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00:00:46 | rasher | Bagder: Maybe the link should go to #Download ? |
00:01:20 | Bagder | that seems like a good idea |
00:01:44 | | Quit Davide-NYC (Client Quit) |
00:02:30 | Bagder | done |
00:02:36 | saratoga | i looked through the deleted posts from New Ports and typed up a basic list of reasons we have been deleting threads and a little bit of text explaining why |
00:02:44 | saratoga | http://pastebin.com/m72f529c1 |
00:03:04 | saratoga | feel free to comment |
00:04:57 | Bagder | I think it's very good! |
00:05:32 | saratoga | ok hopefully this will reduce the volume of angry emails I get about deleted posts |
00:05:34 | evilnick_ | saratoga: What is Filespray? |
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00:06:36 | saratoga | evilnick_: our patch tracker, but I will change taht part |
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00:42:39 | mib_enw6r98f | hi |
00:42:50 | cmwslw | hey |
00:42:54 | cmwslw | :) |
00:44:57 | LambdaCalculus37 | linuxstb: Regarding rocklife, I didn't have any errors when test building here. |
00:45:01 | mib_enw6r98f | hold on |
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00:45:48 | LambdaCalculus37 | linuxstb: Scratch that... I did get a warning (just checked my logs). |
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00:51:48 | stingray_shrey | hi |
00:51:57 | stingray_shrey | I'm new to this channel |
00:52:24 | stingray_shrey | ...anybody there? |
00:52:34 | Llorean | stingray_shrey: Did you have a specific question? |
00:52:36 | | Join LambdaCalculus37 [0] (i=41585845@rockbox/staff/LambdaCalculus37) |
00:53:10 | stingray_shrey | I'm interested in entering the world of rockbox |
00:53:13 | stingray_shrey | development |
00:53:38 | stingray_shrey | I thought I'd just stick around and see what goes on, meet a few people, and maybe learn something |
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00:58:17 | stingray_shrey | Has anybody started development on Rockbox for the iphone? |
00:58:31 | LambdaCalculus37 | Nope. |
00:58:54 | saratoga | the dB in rockbox are relative to 1 volt right? |
00:59:22 | stingray_shrey | I was planning on doing that, but approach it as an app instead of an entire operating system |
01:00 |
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01:16:01 | stingray_shrey | for a Rockbox app, what sort of features would be needed? |
01:16:17 | EternalRains | that depends on what you define as 'app' |
01:16:26 | stingray_shrey | without a new OS I don't see how Rockbox could play Flac or OGG |
01:16:30 | stingray_shrey | on an iphone |
01:16:53 | EternalRains | rockbox is, essentially, a new os. (someone correct me if I'm wrong) |
01:16:57 | scorche | why not? |
01:17:04 | saratoga | stingray_shrey: have you read the mailing list stuff about Rockbox as an App? |
01:17:15 | cmwslw | iPhonelinux is working on writing drivers for the iPhone |
01:17:28 | stingray_shrey | yes, but I was exploring whether instead of making a new OS for iphone there was a way to install it as an app |
01:17:32 | cmwslw | once we're done, Rockbox could be ported |
01:17:39 | cmwslw | oh |
01:17:42 | stingray_shrey | sorry, no I have not read the mailing list. |
01:17:57 | * | EternalRains facepalms as he didn't at first see the meaning of 'app' in iphone |
01:18:14 | Llorean | stingray_shrey: Why would it need to be an OS to play FLAC? |
01:18:16 | stingray_shrey | haha |
01:18:48 | cmwslw | I doubt anything apple has in the api would be powerful enough |
01:19:02 | cmwslw | possibly if it's an app for a hacked iPhone |
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01:19:06 | Llorean | cmwslw: Powerful enough to do what? |
01:19:10 | stingray_shrey | iphone cannot natively play flac |
01:19:13 | rasher | Rockbox has its own decoders... |
01:19:13 | Llorean | You just need a means of PCM output. |
01:19:37 | stingray_shrey | and if it can't play flac files accessing them with an app wouldn't work... |
01:20:03 | rasher | stingray_shrey: Why not? If the app can read the file, it can decode it. |
01:20:05 | saratoga | rockbox is actually an aduio player fyi |
01:20:06 | cmwslw | Apps are not really meant for loading and playing files |
01:20:28 | cmwslw | and plus, you would not be able to use the home or sleep buttons |
01:20:34 | EternalRains | cmwslw: but surely they have some kind of io capabilities? |
01:20:38 | Llorean | cmwslw: I find it hard to believe that apps can't open a file, perform calculations on it, and output audio... |
01:20:38 | stripwax | stingray_shrey - no: if the iphone has an api for playing pcm audio, rockbox (the app) would do the audio (flac,vorbis,etc) decoding |
01:20:49 | rasher | So the Apple API doesn't have a) the means of reading a file b) the means of playing pcm audio? |
01:21:05 | stingray_shrey | I was under the impression a complete replacement of the stock iphone Music app can be made |
01:21:09 | rasher | If you have that, you can play FLACs |
01:21:11 | cmwslw | Actually I was wrong |
01:21:15 | stingray_shrey | with all of its functionality |
01:21:23 | cmwslw | It is possible to do that because PwnPlayer does it |
01:21:27 | EternalRains | stingray_shrey: that would likely require jailbreaking. |
01:21:35 | EternalRains | oh, nvm. |
01:21:53 | stingray_shrey | that's not too different a process from installing the rockbox OS on previous gen ipods |
01:21:55 | Llorean | We were discussing what's necessary, not possible. |
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01:22:03 | stripwax | stingray_shrey - it really is |
01:22:53 | stingray_shrey | jailbreaking isn't illegal |
01:23:03 | stripwax | it really is different, I meant |
01:23:22 | stingray_shrey | so a rockbox app which required a jailbroken ipod touch/iphone would be feasible |
01:24:17 | EternalRains | possible, but the feasibility is debateable |
01:25:16 | stingray_shrey | seeing as how as it stands it's not possible to replace the apple music app |
01:25:39 | stingray_shrey | i would venture to say that jailbreaking is a good pre requisite |
01:25:59 | Llorean | Why does it need to be necessary to replace the core music app? |
01:26:10 | stingray_shrey | by "replace" |
01:26:24 | stingray_shrey | I mean have all the abilities/features |
01:26:28 | stingray_shrey | and more |
01:26:41 | cmwslw | Apple wouldn't allow a music app replacement, so jailbreaking would be necessary |
01:26:52 | stingray_shrey | of course |
01:27:04 | Llorean | stingray_shrey: Rockbox on the iPhone would have the same features as Rockbox normally has. |
01:27:13 | Llorean | You wouldn't be writing a new program or anything, just adapting an existing one. |
01:27:17 | cmwslw | and I don't think that an un-jailbroken app can access the filesystem directly (correct me if I'm wrong |
01:28:34 | stingray_shrey | the rockbox app would have to work with the iphone OS |
01:28:38 | stingray_shrey | not replace it |
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01:29:40 | stripwax | right, but any rockbox app on the iphone would really look and behave like rockbox does on any other device right now. it wouldn't somehow have the abilities/features of the existing Music app |
01:30:04 | rasher | stingray_shrey: both options are open, really |
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01:30:45 | adamdude | stupid nickserv... |
01:30:52 | adamdude | anyhoo.. hi |
01:31:23 | adamdude | like to say that i like rockbox |
01:31:34 | stingray_shrey | I don't see why it would have to look like the existing app |
01:31:40 | stingray_shrey | existing rockbox*** |
01:32:23 | Llorean | stingray_shrey: Because it would _be_ the existing Rockbox |
01:32:27 | Llorean | Again, you're not writing a new program. |
01:32:30 | stripwax | stingray_shrey - well, there's no point making an entirely separate version of a rockbox application "just for iphone" that doesn't look/behave like all other rockbox versions. |
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01:32:31 | Llorean | Just adapting an existing one. |
01:33:27 | stingray_shrey | to play with the Iphone OS, it needs to have a lot of Objective-C in it. |
01:33:36 | stingray_shrey | to make the interface |
01:33:47 | stingray_shrey | and to make selections, etc. |
01:34:30 | stripwax | The fact that the iphone development software is mac-specific limits its ability for rockbox developers to even consider porting to the iphone |
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01:38:57 | stripwax | what's the best/easiest way to pass data between the codec thread and debug_menu ? |
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01:39:58 | stripwax | data *and requests* in fact.. I'd like to have debug_menu ask the codec to provide some internal stats, but without the overhead of the codec_thread updating those internal stats all the time, just on demand |
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01:48:24 | stingray_shrey | iphone dev software is indeed mac specific |
01:48:32 | stingray_shrey | but it's the most powerful ipod to date |
01:48:37 | stingray_shrey | with a huge, growing user base |
01:49:10 | stingray_shrey | I feel it shouldn't be overlooked |
01:49:39 | stripwax | we aren't stopping you :) |
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01:50:29 | stingray_shrey | of course |
01:50:46 | stingray_shrey | I'm a student right now, very interested in all things rockbox and iphone |
01:51:03 | stingray_shrey | Will try to see if I can get something going |
01:51:18 | stingray_shrey | Was just seeing if any other devs had ideas/interests in this :) |
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02:13:09 | stingray_shrey | So I'm planning on applying to Rockbox as my mentor foundation |
02:13:12 | stingray_shrey | for Google Summer of Code |
02:13:36 | stingray_shrey | any advice/past experience? |
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02:17:01 | * | stripwax sighs, full rockbox sim rebuild on Eee quite slow |
02:18:09 | Llorean | stingray_shrey: Do your research into Rockbox itself. When you're writing your application you're basically putting something forward that's going to be compared with other students. How much work you've already put in definitely paints a picture of how much work you seem like you're willing to do. |
02:18:55 | stingray_shrey | hmm thanks! |
02:19:02 | stingray_shrey | one thing I'm worried about |
02:19:11 | stingray_shrey | is that I have no experience in open source programming |
02:19:19 | stingray_shrey | or real-world apps |
02:19:40 | stingray_shrey | Will there be assistance to tackle this, or is there a rather steep learning curve |
02:21:22 | Llorean | I'm not entirely sure what you mean by "no experience." Open-source programming is still programming. Do you know C? |
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02:24:18 | andy` | stingray_shrey: by real-world apps I take it that you are a student? |
02:24:26 | stingray_shrey | yep |
02:24:40 | stingray_shrey | I'm an undergraduate |
02:25:07 | stingray_shrey | I have knowledge of C++ and Python, but am willing to learn anything required |
