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#rockbox log for 2009-04-14

00:00:23*linuxstb waits for the "it's a hardware problem, no it's a software problem, no it's a hardware problem" arguments...
00:00:42froggymanok, i guess i will wait and see how it compares to other rockboxable players
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00:18:27amiconnUnhelpful: That is only true as long as we don't make use of variable core voltage
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00:25:58saratogaamiconn: so the core's own sleep function is equivilent to lowering the clock (ignoring voltage scaling)?
00:25:58amiconnUnhelpful: And yes, with variable core voltage it would be best to keep the clock constant, and as lonw as possible for the current load, with as little margin as possible
00:26:32saratogai was going to say, that would imply the best option was to pick the lowest voltage we could get away with and keep the clock there
00:26:36amiconnsaratoga: Yes. This is true for most, if not all cores
00:27:12amiconnBut for PP it doesn't apply to the whole SoC, because the main clock is not only used by the core(s)
00:27:44saratogaPP seems special since "sleeping" the cores saves almost no power at all
00:28:08amiconnIt saves almost all power the cores consume
00:29:38***Saving seen data "./dancer.seen"
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00:30:17amiconnThis is expected behaviour of cmos logic - a fixed state needs next to no power. Changing states is what needs power
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00:31:41amiconnLeakage current is another matter - but that does't depend on clock at all (but it depends a lot on voltage)
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01:16:57FlynDicesaratoga: ping re ams sansa
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01:32:22FlynDiceCan someone tell me(re ams sansa) if I try to map the IRAM from 0x0 to 0x3080_0000 with the mmu can the software still find the vectors that we relocate to 0x0 in crt0.s to start off?
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01:42:24kugelFlynDice: the physical addresses are still accessible (except when you remap it, I guess)
01:42:41kugelin the patch mapping happens after crt0.S anyway IIUC
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01:48:20FlynDicekugel: My point is though if we map the vectors to another location how does the software know where to find them...?
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02:24:40raymanismguys, still need help using mknkboot to patch my gigabeat's firmware... I tried using Cygwin and linux with no luck...
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02:27:23raymanismI installed Cygwin following instructions from rockbox.org, then copied the necessary files "mknkboot.c bootloader.bin NK.bin" to a directory under my Cygwin folder
02:29:42***Saving seen data "./dancer.seen"
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02:31:53raymanismthe first time I tried, I went to the directory with the files, and simply typed "mknkboot.c NK.bin bootloader.bin new.bin", but I got an error saying "bash: mknkboot.c: command not found"
02:34:01raymanismthen one of the guys here suggested I use ./ before mknkboot... so I tried this suggestion using Cygwin as well "./mknkboot.c NK.bin bootloader.bin new.bin" , this time I didn't get an error, but it went to a new line and nothing happened
02:35:17kugelFlynDice: the software is just mapped to sections, and the sections get mapped too
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02:35:57kugelunless I'm understanding it wrong, I'm new to the mmu stuff too
02:36:23raymanismI thought maybe something was wrong with my Cygwin installation, so I tried under linux. I copied the 3 files onto a USB flash drive, went to the drive's directory in a terminal and did "./mknkboot.c NK.bin bootloader.bin new.bin"
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02:39:03raymanismI got the following errors:
02:39:21raymanism./mknkboot.c: line 1: /bin: is a directory
02:39:34raymanism./mknkboot.c: line 2: bootloader.bin: command not found
02:39:43raymanism./mknkboot.c: line 3: syntax error near unexpected token '|'
02:39:50raymanism./mknkboot.c: line 3: ' * Open \____ \______ ______| | __ \_ |___ ___ ___'
02:40:24raymanismany ideas?
02:40:37kugelyou need to compile it before
02:40:52kugelmknkboot.c is not the program, but the source file
02:42:45kugelwhy don't you just use rockbox utility?
02:43:01kugelsee http://www.rockbox.org/download/
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02:45:36krazykitkugel, i didn't think the utility supported the beast?
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02:47:11scorchekugel: unsupported target...
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02:48:31kugeloh, I thought it was about f or x
02:49:43*kugel can't really distinguish between all those mk*boot tools
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02:50:09kugelbut speaking of it, what happened to the beast support for rbutil?
02:51:27kugelJdGordon: looks like my initial suspicion with temp_id3 wasn't wrong after all
02:52:59JdGordonnope
02:54:31kugelbut I more or less guessed (though had the feeling that the pointer are messed up). Also, somehow failed when I replaced it with thistrack_id3
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02:56:56*JdGordon wishes the delta table wasnt 5min behind the other one
03:00
03:02:02JdGordonis it completly broken now? im not seeing a delta for the new build
03:02:44kugelweeh
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03:09:03raymanismkugel: sorry I didn't mention this was for the S, an unsupported target as scorche pointed out
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03:13:36raymanismkugel: please bare with me. how do I compile mknkboot.c?
03:14:24kugeltried "make tools" in the tools/ dir?
03:14:47kugelif not, just create your build directory, run configure and then do make tools
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03:20:23raymanismI'm not very good at compiling :) can someone elaborate more on kugel's suggestion? or at least point me to a guide with related instructions?
