00:00:17 | Pano-Manix6 | gillette mach3 |
00:00:18 | Pano-Manix6 | :/ |
00:00:22 | Pano-Manix6 | * |
00:00:34 | Pano-Manix6 | i use it once a year |
00:00:36 | Pano-Manix6 | lol |
00:00:54 | Smooth | get an epilator |
00:00:59 | Smooth | they remove the hair at the root |
00:00:59 | BC|coding | lol |
00:01:00 | Smooth | :) |
00:01:46 | Smooth | "Away, in the shower, brb" |
00:01:52 | Pano-Manix6 | "lol" |
00:01:59 | tpelliott | You wander why the Eilady company went bankrupt. |
00:02:08 | tpelliott | \Epilady |
00:03:16 | Pano-Manix6 | j |
00:03:30 | Pano-Manix6 | je vais dodo ^^ |
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00:13:53 | midk | bbk |
00:13:54 | midk | bbl* |
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00:22:24 | zeekoe | liiiiiiinus |
00:22:25 | zeekoe | :) |
00:22:36 | zeekoe | did some testing with recording again |
00:22:41 | zeekoe | fresh batteries |
00:22:53 | zeekoe | mic recording worked one time |
00:23:19 | zeekoe | line never worked, not even using a radio as input |
00:23:43 | zeekoe | all files that didnt work are reported to have different playing lengths in winamp |
00:23:47 | zeekoe | but they're all 5.49 kb |
00:24:25 | zeekoe | that is, 5626 bytes |
00:24:50 | zeekoe | anyone else having troubles to record using rombox? |
00:25:11 | LinusN | i haven't tried |
00:27:32 | zeekoe | just tried recording when ROLO'ed into the normal rockbox |
00:28:40 | zeekoe | hmm |
00:28:58 | zeekoe | signal-to-noise is about 1:10 (signal=1, noise=10) |
00:29:02 | zeekoe | but it does recording |
00:29:12 | zeekoe | i think rombox broke recording somehow |
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00:30:54 | zeekoe | it's cvs-21 july btw |
00:31:27 | | Part Saloky1 |
00:31:44 | zeekoe | and while recording the size stuck at '30' |
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00:34:01 | BC|coding | Linus - how easy would be to add a "terminate_the_plugin_now" function? |
00:34:48 | LinusN | why? |
00:35:17 | BC|coding | it's a real pain to have "if usb-connected return up a level" everywhere |
00:35:47 | BC|coding | I'd love to have my GetKey routine take care of it all |
00:35:47 | LinusN | it's not easy at all |
00:36:02 | LinusN | the plugin runs in the main thread |
00:36:12 | BC|coding | oh! bugger |
00:36:32 | LinusN | you could try setjmp(), but i doubt it would work |
00:36:47 | BC|coding | could we not just clean the stack ot a known point and return? |
00:37:03 | LinusN | setjmp()/longjmp() |
00:37:23 | BC|coding | wouldn't that leave a big horrible mess on the stack? |
00:37:43 | LinusN | afaik, it saves the stack pointer too |
00:41:06 | BC|coding | lol - any ideas how to use it? |
00:43:00 | LinusN | look here: http://publications.gbdirect.co.uk/c_book/chapter9/nonlocal_jumps.html |
00:43:18 | BC|coding | thanks |
00:46:15 | BC|coding | (what a well wiiten doc) |
00:46:45 | | Nick zeekoe|toothbrsh is now known as zeekoe (~zeekoe@ip51cc69f6.adsl-surfen.hetnet.nl) |
00:47:03 | | Quit gromit`` ("Client exiting") |
00:48:05 | * | zeekoe >bed |
00:48:08 | LinusN | google is my friend |
00:48:17 | LinusN | nite zeekoe |
00:48:20 | zeekoe | my precious :) |
00:48:22 | zeekoe | nite |
00:48:24 | BC|coding | nite dude |
00:48:33 | BC|coding | is this some standard C thing that I have just never used before? |
00:48:38 | LinusN | yes |
00:48:56 | zeekoe | happy coding :-P |
00:49:03 | LinusN | zeekoe: always |
00:49:04 | BC|coding | AHA! ...thought it was a Rockbox invention at first |
00:49:10 | | Quit zeekoe ("Quit...") |
00:49:30 | LinusN | however, i'm not sure it will work in a plugin |
00:50:04 | LinusN | because they are not linked with the C library |
00:50:49 | BC|coding | one way to find out ...do you suspect it may fail to compile or fail to work properly? |
00:51:01 | LinusN | fail to compile |
00:51:11 | LinusN | (or link, rather) |
00:51:13 | BC|coding | ... |
00:51:19 | BC|coding | (yes, indeed) |
00:51:46 | * | BC|coding loads helloworld.c |
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01:01:35 | DBUG | Enqueued KICK bc|bbs |
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01:11:18 | scott666 | hey Guest |
01:11:29 | bc|bbs | "jirc" |
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01:14:46 | Guest | hi all |
01:16:29 | | Quit Guest ("Leaving") |
01:17:50 | bc|busy | hi guest |
01:17:59 | midk | a little late, bc./ |
01:22:16 | bc|busy | LinusN: hmmm, well off to a bad start ...we have no setjmp.h |
01:22:23 | LinusN | :-) |
01:24:37 | Threshold | can anyone tell me how to convert flash video files ? I have a bunch of videos from campchaos.net and would like to convert them to use on my rockbox...thanks |
01:25:13 | LinusN | Threshold: again? |
01:26:03 | bc|busy | LinusN: ok, your guess is correct, setjmp.s is not linked in with plugins |
01:26:19 | Threshold | heh, I never got an answer |
01:26:48 | LinusN | Threshold: did you find a flash to avi converter? |
01:27:11 | Threshold | I' |
01:27:16 | Threshold | I'll look now |
01:28:05 | bc|busy | LinusN: having been there today, do you know how I can update the makefile? |
01:28:29 | LinusN | update the makefile? |
01:28:34 | bc|busy | to link setjmp |
01:29:15 | LinusN | try adding -lc to the linker command |
01:29:23 | LinusN | or -lgcc, i don't remember |
01:29:37 | bc|busy | /apps/plugins/makefile ? |
01:29:53 | LinusN | yes |
01:30:05 | bc|busy | thanks |
01:30:22 | LinusN | did you find setjmp.h? |
01:30:48 | bc|busy | no, although I just thought, I only checked the rockbox-devel dir |
01:32:39 | Threshold | it's converting them to bmpfiles |
01:33:27 | LinusN | when i think of it, setjmp() is probably a libc function, and we don't have libc |
01:34:05 | bc|busy | according to c docs, 'include <setjmp.h> |