02:25:19 | stingray_shrey | so far my only programming has been in the classroom (projects, etc.) |
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02:26:31 | Llorean | stingray_shrey: Rockbox is written in C, and typically has greater constraints than even your average C program due to the limited environments it's expected to run in. |
02:26:57 | andy` | stingray_shrey: lol 1. april joke, ritE ? |
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02:27:42 | scorche | andy`: huh? |
02:27:44 | andy` | stingray_shrey: on a more serious note though, hve you looked into the code yet? |
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02:28:35 | andy` | scorche: a friend of mine wrote the 1.april thing. just a joke. |
02:28:52 | scorche | ... |
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02:29:16 | stingray_shrey | I have set up cygwin on my windows computer |
02:29:21 | Llorean | andy`: Please, respect the fact that this is an on-topic channel (and ask any friend that may be loaned the keyboard to do the same) |
02:29:23 | stingray_shrey | have not looked into the code just yet |
02:29:45 | stingray_shrey | don't exactly know how to dive in |
02:29:46 | andy` | Llorean: I will |
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02:30:29 | sandsmark | Llorean: sorry |
02:30:32 | Llorean | stingray_shrey: A port is an awfully large project coming from a cold start to expect to accomplish in the course of a summer. |
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02:31:58 | stingray_shrey | of course |
02:32:14 | ufoman | hmm why online manuals have this weird cjk-ready font? ff 3.0.8 here... |
02:32:17 | stingray_shrey | I was thinking of just making a rockbox app from the ground up |
02:32:49 | saratoga | what does that mean |
02:33:05 | stingray_shrey | basically jsut an app that plays music with a different user interface |
02:33:12 | stingray_shrey | that would also play flac and ogg formats |
02:33:14 | Llorean | stingray_shrey: That's not Rockbox then... |
02:33:33 | stingray_shrey | I see your point |
02:33:40 | Llorean | ufoman: I don't see anything odd with the Rockbox manuals. What problem are you experiencing, exactly? |
02:34:44 | stingray_shrey | I don't fully understand what it means to "port" rockbox into an app for to the iphone |
02:34:46 | ufoman | Llorean: all of them are displayed in double width font you can often encounter on chinese pages... |
02:34:51 | stingray_shrey | app form* |
02:35:59 | ufoman | Llorean: hmm... they look ok on ff 3.0.8 on windows |
02:36:05 | stingray_shrey | i would like to work with the iphone (as I'm very interested in iphone development) |
02:36:40 | stingray_shrey | but any doable project would be a great introduction to open source, and rockbox |
02:36:52 | Llorean | stingray_shrey: "Porting" Rockbox means taking the existing Rockbox codebase, and making the changes necessary for it to run on the selected device. |
02:36:59 | andy` | and you would like to make a iphone app out of rockbox? |
02:37:23 | stingray_shrey | yes |
02:37:48 | ufoman | Llorean: ufoman/weirdfont.png">http://kolos.math.uni.lodz.pl/~ufoman/weirdfont.png |
02:38:08 | andy` | that is not really porting though. |
02:38:33 | Llorean | ufoman: It's most likely a settings issue. |
02:39:16 | stingray_shrey | true, but I fell with the iphone and ipod touch rockbox's current functionality would be too limited |
02:39:16 | ufoman | probably you're right |
02:39:28 | stingray_shrey | it would need to undergo a big change |
02:39:33 | ufoman | I won't bother you anymore, it's time to sleep |
02:39:35 | ufoman | goodbye |
02:39:44 | stingray_shrey | i feel** |
02:40:06 | Llorean | stingray_shrey: If there's functionality missing in Rockbox, wouldn't it make sense to patch it into the core codebase? |
02:40:34 | Llorean | If you're planning on writing a new app, rather than using Rockbox, it's not really a Rockbox project. |
02:40:43 | andy` | what Llorean is saying is that porting rockbox to the iphone is more than just making an application that runs as an iphone app. it is making the changes necessary for rockbox to run as a standalone application |
02:40:59 | stingray_shrey | oh okay |
02:41:18 | stingray_shrey | I see, actually changing the existing rockbox code |
02:41:20 | Unhelpful | including figuring out *how* to run your own OS on iPhone |
02:41:53 | stingray_shrey | here's the actual project idea from the RockBox main page: |
02:41:54 | stingray_shrey | Portable devices which allow third party applications to run within the retail OS are becoming increasingly popular. Convert Rockbox to an application that runs on a Windows, Linux or Apple based cellphone, PDA, iPhone, or similar device that allows third party applications. |
02:41:57 | Llorean | Unhelpful: Well it could be an application rather than OS, though that's also a considerable task. |
02:42:09 | Llorean | stingray_shrey: Yes. "Convert Rockbox" |
02:42:35 | andy` | if you were to write an iphone application that does the same thing at rockbox, but uses the iphone OS, then you've made an application that serves the "same" purpose, but is not a rockbox port |
02:43:19 | andy` | and you've would have made an iphone app, not something rockbox related. |
02:43:21 | krazykit | andy`, maybe you just need to broaden your definition of what constitutes a port |
02:43:45 | Llorean | krazykit: Uhm, the Rockbox developers define what constitutes a port of Rockbox. |
02:44:21 | andy` | krazykit: perhaps, but I still believe that an iphone app is something completely different than rockbox |
02:44:30 | Llorean | And what we expect from such a summer of code project is that it be the Rockbox codebase, adapted to either run as an OS or Application on the new hardware. |
02:44:38 | Llorean | Not a separate codebase that needs to be kept in sync |
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02:45:33 | stingray_shrey | hmm |
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02:47:59 | andy` | stingray_shrey: so if you were to port the rockbox to the iphone, you would have to make something that replaces the iphone OS and boots rockbox. |
02:48:21 | Llorean | andy`: Not true. |
02:48:46 | Llorean | Rockbox as an App is one of our summer of code suggestions. The key is that it's _Rockbox_ as an app, not "a separate app designed to be similar to Rockbox" |
02:49:36 | andy` | Llorean: oh, then I'm wrong. I haven't read the suggestions yet |
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02:50:42 | stingray_shrey | the iphone can only read C++ and Objective C |
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02:51:53 | andy` | Llorean: I know taht i should probably read it first, but I'll ask instead. Exactly what would rockbox as an app mean? I'm guessing that it would run on my PC, but does it cover anything like an iPhone app? |
02:52:39 | Llorean | andy`: Right now you can already, in a way, run a Rockbox app on your PC |
02:52:47 | Llorean | For each player we support there's also a User Interface Simulator. |
02:53:15 | Llorean | it's basically a version of Rockbox compiled to run on a PC and simulate Rockbox's user interface on that player. Hardware isn't emulated but it's useful for testing application-level code, or doing WPS design, etc. |
02:53:56 | Llorean | But it does feature music playback. Because it's designed as a UI simulator, and because it was never really intended for use *as* a music player, it's not really in the best state for actual *use* though some people are reported to use it as their audio player. |
02:54:35 | Llorean | The "as an app" project would be cleaning this up and making it possible to compile Rockbox as an application on its own, rather than as a simulator, as well as improving the state of the program when compiled this way (some things that are simulated wouldn't be at all necessary in an as-an-app version, etc) |
02:54:39 | andy` | Then it is for development purposes? As it is easier to develop for rockbox if you can test your changes without uploading a new image all the time. |
02:54:53 | Llorean | It's primarily for development purposes currently, yes. |
02:54:59 | andy` | ok |
02:55:24 | andy` | and I agree, that would be quite usefull |
02:55:33 | Llorean | Anyway, the as-an-app project could target an iPhone, or windows mobile, or Desktop Linux. The target isn't *entirely* relevant except as a proof-of-concept to the rest of the work involved. |
02:56:22 | Llorean | Most of the work should be generally useful for future application ports to other targets (hopefully) |
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03:01:56 | stingray_shrey | hmm thanks for the info! |
03:02:05 | stingray_shrey | must be going now, but will be sure to come back tomorrow |
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04:29:33 | AlexandreGuedes | Hello |
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04:30:05 | bubsy | hi there AlexandreGuedes |
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04:31:04 | AlexandreGuedes | bubsy there is a mentor here ? |
04:32:20 | bubsy | well, maybe |
04:32:28 | bubsy | just ask |
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04:33:31 | AlexandreGuedes | ok,.. |
04:33:52 | AlexandreGuedes | bubsy: You are taking part in gsoc ? |
04:34:01 | bubsy | no |
04:34:48 | AlexandreGuedes | you are developer ? or something like.. |
04:35:13 | bubsy | yes, but I'm still learning C a bit (I know it well, but still) |
04:35:23 | bubsy | I don't feel I know it enough to dev for rockbox |
04:35:49 | AlexandreGuedes | ohh. |
04:36:11 | AlexandreGuedes | where are you from ? |
04:36:16 | bubsy | Norway |
04:36:17 | krazykit | AlexandreGuedes, many of the mentors are european and are quite likely to be asleep right now |
04:36:22 | kkurbjun | AlexandreGuedes: the mornings (MST at least) are usually more active in here in terms of developers |
04:36:36 | kkurbjun | (what krazykit said) :) |
04:36:57 | bubsy | AlexandreGuedes: I meant "maybe there are some mentors in here", I didn't mean "well, maybe I am" |
04:36:59 | bubsy | sorry for that |
04:36:59 | AlexandreGuedes | kkurbjun: |
04:37:06 | AlexandreGuedes | thanks |
04:37:31 | kkurbjun | no problem |
04:37:34 | AlexandreGuedes | bubsy: no problem |
04:37:39 | Llorean | AlexandreGuedes: Did you have a specific question of some sort? Is a mentor necessary? |
04:38:00 | AlexandreGuedes | nothing specific |
04:38:32 | AlexandreGuedes | i just want talk a little bit |
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04:39:52 | AlexandreGuedes | Someone here already developed something for Rockbox ? |
04:40:33 | kkurbjun | AlexandreGuedes: to be clear on Llorean's question there are developers around, but relatively few are involved in gsoc. I am a developer, but I have little gsoc involvement (practically none now). |
04:41:14 | AlexandreGuedes | ok I understand |
04:42:19 | kkurbjun | if you have specific questions on rockbox and you throw them out people with knowledge will tend to answer if they are around |
04:43:16 | AlexandreGuedes | kkurbjun: I am going to try to develop something for GSOC... |
04:44:30 | AlexandreGuedes | kkurbjun: about simulators.. |