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03:41:58dreamlayersI made a patch which starts the LCD sleep timeout when the PWM fade completes, instead of when it starts. It's in the 5G iPod LCD sleep task at http://www.rockbox.org/tracker/task/9890?getfile=18711 . Do I need to create a new FS task for that?
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03:58:04der|hi, I've just bought an ipod and I want to install rockbox on it... can I install from linux ?
03:58:13der|Ipod 5g btw
03:58:16krazykityes
03:58:32der|excellent, can you please help me on that, I would really appreciate it :)
03:58:43krazykityou'd want to look at the manual
03:58:50der|ok
03:58:58der|linux install might be covered there I suppose
03:59:22der|my ipod is a video right ?
03:59:49dreamlayersder|: yes
03:59:57der|dreamlayers, ok
04:00
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04:20:08der|heh, you even have a gentoo ebuild :D
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04:21:42der|krazykit, is the linux installer based on qt only, do you have a gtk one ?
04:21:55rasherder|: qt only, since it's cross platform
04:22:00der|rasher, ok
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04:22:15krazykitqt should be statically compiled, so you don't need to install qt
04:22:17der|rasher, ah right, so you only use qt for win/linux/mac, got it
04:22:51rasherWith a bit of luck, you should be able to grab the static build and run that.. you never know though.
04:23:11der|yeah, I have qt though, when compiled vlc, qt libs had to be installed
04:24:09der|yep, runs perfect :D
04:25:20der|can you totally delete itune's software from the ipod and leave only rockbox ?
04:25:44froggymanyeah, except for the boot loader
04:26:02scorcheder|: yes, but there isnt much of a good reason to do it
04:26:22der|scorche, well, now that I think of it, right... it doesn't harm to have it there
04:26:37der|scorche, the boot loader, can you edit it like you edit grub or something ?
04:26:49scorcheno
04:26:58der|so it doesn't have a config, I see
04:27:19scorcheyou can recompile if you really wish, though there isnt much of a reason to do so
04:27:25der|right
04:27:46der|scorche, I'm new to rockbox, and I'm asking to have an idea of what it does :)
04:27:58scorcheit boots....quickly =)
04:28:04der|excellent
04:28:09der|man, you really have the TTS thingie ?
04:28:16der|it speaks the stuff u have in ?
04:28:19der|I mean, the playlists
04:28:30scorcheyes...might i recommend havng a look through the manual? ;)
04:28:31der|it has something like festival built-in or what...
04:28:37der|scorche, doing it now :)
04:28:38scorcheoh no...not like that
04:28:47der|ah, you have predefined sounds that you load
04:28:50scorcheyet, at least
04:28:52der|then it plays them
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04:34:27froggymanis the gigabeat S supported with rockbox?
04:34:29der|I'm about to install the bootloader onto the ipod, I'm on linux 64-bit, can i run ipodpatcher from anywhere, or should I run inside the ipod's mountpoint ?
04:35:25Lloreanfroggyman: The supported list is on the front page of the site
04:35:39Lloreander|: Have you tried simply using the util?
04:36:14der|Llorean, I'm asking before running it, don't wanna do anything stupid, first time I use your software, just making sure...
04:36:30Lloreanipodpatcher is not the same as Rockbox Utility
04:36:40der|ah, good to know
04:36:49LloreanThey're separately linked to in the manual...
04:37:56der|good, bootloader installed successfully :)
04:38:42raymanismfroggyman: it's an unsupported target, but rockbox works on it
04:39:01scorche....to most degrees
04:39:33raymanismwere you reffereing to RB on the gigabeat S?
04:39:35scorchewhen it is ready, it will join the ranks of the other builds just like all new ports
04:40:55raymanismI'm trying make a dual-boot install on my gigabeat S... but having difficulties doing the patching required
04:42:23froggymanraymanism: yeah i was, thanks, thats what i thought and i just checked the wiki
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04:42:38Keripohttp://pastebin.ca/1391315
04:42:41Keripo\o/
04:42:59Keripotest runs, input works, video works and exiting works
04:43:12Keripocompiled through Rockbox's configure/makefile system
04:43:33Keriponow I can start working on the actual UISim ^_^
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04:47:52der|how's rockbox's battery usage compared to the original firmware ?
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04:52:55Lloreander|: Depends on which device you're asking about, and if you're using it in ways the OF couldn't be used anyway
04:53:22der|Llorean, well, normal ipod 5g usage, music / video playback
04:53:42LloreanIt should outperform the OF for music in MP3 at least.
04:53:57der|ok
04:54:00LloreanYou'll probably prefer the OF for video, we can't make use of the broadcom video acceleration chip.
04:54:20der|ah I see
04:55:05froggymanThats just because of no availible data sheets, right?
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05:00:22der|I'm stuck on the chess game... how do I get out of it :/ heh
05:00:47der|ah, never mind, :P
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05:35:49der|the default theme looks really nice, I was trying to see the other themes, but it went to a console-only theme, no cool graphics or anything, how do I go about restoring the theme ?
