00:00:15 | Torne | thanks, all! |
00:00:19 | Torne | very helpful |
00:00:37 | Zagor | Torne: you're welcome |
00:00:48 | Torne | if you're curious, i'm trying to port frotz :) |
00:01:24 | Torne | which is pretty nicely coded to be portable, but expects a *little* more from the OS abstraction than rockbox can actually provide :) |
00:01:39 | Zagor | that could be really nice! |
00:01:56 | Unhelpful | ...actually, if you know enough about how the stack is managed, would it be easier to "return" from another function in the call stack than to implement an actual setjmp/longjmp? |
00:01:58 | Torne | text adventures in their traditional form are unlikely to be very playable on rb of course |
00:02:02 | Zagor | our text input isn't the best though |
00:02:10 | Torne | but my intention is to support more menu-driven things |
00:02:20 | Torne | the zmachine is just a nice text-centric VM that can do that kind of stuff |
00:02:21 | Zagor | right |
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00:02:32 | Torne | there are Inform libraries that replace the standard parser with menu input |
00:02:41 | Torne | to ake more choose-your-own-adventure style games |
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00:02:45 | Zagor | nice |
00:02:53 | Torne | my personal goal is to write something like a turn based RPG |
00:03:18 | Torne | s'only going to work on the platforms with lots of ram, though :) |
00:03:27 | Torne | atm i have a 256KB buffer for the story |
00:03:28 | Unhelpful | hrm, you could maybe target the chip8 emu, for that purpose, rather than z-machine? |
00:03:51 | Torne | chip8 is kind of tiny |
00:03:51 | amiconn | Unhelpful: No crash on linux either (I'm testing on 64 bit though) |
00:04:02 | Torne | z-machine v5 can address 256KB of code/text |
00:04:04 | amiconn | There already is a chip8 emu plugin |
00:04:08 | Torne | (though a lot less than that for variables) |
00:04:43 | Torne | i'm after text, not graphics |
00:04:46 | Unhelpful | amiconn: weird. might be a compiler glitch, or to do w/ the offending title or font... who knows? :/ |
00:04:55 | Torne | in the absence of graphics, lots of text is normally used (thousand words, and all that) |
00:05:10 | Torne | so having the ability to address a lot of strings (in the fairly clever way the zmachine does) is handy |
00:05:20 | Unhelpful | i don't see how "6 Biggest Hits" could be causing it to draw from a nonexistent glyph, though :/ |
00:05:21 | Zagor | Torne: you can grab the audiobuffer on lowmem targets. then you will fit on all players. |
00:05:31 | Torne | true |
00:05:43 | Torne | i've got a 64mb ipod, though |
00:05:46 | Torne | so for now this will do :) |
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00:05:55 | _Auron_ | 64mb ipod o.O |
00:05:58 | Torne | though it won;t be able to run z8 like this either |
00:06:02 | amiconn | Unhelpful: Btw, I think the scrolling in PF should obey the global scroll settings instead of doing its own. What is most annoying imho is the fact that it does back & forth scrolling without any pauses |
00:06:07 | Torne | since z8 stories can be 512kb which is the entire plugin buffer |
00:06:18 | Torne | _Auron_: ram, not disk |
00:06:24 | _Auron_ | oh :O |
00:06:29 | Torne | _Auron_: ipod video 60/80gb have 64mb ram, 30gb has only 32mb |
00:06:33 | _Auron_ | I see |
00:06:57 | caravan | Hi, I was thinking about buying a sansa fuze...someone has some feedback about it? |
00:07:14 | Zagor | caravan: other than it not being supported yet? |
00:07:21 | caravan | yes |
00:07:33 | Zagor | caravan: then you want to be in #rockbox-community... |
00:07:36 | Torne | Zagor: but anyway, yah. first step is getting frotz to run at all with some simple zmachine test stories |
00:07:38 | _Auron_ | well I've seen entire console-style rpgs developed for TI calculators that have 24kb of RAM :P and 8kb limit on code |
00:07:41 | caravan | I read the thread about it, and |
00:07:49 | Torne | _Auron_: i don't like graphics so much |
00:07:56 | caravan | just want to know more |
00:08:04 | Torne | _Auron_: i mean more like a D&D style RPG |
00:08:13 | Torne | lots of description of places and stuff |
00:08:31 | _Auron_ | okay |
00:08:39 | Zagor | Torne: yeah, start easy. if you pull it off on ipod I'm pretty sure you will get plenty of help with other targets :) |
00:08:53 | Torne | Zagor: yah. i would be developing some Inform libraries to help people write games for it too |
00:08:56 | _Auron_ | mm, a rogue-like would be good for rockbox. though players tend to lack buttons.. |
00:09:09 | Torne | anyway, i need to bail |
00:09:16 | Torne | thanks for the help; will see what i can get to work :) |
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00:10:29 | Unhelpful | amiconn: guh, another job for me to do? ;) |
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00:13:49 | Unhelpful | how hard would it be to use the actual core functions in PF? the most ideal would be some sort of struct scroll_context, and a func to update it, and let the caller deal with actual drawing, but i can understand very well why core might not *have* such a thing already. |
00:15:32 | pixelma | don't other plugins already use core scrolling? I'm thinking of the text_editor and such |
00:15:53 | saratoga | anyone here familar with the gigabeat S port? |
00:16:31 | Unhelpful | saratoga: only as a user, really. |
00:17:14 | Unhelpful | pixelma: is it exposed in such a way that greylib apps can use it? the tracklist is still greylib, only the menu is native |
00:17:18 | saratoga | Unhelpful: do you know if the firmware partition is mounted by rockbox? |
00:17:24 | saratoga | in USB mode that is |
00:18:07 | Unhelpful | the OF firmware one, with the nk.bin on it? it's exposed to host computers via USB in rockbox, if that's what you mean. |
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00:18:19 | pixelma | Unhelpful: no idea |
00:18:45 | saratoga | Unhelpful: so two partitions get mounted? |
00:19:12 | Unhelpful | two partitions are visible. i only mount the firmware one if i'm updating the bootloader. |
00:19:34 | Unhelpful | pixelma: time to dig, then? :D |
00:20:02 | saratoga | Unhelpful: have you updated the bootloader since installing? |
00:20:14 | Unhelpful | yes, but not any time recently |
00:20:26 | saratoga | ok thanks |
00:21:08 | saratoga | is it possible to dump an entire partition to a file in Windows or cygwin? I don't have a linux box handy |
00:22:08 | amiconn | saratoga: USe dd in cygwin, or windows native dd |
00:22:22 | Unhelpful | dd should be able to, i don't know how you specify the device, though |
00:22:31 | Unhelpful | are you working on looking for the OF binary? :D |
00:23:18 | saratoga | Unhelpful: yes I wanted to take a quick look at that |
00:23:25 | _Auron_ | I wish I could browse songs by file directory instead of artist/genre/album/etc on my sansa right now <_< |
00:23:29 | saratoga | i've got a fresh gigabeatS here thats not been rockboxed yet |
00:24:20 | amiconn | Device names for cygwin dd are simple. Cygwin maps the windows' "harddisk 0" to sda, harddisk 1 to sdb etc |
00:24:25 | Unhelpful | if the blocks aren't consecutive, i'd imagine you could still search for each block of the OF |
00:24:30 | | Quit lasser ("ChatZilla 0.9.84 [Iceweasel 3.0.4/2008112309]") |
00:24:46 | amiconn | Windows native dd uses the cryptic raw device names, but has a list option to figure them out |
00:25:00 | saratoga | i'm hoping they are consecutive, it would be odd to flash the device with a fragmented image |
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00:25:53 | Unhelpful | maybe, but since you can "flash" the device by sending a firmware file to the OF, which i assume uses a filesystem driver to write it to disk... :/ |
00:26:00 | Zagor | /* Never use the last buffer descriptor */ ??? then why do we have it? |
00:26:08 | Unhelpful | the pre-OF recovery mode seems to work the same way, as well. |
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00:31:29 | saratoga | should cygwin mount in /dev ? |
00:31:41 | saratoga | ah cygdrive |
00:32:52 | amiconn | cygdrive mirrors the drive letters |
00:33:10 | amiconn | Raw device access needs /dev/sdX. These are purely virtual |
00:33:56 | Unhelpful | pixelma: i can't work on it now, but it appears that other plugins use lcd_puts_scroll, which is native, of course. ideally, this should probably be reimplimented in greylib, rather than directly in pf. |
00:34:38 | saratoga | amiconn: i don't have anything but fd, stdin, etc in /dev |
00:34:45 | saratoga | do i need to type something to mount them there? |
00:35:23 | amiconn | You're not mounting them, just accessing them like on linux. There won't be any files, that's why I said they're virtual |
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00:35:36 | Llorean | pixelma: Yes |
00:35:38 | amiconn | E.g. dd if=/dev/sdb of=yourdumpfile.bin |
