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#rockbox log for 2008-11-18

00:00:11gevaertswell,, yes :)
00:00:26denes_gevaerts: but it's a slow process - especially because I can only work on it only on the weekends mostly
00:00:46denes_gevaerts: but planetbeing has already reverse engineered the same FTL for the iphone
00:01:02gevaertsDon't feel guilty. I think you're the one who works most on the meizu port anyway these days
00:01:21gevaertsI saw that, yes. Should be useful
00:01:32denes_gevaerts: that's a very good starting point. still the m3/m6 needs to be reverse engineered, because there are differences unfortunatelly (the meizu ftl seems to be simplified version of the iphone ftl)
00:01:42Unhelpfulgevaerts: we have an audiobuffer_steal? ;)
00:02:01gevaertsUnhelpful: You need a #define for that one as well ;)
00:02:18denes_gevaerts: I don't feel guilty, especially because I am constantly working on this stuff still :) but there is no usable result yet unfortunatelly
00:02:23Unhelpfuli don't imagine a patch renaming it would be accepted ;/
00:03:10gevaertsdenes_: I know. It takes a long time to get results sometimes.
00:03:24*gevaerts should get back to the meizu port and get USB usable on it
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00:03:33Nico_Pdenes_: does planetbeing share his code?
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00:03:51gevaertsI first need to finish the storage infrastructure work though
00:03:57denes_Nico_P: of course.
00:04:23denes_gevaerts: now the problem is, that there won't be an FTL with write support I am afraid
00:04:29denes_gevaerts: read only
00:04:48gevaertsSo same story as the tcc I guess
00:05:21denes_gevaerts: probably
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00:06:22gevaertsWell, shotofadds is starting to openly mention write support on tcc these days, so there's always hope :)
00:06:33denes_gevaerts: write support is a very hard part I am afraid. clever wearlevelling etc.
00:06:37funmanfrom reverse engineering i can't tell which values to use as source/destination peripherals in the DMA controller of sansa ams :(
00:07:26denes_gevaerts: another option is to forget OF compatibility and use some FTL from eg. linux
00:08:15gevaertsThat's not a very well liked idea in general though
00:08:18shotofaddsgevaerts: I think it might not be too hard to code something that "works" in the tcc case, but I don't understand the wear levelling well enough to guaranteee it wouldn't reduce the life of your player somewhat.... that is the risk.
00:08:41denes_yes, that's exactly the problem what shotofadds is saying :(
00:08:57*shotofadds for one wouldn't use rockbox on the d2 if it sacrificed the OF
00:09:12shotofaddsbut we;ve been over that argument before..
00:09:24denes_... part of the problem anyway
00:10:28markundenes_: I'm happy that at least you are working on it
00:10:37markunI haven't touched my meizu in weeks :(
00:10:56denes_gevaerts: I could send in the primitive nand reset, read id and read page function on the weekend - but they are very simple, and not doing much without the ftl
00:11:08*gevaerts touched his meizus recently to build a tower with them
00:11:18markunah yes, me too :)
00:11:22markunin NY
00:11:24denes_markun: I might get an m6sl, to try to make the lcd work
00:11:55markundenes_: great. I think we are almost there.
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00:12:11denes_also porting rockbox to the ipod touch might be simple, seeing the progress planetbeing achieved on iphonelinux
00:12:49gevaertsDon't say that too loud. People will start asking for progress then
00:13:08denes_gevaerts: :)
00:13:45markundenes_: and will it be useful?
00:14:20denes_markun: on the ipod touch? i don't know. I mean what use does listening to music have ? :D
00:14:59denes_markun: I don't know, but i think there is an lcd driver and the ftl for the iphone/ipod touch (I might be wrong though)
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00:58:18kugellinuxstb: I added a comment at the BOOTDIR patch (about using BOOTFILE directly as well). What do you think?
01:04:05JdGordonwho has ever heard of walloon?
01:04:35ZagorJdGordon: the language?
01:05:02ZagorI have
01:05:05JdGordonapparently its spoken in belgium
01:05:13JdGordonanyway, new language on the tracker
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01:07:55Nico_PJdGordon: it's a dialect in the region of Belgium where French is the official language
01:12:31*LambdaCalculus37 looks at the new language
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01:40:19AlystairAny chance of Rockbox running on a new iPod Classic? This thing is so slow sometimes :(
01:40:33JdGordonnot anytime soon
01:41:12AlystairThis thing lacks so badly sometimes. Blargh
01:45:32LambdaCalculus37So start working on the port. That's the only way things are going to happen.
01:47:06***Saving seen data "./dancer.seen"
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03:18:43angelI HAVE A QUESTION??
03:19:29advcomp2019ask away.. we can not read your mind
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03:20:49BHSPitMonkeyI can read minds, as long as they're IN ALL CAPS
03:21:13advcomp2019you do not to use caps.. you might have to read the forums tho
03:21:38angelits rockbox coming out for creative zen 4gb
03:22:20advcomp2019you need to look on the forums.. not many people are in here working on this
03:22:30advcomp2019on here*
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05:05:06bluefoxxif i could provide photos of a v2 sansa would that be of any help?
05:05:12bluefoxxthe internal hardwar that is
05:05:37bluefoxxi have my own v1 sansa, and my sisters v2
05:05:40bluefoxxboth opened up
05:05:46Unhelpfuli'd be surprised if we don't have a few? there are people working on it, there are just issues that are difficult.
05:06:09bluefoxxwas cleaning them out of dust, and figured i might take some nice snapshots while i was at it
05:06:22bluefoxxsince i have a not-that-bad camera
05:06:34bluefoxxthe photos could be cropped down well enough
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05:06:57advcomp2019bluefoxx, what v2?
05:07:11bluefoxxe260 v2
05:07:31Lloreanbluefoxx: There's a forum thread on work for the AMS-based Sansas, you can see what's been done, and what information is available, there.
05:07:32advcomp2019there is photos of them
05:08:16advcomp2019rockbox needs the clip v2 and c200 v2 as far as i know
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07:17:23CaptainKewlthat problem with the XM files I was talking about earlier had nothing to do with memory or the api. I messed up one of the i/o functions.
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07:34:54JAEK_question for dev team.. whover that may be
07:36:38JAEK_what is the issue with supporting classic iPods on rockbox, and is it planned for future releases?
07:36:45LloreanJAEK_: We don't plan ports.
