:35 | | Quit [IDC]Dragon () |
01:26:53 | | Part amiconn |
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06:25:31 | | Join LinusN [200] (~linus@labb.contactor.se) |
06:29:25 | midk | hi LinusN |
06:30:04 | LinusN | yo |
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07:00 |
07:03:36 | LinusN | midk: how's it going with rockblox? |
07:04:08 | midk | nearly there.. |
07:04:12 | LinusN | ooooh |
07:05:01 | midk | i didn't see any reason there should be extra keypresses after it exits.. unless they occur within the ~2 second rb->sleep pause right before you exit |
07:05:14 | midk | but my patch should take care of that, it takes you to a "start new game" screen after you lose. |
07:05:23 | midk | not after it tells you YOU LOSE that is :p |
07:05:29 | LinusN | there is probably at least one release event in the queue |
07:05:42 | LinusN | BUTTON_OFF|BUTTON_REL |
07:05:53 | midk | remind me to add an exclamation point or two after the you lose text :) |
07:06:03 | midk | hm. |
07:06:11 | midk | hang on |
07:06:13 | LinusN | and a "muuuhahahahahaaaaa" MP3 clip :-) |
07:06:24 | midk | haha, repeated 5 times |
07:06:40 | LinusN | actually, sound effects would be nice |
07:06:55 | midk | were you ever compiling bitswap.c for me? |
07:07:06 | LinusN | aaah, forgot about that one |
07:09:03 | LinusN | remind me when i'm home :-) |
07:09:10 | midk | deal. |
07:09:13 | midk | that would be? |
07:09:25 | LinusN | later, i guess :-) |
07:09:36 | midk | oh, that helps :) |
07:09:42 | LinusN | seriously, i won't be able to hack from home until friday |
07:10:15 | * | midk guesses that compiling is hacking related |
07:10:20 | LinusN | :-) |
07:10:45 | midk | uh oh |
07:11:20 | midk | hmm |
07:11:44 | midk | WAIT@! |
07:11:47 | midk | YES. |
07:11:50 | midk | of course. |
07:11:59 | midk | i thought i lost rockblox.c there for a minute |
07:12:04 | * | LinusN realizes that raw button reads may be hard to simulate |
07:12:27 | LinusN | nah |
07:12:38 | midk | good idea, what about set_button_repeat.. or even.. global_settings->button_repeat = 5; |
07:12:48 | midk | rb->global_settings* |
07:12:59 | midk | global_settings.button_repeat? |
07:13:04 | midk | rb->global_settings.button_repeat |
07:13:07 | midk | that's it. |
07:13:14 | LinusN | i think raw reads are a better solution |
07:13:37 | LinusN | will do it soonish |
07:13:41 | midk | well i'll merely need an example, but i'm sure one will be included free? :) |
07:13:47 | LinusN | hehe |
07:13:58 | LinusN | i'll send you an example |
07:14:05 | midk | *jumps for joy |
07:14:13 | midk | ..after locating the rockblox file on the cygwin cd |
07:14:32 | midk | uh oh |
07:14:40 | midk | where's the cygwin cd?! |
07:15:26 | LinusN | cygwin cd? |
07:15:35 | midk | my cd with cygwin junk - i just reformatted today |
07:15:42 | midk | i probably lost a bit of work but hopefully not too much |
07:15:46 | midk | i knew i was forgetting something. |
07:16:10 | LinusN | backups are for l00sers |
07:16:20 | midk | oh, i should have just let it get overwritten, good idea! |
07:20:20 | midk | reboot, captain. be back soon. |
07:20:23 | | Quit midk ("Leaving") |
07:22:17 | | Join midk [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
07:22:40 | midk | yay, back. |
07:22:42 | midk | YAY, here it is. |
07:22:45 | midk | WAIT, i don't think i lost anything really |
07:23:37 | midk | does anybody read? or has the internet died for me again? |
07:25:27 | midk | ah.. |
07:25:32 | midk | appears to be a firefox problem. |
07:25:38 | LinusN | i'm here |
07:25:51 | midk | oh, sure, now you respond.. :) |
07:26:02 | midk | ok let's see if i lost anything |
07:26:17 | LinusN | i'm at work, can't respond that quickly |
07:26:37 | midk | to quote track, "joke, LinusN" |
07:29:00 | LinusN | does the new simulator makefile work ok for you? |
07:29:15 | Kaboofa | ah |
07:29:19 | Kaboofa | i needed to ask something |
07:29:21 | midk | actually, i tried bc's sim patch with his devkit and it didn't compile.. |
07:29:49 | LinusN | it's outdated |
07:29:56 | midk | no, his newer one on his site |
07:30:05 | midk | /bin/ld: cannot find -lcomdlg32 |
07:30:05 | midk | collect2: ld returned 1 exit status |
07:30:05 | midk | make[1]: *** [/home/guest/rockbox-devel/build/uisw32.exe] Error 1 |
07:30:12 | LinusN | i think i'll merge some of his changes into CVS |
07:30:40 | midk | for the sim? |
07:30:55 | LinusN | did you try to apply it on the recent cvs? |
07:31:00 | midk | today's |
07:31:02 | LinusN | good |
07:31:21 | midk | ..and it errored... :] |
07:31:30 | LinusN | missing comdlg32 library... |
07:31:44 | LinusN | i wonder why he needs that |
07:32:33 | Kaboofa | because HE'S AN EVIL WITCH!!!! |
07:32:41 | Kaboofa | or not |
07:32:42 | Kaboofa | i don't know. |
07:32:45 | midk | haha |
07:32:45 | midk | OH |
07:32:49 | midk | i thought LinusN said that |
07:32:56 | Kaboofa | hahahah |
07:32:56 | midk | that scared me for a moment |
07:32:58 | Kaboofa | haha |
07:33:02 | midk | your nicks are both blue |
07:33:09 | Kaboofa | yeah |