01:34:38 | LinusN | Threshold: i see tons of flash to avi converters when i search with google |
01:34:46 | bc|busy | ok, now I feel thick, which line specifies the link command? |
01:34:57 | LinusN | bc|busy: i think you can stop looking |
01:35:23 | LinusN | setjmp is path of the libc library, and we don't have it |
01:35:26 | LinusN | part |
01:35:45 | LinusN | you'll have to cook your own |
01:35:48 | bc|busy | what is setjmp.S then? |
01:35:54 | LinusN | where is it? |
01:36:15 | bc|busy | GDB |
01:36:26 | LinusN | aaaah |
01:36:32 | bc|busy | $Id: setjmp.S,v 1.1 2003/05/17 00:31:50 linusnielsen Exp $ |
01:37:25 | LinusN | that was a loooooong time ago |
01:37:27 | bc|busy | that's definitely mips code |
01:37:48 | LinusN | mips? why? |
01:38:13 | bc|busy | sorry, i retract that, i just hallucinated a third pram on each line |
01:38:45 | LinusN | ok, we have setjmp, but not in the rockbox firmware |
01:38:46 | bc|busy | saw r1, r2, r3 and flashed back to my mips days |
01:39:59 | bc|busy | so, is the setjmp() in GDB of no use? |
01:40:21 | LinusN | it's used in the gdb stub |
01:40:42 | bc|busy | but I can link it in to the plugin surely? |
01:40:46 | LinusN | but the gdb stub is standalone |
01:41:21 | LinusN | yes, you can copy the file and compile it in the plugin library |
01:41:39 | LinusN | but the current makefile currently doesn't build .S files |
01:42:25 | bc|busy | hmmm, I'm sure I'm smart enough to find a suitable line in another makefile and steal it (the way I've always written makefiles - lol) |
01:43:25 | LinusN | also, i'm not sure how the simulators should deal with this |
01:43:47 | bc|busy | oh! now that is a mighty fine point! |
01:44:15 | bc|busy | #ifdef sim in the lib and redirect the setjmp to the pc lib |
01:44:25 | LinusN | of course |
01:44:44 | LinusN | i'll se how the sim can do it... |
01:51:14 | bc|busy | (kettle) brb |
01:53:21 | LinusN | tried it in the x11 simulator |
01:53:39 | LinusN | Segmentation fault |
01:53:41 | LinusN | :-) |
01:54:17 | bc|busy | oops |
01:55:16 | LinusN | better leave that idea... :-) |
01:56:08 | bc|busy | tell me it has not defeated you! ;) |
01:58:01 | LinusN | well, i don't have much personal interest in it :-) |
01:59:01 | bc|busy | I think I may also move it to the bottom of the pile - after all how often will you connect the USB while playing a game |
01:59:15 | LinusN | exactly |
01:59:50 | bc|busy | ...lol ...and if some anal retentive wants to complain ...he can code it :) |
02:00 |
02:01:28 | LinusN | just googled a little more |
02:01:47 | LinusN | setjmp()/longjmp() doesn't work in shared libraries |
02:02:05 | LinusN | and plugins are libraries in the x11 sim |
02:02:27 | bc|busy | that would definitely explain the segmentation fault |
02:02:35 | LinusN | probably :-) |
02:03:10 | bc|busy | I guess terminating a library is fairly easy though |
02:04:47 | LinusN | "terminate a library"? |
02:04:57 | LinusN | a library is just code |
02:06:05 | bc|busy | maybe we are referring to different lib structures |
02:06:11 | LinusN | hehe, i just compiled rockbox on my OS X machine |
02:06:12 | bc|busy | i dont know the x11 sim at all |
02:06:24 | bc|busy | OS X - sweet OS |
02:06:36 | LinusN | i think you have the same problem everywhere |
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02:07:00 | LinusN | you are running the code inside the library, so how are you supposed to "termnate it"? |
02:07:57 | LinusN | it's not like it's running in a separate thread |
02:08:26 | bc|busy | depends how its executed |
02:08:40 | bc|busy | maybe it is dynamically linked? |
02:08:59 | bc|busy | if so, the dynamic linker can offer the finctionality |
02:09:15 | LinusN | yes, but what about the stack? |
02:09:32 | bc|busy | restore it to it's last known state |
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02:09:41 | LinusN | with what? setjmp()? |
02:09:43 | LinusN | :-) |
02:09:46 | bc|busy | lol |
02:10:22 | bc|busy | yes, perhaps the implementation required would not meet the limitations required to be called setjmp() |
02:10:33 | LinusN | :-) |
02:10:40 | bc|busy | setjmp_actuallyworks() |
02:10:45 | bc|busy | :) |
02:11:01 | LinusN | let's rename the old function |
02:11:04 | LinusN | shitjmp() |
02:11:08 | bc|busy | lol |
02:11:23 | LinusN | sleep time |
02:11:33 | LinusN | cu around, d00d |
02:11:34 | bc|busy | sleep well dear friend |
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02:16:03 | bc|busy | nite guys |
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02:26:40 | midk | brb |
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07:28:31 | j3fk9vbiv | can anyone help me with my jukebox studio 10? |
07:29:54 | midk | possibly |
07:30:03 | midk | first you've got to state the problem.. :) |
07:30:27 | j3fk9vbiv | ok well i cant get my comp to recognize it and add it as a drive |
07:30:32 | j3fk9vbiv | so that i can transfer files |
07:30:39 | j3fk9vbiv | i have winXP |
07:30:49 | midk | did you install the drivers? |
07:31:06 | j3fk9vbiv | not sure how..my friend got it off eBay and it just came with the player and usb cable |
07:31:59 | midk | http://archos.com/download/drivers/Archos_USB_Drivers_04062004.zip |
07:32:28 | j3fk9vbiv | ok i extracted that to a folder on my desktop called "driver" |
07:32:56 | midk | correct |
07:33:02 | midk | now you have to tell windows to install the driver. |
07:33:19 | midk | hold the windows key on your keyboard and press Pause/Break to open system properties |
07:33:27 | midk | click the hardware tab, choose device manager |
07:33:32 | midk | make sure it's plugged in and in usb mode |
07:33:43 | midk | it should appear as an unknown device |