07:36:58LloreanIf people are interested enough in the port, they work on it. If not, they don't.
07:37:16JAEK_so if I want to support it, I should get into the effort?
07:37:22scorchethere are a few issues including encryption on the firmware, new, undocumented hardware, and having no one working on the port isnt helping much
07:37:51JAEK_do ya'll have a heavy base of support in general, or is it 'fleeting'
07:38:04scorchesupport in what regard?
07:38:10JAEK_as far as coders, sorry
07:38:37LloreanDepends on your definition of heavy
07:38:47LloreanYou can see from the changelog that there's near-constant development going on.
07:39:21JAEK_I'd noticed that, I guess my question is how many people are working the project at any given time.
07:40:04LloreanIsn't "how much work gets done" more important than "how many people do the work?"
07:40:09LloreanBut, again, the changelog holds your answer
07:40:27LloreanYou can see the names of the latest contributors and how often they've done so in the last X period of time, where "X" is whatever you feel is suitable for judging.
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07:41:02scorcheohloh might come in handy for gathering statistics as well
07:41:44JAEK_ahh, I see your point, and thanks for the direction. I wish I had a background in programming and hardware engineering. I'd love to be a part of rockbox, too bad i'm mainly graphics and eyecandy material
07:42:07*BHSPitMonkey doubts JAEK_ is eyecandy material
07:42:36JAEK_oh come now, I'm sechsy.. anyway, you know what i mean
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07:43:31JAEK_allright, thanks for the info, and I'll point one of my software engineer buddies at your project. peace!
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09:39:31markunDo we have some info on the Sigmatel STMP3710?
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09:42:28B4gderoh Freescale bought Sigmatel...
09:43:05markunyes, and I see we have a wiki page:
09:43:09B4gderit's an ARM926
09:43:13markunI'll add the Teclast X19
09:43:47B4gder has some details
09:43:52B4gderas in marketing details
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09:44:22B4gder320MHz it says
09:44:41markunmy chinese friend told me the 2GB player is only 20 euro in china:
09:44:56markun206MHz in this player
09:45:59B4gderseems to also have a 206Mhz 3710
09:47:21markunok, I added it to the list
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09:52:34markunB4gder: hm, no luck finding a datasheet so far
09:53:17B4gderno surprise there, sigmatels seems to be that kind
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09:54:57markunI thought it would be different with freescale
09:55:28JdGordonmarkun: any luck finding a datasheet for the iriver e100 chip? I tihnk it was you who was looking?
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09:55:42markunno, I stopped looking
09:55:48B4gder is 2GB for 15usd... ;-)
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11:00:25Jabonehas anyone been using lxde with ubuntu?
11:00:47B4gderwelcome to #rockbox, we talk rockbox
11:01:01Jabonesorry wrong channel
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11:40:52kugeljhMikeS: ping
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13:28:09LambdaCalculus37JdGordon: Ping
13:29:40*LambdaCalculus37 wants to commit FS #9562
13:31:21*moos looks to gevaerts direction or petur ;)
13:32:13LambdaCalculus37gevaerts, petur: Any objections to FS #9562?
13:32:24*LambdaCalculus37 hovers his finger over the svn add button
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13:33:32*gevaerts points out that both he and petur come from the other side
13:33:55B4gderthe dark side?
13:34:04moosgevaerts: hehe, but never know why, I thought you know a bit the language
13:34:05LambdaCalculus37B4gder: They have cookies. ;)
13:34:18robin0800sh dont'tellanyone
13:34:30*LambdaCalculus37 commits it
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13:37:23*linuxstb can't see any commit from LambdaCalculus37
13:37:54mooshe have the finger a bit slow, to svn add ;P
13:39:09LambdaCalculus37linuxstb: I just did it right now.
13:39:36moosyou missed credit file !
13:39:50moosor wanted to increase your commit account? ;)
13:40:08linuxstbPlus svn:keywords and svn:eol-style...
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13:40:27LambdaCalculus37moos: What? I marked the credits to be modified.
13:40:56moosnegatif, you have to make it again
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13:43:05LambdaCalculus37Grrr... trying to commit the updated docs/CREDITS and it's not letting me.
13:43:49LambdaCalculus37Wait... got it.
13:44:17funmanjoy and pain in version control systems :/
13:44:42LambdaCalculus37Silly me... I had the CREDITS file open in Emacs and nearly forgot to save. :P
13:44:49mooshehe :)
13:45:39moosLambdaCalculus37: missed linuxstb's remark?
13:46:37LambdaCalculus37moos: I saw it.
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14:05:40funmanI found the DMA lines for Sansa AMS: 2 = sd slot, 3 = i2sout, 4 = i2sin, 5 = embedded sd
14:06:03markunfunman: great work man
14:06:06funmanit doesn't seem other lines are used
14:06:43markunhave you been able to produce sound?
14:07:14funmanno, the first step i want to do is use the SD with DMA, and when i'm more confident on how to use it, i'll look at i2s (if time permits)
14:07:43markunis the codec setup through i2c?
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14:08:10funmannot sure what you mean by 'codec' : the volume/frequencies/channels ?
14:08:18markunyes, the DAC
14:08:50funmanI believe yes, it's the same hardware than in c200/e200v1 : named in rockbox as as3514
14:12:33 Quit soap ()
14:13:06funmanthe DMA lines are the same on Clip, m200, e200, and fuze
14:13:49funmanfor the e200v2: there is a line (8) for DBOP (lcd)
14:14:51linuxstbLambdaCalculus37: Will you fix the svn properties on walon.lang or do you want me to?
14:15:47LambdaCalculus37linuxstb: I can't fix it right now. If you'd like to, go ahead.
14:16:03linuxstbLambdaCalculus37: No problem - I'll do it now so it's not forgotten.
14:18:04n1sCould we not set up some kind of automated check in svn that refuses a commit if new files lack some props?
14:18:41funmann1s: I can't set properties with git-svn
14:19:20n1sfunman: I have no idea how git-svn works but that is stupid...
14:20:13funmanit's based on a perl module I believe, I just know it can read properties but not set them (I think because there is no equivalent of properties in git)
14:20:27LambdaCalculus37linuxstb: Thanks. :)
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14:25:21linuxstbLambdaCalculus37: Done.