00:36:18 | saratoga | how should I figure out which is which? |
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00:36:42 | amiconn | You need to find the windows device number. The disk manager will tell you |
00:36:57 | pixelma | Llorean: could you add "wiki"? And I think it complained about some player names too but not sure which and if that's important |
00:37:34 | pixelma | Unhelpful: ok, nice to know someones's taking care. No hurry :) |
00:38:59 | Llorean | pixelma: The current list should be "ipod, iaudio, sansa, cowon, iriver, archos, meizu, sandisk, wiki" now |
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00:39:49 | pixelma | I bet it was "Ondio", seldom used though... thanks |
00:39:56 | Llorean | I'll add ondio |
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00:40:25 | pixelma | neat :) |
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00:42:17 | casainho | hello |
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00:42:40 | casainho | can someone please tell me what is LIKELY and UNLIKLY means on thread.c? |
00:42:53 | casainho | I don't have it defined, and I don't know why... |
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00:44:28 | Zagor | casainho: it is for branch prediction optimisation. LIKELY means the conditional is likely to be true. |
00:45:19 | casainho | Zagor: thanks :-) |
00:45:34 | Zagor | it is defined in system.h |
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00:45:54 | casainho | Zagor: ah, thanks - I will look at system.h then :-) |
00:46:32 | saratoga | i ran the battery down on my beast while it was in storage, can i charge it off the USB? |
00:46:57 | Unhelpful | i'm not sure who all was involved in talking about timing the scaler itself, sans loader, before, but it looks like ARM11 at least has some performance counter registers, that can be configured to count various things, including clock cycles. |
00:50:03 | Unhelpful | they can count all sorts of *other* events, as well, so it might be worthwhile to set up some debug stuff using them, that would make it easy to test certain pieces of code with logf messages |
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00:50:49 | saratoga | i guess i'll just leave it plugged into USB for a while and see if the low battery error goes away |
00:51:15 | Unhelpful | saratoga: my experience has been that it does not, but i've never tried it for very long. |
00:54:39 | saratoga | well worth a shot since i left the dc adapter on the other side of the country |
00:55:13 | amiconn | saratoga: The beast will charge from usb with a recent enough build (and if you don't run into the problem that I got...) |
00:57:36 | amiconn | (recent enough means >= r19547) |
00:58:50 | Zagor | is there a purpose to having the pcmbuf descriptors in the actual pcm buffer? |
01:00 |
01:00:16 | Zagor | ah, yes. the number of descriptors varies based of crossfeed settings. |
01:01:53 | Zagor | buf this explains why the buffer is never used more than ~60-70%. and also why the watermark is totally off. the "pcm buffer" contains loads of things besides just the pcm data to be played. |
01:02:18 | Zagor | the pcm watermark is rather a "critical mark" |
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01:02:47 | Zagor | since it is not used for triggering buffer fill. only for triggering cpu boost. |
01:03:21 | jhMikeS | saratoga: USB power alone isn't really sufficient if there's any disk activity (esp. spinups). |
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01:18:52 | jhMikeS | amiconn: I'm curious if retailos causes any difficulty trying to charge from USB for you. Also, here again the patch that makes USB charging optional (but still draws <= 100mA to help maintain the batt). jhmikes.cleansoap.org/gigs-usb-charging-optional.diff">http://jhmikes.cleansoap.org/gigs-usb-charging-optional.diff |
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01:25:31 | Unhelpful | saratoga: please tell me you live in a country smaller than the USA, canada, china, etc? ;) |
01:26:03 | Unhelpful | and last i checked, you can't get as far as the RB bootloader without a charged battery |
01:27:44 | jhMikeS | The F/X charger works if you have that. If you have one with proper tip, outputs 5V-5.5V, and 600mA or so it should work. |
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01:32:43 | Zagor | new watermark patch uploaded to FS #9703. feedback is welcome. |
01:34:41 | | Quit Zagor ("Clint excited") |
01:35:49 | kugel | svn mv doesn't do well with svn diff, does it? |
01:36:50 | Unhelpful | probably not, no. |
01:38:10 | kugel | hm, I'd like to rename 2 files |
01:38:24 | kugel | if I just delete and recreate the history gets lost, right? |
01:39:29 | Unhelpful | kugel: git might, and i stress the MIGHT, create better diffs in this case... but it doesn't track renames, only detects them. |
01:43:06 | kugel | Unhelpful: iirc with svn mv you get the file renamed, but don't remove the old file |
01:43:23 | kugel | I mean in the diff |
01:44:01 | kugel | the diff looks like a new file was created with the target name, and no removal of a file with the old name |
01:45:50 | pixelma | Rockbox USB feels kind of sluggish for me on my PC (XP, connected to front ports currently) and it doesn't seem to like my microSDHC - got an error message once and now explorer claims that there is no device connected |
01:49:53 | pixelma | the one reason for me to try out now :\ |
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02:00 |
02:00:05 | pixelma | no difference with the card when using the backports, registering as a drive and displaying the content seems snappier there though. Didn't test copying |
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02:15:03 | Unhelpful | kugel: ugh. really, the only way to get it to "work" right is probably at commit time. git has a binary, make-my-repo-look-like-his-repo patch format, if i recall... does svn? |
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02:21:26 | Unhelpful | does anybody happen to know why i seem to get a data abort if i call logf on beast? i just realized that i have to figure *that* out before i can look into implementing this benchmarking stuff :/ |
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02:32:02 | kugel | jhMikeS: ping |
02:33:11 | kugel | does anyone feel strong about renaming USE_BACKLIGHT_SW_FADING to HAVE_BACKLIGHT_SW_FADING as suggested by Zagor? |
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02:45:52 | psp | hello |
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02:48:54 | homielowe | Yay rockbox #1 http://lifehacker.com/5117895/top-10-ways-to-repurpose-your-old-ipod life hacker seems to love rockbox quite a bit ! |
02:54:04 | kugel | hmm, I'd really like to fuse the backlight drivers for e200,c200,fuze,e200v2,sa9200 (probably c200v2), they're all entirely the same |
02:54:11 | kugel | and only seperate the buttonlight part of them |
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02:58:48 | onlysoaa | What's up guys, I'm starting a Samsung P2 port for Rockbox. |
02:59:23 | onlysoaa | Looking through the wiki, I'm currently editing the configure script, but I don't understand that "tool" parameter. |
02:59:45 | onlysoaa | Some players use cp, some others use scramble -add=model |
02:59:58 | onlysoaa | What's the difference, why's that? |
03:00 |
03:01:31 | kugel | onlysoaa: depends on the firmware format your player accepts |
03:01:51 | onlysoaa | Since the P2 and the D2 are fairly similar, I was thinking of starting off with the D2's code as a base, then modifying it to suit the P2's hardware. |
03:02:06 | kugel | some player need a special format (e.g. mi4 file format), others can use plain rockbox header+binary |
03:02:22 | kugel | yep, that's probably the best to do |
03:02:46 | kugel | those who use plain binary are those with "scramble -add=model" |
03:02:52 | onlysoaa | Ahh. Well the P2 takes a simple binary, but now I'm confused as to what I should do about the -add=X parameter in scramble. |
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03:03:21 | onlysoaa | Looking through scramble.c, it seems that it assigns each target a modelnum, but does it matter what number the P2 gets? |
03:03:33 | onlysoaa | Should I just add it at the bottom and use the previous one +1? |
03:04:04 | kugel | onlysoaa: there's the 4-char model string which will be in the rockbox header of the resulting binary |
03:04:45 | kugel | you can choose what you like (should be something indicating samsung p2), but you also need to edit tools/scramble.c accordingly |
03:05:34 | onlysoaa | Ah, I see. It doesn't affect the firmware in any way though, right? |
03:05:38 | kugel | onlysoaa: I have actually no idea what modelnum is used for, in the config-<target>.h there's another model id define which is more used |
03:05:46 | onlysoaa | Just for identification purposes? |