07:34:03 | midk | double click it, and choose update driver or install driver (may have to click "driver" tab first) |
07:34:17 | midk | press next, point it to the "driver" folder and press next again. |
07:34:23 | midk | then finish when it finishes. |
07:34:42 | j3fk9vbiv | k |
07:34:49 | j3fk9vbiv | installing |
07:35:13 | j3fk9vbiv | ok says its done |
07:35:21 | midk | ..finish. |
07:35:21 | j3fk9vbiv | u lovely person |
07:35:24 | midk | and it should work |
07:35:27 | j3fk9vbiv | yes |
07:35:34 | j3fk9vbiv | thanks so much dude |
07:35:35 | j3fk9vbiv | u rock |
07:35:37 | midk | you may hug me, in a non-homosexual way |
07:35:39 | midk | :) |
07:35:41 | j3fk9vbiv | definitely |
07:35:50 | midk | have fun |
07:35:51 | Ctcp | Ignored 2 channel CTCP requests in 10 minutes and 9 seconds at the last flood |
07:35:51 | * | j3fk9vbiv slaps midk around a bit with a large trout |
07:35:54 | j3fk9vbiv | :-D thanks |
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07:36:01 | midk | WTF :[ |
07:36:02 | midk | :D |
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08:07:32 | Guest | Does anyone have the "[ 698941 ] Add current playing track to 1 of 10 files" plugin by "David L. Reis - bu88a1" working? All I get is "incompatible version" when I try it. |
08:08:58 | midk | you need the corresponding build |
08:09:46 | *** | Saving seen data "./dancer.seen" |
08:12:21 | Guest | I kindof guessed that, it seems like the last build that it worked on was on 8-19-03. |
08:12:44 | midk | sounds good |
08:13:08 | Guest | There was a binary available, but it was deleted on 12-10-03 for some reason. |
08:13:11 | Guest | Any ideas???? |
08:13:43 | midk | i could compile it against current cvs in a small bit |
08:16:56 | Guest | That would be great! I just started thinking about getting a development environment up and running, but it's non-trivial... |
08:18:18 | midk | in windows it's fairly easy with bc's devkit |
08:19:34 | Guest | I was starting with Eric Lassauge's stuff (http://rockbox.haxx.se/twiki/bin/view/Main/CygwinDevelopment) |
08:20:50 | midk | brb |
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08:21:35 | Guest | Any idea why the "add track to playlist 1-10" option hasn't been added into the regular builds? Seems like a good feature, could be used to compile ratings lists like the (pardon the reference) iPod... |
08:22:59 | midk | i don't really see how it could be used to compile ratings lists.. |
08:23:35 | Guest | I really want to develop a way to categorize music on the fly. I listen to lots of stuff that I d/l |
08:24:09 | midk | you can make playlists on the fly.. not good enough? |
08:25:19 | Guest | I was thinking that I could have say 5 lists corresponding to 1 star to 5 stars. I could then write a quick app on the PC that would grab the playlists and update the ID3 tags of the MP3 files. |
08:25:31 | midk | ahhh |
08:26:46 | Guest | I'd also have a list that I could use to flag files that need to be recatagorized by genre... nothing like listening to hard rock and have some Enya pop up (or worse yet, vice-versa). Both are good, but each has it's time and place... |
08:27:42 | midk | brb |
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08:34:58 | Guest | I was thinking that it might be possible to add a function to the F2 key for rating and then use the other buttons to quickly add it. For instance, I could assign 1 star through 5 stars to the left, up, right, down, and play buttons. You'd press F2, up, and then one of the nav buttons to assign a rating. Just one idea−−- I want to review the work being done in the user interface proposal before I commit to a design. |
08:36:19 | midk | that sounds interesting |
08:36:20 | Guest | In the meantime, I figured that David's playlists would be a reasonable interim approach. |
08:36:21 | midk | and simple. |
08:36:47 | midk | case BUTTON_UP: [add to /.rockbox/one-star.m3u]; |
08:40:20 | Guest | Yep. You like the idea? |
08:40:57 | midk | i think the button scheme sounds iffy, but otherwise yeah |
08:43:22 | midk | hm. problems making rockbox.. maybe raincheck? come back tomorrow? |
08:45:15 | Guest | I can do that - just in case, my email address is bbqpanther at yahoo dot com - I really appreciate the help! |
08:45:42 | midk | no problem.. actually i will try some more tonight |
08:46:45 | Guest | Thanks. See what I mean - a bit non-trivial !!! |
08:47:12 | midk | hmm? |
08:47:58 | Guest | I'll check back in a little while - I'm switching back and forth beween machines. If I lose you, have a good night - talk to you soon. |
08:48:23 | midk | nite then |
08:52:48 | midk | reboot, brb. |
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09:00 |
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09:07:34 | midk | Guest, still around? |
09:12:05 | Guest | Yep, still here |
09:12:16 | midk | http://www.freewebs.com/midky/add_track.rock |
09:12:23 | midk | compiled against today's 7-25-04 cvs. |
09:12:30 | Guest | I take it the PC survived the reboot! |
09:12:40 | midk | yes, i had to head back into windows |
09:16:59 | Guest | Works like a charm! |
09:17:05 | Guest | THANKS!!! |
09:17:16 | Guest | How the heck did you do that so fast?!!!! |
09:23:49 | midk | i just compiled ot |
09:23:59 | midk | but npo |
09:24:00 | Guest | Have you ever seen what the "[ 917264 ] Allow alternate destination in favorites.rock" plugin does? it seem like that would be the ideal companion, but I've never found a reference to the "user defined F2 menu" he speaks of. |
09:24:01 | midk | np* |
09:24:33 | midk | i dunno, read the description.. |
09:24:44 | midk | ad for the menu, that was a patch at one point, but never got far (iirc) |
09:24:56 | midk | it was sort of like a wps for the f2 screen |
