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#rockbox log for 2008-04-25

00:00:35 Quit davina (Remote closed the connection)
00:03:26 Quit faemir ("Leaving")
00:04:46 Quit n1s ()
00:07:35BagderI think we should consider removing the iriver IFP7xx simulator build from the table
00:08:29 Join RoC_MasterMind [0] (
00:09:55 Join w1ll14m [0] (
00:09:55gevaertsWe need room for ZVM in the table
00:10:15 Quit sitwon ("Leaving")
00:11:45Bagderhaha, yeah
00:11:57Bagderseriously, the ifp7xx is a pretty dead port by now
00:12:20w1ll14mifp7xx ?
00:12:44Bagderold flash player
00:13:06w1ll14mnever heard of it :)
00:13:37*w1ll14m googles
00:14:31w1ll14mlooks indeed a bit dead
00:14:33 Quit jhulst (Remote closed the connection)
00:14:44 Quit ompaul (Client Quit)
00:15:18w1ll14mwell gnight all ;)
00:15:23 Nick w1ll14m is now known as w1ll14m|aw (
00:16:13 Nick fxb is now known as fxb__ (
00:16:33jhMikeSWhy can't the build talble just have multiple rows? Split 1/2 and 1/2?
00:16:52preglowone table for sims and one for target might be nice enough
00:17:52amiconnWhy split? Sure, the current table needs a bit of horizontal scrolling, but if you split vertically, you need to scroll vertically instead in order to see everything
00:17:56DerPapstthe table still fits on my screen :-)
00:18:02amiconnSo nothing would be gained
00:18:43jhMikeSnothing is sometimes somebody else's something :)
00:19:19*jhMikeS just requests rb funds for a bigger screen :)
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00:20:39*amiconn currently has the rightmost 6 builds clipped in the default view, and can see all builds at once by scrolling right somewhat (although without the timestamp and score columns)
00:21:49 Quit jgarvey ("Leaving")
00:21:56*jhMikeS counts 5 with a maxed window (no timestamp included)
00:22:15LloreanBagder: I'd say removing the iFP simulator is fine since the target doesn't build any more (last I checked) and nobody's working on it.
00:22:45jhMikeSor perhaps an error/warning summary table just to see really quickly if anything more is worth looking at
00:23:25Bagderyeah, like the top row in a different/summarized way
00:23:35 Quit leox (Read error: 104 (Connection reset by peer))
00:24:04Bagderok, I've disabled the ifp7 sim build now
00:24:19 Join leox [0] (
00:24:19DerPapstlike whe you hover over the number you see what got how many points, e.g. 0 | 0 | 4 :-)
00:25:01BagderI have an idea in the pipe that'll hide allzero-columns with javascript
00:25:19Bagderand a "show all" button that shows them all
00:25:47LloreanBagder: How 'bout hiding allzero, "most recent build is zero", or show all?
00:25:57Bagderyes, something like that
00:26:14Bagderit'll probably depend a little on my javascript talents ;-)
00:26:16LloreanSince, except when we're suffering shotgun warnings, old build errors/warnings probably aren't a real concern. :)
00:26:31Bagderrigh, it should mostly focus on the topmost row
00:27:07 Quit amiconn (Nick collision from services.)
00:27:14 Join amiconn [50] (n=jens@rockbox/developer/amiconn)
00:27:28amiconnBagder: If you're going for that, please make the setting persistent (with a cookie)
00:27:30amiconnThere are already 2 clicks to get from the front page to the build table :/
00:28:20Bagderthere's a concept called bookmarks you could try! ;-)
00:28:57 Quit OlivierBorowski (Remote closed the connection)
00:29:00Bagderbut yes, having it persistent would be cool
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00:44:58 Join petur [50] (n=petur@rockbox/developer/petur)
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00:51:34 Quit ender` (" Cynics regarded everybody as equally corrupt... Idealists regarded everybody as equally corrupt, except themselves. -- Robe")
00:51:55Spartanq77What's the easiest way to install loader 2 if you have rockbox installed and you're using a winpod?
00:52:23Spartanq77I'm using a 1st generation ipod nano
00:52:57scorche|shSpartanq77: that is offtopic here...loader 2 is not our software
00:53:11Spartanq77Also, is it possible to get rockbox to support DRM files or no?
00:53:37Spartanq77didn't think so. Thanks though.
00:54:00 Nick courtc_ is now known as courtc (
00:54:17Spartanq77what emulators come with rockbox? I know rockboy, any more? Like a mame emulator?
00:54:32krazykitSpartanq77, this is covered in the manual
00:54:34preglowa pacman emu
00:55:41Spartanq77sorry, just noticed that. Just wondering if other emulator support was possible...
00:56:53scorche|shthere are more emulators...just go through the manual ;)
00:57:05 Quit Adys (Nick collision from services.)
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00:57:41Spartanq77Just went through one part, it didn't specify how to get pacman roms, so I'm assuming it's illegal? Or I didn't read through good enough?
00:58:23DerPapstyou have to own the game and make the dumps yourself
00:58:24 Quit Adys_ (Read error: 104 (Connection reset by peer))
00:58:27preglowit's not illegal if you happen to own a copy
00:58:32preglowbut then again, they are arcade roms...
00:58:45Spartanq77What file format would it be?
00:58:53preglowprobably just plain binary dumps
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00:59:07DerPapsts/a copy/a huge machine/
00:59:09scorche|shcheck the wiki also gives an MD5 for the files, i think
01:00:03*kugel wonders what happened to
01:01:17Spartanq77would the pacman emulator only support the original pacman or mrs. pacman as well?
01:02:33Spartanq77also, can you download more .rock games? sorry for the many question
01:02:58DerPapstall avalable ".rock games" are already installed
01:03:37DerPapstdepends on the emulator. iirc there is no emulator that suppords all arcade roms
01:04:59DerPapstsome plugins in a more or less commitable state are still on the tracker though such as 1drockblox and amaze. they might be included in future rockbox versions
01:05:10 Quit goffa (Remote closed the connection)
01:05:18Spartanq77Thank you
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01:23:47***Saving seen data "./dancer.seen"
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02:08:39DerPapstis there a way to force the backlight off in plugins? similar to how backlight_force_on() works?
02:09:29amiconnbacklight_force_on() is a simplification, implemented in the pluginlib
02:09:46DerPapstjust saw it.