03:05:54 | kugel | but the c200v2 is the latest added, so take that one +1 |
03:05:55 | onlysoaa | .....that's consistent. :D |
03:07:48 | kugel | onlysoaa: I strongly recommend looking at recent "initial port" commits, those are a great reference about what has to be done to integrate a port into the rockbox tree |
03:08:18 | onlysoaa | Ah, thanks for the tip. |
03:08:20 | kugel | like this only r19574 |
03:08:32 | kugel | one* |
03:08:35 | onlysoaa | I get the thing about scramble -add now though. Just had to look a bit more. |
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03:09:38 | Hargo | Aloha. |
03:09:43 | onlysoaa | Be back in a bit. |
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03:10:15 | Hargo | I recently got my hands on a Sansa Fuze - a neat little gadget, but it doesn't play nice with Ubuntu. |
03:10:45 | Hargo | Rockbox apparently has a firmware for a few other Sansa devices, so I was wondering if there was a release planned for the Fuze. |
03:14:02 | | Quit MarcEE () |
03:14:26 | Unhelpful | fuze is in development. i don't think those playing with it would call it usable. |
03:15:43 | Hargo | Ah. I've been hunting the interwebs, but haven't really been able to find anything anywhere else as to a firmware replacement for it - do you know of anything other than Rockbox that'll work with the Fuze? |
03:16:43 | Hargo | Or some way to interface with the thing without replacing the firmware, or having to fiddle around in the Terminal... |
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03:22:16 | Unhelpful | ...it uses MSC, doesn't it? or offers it as an option, at least? |
03:22:26 | onlysoaa | Hargo: I think Rockbox is the only project of its kind. |
03:22:42 | Hargo | MSC? |
03:24:09 | advcomp2019 | Hargo, settings -> usb mode.. you need MSC mode.. but this is getting offtopic |
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03:25:11 | nosa-J | how is the nano 2nd gen 8gig rockbox port comeing along? |
03:25:28 | Hargo | Yes, it does indeed - managed to figure that out last night, reading on ways to actually get the thing to mount. I was able to mount it, and load a few mp3s onto it (they play), but setting up playlists, changing information on songs, navigating through them... |
03:25:37 | nosa-J | its pretty new ipod so i dont think much is done |
03:25:50 | nosa-J | got one fro chrismas :) |
03:26:56 | nosa-J | apple's firmware run my batter life out bc u can't complety shut the pod down |
03:28:19 | advcomp2019 | Hargo, since it is not supported by rockbox, you need to join #rockbox-community or #anythingbutipod and we can see what we can do about those things |
03:28:40 | Hargo | Which would you advise? |
03:28:57 | | Quit kugel ("ChatZilla 0.9.84 [Firefox 3.0.5/2008121622]") |
03:29:05 | advcomp2019 | Hargo, either one if you want |
03:29:19 | Hargo | Righto, thank you. |
03:29:23 | * | Hargo tips his hat. |
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03:29:27 | nosa-J | lol |
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03:51:13 | nosa-J | guys any one know any thing about the nano 4th gen port? |
03:51:21 | nosa-J | about how its comeing? |
03:53:10 | Llorean | nosa-J: It doesn't exist, at all |
03:54:08 | nosa-J | well are thay about the break the encryptions on the chip maby b/c i got a useless pod, i gota use my spare |
03:54:18 | nosa-J | my old 1st gen nano |
03:55:10 | onlysoaa | The encryption will probably never be broken. |
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03:56:03 | Llorean | nosa-J: Nobody is working on it, because nobody who actually owns the player has started working on it. |
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03:57:18 | nosa-J | hmm |
03:57:49 | nosa-J | well i guss im sending it back to apple |
03:57:57 | nosa-J | its got my name engraved on it too lol |
03:58:12 | nosa-J | i sware apple and ther hardware |
03:58:41 | nosa-J | thay make pretty durable players sad thay so effy about allowing mods |
03:59:20 | nosa-J | i mean i could work on it but what do i know |
03:59:48 | nosa-J | im pretty good at moding tho i hacked my psp and run homebrew on my wii |
04:00 |
04:00:03 | nosa-J | but its all premade stuff |
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04:08:28 | nosa-J | hmm wonder if apple will take it back |
04:08:56 | nosa-J | thanks for the info guys |
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04:26:23 | webguest18 | guys im on my ipod 5th gen here, andwhen i create a databaslese, it find thousands of fi |
04:26:27 | webguest18 | but hten it seems to just crash |
04:26:33 | webguest18 | any reaso n for this |
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04:33:01 | saratoga | webguest18: usually that means you have a corrupted file that crashed the tag parser |
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04:34:03 | saratoga | also my beast definately did not charge off of USB |
04:36:55 | webguest18 | itsas if the player shuts dowwwn tho |
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04:38:19 | webguest18 | what can i do? |
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04:49:05 | Unhelpful | saratoga: sorry to hear that, but i was pretty sure it needed to actually boot either retailOS or RB for that to work :/ |
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04:56:58 | saratoga | Unhelpful: yeah I made sure to bring the USB cable for it, figured i could charge off of that |
04:57:53 | Unhelpful | the retailOS boot sequence does a *lot* of stuff before the "real" firmware loads, but unfortunately, it doesn't do USB charging. |
04:58:44 | Unhelpful | but it will repartition and format the drive, and ask for you to load a firmware, if pretty much anything isn't right. :/ |
05:00 |
05:01:09 | jhMikeS | saratoga: are you using windows + charging only? |
05:01:50 | saratoga | jhMikeS: i'm using windows, but I can't boot it without a charger |
05:04:16 | jhMikeS | ah, if you can't get it that far it won't draw from USB until software is able to turn it on anyway. |
05:07:47 | jhMikeS | If you have any other 5V adapters, you could just rig something to get into the safe range. Just be sure polarity is right. :) |
05:08:33 | saratoga | 5v is easy enough but i have nothing with the right connector |
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05:13:59 | jhMikeS | could even put the battery into another device for a bit if the connector matches |
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05:23:54 | toffe82_ | saratoga: I think it charge, but if the battery is completely discharge, it take a long time and you shoud have a white screen going on and off |
05:26:21 | saratoga | i gave it a couple hours |
05:26:37 | saratoga | it still gives the low battery screen when i try to turn it on |
05:26:59 | atrus | is it normal for wps's that worked under earlier versions (pre-3.0) to fail under 3.1? Trying to get the Cabbie theme running. |
05:27:20 | saratoga | yeah the wps syntax was changed about 6 months back |
05:28:03 | atrus | how hard would it be for someone unfamiliar with the syntax to update theme to the new syntax? |
05:28:18 | saratoga | i think its supposed to be pretty easy to change |
05:29:17 | toffe82_ | saratoga: just one silly thing, the switch is on ? ;) |
05:29:48 | saratoga | yes, otherwise the low battery screen would be pretty hard to get |
05:30:02 | toffe82_ | :) |
05:31:58 | toffe82_ | saratoga: Conduct a hearing of how the owner has been using the unit. If he or she is suspected of having repeated at least 500 recharge-discharge operations, the battery life may expire. Replace the lithium ion battery. |
05:32:10 | toffe82_ | form the service manual |
05:32:15 | toffe82_ | from ^^ |
05:32:33 | saratoga | the battery works i just left it sitting for 6 months and it discharged |
05:33:49 | toffe82_ | the switch was off during the six month ? |
05:34:08 | saratoga | no on |
05:36:08 | toffe82_ | not good |
05:37:26 | saratoga | i don't suppose theres a dump of the firmware partition online somewhere? |
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05:38:33 | toffe82_ | in the user manual, they said that if the battery discharge completely, it cannot be charged by usb |
05:42:02 | toffe82_ | good night |
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06:56:39 | CheBuzz | I have read that the Sansa e200 had a bug in the bootloader that allowed for a dummy signature to be used to load Rockbox. What I can't find is info on this "dummy signature". Anybody know the nature of the bug? |
06:56:51 | CheBuzz | Or where I can find out more about it? |
06:58:24 | labradork | Hi, does anyone know how I can roll my version of rockbox back to 3.0? |
06:58:46 | scorche|sh | CheBuzz: http://daniel.haxx.se/sansa/mi4.html |
06:59:24 | scorche|sh | labradork: why would you want to?...and do it the same way as you would update a build...extract the 3.0 zip to the root |