09:25:34 | Guest | Thanks much - without a dev environment setup, getting the thing compiled would have been a bunch of work. Gotta work on getting the build environment running. |
09:25:50 | midk | no problem. |
09:26:53 | Guest | Think I'm going to have to purse doing at least the F2-up to call the add_track plugin. Sound like it should be too hard once I've got the environment going. |
09:27:22 | midk | that would actually only require 3 lines of code in the right space :) |
09:27:38 | midk | ohh |
09:27:43 | midk | but .. displaying text for it etc |
09:27:47 | midk | probably more like 25 |
09:33:59 | Guest | Seems like a worthwhile task. Could probably make it read from a config file to provide a basic user-configurable button or two. Config could be like "F2=add_track\nF3=clock". It would make use of the unused up buttons on each of the F2/F3 screens. I know... feature creep. For now, I'll be happy to get the add_track hardcoded into the F2 button with or without text !!!! |
09:35:25 | midk | Guest, it wouldn't be considered - the UP buttons aren't used in Fx screens for a reason |
09:35:45 | Guest | Why's that? |
09:36:10 | midk | you can't hold Fx and at the same time press up - nothing will happen |
09:36:23 | midk | however if you hold Fx and press down or left or right the changes will take effect at that time |
09:36:29 | midk | hardware issue |
09:37:00 | midk | imagine F1, F2, F3 and UP as Group A. Left, Right, Play, Down, On, and Off are Group B |
09:37:12 | midk | you can't use any key from group A in tandem with group B |
09:38:55 | midk | with any key from group B* |
09:39:39 | Guest | OK, such is life. Good to know. But I was actually thinking multiple keystrokes, just add the new option to the F2 where left=shuffle, right=repeat, and down-show files |
09:40:00 | Guest | F2 then up would be add_track |
09:41:23 | midk | right. but it wouldn't be considered because it's inconsistent and some people like to hold Fx while tapping the arrow keys - this wouldn't work. |
09:41:31 | midk | but i'm not positive about it not being considered.. |
09:47:54 | Guest | I'm open to suggestions. I like the concept of some user-defined buttons but I'm not particularly attached to any specific method of doing it. Like I said before, I want to review the work that's being done on the new interface before suggesting any general solution. For me, I'm just looking for a quick fix to ease what would become a case of iPod envy. |
09:48:19 | Guest | Nothing, nothing beats having open source like Rockbox. |
09:48:26 | midk | f2, play -> add_track.rock, maybe? |
09:48:52 | midk | i once did a patch that utilized play in the f2/f3 screens... you can have a look at it |
09:48:58 | midk | i then did an f2 redesign |
09:49:32 | Guest | Can't wait to show my office mate (and his iPod) how quickly the Rockbox community addressed a feature request. See if he can get Apple to do that!!! |
09:50:00 | Guest | I'd really like to see the stuff you did - where is it? |
09:50:56 | midk | haha |
09:50:59 | midk | well my clock is already in cvs |
09:51:17 | midk | i did some work on the fm screen a while back |
09:51:25 | midk | and the rest is at the patches page.. |
09:52:11 | midk | "Keyboard makeover", "Utilize "PLAY" in F2/F3 quick-screens.", and "Improved F2 Screen" |
09:52:17 | midk | i also did quite a bit of work on the vu meter. |
09:52:19 | Guest | Are you Zakk? |
09:53:22 | Guest | Yep. Good guess on my part! |
09:54:13 | midk | yes i am. |
09:54:15 | Guest | I'm up against the same problem, until I get my dev environment built, I can't play with patches and stuff. Gotta learn how to fish... |
09:55:06 | midk | yeah. and people like me never update their patches so you have to do it manually really |
09:55:11 | Guest | I've played with the clock since it's in the standard build - really nice. |
09:55:17 | midk | thanks |
09:55:24 | midk | i'm soon merging a fuzzy clock mode. |
09:55:40 | midk | ie "Ten past five", or "Quarter 'til eight" |
09:56:22 | Guest | Fuzzy clock - oh, I thougt that was one that said "lunchtime" all morning and "time to go home" all afternoon :) |
09:57:19 | midk | haha! :) |
09:57:56 | midk | i will include a fuzziness setting, though. very fuzzy will just say, "x o'clock" and "half past x" |
09:58:05 | midk | err |
09:58:10 | midk | most fuzzy will say that |
09:58:29 | midk | very fuzzy will be,, o'clock, quarter after, half past, quarter 'til |
09:58:55 | midk | and somewhat fuzzy will be every five minutes |
09:59:12 | midk | o'clock, five past, ten past, quarter after, twenty past.. etc. |
09:59:47 | midk | a custom fuzzy mode actually sounds great. |
09:59:47 | Guest | Kinda kool - will it speak? |
09:59:58 | midk | nope, sorry |
10:00 |
10:00:06 | Guest | Aw.... |
10:00:07 | midk | you could write a file, ie fuzzymode.txt.. |
10:00:20 | midk | and use the format XX:XX "TEXT" |
10:00:35 | midk | so... ie: 12:15 "Lunch time!" |
10:00:57 | midk | 15:00 "Time to go home" |
10:01:16 | midk | that'll take some work.. but it sounds nifty |
10:01:16 | Guest | Could be like a DJ - wait for the current song to end, then annouce "It's a quarter past two and you're listening to AJB radio, where you really do get to pick the music" |
10:01:37 | midk | more like "Quarter past 2, listening to AJB, pick music" |
10:01:40 | midk | it's all we have room for :) |
10:01:49 | Guest | 'nuff. |
10:02:27 | Guest | "Quarter past 2, Zakk says hi" |
10:02:34 | midk | :] |
10:02:37 | midk | sounds fun! |
10:02:40 | midk | but.. no. |
10:06:44 | Guest | You really should get your patches put into the standard build - they sound really good. Can't look at them 'cause your don't keep your compiles up to date, though... ;) |
10:07:04 | midk | i could code them a lot better now, and in a few minutes |