14:25:32LambdaCalculus37linuxstb: Thanks. :)
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14:27:50funmanthis DMA lines mapping is not specified in AS3525 datasheet, but common to all the SanDisk AS3525 based players. I believe their definition should go in as3525.h with a comment mentioning that it should probably go away if rockbox comes to support other as3525 based players
14:32:20 Join soap [50] (n=soap@rockbox/staff/soap)
14:34:00JdGordonLambdaCalculus37: pong after a quick reboot
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14:34:27LambdaCalculus37JdGordon: The Walloon language has been committed.
14:35:09funmanlinuxstb: what's your opinion? (for as3514 the address was likely common across several models, but in this case the hardware mapping might change, especially if it's made by another manufacturer)
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14:36:12linuxstbfunman: I would put it somewhere under firmware/target/as3525/
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14:38:58linuxstbfunman: BTW, I guess git-svn's lack of support for svn properties is the reason very few of the files in firmware/target/as3525/ have any? ;)
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14:42:20lamedhi guys. i'm making sure for someone that mailed me. he's basically asking if rockbox runs on sansa e280. I believe it will?
14:43:11*linuxstb plays the role of property policeman and fixes
14:43:25advcomp2019lamed, what version do you have
14:44:28lamedHE mentioned he just bought it. does that means he should check v2?
14:45:24advcomp2019if it going bought it, it might be a v2, but check the sansa firmware to see
14:48:36lamedok. but the question remains, it's not an e200. it's an e280. when on the release page it clearly states "SanDisk Sansa e200". so can it be run on an e280? (if it's not version 2 that is)
14:49:01LambdaCalculus37e280 refers to the capacity of the Sansa (e280 is 8GB).
14:49:18n1slamed: e200 means all the various e2x0 models
14:49:20LambdaCalculus37And e200 is just an umbrella term for a series of players (e250, e260, e270, and e280).
14:49:41lamedok. same series. that was what i wanted to know. tt all!
14:49:41*LambdaCalculus37 was too slow :P
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15:02:05JdGordonLambdaCalculus37: pong
15:03:19LambdaCalculus37JdGordon: I committed the Walloon language.
15:05:47LambdaCalculus37JdGordon: Thought I would let you know since you pointed it out last night.
15:06:54JdGordonmore because it sounded funny :p
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16:02:22PhotoguyHey, do you know (just curious) if, or when there will be a D2 port?
16:02:26*Zagor fires up 103 consecutive rockbox builds
16:03:09kugelZagor: on your local machine? any ETA?
16:03:25Zagorkugel: no eta. hopefully before I go home :-)
16:03:47ZagorPhotoguy: there is a d2 port already
16:04:34PhotoguyAh, how long until it's functional?
16:06:07Zagorit works, but is not ready for everyman use.
16:06:42PhotoguyAh, ok.
16:06:58PhotoguyI think that will be my next acquisition.
16:13:03kugeljhMikeS: ping
16:14:31kugelLambdaCalculus37: would be nice if you could compare his (beast-only, but hardware) patch with mine
16:15:27kugelhis patch should supposedly do a little better
16:17:29LambdaCalculus37kugel: I'll give it a try later on.
16:17:35*LambdaCalculus37 does some wiki scrubbing
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16:31:55kugellinuxstb: have you read my latest comments in the bootdir patch?
16:32:15funmanaccording to the OF, it seems the Clipv2 has the same 8MB of SDRAM than the e200v2 & fuze
16:34:36linuxstbfunman: Hopefully 2MB won't mean any limitations on the clipv1 features
16:35:18PhotoguySo any ideas of what player I should purchase next?
16:35:20kugelthere's still that flash_buffering patch (where it practically doesn't buffer) by Nico_P
16:35:30pixelmaZagor: did you see that rombox targets still suffer weird build failures?
16:35:32Zagorlinuxstb: lots of codecs require >2MB ram
16:35:58linuxstbZagor: That's just a hack in SOURCES - we need to work on those codecs to include them...
16:35:58funmanlinuxstb: musepack, wma, aac, sid(?), ape, nsf(?), spc(?), and asap(?) codecs at least are disabled if the target has 2MB of RAM or less
16:36:22linuxstbfunman: What I just said to Zagor...
16:36:40linuxstbI think I excluded those codecs quite recently, to get the telechips ports compiling.
16:36:40kugelwasn't there something in mr.somones todo list?
16:37:17kugel"Figure out how to remove or reduce mallocs in Tremor and AAC codecs so we can reduce the size of the huge codec buffer. "
16:37:29pixelmaZagor: and the H1x0s have a rombox too (forgot that but was reminded by the reds in the build table)
16:37:50funmannote that currently m200v4 & clip don't build with 512kB plugin buffer and 1MB codec buffer
16:38:49Zagorpixelma: I have seen it, but I'm focusing on the new build
16:38:51linuxstbIs the clip running at full speed now? i.e. CPU boosted, cache enabled, etc?
16:40:02funmantesting if devices work with lower clock speeds would be interesting (to implement cpu_boost/unboost)
16:40:05linuxstbHave you done any tests on memory speed? (SDRAM vs IRAM) ?
16:40:36funmaniirc IRAM was 25% faster, but i didn't do very precise mesures (I did it with the second-precise RTC)
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16:42:27linuxstbAnd plugins are working?
16:42:51funmanthe ones I could build, and which don't use greylib, yes.
16:43:02*linuxstb thinks it's time to start running test_codec to get some decoding speed benchmarks...
16:43:36funmani'm not sure what's the problem with greylib, i didn't re-test the timer since i wrote it
16:43:38linuxstbIs IRAM being used as IRAM? i.e. does crt0.S and implement it?
16:44:16funmannot sure about crt0.S, I couldn't put any segment into iram without overflowing it, so I just put everything into SDRAM
16:44:20*linuxstb should probably pay more attention to the commits...
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16:44:54linuxstbThe ".icode", ".idata" etc sections should go there.
16:44:54funmanno, crt0.S only relocates the vectors
16:45:23funmanwhat would be the segment name, .iram ?
16:45:26linuxstbAnd crt0.S needs to copy things to iram on boot. But that should just be a copy/paste from another crt0.S
16:46:01funmani'll just copy another
16:46:27linuxstbcrt0-pp.S is a good example I think
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17:07:45saratogaICODE_ATTR_TREMOR_NOT_MDCT is defined in some of the config files in firmware/export, but its not actually used by anything since tremor redefines it in config-tremor.h
17:08:24saratogai'd like to remove it from config files, but I guess the intent was to control IRAM allocation on a per target basis by editing config files
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17:08:33saratogarather then having to edit codecs
17:09:06LambdaCalculus37saratoga: Sounds like a good idea. Try it out.