06:59:41 | CheBuzz | I've seen that. It doesn't explain _why_ the dummy sig works, nor what the bug is |
07:00 |
07:00:25 | CheBuzz | "which is a fixed combination that is a known flaw in the DSA algorithm" |
07:00:27 | scorche|sh | CheBuzz: bottom of the page.. |
07:01:06 | CheBuzz | Do they use something like a bleichenbacher attack? |
07:02:03 | labradork | well, I bought my friend an mp3 player, same as mine, but her menus are different, 3.1 didn't change the menu structure much did it? |
07:02:54 | scorche|sh | CheBuzz: no...it is just a dummy signature... |
07:03:11 | labradork | when I extract the files aren't landing in the .rockbox folder. |
07:04:19 | CheBuzz | Well, obviously it must be some "special" dummy signature, otherwise it wouldn't verify. How do they get it to verify, what's the bug in the DSA algorithm? That's my question. |
07:10:32 | labradork | yay! thanks for listening to my prattle. i think it works now. |
07:10:38 | * | labradork blows kisses and departs |
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07:46:41 | {}zombie | after upgrading sansa firmware, rockbox no longer boots |
07:46:58 | krazykit | you have to reinstall the bootloader |
07:47:24 | {}zombie | can't i just drag the .rockbox folder into my sansa? |
07:47:35 | {}zombie | manually |
07:48:21 | {}zombie | i tried using the installer, but couldn't get it to work (ubuntu) |
07:49:04 | krazykit | the bootloader, not the .rockbox folder |
07:49:16 | krazykit | the installer should do it, but if it isn't, sansapatcher should work just fine |
07:49:31 | {}zombie | ok, i'll look for sansa patcher, ty |
07:49:39 | krazykit | it's linked from the manual |
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07:53:38 | bugonshoe | guys, how can i get cover art on my rockbox |
07:53:53 | bugonshoe | i'm using the stock theme cabbie |
07:57:06 | {}zombie | i found sansapatcher, but don't know what to do with it |
07:57:14 | {}zombie | nothing happens when i double-click it |
07:57:34 | {}zombie | and putting it on the sansa and rebooting does nothing either |
07:57:44 | bugonshoe | is it a command line app |
07:57:57 | {}zombie | tried that and nothing |
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08:00 |
08:00:39 | bugonshoe | is it true only bmp cover art files are supported? |
08:01:33 | {}zombie | i think one of my problems is that it automounts at /media/Sansa e260R... and the space in the path is messing up ubuntu |
08:02:42 | bugonshoe | well maybe you can rename it |
08:04:04 | {}zombie | i think so, but i don't know how... can't rename when in use, and after unmount... it disappears |
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08:26:12 | film42 | anyone around? |
08:26:59 | saratoga | yes |
08:27:18 | ameyer | no |
08:27:50 | film42 | Im just wondering.. how long do you think it would take for someone to find a rockbox guide, download all the files needed and install to have perfectly running |
08:28:21 | saratoga | couple minutes for most targets |
08:28:31 | film42 | for someone new |
08:28:40 | film42 | like.. once to try for the first time |
08:28:52 | film42 | *wants |
08:29:14 | saratoga | if you find out let us know |
08:29:20 | film42 | lol |
08:30:00 | film42 | somoen is saying.. it took him 5min to go from scratch to finish is first time.. to read the review, get hisfiles, install them and have it perfectly running |
08:30:25 | film42 | does that sound right? |
08:30:30 | saratoga | sure why not |
08:32:48 | film42 | idk,seems really short for someones first time at installing.. heard about |
08:32:53 | film42 | new it played flac |
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08:33:52 | ameyer | 5well, rockbox utility is virtually idiot-proof |
08:35:01 | film42 | to read the guide, find the release, download, install? |
08:35:18 | film42 | 15min it seems would be more appropriate |
08:35:25 | film42 | onan ipod |
08:35:37 | film42 | effing spacebar is broken :( |
08:35:51 | film42 | but 5min |
08:36:07 | saratoga | film42: if you just want to chat, try rockbox-community, rather then the development channel |
08:36:28 | film42 | imjust asking a question |
08:36:49 | film42 | i just looking for an answer |
08:36:52 | film42 | thats all |
08:37:13 | film42 | meh,imnot trying to be mean |
08:37:18 | film42 | illgot to-community |
08:37:28 | film42 | sorry for distrubing the peace |
08:38:23 | ameyer | it probably varies significantly depending on your connection speed. If you're connecting with a 40 gbps connection, it'll be faster than if you are using a 300 baud modem. |
08:41:36 | film42 | lol, dsl line |
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08:58:35 | amiconn | Unhelpful: Is there a reason why pictureflow_emptyslide.bmp is stored as 24 bit even though it's pure greyscale? Imo it should be stored as 8 bit bmp |
09:00 |
09:00:52 | saratoga | I've added a new viewer to SOURCEs and the viewers file in the plugins folder, but it doesn't seem to end up in the build, do I have to add it somewhere else? |
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09:02:33 | amiconn | Probably apps/plugins/CATEGORIES |
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10:00 |
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10:43:39 | Casainho | hello :-) |
10:43:49 | Casainho | I would like to ask some question |
10:44:27 | Casainho | would be possible if I create patches for RB source and post that patches on another SVN on code.google? |
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10:47:51 | Casainho | like here: http://code.google.com/p/rockboxplayer/source/browse/#svn/trunk/rockbox_port |
10:48:12 | Casainho | would the .svn dirs give problems with .svn dirs from RB? |
10:56:38 | bertrik | I'm reading some comments on an article on lifehacker about rockbox. Apparently some people are not happy with rockbox and choose to uninstall it. |
10:58:01 | bertrik | I think it would be useful to understand why people are not happy with it, or make a top-10 of reasons why people uninstall rockbox, so we can use that to improve it. |
11:00 |
11:00:36 | bertrik | of course, you can't please all the people all the time, but perhaps we could for example add a dialog box in rbutil on uninstallation where people can (voluntarily) mention their reason for uninstalling |
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11:06:30 | bs66_ | i'm trying to install rockbox, but installer complains about "missing mingwm10.dll" how can i soolve that? |
11:07:07 | n1s | bs66_: get the dll from here http://www.rockbox.org/tracker/task/9711?project=1&type=2&order=dateopened&sort=desc&order2=&sort2= |
11:07:20 | bs66_ | thanks! |
11:07:20 | n1s | and place it in the dir you are runnnig rbutil from |
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11:12:15 | * | n1s spots a minor thing in the website, the manuals page explicitly mentiones 3.0 at the top, that should probably be changed but to what? |
11:13:11 | n1s | oh, and 3.0 is missing from the old releases archive (and that shoudl IMHO also have the manuals) |
11:14:34 | n1s | ... and bootlloaders/patchers etc maybe? |
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11:24:50 | * | n1s sees that no Bagder is present today... |
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11:41:49 | pixelma | gevaerts: not sure if you read logs but a short follow-up on my Rockbox USB experience on XP - the trouble with the microSDHC seems to be gone now after a reboot but it only works correctly on the PC's backports |
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12:00:09 | * | n1s points Bagder to 11:12 in today's log |
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12:06:14 | gevaerts | pixelma: thanks. The backports thing is the usual unsolved issue, but the microSDHC one is interesting. Was the card readable from rockbox? Also, did you reboot the PC or the sansa? |
12:10:28 | pixelma | yes, card was readable from Rockbox. First I tried rebooting the Sansa, then got the impression that USB is a bit confused on my system because copying something to the also connected USB hard drive took longer than expected, I rebooted the PC. After that I could access the card (first try on front port gave me an error message first but still connected after a while, copying was slooow). Then connected to a backport today and it seems to work, al |
12:10:28 | pixelma | ok speed |
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12:11:36 | pixelma | sorry for the long line(s) |
12:13:24 | gevaerts | OK, if rebooting the PC side helped but rebooting the sansa didn't, I'm not going to worry about it too much |
12:14:56 | pixelma | I wonder though why it would confuse USB on the system this much though as it never happened with the OF |
12:17:26 | gevaerts | I think it's time to start worrying if it happens again. I've seen XP get confused about drive letters all by itself, so this could still be totally unrelated |