04:44:59 | AlexandreGuedes | How I could test my packages ? |
04:46:03 | kkurbjun | Llorean: is there a formal place that students can submit their applications to? I was looking at the wiki and I saw the template, but I didn't see that there was a place where they should be applying. the few I've seen came in on the mailing lists though.. |
04:46:17 | Llorean | kkurbjun: They apply at the gsoc site |
04:46:17 | kkurbjun | AlexandreGuedes: how do you mean test your packages? |
04:46:25 | scorche | kkurbjun: the GSoC website.. |
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04:47:02 | scorche | kkurbjun: and the template on that wiki page is pre-inserted into the app form |
04:47:02 | kkurbjun | Llorean, scorche, ahh, gotcha, I missed that. makes sense that they would go through there :) |
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04:49:26 | AlexandreGuedes | kkurbjun: There are simulators for each platform ? |
04:50:10 | scorche | AlexandreGuedes: any target can be complied as a simulator build through the build process...however what "packages" are you referring to that you wish to test? |
04:51:23 | AlexandreGuedes | Packages that I developed |
04:51:35 | scorche | "packages"? |
04:51:45 | scorche | are you referring to patches or something? |
04:51:55 | AlexandreGuedes | yes |
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04:52:31 | scorche | the simulator can only test certain things, as it is a simulator and not an emulator...a real device is typically required for proper testing |
04:52:37 | AlexandreGuedes | scorche I confused the words |
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04:54:21 | AlexandreGuedes | scorche Ok, but it is possible to develop without a real device ? |
04:54:45 | kkurbjun | AlexandreGuedes: You can still do development on the simulator, but it depends on what you are planning on developing, as long as you are not touching the high level functions and are not writing assembly it is possible to just use the simulator |
04:54:52 | scorche | sort of, but as far as GSoC is concerned, if you are accepted and lack a DAP for development, i am sure something will be arranged... |
04:55:10 | kkurbjun | but if it's something that could be power hungry you won't really get a feel for what optimizations need to be done |
04:55:58 | kkurbjun | the simulators don't really simulate the real device's processing power, only the functionality |
04:57:58 | AlexandreGuedes | yes that is true |
04:58:44 | kkurbjun | sorry, to be correct, I mean touching low level aspects of rockbox |
04:59:41 | AlexandreGuedes | I develop cel applications and I know how it works. |
05:00 |
05:00:35 | AlexandreGuedes | Which the device with more demand ? iPod ? |
05:01:12 | kkurbjun | I couldn't say for sure, gigabeat F's are pretty popular |
05:01:27 | scorche | well many devices are similar in many aspects...arch, chips, etc...it would depend on the project |
05:02:01 | kkurbjun | but we try to include features for all the supported devices if possible |
05:02:22 | * | scorche nods |
05:03:29 | kkurbjun | the ipods are a bit difficult if you are interested in working on lower level portions of the hardware since there is no real documentation on the chips used |
05:03:41 | kkurbjun | gigabeat F's are pretty well documented |
05:03:47 | AlexandreGuedes | hmmm |
05:04:24 | kkurbjun | the AMS devices are pretty well documented from my understanding |
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05:05:00 | kkurbjun | the coldfires are as well |
05:05:29 | cspotcode | I only have a Sansa c240, but I'm mostly interested in working on the player manager application. Will that be an issue, or would it be better to have a more powerful player? |
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05:05:43 | kkurbjun | and I think the gigabeat S has a descent amount of documentation |
05:06:17 | AlexandreGuedes | thanks... |
05:07:16 | scorche | cspotcode: that should be fine |
05:07:36 | cspotcode | scorche: ok, thanks |
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05:14:35 | AlexandreGuedes | scorche: Where I can find the list with mentors' name ? |
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05:15:38 | scorche | AlexandreGuedes: for what purpose?...as of this point you can just treat the entire community as your mentor...if you ask specific questions that need a specific person, we can direct you to them |
05:18:36 | AlexandreGuedes | ok, i want to know if abou convert Rockbox to an application that runs on a cellphone... |
05:18:49 | AlexandreGuedes | sorry.. |
05:19:02 | AlexandreGuedes | ok, i want to know about convert Rockbox to an application that runs on a cellphone... |
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05:20:23 | scorche | what do you wish to know about it? |
05:23:06 | AlexandreGuedes | If that would be an interesting development offer for gsoc.. |
05:23:54 | kkurbjun | There has been some talk on it on the mailing list, but I don't know if there was a consensus on how the final project should appear. |
05:24:47 | kkurbjun | there is some debate on the scope of the work that project would/should entail |
05:26:04 | kkurbjun | it looks like there is some interest in that particular project from others as well: http://www.rockbox.org/mail/archive/rockbox-dev-archive-2009-03/0363.shtml |
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05:27:28 | AlexandreGuedes | kkurbjun: thanks |
05:27:45 | AlexandreGuedes | That will help me |
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05:43:58 | JdGordon | who wants to help debug a codec switching issue? |
05:44:13 | * | JdGordon doesnt see why he should keep the fun to himself |
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05:47:19 | dreamlayers | Hello |
05:47:39 | Unhelpful | belated congrats on your status :) |
05:48:22 | dreamlayers | Thanks :) |
05:49:42 | dreamlayers | I was just testing wm8758 sample rate changing via test_sampr, and I found that volume changes are glitchy, especially at 44100 Hz. Are they supposed to be smooth? |
05:50:24 | JdGordon | smooth is always nice... |
05:50:28 | Unhelpful | "glitchy" as in the go back and forth a bit on change? or just that they're "instant" rather than faded? |
05:50:54 | dreamlayers | There are clicks or something like that sometimes. |
05:51:26 | dreamlayers | I haven't noticed that when playing music. |
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05:52:17 | JdGordon | anyone know if logf() is buffered in the sim? |
05:52:58 | dreamlayers | JdGordon: I still had to go to the debug menu to write it to a file. |
05:53:31 | JdGordon | well, the sim dumps it to stdout/err but im trying to debug threading issues so i dont know how acurate it is |
05:54:32 | Unhelpful | JdGordon: no idea. i have a macro set somewhere that does debugf if you're building for sim, logf for target. there's a similar macro in svn somewhere, also, i think. |
05:55:15 | JdGordon | jhMikeS: is queue_reply() blocking? |
05:56:05 | JdGordon | ... doenst look like it |
05:56:08 | JdGordon | grr |
05:57:57 | JdGordon | so, it looks like it might be trying to replace the codec while its still running! |
05:58:16 | JdGordon | although, that makes no sense at all... |
05:58:23 | dreamlayers | Actually, it's not that volume changes in test_sampr are glitchy; the problem is that list scrolling in the plugin causes audio buffer underruns. |
05:58:56 | Unhelpful | dreamlayers: perhaps extra yields are needed? |
06:00 |
06:02:30 | dreamlayers | Unhelpful: Perhaps, but not in test_sampr. While this is happening, the plugin is in rb->set_int. This may be related to the underruns in Doom. |
06:03:37 | dreamlayers | JdGordon: how hard is it to reproduce that problem? |
06:04:00 | Unhelpful | hrm, can you trigger it with other plugins that use rb->set_int? or with core users of it? |
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06:04:33 | JdGordon | dreamlayers: not at all in the sim... and i tinhk i might be wrong about that... but this is a bug anyway |
06:04:42 | JdGordon | trying to get the codec failed problem in 9795 |
06:05:09 | JdGordon | manually swicthing from wma > mp3 seems to cause the track to be skipped |
06:06:19 | dreamlayers | Unhelpful: A few seconds of rapid scrolling through a list with long text can repeatably cause music to stop for a bit. I never get short glitches however. |
06:09:43 | kkurbjun | JdGordon: have you gotten a chance to try the newer M:robe 500 builds? |
06:09:59 | kkurbjun | changing the volume seems to work smoothly for me now |
06:10:18 | kkurbjun | well it did before, but SVN is uptodate with my tree now |
06:10:42 | JdGordon | not yet, really trying to get 9795 finished |
06:11:12 | dreamlayers | kkurbjun: did you try it in test_sampr? (It's not built by default.) |
06:12:03 | kkurbjun | dreamlayers: I think this issue is a separate one from what you are working on |
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06:18:36 | dreamlayers | JdGordon: Ok, that was easy to reproduce. I get a codec failure in the 5G sim every time I try to switch WMA to MP3. |
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06:18:57 | JdGordon | a virtual beer fr you if you can figure it out :D |
06:19:05 | JdGordon | im a bit stumped... |
06:19:20 | JdGordon | I cant seem to reproduce it with any other codecs |
06:19:27 | JdGordon | and only after manual track skipping also |
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06:40:31 | saratoga | JdGordon: is this on PP? |
06:41:02 | JdGordon | the sim... |
06:41:08 | saratoga | ah |
06:41:14 | JdGordon | and reported on PP on target also |
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06:49:23 | dreamlayers | The WMA codec returns failure. I guess ci.new_track shouldn't be zero where the codec return state is checked? I guess the codec also shouldn't return failure when you skip to the next track. |
06:50:13 | JdGordon | oh crud... yeah I kept tihnking the next codec was returning failure... not wma |
06:50:33 | dreamlayers | The next codec doesn't even run because of this. |
06:53:43 | JdGordon | well im confused |
06:54:05 | lucent | do any devs available happen to know why MP3 playback suffers on AMS Sansa targets? |
06:54:17 | lucent | i.e. play mp3 file => player reboots |
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06:55:03 | lucent | btw congrats to funman on resolving the >2GB file access and bank-switching routines |
06:56:06 | JdGordon | dreamlayers: it looks like status is CODEC_ERROR and ci.new_track==0 when the fail happens |
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06:57:12 | dreamlayers | JdGordon: Correct |
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07:00:22 | dreamlayers | In wma.c, ci->request_next_track() is true after the track is done, and that's what leads to the codec failure. |
07:02:55 | JdGordon | which it should because wma isnt the correct codec for the next track |
07:03:37 | dreamlayers | But that causes it to try to decode the next track. |
07:03:58 | dreamlayers | It should return false. |
07:04:14 | JdGordon | oh misread.. |