17:10:35saratogacurrently we just let codecs decide their IRAM use by checking the CPU model number
17:10:50saratogai'd prefer to have each codec poll the amount of IRAM availabel and decide for itself
17:10:58saratogabut maybe others would disagree with me?
17:12:02linuxstbsaratoga: IIUC, config-tremor.h doesn't redefine it - it only defines it if no target config file has already defined it.
17:13:45linuxstbBut I agree, the target config file doesn't seem the right place for it - it should be determined elsewhere based on hardware characteristics.
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17:22:54kerwood_wkI'm hoping to fix the metronome on the c200 port
17:23:23kerwood_wkIt seems to be related to some confusion about the PLAY/START button
17:23:31 Quit sarixe ("Ex-Chat")
17:23:44kerwood_wkthe related bug is #8659
17:24:33kerwood_wkIs there anything I should know about the e200/c200 port regarding button assignments?
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17:25:24kerwood_wkThe source looks reasonably clear, but I know many things broke when the button defs were "unified".
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17:43:21pondlifekugel: Let me know if you want me to test anything on H300...
17:43:35kugelpondlife: will do
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17:54:25pixelmakerwood_wk: unfortunately it's not as easy, otherwise it would already have been fixed I guess. The metronome plugin uses the so-called "pluginlib actions" system to define the keymaps and if there are conflicts which lead to controls not working, you only have limited and not so nice ways to fix them.
17:55:27pixelmaIt was agreed on getting rid of this system in plugins with "problematic" controls, unfortunately this needs a bit of more work which nobody has done yet
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17:56:58pixelmaand the c200 is not the only target where metronome can't be controlled correctly
18:05:41linuxstbpixelma: I guess it's been too long to simply revert it...
18:06:21pixelmaI believe there was a bigger UI change in the plugin with it or a bit later
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18:09:37pondlifeBlimey - is slow today
18:09:52kerwood_wkpixelma: well, I saw a patch attempting to provide time signatures,
18:09:56kugelnot for me
18:10:12kerwood_wkbut that seemed half-hearted and incomplete
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18:16:12funmanusing the IRAM on the Clip doesn't leave enough free room for the 1MB codec buffer :/
18:16:46LambdaCalculus37What about without using the IRAM?
18:16:58pondlifekugel: Thanks - now building...
18:17:16funmanLambdaCalculus37: well the DRAM will be even more filled
18:17:27kugelpondlife: compiling errors could happened, as I can't test compile without the toolchain
18:17:44funmanI wonder how the SDRAM which contains copies of what we want to put in IRAM is reused
18:17:44pondlifeI will let you know ;)
18:18:02LambdaCalculus37funman: Sounds almost like a Catch-22, doesn't it?
18:18:08funmanLambdaCalculus37: sorry ?
18:18:40funman(hum the memory will be 'reused' by the next segments which don't contain initialized data
18:18:48pondlifekugel: is the bad news...
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18:19:21pondlifeSorry I don't have time to get my hands dirty, but happy to test
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18:20:17funmanLambdaCalculus37: well using the IRAM has the benefit of running faster code, and freeing a bit of SDRAM, so there is a real benefit :)
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18:21:50LambdaCalculus37funman: I'm looking forward to jumping in on the Clip progress once mine arrives. :)
18:22:24funmanLambdaCalculus37: which capacity did you order (afaiu, 8GB models are v2 only)
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18:23:39kugelpondlife: I made typos (#ifdef vs #ifndef)
18:23:52LambdaCalculus37funman: 2GB from Woot.
18:24:18kugelLambdaCalculus37: how many rockbox'd daps do you have already?
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18:24:39*kugel thinks that getting a c200v2 instead of a clip is probably more helpful
18:24:48funmanLambdaCalculus37: ok, if the information of ABI is true you'll have a Clipv1
18:25:04kugelor a clipv2 of course
18:25:23funmandomonoky: did you notice I found the DMA request lines ?
18:25:41domonokyfunman: no, but congrats ! :-)
18:25:42LambdaCalculus37kugel: 10 Rockboxable and 5 would-be targets.
18:25:53funmandomonoky: I have put it on the SansaV2 hardware mappings page
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18:27:09kugelLambdaCalculus37: now that's cool. You have your own tower of rockbox I suppose?
18:27:57kugelfunman: domonoky doesn't read logs afaik :p
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18:28:18*domonoky just arrived from work.... when should i read logs ?
18:29:02kugelat work? :P
18:29:05LambdaCalculus37kugel: I have to build another one. :)
18:29:29domonokyfunman: nice...
18:30:12funmanmy disassemblies for the fuze and e200v2 are not complete, so there might be other use for dma (for example DBOP as well on the fuze)
18:31:02funmanit seems we can not use brightness on the Clip display since it's OLED
18:34:38kugelfunman: I remember you came to that conclusion some weeks ago?
18:35:03funmanbut I had forgotten then :P
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18:48:21kugelpondlife: does it work?
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18:51:29pondlifeNo, I don't think so... just trying again
18:53:03kugelpondlife: looks like you didn't cleanly apply the second patch. It was the same patch updated, so you needed to revert the old before
18:53:19pondlifeI did an SVN revert first
18:53:32pondlifeWill make clean though
18:53:34kugeland make sure you delete the created files manually, as those aren't deleted unless svn added
18:53:49pondlifeThat's the problem then
18:54:19kugelthat would be backlight-thread-fading.c in firmware and it's header in firmware/export
18:56:39pixelmakugel: you could at least get it compiling yourself, or does anything speak against setting up the coldfire (maybe sh) toolchains?
18:57:07LambdaCalculus37rasher: I updated apps/lang/SOURCES to include Walloon.
18:57:15kugelpixelma: my laptop is slow and setting up one toolchain already takes more than an hour.
18:57:29kugelalso, I never needed other toolchain upto now
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18:58:10kugelpondlife: success?
18:58:27pondlifekugel: No, still not compiling ...
18:58:31pondlifeCygwin is slooow
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18:59:44pondlifeI have to get on with work now - but feel free to pop stuff on Flyspray
19:00:17pondlifeSorry I don't have any Rockbox-time, but good luck
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19:05:21kugelpondlife: should acutally work now (backlight-target.h didn't include "config.h")
19:05:27kugelat least compile
19:05:33pondlifeOK, will try
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19:12:04pondlifekugel: Yep - compiles ok, but fails to link...