02:10:07amiconnIf you want to do more, you need to use backlight_set_timeout() directly
02:10:12DerPapstshall i add backlight_force_off() to helper.[c|h] or just do it in the plugin itsself?
02:12:29DerPapstbtw, does the m3 remote have backlight too?
02:12:32amiconnI'd do it in the plugin, unless you know another plugin that could use that helper
02:13:13DerPapstdo you think it's worth having flashlight there too?
02:13:41 Join webguest55 [0] (n=42617bdf@gateway/web/cgi-irc/
02:13:42amiconnJust handle it the same as an ordinary lcd for display content and backlight. You just need to take care when assigning buttons (most plugins should have their main controls on the remote buttons)
02:14:29DerPapstit's b&w anyways... so it wouldn't need any buttons.
02:14:32amiconnAlthough, since the flashlight doesn't need close control, it might be useful to have it controllable from both remote and main buttons
02:15:04amiconnYou need at least an exit button, and the on/off stuff (if you're going to add that)
02:15:18DerPapstmh. true.
02:15:43*amiconn goes to sleep
02:15:43 Quit K4rP4D (Remote closed the connection)
02:15:51DerPapstgood night
02:23:29 Join Byron [0] (n=Byron@
02:24:31Byronhey all, is there a firmware issue with Rockbox and the c200 series of Sansa players?
02:24:51ByronI was told that I needed the v1 of the firmware on the e200 but is that the same on the c200?
02:25:10Byronokay, I am just de-boxing it now
02:25:20DerPapstit's not a problem with the original firmware but with different hardware
02:25:32DerPapstthey're looking the same but the internal are different
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02:26:36Byronhow do I find the firmware of this c200?
02:26:58DerPapsti don't know. i don't own one
02:27:09DerPapstmaybe somewhere in setting. no idea
02:28:35Byroncrap, this is v03.02.05A
02:28:46Byrontoo new, right?
02:28:57DerPapstiirc that's a V2 yes
02:29:23 Quit spiorf (Remote closed the connection)
02:29:43ByronAny idea when a build for the new hardware might be slated for development?
02:30:37DerPapstno, sorry. this depends on how many people are willing to work on it.
02:30:39DerPapstand that's currently no one
02:31:08ByronThat's okay
02:31:18webguest55there are two forum posts that have the progress so far
02:31:24webguest55i just can't get to them right now
02:32:48Byronwas that directed to me webguest55?
02:33:09webguest55yes, sorry, i should've made that clear
02:33:16Byronthat's okay
02:33:25Byronso there IS progress being made?
02:33:59ByronI guess I'll have to return this to Best Buy
02:34:17Byronunless a version will be out by the time I give this thing to my girlfriend.
02:34:26DerPapstsome stuff is already figured out
02:34:33DerPapstbut no one is working on it
02:34:47Byronokay, well I think I'll return it and try for a v1 again
02:34:49webguest55yeah, this patch,
02:34:54webguest55holds potential
02:36:58ByronYeah, atleast it's on the table if anyone wants to work on it.
02:36:59 Quit webguest55 ("CGI:IRC")
02:37:05ByronI wish I knew how to develop stuff like this.
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03:10:15ByronBlair, I got my headset working
03:11:10Byronand it's stereo
03:23:49***Saving seen data "./dancer.seen"
03:24:21DerPapstbah... flashlight.c is ifdef hell now :-D
03:24:59DerPapst60% of it is preprocessor stuff. but mostly because of the keymaps :-P
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04:40:49JdGordonDerPapst: use the actions stuff then
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04:43:35DerPapstJdGordon: nah... works fine so far :-)
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04:45:00DerPapstbtw. have seen my pms right after you went afk
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04:52:43jpt9What's the biggest MicroSD card Rockbox supports on a Sansa e250R?
04:53:11DerPapstthe biggest you can buy
04:53:38jpt9so it works with SDHC then?
04:54:03DerPapstiirc yes
04:54:07JdGordonDerPapst: you dont even need to use the pluginlib_actions stuff... you just need next/prev/exit right? you could use action = rb->get_action(CONTEXT_STD< TIMEOUT_BLOCK); and no button defines ever need fdiling
04:54:27JdGordonand yes, did your revert get it working again?
04:54:31jpt9hmm... there's a Transcend 8GB one for $30 on Amazon...
04:54:49JdGordonjust make sure thats microSDHC...
04:54:58JdGordon$30 sounds too cheap for a micro
04:55:28DerPapstJdGordon: it where only 4 lines i added. i uncommented them and still didn't get it to work
04:55:49JdGordonoh nuts... it was working fine here on the sim...
04:56:13jpt9at least I thought I saw it...
04:56:18DerPapsti only tested it on the sim too.
04:56:31*DerPapst chekcs again to make sure he doesn't make a mistake
04:56:38JdGordonand you selected some files and actually had them in the archos folder?
04:57:44JdGordonisnt it about 5am your time?
04:58:07DerPapsthm.. now it worked :-S
04:58:11jpt9whoops... didn't notice that it was *SD*, not *MicroSD*...
04:58:23DerPapstyes :-P
04:58:41JdGordongo to sleep! :p
04:58:50JdGordondamn wierdo :)
04:59:45DerPapsttesting wild cards again...
05:00:49JdGordonlunch time, bbl
05:01:20DerPapstbtw, i agree that as default all files sould be selected.
05:01:29 Quit miepchen^schlaf (Connection timed out)
05:02:31DerPapstbecause it's annoying if you want to remove all standard crap and have to fiddle with this text input stuff first.
05:02:49DerPapsti still haven't figured out how to use it
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05:23:50***Saving seen data "./dancer.seen"
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05:57:17DerPapstmmh... rb->lcd_set_invert_display(true); doesn't seem to work. at least not for the m:robe 100 sim
06:06:36 Quit m0f0x ()
06:14:10JdGordonthat could just be a stub for a few targets
06:14:25JdGordonI think thats only implemented if the target can do it in hardware?
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06:15:42DerPapstdon't know. but the sim should somehow recreate this behavior i think. Though i don't know how hard that would be for 1bit displays.
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06:31:13DerPapstamiconn: :-)
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08:26:16amiconnDerPapst: Some minor nitpicks (didn't actually try it yet): (1) Remote buttons for H1x0/H300: better use BUTTON_RC_STOP as QUIT, for consistency. (2) The plugin now needs button definitions for Ondio too (for the 2 existing backlight modded Ondio), otherwise it won't compile. BUTTON_MENU and BUTTON_OFF are sensible choices.