05:38:46dreamlayersder|: the default is cabbiev2
05:39:40der|dreamlayers, ah, thank you, I thought it was rockbox default
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05:40:14dreamlayersder|: rockbox_default is the simple theme that's built into the code
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06:59:22pinguenwhen i plug the USB cable into my c250 with rockbox running, it reboots into the OF ... is this normal?
07:00
07:00:02dreamlayerspinguen: If you have 3.2 that is normal.
07:00:50pinguendoes rockbox not support usb transfers from itself?
07:01:02scorche"from itself"?
07:01:09pinguenthe problem is that the OF doesn't support the microSDHC card i have in there, so i cant add any music to it
07:01:36dreamlayerspinguen: If you want that, get a current build.
07:01:43pinguenah, okay
07:02:02pinguenby "from itself" i meant doing USB transfers with rockbox booted instead of the OF
07:02:35pinguenthanks dreamlayers, ill install a current build now
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07:05:13martian67yes guys, congrats again on enabling USB support finally :D
07:05:20martian67could use a bit nicer splash screen though >_>
07:05:58scorchefeel free to make one...
07:06:33scorcheand it has been enabled for quite a while now...there are just a few bugs that exist, so we didnt want to enable it in the release
07:06:54*scorche cheers dreamlayers
07:07:17dreamlayersscorche: Thanks :)
07:07:35martian67i wonder if broadcomm will ever release video chip specs :/
07:07:54scorcheheh...good luck with that
07:08:09martian67broadcom is very open with some hardware
07:08:12martian67but not other
07:08:28martian67like their crypto accelerators, they provided openbsd with both specs and sample hardware
07:08:35martian67after they asked once
07:09:00scorchewell, feel free to ask and i hope my predictions are wrong ;)
07:09:24martian67has anyone tried o.O
07:09:42pinguen@dreamlayers: thanks again, just installed r20705, works great now :)
07:10:03dreamlayerspinguen: You're welcome
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07:24:50*JdGordon thinks his wps ram usage patch should be redone before doing the touchscreen...
07:24:55JdGordonbut thats not much fun :p
07:25:35kkurbjun1:)
07:27:16dreamlayersJdGordon: What needs to be changed on FS #9886 - WPS RAM usage overhaul
07:29:03JdGordonit doesnt work at all anymore
07:29:21JdGordonI it broke it and its easier to start again than to try and figure out how
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08:46:58JdGordonoverlapping viewports in the wps is a big nono right?
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08:48:41happosadeHello
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09:00
09:00:38happosadeHow to get rockbox.ipod in to iPod (5th gen 30GB) whit that installer on mac
09:01:14happosadeI already used "Quick Start" and "Install"
09:01:24scorchethen it *should* be there
09:02:13pixelmaisn't the problem with the complete installation still there (in the released Utility)?
09:02:19*pixelma lost track
09:02:23scorchepossibly
09:02:33happosadeWhen I boot it (or it boots itselfs) it's not there
09:03:04scorchehapposade: then check out the manual install bits in the manual for "installing the firmware"
09:03:55happosadescorche: http://download.rockbox.org/manual/rockbox-ipodvideo/rockbox-buildch2.html#x4-110002.2.2
09:03:58happosade?
09:05:58JdGordonwell that was easy.... someone wanted a working touchscreen in the wps? complete with customisability?
09:08:45 Quit Rob2222 (Read error: 110 (Connection timed out))
09:09:27linuxstbpixelma: Yes - the RockboxUtility page has a list of known issues.
09:10:25linuxstbhapposade: You need to install the bootloader and the main build separately - see http://www.rockbox.org/twiki/bin/view/Main/RockboxUtility#Known_issues
09:11:10*happosade hate times when things don't go as they should
09:11:13JdGordonhehehe... I have the play button actually working
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10:31:11motionman95Quick question: what does the macro "MAX_PATH" equal? I can't seem to find where it's defined,
10:34:14n1sit's the max length of a path in the FAT32 filesystem, iirc 260bytes
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10:41:19raymanismdon't wanna sound like a broaken record, but can someone help me with patching the gigabeat S's OF with the RB bootloader?
10:41:36raymanismwould really appreciate the help
10:42:29tmzton linux now?
10:43:13raymanismunfortunately not! at work :) at home my IRC connection sucks for some reason...
10:43:38raymanismdid you see my earlier post about what happened when I tried to patch on linux?
10:43:41tmztI don't know how exactly to do it with cygwin
10:43:59tmztif it's a simple ansi c program it should work though
10:44:02tmztyes
10:44:22raymanismam I doing something wrong?
10:44:44tmztyou at least need to run setup.exe and install the c compiler (gcc)
10:44:46tmztyes
10:45:06tmztyou have to compile a c program not run it as a shell script
10:45:43raymanismwhen you said I neet to install the c compiler, you're talking about Cygwin, right?
10:45:49tmztdo you have the whole rockbox svn checked out somewhere?
10:45:52tmztyes
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10:46:58tmztcygwin is not itself a c compiler, it's a unix-like environment for windows
10:47:11tmztyou also need make and subversion
10:47:16tmztand binutils
10:47:43tmztif you go to the dev group in setup.exe you should see all of these
10:48:39raymanismwell instead of tweaking my Cygwin install, I can simply do the patching using linux... would require less preperation, right?