10:09:48 | *** | Saving seen data "./dancer.seen" |
10:12:19 | Guest | Isn't it amazing how you can always look back at what you've done and what you've learned from it? Everything always gets easier and you learn even better ways of doing them. |
10:12:46 | midk | definitely |
10:12:55 | Guest | Of course, not wasting time on silly things like maintaining updates helps too. ;) |
10:12:59 | midk | i recall when i had slow clock drawing problems because all my code was in this for loop |
10:13:07 | midk | haha |
10:13:22 | Guest | Ta dum.. |
10:13:40 | midk | and when the clock wouldn't update right.. because i wasn't constantly updating the time |
10:14:07 | Guest | You fixed it, obviously.... |
10:14:09 | midk | and when there were trails behind the hands because i had no idea wtf "lcd_clear_display()" was |
10:14:35 | Guest | I would have thought that would have produced flicker, though |
10:14:57 | midk | nope.. |
10:15:06 | midk | i've learned it's quite efficient |
10:15:31 | midk | i call it.. 10 times a second iirc |
10:15:36 | midk | as well as draw and update |
10:17:45 | Guest | Not bad. The AJB is a good piece of H/W and the Rockbox team has really done a good job. |
10:18:17 | Guest | Can't think of many consumer products other than TiVo that have had similar success. |
10:20:43 | midk | similar success as in? |
10:25:09 | Guest | Solid user community that has produced software that exceeds what the manufacturer anticipated for the product. TiVo didn't replace the s/w, just augmented it, but to me the concept's similar. I bought both products only because of the features provided by the user community. The stock products just didn't cut it. |
10:25:40 | midk | ah, yeah.. i wasn't aware there was anything special for the tivo |
10:26:17 | ze | well the tivo runs linux to start with |
10:26:21 | ze | so it's a good canidate for hax0ring |
10:26:39 | midk | ah, nice! |
10:27:49 | midk | reboot, brb. |
10:27:50 | | Quit midk ("Leaving") |
10:42:20 | Guest | You back? |
10:43:22 | Guest | Well, I'm east coast, almost 5am - time for bed. |
10:43:44 | Guest | Thanks for the help - I'll stop back here tomorrow night - see if I can catch ya. |
11:00 |
11:04:06 | | Join midk [0] (~midk@c66-235-14-120.sea2.cablespeed.com) |
11:23:37 | | Quit Guest (Read error: 110 (Connection timed out)) |
11:41:45 | | Quit NibbIer (Read error: 104 (Connection reset by peer)) |
12:00 |
12:03:16 | | Join zeekoe [0] (~zeekoe@ip51cc69f6.adsl-surfen.hetnet.nl) |
12:05:33 | zeekoe | |
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12:20:34 | midk | zeeky |
12:21:11 | zeekoe | midk |
12:21:25 | * | zeekoe going to make soup now |
12:21:29 | midk | YAY |
12:21:32 | zeekoe | cya later |
12:21:32 | midk | TASTELESS WATER |
12:21:34 | midk | YAY |
12:21:35 | zeekoe | :P |
12:21:35 | midk | later. |
12:21:38 | zeekoe | no |
12:21:40 | zeekoe | tasteful water |
12:21:45 | midk | uh |
12:21:46 | midk | water |
12:21:47 | midk | wtf |
12:21:49 | | Nick zeekoe is now known as zeekoe|soup (~zeekoe@ip51cc69f6.adsl-surfen.hetnet.nl) |
12:21:50 | midk | die water |
12:21:59 | midk | zeekoe|tastelessfuckingwater sounds better to me |
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12:33:33 | | Quit Pano-Manix6 (Client Quit) |
12:36:50 | | Join uski [0] (~uski@gandalf.digital-network.org) |
12:37:37 | midk | udky |
12:37:39 | midk | er |
12:37:40 | midk | usky* |
12:38:08 | uski | yea |
12:38:10 | uski | ;) |
12:38:12 | uski | hi |
12:39:13 | midk | yo. :] |
12:39:31 | | Join Strath [0] (~mike@dgvlwinas01pool0-a227.wi.tds.net) |
12:39:31 | uski | waza ? ;) |
12:39:53 | | Part Strath |
12:57:59 | | Nick midk is now known as midk|teh-bed (~midk@c66-235-14-120.sea2.cablespeed.com) |
12:58:04 | midk|teh-bed | good nitey. |
13:00 |
13:21:52 | | Join [IDC]Dragon [0] (~idc-drago@pD95121FE.dip.t-dialin.net) |
13:22:04 | [IDC]Dragon | hi uski |
13:26:05 | | Join NibbIer [0] (~nibbler@port-212-202-78-112.dynamic.qsc.de) |
13:28:02 | | Join hermes [0] (~ju@82.67.68.29) |
13:30:11 | uski | hi [IDC]Dragon |
13:43:17 | [IDC]Dragon | sorry, later |
13:43:27 | [IDC]Dragon | i wanted to ask about your flash |
13:43:31 | [IDC]Dragon | but later |
13:43:34 | | Quit [IDC]Dragon () |
14:00 |
14:00:15 | midk|teh-bed | die, zeekoe|soup |
14:00:23 | | Nick zeekoe|soup is now known as midk (~zeekoe@ip51cc69f6.adsl-surfen.hetnet.nl) |
14:00:26 | midk | whoops |
14:00:27 | midk|teh-bed | WTF |
14:00:30 | | Nick midk is now known as zeekoe (~zeekoe@ip51cc69f6.adsl-surfen.hetnet.nl) |
14:00:31 | midk|teh-bed | no. |
14:01:00 | zeekoe | man, it's 5 AM, go to sleep |
14:01:08 | midk|teh-bed | eh. got to play quake 3 some more |
14:01:17 | zeekoe | :P |
14:03:17 | | Join bc|busy [0] (~bluechip@cpc3-colc1-3-0-cust61.colc.cable.ntl.com) |
14:03:34 | midk|teh-bed | bcbc |
14:04:22 | bc|busy | hey |
14:05:02 | midk|teh-bed | nite all then. |
14:05:13 | | Nick bc|busy is now known as bc|coding (~bluechip@cpc3-colc1-3-0-cust61.colc.cable.ntl.com) |
14:05:15 | bc|coding | nite |
14:05:30 | * | midk|teh-bed is away: sleep |
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14:14:29 | | Join [IDC]Dragon [0] (~idc-drago@pD95121FE.dip.t-dialin.net) |
14:15:54 | [IDC]Dragon | hi again uski |
14:16:05 | [IDC]Dragon | better time now |
14:16:40 | uski | yea |
14:16:46 | uski | well, it still does not work |
14:17:02 | uski | and i don't think it would be a good idea to try replacing the flash chip again (it would kill the pcb i think) |
14:17:11 | uski | the problem is somewhere else but i can't find it |
14:18:19 | zeekoe | uski: you replaced the flash and now your unit doesn't work anymore? |
14:18:34 | uski | zeekoe, right |
14:19:07 | zeekoe | bad |
14:19:12 | uski | it's like the databus of the µC is fucked up, or sth like that |