07:06:09 | JdGordon | ok, so that prev_codectype check looks like it might be pointing to the new track and not the previous one... but why would that only happen with wma? |
07:07:44 | JdGordon | no, its pointing correctly... changing it to othertrack_id3 causes wma to fail every time |
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07:07:57 | JdGordon | saratoga: is this possibly a wma issue and not playback? |
07:09:40 | dreamlayers | Maybe other codecs return CODEC_OK when this happens? |
07:11:39 | dreamlayers | Going from MP3 to WMA also results in "New track loaded". In that case the next track is just briefly displayed on the screen and it doesn't play. |
07:12:03 | JdGordon | so wma here is correct? |
07:13:47 | dreamlayers | I don't know what's the proper thing to do when a functioning codec is given a file it cannot play. If returning CODEC_ERROR is acceptable, then WMA is correct. |
07:14:09 | JdGordon | that sounds sensible to me |
07:16:44 | JdGordon | no, something fishy is happening... the id3 sturct switching should happen during the codec_load_next_track() call... but apparently thistrack_d3 is already poingint to the next one before that |
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07:17:21 | JdGordon | which means the rest is doing as it is supposed to... |
07:17:36 | dreamlayers | The value of thistrack_id3 changes, so that's like there are two copies of the same track. |
07:18:59 | JdGordon | but only if wma is involved |
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07:20:20 | JdGordon | no, i take that back |
07:20:24 | JdGordon | seems to be always |
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07:24:21 | dreamlayers | When I switch tracks, the copy_mp3entry call in audio_update_trackinfo copies the id3 of the track that is ending. |
07:25:56 | dreamlayers | Sorry, ignore that, I'm wrong. |
07:26:07 | JdGordon | .. thistrack_id3 at that point is the new track |
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07:31:31 | dreamlayers | In codec_request_next_track_callback, mp3entry_buf[0] and mp3entry_buf[1] are both the track that should be starting. |
07:32:11 | JdGordon | on entry? |
07:33:23 | JdGordon | I guess its redundant to say that shouldnt ever be possible right? :( |
07:36:27 | JdGordon | audio_loadcodec could be the problem |
07:38:27 | JdGordon | audio_finish_load_track even.... track_id3 gets the new tracks id3 but doesnt seem to be stored anywhere... audio_loadcodec sets ci.id3 to thistrack_id3 though |
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07:39:40 | JdGordon | I'm even slightly surprised this works at all if that is the case |
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07:39:44 | dreamlayers | Yes, the structs have the same contents on entry. |
07:43:31 | dreamlayers | While the first track is playing, they're fine. thistrack is the current track and othertrack is the next track. |
07:45:43 | JdGordon | yeah, audio_loadcodec just looks wrong, around line 1600 |
07:48:13 | dreamlayers | In audio_check_new_track, "Update the main buffer copy of the track metadata with the one the codec has been using (for the unbuffer callbacks)" seems wrong. At that point, thistrack_id3 has already been cleared. |
07:48:40 | JdGordon | ignore that line from me.... that codepath isnt being used during track change |
07:50:16 | JdGordon | hmm... yeah |
07:50:35 | JdGordon | I wonder why that call is there anyway? |
07:51:37 | dreamlayers | I don't know either. I'm not investigating further now because it seems unrelated to the bug we're talking about. |
07:52:01 | JdGordon | that memset is new in the patch, that copy though is old |
07:53:06 | JdGordon | and yes, a different problem... |
07:53:19 | * | JdGordon adds a FIXME to the code |
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08:03:58 | dreamlayers | The bufread in audio_current_track overwrites thistrack_id3 with the new track's data. |
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08:07:20 | JdGordon | yeah, thats correct isnt it? |
08:08:18 | dreamlayers | But why do it? The next track's info already was at othertrack_id3. |
08:09:29 | JdGordon | that should be a very rare case though, thats an external api and should only happen after the track has started, which means it might even be dead code |
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08:10:18 | dreamlayers | I'm saying this actually happens when I press the right arrow to switch tracks. |
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08:10:52 | JdGordon | ok, yeah right... I see... |
08:12:05 | dreamlayers | Before that point mp3entry_buf[0] was the first track, and [1] was the next track. That overwrites [0] with the next track. |
08:12:23 | JdGordon | nico_P mentioned this a while ago but we (possibly wrongly) thought this was a almost never thing... |
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08:13:29 | JdGordon | changing that to return othertrack_id3 works.. but looks wrong |
08:13:41 | dreamlayers | audio_current_track() is how the WPS gets the current track's id3. |
08:13:49 | JdGordon | yes |
08:14:17 | JdGordon | well.... the UI in general... not just the WPS |
08:16:53 | JdGordon | oh SON OF A.... |
08:17:01 | JdGordon | *penny drops* |
08:19:24 | dreamlayers | What happened? |
08:20:38 | JdGordon | so user presses next, wps calls audio_next and then does a full redraw (which includes audio_current_track)... but because playback has already started preparing for the next track the read idx has moved so audio_current_track thins we have moved on already and does the bufread causin both id3 structs to be the same |
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08:23:22 | JdGordon | so it just needs a safeguard for that tiny time slot |
08:23:27 | JdGordon | which adds more mess :/ |
08:23:35 | JdGordon | all glory to dreamlayers! |
08:24:11 | dreamlayers | LOL Thanks! :) |
08:25:07 | dreamlayers | Your explanation of what is happening seems reasonable, but I feel it's still to early to conclude what needs to be done because I don't understand the code enough. |
08:25:47 | JdGordon | sure, but at least now we are fairly sure what the damn issue is |
08:25:56 | dreamlayers | Yep! |
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08:29:07 | oceanl | hi, I'm a student looking into the google summer of code program, I was looking through the project ideas section, and the project titled "Rockbox as an Application" seem like a pretty interesting project, but it doesn't have very much detail about the project on the page, so I was wondering what kind of requirements it has. And also how much commitment will I have to invest into the project starting now. Becau |
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08:30:01 | JdGordon | you got but off... |
08:30:09 | JdGordon | at Becau |
08:30:38 | oceanl | Because right now I'm still in the middle of a semester, and with the classes that I'm taking I don't think I can spare a lot of time for stuff oustide of class. |
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08:32:22 | JdGordon | the offical stance on GSoC is that it is supposed to be a full time job for the whole period |
08:32:39 | * | JdGordon thinks thats rediculous going byu the pay but has no say in the matter |
08:32:51 | JdGordon | you're looking at 30+ hours a week expected |
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08:40:12 | JdGordon | oceanl: im going to bed now so not very helpful... but do a search in the irc logs from the last few days for raaa and rockbox as an app (http://rockbox.org/irc) and have a read... there are a few students wanting to do this so its been discussed a bit... also there recently was a thread on the developer mailing list (check rockbox.org for the archives) talking about it also |
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08:41:27 | oceanl | thank you |
08:41:38 | dreamlayers | Goodnight. I need to go to sleep also. |
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11:07:40 | PaulJam | hi, there seems to be a problem with the rockboxdev script when trying to install multiple compilers. the first one gets build, but for the second one i get the message "You already have a /tmp/rbdev-build directory! Please remove it and re-run the script". |
11:08:03 | GodEater | ditto - I got that too |
11:08:17 | GodEater | haven't delved into it to find the fix yet though |
11:08:25 | GodEater | probably a missing "rm" somewhere |
11:09:26 | B4gder | probably yes, people moved around the logic in there recently... |
11:10:27 | GodEater | there isn't an "all" option anymore is there ? |
11:10:50 | B4gder | no you specify them with multiple letters instead |
11:11:07 | B4gder | "m a i" etc |
11:12:21 | Mode | "#rockbox +o scorche " by ChanServ (ChanServ@services.) |
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11:16:24 | Topic | "Please read before speaking: http://www.rockbox.org/wiki/IrcGuidelines | Good news! After 5 months of negotiations, Apple has finally agreed to our terms and Rockbox is now an enthusiasic part of Apple's development team! Devs - please stop reporting errors with SVN access - it has been revoked." by scorche (n=scorche@rockbox/administrator/scorche) |
11:18:17 | B4gder | finally! |
11:18:30 | * | scorche toasts B4gder |
11:18:56 | * | gevaerts feels left out |
11:19:02 | gevaerts | You didn't tell me about this! |
11:19:19 | Zagor | we couldn't tell anyone during negotiations |
11:19:48 | scorche | gevaerts: sorry...as per Apple's terms, we could only talk to certain people who were going to be absorbed |
11:20:16 | * | gevaerts talks to his lawyer |
11:22:09 | Topic | "Please read before speaking: http://www.rockbox.org/wiki/IrcGuidelines | Good news! After 5 months of negotiations, Apple has finally agreed to our terms and Rockbox is now an enthusiasic part of Apple's development team! | Devs: please stop reporting errors with SVN access - it has been revoked. | Users: only iPod builds will now be downloadable" by scorche (n=scorche@rockbox/administrator/scorche) |
11:27:01 | | Quit wangxiang ("Leaving") |
11:29:54 | Topic | "Please read before speaking: http://www.rockbox.org/wiki/IrcGuidelines | Good news! After 5 months of negotiations, Apple has finally agreed to our terms and Rockbox is now an enthusiasic part of Apple's development team! | Devs: please stop reporting errors with SVN access - it has been revoked. | Users: only iPod builds will now be downloadable. Any further distribution of unsupported builds is a breach of copyright and will be dealt with
" by scorche (n=scorche@rockbox/administrator/scorche) |
11:30:01 | Mode | "#rockbox -o scorche " by ChanServ (ChanServ@services.) |
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11:33:51 | kugel | hehe nice one |
11:35:29 | kugel | I suppose I can do a commit, which changes the contents of every file to /* APPLE PROPERTY */ ? |
11:35:38 | scorche | no |
11:36:04 | scorche | your commit access has been revoked according to the terms of Apple's contract |
11:36:21 | kugel | oh |
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11:36:43 | kugel | fine, the forums should have an announcement too |