07:33:11 | Kaboofa | wait |
07:33:15 | Kaboofa | what client do you use? |
07:33:20 | midk | xchat. |
07:33:30 | midk | irsy |
07:33:34 | midk | i should have known |
07:33:43 | * | midk gasps |
07:33:45 | Kaboofa | and what is the 'nim' plugin? |
07:33:48 | * | midk keeps quiet |
07:33:54 | midk | it's for players only |
07:33:59 | Kaboofa | what does it do though? |
07:34:00 | midk | i suppose you have some lowly recorder.. |
07:34:04 | midk | you are incapable of playing it. |
07:34:07 | midk | hm it's a game |
07:34:13 | Kaboofa | lowly recorder? |
07:34:19 | midk | *sighs |
07:34:21 | midk | never mind,sir. |
07:34:24 | Kaboofa | mhmm |
07:34:30 | Kaboofa | please stop insulting my old hardware. |
07:34:32 | Kaboofa | thank you. |
07:34:56 | midk | oh, NO |
07:35:09 | midk | :( |
07:35:19 | midk | i lost my recent rockblox work |
07:35:21 | midk | oh well.. |
07:35:25 | midk | *gets a salvaging program |
07:35:30 | Kaboofa | mmm |
07:35:34 | Kaboofa | curse went well i guess |
07:35:36 | Kaboofa | that was quick. |
07:35:39 | Kaboofa | just kidding. |
07:35:42 | midk | ok stfu |
07:35:46 | Kaboofa | of course, i have to go to sleep now. |
07:35:51 | Kaboofa | so i'll see you guys. |
07:36:11 | midk | later sir Boof |
07:36:19 | LinusN | porting nim to the recorder should be a breeze |
07:36:25 | LinusN | nite kaboofa |
07:36:27 | midk | i wanted to make a recorder jackpot |
07:36:44 | Kaboofa | what is nim though! |
07:37:01 | LinusN | it's a game where you draw sticks from a stack |
07:37:05 | midk | with flashy graphics and maybe a useless feature or 10, such as... playing pong while you wait |
07:37:11 | midk | and you try not to move the others? |
07:37:16 | Kaboofa | pickup sticks? |
07:37:22 | midk | I LOVE THAT GAME! |
07:37:25 | LinusN | there are 21 sticks |
07:37:26 | midk | err um |
07:37:27 | midk | ahem |
07:37:42 | LinusN | you are not allowed to take them all, but you must take at least one |
07:37:53 | midk | i remember this.. without moving any of the others? |
07:37:54 | Kaboofa | ok |
07:37:57 | Kaboofa | yeah |
07:37:58 | LinusN | and the one who takes the last stick loses |
07:37:58 | Kaboofa | i'm out now. |
07:38:01 | midk | oh |
07:38:01 | Kaboofa | oh! |
07:38:03 | Kaboofa | i've seenthat |
07:38:04 | midk | that sucks |
07:38:10 | midk | sucky game alery |
07:38:10 | Kaboofa | on mario party or something |
07:38:12 | midk | alert* |
07:38:18 | Kaboofa | i play video games, because i like rotting my brain. |
07:38:33 | midk | ok thats great, go get some rest now |
07:38:36 | LinusN | it's a sucky game, yes, but it's feasible on a player |
07:38:53 | midk | i don't see how you can draw sticks on an lcd that size |
07:39:36 | midk | i just came up with a concept for a clock loading screen |
07:39:42 | midk | ok so the logo slides down and bounces |
07:39:45 | midk | and it says "loading settings" |
07:39:57 | midk | then there's this splash that asks.. "do you want to listen to music while you wait?" |
07:40:17 | midk | and then you can pick a song off the hard drive... then it says loaded settings and the music fades out and you get the clock screen |
07:41:08 | LinusN | you're nuts |
07:41:19 | Kaboofa | OR |
07:41:26 | Kaboofa | you can make a impulse tracker program |
07:41:34 | Kaboofa | and you can compose while you are waiting |
07:41:55 | Kaboofa | AND you can play ikaruga on the lcd |
07:41:55 | Kaboofa | mmm |
07:41:58 | Kaboofa | ikaruga |
07:42:05 | | Nick Kaboofa is now known as tomDead (~kaboofa@pcp03462569pcs.indpnd01.mo.comcast.net) |
07:42:05 | LinusN | or you can have a graphical clock while you're waiting |
07:42:08 | tomDead | time for sleep |
07:42:09 | midk | hm, and we can use the mic as a built in speaker that says "YOU ARE SMART AND SLEEK AND COOL" |
07:42:14 | LinusN | nite tomDead |
07:42:14 | tomDead | YES!! |
07:42:16 | tomDead | haha |
07:42:17 | midk | LinusN, there is no real wait time. |
07:42:21 | midk | and nite. |
07:42:23 | LinusN | i know |
07:42:26 | midk | we'll cause a delay |
07:42:29 | midk | for no reason! |
07:42:33 | midk | hahahahaha. *rubs hands |
07:42:41 | midk | they want the clock, they don't get the clock |
07:42:54 | * | midk starts working on a format_harddrive() and shatter_lcd() function |
07:44:00 | midk | yay, look at it search my hard drive for a nonexistant rockblox.c |
07:44:00 | Strath | isn't that first one a little "hands on" midk? ;) |
07:44:11 | LinusN | ok, then i'll start with melt_battery() |
07:44:17 | midk | ok whoa strath |
07:44:32 | midk | LinusN, you also get fry_chargingchip |
07:44:34 | midk | :) |
07:45:04 | LinusN | amiconn has already implemented corrupt_filesystem() |
07:45:10 | midk | haha! |
07:45:11 | Strath | why not burn_out_wallwart() |
07:46:17 | midk | switch(charger) { case true: burn_out_wallwart(); break; case false: shoot_out_beam_of_lightning_through_charging_port(true); break; } |
07:46:19 | Strath | hrm... question though, it what order would one execute these functions? :) |