19:12:24pondlifeNo backlight_set_brightness_fader()...
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19:16:19kugelpondlife: change line 60 in firmware/target/coldfire/iriver/h300/backlight-h300.c to read #ifndef USE_BACKLIGHT_THREAD_FADING
19:16:36kugelSorry for the mess, I'm gonna build the tool chain tonight
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19:18:07pondlifeNo worries, at least you're working on it ;)
19:21:19pondlifeIt links! Now to pop it on the H300
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19:23:43pondlifekugel: OK, it fades out, but not back in again - i.e stays off!
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19:26:47DarkRosema non c'Ŕ nessuno?
19:27:02domonokyDarkRose: please speak english...
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19:29:09LambdaCalculus37DarkRose: This channel is English only.
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19:58:58Strife89n1s: Let me say that I greatly appreciate that "small" change for the MIDI plugin. :)
19:59:23n1sStrife89: did it help your files a lot?
19:59:45Strife89n1s: It helped an amazing number of them. :)
20:00:29Strife89n1s: There are a quite a few that still skip, but it's nowhere near as bad as it used to be. It's like fixing a hopelessly scratched CD.
20:00:49Strife89Albiet, not hopeless anymore. :)
20:01:00LambdaCalculus37Strife89: The fixes also helped out quite a bit on my Sansa and my iPod video.
20:01:17n1sI think i'll try to look into profiling it tomorrow to see where the bottlenecks are
20:01:29Strife89Sweet. :)
20:01:36LambdaCalculus37n1s: Cool. :)
20:02:24*Strife89 tries to make some room on his memory card.
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20:08:59kugelLambdaCalculus37: can you set your brightness to 0 on the beast?
20:09:18kugelI mean the value 0, not off in the backlight settings
20:09:30LambdaCalculus37kugel: Let me get my beast.
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20:12:11LambdaCalculus37kugel: At setting 0, it's completely black.
20:12:52kugelLambdaCalculus37: I see, I consider this at a bug. the brightness setting isn't meant to make the backlight disabled (the backlight setting is meant for that)
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20:13:29kugeli.e. other targets have MIN_BRIGHTNESS_SETTING > 1
20:13:35kugel> 0*
20:14:26n1sgrep MIN_BRIGHTNESS_SETTING rockbox/firmware/export/*
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20:19:20kugeln1s: I think I'm right? I see only some 0, almost of them commented out or with a TODO after
20:20:40*n1s doesn't know but suggested a way to find out
20:20:53kugelah ok
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20:22:25kugelLambdaCalculus37: Have you time to test jhMikeS fading patch for the beast (and compare it against mine)?
20:23:55LambdaCalculus37kugel: No, not yet. Real like work is keeping me too busy. :(
20:24:31kugelno worries, take your time
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20:49:52*amiconn wants a patch that allows to *disable* backlight fading on the beast :\
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20:55:02kugelamiconn: that should easy, remove the the fade bits from the bitmask in backlight_init
20:55:28kugelbut what's bad about backlight fading?
20:56:36LloreanSome of us don't see a point to it.
20:56:48LloreanAll it does is leave the backlight on longer during a period where you're not reading the screen anyway.
20:57:14LloreanOr make it take longer for the screen to become readable when you want to.
20:57:24funmanit's purely eye-candy (and i don't see a problem with eye-candiness)
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20:58:44Lloreanfunman: But it's eye candy that can interfere with normal use if it can't be disabled (which I guess maybe it can't on the Beast yet)
21:00:24kugelimho it adds a new experience. I find it much nicer than instant on/off, I'd even say it adds a relaxation factor
21:01:00 Quit stoffel_ ("leaving")
21:01:23Lloreankugel: Only if your the kind of person who stays staring at the screen after you're done using it, I suppose.
21:01:32pixelmaI find it worse because the device doesn't feel as responsive (much like music fading in/out)
21:01:35kugelfor the e200 it's especially, since the lcd_enable is very prominent (it really flashes, since the screen is all white for a split second) when backlight turns of, although that could be fixed w/o fading too
21:02:03amiconnkugel: Fading out is okay, but the beast fades in atm. That's annoying
21:02:24kugelpixelma: I can't say the device is less responsive at all, unlike to the music fade in/out where I agree with you
21:02:43pixelmaor at least unnecessary
21:03:00Lloreankugel: She said it doesn't *feel* as responsive, not that it isn't as responsive.
21:03:25LloreanIt changes the subjective experience.
21:03:31kugeland I said it's not less responsive at all for me
21:03:44Lloreankugel: You're missing the key word: For her it feels less responsive.
21:03:56LloreanYou responded "it isn't less responsive", but she never said it isn't less responsive.
21:04:00kugelactually for me it feels even more responsive since you can interrupt the fading process
21:04:16funmanhow can I build test_codec rock ?
21:04:21 Part LinusN
21:04:25kugelfunman: add it to SOURCES
21:04:42funmanmakes sense :)
21:04:54Lloreankugel: The point is, not everyone wants fading and it's frustrating when it's stuck enabled.
21:06:05kugelI understand that you don't see any point in it, but I can't really understand that it is really frustrating
21:06:17LloreanYou don't need to.
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21:06:27kugelbut I surely don't mind adding a setting for it
21:06:34LloreanAnd you aren't going to convince people that it's frustrating for that it's not by saying "I find it relaxing"
21:07:06LloreanSome people want their player to respond instantly to a button press by having the light fully on, and not waste time and battery fading when they're done.
21:07:28kugelthere's no need to wait until it finished fading
21:07:33funmanI've 2 questions regarding codec/plugin buffers.
21:07:46funmanIs test_codec loaded in plugin or codec buffer ?
21:08:14funmanDoes the code assume the codec buffer is at least 1MB, or will it respect the size mentioned in config-xx.h ?
21:08:35*kugel suggests looking at the code ;)
21:08:49Lloreankugel: Yes, but to some people it feels "slow" that the light isn't on instantly.
21:09:04pixelmaI could understand fade out a bit more than fade in - as a sign of "backlight turns off soonish"
21:09:05funmankugel: any particular code ?
21:09:16kugeltest_codec.c maybe?