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13:08:13 | NHeal | lindbohm.freenode.net irc.freenode.net |
13:08:13 | NJoin | efyx [0] (n=efyx@lap34-1-82-224-140-171.fbx.proxad.net) |
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13:19:42 | funman | did the forum layout change ? i can't find the sansa ams thread |
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13:23:01 | funman | ah I found the Apple AMS one, great |
13:23:54 | LambdaCalculus37 | Has Apple opened up the iPod Classic and newer nanos for us yet? :) |
13:28:26 | gevaerts | LambdaCalculus37: http://files.hostname.be/ipodnano-datasheet.bz2 |
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13:36:56 | Munkie | What does all this stuff with apple mean? |
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14:52:26 | hunden | I just found out that rockbox features a built-in gameboy emulator. On my nano however, neither gb nor gbc files are seen in the file browser. If I rename the roms to something known I can see the files and choose the Open with option. What am I doing wrong? |
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14:53:49 | Llorean | hunden: What's your File View setting set to? |
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14:55:04 | dropandhop | hey guys |
14:55:49 | dropandhop | sorry for the lame question...but i couldn't find the answer anywhere |
14:56:09 | dropandhop | does this apple contract mean no more development on other hardware? |
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14:56:59 | Zagor | first and foremost, it means lots and lots of cash! |
14:57:05 | Zagor | for me, at least |
14:57:12 | dropandhop | oy |
14:57:50 | petur | with all that cash, we can buy a big calendar :) |
14:57:52 | dropandhop | this change seems to go against the goal of rockbox |
14:57:58 | dropandhop | i'm confused |
14:58:20 | dropandhop | (and dissapointed) |
14:58:22 | * | gevaerts votes to pay someone to improve the calendar plugin |
14:58:42 | Zagor | petur: nah, my new apple products already show the date in the most awesome manner possible |
14:58:46 | B4gder | I heard the Calendar team will do that now |
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14:59:30 | * | gevaerts thinks he may still have the source. Time for a fork? |
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14:59:55 | Zagor | gevaerts: good luck finding my time bomb. mohahaha |
15:00 |
15:00:13 | dropandhop | is there any chance of the other platforms being developed in another manner |
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15:00:42 | petur | dropandhop: not today, no. Maybe starting tomorrow |
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15:01:42 | petur | dropandhop: as in *after* april 1st? |
15:01:56 | dropandhop | no way! |
15:01:59 | dropandhop | this is all bs?! |
15:02:10 | dropandhop | (i am sooo slow) |
15:02:18 | Zagor | :-) |
15:02:24 | dropandhop | ha! |
15:02:24 | * | B4gder makes the little drumroll |
15:02:33 | dropandhop | u guys freaked me out |
15:02:35 | dropandhop | seriously |
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15:04:50 | dropandhop | i just got my sansa clip..i was sooo bumed |
15:04:54 | dropandhop | that was genious |
15:05:00 | dropandhop | can't wait to show my friends! |
15:05:08 | dropandhop | good work guys |
15:06:14 | B4gder | dropandhop: welcome to the rockbox community! |
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15:27:09 | hunden | Llorean I did not know about that setting. Changed from music to supported. Thank you very much |
15:27:28 | GodEater | hunden, it should be in the manual :) |
15:27:53 | funman | FlynDice: hi! did you try to apply jhMikeS remark on your MMU patch ? |
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15:36:20 | dropandhop | bye guya |
15:36:23 | dropandhop | guys |
15:36:30 | dropandhop | amazing april 1st! |
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15:52:21 | dionoea | you guys don't do it half way when joking ... you even changed the forum categories! |
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15:53:29 | gevaerts | joking? Where? |
15:53:54 | ArtificialGekko | Hello, I have a problem with Rockbox on the Sansa e200. I looked through the documentation but I can't find help. |
15:54:00 | dionoea | we already did the apple joke 2 years ago :) (For VideoLAN ... so we had to resort to something less obvious this year :D) |
15:55:04 | dionoea | ArtificialGekko: describing your problem might help. |
15:55:17 | ArtificialGekko | All of a sudden Rockbox would not display files in the filebrowser anymore |
15:55:35 | ArtificialGekko | The files seem to be there because they appear in the database and can be played from there without a problem. |
15:56:05 | ArtificialGekko | In the "Files" Section of the main menu however there is only empty folders of the albums I transferred to the Sansa. |
15:56:09 | Llorean | ArtificialGekko: You may have changed your file view setting. You should check what it's set to. |
15:56:25 | dionoea | maybe you just need to change the show files settings |
15:56:34 | dionoea | just long press the menu button |
15:56:43 | ArtificialGekko | Alright, looking for those in the menu |
15:56:55 | dionoea | (or whatever the down button is called) |
15:57:14 | ArtificialGekko | It seems like that happened ever since rockbox crashe in the middle of playback about two weeks ago. |
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15:58:24 | ArtificialGekko | Oh wow, that actually did the trick. Thank you, it was set to "show playlits only" |
15:58:55 | ArtificialGekko | *slaps forehead* Now that was simple. I wonder how it happened, though, I surely did not set it like that. :) |
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16:00 |
16:00:19 | ArtificialGekko | Also, does anybody know how I can keep the MUSIC folder from turning invisible every time I connect the sansa to the computer? |
16:00:33 | | Quit CaptainKwel (Read error: 110 (Connection timed out)) |
16:01:31 | Zagor | ArtificialGekko: the simple solution is to put your music in another folder |
16:03:33 | B4gder | http://macku.to.pl/rockbox/rockbox.html |
16:03:37 | B4gder | fancy |
16:03:42 | Llorean | ArtificialGekko: Or use a build of Rockbox with USB enable, and never go into the original firmware |
16:03:46 | B4gder | but somehow I think it lacks the rockbox "style" |
16:04:10 | Llorean | B4gder: And my eyes seem to be drawn to "Buyer's Guide" |
16:04:54 | ArtificialGekko | I updated to the current build yesterday, so I should have usb enabled I guess. |
16:05:09 | ArtificialGekko | The database will still find files that are not in the original MUSIC folder? |
16:05:30 | | Part LinusN |
16:05:46 | Llorean | The database has no restrictions on where file are, as long as it's not someplace you've told it to ignore |
16:06:27 | ArtificialGekko | Alright I didn't know that. Thank you very much for your help, everyone! :) |
16:07:22 | dionoea | B4gder: That concept is awesome! |
16:07:24 | Zagor | B4gder: that looks pretty good |
16:07:39 | Zagor | the white-on-lightgray links at the top are not so good though |
16:07:46 | dionoea | Feels a tiny bit too "corporate" ... but overall it rocks |
16:07:52 | B4gder | straight from => http://forums.rockbox.org/index.php?topic=12607.0 |
16:09:05 | B4gder | the guy clearly has skills in design |
16:09:38 | Llorean | I still don't really like all-orange pages. |
16:10:10 | Llorean | It's a nice page, but it's not one I'd want to use or see regularly. |
16:12:28 | markun | I like that it's user oriented |
16:13:00 | jaykay | the same in blue maybe? |
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16:13:55 | BigBambi | I quite like that too |
16:14:01 | markun | I don't mind the colours so much. I had to get used to http://www.scummvm.org/ as well. |
16:14:09 | BigBambi | The colours could be tweaked a bit |
16:14:31 | BigBambi | But it'd be a bit of a shock to click on something and then shoved into the wiki |
16:14:32 | Llorean | It feels like it's very noisy. |
16:14:38 | Llorean | There's navigation split between two or three areas |
16:14:41 | BigBambi | (for instance) |
16:14:58 | BigBambi | and I'm not rure how e.g. the wiki would fit into a style like that |
16:15:11 | Llorean | And it's pretty lacking in actual information for users. |
16:15:29 | markun | the "about rockbox" part is very optimistic :) |
16:15:35 | Llorean | There's a lot of links, but the whole page basically tells a user "you have to go somewhere else before you know anything, hope you pick right" |
16:15:42 | FlynDice | funman: Yes, I made a few changesfrom that info, I'll post something when I get back in tonight, gotta go take some poeple to LA right now though. Thanks for confirming that it's operating!! |
16:16:09 | BigBambi | I do like it in general though |
16:16:16 | Zagor | Llorean: history seems to indicate that is what users expect |
16:16:45 | Llorean | Zagor: Possibly. Even then, the navigation is split between that middle bar thing, and the top bar. |
16:17:08 | Zagor | yeah it's far from perfect. but very pretty :) |
16:17:25 | Llorean | I did say it's nice looking. :-P |
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16:19:23 | Llorean | Also, four of six links in the big white bar aren't actually places I'd send first time users. |
16:19:29 | markun | and I would expect some "developers corner" link or something with info similar to our current homepage. |
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16:20:27 | Llorean | FeatureComparison is kinda showing its age. Target Status is very much not useful to new users. We don't even have a screenshots page yet (we could just send them to themes. maybe) and the FAQ is probably not the FAQ a pre-user would ask |
16:20:38 | Llorean | But that's something that can all be fixed, anyway |
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16:28:09 | rasher | Llorean: We *do* have a screenshots page! |
16:28:23 | rasher | http://www.rockbox.org/twiki/bin/view/Main/ScreenShots |
16:28:33 | rasher | Somewhat dated... |
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16:28:59 | Llorean | rasher: Wow, I don't remember that at all |
16:29:13 | ArtificialGekko | Rockbox definitely needs Nethack ;) |
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16:29:30 | rasher | Llorean: It was never featured very prominently |
16:29:52 | | Join lymeca [0] (n=lymeca@213-213-141-71.xdsl.is) |
16:29:55 | rasher | But people like screenshots, so Someone should probably update them |
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16:31:01 | Llorean | rasher: Maybe someone should generate a page that creates a screenshot gallery off of the manuals. :-P |
16:31:15 | rasher | Llorean: That's not a bad idea, really |
16:31:44 | rasher | Since we control both, we can just hotlink the images from the manual |
16:31:59 | Llorean | Exactly |
16:32:14 | rasher | I don't think we need anything fancy, just replace the current pages with pages that hotlink to the manual |
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16:37:01 | rasher | Hurray, another OK for the theme relicensing. |