12:17:46 | gevaerts | If it happens again (with the rockbox stack), that would change things |
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12:19:13 | pixelma | alright, I'll keep an eye on it and keep the stack enable |
12:19:14 | pixelma | d |
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13:04:40 | MarcGuay | n1s: FS #9704 |
13:05:40 | * | MarcGuay notices that n1s was talking about the manual web page, not the manual... Same problem, though... |
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14:11:01 | Casainho | hello :-) |
14:11:11 | Casainho | Bagder: can you help on a question? |
14:13:46 | Casainho | can someone please help me on a questions about patches RB source? |
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14:16:08 | webguest18 | hello? |
14:17:03 | Casainho | hello :-) |
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14:19:49 | Casainho | bertrik: are ou there? |
14:19:57 | bertrik | yes |
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14:20:34 | Casainho | bertrik: please help on this question: can I have a patch against rockbox source on code.google? |
14:20:59 | Casainho | bertrik: do you think I will have some problems on that? being de code.google a diferent svn? |
14:21:12 | webguest41 | i was wondering guys, when i create the database on my ipod 5th gen, its crashes after it finds like 7k files |
14:21:29 | webguest41 | just freeezes when i need to reboot, and its done this lotss |
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14:23:16 | bertrik | Casainho, I think I don |
14:23:24 | bertrik | t understand you completely |
14:24:00 | bertrik | You can keep patches to the rockbox source anywhere you like |
14:24:44 | Casainho | bertrik: now, I have my working Rockbox source, for Rockbox Player port, on svn code.google |
14:25:05 | Casainho | but like that I can't make a patch for against Rockbox source :-( |
14:25:51 | Casainho | I am thinking in maybe just put on svn code.google the patch against rockbox source.... and I would like to know if this can be a good strategy... |
14:26:13 | Casainho | here svn at code.google: http://code.google.com/p/rockboxplayer/ |
14:26:29 | webguest41 | soany help there guys |
14:29:06 | bertrik | Casainho, so you made a copy of the rockbox source into a code.google SVN repository, made some changes and would like to keep it in sync with the main rockbox source? |
14:30:04 | Casainho | bertrik: yes!!! is that!! :-) |
14:30:48 | Casainho | bertrik: look, we need to have an svn for us, is a kind of our playground −− maybe soon I can start commit some code to RB tracker...... |
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14:31:38 | bertrik | Casainho, keeping them in sync is more of a version control issue, with which I have very little experience |
14:31:42 | Casainho | bertrik: I would like to keep our svn and at sime time keep it in sync with one from rockbox, to make pathes, etc |
14:32:02 | Casainho | bertrik: okok - thank you anyway |
14:32:47 | Casainho | bertrik: I will try to store on code.google svn the patch against Rockbox source and not all the source with our changes... :-) |
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14:37:31 | bertrik | Casainho, with svn, I know that it is possible to easily create diffs between official rockbox revisions that you could apply to your own tree every once in a while. The command is svn diff -r oldrev:newrev >name.patch |
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14:39:59 | Casainho | bertrik: thanks. For example, my actual tree is from code.google svn, so, it do not accept other patches for others svns... |
14:40:26 | Casainho | bertrik: I think the best my be stroing on svn just the pacth |
14:40:35 | Casainho | :-) |
14:41:27 | bertrik | How far is your port now? What things works and what doesn't yet? |
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14:45:01 | Casainho | bertrik: well, for now I just could initialize the kernel, doing kernel_init(); |
14:45:16 | Casainho | however, I am being almost alone on C coding |
14:45:33 | Casainho | I just got recently the JTAG debugger... |
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14:45:51 | Casainho | soon, I hope to flash an LED using sleep(HZ); :-) |
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14:46:26 | Casainho | and I am in conversations for a well know development board shop to make and sell the hardware..... :-) :-) |
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14:47:20 | Casainho | I had to work the C startup files, the linker script, etc |
14:51:50 | bertrik | Casainho, ok nice to hear |
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14:52:47 | Casainho | bertrik: okok - thanks :-) |
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15:55:42 | belovedmonster | hey guys! |
15:56:26 | belovedmonster | I don't want to simply drag files onto my rockbox enabled ipod because my folder naming for my mp3 folders is messed up. I'd rather use a music management app like songbird or banshee to sync things up. Is this possible? |
15:57:08 | evilnick | Do you want to have the same folder structure/obfuscated filenames that iTunes uses? |
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16:03:28 | wpyh | anyone interested in FS #9093 and FS #9456? |
16:05:43 | belovedmonster | i dont know about wanting what itunes uses. I just know that itunes ignores the folder structure and sorts everything by the musical meta data. I want to avoid having to rename and move loads of folders |
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16:06:40 | * | LambdaCalculus37 goes to look at the two FS#'s wpyh mentioned |
16:06:42 | evilnick | belovedmonster: it all depends on whether you want to use the same files with the Original Firmware as with Rockbox |
16:06:56 | wpyh | wow :D |
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16:07:48 | belovedmonster | ahh well what complicates matters is my ipod firmware is corrupted and itunes wont fix it, hence why im putting rockbox on |
16:08:54 | LambdaCalculus37 | That may not help. The OF still has to be patched to be able to boot Rockbox. |
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16:10:55 | belovedmonster | the ipod will turn on ok, it just says it needs to be plugged into itunes to fix it, itunes says its fixing it, but when you go to switch it on again the same message about needing to plug it in again comes up.... im hoping it works enough to put rockbox on it |
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16:26:32 | evilnick | what is the exact message? It might be a problem with the hard drive |
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17:18:57 | Unhelpful | amiconn: no reason for it to be, no. i suppose i can just save it 8bit and commit? |
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17:27:13 | Casainho | Bagder: hello :-) −− are you there? |
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17:37:44 | LambdaCalculus37 | Would anyone like to have a further look at FS #8806? |
17:38:10 | LambdaCalculus37 | So far it's playing beautifully on my Gigabeast and my iPod video. |
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17:40:56 | gartral1 | i have a bug in pictureflow, on the sansa e250 v1, running r19610: pictureflow fails if music is playing, the error given is "could not read the empty slide" and then "plugin returned error", i think its ram based, because it only does this when the playback buffers are near/at full |
17:41:28 | {}zombie | running the rbutil (in ubuntu), i get an error "permission for disc access denied" |
17:41:59 | gartral1 | {}zombie: where is rbutil kept? |
17:42:03 | LambdaCalculus37 | gartral1: Have you filed a bug report on Flyspray? |
17:42:08 | {}zombie | on the desktop |
17:43:02 | gartral1 | LambdaCalculus37: no, im looking to see if ones there thats close, so far im seeing a stack overflow, waiting for site to return request |
17:44:05 | {}zombie | gartral1: i tried running it from inside my sansa, but same error |
17:44:41 | gartral1 | {}zombie: put it in your home dir |
17:44:47 | {}zombie | ok |
17:44:53 | gartral1 | and turn off slcache |
17:45:00 | gartral1 | dl cache* |
17:45:40 | {}zombie | same problem |
17:45:48 | gartral1 | huh |
17:46:00 | gartral1 | check perms for rbutil? |
17:46:06 | {}zombie | k |
17:46:38 | gartral1 | it should have read/wright/execute all checked |
17:46:45 | {}zombie | i have r/w access and exe yes |
17:46:58 | gartral1 | hmmm, one sec |
17:47:07 | gevaerts | {}zombie: you may need to run it with sudo |
17:47:26 | {}zombie | think i tried that, but i'll try again |
17:47:27 | amiconn | Unhelpful: I think so |
17:47:58 | * | amiconn had another idea for PF support on non-AA targets |