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08:37:14rp-is there a way to prevent building of a plugin for some targets?
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08:49:20rp-B4gder you are the build expert right? :0
08:49:57B4gderprobably, yes
08:50:08linuxstbrp-: The apps/plugins/SOURCES (and SUBDIRS) files are used for that
08:50:32rp-so there are entries for every target?
08:51:23linuxstbIt's processed by the C pre-processor. If you look at it, it should be clear how it works
08:51:36rp-because my plugin doesn't work on targets with LCD_DEPTH < 16, so it would be silly to build it and put it in the .rockbox directory for them
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08:52:07linuxstbThen you just put the name of the .c file inside a #ifdef LCD_DEPTH==16 section - there is probably already one
08:52:31rp-yes i have one
08:52:45rp-put it still gets distributed int the .rockbox directory
08:53:12B4gderdid you do a make clean in between?
08:53:21rp-proberly not :)
08:53:33B4gdermake zip is made to ignore empty or non-existing files so it really shouldn't get that file included
08:53:39linuxstbA better solution is to make it work on targets with LCD_DEPTH < 16 though ;)
08:54:25rp-that is not really an option, its a game which relys on colors
08:55:18linuxstbThen make it rely on shapes/patterns. Or maybe use the greyscale lib.
08:56:37rp-i will check if this will work, but i'm not sure.
08:57:20linuxstbHow big are the items, and how many different colours do you need?
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08:58:14rp-the board is 18x12
08:58:35rp-the smallest size i have for a cell is 3 pixels + 1 for the boarder
08:59:03rp-but the cell size gets bigger, depending on LCD_WIDTH/HEIGHT
08:59:28rp-so it may be an option on targets with a big screen, but without color
08:59:52 Join petur [50] (n=petur@rockbox/developer/petur)
09:00:14linuxstbDo you mean it's 18x12 cells, and each cell is 4 pixels (or bigger) ?
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09:02:05linuxstbWhy so small? We don't have any 72x48 LCDs.
09:02:57rp-on the top i also have a "status" display for current score and level which takes 10 pixel
09:03:38rp-and as i tested it on an sansa c200 sim, it had the right size for that
09:04:44linuxstbThe C200's LCD is 132x80 pixels, so you could make it 6x6 if you reduced the status bar in size to 8 pixels
09:05:56rp-ok that might be possible, but the number of colors increase by the level you gain
09:06:56rp-but it is very unlikly that you reach lvl 6 or 7, that would mean 7 or 8 colors
09:07:17rp-level + 1 = the color count
09:07:43amiconnWhat does the number of colours have to do with cell size?
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09:07:58 Nick JdGordon is now known as JdGordon|afk (i=jonno@rockbox/developer/JdGordon)
09:08:32rp-on a target with colors, absolutly nothing, but if you try to repsent the colors as patterns it becomes a problem
09:08:36rp-or i'm missing something?
09:08:51rp--repsent +represent
09:09:00amiconnAh, so that's your concern
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09:09:35amiconnSometimes it needs a bit of experimentation, but different shapes often work better than one might think first
09:10:04amiconnCheck out bubbles on the M3 or even archos as an example
09:10:20rp-i know the game only as color version, so i never tought of porting it to a pattern based approach
09:11:23rp-yeah i saw it, and it looked pretty cool for that
09:14:12amiconnBtw, it's actually a little harder to play on M3 even though it has a higher resolution, because of the smaller pixels. That's something you cannot notice in the sim.
09:15:36markunrp-: I wonder how difficult your game will be for 'colour blind' rockbox users (such as me) :)
09:17:44rp-oh, never thought of such users :)
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09:24:31GodEatermarkun: are you "classically" colour blind? (i.e. red / green are the tricky ones)
09:27:29rp-so you should atleast have no problem with the first level ( green / blue) :)
09:27:42markunno, probably not
09:27:43GodEaterso as long as rp- avoids those edge cases you should be ok ;)
09:28:01markunit depends a lot on the shades of the colours
09:28:18GodEaterI have a colour blind friend who tried to explain it to me
09:28:33GodEateras I understood it, the trouble is with pastel shades of the colours
09:28:34markunfor example I asked Zagor a few years ago to change the greens and reds in the rockbox wiki so I could see the difference
09:28:50rp-i could move the red color to later levels, which will probably never readed
09:29:46GodEaterI think the default colour scheme on mibbit would be a problem to someone colour blind - it would be hard to tell if the background was green or red
09:30:07markunrp-: if you want to know what it will look like you can pass the screenshots through this site
09:31:03markunhm, they changed the site a bit since I last visited it
09:43:45B4gderI love the eagerness of "keenox" in the x20 thread in the forum, but something tells me he has a long way until they have something to run on the iriver x20
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09:50:29advcomp2019B4gder, if they do the insignia ns-dv would have it too since you can converter the insignia ns-dv to a iriver x20 with a simple firmware upgrade
09:51:19B4gdergiven the current posts, I think that's way over their heads...
09:51:36B4gderbut I won't judge, they can learn fast
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10:36:41pondlifeBagder: ping
10:37:22pondlifeWas there any more discussion on the width of the build table?
10:37:50B4gdermostly just additional ideas being thrown around
10:39:48B4gderI think what has the best possibility is something that can present the top row in a more condensed way
10:40:23pondlifeHow about having one column per target, suppress 0 and prefix errors/warnings with b for boot or s for sim. So the D2 column would currently be yellow, reading 3,and the M:Robe 500 column would be yellow reading 2 s1
10:40:58pondlifeThe widths should be similar to the delta table.
10:41:20*pondlife doesn't know if that made much sense...
10:41:42pondlifeI mean, you'd have a 0 if no errors occurred, but no need for 0 s0 b0
10:42:12pondlifeAnd any error on all 3 type of build would give red. Any warning gives yellow
10:42:28pondlifeInsert plurals as required to form English... ;)
10:42:59B4gderwell, we still want to provide links to all build logs
10:43:28pondlifeDo you need logs for good builds?
10:43:44B4gderI think perhaps we put the current "full table" on a separate page, and present just the first row's non-zero builds on the main build table page
10:43:58pondlifeThis suggestion would allow links to all warning/error build logs..