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16:39:05 | rasher | Only the marquee theme left now. |
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16:45:58 | * | rasher notices something weird in the h300 manual |
16:46:15 | rasher | http://download.rockbox.org/manual/rockbox-h300/rockbox_interface/images/ss-virtual-keyboard-220x176x16.png isn't quite 220x176 |
16:46:48 | Llorean | That is a bit odd |
16:48:01 | rasher | Producing screenshots can be a tiresome job, I'm sure |
16:49:02 | Llorean | Hmmm |
16:49:09 | Llorean | "Manual screenshot tool" could be a GSoC app. |
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16:53:18 | rasher | Okay, so we probably don't want *all* of those, but there's a good selection to pick from at least: http://www.rockbox.org/twiki/bin/view/Main/ScreenShots16bpp |
16:54:35 | Llorean | I'd say the Rockboy one is misleading |
16:54:45 | Llorean | It plays GBC games, and that looks _very_ NES because it's a GBC port of an NES game |
16:55:47 | B4gder | http://download.rockbox.org/manual/rockbox-h300/plugins/images/ss-snake-220x176x16.png is great! |
16:55:48 | B4gder | ;-) |
16:56:59 | funman | very representative |
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17:05:36 | bubsy | WHOA |
17:05:40 | bubsy | what a colorful picture |
17:05:42 | bubsy | and sooo many details |
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17:39:02 | AleMaxx | anybody interested in porting rockbox to rk270x players? |
17:39:24 | GodEater | never heard of them |
17:40:03 | Zagor | AleMaxx: ? |
17:40:03 | AleMaxx | thats a rockchip soc with arm7 core and dsp |
17:40:11 | Llorean | AleMaxx: You don't really port to a system on a chip |
17:40:25 | Llorean | You port to a specific player, because there's generally still differences in button layout, LCD, etc. |
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17:41:01 | Llorean | You do end up with a lot of reusable code for future port attempts though, if there are many similar players |
17:41:30 | AleMaxx | well, i have some valueable information but currently im a bit disillusioned |
17:41:47 | Zagor | the question is how common is the player. there are so many chinese players that you rarely find two people with the same player... |
17:42:03 | AleMaxx | theyre quite common i guess |
17:42:42 | AleMaxx | some onda players use them, ramos and my player is compatible to a player called "Ramos T8" |
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17:43:44 | AleMaxx | I think a first step has to be to have some kind of USB bootloader or port your gdb-arm-stub to that player |
17:44:40 | AleMaxx | I wrote a tool that lets you modify the firmware or create a new firmware file and there is an SDK available on the internet |
17:45:05 | Zagor | I mean the player, not the chip. I assume not every player with that chip has the same buttons and display? |
17:46:12 | AleMaxx | Zagor, youre right. But I dont see a problem for the keys, theyre all handled by gpio, so you could configure them easily |
17:46:36 | AleMaxx | sadly my player has no key (except for the on/off slider) but only a touchscreen |
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17:46:48 | Zagor | yes, the problem is rather we'd end up with a gazillion different ports |
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17:47:56 | Zagor | I'm not saying it shouldn't or couldn't be done though. just that this wide market of chinese players put us in a different position. |
17:47:59 | AleMaxx | well, I dont think there needs to be a port for every key-layout but of course for the displays |
17:48:17 | | Quit AlexandreGuedes (Read error: 104 (Connection reset by peer)) |
17:48:57 | Zagor | if you have links for the sdk and your tools, please put them here for future reference. (the channel is logged) |
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17:50:28 | Zagor | google finds three (3) english pages containing "rk270x" :-) |
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17:51:21 | AleMaxx | for the tool, i havent uploaded the patch tool but here is my starting point: http://alemaxx.al.funpic.de/rk_crc32.tar.bz2 |
17:51:40 | AleMaxx | Zagor, try rk2708 or 6 |
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17:52:05 | Zagor | ah, that's better |
17:52:39 | AleMaxx | for the SDK, the link is somewhere here: http://mympxplayer.org/1-vt12634.html |
17:54:07 | AleMaxx | Zagor, there might even be very cheap versions of the player, I just ordered one of these: http://www.bestofferbuy.com/3-inch-wide-lcd-tft-169-touch-screen-mp4-player-1gb-p-6630.html (i highly suspect this uses either rk270x or ingenics) |
17:54:26 | AleMaxx | and theres one that even cheaper with a 2.8" display |
17:54:26 | Zagor | we have an ingenic port already |
17:54:46 | AleMaxx | Zagor, yes, I read about that |
17:55:12 | AleMaxx | Ingenics also has better "developer support" I guess |
17:55:31 | webguest23 | Hi all −− apart from putting a bug entry in the tracker, is there another way to draw attention to a pretty major bug? |
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17:56:43 | gevaerts | webguest23: putting it on the tracker is always good, but you can tell us here |
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17:58:35 | dionoea | ender`: great quit message :) I love it |
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18:00 |
18:00:17 | * | JdGordon prods kugel to fs#10085 |
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18:01:03 | archivator | How are rockbox core executables scrambled? Why not just ELF might be my next question.. :) |
18:01:07 | kugel | JdGordon: We know of that one :) |
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18:01:31 | kugel | It's an old bug actually, however you told that 9795 will fix it, so I wasn't exactly rushing for a fix |
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18:02:13 | JdGordon | ill hopefully finish 9795 tonight so.. yeah.... |
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18:02:37 | kugel | nice |
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18:03:20 | webguest56 | I think it's specific to the Archos Jukebox Recorder. Basically, if shuffle is on and you power down, when you resume playback after power up, it resumes on the wrong song and forgets that shuffle is on. This bug goes back to before 3.1 at least. Info is here: http://www.rockbox.org/tracker/task/9822 |
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18:14:31 | BdN3504 | Can you edit Project news? "After months of negotiations, Apple has finally agreed to our terms and Rockbox is now an enthusiasic part of Apple's development team!" |
18:14:51 | BdN3504 | enthusiasic -> enthusiastic |
18:14:58 | BdN3504 | thanks |
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18:42:20 | Ubuntuxer | I request to extend the lib highscore.h, so that the function highscore_update() returns the position of the input. |
18:43:08 | kugel | there's no requesting |
18:43:17 | Llorean | Ubuntuxer: If it needs extended to perform a certain task, why not post the patch that uses the extended version? |
18:46:53 | Ubuntuxer | task: 9953 (games_rework.patch); your last highscore is highlighted |
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18:48:31 | Ubuntuxer | if we change the lib, it wouldn't have any effect on other plugins which use this lib |
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19:00 |
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19:12:05 | BdN3504 | i am awfully sorry, but i'm afraid i can't share your sense of humour. i imagine how i'd tell my girlfriend:"hey you know, today the rockbox devs did something really funny! they removed all other supported targets except for the ipod! Can you believe that?" wtf? http://tinyurl.com/thisISnotFUNNY |
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19:12:58 | Llorean | BdN3504: Have you, for example, looked at the current build page? |
19:13:16 | Llorean | I would think it's painfully obvious, myself. |
19:13:33 | Llorean | It would be trivial to deny people access to all non-Apple downloads. |
19:13:37 | kugel | BdN3504: would your girlfriend even care? |
19:15:10 | * | Buschel 's wife would praise the lord :-) |
19:15:51 | Buschel | (even though I do not spend that much time with rockbox right now) |
19:16:03 | * | Llorean isn't sure if he's insulted that people think we would botch a transition so badly if we did enter such a contract. |
19:16:50 | * | domonoky reads the news on the rockbox website, and demands his share of the cash :-) |
19:17:01 | | Quit BdN3504 ("CGI:IRC (EOF)") |
19:17:10 | Llorean | domonoky: Everyone who signed the contract has already had their cash distributed. |
19:17:55 | domonoky | so i am left out ? *grr* ;-) |
19:18:13 | Buschel | Llorean: I just experienced such on another forum (HiFi) where I am active. It was closed within 30 minutes after the announcement |
19:19:34 | kugel | domonoky: I heard the cash distribution to the rest of the team is yet to be decided. Rumors say it's going to be based off the total points one got in the build table |
19:20:01 | domonoky | *hehe* |
19:20:11 | kugel | so, I'm not expecting to receive something at all :( |
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19:25:30 | Llorean | I can at least make it clear that points in the build table will neither increase nor decrease any payments from this deal. :-P |
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19:29:06 | archivator | Do we at least get the BCM specs? :P |
19:29:41 | domonoky | archivator: its the other way round. BCM gets the rockbox specs :-) |
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19:37:28 | Munkie | What does this stuff about apple with the ipods |
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19:37:57 | JdGordon| | 404: english not found |
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20:18:26 | MT | linuxstb : I've extended the rm parser a bit, it's now able to display all of the file's info (+audio stream info) till the end of the DATA chunk. |
20:19:46 | merbanan | MT: what are you going to use a rm demuxer for ? |
20:20:35 | MT | linuxstb : and the code is uploaded to a svn repo on sourceforge if you want to check it, there is a weird bug though in the part when reading the header of the type specific data (audio stream info) |
20:21:33 | MT | merbana : I wanted to add support for RM in rockbox, and I applied to do it as a gsoc project. |
20:22:11 | MT | * merbanan |
20:22:28 | merbanan | only the demuxer or also the decoder ? |
20:22:32 | | Quit Buschel (Read error: 54 (Connection reset by peer)) |
20:22:37 | merbanan | some decoders* |
20:22:55 | kugel | everything that's needed to play rm |
20:23:08 | *** | Saving seen data "./dancer.seen" |
20:23:11 | MT | primary goal : rm demuxer + cook decoder (then add more decoders later, maybe even after soc ends) |
20:23:21 | | Quit woyciesjes ("Ex-Chat") |
20:23:48 | merbanan | kugel: ok, so you mean, 5 flavours of speech codecs, cook, ralf and aac ? |
20:24:18 | * | kugel hides again |
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20:25:28 | merbanan | :) |
20:25:49 | MT | :D kugel |