10:48:55linuxstbraymanism: Yes, it's probably easier on Linux. Which Linux do you have?
10:48:57tmztprobably
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10:49:25raymanismright now I'm using an ubuntu-based distro
10:49:33linuxstbAre you in it now?
10:49:42raymanismwell, the machine is at home :) I was just going to say!
10:49:49tmztsudo apt-get installbuld-essential
10:50:08tmztsudo apt-get install build-essential subversion
10:50:34linuxstbraymanism: Best to come back when you're in front of your Linux computer.
10:51:15raymanismlinuxstb: I'm worried my connection to IRC won't be great from home, that's why I'm trying to get some pointers now, for me to try later today
10:52:46raymanismtmzt: so I need "buld-essential" and "build-essential subversion"?
10:52:49linuxstbDo what tmzt said (the second line only), then "cd" into the "tools" directory in the Rockbox source code, and type "make mknkboot". That should create the "mknkboot" executable.
10:53:00linuxstbraymanism: No, "buld-essential" was a typo
10:53:56raymanismit's all coming back to me... it's been 3 years since I last compiled rockbox...
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10:54:14raymanismI see what I'm doing wrong
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10:54:58raymanismwill give it a go tonight and report back.
10:56:40raymanismlinuxstb: after I patch NK.bin and flash the gigabeat with the patched firmware, I'll still need to transfer a build to the player, right?
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10:57:49linuxstbYes. Follow the instructions on the GigabeatSInstallation wiki page.
10:59:00raymanismstep 3 a, you're right...
10:59:11raymanismthanks guys
11:00
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13:27:53webguest33hello
13:28:40webguest33anybody home?
13:29:21Lloreanwebguest33: Did you have a specific question?
13:30:22webguest33i'd just like to know if there's a possibility to have a telesystem jolie firmware in the future
13:31:20webguest33its a good player, but i bet it could be better w/ rockbox inside :D
13:31:31LloreanAll ports are done by interested owners of the players.
13:31:56webguest33ok, got it
13:32:06webguest33sorry for annoying
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13:32:44webguest33i'll try to build my own, then
13:32:46webguest33bye
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14:22:00ozone89hello! how do I build rockbox for a non-supported player?
14:22:59Lloreanozone89: It's not as simple as building for another player. It requires a considerable amount of porting effort, implementing drivers for new hardware, etc.
14:24:01ozone89groan...
14:25:41agaffneyozone89: hence "unsupported"
14:27:13ozone89@agaffney: sorry for bad english, italian here XD
14:27:27ozone89thanks for correction anyway :D
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16:06:49bhatanyone into the SansaAms I am trying to compile rockbox but I a failing
16:07:27bhatI know its still in developement but from the forum topic it sounds like its in a usable beta state
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16:09:33bhatI compiled the boatloader and its working but I am not getting further and I can't find any documentation of how to do it except the generall how to compile that does not work for the e200v2
16:09:59bhatcan anybody help?
16:10:40evilnick_7Can you compile any other targets?
16:10:50bhatit says /rockbox-20705/apps/action.c:26:18: error: lang.h: No such file or directory
16:11:19LambdaCalculus37Did you get the source from the tarball on the download page, or via SVN?
16:11:19bhatI haven't tried
16:11:49bhatI used the one from http://www.rockbox.org/daily.shtml
16:13:10LambdaCalculus37bhat: To be honest, we really don't recommend using Rockbox on the AMS Sansas right now. It's only meant for developers at this point.
16:13:52evilnick_7I'd try to compile for a different target first and if that works then you've narrowed the problem down to being something specific to the AMS Sansa, rather than your build environment. Also - what LambdaCalculus37 said.
16:14:04LambdaCalculus37It's still very buggy, and a lot of features aren't implemented yet.
16:15:05bhatI know but I've been reading the forum thread since september last year and I would like to play around a bit I am into programming myself though having no experience with hardware stuff
16:17:06bhatThere was a describtion of how to build a developer version in the thread somewhere but I don't want to read through all the 52 pages again :)
16:17:20LambdaCalculus37bhat: The best way to check out the source is through SVN.
16:17:34LambdaCalculus37Also, SVN will build the proper file/folder structure the code needs.
16:18:08bhatis there any difference to the daily builds?
16:18:29bhatI might just give it a try
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16:19:16LambdaCalculus37The only difference is that you can keep up with source updates; all it takes is "svn update" and you can constantly update the source as it changes.
16:20:24MTlinuxstb (or anyone who could help with this :) ) : in struct COOKContext, an array member of the struct is declared aligned using __declspec(align(16)) array_member_of_struct .. is it okay to use this sort of data alignment for rockbox ?
16:23:12MTor should I use #pragma's ?
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16:27:35raymanismif anyone is willing to give me a hand to a linux n00b, let me know! I want to patch the gigabeat S's OF with the RB bootloader under linux...
16:28:07raymanismgive me a hand to=help
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16:32:14MTraymanism : hi :) .. could you point me to the patch ? maybe I could help.
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16:36:46MTsorry the alignment is with GCC's __attribute__ ((aligned(#)))
16:38:13MTraymanism : isn't it just a process of building rockbox for gigabeat S then copying the bootloader to the installation dir in your target ?