07:47:02 | midk | i'd start with formatting the hard drive. then i'd fry their charging chip / wallwart. |
07:47:08 | midk | then i'd format the.. |
07:47:12 | midk | oh wait, i already used it |
07:47:17 | midk | and in the right way :( |
07:47:19 | Strath | and would the last one actually get run? |
07:47:26 | midk | yes. |
07:47:51 | midk | haha........ "Clock is now scanning your system for settings. Please wait a minute." |
07:47:59 | midk | "Do not turn off during this process." |
07:48:24 | Strath | oh, oh.... USB(toast) |
07:48:33 | midk | ... |
07:48:36 | midk | that just ruined it. |
07:48:46 | Strath | lol |
07:49:55 | Strath | then my work here is done |
07:50:03 | Strath | HAHAHA |
07:50:13 | midk | gee tHANKS |
07:50:38 | Strath | you are so very welcome >;) |
07:50:47 | midk | well, i guess it's time for you to format my hard drives |
07:50:47 | midk | i actually did earlier today but.. |
07:51:36 | midk | hard drive* |
07:51:52 | Strath | just one.... |
07:53:54 | midk | yeah.. |
07:53:57 | midk | :( |
07:54:04 | midk | i really should get an extra |
07:54:08 | midk | they can come in handy sometimes |
07:55:30 | midk | this code needs serious reworking |
07:55:43 | midk | do you mind if i overhaul rockblox.c linusn? |
07:57:37 | LinusN | not at all |
07:57:46 | midk | YAY |
07:57:54 | midk | i need one of those happy hacking keyboards |
07:57:56 | LinusN | but i'll kill you if you remove the horizontal mode |
07:58:03 | midk | awww... |
07:58:05 | midk | *deletes code |
07:58:32 | LinusN | i like rotating the jukebox to get a better screen layout |
07:58:59 | midk | is it ok if i include a vertical *option* on the off chance i do code it?? |
07:59:08 | LinusN | absolutely |
07:59:12 | midk | yaaay |
07:59:21 | midk | (people cheer) |
08:00 |
08:00:07 | LinusN | i was thinking of a generic highscore screen in the plugin library |
08:00:13 | midk | i was making one! |
08:00:17 | midk | you idea stealer |
08:00:20 | midk | ok that's it.. |
08:00:27 | midk | i'll just wait till you finish your 'coding' |
08:00:37 | midk | and THEN i'll code my rockblox |
08:03:06 | LinusN | :-) |
08:03:19 | midk | are you done yet? ;} |
08:03:43 | LinusN | i won't have the time to do a highscore lib function |
08:03:51 | midk | you're right you won't |
08:03:55 | LinusN | :-) |
08:03:55 | midk | *gets back to work |
08:04:10 | LinusN | these are not the droids we're looking for... |
08:04:15 | midk | don't even think about it.. my code is proprietary and you are not allowed to use it at all or use the idea either |
08:04:24 | midk | i already patented my high score list idea |
08:04:29 | midk | well... |
08:04:39 | midk | not patented.. but i am stating that it's my idea, and you may not steal it. |
08:05:22 | midk | oh, i see how this works |
08:05:27 | midk | "HowToCompile" |
08:05:39 | midk | no time to code, but plenty of time to write wikies |
08:05:48 | LinusN | exactly |
08:05:58 | midk | just as i suspected.. |
08:06:03 | midk | i see where this is going |
08:07:50 | *** | Saving seen data "./dancer.seen" |
08:08:13 | midk | rockblox is just ugly code |
08:08:17 | midk | ugly ugly ugly. |
08:10:36 | midk | so far the new features then are |
08:10:39 | midk | -pausing of a game |
08:10:49 | midk | -picking a difficulty |
08:11:02 | midk | -starting new games while playing / when finished |
08:11:08 | midk | and a score breakdown at the end.. |
08:11:20 | midk | ie, score: xxxx level: xx lines: xx blocks: xx |
08:11:20 | LinusN | i would appreciate if you committed that, so we can work incrementally |
08:11:28 | midk | let me fix it up, first.. |
08:11:32 | LinusN | sure |
08:11:50 | midk | i just made a major change, moving the game out of "int game_loop" to the while plugin ok loop. |
08:17:30 | midk | woo, ERRORS! |
08:21:05 | midk | wow, it compiled. |
08:21:18 | midk | oh, no it didn't :) |
08:31:15 | midk | aw, i have to recode score_analysis |
08:36:36 | midk | LinusN? |
08:40:08 | midk | ah, never mind |
08:43:55 | midk | OH |
08:44:00 | midk | i have a great idea for an integrated animation. |
08:46:51 | midk | and the animation is completed. |
08:54:17 | | Join amiconn [0] (~jens@pD9E7F786.dip.t-dialin.net) |
08:56:59 | LinusN | hi amiconn |
08:57:17 | amiconn | hi |
08:58:12 | LinusN | the guy with the disk optimization problems have a 0x302 mask |
08:58:29 | LinusN | "has", my grammar sucks |
08:59:03 | | Join [IDC]Dragon [0] (~c2af7556@reladm.kharkov.net) |
08:59:55 | amiconn | LinusN: Hmm, that leads to the problem how to decide when to disable the optimized routines |
09:00 |
09:00:01 | [IDC]Dragon | good morning |
09:00:18 | amiconn | morning |
09:06:07 | LinusN | we could probably always disable them on all DK23DA/CA drives |
09:06:24 | LinusN | it's not a big deal imho |
09:06:28 | midk | um, that's my drive i'm pretty sure |
09:08:47 | midk | am i the only one that misses archos' "Cinema to go.. with you whereever you go!" slogan? |
09:10:26 | amiconn | LinusN: Maybe it's sufficient to do it for the DK23DA (the dreaded RLD drives), since the DK23CA seems no longer to be a problem |