14:19:14 | uski | really ? ;) |
14:19:19 | zeekoe | yeah |
14:19:40 | zeekoe | can you unfuck it down again, you think? |
14:20:11 | uski | no idea |
14:20:21 | zeekoe | hm |
14:20:23 | uski | i didn't find out what is the problem yet |
14:20:23 | [IDC]Dragon | are you running it with the old chip now? |
14:20:29 | uski | [IDC]Dragon, yea |
14:20:34 | [IDC]Dragon | or not running? |
14:20:36 | uski | so the flash content is ok |
14:20:38 | uski | ah, well |
14:20:43 | uski | the flash chip is here |
14:20:47 | uski | but it does not work |
14:21:00 | uski | it is really strange |
14:21:17 | * | [IDC]Dragon whishes he had a programming socket |
14:21:29 | uski | i am always extremely cautious when replacing chips, and it is very rare i kill something while replacing a chip |
14:21:33 | uski | lol, it costs much much money |
14:21:36 | uski | approx 150 euros |
14:21:47 | bc|coding | http://rockbox.haxx.se/ shows a list of the last few cvs changes ...how can I see the full list? |
14:22:08 | [IDC]Dragon | that would be cheap for TSOP |
14:22:35 | uski | w8 i check the exact price |
14:22:37 | [IDC]Dragon | bc|coding: with your cvs client |
14:23:02 | [IDC]Dragon | but don't ask me for details |
14:23:04 | bc|coding | [IDC]Dragon: lol ...time to get a cvs client then I suppose |
14:23:30 | bc|coding | something has broken the speech in audio-3587, and I have no idea what it could be :( |
14:24:02 | uski | [IDC]Dragon, TSOP28 adapter = 159,10 ¤ (VAT included) |
14:24:14 | uski | TSOP32 = same price |
14:24:21 | [IDC]Dragon | not bad |
14:24:48 | uski | i can't afford one ;) |
14:24:57 | uski | maybe it's ok for a company but it is not for me :)= |
14:25:10 | [IDC]Dragon | I woudn't buy one either |
14:25:30 | uski | http://www.lextronic.fr/Elnec/700011.htm |
14:25:33 | uski | it's in french |
14:25:37 | uski | but you can see how it looks like |
14:27:02 | uski | (TTC = VAT inluded) |
14:27:08 | uski | (HT = w/o VAT) |
14:27:21 | [IDC]Dragon | looks perfect, the 12,4 mm kind |
14:27:37 | uski | y |
14:27:46 | uski | looks perfect until you see the price ;) |
14:27:59 | uski | if it were 30 ¤ i would have bought one, but 150 ¤... |
14:28:56 | * | [IDC]Dragon still wonders why it didn't work in-circuit |
14:29:12 | [IDC]Dragon | what was the problem again? |
14:29:20 | uski | my problem ? |
14:29:23 | bc|coding | found a client ...http://rockbox.haxx.se/viewcvs.cgi/ :) |
14:29:31 | uski | minimon reads the flash as 00000000000000000000000... |
14:29:35 | [IDC]Dragon | ah, I remember, it didn't react at all |
14:29:36 | uski | like if it was programmed with zeroes |
14:29:50 | uski | it's like a /CS problem |
14:29:58 | [IDC]Dragon | does it read yours now? |
14:30:00 | uski | but i checked and it seemed to be OK |
14:30:02 | uski | no |
14:30:05 | uski | still the same problem |
14:30:18 | uski | i'd like to have some way to test my DRAM using minimpm |
14:30:22 | uski | minimon |
14:30:26 | [IDC]Dragon | what? whit you original chip back in |
14:30:35 | [IDC]Dragon | and everything working? |
14:30:37 | uski | so i see if the databus if fucked up, or if it's just a /CS problem |
14:30:37 | uski | no |
14:30:45 | uski | with the original chip back, it still doesn't work |
14:30:48 | uski | the problem is somewhere else |
14:31:05 | [IDC]Dragon | oh, your box is toast? |
14:31:21 | uski | exactly |
14:31:32 | [IDC]Dragon | uh oh |
14:31:35 | * | uski toasted his box while trying to improve rockbox |
14:31:38 | uski | bad isn't it ? ;) |
14:31:48 | uski | i wanted to have a flashable chip to be able to do my color lcd mod |
14:31:55 | [IDC]Dragon | while trying to improve your box, that is |
14:32:01 | uski | nope ;) |
14:32:12 | uski | a color lcd would have been very interesting |
14:32:15 | uski | for videos, and so on |
14:32:25 | uski | i was ready to prepare "color LCD kits" for interested users |
14:32:34 | uski | with a compatible connector (ribbon), and so on |
14:32:39 | uski | "plug and play".. |
14:32:40 | [IDC]Dragon | do you have one with SPI bus and similar dimensions? |
14:32:44 | uski | yes |
14:33:00 | uski | and i can have it in low or high quantities |
14:33:03 | uski | for a quite low price |
14:33:12 | uski | but this stupid flash problem killed my project |
14:33:17 | [IDC]Dragon | I can't imagine how that fits into place |
14:33:23 | uski | w8 |
14:33:54 | [IDC]Dragon | with a pin-compatible flex strip? ;-) |
14:34:43 | uski | yes |
14:34:46 | uski | http://www.cykian.net/lcdcouleur/sPICT0013.JPG |
14:34:55 | uski | i am able to find flex strips |
14:35:08 | uski | or this one: http://www.cykian.net/lcdcouleur/sPICT0009.JPG |
14:35:12 | uski | both are using a 3.3v SPI |
14:35:20 | uski | data/clock |
14:35:27 | uski | 9 bits: D/C 7 6 5 4 3 2 1 0 |
14:35:45 | [IDC]Dragon | SPI is serial |
14:35:51 | uski | yrea |
14:35:58 | uski | but it's serial 9 data bits |
14:36:05 | uski | i send first "Data/Command" |
14:36:08 | uski | then bit 7 |
14:36:09 | uski | then 6 |
14:36:10 | uski | ... |
14:36:17 | [IDC]Dragon | OK, the usual |
14:36:21 | uski | y |
14:36:22 | uski | http://www.cykian.net/lcdcouleur/sPICT0059.JPG |
14:36:28 | uski | that's one thing i have done with this LCD |
14:36:33 | uski | (the second one) |
14:36:37 | uski | very easy to program |
14:36:43 | [IDC]Dragon | nice |
14:36:45 | uski | and it looks really good |
14:36:53 | [IDC]Dragon | how about size, depth? |
14:37:02 | [IDC]Dragon | and connecting it? |
14:37:06 | uski | 4096 colors (RGB 5 6 5) |
14:37:07 | [IDC]Dragon | backlight? |
14:37:18 | uski | second LCD = integrated backlight, needs 6.5v approx @ 15mA |
14:37:27 | [IDC]Dragon | 565 is 64K colors |
14:37:27 | uski | second LCD has a resolution of 131*131 |