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16:39:53evilnick_7raymanism: http://www.rockbox.org/twiki/bin/view/Main/GigabeatSInstallation shows how to build a single-boot version (i.e. you would lose access to the OF)
16:40:09evilnick_7But bear in mind that this target is not yet supported
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16:42:04MTanyone here could help me a little with a data alignment issue ?
16:42:38wincentTell the issue, maybe someone knows something.
16:44:21wincentSorry, did not see the logs. :-\
16:44:57MTin ffmpeg's code, some array is declared aligned like this (DECLARE_ALIGNED_16(float,array[]) ) which is quivalent to ( float array[] _attribute_ ((aligned(16))); ).. however in GCC's documentation the following is stated :
16:45:00MT"Whenever you leave out the alignment factor in an aligned attribute specification, the compiler automatically sets the alignment for the declared variable or field to the largest alignment which is ever used for any data type on the target machine you are compiling for. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the...
16:45:02MT...biggest chunks of memory when performing copies to or from the variables or fields that you have aligned this way. "
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16:46:17MTso, should I go on an drop the alignment factor, leading to more memory-optimized code or just leave the alignment as it is ?
16:46:31MTwincent : np, I wanted to rephrase the question anyway :)
16:47:39wincentHow big are the arrays?
16:47:57wincents/big/large/
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16:48:35MTwincent : 2048 * float.
16:51:29wincentMT : I suppose that if the boundaries of an array are aligned to 16 bytes, than you might lose 15 bytes for every array at worst.
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16:53:08wincentMT : So, if there are not so many arrays, it's preferable to access them faster.
16:53:24wincentMT : In my opinion at least.
16:54:15MTwincent : actually this is the only aligned array in the code.
16:55:09MTwincent : so in your opinion, I should just drop the alignment factor (16) ?
16:56:20wincentMT : I do not think so. I understand that the array is aligned at 16-bytes boundary and not every float in it. The speed in Rockbox is the crucial factor, I think.
16:57:12JayHarui just read wincent as wincest....
16:57:16JayHaruDX
16:57:29JayHarusorry
16:58:55MTwincent : yes, but in gcc's documentation it is mentioned that dropping this factor will make the copy operations more efficient (what I pasted above) .. more efficient != faster ?
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17:01:18wincentMT : The spec says about "the largest alignment used on the target machine". Greater alignment should equal greater copy speed. If the target machine uses alignment greater than 16 bytes, then drop the alignment declaration. Otherwise, keep it.
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17:04:09MTwincent : ok, thanks.
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17:28:29saratoga_work22MT: about 16 byte alignment, its probably not too important for rockbox
17:28:47saratoga_work22for now i would ignore it, although eventually it might be worth benchmarking to see if its any faster
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17:30:58MTsaratoga_work22 : I just declared it aligned using gcc's ordinary __attribute__ , I'm trying to minimize the headers/code needed by cook.c .. maybe later yes if it has no crucial impact on speed I'll just declare it as an ordinary array.
17:32:34MTsaratoga_work22 : btw, when you were writing the wma decoder, did you resort to adding a member or two from AVCodecContext to WMAContext to avoid using avcodec.h ?
17:34:37saratoga_work22I don't think so, what in AVCodecContext were you thinking of?
17:35:00saratoga_work22ffmpeg has actually changed a good bit though, so its possible that struct was different back then
17:35:55MTsaratoga_work22 : block_align .. the decode function has to check if buf_size < avctx->block_align .. so I though maybe I should add this to cookcontext ?
17:36:10MTs/though/thought
17:37:49saratoga_work22MT: that seems sensible
17:38:08saratoga_work22it looks like block_align is some per cook file constant, so might as well put it in cookcontext
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17:46:01MTsaratoga_work22 : another couple of q's :) : in avctx->priv_data .. what I think of is that I could avoid this by sending this data (containing the reordered packet + the descrambling parameters) from the demuxer to cook ? maybe insteab of priv_data I'll also add those members to cookcontext (subpacket_h,subpacket_size,..etc) or just send it a struct containing those. and for the reordered...
17:46:02MT...packet, I'll just send it an array.. what do you think ?
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18:11:50halmiHello, I have a question about Rockbox on the Sansa Fuze.
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18:12:39halmiI know it's not supportet, but it works quite well on mine.
18:13:36evilnick_6halmi: Ask the question and if anyone can help then they will answer
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18:14:16halmiThe thing I'm not sure about is charging. The Wiki (SansaAMS) says, that charging is currently not supported on the Fuze.
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18:15:20halmiBut if I plug in the USB-cable with Select pressed, then the battery seems to get charged very fast.
18:15:49evilnick_6I guess that the forum thread might have more information on that. And until this is a supported target then you might be better off using the OF for charging
18:16:34halmiI just want to know if this "status" can harm my battery.
18:16:53dreamlayershalami: Do you really mean that the battery gets charged quickly, or do you just mean that the battery indicator increases?
18:17:21dreamlayershalmi: Sorry, about misspelling your name
18:17:41halmidreamlayers: no problem - Well - it seems it gets charged, so the battery indicator increases.