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21:09:57funmanI assume it will not load itself, so the related code is not in test_codec.c
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21:10:12kugelpixelma: fading in feels much shorter anyway
21:10:58*kugel doesn't know why exactly, but assumes some human eye/brain reason
21:10:59Lloreanfunman: test_codec uses the plugin buffer, and the codecs it loads are the normal codecs, which are restricted by the define at compile-time I believe.
21:11:03amiconnFading out doesn't delay the UI
21:11:04funmanat least I see that test_codec.c uses CODEC_SIZE and not a hardcoded 1MB buffer
21:11:30Lloreanfunman: Sorry, *test_codec* is loaded to the plugin buffer, the codecs should load in the codec buffer still I believe
21:11:34amiconnWith fade in, I have to press a button, then wait until I see something, and then continue with what I want to do
21:11:41kugelamiconn: fading in doesn't either, unless you're going to wait until it's finished
21:11:50Lloreankugel: You have to wait for visibility
21:11:54funmanLlorean: thanks, that was my first supposition
21:11:58LloreanOutdoors that may be very close to "have to wait for full brightness"
21:12:47*kugel doesn't have time to argue just now, but suggests trying the patch and mentions once more that a setting would be no problem for him
21:12:59Lloreankugel: Then make it a setting.
21:13:15Lloreankugel: You do realize it's a setting on all the older targets, right?
21:16:56amiconngevaerts: May I ask you to test something on your gigabeat F?
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21:17:28gevaertsamiconn: sure. I can't get to it right away though, as I need to rebuild my compilers first
21:18:07gevaertsActually, I can... There's still my server
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21:18:13funmanwouldn't the gigabeats be able to run a gcc.rock ?
21:19:40amiconnI doubt it
21:20:00amiconnWould gcc cope with cooperative threading and no fork()?
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21:21:35funmandoes gcc use threads at all ?
21:22:14funmanI'm not sure how fork() could be emulated for rockbox
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21:23:55fmlFor the committers: this your automatic daily reminder about FS #9557 :-)
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21:25:28amiconngevaerts: Hmm, it looks like I cannot produce a proper patch from this. There are 2 files which are "svn cp"d, then edited
21:26:43funmandomonoky: do you understand like me that we have to use the LLI register in DMA controller, even if we do sequential (not incrementing for the SD FIFO) reads/writes ?
21:27:24funmani.e. we would have to use a single recursive Linked List Item
21:27:42gevaertsamiconn: maybe a zip with all changed files?
21:28:22domonokyfunman: looks like it, but i havent completly understand it...
21:28:58funmandomonoky: look at the data flow page 76
21:30:01funmanoh .. the LLI is used only when the transfer has completed. I believe we could define a transfer as X*8*32bits (8*32bits being the SD FIFO size)
21:30:51amiconngevaerts:"> Unzip this into apps/codecs/demac/libdemac/
21:30:55domonokyyes, and set the LLI to 0, so it only does one transfer..
21:31:14funmanwell "transfer size" is only used when the DMA controller is the flow controller, I'm not sure what happens when the SD controller is the flow controller
21:32:11amiconnNote that this is a hack, and will most probably cause conflicts later if not reverted manually. After applying it, please test APE decoding speed for -c2000 ... -c4000, using the same track as you used for the SoundCodecMonkeysAudio table
21:32:20funmandomonoky: but, what is 'one transfer'?
21:32:58amiconnThis is to test whether the arm7tdmi code with 32 bit filters is faster than svn using C and 16 bit filters
21:33:44amiconn(and hence should be used on all armv4, not only arm7tdmi)
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21:34:44gevaertsShould be built soon
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21:35:35russell__Has anyone ever installed Rockbox on an Iriver h10 5gb on linux?
21:36:07russell__I am already stuck. Can you help me?
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21:36:45saratogaask question
21:37:05domonokyfunman: another idea would be to set the LLI to the same address as the source, then DMA should always tranf
21:37:23domonokytransfer data when the source requests it...
21:37:26russell__I have the MTP version, so I did the UMS trick so I can access the file system in linux. But how can I go about editing the file system so I can put rockbox on and change the mi4 file.
21:37:33funmandomonoky: the LLI content is 4 words (the 4 first registers of each channel), not a single address
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21:38:08gevaertsrussell__: I recommend just using rockbox utility to do the install
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21:38:27russell__oh ok. thanks.
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21:39:03domonokyfunman: now i see, hm...
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21:39:54funmando you have an idea of what is "block or stream" data transfer in the SD controller ?
21:43:19russell__Ok now I get an error saying "You confiuration is invalid. This is most likely due to a changed device path. The configuration dialog will now open to allow you to correct the problem." Although I set my path correctly.
21:44:46domonokyfunman: the faq on says.
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21:45:07domonokysays, that you have to set LLI to 0 if you dont need scatter/gather support...
21:45:40funmanok, that problem is sorted at least :)
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21:47:42***Saving seen data "./dancer.seen"
21:47:46domonokythe other thing i am unsure of, is if we should use the DMAC as flow controller, or the peripheral..
21:48:23funmani'll try to see what the OF does, if it uses the peripheral we should do the same
21:48:25gevaertsrussell__: is your player really mounted correctly?
21:49:08russell__Maybe not? I am able to access all of the files but it is only read only. I assume because it is read-only, that is the problem?
21:49:23gevaertsah, yes. That will make things fail
21:49:48russell__How do I fix that?
21:50:05russell__I tried remounting it and playing around with the permissions but I couldn't figure it out
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21:53:19gevaertsCan you mount other USB devices correctly?
21:54:02russell__I am using ubuntu and it mounts them for me. And I just use my flash drive that worked fine.
21:54:07russell__Should I mount it manually?
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21:54:53gevaertsDoes dmesg say something about filesystem errors?
21:55:00funmanfirst step is to mount it read/write. Ubuntu should do that for you, does the hold switch makes the storage read-only when it's enabled ?
21:56:42russell__Ah.. Is it bc the filesystem on the Irivers is Fat32?
21:57:12russell__And as far the the hold switch, it is off and makes no difference.
21:57:27LambdaCalculus37The FAT32 file system should make no difference.
21:58:13russell__Well dmesg says: [17127.091823] FAT: Filesystem panic (dev sdb1) [17127.091828] fat_bmap_cluster: request beyond EOF (i_pos 2877059) [17127.091832] File system has been set read-only
21:58:55funmanthen perhaps format the player first
21:59:08LambdaCalculus37Or you may have errors on your filesystem. Try running fsck.vfat on it.