09:12:06 | amiconn | Did you create test version with only fast reading or writing disabled? |
09:12:14 | amiconn | *versions |
09:13:21 | LinusN | not yet |
09:13:56 | amiconn | Any news on ther other case (corrupted recordings)? |
09:22:40 | LinusN | no |
09:23:10 | [IDC]Dragon | amiconn: is your runtime test still ongoing? |
09:23:29 | amiconn | yes (next round: running from ram) |
09:24:20 | midk | i created a tetris bug that's fun |
09:24:30 | midk | you have to press down to move the block down.. so it's like you always win |
09:27:13 | [IDC]Dragon | a cheat mode! |
09:27:27 | midk | YES |
09:27:37 | midk | *maps it to F1+ON+PLAY+UP+F3 |
09:31:52 | amiconn | [IDC]Dragon: I'll do a video runtime test as well |
09:36:15 | [IDC]Dragon | amiconn: for that, the ROM version will win for sure |
09:37:33 | midk | aw, *midk appears to have a clock bug |
09:38:42 | [IDC]Dragon | during video, the code runs from the plugin and IRAM, almost no ROM |
09:42:45 | [IDC]Dragon | the main difference is the larger buffer, which is of course good for the runtime |
09:53:07 | | Quit Strath ("Client closed") |
09:59:22 | LinusN | midk: raw button reads coming up |
09:59:29 | midk | woohoo |
09:59:45 | LinusN | i'll email you an example plugin |
10:00 |
10:00:03 | midk | thanks linusn |
10:00:10 | midk | update your address - midkay@gmail.com |
10:00:26 | LinusN | roger that |
10:02:36 | midk | hm, firefox is just *dead* |
10:04:43 | LinusN | midk: update your CVS and check your mail |
10:05:00 | midk | got it, give me about 15 minutes |
10:05:04 | | Nick midk is now known as midk|quakeIII (~midk@c66-235-14-120.sea2.cablespeed.com) |
10:07:51 | *** | Saving seen data "./dancer.seen" |
10:07:53 | [IDC]Dragon | hi LinusN, saw your commit |
10:08:09 | [IDC]Dragon | so you're going for 2 functions? |
10:08:44 | [IDC]Dragon | did you bump the API version? |
10:11:07 | LinusN | silly me, i always forget that |
10:13:19 | [IDC]Dragon | yeah, especially since that check is not really likely to kick in |
10:13:49 | [IDC]Dragon | it's kind of rare to run newer plugins (using those functions) with older Rockbox |
10:14:17 | [IDC]Dragon | the other way round is more likely |
10:15:03 | [IDC]Dragon | not having updated a plugin for a while, and it becoming incompatible |
10:15:36 | LinusN | true |
10:16:00 | amiconn | Although it may happen - e.g. if you have a certain version flashed, and are testing a newer one including it's plugins with RoLoing, then restart the box a try to use a plugin |
10:16:13 | amiconn | *and try |
10:23:03 | | Nick midk|quakeIII is now known as midk (~midk@c66-235-14-120.sea2.cablespeed.com) |
10:26:33 | amiconn | LinusN: Your changes caused a sim warning |
10:27:16 | midk | LinusN, thanks for the example! |
10:29:43 | LinusN | amiconn: forgot to remove some obsolete stuff |
10:31:17 | amiconn | Gotta leave now |
10:31:27 | | Part amiconn |
10:31:45 | midk | yeah, woo |
10:32:00 | midk | i developed a crummy way to exit the plugin |
10:32:00 | midk | WOO |
10:32:02 | midk | *cheers |
10:44:03 | [IDC]Dragon | talking about dead code: |
10:44:30 | [IDC]Dragon | I found menu_moveup(), menu_movedown(), seems to be unused |
10:44:46 | [IDC]Dragon | or is this the way to confugable menus? |
10:44:57 | [IDC]Dragon | configurable |
10:45:12 | [IDC]Dragon | (confusable?) |
10:45:36 | midk | confuggable - lol |
10:49:15 | LinusN | we added those some time ago, for c0utta's configurable menu stuff |
10:49:35 | LinusN | but they are probably not going to be used |
10:58:07 | [IDC]Dragon | yesterday I tried to "const" the menus and options |
10:58:38 | [IDC]Dragon | but I failed, realising that the language string lookup forces them to be assembled at runtime |
10:59:12 | [IDC]Dragon | Are you aware of this? Must result in a lot of code... |
11:00 |
11:04:34 | LinusN | yes i'm aware of this |
11:05:13 | LinusN | i brought the subject up a long time ago, but we didn't find a good solution |
11:06:29 | [IDC]Dragon | how about either ID or string pointer in the same member? |
11:06:38 | LinusN | nasty |
11:06:55 | [IDC]Dragon | then the menu code can tell them apart and do the lookup if it's an ID |
11:07:23 | LinusN | that was one of the ideas, but we didn't like it |
11:07:35 | [IDC]Dragon | the ID base can be freely picked, to avoid conflicts on any target |
11:08:13 | [IDC]Dragon | you can view the ID as a "virtual pointer", if you like |
11:09:33 | LinusN | i'm not too fond of the idea of storing an integer in a pointer variable, and vice versa |
11:09:51 | LinusN | but if it saves us a lot of code, i may consider it |
11:10:02 | [IDC]Dragon | OK, then don't call it an integer |
11:10:43 | [IDC]Dragon | it is a pointer, and if it points to a certain region, there is a function to translate it |
11:10:57 | LinusN | don't we store the voice id separately today? |
11:11:01 | [IDC]Dragon | that's why I called it virtual pointer |
11:11:24 | [IDC]Dragon | yes, it is an additional member |
11:11:47 | [IDC]Dragon | so it did create a lot of extra code, too |