17:48:31 | amiconn | The database itself doesn't contain the actual AA information, it is only used for looking up the album path, name etc |
17:48:44 | {}zombie | nothing happens when i try to run as root, from command line |
17:49:11 | gartral1 | should my error be files under all players, or should it remain player specific? |
17:49:17 | amiconn | There is a function in the core that tries to find the AA file based on this data. So on a non-AA target this function would need to reside in the PF plugin, with no other changes necessary |
17:49:22 | {}zombie | actually, it says "command not found" unless i do gksudo, and then nothing happens |
17:50:07 | gevaerts | {}zombie: you need to run it as "sudo ./rbutil". The current directory is not in your path... |
17:50:12 | {}zombie | ah |
17:50:38 | * | gartral1 keeps forgetting about the path macro he has |
17:51:08 | {}zombie | heh, ok, progress maybe... but now it says no sansa found |
17:51:34 | gevaerts | Are you sure it's a v1 sansa? |
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17:51:48 | {}zombie | it's v1, but it is a e260R |
17:51:53 | gartral1 | ohhh |
17:51:55 | amiconn | Imo it would be A Good Thing™ if PF would be able to (optionally) run without DB support though |
17:51:59 | {}zombie | tell me this doesn't work with R... |
17:52:00 | gartral1 | here, on sec |
17:52:38 | gevaerts | It does, but rbutil doesn't do the R, so you need to do a manual install |
17:52:44 | gartral1 | its not that it doesnt wwork, its just that the first time installation is a little different |
17:52:48 | {}zombie | ok |
17:52:56 | {}zombie | well this actually isn't a first install |
17:53:10 | {}zombie | but i updated the sansa fw, and now rockbox will not boot |
17:53:46 | gartral1 | http://www.rockbox.org/twiki/bin/view/Main/SansaE200RInstallation |
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17:54:02 | gartral1 | oops, ment to pm that |
17:54:24 | LambdaCalculus37 | gatral1: No harm done, really. |
17:54:26 | {}zombie | np, thanks gartral1 i'll do this now |
17:54:43 | * | LambdaCalculus37 slaps his tab key |
17:55:38 | gartral1 | so, how should i classify my error? |
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17:56:26 | webguest68 | hey guys |
17:56:39 | webguest68 | will there ever been a rockbox for sansa fuze |
17:57:40 | gartral1 | too my knowledge there still working on the AMS cores... so no v2s or "named" sansas as of yet |
17:58:19 | LambdaCalculus37 | There's some partial work done, but it's not ready for everyday use yet. |
17:58:46 | gartral1 | ahh, so there close now? |
17:59:23 | LambdaCalculus37 | LCD, sound, and buttons mostly work, but there's some issues with accessing the storage on the Fuze. |
17:59:43 | LambdaCalculus37 | The Clip and e200v2 are the furthest along IIRC. |
18:00 |
18:00:06 | LambdaCalculus37 | There are some pages with information here: http://www.rockbox.org/twiki/bin/view |
18:00:12 | {}zombie | unfortunately, the link for e200rpatcher.linux is broken/missing |
18:00:49 | gartral1 | hmm, {}zombie: miniZ? |
18:01:07 | {}zombie | ... what? |
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18:01:54 | gartral1 | hold on |
18:02:02 | {}zombie | nvm, i found a link |
18:03:14 | {}zombie | k, i've got it running now bbiab |
18:04:03 | gartral1 | ok, the tool i was thinking of no longer exists |
18:04:57 | Unhelpful | amiconn: and then it would still depend on tagcache, i believe? that's probably reasonable. |
18:05:58 | gartral1 | ok, ill just file what i hae as is and see how it goes |
18:06:38 | pixelma | Unhelpful: tagcache = original name of the database |
18:08:00 | gartral1 | ok, FS #9726 is my error |
18:11:28 | Unhelpful | amiconn: bitmaps are converted. i think moving AA search into PF if AA is disabled, and only requiring tagcache, is the way to go. i'll try to look at doing that later. |
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18:17:30 | {}zombie | gartral1: thanks very much for your help, everything is working fine now |
18:18:06 | gartral1 | ahh, your welcome, glad im actually the one helping now |
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19:27:15 | gartral1 | i should note that pictureflow does not render the song info on the e200s |
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19:31:56 | Unhelpful | gartral1: which "song info"? |
19:32:59 | gartral1 | title, time, whatever pictureflow was supposed to render |
19:33:50 | Unhelpful | pictureflow renders album titles, and, if you select an album, a list of track titles. let me make sure all of that works on my e200... |
19:35:44 | gartral1 | ohh, nvm, i wasnt understanding a screenshot, my fault, but, i did find out pictureflow has no entry in the manual |
19:36:03 | gartral1 | at lleast for e200s |
19:36:46 | Unhelpful | it has a wiki entry, i believe, but i think you're right about the manual |
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19:39:44 | gartral1 | the wiki entry is also outdated |
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20:07:11 | Unhelpful | amiconn: i understand there are some other files that are already build in plugins or in the pluginlib as well as in core? would it maybe be best to make the relevant parts of albumart.c available in that fashion, when building without it? the same would probably also apply for the bmp loader, which can't really support the scaler on mono targets without making core larger |
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20:18:35 | offset | I can't seem to get bookmarking working. I have "Bookmark on Stop"=yes, "Load Last Bookmark"=ask, and "Maintain a List of Recent Bookmarks"=yes, but it acts like i have no bookmarks. |
20:18:42 | offset | I've tried creating bookmarks from the wps context menu, but it doesn't seem to do anything |
20:18:48 | offset | btw im using an e260 with rb 3.1 |
20:21:34 | pixelma | do you play (choose) the music from the database or the file browser |
20:21:37 | pixelma | ? |
20:22:17 | offset | I think I tried both, but i definitely tried from the database. |
20:22:25 | * | offset tries from the file browser |
20:23:15 | offset | It worked from the file browser |
20:23:46 | offset | but its not working from the database. Is that normal? |
20:24:23 | pixelma | currently yes, I think. Unfortunately |
20:25:12 | Unhelpful | random folder advance doesn't work if you play from the database, either... i think a random album advance would be nice to have, but i don't know the DB, and i'm not sure i want to. |
20:26:21 | offset | pixelma: thanks for the help, it was driving me a little nuts. I just have to remember to start my audiobooks from the file browser from now on. |
20:28:30 | pixelma | you're welcome. Maybe it's possible to find a place in the manual for that, it's just that it feels like setting something into stone which will hopefully be fixed one day |
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20:32:36 | offset | maybe a note in the rockbox faq would be a good idea |
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20:34:02 | offset | hmm.. the only way I can see my music directory is if "Show Files"=ALL, setting it to supported doesn't work |
20:34:31 | offset | the music dir on my flash card shows up fine with supported though |
20:35:06 | pixelma | blspeaking of FAQs http://www.rockbox.org/twiki/bin/view/Main/SansaFAQ#Where_are_my_music_files_and_the ;) |
20:35:20 | pixelma | s/blspeaking/speaking |
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21:16:36 | Zagor | jhMikeS: would you object to me renaming USE_BACKLIGHT_CUSTOM_FADING_BOOL to HAVE_BACKLIGHT_HW_FADING ? or is there a meaning to the name that eludes me? |
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21:24:39 | gartral1 | i think the latter makes more sense, unless BOOL is short for Booleen |
21:24:46 | kugel | amiconn, Unhelpful: there's also this patch which might be interesting http://www.rockbox.org/tracker/task/8295 |
21:25:07 | gartral1 | if my speeling isnt smegged too horribly there |
21:26:00 | Zagor | kugel: the "no nice-to-have" rule applies to all code, including preprocessing statements. it's not so much a matter of bin size as it is about code readability. |
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21:27:52 | Unhelpful | kugel: i'm not sure about that, and i doubt it would be deemed acceptable to search for AA and store the cover file path in the DB on targets where AA is not used. |
21:29:54 | kugel | Unhelpful: I just wanted to point to it :) |
21:30:24 | Unhelpful | fair enough. i'm really not sure if that's a good idea even for AA, really |
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21:31:16 | kugel | but iiuc it doesn't cost ram (except the code searching for it), if you don't use the database node, the corresponding index file doesn't get loaded ever |
21:31:25 | kugel | possibly |