14:37:37 | uski | first LCD = no backlight, have to add one; resolution 98*67 |
14:37:42 | uski | 4096 colors too |
14:37:49 | uski | both LCd can also be used in a 256 colors mode |
14:37:55 | uski | that's how i used it |
14:38:16 | uski | when you send a byte, it looks for the color in a LookUp table and internally converts the index to a RGB 5 6 5 data |
14:38:18 | uski | see what i mean ? |
14:38:23 | [IDC]Dragon | ah, yes |
14:38:50 | uski | http://perso.wanadoo.fr/szwip/images/256.bmp |
14:38:54 | uski | that's the available colors |
14:39:11 | uski | these LCd would be perfect for small movies... |
14:39:15 | uski | in 256 colors mode |
14:39:22 | uski | color conversion would be done on the PC |
14:39:30 | uski | then we send the data "as fast as we can" |
14:39:41 | [IDC]Dragon | except that we bon't have the bandwidth to transfer them |
14:39:54 | uski | what's our bandwidth ? |
14:40:07 | uski | 411864 bytes/sec is enough |
14:40:24 | [IDC]Dragon | currently, we can do ~120 fps on our 1-bit display |
14:40:37 | uski | we need only 24fps here |
14:40:49 | uski | 8 bits per pixel |
14:40:50 | [IDC]Dragon | if you use 8 bit, it's down to 15 fps |
14:40:50 | uski | 131*131 |
14:40:57 | uski | it's ok then |
14:40:59 | [IDC]Dragon | on 112*64 |
14:41:10 | uski | yes but we won't be able to use all the 131*131 pixels screen |
14:41:13 | uski | because of the aspect ratio |
14:41:15 | [IDC]Dragon | but no CPU left for ATA, mp3 |
14:41:49 | [IDC]Dragon | the rvf player does 67 fps by default, iirc |
14:42:19 | [IDC]Dragon | we need some CPU bandwith to load from disk |
14:42:34 | uski | i think that the movei woulod be "ok" even with 10 fps |
14:42:48 | uski | because of the LCD reaction time |
14:42:58 | [IDC]Dragon | afk for a minute |
14:43:00 | uski | y |
14:44:43 | zeekoe | cool :) |
14:45:02 | zeekoe | but the rvfs are 67fps greyscale, arent they? |
14:45:45 | zeekoe | or is it just 67fps b&w |
14:46:32 | uski | 67fps b&w |
14:46:43 | uski | so as to create a "grayscale illusion" |
14:46:52 | uski | here, the color LCDs directly support grayscales/colors |
14:47:03 | uski | so there is no need to create the colors by quickly flickering the pixels |
14:48:21 | [IDC]Dragon | I know |
14:49:07 | [IDC]Dragon | a parallel i/f would be good for out poor CPU, but needs more h/w fiddling |
14:49:18 | [IDC]Dragon | s/out/our |
14:49:28 | uski | i/f ? |
14:49:33 | uski | input frontend ? lol |
14:49:34 | [IDC]Dragon | interface |
14:49:38 | uski | k |
14:49:49 | uski | for the LCd, a hardware SPI would have been very interesting |
14:50:08 | [IDC]Dragon | I don't know if we have a /CS capable pin free |
14:50:10 | hermes | he prodigy |
14:52:06 | | Part hermes |
14:53:47 | [IDC]Dragon | the /WAIT signal could become a /CS |
14:54:00 | uski | i don't understand what you want to do ? |
14:54:16 | [IDC]Dragon | connect the LCD to the bus |
14:54:30 | [IDC]Dragon | an 8 bit parallel one |
14:55:08 | uski | hmmm |
14:55:11 | uski | hard to do |
14:55:17 | uski | we have to find a place where we have D0-7 |
14:55:27 | uski | it will be hard to connect |
14:55:38 | uski | actually i tihnk i'll make my own mp3 player if i can't repair my archos |
14:55:42 | uski | => big flash |
14:55:46 | uski | => big dram |
14:55:53 | uski | => color lcd ;) |
14:56:10 | bc|coding | real usb |
14:56:19 | uski | hmm |
14:56:27 | uski | not sur if it would be really usefull |
14:56:49 | uski | i want a mp3 player, not a card reader or a digital camera storage device |
14:57:08 | uski | when i buy a cellphone, i don't care if it has a digital camera or not |
14:57:10 | uski | ;) |
14:57:20 | uski | a mp3 player is a mp3 player, that's all |
14:57:29 | bc|coding | not a for-sale thing then |
14:58:20 | [IDC]Dragon | do you need some minimon DRAM test code? |
14:58:35 | zeekoe | uski: yeah, an mp3 player is an mp3 player, we dont need things like color lcd's, flashable firmware, ... |
14:58:36 | uski | [IDC]Dragon, it would be really a good feature |
14:58:45 | [IDC]Dragon | what should it do? |
14:58:49 | uski | something simple, like "write 00 11 22 33.." then read back |
14:58:54 | uski | and if it does not match, display "error" :) |
14:59:13 | bc|coding | lol ...but it will play full colour mp3s :) |
14:59:14 | uski | zeekoe, color lcd and flashable firmware are usefull features |
14:59:28 | uski | master usb is not a usefull feature |
14:59:37 | zeekoe | :P |
15:00 |
15:00:03 | zeekoe | you might want to see this (if you've not already seen it) |
15:00:04 | zeekoe | http://www.yampp.com/ |
15:00:12 | uski | i know this project by heart ;) |
15:00:17 | uski | but i don't like it :\ |
15:00:24 | uski | only 16kB of flash |
15:00:26 | [IDC]Dragon | uski: you can't compile uart_boot, correct? |
15:00:31 | uski | correct |
15:00:53 | uski | [IDC]Dragon, don't spend too much time on this, i think my box is dead anyway |
15:00:55 | [IDC]Dragon | the command line version of the MS compiler is free |
15:01:31 | uski | yea but i can't install it on the computer i have because it's not mine... and i don't want to annoy you because of these constrainsts |
15:04:02 | uski | my last option is to abuse the warranty... |
15:04:05 | uski | but i don't like that |
15:04:47 | | Quit bc|coding (Read error: 104 (Connection reset by peer)) |
15:07:37 | [IDC]Dragon | uski: you can get the compiler here: http://msdn.microsoft.com/visualc/vctoolkit2003/ |
15:09:32 | [IDC]Dragon | but I can make a primitive memtest |
15:11:11 | [IDC]Dragon | have you checked /CS and /RD during the flash read? |
15:17:51 | [IDC]Dragon | (which is called /CE and /OE at the flash chip itself) |
15:25:59 | uski | y, it seems to be ok |
15:26:08 | uski | i have to check that again but i can't do it now |