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18:18:24halmiI hope it is not chargin at that speed. I can't imagine this would be good for the battery...
18:18:34evilnick_6halmi: Have you tried to charge it under Rockbox then check with the OF?
18:19:20halmiIn fact, I was too afraid of harming my battery to keep it connected for a longer time.
18:19:32dreamlayershalmi: When a battery starts to be charged, the voltage increases instantly. That's what's necessary to feed current back into the battery. It can increase the indicator a lot. However, it doesn't mean that the battery is being charged very rapidly.
18:20:08halmiOkay.
18:20:33halmiI was just a bit confused because the behaviour is different on my H300.
18:22:17dreamlayersIf a recently committed patch breaks something, should I submit a new FS task or reopen the old one?
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18:29:16n1sdreamlayers: i don't think we have a policy on that
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18:31:09n1si think opening a new task is most common, and maybe reopening an old one if the patch is reverted
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18:34:39dreamlayersn1s: A bit earlier I reopened FS #8523 (Disable WPS updating when the backlight is off) because it breaks caption backlight. I guess I'll see if people complain.
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18:45:48MTsaratoga_work22 : ping
18:46:32saratoga_work22MT: pong
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18:47:58MTsaratoga_work22 : here -> http://pastebin.com/m46ff6a42
18:48:23MTto keep track of frame_number .. should I add this too to COOKContext ?
18:48:51MTalso, *datasize, I can't really get what it is useful for ?
18:49:15saratoga_work22i'm not that familar with the cook code yet, but that would make sense
18:49:27saratoga_work22linuxstb did something similar with the WMA parser
18:50:21saratoga_work22MT: what does cook actually put in the private data?
18:50:32saratoga_work22err I mean "priv_data"
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18:50:40saratoga_work22just the CookContext?
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18:50:59saratoga_work22nevermind I see that it does
18:51:32saratoga_work22i think it would make most sense to get rid of avctx entirely and just put its variables into the cookcontext or whatever struct the RM parser is using
18:51:48MTsaratoga_work22 : from the demuxer, it seems priv_data points points to a RMStream struct, which contains the reordered packet and the audio descrambling parameters.
18:52:42saratoga_work22but you removed the packet buffer from it and just pass it in as an argument?
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18:55:37MTI haven't done that, the only thing I changed in the function's parameter is AVCodecContext −−> COOKContext .. the function just takes an input buffer, decodes it and puts it in the output buffer.
18:56:35MTI believe the AVPacket part is used by the demuxer only.
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19:00:40MTsaratoga_work22 : I think the function is written this way to accept any input buffer (cook.c doesn't deal directly with AVPacket) .. so if using it the ffmpeg way the buffer would be passed like this : avctx->priv_data->pkt->data (looks weird to me, I'm not sure though.)
19:03:27MTour demuxer already doesn't need to deal with AVPacket, I'll just take the formula with which the data are reordered in a frame and use it to construct a proper buffer for cook_decode_frame().
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19:04:18MTsaratoga_work22 : but I still can't figure out what is *datasize is doing there in the decode function. :)
19:05:09saratoga_work22MT: i assume its the size of the outbuffer
19:05:52saratoga_work22MT: can you send me your code so I can look at what functions call what?
19:07:18MTsaratoga_work22 : the demuxer ?
19:07:45MThttps://rm-wavconverter.svn.sourceforge.net/svnroot/rm-wavconverter/rm2wav.c <−− this is the demuxer code
19:08:17MThttps://rm-wavconverter.svn.sourceforge.net/svnroot/rm-wavconverter/cook <−− cook code
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19:10:03MTsaratoga_work22 : and yes, I recognized datasize as being that of the output buffer .. but what is it used for ?
19:10:26saratoga_work22MT: its to tell the rest of the system how many samples were decoded
19:10:40saratoga_work22without it you won't know how munch data to memcpy to the DAC
19:10:48saratoga_work22much
19:11:11MTsaratoga_work22 : but the decode function actually returns avctx->block_align ?
19:13:42saratoga_work22MT: true, but data_size is passed out via pointer as well
19:14:00MTah I see. silly me :/
19:14:05saratoga_work22i'm not sure what block_align is needed for
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19:17:09saratoga_work22ah i guess avctx->block_align is actually how many bytes the decoder has advanced through the bitstream
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19:18:12saratoga_work22so the decoder returns avctx->block_align if everything goes ok, and less then that if theres an error
19:18:57MTsaratoga_work22 : ah ok. Thanks for your help :)
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19:22:48MTsaratoga_work22 : uhm .. block_align in ffmpeg = frame_size in rm header -you'd also find a comment in rm2wav.c mentioning that- so I think what you said was right but it actually returns block_align only if buf_size == block_align (frame_size)
19:23:25saratoga_work22wouldn't it be >= to frame size?
19:23:39saratoga_work22I.E. the entire packet is in the bitstream (not lost in transmission)
19:23:41MTI was just thinking about this.
19:24:48MTbut if buf_size > frame size wouldn't that make the decode function produce a corrupted buffer ?