11:11:58 | [IDC]Dragon | I wasn't aware of this |
11:12:00 | LinusN | but the voice id is the same as the string id in all cases today, isn't it? |
11:12:26 | LinusN | so let's use one of them, but never both |
11:12:29 | [IDC]Dragon | no, there are special IDs for numbers or numbes with units |
11:12:39 | LinusN | in menus???? |
11:12:48 | [IDC]Dragon | in options |
11:13:04 | LinusN | but they aren't menus afaik |
11:13:24 | [IDC]Dragon | but a similar costruction |
11:13:38 | [IDC]Dragon | construction |
11:14:01 | LinusN | i would prefer a separate char * and an ID, and the menu code can decide which one to use |
11:14:12 | [IDC]Dragon | if the menus work with IDs only, we'd have no problem |
11:14:19 | LinusN | if char * == NULL, it uses the ID |
11:14:32 | [IDC]Dragon | but there are menus with literal strings |
11:14:38 | LinusN | the radio presets are menus |
11:14:46 | LinusN | and the debug menus |
11:14:53 | [IDC]Dragon | so, the str() macro resolves everything to a string first |
11:15:20 | [IDC]Dragon | having both is another option |
11:15:32 | LinusN | i think we should have both, like i said |
11:15:58 | [IDC]Dragon | but it takes more space, beauty against size |
11:16:46 | LinusN | we could just reuse/redefine the voice id that we have today |
11:17:05 | [IDC]Dragon | for menus, probably |
11:17:14 | LinusN | yes, is there another case? |
11:17:53 | [IDC]Dragon | the options |
11:18:03 | LinusN | yes, the setting options is another case, but let's start with the menus |
11:18:06 | [IDC]Dragon | they are more and larger |
11:18:31 | LinusN | the settings are a lot more difficult |
11:18:32 | [IDC]Dragon | sometimes like all the numbers 0-32 in a row |
11:19:41 | LinusN | yes, there we could benefit from a mix of ID's and strings |
11:20:36 | LinusN | we received a patch for this a long time ago, but we turned it down, just because it was "messy" from our perspective |
11:21:57 | [IDC]Dragon | something like a virtual base pointer for non-strings still sounds messy? |
11:22:44 | LinusN | everything that forces us to cast the string pointer depending on the address is messy imho |
11:23:11 | LinusN | but as i said, if it buys us a lot of RAM, i may be for it |
11:23:18 | [IDC]Dragon | we need a MMU ;-) |
11:24:54 | [IDC]Dragon | savings is the number of option values we have, times size (say, 2 bytes) |
11:29:03 | LinusN | so we redefine the "string" member in struct opt_items |
11:30:26 | LinusN | to a union |
11:31:00 | LinusN | union v_ptr {char *str, int lang_id} |
11:32:00 | LinusN | if(v_ptr.lang_id > LARGEST_ID) use v_ptr.str |
11:32:20 | [IDC]Dragon | or have a macro which generates the "virtual pointer" from a string ID |
11:32:51 | LinusN | or both |
11:33:33 | [IDC]Dragon | I just counted, we have 234 option values in total |
11:33:39 | LinusN | the union may be the most portable option |
11:34:40 | [IDC]Dragon | I'm not sure how unions can get populated with a const initializer list |
11:34:57 | LinusN | in fact, we might want more members in that union |
11:35:13 | LinusN | a plain integer |
11:35:48 | LinusN | for the OFF, 1, 2, 3, 4, 5, 6, 7, 8, 9 case |
11:36:18 | LinusN | saves us many strings |
11:37:31 | [IDC]Dragon | maybe the compiler is smart enough to recycle identical const strings? |
11:39:23 | [IDC]Dragon | but with the SH's load/store architecture, loading an address of something is costly itself, the pointer needs more space than the data |
11:40:39 | midk | reboot brb |
11:40:41 | | Quit midk ("gone.") |
11:43:02 | | Join midk [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
11:44:43 | LinusN | lunch time |
11:45:27 | midk | see you linusN |
11:45:33 | midk | i may finish the rockblox update tonight |
11:47:45 | [IDC]Dragon | for the record: we have ~124 menu entries and 233 option values |
12:00 |
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12:09:32 | midk | wow |
12:09:51 | lImbus | whuts, midk ? |
12:11:19 | midk | <[IDC]Dragon> for the record: we have ~124 menu entries and 233 option values |
13:00 |
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13:12:04 | | Join BMC [0] (PoldyI@p508449A5.dip0.t-ipconnect.de) |
13:12:25 | BMC | hello? |
13:12:53 | | Join midk_ [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
13:12:57 | | Quit midk_ (Read error: 104 (Connection reset by peer)) |
13:13:37 | midk | bmc: hi |
13:14:02 | BMC | hi |
13:14:34 | BMC | what's up? |
13:14:44 | midk | nothing really |
13:14:47 | midk | about to go to bed. |
13:14:54 | BMC | lol, where ya from? |
13:15:01 | BMC | cause here it's just 1 pm |
13:15:18 | midk | 4:15am here. |
13:15:22 | midk | seattle, wa |
13:15:22 | BMC | w00t |
13:15:32 | * | midk 's eyes are bloodshot |
13:15:39 | BMC | ok, that's good reason to go to bed! |
13:15:46 | midk | yeah... :p |
13:15:49 | BMC | :-) |
13:16:09 | BMC | can I ask you a question? |
13:16:15 | BMC | ((short one)) |
13:16:18 | midk | sure |
13:16:22 | BMC | you own a archos? |
13:16:46 | midk | yes |
13:16:51 | BMC | which one? |
13:17:06 | midk | recorder 15 |