10:44:11B4gderpondlife: yes, it shows which server that did it etc and is sometimes useful for tracking down build behaviours
10:44:12pondlifeI think we have too many build pages as it is...
10:44:53pondlifeYou'd only lose the build log for a good sim or good bootloader build
10:45:00pondlifeBut I see your point
10:45:28B4gderwell, we could also _always_ use three lines for each target column
10:45:58pondlifeThat would be show the recent build nicely and you'd only have to scroll for history...
10:46:05pondlifeMakes sense..
10:46:33pondlifePerhaps add a 4th line for the normal build delta too, and scrap the delta table
10:46:45B4gderoh, that'd be nice
10:47:07pondlifeTHEN... we'd be able to have a longer build/delta history
10:47:27pondlifeNo need to worry about how long the page is (within reason, for loading speed)
10:48:08B4gderand I think perhaps moving the "score" column to the left side of all targets, since that's something like "total health" for them all
10:51:01pondlifeYes, that would probably look nicer too
10:51:34pondlifeScore would have room for the average delta too. and maybe the average build speed?
10:51:45pondlife(i.e. if we're using 4 rows)
10:52:28pondlifeBuild score - server count - seconds/build - average delta
10:56:59B4gdermight become a bit messy to read though
10:57:11pondlifeI'd have to see it I think
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10:57:57pondlifeThe top row could be more vertically spaced out if it helped readability
10:59:50*petur spots some nice ideas
11:01:06peturIf you use multiple rows per build, I'd like the rows to have an alternating slightly different blue per build so that you can visually keep builds separated
11:02:53B4gderthat'll probably help, yes
11:03:32peturand the N/S/B indication could also be put in a left column
11:04:54B4gderI'll need to hack up a first version and then we can tweak it from there for all the little details
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11:05:31B4gderI'll just visit that spare time store and get me a large supply
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11:06:38peturbring some for me while you're in there
11:06:55peturalso a large one please
11:06:58amiconnB4gder: Hmm, integrating health and delta will probably be rather messy
11:07:02*gevaerts also wants some
11:07:05amiconnThe colours have different meanings
11:07:40B4gdernot to mention how messy it'll be for me to merge my two separate scripts... :-)
11:08:00amiconnBut that would fix the target order...
11:08:05peturthe 'keep the buildtable green' would get another meaning though ;)
11:08:05B4gderhaha, yes
11:08:12amiconn(at least make it consistent)
11:09:15B4gderwhen you read the scripts, you'll realize why the consistency isn't that easy as things are t oday
11:10:48amiconnAre they included in the www module?
11:11:16B4gderalthough they're not used live from there
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11:24:37*pondlife went to the spare time store but they'd run out.
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11:27:31*gevaerts reminds people that "time is money", so maybe a bank can help.
11:27:48gevaertsI'm not sure about the exchange rate though
11:27:52*petur so far has only lost time at the bank
11:28:09peturgot little money in return, btw
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11:56:42preglowi thought the bank way some kind of place to buy annoyance
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12:42:49DerPapstamiconn: will change that
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14:17:11preglowit seems we might have to ressurect the hardware eq again :/
14:17:45linuxstbFor the D2?
14:18:10preglowyes, it seems to have a genuine wm8985
14:18:24preglowbut this time we're going to do it proper
14:18:29preglowrather keep it as a mode switch for the ordinary eq
14:18:50linuxstbWhat do you mean?
14:19:01preglowwell, last time we did hw eq, we had two separate eq screens
14:19:09preglowone for sweq, one for hweq
14:19:17preglowi want to combine them, and rather just have an option for which to use
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14:20:49linuxstbWouldn't it be useful to be able to use both? e.g. one or two bands in hw, and some in software?
14:21:32preglowi can see how it would be useful in the sense of being able to do absolutely everything the hardware supports, yes, but in practice, not really
14:22:25preglowi'm checking to see if the d2 firmware uses the hw eq now
14:22:49preglowyeah, it uses the hardware one
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14:25:04preglowlinuxstb: we could have that mode switch be per band, i guess
14:25:14preglowbut i'm still not very keen on the idea
14:25:27linuxstbYes, I was thinking that. But I never use the EQ, so don't have any strong opinions
14:25:33preglowwell, me neither
14:25:49pondlifeWhat if the HW EQ is more limited in some parameter?
14:25:58preglowi'm thinking more in the perspective of making rockbox as easy to use as possible
14:26:02preglowpondlife: it is, by far
14:26:15pondlifeSo, even per band you'd have some fun...
14:26:22preglowpondlife: how?
14:26:41preglowpondlife: all its options are more limited, each band has four possible frequency settings, two bandwidth settings, and narrower gain range
14:26:50Lloreanpreglow: Is it possible to make it transparent?
14:26:55preglowLlorean: as in how?
14:27:00LloreanIf you land on an option the HW-eq can do, that band uses it, otherwise it uses software?
14:27:19preglowLlorean: i'd steer away from that, the hw eq and sw eq are not guaranteed to sound the same for the same settings
14:27:25pondlifeI mean, if you have a band set to SW EQ with a massive gain cut, then the user switches it to HW EQ.
14:27:35pondlifei.e. now the gain is out of range
14:27:44preglowpondlife: yes, and it'll be clipped to range, i don't see a problem
14:28:04preglowpondlife: the fact that the hw eq is limited will be very visible, you won't have a choice of parameters outside the allowed range when in hw mode
14:28:08Lloreanpreglow: I just thought that'd tie in with the "as easy to use" :)
14:28:21preglowLlorean: easy to use, but not very transparent, i value transparency
14:28:22*linuxstb wonders if it's even worthwhile to use the hw eq at all (apart from bass/treble)
14:28:41LloreanThe hardware's fast enough it shouldn't be a real concern, right?
14:28:46preglowlinuxstb: well, i see your point, but i also think it's a shame not to utilize the hardware fully
14:28:49linuxstbYes, but there's also the power issue
14:29:59preglowLlorean: mixing hardware and software dsp also has the unfortunate side effect of latency in the software part, but not hardware, the user might balk at the effects of this if the fact that the hardware is being used for some settings is not clear
14:30:07linuxstbDoes the D2 OF have a user-configurable EQ?
14:30:20preglowlinuxstb: yes, but it's clearly hardware based, all settings are as per the wm data sheet
14:30:29Lloreanpreglow: Ah, now that's a concern I much more relate to.