19:25:30saratoga_work22MT: I'm not sure but I asussume it just leaves any extra data in the buffer for the next time the function is called
19:25:51saratoga_work22usually things like this let you buffer multiple packets at once
19:26:24MTI see.
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19:26:49Strife89May I get some help with a WPS?
19:27:24pinguenim trying to have the WPS text (artist, title, etc) overlap an album art image, but the image overlaps the text ... is this unavoidable?
19:27:26saratoga_work22MT: why doesn't the rmdec program call cook_decode_frame?
19:27:34Strife89I'm having trouble zeroing in on two errors.
19:27:46MThave you seen struct rm_stream in rm2wav.c ? (at the top, just right after wavformatex)
19:28:04Strife89pinguen: Put the text after the image in the file.
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19:28:33pinguenStrife89: tried that, the album art still overlaps the text
19:29:04MTsaratoga_work22 : I'm still cleaning up cook (like removing avcodec .. etc.) then I'll start testing the decode functions.
19:29:11saratoga_work22ah ok
19:29:15saratoga_work22was wondering how its actually called
19:29:21Strife89... Anyway, could someone help me clear up some troubles with this? http://drop.io/4wedkoi
19:29:40Strife89The sim spits up two errors when I load the theme.
19:29:53MTsaratoga_work22 : it's not, just calling cook_decode_init produces a seg fault :)
19:30:15JdGordon|pinguen: no, you cant have text above the image, its currently not possible
19:30:38pinguen@JdGordon|: bah, thats what i thought the case might be thanks for confirming
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19:33:28MTsaratoga_work22 : so what do you think about struct rm_stream ? (this is what priv_data points to in ffmpeg's demuxer), should I include those variables too in cookcontext or just leave struct there in the demuxer and send it to cook functions instead of avctx->priv_data ?
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19:37:04saratoga_work22MT: I'm not sure what most of them do
19:37:22saratoga_work22but i would say that if the decoder actually needs any, put them into the cookcontext, otherwise just make them locals in the rm parser
19:38:38MTthey're used both by the decoder and the parser.
19:39:00MTactually they're set by the parser, used by the parser and then used by the decoder
19:39:14saratoga_work22even audiotimestamp?
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19:40:20MTaudiotimestamp is set by the parser yes
19:41:53MTah by the way, thanks for the Makefile ;)
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19:43:09Strife89Anyone?
19:44:15Strife89Argh, class time has snuck up on me anyway.
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19:49:52amiconndreamlayers: around?
19:50:36dreamlayersamiconn: yes
19:51:22amiconnRegarding FS #9635 - Iirc such an effect was also reported on v1 recorders, but I've never seen it on mine
19:51:30amiconnIt may be a hardware revision thing.
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19:52:01amiconnThe patch looks reasonable, but there's some optimisation potential
19:52:37amiconnThe register doesn't need to be read every time you flip the bit. Reading it once at the beginning of the function should be enough
19:53:04dreamlayersOh yeah, good point, thanks.
19:53:09amiconnThe i2c driver is mutexed, and outside the i2c calls the function doesn't yield, so there's no risk of bit mixup
19:53:31amiconni2c is never used from within isrs on the archoses
19:54:46dreamlayersSo, after optimization and testing, should I commit the patch for V1 and V2 recorders?
19:55:00amiconnV1, V2 and FM
19:55:28dreamlayersOkay, thanks.
19:55:30amiconnThe FM and V2 are essentially identical, just that later V2s don't have the FM chip mounted, and the scrambling is different
19:55:54amiconnThe rockbox binary is identical for both (well, apart from the platform ids)
19:56:23dreamlayersSo, why is it necessary to have two separate builds?
19:56:42amiconnDifferent target id because of different scrambling
19:56:43Bagdersince they're "scrambled" differently
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19:57:00amiconnActually the scrambling is also the same, the header is what's different
19:57:08amiconn(the .ajz header)
19:57:13dreamlayersI see
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19:57:38amiconnRegarding the other bug (hdd power) - this most likely only affects FM/V2 and *maybe* also the Player - need to check the code
19:58:42dreamlayersI don't know why it doesn't affect V1. It also shuts off IDE power in the bootloader if a charger is connected.
19:58:52amiconnThe reason is that FM/V2 have no hdd power control in the main binary (because switching off the hdd power breaks battery voltage measurement), and neither does the Player (because some players poweroff when reenabling hdd power)
19:59:34amiconndreamlayers: Yea, but V1 rockbox powers on the disk if it has been powered off, because it does have hdd power control
19:59:46dreamlayersOh, okay, I understand
20:00
20:00:33amiconnImo the fix should be that bootbox and main rockbox should power on the hdd when exiting the charging screen, even if they don't control hdd power later
20:01:02dreamlayersamiconn: Agreed regarding that fix.
20:01:42dreamlayersIs it okay to delay powermgmt_init() on V2 and FM until after that point?
20:02:06amiconnThis is similar to the Ondio backlight. Stock Ondios have no backlight, but they can be modded to. SVN rockbox at least disables the backlight on startup, 'cause otherwise a backlight-modded Ondio would have its backlight permanently on when running SVN rockbox
20:03:08dreamlayersIf the power management thread runs while IDE power is off on V2 and FM recorders, it reads 0V and causes a shutdown. It really has nothing to do during the battery screen because charging is hardware controlled.