13:17:14 | BMC | ic |
13:17:29 | BMC | you know, I'm from germany and gonna spend a year in the USA |
13:17:44 | BMC | but over here we have 220V |
13:17:48 | BMC | USA has 110V |
13:17:56 | midk | okay.. |
13:18:08 | BMC | so I was wondering if it's easy to buy an US power supply for the archos in the US |
13:18:26 | midk | ah, yes it is |
13:18:32 | BMC | cause I don't wanna spend 100$ on a DC up/down changer |
13:19:14 | midk | read this, and the next one: |
13:19:16 | midk | http://rockbox.haxx.se/twiki/bin/view/Main/BatteryFAQ#Q10_Can_I_use_a_different_charge |
13:19:42 | midk | 9V DC, 600ma, center positive |
13:19:58 | midk | you could get one for 5-10 bucks.. possibly less |
13:20:29 | BMC | great!! |
13:20:44 | BMC | one thing I can scratch from my to-do list! ;-) |
13:20:53 | midk | :) |
13:21:06 | BMC | thx man! and have a good night over there! |
13:21:17 | midk | just a moment |
13:21:21 | BMC | yip |
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13:21:54 | midk | ah.. |
13:21:56 | midk | aha* |
13:22:09 | Tunsnask | how do i install a patch on my recorder? |
13:22:30 | BMC | well, hi Tunsnask |
13:22:30 | midk | Tunsnask, you have to apply it to source and compile it |
13:23:18 | midk | hmm bmc |
13:23:26 | midk | well you can probably find one at a radioshack |
13:23:32 | Tunsnask | what source? |
13:23:38 | midk | if not, a best buy or circuit city or such |
13:23:45 | midk | Tunsnask, rockbox source |
13:24:21 | BMC | @midk: thx man, I know a radioshack store where I gonna be, so that's where I'll take a look for it |
13:24:34 | midk | they have all sorts of stuff like that there.. |
13:24:40 | midk | ok, np, good luck then |
13:24:54 | midk | have a nice trip |
13:25:11 | BMC | thx man! l8er! |
13:25:16 | | Quit BMC () |
13:26:31 | midk | hm, Tunsnask, it's nearly 4:30 in the morning and i am tired. i can really only advise you to this page about setting up a compiler, |
13:26:32 | midk | http://rockbox.my-vserver.de/win32-sdk.html |
13:26:49 | midk | and this page for patches. |
13:26:50 | midk | http://rockbox.haxx.se/twiki/bin/view/Main/WorkingWithPatches |
13:28:34 | midk | be right back |
13:28:40 | | Quit midk ("Leaving") |
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13:38:03 | Tunsnask | arhg... i dont understand anything of this shit |
13:38:17 | LinusN | then applying patches is not for you |
13:38:52 | Tunsnask | :-D |
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13:44:52 | | Nick midk is now known as midk|sleep (~midk@c66-235-14-120.sea2.cablespeed.com) |
13:45:02 | midk|sleep | nite all |
13:45:09 | LinusN | nite midk|sleep |
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15:00 |
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15:03:15 | WheatPuppet | Hi all. |
15:03:19 | LinusN | hi |
15:04:27 | WheatPuppet | I downloaded Rockbox onto my Jukebox last night, and that singular event turned my MP3 player into an indespensible device, instead of a digital music player for my car. |
15:04:39 | LinusN | glad to hear it |
15:05:28 | WheatPuppet | Just wanted to express my gratitude, because I've been frustrated with a lot of the quirks of the original ARCHOS firmware/software. |
15:05:43 | LinusN | too bad you didn't find rockbox until now :-) |
15:06:42 | WheatPuppet | Indeed. Although I installed it almost exactly a year after I got it. I got it for my birthday last year, and I install Rockbox on my jukebox now. Like a free birthday present from people I don't know. |
15:06:55 | WheatPuppet | In any other situation, I might be creeped out. |
15:07:21 | LinusN | happy birthday then :-) |
15:07:27 | WheatPuppet | Thanks. :D |
15:07:36 | LinusN | player or recorder? |
15:07:51 | WheatPuppet | FM Recorder. |
15:07:55 | LinusN | ah |
15:08:29 | WheatPuppet | I've put the record function to good use, recording lectures of hard classes while I took notes. |
15:08:38 | LinusN | nice |
15:08:45 | LinusN | which version of rockbox do you use? |
15:09:24 | WheatPuppet | Whatever one I downloaded. :D |
15:09:53 | WheatPuppet | 2.1, I think. |
15:10:01 | LinusN | my guess is that you took it from the download page, and not from the daily build page |
15:10:04 | WheatPuppet | Yeah |
15:10:09 | LinusN | 2.2 then |
15:10:17 | WheatPuppet | Daily builds scare me. |
15:10:33 | LinusN | we have very stable daily builds |
15:11:39 | LinusN | i guess we will have 2.3 out the door in september |
15:12:04 | LinusN | not much development during the summer |
15:12:29 | LinusN | the fm radio code has changed a bit since 2.2 |
15:12:33 | WheatPuppet | I can understand that. What's Rockbox written with/in? |
15:12:44 | LinusN | C (and some assembler) |
15:13:37 | WheatPuppet | Wow, I might have to look at the source at some point. ((adds to list of programming projects)) |
15:14:38 | LinusN | do so |
15:16:05 | WheatPuppet | How many disasters have there been with people flashing the firmware. I'm tempted to do that (for the reduced boot time, primarily), but I don't want to cook my player. |