14:31:12preglowLlorean: overall, i think it's important to make the difference between hw and sw processing visible, if latency was not such a concern, i would not be as adamant on that
14:31:38preglowbut it is, and is going to stay that way until we have some pretty radical changes :/
14:32:08linuxstbWhat about a "EQ Type" setting - "Hardware, Software, Both". We then either display 1 or 2 EQ settings screens, depending on the selection. So if the user wants to be confused, he/she can be.
14:32:51Lloreanpreglow: Yeah, I hadn't thought of the latency issue. I do agree now.
14:33:21preglowlinuxstb: sounds like unneeded complexity to only allow a minority of users to use both at the same time
14:34:08preglowthe one thing i would like to avoid is duplicating the entire eq settings system
14:34:17preglowif that is avoided, i'm open to pretty much anything
14:34:34linuxstbIt seems a simpler option (and clearer) than trying to merge the two.
14:35:10preglowindeed, but also less user-friendly
14:35:27preglowanyway, i guess who does the code gets to decide in the end :>
14:35:36preglowi've got a sneaking suspicion it won't be me
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15:07:32J-23I'm trying to patch Rockbox with, but "patch -Np0 < usb_charge_by_default.patch" returns
15:09:00gevaertsThat patch is _old_, and the code changed a lot since then
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15:10:00J-23So how can I configure Rockbox to don't restart after connecting to computer?
15:11:54gevaertsChange usb.c, near line 197. You can probably use the patch you linked to as a reference
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15:50:43Dr_Whoi got some problems with the bootloader anyone maybe can help me
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15:54:50*LambdaCalculus37 wonders if that was the Doctor or the Peter Cushing Dr. Who :)
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16:42:36pondlifeLambdaCalculus37: If I were Dr Who, I'd travel to Sweden at various points in the future, and binary chop the timeline until I found the best ever version of Rockbox. No need for SVN :)
16:43:24pondlifeBut maybe that's what led to his bootloader problem :/
16:44:41LambdaCalculus37pondlife: Hehe... :)
16:46:20*scorche|sh expresses his hate for people who think his "name" is "Dr. Who" and sits firmly in #rockbox-community if anyone wishes to discuss
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16:50:12*preglow prefers to remain blissfully ignorant on the matter
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17:32:30Bgeranyone here who has put an ZIF HDD in his/her iriver H3x0 ?
17:33:38pixelmaI believe LinusN did, not sure though
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17:35:37LambdaCalculus37pixelma: I think LinusN did with an H1x0; not sure about the H3x0.
17:35:54LambdaCalculus37I don't see any reason why it shouldn't work as long as you have a good adapter.
17:35:59BgerLambdaCalculus37 yep, that's what i read in the wiki
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17:36:14BgerLambdaCalculus37 i'm concerned about the space inside ..
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17:36:49LambdaCalculus37Bger: LinusN mentioned this one adapter he used that still gave him enough space.
17:37:02Bger(and having in mind that my h340 is with high-capacity battery...)
17:37:03LambdaCalculus37LinusN: Knock knock.
17:37:09pixelmayeah, now I seem to remember. He said something about the space here, would have to search the logs
17:37:19LambdaCalculus37Ah, he's not here right now.
17:37:44pixelmaLambdaCalculus37: enough space in the H100...
17:38:17spelling2what to do to someone who has gotten something easier than you and continue to get it easier and is not your friend but enemy alike?
17:39:05Bgerspelling2 erm... wrong channel ?
17:39:51Bgerpixelma i should ask LinusN directly ... thank you anyway
17:40:14Bger(at least he has both targets)
17:42:23LambdaCalculus37pixelma: I want to ask LinusN what the adapter was that he bought.
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18:04:47shotofaddspreglow: here?
18:05:53preglowshotofadds: aye
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18:07:35shotofaddsthere was some discussion of the wm8985 eq earlier, shouldn't we just treat is the same as wm8758 (the eq's almost identical). currently that uses HW for bass/treble controls and software for the full EQ.
18:07:53preglowshotofadds: the 8758 doesn't have the full eq, only the upper and lower bands
18:08:01preglowshotofadds: we have a proper 8985, which has a full eq
18:08:21shotofaddsoh, so it has registers for bands 1-5 but only uses upper and lower?
18:08:29preglowwell, we don't have the exact datasheet for that chip
18:08:34preglowi think the 8985 datasheet is the closest match
18:08:40shotofaddsyopu mean they just don't work, then?
18:08:43preglowwe've been unable to make any band but the upper and lower work
18:09:00shotofaddsI see. that's a damn good reason ;)
18:09:05preglowignoring a full eq in hardware would be unwise, if you ask me
18:09:09preglowsome people might find it satisfactory
18:09:26preglowour current eq sucks about 1 mhz per band
18:10:11shotofadds"satisfactory", certainly. It's what the OF uses, but at least some people moan about the 80Hz lower band.
18:10:26preglowwhat's wrong with it?
18:10:53shotofaddsit sounds fine to me, but I have cloth ears...
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18:11:07preglowthe sw eq has bugs currently too, but at least i can fix those
18:12:15shotofaddsso would we use SW bass/treble controls and the H/W equalizer?
18:12:35preglowa good question
18:12:50preglowmy plan was to kind of integrate the sw and hw eqs to one screen
18:12:56preglowbut that does not solve the tone controls
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18:13:44shotofaddsit'd be good to allow the full flexibility, but my suggestion keeps the UI simple ;-)
18:13:59preglowit does indeed
18:14:03preglowwe'll see, it's a far way off :V
18:14:48shotofaddsyeah, you need to get sound working first :p
18:15:41preglowand nand...
18:15:46preglowthat's going to be a bitch to complete
18:15:49preglowa real bitch
18:17:48shotofaddsI don't need you to tell me that...
18:18:08shotofaddsI think NAND comes first (fixing read, at least). It's kind of a pre-requisite for playing music
18:18:19preglowyeah, i'm thinking lcd and nand right now
18:18:32preglowand lcd really is nothing compared to nand
18:18:41preglowminor bug-fixing
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18:18:46shotofaddswhat do you want to do to the LCD driver?
18:19:00shotofaddsapart from the clipped line(s) it works, doesn't it?
18:19:05preglownot much, fix bugs, really. i guess using dma and the like can come in the future
18:19:33preglowbtw, is the display 24 bit? the telechips lcd interface only goes up to 18 bits, it seems
18:20:52shotofaddsthe display is 24bit, and the datasheet specifies how to use 888bpp. I didn't fancy coding a 24bit driver just yet...