21:59:28LambdaCalculus37funman: Not on the H10; like the Gigabeat it stores firmware files directly on the main partition.
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21:59:51gevaertsfunman: you need some of the files on the disk on h10
21:59:57funmanlook like an easy to brick player
22:00:14gevaertsNot really, but no need to look for trouble
22:00:39russell__Main files are on the main partition but the boot loader is on another
22:00:56russell__Id rather not partition it.
22:01:10gevaertsJust run fsck.vfat on it
22:01:42funman(after umounting it)
22:02:28amiconnAfaik the H10 can't really be bricked, because the loader in the ROM handles UMS mode. There's only one partition
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22:03:47amiconnThanks for testing
22:03:53amiconnSo this is indeed faster :)
22:03:59gevaertsIndeed. A lot
22:04:42Unhelpfulamiconn: you had said 32-bit intermediates would probably be fast? do you know much about the speed of integer divisions on RB targets?
22:05:28russell__vfat worked.
22:05:38amiconnI'm not referring to intermediates in general (they're 32 bit anyway), but to the filters
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22:06:58amiconnUsing 16 bits for the filters means less memory accesses, but on armv4 unstuffing 16 bit values from ldm'd data causes significant overhead for the multiply-accumulate step
22:07:36 Quit tyfoo (Read error: 145 (Connection timed out))
22:08:55amiconnRegarding integer division - coldfire has a 'div' instruction so speed is ok. ARM doesn't, so there's a subroutine. I already optimised this division function for armv4 (for armv5 and higher the libgcc function can't be optimised further afaics, except for a single instruction which is insignificant)
22:09:53saratogathe best thing for integer division on ARM is to not do it, which means look up tables or whatever
22:10:17amiconnYou can't really write a range decoder without using division
22:11:11russell__Thank you guys so much. The problem was simply the file system. Thanks so much!
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22:11:39gevaertsrussell__: that happens a lot more than you'd expect actually
22:12:08russell__I figured. It is such a small issue but plays a huge role.
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22:12:30Unhelpfulhrm, that's possibly trouble. i'm using bresenham's to interpolate coordinates, with the error value aligned so as to be equal to the fractional part of the interpolated point. bresenham's can possibly be used for linear interpolation of color values within lines, but it will be trickier to get right for that, and will mean three more sets of start/end points and error to keep track of
22:12:54russell__too bad doom doesnt play on it :(
22:12:54Unhelpfuland having three of those for each pixel in the line when scaling between the lines will be completely absurd
22:14:06russell__Nevermind works. Thanks guys bye.
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22:14:56Unhelpfulso, very likely there will be multiply and divide per pixel, per channel in the upscaling case. they're generally not going to be handy power-of-two dividends :/
22:15:49amiconnUnhelpful: 32 bit division takes 38 cycles on coldfire iirc. On ARM it takes ~60 cyles on average, ~120 cycles worst case (it depends on the number of significant quotient bits)
22:16:18amiconnOn ARMv4 it's slower than that, unless you use the optimised routine instead of libgcc.
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22:18:45Unhelpful...actually, come to think of it, i can probably have the divisors be fixed, per scaler invocation, anyway
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22:23:14funmanrockbox takes ~619kB in SDRAM on my Clip
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22:23:23funmannot counting audio and plugin buffers
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22:28:54funmandomonoky: I found the channel init routine. It sets LLI to 0 like you have found, checking what is put in the channel configuration register
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22:42:00saratogaUnhelpful: why do you need division?
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22:43:36Dark_ApostropheMy old gigabeat F20 is in a pretty bad shape, and probably won't live a whole lot longer. Can anyone please recommend a rockbox-compatible MP3 player?
22:43:52Dark_ApostropheI want to be able to watch videos, as well as have a lot of storage space (since I use FLAC for most of my music)
22:44:20domonokyDark_Apostrophe: maybe take a look at:
22:44:35Dark_Apostrophedomonoky: Most of them are no longer in production
22:44:45Dark_ApostropheI don't want to buy some beaten up old POS from ebay. :P
22:44:56 Quit Schmogel (Read error: 104 (Connection reset by peer))
22:45:10funmanDark_Apostrophe: all of them are no longer in production
22:45:13domonokyDark_Apostrophe: true, but no other rockboxable targets available..
22:45:15Dark_ApostropheMy bad
22:45:24Unhelpfulsaratoga: maybe i should see how the existing bilinear does things, then? ore think a little harder about how to tackle this with bresenham's line algo.
22:45:33Dark_Apostrophedomonoky: Ok.. know of any in-production players that support FLAC, then+
22:45:37domonokyDark_Apostrophe: maybe also take a look at:
22:46:05LloreanDark_Apostrophe: This channel isn't for general MP3 player help and advice. If you're not looking for a Rockboxable player, you should probably seek help elsewhere with your questions.
22:46:15Dark_ApostropheLlorean: I'd prefer Rockbox
22:46:21Dark_ApostropheI love it
22:46:36Dark_ApostropheBut I don't want some old, used player
22:47:05Dark_Apostrophedomonoky: That's a 4gb ipod. My music collection, not counting the music videos, is around 12GB
22:47:15Dark_Apostrophenever mind
22:47:48LloreanDark_Apostrophe: Well, you can find refurbished, or old but unopened players still
22:47:48Unhelpfulas things stand now, i have an error value in some (specifically, 0.0 = 0, 1.0 = iwidth) that tells me how much the previous pixel should contribute to the output color (the next pixel contributes the rest)
22:48:11Dark_ApostropheLlorean: If I could find unopened ones, I'd buy
22:48:37Dark_Apostrophe <−− Are these rockboxable?
22:48:45LloreanThe iPod Classic is not
22:48:49LloreanThat's why it says the iPod Classic isn't.
22:48:54Unhelpfulthat's why i said that at least the divisor is fixed in that case - so the upscaler can use a multiply by a constant that i calculate once (with division), and a shift.
22:49:38 Quit Bensawsome ("The awsome is gone :(")
22:50:06Unhelpfulcome to think of it, the area scaler could possibly be fixed up to use a constant divisor as well. it sounds like i'll pretty much have to, to make it not take several seconds to scale.
22:50:24Dark_ApostropheLlorean: what's the newest model ipod supported by RB?