15:16:27 | WheatPuppet | ... there would be a question mark at the end of that first sentance, if I were more literate. |
15:17:30 | LinusN | very few |
15:17:59 | LinusN | and the few disasters i know of have been due to inability to follow instructions |
15:18:18 | LinusN | but there's still a (small) risk |
15:18:30 | WheatPuppet | Ahh, okay. I'll have to do that at some point soon. |
15:18:48 | LinusN | if you use the player in the car, you will want to flash it |
15:19:22 | LinusN | if you power it from the lighter output, that is |
15:20:34 | WheatPuppet | I don't. I have an old car, and the lighter power doesn't work. |
15:20:41 | LinusN | ok |
15:23:10 | WheatPuppet | Anyway, it's a great project, and at the very least, I'll keep updated with it. Thanks for answering my questions. I gotta take off. |
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16:09:32 | lImbus | pfavr: do you still run your own wiki or has it gone twiki ? |
16:10:14 | pfavr | lImbus, I didn't take it down - but believe there is only one true rockbox wiki. |
16:10:22 | pfavr | (twiki that is) |
16:10:42 | pfavr | haven't looked at it for a while - been busy with other things |
16:10:58 | lImbus | me too, was just curious |
16:13:12 | pfavr | there has been no changes on the old http://rockbox.gratiswiki.dk since june 16... but I don't know if there is still something there which could be useful - when I get the time to edit the twiki I think the gratiswiki should be deleted. |
16:14:02 | lImbus | I think some of the gui-ideas should be kept. |
16:14:09 | lImbus | at least mine ones ;-) |
16:14:41 | pfavr | But some of the material has already been moved to twiki - so feel free to move _your_ideas_ also |
16:15:50 | lImbus | ok, as soon as I got some spare time left. maybe on weekend |
16:39:09 | | Join Nibbler [0] (~nibbler@port-212-202-78-112.dynamic.qsc.de) |
16:42:00 | | Join Tunsnask [0] (~gammel_ma@cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk) |
16:42:41 | Tunsnask | chould someone tell me how to apply a patch on my recorder? please |
16:43:51 | Tunsnask | please |
16:44:25 | lImbus | Tunsnask: are you familiar with developing ? |
16:45:09 | Tunsnask | not really |
16:48:04 | | Quit [IDC]Dragon ("no fate but what we make (Session timeout)") |
16:51:30 | lImbus | ok, try to install a development kit (called sdk). |
16:51:35 | lImbus | best get it from here: http://homepage.ntlworld.com/cyborgsystems/ |
16:52:10 | lImbus | if you got that ready, we should continue step for step |
17:00 |
17:14:13 | | Join dstar5 [0] (dids@ACC15EA4.ipt.aol.com) |
17:18:07 | | Join mecraw__ [0] (~lmarlow@69.2.235.2) |
17:18:55 | | Join appelsinsvin [0] (~gammel_ma@cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk) |
17:19:19 | appelsinsvin | who is using my nick??? |
17:19:36 | dstar5 | what is your nick? |
17:19:48 | appelsinsvin | tunsnask |
17:20:14 | lImbus | err. somebody that was just asking for help about patching |
17:20:22 | dstar5 | is it registered? |
17:20:27 | appelsinsvin | that was me |
17:20:42 | appelsinsvin | no it is not |
17:20:57 | appelsinsvin | nevermind i just use this nick |
17:21:09 | lImbus | so you are using it. the one who talked to me has not yet signed off |
17:21:33 | appelsinsvin | what? |
17:22:00 | lImbus | you are obviously using your nick, you must be signed in twice |
17:22:06 | lImbus | Tunsnask: test |
17:22:29 | appelsinsvin | I'm tunsnask who asked for help |
17:22:35 | appelsinsvin | not long ago |
17:22:56 | lImbus | and this irc-user is still signed in |
17:24:44 | dstar5 | [DNS] Looking up cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk (Tunsnask)... |
17:24:44 | dstar5 | [DNS] Canonical: cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk Numerical: 80.63.159.102 |
17:24:44 | dstar5 | [DNS] Looking up cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk (appelsinsvin)... |
17:24:44 | DBUG | Enqueued KICK dstar5 |
17:24:44 | dstar5 | [DNS] Canonical: cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk Numerical: 80.63.159.102 |
17:24:46 | dstar5 | yep |
17:26:32 | dstar5 | if you register your nick, you can kill your nick if someone uses it, or if you become dissconmected you can kill it instead of waiting |
17:26:53 | appelsinsvin | erh? |
17:27:10 | dstar5 | do it by /msg nickserv register (password you want) |
17:32:03 | | Quit Tunsnask (Read error: 110 (Connection timed out)) |
17:32:35 | dstar5 | yay |
17:32:53 | dstar5 | now you can do /nick Tunsnask |
17:32:59 | dstar5 | to be tunsnask :) |
17:35:39 | | Join AciD [0] (~acid@longchamp44-1-82-67-133-87.fbx.proxad.net) |
17:36:13 | | Nick appelsinsvin is now known as Tunsnask (~gammel_ma@cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk) |
17:36:17 | Tunsnask | :-D |
17:36:30 | dstar5 | :)\ |
17:58:55 | elinenbe_ | did anyone read the wired article about apple? |
17:58:57 | elinenbe_ | But PortalPlayer went exclusively with Apple. "When Apple came to the table, we dropped all our other customers," Knauss said. For the next eight months, the company's 200 employees in the United States and 80 engineers in India worked exclusively on the iPod, Knauss said. |