18:21:24preglowno, let's ignora that for now too
18:21:38preglowbut still, the telechips interface only seems to support 18 bits
18:22:06shotofaddswhere did you read that?
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18:34:54zeroth__hi guys. Anyone here have some experience with IDA Pro?
18:37:00markunzeroth__: some, but probably better to talk about it in #rockbox-community
18:37:20zeroth__I'm having a bit of difficulty getting ida to see instructions in the firmware. And the firmware is written for an ARM 926 core? Would that make things more difficult/harder?
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18:37:30LambdaCalculus37What firmware?
18:38:03zeroth__for the Creative ZEN
18:38:29zeroth__it uses an Sigmatel STMP37xx chip, for which the core is an ARM 926.
18:38:34markunthe firmware is not encrypted?
18:38:43markun(or at least de-crypted)
18:38:56zeroth__I've decrypted it.
18:39:23markunand little endian I assume?
18:39:34zeroth__arm-elf-objdump produces actual instructions, whereas IDA keeps giving me DCB...
18:39:37zeroth__yes, little-endia
18:40:08markundo you have a link to the firmware for me to try?
18:40:28zeroth__I'll put it up, sure.
18:40:32zeroth__give me a minute.
18:42:18preglowzeroth__: ida pro requires you to mark out what data is code yourself
18:42:36preglowpress "c" with the cursor on some data and it'll try
18:42:47preglowit'll tell you if it fail, and if it does, the data is usually actually just that, data
18:42:51preglowa constant pool or some other table
18:43:23markunworks pretty well
18:43:52markunalthough sometimes I wish it would go through the whole file and guess if it's an instruction or not
18:43:58preglowme too......
18:44:08zeroth__yeah, same here obviously
18:44:23markunlet's make our own arm disassembler do that :)
18:44:32zeroth__there we go, getting some stuff
18:44:43zeroth__use arm-elf-disassembler, and then add on a gui
18:45:47zeroth__here's the decrypted firmware
18:45:59zeroth__the first 24 bytes should be ignored.
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18:46:55markunthanks, but now that you have figured it out I don't think it's very useful for me to try it :)
18:48:19markunthere is a disassembler in the rockbox tree under utils/disassembler/arm
18:48:34*bertrik didn't know that
18:48:44markunbut it needs work
18:49:33zeroth__yeah, ida has some interesting stuff.
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18:57:31zeroth__thanks guys.
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19:57:42J-23When I'm trying to compile Rockbox with patch, I see a lot of errors -
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20:39:18DerPapstJ-23: i guess you have applied the diff twice
20:40:04DerPapstthe only thing that needs fixing are the calls to playback_control(rb);
20:40:30DerPapstchange them to playback_control(rb, NULL);
20:40:34 Join inigo [0] (n=621cdcfd@gateway/web/cgi-irc/
20:40:49J-23DerPapst: Can I use sed?
20:41:22DerPapstit's maybe 2 or 3 calls max
20:41:34DerPapsti'd be easier to do it manually.
20:41:54DerPapstalso you have to remove every dublication
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20:43:29J-23DerPapst: Can I do it automatically?
20:43:30DerPapsti guess almost all files are containing their content twice (don't know how to explain better).
20:43:44DerPapsti doubt that
20:44:36DerPapstremove everything, edit the diff file (the playback_control calls) and apply that again
20:44:47DerPapsti guess this is the fastes way.
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20:51:48J-23now it returns :/
20:54:12DerPapstlooks odd. why are there pfrintf calls in?
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20:58:47ApplianceBluei know 6th gen ipod is not supported, are there plans to have it supported in the future?
20:59:05LambdaCalculus37Only when someone works on it.
20:59:22*LambdaCalculus37 is not that someone
20:59:37ApplianceBluehas it been started?
20:59:43Horschtcurrently there is no one working on it.
21:00:51Horschtand so far, it seems that no one is interested in doing it, since there are some major obstacles to overcome
21:02:29ApplianceBlueproblem is that i want folder structure organization
21:02:32ApplianceBlueand i just cant have it
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21:03:43 Quit silvio_ ("Verlassend")
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21:07:59Danisregisteredhey faggots
21:07:59LambdaCalculus37So get a Rockbox-compatible DAP.
21:08:02Danisregisteredhow many of you are faggots?
21:08:08Danisregisteredi'm a faggot.
21:08:25DerPapstscorche, scorche|sh: ping
21:08:36LambdaCalculus37Danisregistered: We're humans, not cigarettes.
21:08:48Danisregisteredhow is that relevant LambdaCalculus37
21:09:23LambdaCalculus37Ask a British person. Now is there something we can help you with?
21:10:30Danisregisteredyou can't help me with anything.
21:10:39Danisregisteredyou suck.
21:10:51*bluebrother wonders how that logbot thing worked again ...
21:11:16***Server message 505: 'logbot :Private messages from unregistered users are currently blocked due to spam problems, but you can always message a staffer. Please register! ( )'
21:12:14*DerPapst thinks it should be documented somewhere :-P
21:12:32*LambdaCalculus37 agrees with DerPapst
21:12:56*bluebrother wonders who actually has the needed permissions
21:13:17DerPapstscorche|sh, amiconn, the swedes....
21:13:31DerPapstdon't know who else
21:13:37krazykitLlorean and lostlogic too i think
21:13:42bluebrotherI think there was something different with summoning logbot
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21:14:53Mode"#rockbox +o logbot " by ChanServ (ChanServ@services.)
21:15:12*DerPapst hides
21:15:26*bluebrother notices something happened with logbot ;-)
21:15:54bluebrotherDerPapst: what did you do?
21:16:14LambdaCalculus37DerPapst: You have a mighty power!
21:16:57DerPapsti guess when i start messing with logbot it kicks me :-P
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21:24:11***Saving seen data "./dancer.seen"
21:29:02bluebrotherdoes someone know the usb PID of the Ipod Classic? We already can detect the Nano 2G/3G using the PID in Rockbox Utility, would be nice if we could the same for the Classic
21:29:38LambdaCalculus37bluebrother: I can get that later on.
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21:29:44LambdaCalculus37My brother and sister each have a Classic.
21:30:18bluebrotherLambdaCalculus37: would be great ... could you also add it to the DeviceDetection wiki page?