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20:36:56 | Erant | So, at risk of breaching copyright here, has there ever been a port of rockbox to something not directly an MP3 player? |
20:37:19 | kugel | yes |
20:37:33 | Erant | Like? |
20:37:40 | kugel | PCs and some Motorola mobiles |
20:39:08 | bluebrother | why is porting to a non-mp3-player breaching copyright? |
20:40:00 | Erant | "Users: only iPod builds will now be downloadable. Any further distribution of unsupported builds is a breach of copyright and will be dealt with" |
20:40:02 | Erant | ;) |
20:40:19 | gevaerts | well, there's always the iphone :) |
20:40:42 | Erant | I was actually thinking of porting it to something like this: http://www.dealextreme.com/details.dx/sku.14585 |
20:41:14 | Erant | I'm going to wild guess and say it's probably ARM based. There's the offchance of it being MIPS. |
20:41:41 | Erant | *take |
20:41:44 | gevaerts | that could work |
20:41:59 | Erant | It's far too big for a GSoC project, but I don't mind. |
20:42:26 | linuxstb | Erant: The first thing would be to try and find out if the firmware is upgradable. |
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20:43:05 | gevaerts | I'm pretty sure that "port to a device unknown hardware, possibly ARM, possibly with upgradeable firmware" wouldn't get ranked very high on the GSoC list :) |
20:43:19 | Erant | It is, but there's no firmware out there. It's going to be my big pal the level converter, or the wiggler. |
20:43:26 | Erant | gevaerts: I'm not even considering doing that. |
20:43:37 | Erant | Strictly non-gsoc project. |
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20:44:21 | Erant | And if worse comes to worse, it's going to be my other big friend, the FPGA board with a NAND reader. |
20:44:46 | linuxstb | Erant: A Rockbox port is a lot of work, so it would be a more worthwhile project if you found "family" of photo frames, preferably by different manufacturers that are based on the same chipset. |
20:45:28 | Erant | That's more what I wanted to ask. What is rockbox based on? |
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20:46:07 | kugel | It's written from scratch |
20:46:20 | kugel | from zero to hero, you know. It's not based on anything |
20:46:20 | linuxstb | What do you mean? Rockbox runs on many different devices/chipsets. |
20:46:58 | Erant | kugel: Sweet. I'm assuming there's still a kernel-land and a user-land? |
20:47:41 | gevaerts | not really. The code is split into firmware/ and apps/, but there's no privilege separation |
20:47:43 | linuxstb | Not really. It's just a monolithic blob |
20:47:49 | Erant | k |
20:47:59 | Erant | Time to read some code. |
20:48:24 | gevaerts | Plugins are compiled separately, but when loaded they can still pretty much do what they want |
20:48:29 | merbanan | MT: ok, anyway, I'm the author of the ffmpeg cook codec, if you have any questions I'm happy to answer |
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20:49:33 | Erant | gevaerts: Well, not that it matters much as far as porting goes. |
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20:50:03 | Erant | First things first though. Let's order this puppy |
20:50:25 | | Quit Seed ("cu, Andre") |
20:53:13 | MT | merbanan : wow thanks for your help, I really had some (read : lots of :) qustions in cook decoder. but I have to go now, what times are you available ? (or maybe I could reach you by e-mail if it's ok with you ?) |
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21:00 |
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21:01:10 | linuxstb | merbanan: What's the status of converting your cook decoder to fixed-point? I recall seeing some patches on the ffmpeg-dev list a long time ago - were any of them committed? |
21:02:41 | merbanan | linuxstb: the floating point routines are abstracted as function pointers |
21:02:55 | merbanan | and there are replacements for everything but the mdct |
21:03:44 | linuxstb | Is that all in SVN? |
21:04:03 | merbanan | of coz not :) |
21:04:33 | linuxstb | ;) So where could MT find it (when the time comes) ? |
21:06:19 | merbanan | http://wiki.multimedia.cx/index.php?title=Interesting_Patches#Fixed_point_cook_decoder |
21:06:59 | linuxstb | merbanan: Ah, so on the mailing list? |
21:07:23 | merbanan | yeah, but much of the work is in svn |
21:08:00 | merbanan | just not any fixedpoint replacement code |
21:09:04 | linuxstb | I'm not sure if google would like it, but maybe it would make sense for MT to finish that first, before porting it to Rockbox... |
21:09:47 | Llorean | Since it's kinda "necessary" in porting it to Rockbox that it gets done at some point, I don't see why it couldn't be first. |
21:10:51 | linuxstb | merbanan: How much work do you think it would be for a student to finish that fixed-point work for ffmpeg? |
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21:20:28 | merbanan | well for ffmpeg, alot |
21:20:42 | merbanan | he would need to implement a fixed point fft |
21:20:53 | merbanan | that is accepted into svn |
21:21:19 | merbanan | after that it is around 1 month to glue the decoder together |
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21:22:53 | linuxstb | Sounds like almost an SoC project by itself then... |
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22:00 |
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22:04:34 | IuDeX | Hey - what about other devices on rockbox? |
22:04:45 | IuDeX | I see only Apple... |
22:05:01 | gevaerts | Try leaving the fruit store :) |
22:05:08 | | Quit ibseco (Client Quit) |
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22:05:53 | IuDeX | 1 April... ahah I have forgotten ;D |
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22:08:42 | BdN3504 | can anyone commit this http://www.rockbox.org/tracker/task/10074? |
22:09:20 | GodEater | no, not anyone, only certain people |
22:09:49 | BdN3504 | who then? how can i become one of these people? |
22:10:13 | Horscht | anyone left 4 hours ago. he'll be back tomorrow |
22:11:19 | GodEater | BdN3504, I've been associated with this project for more than three years, and *I* still don't have commit rights |
22:11:23 | GodEater | it takes a looooooong time |
22:11:25 | | Quit SirFunk (Read error: 110 (Connection timed out)) |
22:11:38 | BigBambi | BdN3504: Firt problem I see is the lack of real name |
22:12:13 | BigBambi | *First |
22:12:15 | archivator | Why is FS #9890 (the BCM LCD shutdown entry) still open? Is any more work expected to be done with it? |
22:12:37 | | Quit midgey () |
22:13:35 | BdN3504 | it's david kauffmann |
22:13:41 | kugel | archivator: ask dreamlayers, he's able to commit patches (and should be able to close tasks as well) now |
22:13:50 | BdN3504 | can i change it on flyspray? |
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22:14:26 | BigBambi | BdN3504: I don't know, for now just add it as a comment |
22:14:49 | GodEater | archivator, you'd be best off asking dreamlayers surely ? |
22:15:00 | BdN3504 | where shall i add comment? |
22:15:11 | BigBambi | to the task |
22:15:18 | archivator | GodEater, kugel: right. I was just wondering, seemed like the person who committed it forgot to close the entry. |
22:15:36 | kugel | there's some work to do I think |
22:17:25 | BigBambi | BdN3504: Also, what have you actually changed? There appear to be a huge number of lines in that patch that haven't actually changed (line endings maybe) |
22:17:38 | * | gevaerts points BigBambi to later comments :) |
22:17:46 | bluebrother | BdN3504: it would be nice if the real name was set properly in the FS profile ... |
22:17:50 | BigBambi | aha |
22:18:03 | BigBambi | er, ah yes |
22:18:15 | BigBambi | BdN3504: OK, I'll stick it in in a mo when I've read it |
22:18:26 | BdN3504 | thank you. |
22:18:45 | BigBambi | BdN3504: mpeg works too doesn't it? |
22:18:47 | bluebrother | BdN3504: also, path delimiter is /, not \. A \ is an escape character |
22:18:47 | | Quit IuDeX ("CGI:IRC") |
22:19:03 | bluebrother | \ is _never_ a path delimiter except for windows |
22:19:03 | BdN3504 | k |
22:19:23 | bluebrother | (well, DOS and OS2 use it also, but those don't count anymore ;-) |
22:19:28 | BigBambi | BdN3504: And shouldn't this be \opt{} ed? |
22:19:36 | BigBambi | BdN3504: mpegplayer isn't for all platforms |
22:20:04 | BdN3504 | ok, then i'll have to learn coding a bit more and add another diff |
22:20:14 | kugel | BigBambi: for all except player, IIRC |
22:20:28 | bluebrother | all except archos |
22:20:38 | BigBambi | kugel: it exists on archos? |
22:20:44 | rasher | It does not. |
22:20:49 | bluebrother | i.e. it's swcodec. |
22:20:49 | BigBambi | I thought they used rvf |
22:20:59 | bluebrother | they do, but that's not mpeg ;-) |
22:21:00 | kugel | so, not on hwcodec? |
22:21:07 | BigBambi | bluebrother: yay, I was right :) |
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22:21:18 | BigBambi | indeed |
22:21:25 | bluebrother | no. hwcodec isn't powerful enough for mpeg decoding (hey, those are 11MHz ...) |
22:21:41 | thunder_drop | Is this an april fools joke? |
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22:21:46 | thunder_drop | with Apple? |
22:21:50 | bluebrother | thunder_drop: what? We talking? |
22:21:59 | gevaerts | what's april? |
22:22:12 | bluebrother | thunder_drop: no, that's serious. They paid quite an amount of money |
22:22:21 | GodEater | we all have ferraris now |
22:22:22 | BigBambi | thunder_drop: ... |
22:22:25 | thunder_drop | so rockbox sold out? |
22:22:27 | bluebrother | though it was really hard to get them accept our conditions :P |
22:22:37 | GodEater | yeah, they didn't want to give me a blue one |
22:22:52 | BigBambi | thunder_drop: I demanded an iCar |
22:23:00 | gevaerts | yeah. GodEater will have to get used to this pink ferrari |
22:23:08 | robin0800_ | Please get the apple/rockbox developers to send me an iphone |
22:23:11 | *** | Saving seen data "./dancer.seen" |
22:23:17 | BigBambi | It is like a normal car, except all controlled from one wheel and more expensive |
22:23:18 | bluebrother | robin0800_: why? |
22:23:33 | bluebrother | BigBambi: and it's a clickwheel :) |
22:23:41 | kugel | BigBambi: and if you shake it, you lose control of it and it drives in random directions |
22:23:51 | kugel | though, that may not a apple feature if I think about it |
22:23:52 | thunder_drop | You know... You did a joke last year too... we all know you're joking |
22:23:59 | BigBambi | Also, Rockbox is to be renamed to fit the Apple line up. We are now iRockbox |
22:24:02 | * | bluebrother wonders if thunder_drop expects a honest answer looking at the date |
22:24:26 | bluebrother | not iBox? Seems I missed that part :o |
22:24:33 | BdN3504 | sorry to bother you about this but what do CRLF and LF mean? |
22:24:33 | GodEater | who'd have thought |
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22:24:40 | thunder_drop | Well... I got scared... since the forums are changed too |
22:24:44 | bluebrother | thought they didn't like iRockbox because of the length of the name |
22:24:45 | Martin_Mueller | hi @ all :) |
22:24:46 | GodEater | Carriage Return Line Feed and then just Line Feed |