17:59:24 | elinenbe_ | are you telling me there that 280 employees of portal player worked 8 months to do the ipod? |
17:59:34 | Tunsnask | kinda strange |
17:59:39 | | Nick elinenbe_ is now known as elinenbe (trilluser@207-237-224-177.c3-0.nyr-ubr1.nyr.ny.cable.rcn.com) |
18:00 |
18:01:43 | lImbus | they are polishing them by hand :-) |
18:08:02 | *** | Saving seen data "./dancer.seen" |
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18:36:49 | | Quit dstar5 ("Leaving") |
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19:07:06 | | Part lImbus |
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20:08:05 | *** | Saving seen data "./dancer.seen" |
20:10:04 | | Quit wake (Client Quit) |
20:11:33 | | Quit Tunsnask (Read error: 110 (Connection timed out)) |
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20:17:49 | | Nick tomDead is now known as kaboofa (~kaboofa@pcp03462569pcs.indpnd01.mo.comcast.net) |
20:19:13 | | Quit dstar5 ("Leaving") |
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20:47:48 | | Nick midk|sleep is now known as midk (~midk@c66-235-14-120.sea2.cablespeed.com) |
20:47:48 | | Quit NibbIer (Read error: 54 (Connection reset by peer)) |
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21:17:08 | | Quit midk ("gone.") |
21:23:57 | | Join midk [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
21:32:55 | | Quit midk ("gone.") |
21:36:15 | | Join midk [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
21:36:40 | ze | MIDK |
21:36:47 | midk | ZE |
21:37:08 | ze | you wanted to see |
21:37:10 | ze | http://psyco.yi.org:8042/ze_k1.jpg |
21:37:50 | midk | wtf? |
21:38:46 | midk | hm, aerial view of a city or something? |
21:39:09 | ze | i told you last night |
21:39:33 | midk | i don't see anything in relation to the text that occurred. |
21:40:07 | midk | the buildings? |
21:40:44 | ze | (00:35:08) free zero eagle: and even if so, i'm doing stuff |
21:40:45 | ze | (00:35:08) xmidkx: boo. |
21:40:45 | ze | (00:35:12) xmidkx: BOO |
21:40:45 | ze | (00:35:22) xmidkx: making tydy tshirtz? |
21:40:45 | ze | (00:35:59) free zero eagle: no i'm stitching a group of aerial photos of my kindergarten/1st-grade elementary school |
21:40:48 | ze | (00:36:03) free zero eagle: :p |
21:40:50 | ze | (00:36:12) xmidkx: show me when you finish |
21:41:09 | midk | asdf. of the school itself? |
21:41:10 | midk | :[ |
21:41:36 | ze | what did you think "aerial photos of my school" meant? |
21:41:37 | ze | heh |
21:42:18 | midk | oh, i didn't see that |
21:42:24 | midk | ts all ugly and stuff |
21:42:28 | ze | hehe |
21:43:40 | midk | YAY |
21:43:45 | midk | i found a picture of my house or something |
21:43:54 | ze | i won an award in a costume contest at that school |
21:43:58 | ze | i was a vampire bat |
21:44:24 | ze | i had the furry body suit part of an ape costume, some bat wings my mom made, and like fangs and stuff i think |
21:44:31 | ze | i won the "ugliest costume" award |
21:44:34 | midk | HAHA |
21:44:37 | midk | AHAHAHA |
21:46:17 | midk | their stupid text is covering my house |
21:46:27 | ze | heh |
21:50:20 | | Quit zeekoe (Read error: 110 (Connection timed out)) |
21:51:28 | | Quit kaboofa ("fuck all of you. all of you on the 5 networks i'm on. except #rockbox.") |
21:52:17 | midk | what's wrong with this thing |
21:52:25 | | Join Smooth [0] (909510b8@ACB9C872.ipt.aol.com) |
21:52:28 | | Quit Smooth (Client Quit) |
21:52:51 | midk | WAIT |
21:52:53 | midk | i know where this is |
22:00 |
22:03:20 | midk | ze |
22:03:24 | midk | i can't save the image |
22:04:05 | | Join dstar5 [0] (lee@IC102.library.oregonstate.edu) |
22:05:42 | | Join Tunsnask [0] (~gammel_ma@cpe.atm2-0-1041160.0x503f9f66.arcnxx9.customer.tele.dk) |
22:06:24 | midk | ze? |
22:06:25 | dstar5 | hi Tunsnask |
22:06:30 | Tunsnask | hey |
22:07:07 | dstar5 | midk!*@* added to ignore list. |
22:07:15 | midk | good job |
22:07:33 | Tunsnask | I have nearly learned to patch my recoreder! hurray! :-) |
22:07:38 | dstar5 | Tunsnask, what unit do you have? |
22:08:02 | Tunsnask | erh... unit what kinda unit? |
22:08:08 | *** | Saving seen data "./dancer.seen" |
22:08:15 | Tunsnask | or what do you mean |
22:08:18 | dstar5 | archos |
22:08:41 | Tunsnask | i got a Archos jukebox recorder 20 |
22:09:03 | dstar5 | neat i have a dead one of those :) |
22:09:27 | Tunsnask | rest in peace |
22:12:29 | Tunsnask | any who wants to help me? |
22:12:39 | Tunsnask | anyone* |
22:12:45 | midk | i would, but i'm sure dstar5 wants to |
22:12:54 | dstar5 | Tunsnask, what do you want? |
22:13:17 | Tunsnask | patch my recorder |
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22:23:18 | midk | brb |
22:23:19 | | Quit midk ("Leaving") |
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22:25:17 | | Quit midk (Client Quit) |
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23:00 |
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23:58:09 | dstar5 | good bye |