21:30:28domonokybluebrother: how your bootloader install rework going ? :-)
21:31:09LambdaCalculus37bluefrother: Sure thing. :)
21:31:13*LambdaCalculus37 smacks self
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21:32:01*bluebrother wonders what a "frother" is ;-)
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21:32:25*LambdaCalculus37 turns off his Dyslexia Ray
21:32:35LambdaCalculus37bluebrother: What happens when I type too fast. :)
21:32:41bluebrotherdomonoky: I now have the basic idea how to do it in my head. Will start a first try on the weekend.
21:32:48bluebrotherlet's see how far I'll get ;-)
21:33:04domonokypost a patch when you get stuck.. :-)
21:34:22bluebrothersure, will annoy you ;-)
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21:34:49bluebrotherbtw, your last commit "added" some warnings as "extra feature" ;-)
21:35:24bluebrothercan you fix those? They are really annoying and I haven't figured out how to fix the copy constructor warning myself
21:35:26domonokyi somehow dont get this warnings... so thank you for fixing.. :-)
21:36:17bluebrotherthere's still one left:
21:37:37bluebrotherbut as the copy constructor is empty I'm wondering if it's needed at all?
21:38:31domonokynot really, as it is private, it just prevents you from copying the setting object...
21:39:19domonokywe could also remove it, and trust the programmers to not copy it.. as this is probably not working..:-)
21:39:40bluebrotherI'm fine if you can explain me how to kill that remaining warning (or kill it yourself)
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21:45:45domonokyyou just have to do what the warings says: create the parent object (QObject) explicitly by modifiying the copy contructor like this : RbSettings(const RbSettings& other) :QObject()
21:45:45domonoky { (void)other; } :-)
21:46:32domonokybut i will fix it myself.. :-)
21:46:40bluebrotherok, thanks
21:46:51J-23How can I fix ?
21:47:12bluebrotherI only tried : QObject(other) −− thought I'd need a parameter
21:47:29bluebrotherand didn't succeed with googling earlier ;-)
21:48:09domonokyit was the 4the entry on google with the exact waring message.. :-)
21:48:30bluebrotherJ-23: you're writing a plugin? Do you use the rb-> pointer to access the core functions?
21:48:49*bluebrother goes standing in the corner
21:48:56J-23I'm trying to compile Rockbox with Wikipedia plugin.
21:49:00bluebrotherseems I was too tired yesterday evening
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21:51:15domonokyanyway thanxs for fixing my code... again.. :-)
21:52:20bluebrotherhehe ... you're welcome
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22:00:04fmlDerPapst_: hello. I've just added a comment to the flashlight plugin patch. But I might have understood something wrong, so use with care!
22:00:58bluebrotherJ-23: mww.c:1271 needs to read playback_control(rb, NULL);
22:01:16bluebrotherif I change that it builds fine. What target are you trying?
22:01:34J-23Sansa c240
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22:03:12J-23now it returns
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22:06:58bluebrotherJ-23: seems the plugin doesn't like building for the sim
22:07:37J-23bluebrother: I'm trying to build it for real player.
22:10:02J-23and it returned
22:11:02fmlDerPapst: hello. I've looked in other plugins and see that I'm right. USB requires a special return (if the plugin want to be a good citizen of course)
22:14:37bluebrotherJ-23: there are two problematic files: btsearch.h and bbfuncs.c
22:15:13J-23 - mww29.diff.bz2
22:15:19bluebrotheryou need to #if !defined(SIMULATOR) the #defines for read and write and make an else clause using rb->sim_read / write
22:15:29bluebrotheryou'll still get warnings, but it'll build afterwards.
22:17:14J-23When I'm trying to build it for normal player, it returns
22:18:50 Quit DerPapst_ (Read error: 110 (Connection timed out))
22:19:17*bluebrother goes trying e200 target
22:19:55*J-23 tries to compile it for iPod Color/Photo
22:21:40J-23and it still returns
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22:25:04bluebrotherit shouldn't complain about a member called "rb" −− that's the pointer
22:26:47bluebrotherJ-23: what does line 4 of bbfuncs.c read?
22:27:25J-23#define read rb->read
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22:27:39bluebrotherhmm. Same here.
22:27:42*gevaerts also tried compiling, and apart from the playback_control() thing there were no errors
22:27:48bluebrothertried a "make clean"?
22:28:11bluebrotherand are you sure your source is up to date?
22:28:12J-23I've removed all files and subdirectories from "build" directory
22:28:26J-23Yes, I've synced it with SVN
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22:34:19bluebrotherdamn network dropouts :(
22:35:01bluebrotherJ-23: any progress?
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22:36:23Spartanq77Is there much rockbox related you can install after you install rockbox?
22:36:30Spartanq77Not including themes
22:37:40domonokyfonts, a few game files, and maybe voice/talk files... not much more..
22:38:13bluebrotherwow ... adding -pedantic breaks building rbutil completely
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22:38:45gevaertsJ-23: I uploaded a fixed version of that patch. If you apply that one instead of the one you have, it should at least compile
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22:39:13Spartanq77OK. Well, this is off topic but please help I just want a quick response. Do I need ipod linux (I just have rockbox and loader 2 installed) to install iBoy and iDoom?
22:39:35bluebrotheryes, those are IPL software.
22:39:42gevaertsyes, but you don't need it to use rockboy and doom for rockbox
22:39:58bluebrotherwe have Rockboy and Rockdoom instead.
22:40:51Spartanq77Can I use the touchwheel for rockdoom?
22:41:04*gevaerts recommends the manual
22:41:26bluebrotherI don't think so ... but I never wanted to play doom on the Ipod
22:41:32Spartanq77I checked the manual!
22:43:14Mode"#rockbox -o logbot " by ChanServ (ChanServ@services.)
22:43:14Mode"#rockbox +o scorche|sh " by ChanServ (ChanServ@services.)
22:43:21Kick(#rockbox Danisregistered :scorche|sh) by scorche|sh!n=scorche@rockbox/administrator/scorche
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22:43:39*scorche|sh sighs
22:43:39Spartanq77Again pardon it being offtopic but I just wanted a quicker response, would ipodlinux installation require a restore? So I'd have to install rockbox after ipodlinux?
22:43:59scorche|shSpartanq77: correct...offtopic...there is #ipodlinux
22:44:13bluebrotherSpartanq77: see the IPL wiki. You can install IPL along with Rockbox without any problems.