21:32:45 | kugel | Zagor: It's probably rather subjective, but I actually think the way I did it is more (or equally readable). And again, I really oriented myself on how it's done with the CONFIG_CHARGING |
21:33:29 | kugel | I don't mind changing it, you know how such things are supposed to be better, and I don't feel so strong about it |
21:34:11 | amiconn | Unhelpful: Currently I only know of a single files in the core tree (which isn't even used in the core) that is used in plugins: sscanf |
21:34:39 | amiconn | You're right about the bmp loader & scaler, that would need to reside in the pluginlib as well on mono targets |
21:34:51 | amiconn | Do you know how much ram PF needs at least? |
21:35:49 | * | amiconn wonders why the tracker is so slooooow |
21:36:05 | Zagor | kugel: the big difference is that CONFIG_CHARGING has three alternatives and therefore cannot use a bool style define. |
21:36:13 | Zagor | amiconn: it's not slow for me |
21:36:25 | Unhelpful | amiconn: enough for a screen-sized greylib overlay, and enough to load the bitmaps... that's (h/2) * (h*2/3) + (h/2*3) for scaled output on greylib |
21:36:50 | Unhelpful | the bitmap loading space currently comes from the plugin buffer, and is "freed" before greylib init |
21:37:26 | amiconn | Hmm, so the requirements are pretty low for bigmem targets. Then why does PF need to stop playback? |
21:37:36 | kugel | Zagor: just so that we're clear, I was never against changing it, I just wanted to point out why I did it this way :) Of course I'm gonna change it as soon as I have time |
21:37:47 | * | amiconn guesses that 'h' means the configured tile height |
21:38:02 | Zagor | kugel: ok |
21:38:15 | Unhelpful | amiconn: LCD height, actually. |
21:39:02 | Unhelpful | tile height is LCD_HEIGHT*2/3, width is LCD_HEIGHT/2 |
21:39:26 | pixelma | tracker was slow for me the last days too (from another connection...), didn't notice anything today |
21:39:29 | Zagor | kugel: merging the AMS backlight drivers sounds like a good thing if they're all the same |
21:39:43 | kugel | Zagor: not only ams |
21:39:56 | Unhelpful | actually, that should be (h/2)*(h*2/3)+(h/2*12) |
21:40:12 | Zagor | kugel: oh right |
21:40:15 | kugel | Zagor: it seems to me like a "backlight-as3514" thing |
21:40:24 | Unhelpful | i forgot to account for the scaler temp data being 32-bit :/ |
21:40:45 | amiconn | Yeah, but still... |
21:41:06 | amiconn | That's just a few KB, and the plugin buffer is 512KB on bigmem targets |
21:41:30 | kugel | amiconn: probably because it loads some cached album arts |
21:41:44 | kugel | which were also noticeable bigger than the source album art due to the reflections |
21:41:44 | Unhelpful | PF doesn't stop playback, but it does use bufalloc for loading the cached cover art. that should probably be changed to using what's left of the plugin buffer, if possible. |
21:42:03 | Unhelpful | kugel: reflections are gone, now ;) |
21:42:29 | kugel | Unhelpful: yea, that's why I used "were" ;) We already talked about putting it all into the plugin buffer |
21:42:42 | kugel | it sounds reasonable to me with the smaller cache files to me |
21:42:45 | Unhelpful | right, "were" :D |
21:43:14 | Unhelpful | if we retain space for one scaled load, i think it *might* be reasonable to talk about cache-on-demand |
21:43:57 | * | amiconn is asking because of 2 things. (1) PF should be usable while playing music. (2) how feasible PF would be on low-mem targets (obviously stopping playback would be required on those) |
21:44:09 | kugel | Unhelpful: don't you think loading and resizing 20 or so covers all the time won't be noticeably slow? |
21:45:22 | amiconn | kugel: The cache file could still hold all pre-scaled, pre-converted images, just that it would need to be loaded in chunks instead of all-at-once |
21:45:24 | Unhelpful | kugel: let me clarify a bit. cache-on-demand, not load-from-original-on-demand. ie, we skip cache building at startup, try to load from the cache, and scale from the source file if the cache misses. |
21:45:40 | kugel | ah right |
21:45:54 | kugel | but I think the one-time caching doesn't hurt so much |
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21:46:54 | kugel | Zagor: I won't mess with svn mv and svn diff though, as they don't play well together |
21:47:19 | Unhelpful | kugel: yes, but it would do a lot to take the sting out of having some settings invalidate the cache. ie, you switch resize, it takes a few seconds to load the nearest pics, and it will take a few second to load pics when you scroll |
21:48:03 | Zagor | kugel: right, that is a limitation with patches |
21:48:34 | kugel | Unhelpful: wouldn't that also cause disk-spinups and downs while browsing through covers? That would slow it down even more |
21:49:17 | kugel | but that might be already at its current implementation when I think about it |
21:50:12 | Unhelpful | kugel: those already happen, the disk can spin down, and will spin up again when you browse again, to load more cache images. |
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21:50:35 | pixelma | yeah, I noticed |
21:51:12 | Unhelpful | amiconn: how big is the plugin buffer on the lowmem mono targets that we're talking about bringing pf to? |
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21:54:34 | amiconn | Unhelpful: Lowest is 32KB, so there's really not enough space to fit in all the buffer |
21:54:40 | amiconn | +s |
21:55:00 | Unhelpful | the pictureflow plugin itself, linked, is ~25KB on ARM |
21:55:21 | Unhelpful | i'd have to do a lot just to get it to *compile* on SH, i suspect :/ |
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21:57:53 | amiconn | I don't think it'll need much |
21:58:11 | amiconn | Main problems are (1) scaling and (2) aa support in pluginlib |
21:58:30 | amiconn | This also applies to the m:robe 100 |
21:58:35 | Unhelpful | i can fake the scaling easily enough ;) |
21:58:50 | amiconn | (which is bigmem but mono) |
21:58:54 | Unhelpful | i wonder, perhaps, if we ought to skew the luma calc in brightness() a bit on mrobe? |
21:59:05 | pixelma | mono inverted |
21:59:47 | amiconn | Unhelpful: why? |
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22:01:34 | Unhelpful | because of the deviation from "grey" of the display - it's red/black monochrome, and the covers might look a little more "true" if we weight a little more in favor of red when processing the input. |
22:02:29 | amiconn | hmm |
22:02:50 | amiconn | I'm not sure - most of our grey/mono targets have non-white backlight |
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22:03:11 | amiconn | Archos is (originally) green, but several people have modded it (red, white) |
22:03:32 | amiconn | The Ondio is light blue, if backlight modded (EL backlight) |
22:03:44 | gartral1 | ive seen purple backlit ipods |
22:04:03 | amiconn | H1x0 is blueish, as is M5. M3 is light blue, m:robe 100 is red |
22:04:12 | amiconn | iPods are usually white(ish) |
22:04:29 | Unhelpful | ish... but fairly blue/green, if the sim colors are accurate. |
22:04:40 | amiconn | They aren't |
22:04:45 | gartral1 | well yea, the guy replaced a blue led with a red one, lol |
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22:05:36 | gartral1 | the sim was designed to represent the color of the LCD, not backlight |
22:05:54 | amiconn | The m:robe sim colours are pretty bad, actually. All other grey/mono targets use pure black for black, the m:robe sim used dark red, probably to make it look more similar to the real target |
22:06:41 | amiconn | However, this leads to the impression of a very low contrast, due to the different characteristics of PC screens and target lcds |
22:06:46 | gartral1 | yea, and general color representation isnt right for color targets either |
22:07:38 | gartral1 | colors are compiled in 16 bit, then displayed in 24 bit in the sims it seems |
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22:08:11 | Unhelpful | gartral1: we only shift them left in the sim, too - they're not scaled *quite* correctly to 24bit |
22:09:52 | gartral1 | Unhelpful: could you be more specific? im not up on dev-speak |
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22:11:29 | Unhelpful | the 16->24bit conversion is not quite correct. the 5-bit R and B channels should be converted to 8 bits as (c<<3)|(c>>2) |
22:11:48 | Unhelpful | the 6-bit green channel should be (c<<2)|(c>>4) |
22:11:50 | amiconn | hmm? |
22:12:02 | amiconn | The sim uses a 16 bit SDL surface afaics |
22:12:22 | Unhelpful | amiconn: huh, so SDL is where things are being done wrong? |
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22:12:40 | amiconn | I don't know of anything done wrong... |
22:13:17 | Unhelpful | on my system, at least, white in sim comes out as (248,252,248) |
22:15:25 | * | karashata checks, gets the same results |
22:15:41 | Unhelpful | the shift/or versions i described are what the bitmap loader uses. they approximate (c*255)/31 and (c*255)/64 |