22:24:50 | bluebrother | BdN3504: google is your friend ... |
22:25:10 | bluebrother | line ending. Unix uses LF, DOS (and windows) CR+LF |
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22:25:24 | BigBambi | bluebrother: Last minute concession by Apple |
22:25:24 | BigBambi | bluebrother: It was the last major sticking point |
22:25:28 | Martin_Mueller | just so that I know... is that a fake message? >>2009-04-01After months of negotiations, Apple has finally agreed to our terms and Rockbox is now an enthusiasic part of Apple's development team!<< |
22:25:43 | GodEater | BigBambi, so when are we having the Rockbox Ferrari owners trackday ? |
22:25:52 | GodEater | Martin_Mueller, nope - not fake |
22:25:54 | BdN3504 | http://lmgtfy.com/?q=lf+crlf |
22:25:54 | bluebrother | BigBambi: ah, great :) |
22:25:59 | | Quit thunder_drop (Client Quit) |
22:26:07 | gevaerts | Martin_Mueller: the *message* is real |
22:26:16 | Venomspitter | lol |
22:26:22 | Martin_Mueller | lol |
22:26:28 | Martin_Mueller | but the contents is fake |
22:26:29 | Martin_Mueller | :D |
22:26:30 | Martin_Mueller | ok |
22:27:00 | Martin_Mueller | so its fake |
22:27:02 | Martin_Mueller | ^^ |
22:27:32 | GodEater | it's fake ? |
22:27:39 | GodEater | so I have to give the ferrari back ? |
22:27:41 | bluebrother | not that I know of. |
22:28:01 | bluebrother | they gave quite an amount of money ... |
22:28:02 | * | GodEater is not giving his ferrari back |
22:28:26 | GodEater | that's alright then |
22:28:56 | BigBambi | BdN3504: Also, why not follow the example of the archos video format immediately below where you inserted your lines? |
22:28:57 | * | domonoky throws a iRock on GodEaters ferrari :-) |
22:29:33 | BigBambi | iFerrari surely? |
22:29:49 | * | bluebrother gets confused. What was the concession in the end? iRock? iBox? iRockbox? |
22:29:53 | BdN3504 | thanks for the hint |
22:30:30 | GodEater | i!Pod |
22:30:32 | bluebrother | Ice cream, ice cream, we only want ice cream! |
22:30:32 | domonoky | iRock, because the will put it on bricked ipods :-) |
22:31:00 | gevaerts | wasn't it iBrick? |
22:31:01 | bluebrother | domonoky: you're starting to spoil the agreement :o |
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22:31:11 | BigBambi | BdN3504: Perhaps also MPEG 1 & 2 ? To make sure it is not 4 also? |
22:31:26 | | Quit tvelocity (Remote closed the connection) |
22:32:05 | * | bluebrother wants his ipod to support USB audio to have something better than this crappy AC97 |
22:32:11 | * | domonoky wants iBeer :-) |
22:32:16 | * | Venomspitter prefers iVodka |
22:32:17 | Venomspitter | >_> |
22:32:42 | bluebrother | we need iBeer on the next devcon |
22:32:48 | gevaerts | bluebrother: http://www.usb.org/developers/devclass_docs/Audio2.0_final.zip |
22:33:04 | BigBambi | bluebrother: get stuffed, real beer! |
22:33:25 | pixelma | so that's what the RSB been doing in their meetings... |
22:33:29 | bluebrother | gevaerts: implement it! :P |
22:33:37 | BdN3504 | you mean in the description? |
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22:34:41 | * | bluebrother really would like to see a real name policy on FS |
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22:35:47 | BigBambi | BdN3504: I mean maybe instead of MPEG Video MPEG1&2 Video (although that might look crap, I'd need to try it) |
22:36:16 | GodEater | or "MPEG1 and MPEG2" ? |
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22:39:11 | BigBambi | BdN3504: But it should be fairly straightforward - correct the file path, add a \opt{swcodec}{ ..... } around it, and alter the wording slightly |
22:39:20 | BdN3504 | so that should be the files? so the list is set up like this : "MPEG1 and MPEG2 video |.mpg|Play the movie with the MPEG Player plugin " |
22:39:41 | BigBambi | why two spaces before MPEG? |
22:40:06 | BigBambi | Also, why use movie not video, as is already there for archos? |
22:40:07 | BdN3504 | \opt{swcodec}{ ..... } isn't that windows again? |
22:40:22 | BigBambi | Also, why not just "Play the video" |
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22:40:38 | BigBambi | BdN3504: No, it is a latex instruction and not a file path |
22:40:54 | BdN3504 | ah ok sorry. it's easy to mix these up sorry< |
22:41:04 | BigBambi | BdN3504: That is how you include items based on various options - see the rest of that file for examples |
22:43:21 | * | bluebrother doesn't think it's easy to mix up LaTeX commands with file paths |
22:43:35 | BdN3504 | for a noob it is |
22:45:23 | bluebrother | BdN3504: http://www.ctan.org/tex-archive/info/lshort/german/l2kurz.pdf |
22:45:26 | BdN3504 | so the opt{swcodec} will only include devices that have a swcodec and that leaves out the devices which have no video support? |
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22:46:04 | bluebrother | it will include all devices that have swcodec defined. Which is everything except archos |
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22:46:09 | BdN3504 | ty @ bluebrother |
22:46:29 | pixelma | it will leave out devices with hwcodec - they have video though but an own format |
22:46:51 | pixelma | except teh Player ;) |
22:47:31 | pixelma | (which has no video support, I mean) |
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22:51:39 | BdN3504 | is swcodec right?is it all lower case? |
22:52:43 | BigBambi | aye |
22:53:00 | bluebrother | BdN3504: check the files in platform/ |
22:53:08 | bluebrother | those define that keywords |
22:53:24 | BdN3504 | thanks |
22:53:45 | bluebrother | hmm, actually only partly (since features.txt is used these days) |
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22:55:03 | pixelma | swcodec comes from features.txt (the same which is used for the lang files) |
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23:21:08 | BdN3504 | ok, can someone with commit permission now have a look at the diff? http://www.rockbox.org/tracker/task/10074?getfile=19097 |
23:22:34 | BigBambi | BdN3504: Will do |
23:23:58 | BigBambi | we really ought to replace those icons with the default ones |
23:24:14 | BigBambi | BdN3504: Have you checked it builds? |
23:24:19 | pixelma | those are default ;) |
23:24:55 | BdN3504 | no i haven't checked if it builds. i still don't know how to build the manual, sorry |
23:24:59 | rasher | But the ones used in the default theme that people actually see |
23:25:15 | pixelma | yes, on some targets |
23:25:34 | BigBambi | BdN3504: I'm going to change movie to video, and you haven't included .mpeg |
23:25:39 | rasher | pixelma: on most targets! |
23:27:33 | pixelma | hmm... sorry, my first statement was unclear. I meant the ones shown in the manual currently are still default on some targets |
23:28:06 | BdN3504 | ok sorry, i misunderstood whyt you actually cleary stated... wait, it doesn't matter if the file name is mpg or mpeg? |
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23:32:24 | bluebrother | BdN3504: check apps/plugins/viewers.config for supported file extensions |
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23:34:38 | BigBambi | BdN3504: I'm also going to change it round slightly to be more in keeping with other entries - i.e. to say Video for the first bit then MPEG1/2 in the second as for e.g. Image and jpg |
23:35:05 | STU | Can anyone point me to a place where I can find out why my FM radio sometimes detected and other times not? |
23:36:11 | sir_lewk | the filesystem on my rockbox'd ipod (5th gen, 30 GB) got messed up (/dev/sdb2), can I safely zero it out and create a new FAT filesystem on it, or do I have to use Apple's restore thingy again? |
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23:36:43 | sir_lewk | when I try to read certain directories on it I get: "FAT: Filesystem panic (dev sdb2)" in my dmesg |
23:38:11 | BdN3504 | that's why i actually asked beforehand but go ahead. so the viewers file says that m2v is also opened by mpeg player? |
23:39:41 | BigBambi | BdN3504: I wasn't aware of that, but could be :) |
23:41:00 | BigBambi | and indeed mpv |
23:42:27 | BdN3504 | i got many errors trying to compile the manual.... is that normal? in the end i get a pdf i can open, but the list seems too long. can i post a link? |
23:43:16 | BigBambi | to pastebin, sure |
23:43:58 | BdN3504 | but i thought i'd post the actual pdf, so you see exactly what i see. can i do that on pastebin`? |
23:45:01 | bluebrother | sir_lewk: you could do that, but have you tried fsck'ing the filesystem first? Also, if you have access to a windows machine running chkdsk /f might help. From my experience that is a bit better in fixing issues with the filesystem −− linux is more forgiving |
23:45:09 | BigBambi | I don't know - if it is a pdf, just post a link to it |
23:45:14 | BdN3504 | http://download156.mediafire.com/tegtt04yic1g/nmh0imggt3y/rockbox-build.pdf |
23:45:31 | BdN3504 | it's page 144 |
23:46:23 | BigBambi | BdN3504: Contents are also cocked up for instance |
23:46:38 | BigBambi | BdN3504: But it is hard to say why |
23:46:42 | BigBambi | without seeing the errors |
23:47:01 | BigBambi | Unfortunately the latex output gives so much pointless stuff it is hard to find real errors in there |
23:47:04 | bluebrother | well, the table simply got too long for that page. Someone(tm) needs to convert it using ltxtable |
23:47:15 | bluebrother | or longtable. |
23:48:04 | BdN3504 | if you compare this to the manual that's online right now, the same page is 151. this is weird |
23:48:20 | bluebrother | BdN3504: that's not weird at all. |
23:48:32 | BigBambi | BdN3504: I'll commit what is there for now |
23:49:19 | sir_lewk | ah, that did it |
23:49:26 | sir_lewk | thanks, I totally forgot about fsck ;) |
23:49:41 | BigBambi | (with my little changes) |
23:49:53 | BdN3504 | can i somehow copypasta the errors off the vm (i use the old image with eterm)? |
23:50:02 | bluebrother | BdN3504: the references haven't been regenerated properly, thus also the TOC is completely missing. Which obviously (and unsurprisingly) results in different page numbers |
23:50:12 | BdN3504 | ah ok |
23:50:39 | bluebrother | mark with the left mouse button, paste with middle (into pastebin ;-) |
23:51:43 | BdN3504 | i acn't scroll to the top of the errors, that's why i am asking. is there a way to export everything i done in this current session or from a specific time window? |
23:52:36 | domonoky | BdN3504: you could redirect the output to a file, and read it afterwards :-) |
23:52:57 | bluebrother | BdN3504: Shift-PgUp |
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23:55:27 | BdN3504 | shft pgup doesn't do it... i can only get to a certain point. how do i do file output? |
23:55:54 | fml | linuxstb: could you please review the FS #10087 (improvements to rocklife)? In particular the file loading. |
23:57:34 | linuxstb | fml: I don't have time to look in detail now, but I have one question - did you try the old version and compare the speed with reading char by char? I'm guessing it's not a noticable difference? |
23:57:48 | BdN3504 | the first error i get is file utf8.def not found which i think is the error resulting in most other errors... |