22:44:20Mode"#rockbox -o scorche|sh " by ChanServ (ChanServ@services.)
22:44:20Mode"#rockbox +o scorche " by ChanServ (ChanServ@services.)
22:44:26bluebrotherand we have #rockbox-community for OT chat ;-)
22:44:35Spartanq77Oh, i just saw the ipodlinux site and I thought it didn't mention an IRC channel
22:44:57Mode"#rockbox +b *!* " by scorche (n=scorche@rockbox/administrator/scorche)
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22:45:07Spartanq77gah copy-paste error, sorry
22:45:19Kick(#rockbox Danisregistered :auto-rejoin my tooshie...) by scorche!n=scorche@rockbox/administrator/scorche
22:45:31Mode"#rockbox -o scorche " by ChanServ (ChanServ@services.)
22:46:09ByronHey all, I am taking a Sansa c250 back to Best Buy as it has the v2 Firmware. Is there another player that is easier to find that will work with Rockbox, especially the speech part of it. I would like to buy it from Best Buy if I can.
22:46:32Byronsince I'll be there anyway.
22:46:41gevaertsYou won't find new rockbox compatible players easily
22:46:58Byronthat's a shame
22:47:56Spartanq77Byron, if you like ipods and would have patience for ebay, ipod nanos (1gb, 1st gen) are going rather cheaply and work splendidly. I got mine for $10, though the guy thought it was broke but I fixed it.
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22:49:26*Spartanq77 slaps Byron around a bit with a large trout
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22:50:05*gevaerts thinks that buying "broken" players is a bit of a lottery
22:50:10Byronthat hurt :-)
22:51:08Spartanq77Lol. Oh, and gevaerts, working ones are sold as well, I'm saying broken are really cheap, working ones don't go past $60. though I wish I could sell this one for $60.
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22:52:01ByronWell, see the biggest problem is my Girlfriend's Birthday is the 2nd May
22:52:27Byronso I'm trying to find a RockBox player that I can make talk
22:53:09Spartanq77Oh I see :D. I haven't used other media players then ipods, so that's a cool feature. Oh, and iron man comes out that day as well
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22:54:24Byronis there any way to tell on the box of the Sansa Players what firmware version they use?
22:55:02krazykitByron, generally not. audible support is a possible, but not always accurate indicator.
22:55:18gevaertsThe "official" recommended way is to look for "supports Audible" which should mean a v2, but there are exceptions
22:56:15Byronso, the Sansa player is really the only one out there right now that I might find one in a store? I know for SURE that the archos players are impossible to find.
22:56:36advcomp2019Byron, one thing i see with the e200v1s they came in black or white boxes, the e200v2s comes in a black/blue box.. that is not 100% i think
22:58:40Byronah, okay
22:58:45Byronthat's a good tip too
22:59:18ByronI take it the irivers are not generally easy to find?
22:59:35gevaertsThere are currently some on ebay, supposedy new
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22:59:58Spartanq77I thought irivers were easy to find, I've seen them on best buy ads a lot of times.
23:00:33gevaertsYes, but which irivers ?
23:00:55Spartanq77no clue on that though
23:01:31Spartanq77Hey, how could I prevent songs appearing twice on rockbox? Is it from updating the database with the same song?
23:01:35 Quit m0f0x ()
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23:02:15bluebrotherSpartanq77: make sure you have dircache enabled −− IIRC this is needed to detect changed songs.
23:02:22scorche|shSpartanq77: check for hidden trash directories?
23:02:36bluebrotheralso, check if you have a possible copy of the ... too slow
23:07:04 Join midgey [0] (
23:11:58pixelmabluebrother: dircache shouldn't be necessary anymore, though the update is said to be slow otherwise. Haven't tried though yet
23:12:27bluebrotherah, ok
23:13:20ByronI'm at and I don't see any irivers
23:14:00Byronor any other compatible players
23:14:17BigBambi_PCThere are many irvers, and only three (series) work with Rockbox
23:14:19 Quit ompaul ("not here")
23:17:46Bagderstand by for new target in the table
23:18:06*Bagder puts his dancing shoes on
23:18:27*BigBambi_PC starts humming "Pretty In Pink"
23:18:42*bluebrother drumrolls
23:18:49scorche|shpsychedelic furs
23:20:01BigBambi_PCThe table is mental these days
23:21:21BigBambi_PC(which = lots of tqrgets qnd therefore is qgood thing!)
23:21:55Bagderqhat qare qou qsaying?
23:22:06*DerPapst wonders if someone has a slightly too big "Q" button
23:22:25 Quit Spartanq77 ()
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23:22:37pixelmaBigBqmbi again :P
23:22:38 Part Spartanq77
23:22:45*scorche|sh changes BigBambi_PC's keymapping to qwerty
23:22:46BigBambi_PCBagder: I spend a lot of my time switching between qwerty and azerty keyboards, and my brain can't always keep up :/
23:23:07BagderI can fully understand that. azerty should be made illegal
23:23:13*preglow concurs
23:23:16BigBambi_PCI agree :)
23:23:35preglowthe french always have to be special, don't they!
23:23:40*gevaerts doesn't disagree
23:24:12***Saving seen data "./dancer.seen"
23:25:51BigBambi_PCNormally it is azerty on a full keyboard at work and qwerty on laptop at home, and my brain seems to cope with that. However this evening I'm using a qwerty on a 'full' keyboard and my brain has rebelled
23:26:42*Bagder does the rare "oh-the-new-zvm-port-in-the-table-is-a-yellow-nine" dance
23:26:55BigBambi_PCThat can't come up much :)
23:26:58*gevaerts records this dance for posterity
23:27:48BigBambi_PCIf we all record it from different angles the Rockbox planetary memory will have a full record
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23:34:17Lloreangevaerts: I thought you had said that there was something in the way you of being able to present the MicroSD slot to windows.
23:34:41LloreanOr maybe I misunderstood and the only problem was that you can't present it to windows in the same way as it appears within Rockbox?
23:35:02gevaertsLlorean: that's a long time ago
23:35:37 Quit bluebrother (Nick collision from services.)
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23:35:48LloreanAh. I try to keep up to date but I must've missed it changing.
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23:40:53 Quit roolku ()
23:44:23midgeyshouldn't DEBUGF output be coming up in the terminal when I run the sim?
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