15:26:22 | uski | (i don't have access to the windows computer currently) |
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16:10:25 | Pano-Manix6 | hi |
16:10:25 | Pano-Manix6 | :) |
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17:03:25 | haate | hi there everyone. bit of a noob question here, but i figured i'd best check w/ people in the know before i do anything stupid. i've jukebox recorder 20 w/ the rom flashed and the most recent version of rockbox on it, and, due to some issues i've had with it, i'm gong to have to reformat it. i'm wondering what i'll have to do to..well...make sure that i don't fuck it up moreso when i format it. i'm familiar w/ the process enough, i'm just wond |
17:04:38 | dstar5 | should not bother anything |
17:04:43 | dstar5 | infact it won't |
17:05:10 | haate | ok, cool. that was all i was wondering about :) thanks much! |
17:05:13 | dstar5 | jjust format, and install rockbox back on the disk |
17:05:20 | dstar5 | welcome :) |
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18:31:41 | LinusN | BlueChip: you have not subscribed to the cvs mailing list |
18:32:00 | BlueChip | aha ...thanks for checking ..I shall try again |
18:32:43 | LinusN | maybe you subscribed to the sourceforge list? |
18:33:00 | BlueChip | ahh, yes that's very possible - it was quite some time back now |
18:33:20 | LinusN | sc_bluechip? |
18:33:24 | LinusN | cs_bluechip? |
18:33:53 | BlueChip | omg ...t'would seem to be related to my inability to type - LOL |
18:34:38 | LinusN | i have added you to the list |
18:34:53 | BlueChip | :-) nice one, thanks dude :) |
18:36:16 | BlueChip | "Welcome to the Rockbox-cvs@cool.haxx.se mailing list!" success :-) ...where would I be without you |
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18:44:06 | BlueChip | time to go party - thanks for your help linus - later all :) |
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18:57:52 | dstar5 | LinusN: the player sim has a compile error |
18:58:11 | dstar5 | build-playersimwin32/tree.o: In function `dirbrowse': |
18:58:11 | dstar5 | uisimulator/win32/../../apps/tree.c:1027: undefined reference to `shutdown_screen' |
18:58:37 | dstar5 | should just need a #ifndef SIMULATOR i think |
19:00 |
19:00:06 | LinusN | oops |
19:01:50 | LinusN | funny, the target build should fail too... |
19:02:32 | dstar5 | heh |
19:04:01 | LinusN | now i see...lol |
19:04:33 | LinusN | the call to shutdown_screen is removed by the optimizer |
19:04:43 | LinusN | in the player target build |
19:04:46 | dstar5 | ahh |
19:04:51 | dstar5 | i see |
19:04:53 | LinusN | silly mistake by me |
19:05:10 | dstar5 | i never knew the opimizer removed code like that |
19:05:45 | LinusN | you see the code in tree.c? |
19:06:09 | dstar5 | yes |
19:06:12 | LinusN | the "case BUTTON_OFF|BUTTON_REL" line is not there in the player build |
19:06:24 | LinusN | so the entire code block ends up after the "break" |
19:06:37 | LinusN | thus, it is never executed, and can be removed |
19:06:44 | dstar5 | ohh |
19:06:47 | dstar5 | yes |
19:07:17 | LinusN | the sim build is built with the -g flag, so it isn't optimized |
19:07:46 | dstar5 | why not have it optimized? |
19:08:38 | LinusN | because the sole purpose for the simulator is to debug it |
19:08:58 | LinusN | and debugging optimized code is harder |
19:09:11 | dstar5 | ohh |
19:09:38 | dstar5 | also one question.. how do i build the simulator in MSVC++? |
19:09:46 | LinusN | i don't know |
19:10:01 | LinusN | hardeep has done it, iirc, and jörg |
19:10:27 | dstar5 | humm there is makefile.vc6 maybe if i point namke to it... |
19:11:10 | LinusN | that makefile hasn't been updated for 17 months :-) |
19:11:32 | dstar5 | ouch! |
19:11:35 | dstar5 | lots of errors |
19:11:47 | LinusN | figures |
19:12:13 | LinusN | my guess is that hardeep doesn't use that makefile |
19:12:17 | dstar5 | most of the errors say inconsistent dll linkage |
19:12:58 | LinusN | and the vcproj file is 2 years old... |
19:13:15 | dstar5 | wow |
19:13:17 | LinusN | there is a rockbox.dsp file |
19:13:30 | LinusN | that one should work |
19:13:39 | dstar5 | how do you use those? |
19:13:51 | LinusN | .dsp is a Developer Studio Project |
19:14:03 | LinusN | load it in developer studio |
19:14:10 | dstar5 | ok |
19:14:21 | LinusN | the build (is it F7?) |
19:14:24 | LinusN | then |
19:14:46 | LinusN | haven't used dev studio for ages |
19:17:44 | dstar5 | humm |
19:17:45 | dstar5 | NMAKE : fatal error U1052: file 'rockbox.mak' not found |
19:17:53 | LinusN | wonderful |
19:18:25 | LinusN | you'd have to ask jörg or hardeep |
19:18:35 | dstar5 | ok |
19:18:57 | LinusN | i have limited knowledge about windows stuff |
19:23:12 | LinusN | dstar5: you use the player sim? |
19:25:44 | dstar5 | no |
19:25:54 | dstar5 | i jsutnotived the red on the build log |
19:25:57 | LinusN | ok |
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19:26:31 | LinusN | just curious, very few people develop for the player nowadays |
19:26:36 | dstar5 | LinusN: do you know what the "Export Makefile" command is? |
19:26:55 | dstar5 | LinusN: i do use it every now and then... i did own a player a long time ago lol |
19:26:59 | LinusN | it creates a makefile, maybe that's what you need? |
19:27:15 | dstar5 | yes i think so where do i find it though? |
19:27:24 | LinusN | the makefile? |
19:27:45 | dstar5 | no the export makefile command |
19:27:57 | LinusN | somewhere in the project menu i guess |
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22:20:41 | unionpeak | hey anyone here |
22:20:50 | unionpeak | how do you use the search function on recorder v2 |
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22:24:27 | lImbus | hi all |
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