22:15:42 | amiconn | Hmm, it does that here too. Never noticed before |
22:15:54 | amiconn | But yeah, it looks like this is all SDL's fault |
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22:17:38 | amiconn | sim_lcd_init() creates a 16 bit surface for 16 bit sims, and then get_lcd_pixel() just returns data from lcd_framebuffer (byte swapped for targets with RGB565SWAPPED) |
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22:35:45 | kugel | Zagor: lets wait for jhMikeS answer before I change that stuff |
22:36:23 | Zagor | kugel: sure, no hurry |
22:38:58 | gartral1 | AA optimisation question: when encoding a bitmap file, what the best DPI and color range to use, ive been using 16 bit 5-6-5 at 72 - 100 dpi |
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22:41:45 | karashata | I don't think the DPI matters except for printing purposes |
22:42:03 | Unhelpful | can BMP even save DPI? |
22:42:30 | gartral1 | idk... its just what gimp says it can do... |
22:43:00 | amiconn | Unhelpful: Btw, if code + bss don't fit in the plugin buffer on SH1, there's still the overlay loader solution. Doesn't matter much since we need to stop playback anyway. That said, SH1 code is usually more compact than arm code |
22:43:06 | Unhelpful | as far as resolution goes, largest size you intend to use is best, as the downscaler produces better results than the upscaler. largest that can fit on screen is fine for portrait targets, i doubt you'd have room for anything else on landscape. |
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22:48:59 | amiconn | If you can make it work on bigmem mono, I'll happily do what's needed to bring it to sh1 |
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22:53:17 | casainho | hello :-( |
22:53:20 | casainho | :-) |
22:53:27 | casainho | I am getting this error: make: *** Sem regra para processar o alvo `button-target.h', necessário por `/home/cas/Documentos/rockbox_player/rockbox/build/firmware/backlight.o'. Pare. |
22:54:09 | casainho | looks like I don't have the "button-target.h" file, however I have it! where could be the problem? |
22:55:32 | Zagor | casainho: your spanish locale isn't making it easy for us |
22:55:41 | B4gder | check the deps file for the exact paths used |
22:55:58 | casainho | Zagor: sorry :-) |
22:56:15 | casainho | B4gder: deps file?? don't know what you mean |
22:56:25 | gartral1 | dependcies |
22:56:26 | casainho | B4gder: I have one important question for you |
22:56:37 | B4gder | casainho: are you at all up-to-date with rockbox source code? |
22:56:42 | gartral1 | dependencies* |
22:56:57 | casainho | B4gder: yes, I cheked out today |
22:57:26 | gartral1 | so, your at r19612, like most of us? |
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22:58:06 | casainho | B4gder: I am thinking in doing, checout Rockbox source, add Rockbox Player port files and make a patch file, after, put that patch on our code.google svn, so we just have on code.google the patch against the Rockbox source, can this work? what is your opinioun? |
22:58:08 | * | Sir_Lewk waves to _Auron_ |
22:58:42 | B4gder | I'd suggest you also post that patch in our patch tracker, to start getting feedback from other rockbox hackers |
22:59:04 | casainho | B4gder: for sure, I will do it, will be the same patch file ;-) |
22:59:51 | casainho | B4gder: I have now the kernel_init() ok :-) and my problems before where on linker script, wrong address of VMA for vectors section |
23:00 |
23:00:28 | casainho | so, how do I check the dependencies file? |
23:00:48 | Zagor | casainho: open make.dep in your text editor |
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23:04:13 | casainho | here is thatfile : http://pastebin.com/m32831ce2 |
23:04:32 | casainho | however I can't understand it... there are a few references to button-target.h? |
23:04:35 | casainho | why? |
23:05:13 | B4gder | but with no path |
23:05:38 | Zagor | casainho: where in your source tree do you have that file? |
23:06:09 | casainho | Zagor: /home/cas/Documentos/rockbox_player/rockbox/firmware/target/arm/at91sam/rockboxplayerlittle |
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23:06:46 | casainho | ah, ok, no path as the others... hmmm, why? :-) |
23:06:59 | Zagor | casainho: because the dependency generator couldn't find the file |
23:07:18 | B4gder | which probably is because it didn't get the path to it set right or similar |
23:07:41 | casainho | so, I do I set the path to that file? |
23:07:55 | casainho | I am running as root... |
23:08:22 | B4gder | uh, you shouldn't run anything like this as root, but that's not what the problem is here |
23:08:22 | Zagor | casainho: your tools/configure must create Makefile with TARGET_INC set correctly, pointing out that directory |
23:10:23 | * | kugel wonders if Casainho has set model, manufacture and architecture properly in configure |
23:12:01 | casainho | I think I did it correctly, here is my file: http://pastebin.com/m66118e39 −− model 999 |
23:12:43 | kugel | Casainho: it says "rockboxplayer-little", your path is "rockboxplayerlittle" |
23:13:24 | casainho | kugel: eheh :-) thank you :-) |
23:13:39 | * | B4gder polishes kugel's "sharp-eyed" badge |
23:13:51 | kugel | :) |
23:14:44 | * | kugel should've waited to see how long others need to notice it :P |
23:15:08 | Zagor | casainho: another thing. could you come up with another name for your target? we already have a target called "player" and people get confused when yours is called the same. |
23:15:30 | B4gder | and we're all "rockbox"... |
23:15:57 | casainho | well, I don't have another idea |
23:16:53 | kugel | Casainho: you started the project, you can choose any name you like (but you should ask your partners) |
23:18:04 | casainho | yes, I will do it, ask them |
23:18:13 | casainho | does anyone have some idea? |
23:18:53 | kugel | not really |
23:19:06 | n1s | sounds like something to ask in the forums :) |
23:19:23 | Zagor | orpheus |
23:19:45 | casainho | Zagor: why orpheus? |
23:19:50 | n1s | haha |
23:20:02 | n1s | Zagor: we could vote :P |
23:20:20 | casainho | actual Rockbox Player is an Free/Open hardware/firmware audio and recorder for Rockbox |
23:20:34 | Zagor | casainho: orhpeus is a person (son of a god) from old greek mythology. "The father of songs" |
23:20:50 | casainho | hmmm... sounds good then ;-) |
23:20:51 | Zagor | also rockbox was originally voted to be called Orpheus |
23:21:10 | casainho | maybe a name of some animal, like on Linux world.... |
23:21:51 | casainho | Zagor: good ;-) - is the list of the suggestions available? |
23:22:46 | * | kugel wouldn't think too hard of a name already now, but wait for inspirations while working on it |
23:22:55 | Unhelpful | amiconn: we can save a little space on mono, by dropping native output, and dithering as well, from the pluginlib loader. would assuming the presence of an extern struct plugin *rb be unreasonable? it seems like almost all plugins initialize one on startup, anyway, and specifying that they do so, and use a specific name, before using pluginlib, seems reasonable |
23:24:46 | casainho | okok :-) |
23:25:03 | casainho | I will work for now, much more interesting for me now :-) |
23:25:11 | casainho | thanks and bye bye :-) |
23:25:18 | | Quit casainho ("ChatZilla 0.9.84 [Firefox 3.0.5/2008121622]") |
23:25:26 | Zagor | kugel: are you familiar with the clip bootloader? I want to add usb detection but I don't see where the button check is done |
23:26:01 | kugel | Zagor: do you know the gpio pin for usb? |
23:26:31 | Zagor | I figure we can use the "power connected" status |
23:26:40 | kugel | dual-booting is done in a "pre-bootloader" stage (so it loads either the OF or our bootloader), and the code for that is in rbutil/mkamsboot/dualboot.S |
23:26:52 | Zagor | aha |
23:27:42 | kugel | Zagor: see the TODO my patch added in r19575 ;) |
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23:33:03 | kugel | reading RockRabbit's post again, c200v2 is definitely also using the backlight driver as sansav1/ams sansa/sa9200 do |
23:34:37 | advcomp2019 | i see someone has opened a v2 clip i think but i am not sure on photos yet |
23:35:14 | kugel | Zagor: do you want usb detection for dualboot or for the bootloader |
23:35:33 | Zagor | kugel: dualboot for now |
23:35:52 | Zagor | just to avoid having to hold the button every time |
23:36:23 | kugel | Zagor: it seems it's supposed to trigger on USB already |
23:36:50 | kugel | ah, wait, I got it wrong |
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23:38:34 | kugel | A6 is USB, going by the HardwareMapping page |
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23:43:37 | amiconn | Unhelpful: I wouldn't assume this. Other pluginlib modules usually maintain their own copy and provide an init function that must be called first. |
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