22:50:26kugelfunman: that sounds pretty much
22:50:33Dark_ApostropheThe newer, the greater the chance of finding an unopened one...
22:50:37kugelfunman: how big is the binary?
22:50:47funman~ the same
22:50:54Dark_ApostropheiPod video/5G?
22:50:56LloreanDark_Apostrophe: The list is on the front page of the site.
22:51:04Dark_ApostropheI know, but I'm not sure which of them is the newest
22:51:37LloreanWell, since they're "generations", once comes after the other and the highest number is newest in that line...
22:51:53LloreanWhy this fixation on iPods though? And why this absolute unwillingness to buy used?
22:52:05Dark_ApostropheI'm not fixated on iPod, hell, I've never owned one
22:52:12LloreanYou can buy other players that will offer you a much broader capability than the iPods.
22:52:14Dark_ApostropheBut they seem to be the newest ones
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22:52:52Dark_ApostropheLlorean: Such as? And as for the unwillingness to buy used: I bought my Gigabeat F20 used, and it's on its last legs, less than a year after me acquiring it
22:53:08Dark_ApostropheI want something that'll last a few years, work and look good
22:53:25LloreanI bought an F40 used that's lasted me several years now.
22:53:47LloreanWell, refurbished rather.
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22:55:43Dark_ApostropheLlorean: Well, my experience with this F20 isn't all that positive.
22:56:10Dark_ApostropheHell, I received it bricked, I needed to open it, disconnect the hard drive, turn it on in USB mode, then flash it with Rockbox just to get it to work
22:56:22Dark_Apostrophewell.. not bricked per se, but at least, not working at all.
22:57:26LloreanWell, that's probably your problem.
22:57:48linuxstbDark_Apostrophe: So you're complaining that the F20 that wasn't working when you bought it has lasted less than a year?
22:58:10Dark_ApostropheWell, like I said, I had to fix it
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22:58:53amiconnsaratoga: I did a test regarding PP5020 speed
22:58:58LloreanDark_Apostrophe: The point is kinda "You shouldn't expect a device you bought broken to last at all, let alone a year"
22:59:00Dark_ApostropheI just want something that won't give me any headaches, just work, and do so for a long time
22:59:14Dark_ApostropheLlorean: The dude on ebay didn't say it was broken
22:59:27LloreanSo you complain and get your money back.
22:59:36LloreanAs it is, even new players rarely last a decent time period these days
22:59:38Dark_ApostropheLlorean: He just said that the packaging wasn't pretty (it was all torn up and taped together.. nasty-looking)
22:59:45amiconnAn interesting point is that even if I put all libdemac code into IRAM that is in IRAM on PP5002, PP5020 is still slower than that, and (obviously) also slower than PP5022
22:59:47LloreanThe failure rate, judging by noise on the internet, is atrocious.
23:00:03Dark_ApostropheWell, I managed to get it to work, so I didn't complain
23:00:39LloreanIf you want a player to last a long time, never use it.
23:00:48LloreanAt the very least, buy a flash based one so there's less mechanical wear.
23:01:09amiconnI wonder whether DRAM is so much slower that just reading the input data and writing the final output data would have such a noticeable impact. All intermediate data is in IRAM as well...
23:01:12Dark_ApostropheOk, look, I've come here asking for help, not sarcasm..
23:01:36Dark_ApostropheAnd I would buy a Flash-based one, if it supported Rockbox and/or FLAC, and had enough storage space (16 gigs, for example)
23:01:44LloreanDark_Apostrophe: Everything I've stated is my intended meaning, so it's not sarcasm.
23:02:15LloreanA e280 with a 8gb MicroSD is 16gig, flash, FLAC (as all non-Archos Rockbox players are), and Rockboxable
23:02:29LloreanYou could also throw in a 16gig MicroSD to bring it up to 24.
23:02:47Dark_ApostropheLlorean: How about screen? Is it possible to watch videos+
23:02:58LloreanIt has a color screen.
23:03:07Dark_ApostropheBut how big?
23:03:23domonokygo back to the BuyersGuide..
23:03:30LloreanSeriously, you've been linked all this information
23:05:11 Quit tyfoo ("Carpe diem")
23:05:42Dark_Apostrophesansa e200: No battery charge, no reaction to USB
23:06:24n1sDark_Apostrophe: you can use the Original Firmware for charging and usb though
23:06:35saratogacan't this go in rockbox-community, I really don't care about someone's buying decisions
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23:45:53Zagorshould firmware/target/arm/as3525/sansa-e200v2/timer-target.h have a TIMER_FREQ design? it seems all as3525 timer-target.h lack it.
23:47:00 Quit BigBambi (Read error: 113 (No route to host))
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23:47:43***Saving seen data "./dancer.seen"
23:47:50linuxstbZagor: Yes, I expect so. That code is very new... I've no idea what it should be though.
23:47:59*linuxstb pings funman
23:48:06funmanZagor: yes, and this file should even move to ../
23:48:25Zagorfunman: so they all share the same file?
23:49:04funmanexcept button and lcd, i can't see something else model-specific
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23:49:50funmanSDRAM perhaps, and we might find that a bit differ in some driver in the future, but all these sansav2 ams share a lot (due to the common SoC)
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23:50:48funmanZagor: i had computed the timer frequency for the kernel tick, but i was wrong and I set it to an approximate value before making real measurements
23:50:54Zagorok I won't try to get that through the built just yet then
23:51:23funmanZagor: i couldn't make greylib work anyway, just set a random value if you really want it to be built
23:52:42funmanZagor: do you own a sansa ams or are you just being curious ?
23:53:01ZagorI'm going through all targets with the new makefiles
23:53:26Zagorand it stopped on metronome plugin for e200v2, since that uses TIMER_FREQ
23:53:53Zagorbut I'll skip it for now, since it's not building in svn either
23:54:36funmangood point - if you want to build v2 targets anyway, e200v2 is enough, plugins build because they share keymaps with v1, but fuze/m200v4/clip don't.
23:57:25darrenbownRight, I'm assuming the question about rbutil crashing after running on OS X 10.5.5 has already been asked several hundred times here?
23:57:28darrenbownI saw the FS bug but it didn't really offer a solution
23:57:52BigBambiI haven't seen it asked
23:58:05Lloreandarrenbown: So what exactly is your question? If there's a bug on it, and the bug is still open, then it's still unsolved.
23:58:10LloreanWhat task number is it?
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