20:04:12amiconnI know. Silly design, btw
20:04:58dreamlayersI mean during the charging screen. In my patch, on V2 and FM recorders in the charging screen I display charging current instead of voltage, because current can be measured with IDE power off.
20:05:37amiconnCharging screen won't shutdown though because it doesn't shut down while the charger is connected
20:05:43 Quit evilnick_7 ("http://www.mibbit.com ajax IRC Client")
20:06:10amiconnDisplaying the charging current migh indeed make more sense on the FM/V2
20:06:14 Quit stripwax ("Miranda IM! Smaller, Faster, Easier. http://miranda-im.org")
20:07:15dreamlayersThe charging screen used to lock up after 20 seconds, as Rockbox tried to shut down the device.
20:08:39amiconnHmm, it shouldn't do that....
20:10:55dreamlayersI should still confirm this with the latest version, but I think the problem remains. Higher level code prevents a user-initiated shutdown if a charger is connected. I don't think anything prevents a low battery shutdown.
20:11:23amiconnUnfortunately there seem to be several hardware revisions of each archos. Some of them can be shut down while the charger is connected, most of them can't. The V1 is an exception of course - it's always of the latter type because of its software controlled charging
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20:14:18Bagder"How do i unsubscribe from this list please? can't seem to find proper link." gets auto-answered when he reads his own post!
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20:20:46dreamlayersSo, is it okay to delay powermgmt_init() on FM and V2 recorders, or should power management code prevent a shutdown while the charger is connected?
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20:35:21MTsaratoga_work22 : could it be that when making COOKContext *q = avctx->priv_data, the intention was just to initialize the pointer so as not to deference a null one ? (I'm just taking a wild guess because I can't find it anywhere that cookcontext actually uses the variables inside avctx)
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20:44:35saratoga_work22MT: looks to me like they're used in decode_subpacket
20:45:00saratoga_work22q->joint_stereo, q->nb_channels, etc
20:45:55MTsaratoga_work22 : actually those variables are declared inside COOKContext
20:46:25saratoga_work22i think priv_data is cookcontext
20:46:42saratoga_work22in other words the private data passed to the decoder is a the CookContext struct
20:49:25saratoga_work22i think this is done because the ffmpeg api itself doesn't have CookContext defined, so it wouldn't be a valid type, so instead they just declare a pointer to private_data which can be used by each format to house it's own internal struct without the api having to know whats inside
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20:51:24MTsaratoga_work22 : makes great sense.
20:52:30MTsaratoga_work22 : We wouldn't have to do that then, right ?
20:53:05saratoga_work22MT: probably not
20:53:36saratoga_work22it would be easiest to just pass the CookContext struct directly when you call cook_decode_frame
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20:54:05MTsaratoga_work22 : hank You very much :)
20:54:05saratoga_work22probably just by dropping AVCodecContext *avctx from the argument and replacing it with CookContext, once you've put all the important stuff in CookContext
20:54:22MTs/hank/thank
20:54:23saratoga_work22i doubt theres all that much stuff the decoder actually needs anyway
20:54:26saratoga_work22no problem
20:54:30saratoga_work22now i have to go to class
20:54:48MTOk .. Good luck :)
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21:33:50amiconnGodEater: ping......
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21:39:16LambdaCalculus37dreamlayers: There's red.
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21:39:53pixelma_not his fault though...
21:40:00dreamlayersLambdaCalculus37: It appears to be due to the machine doing the building.
21:40:03amiconnLambdaCalculus37: Not his fault. GodEater's server is borked
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21:41:13LambdaCalculus37amiconn: Ahh, didn't know.
21:42:03amiconn"configure didn't find sdl-config, which indicates that you don't have SDL (properly) installed. Please correct and re-run configure!"
21:43:21dreamlayersAlso uclpack not found on the Player build
21:45:02amiconnWeird, the tools should be built if they're missing...
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21:56:13froggymanwhy doesnt the themes work with the Rockbox Utility, because i though they were suppose to with themes.rockbox.org being availbile?
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22:00:18scorchefroggyman: the next release of rbutil should be able to handle things properly...something was changed and rbutil hasnt yet been updated to reflect that
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22:03:13froggymanok, thanks. hopefully it wll get released sometime soon!
22:06:23scorchefor now, you can still manually install them from the themes site, of course
22:07:11 Quit evilnick_6 ("http://www.mibbit.com ajax IRC Client")
22:07:45froggymanyeah i knew that, its just that it takes less time with the Rutility
22:07:47froggymanthanks
22:09:32 Quit pixelma_ ("http://www.mibbit.com ajax IRC Client")
22:11:00*rasher still has no idea why there
22:11:08rasherthere hasn't been a bugfix release for rbutil
22:12:55Strife89What's the screenshot key for the sim?
22:13:45rasherF5
22:14:25Strife89Thanks. :)
22:14:28Strife89I've got a new theme almost ready.
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22:15:20froggymanStrife89: what target?
22:15:25Strife89c200
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22:16:10kugeldreamlayers: ping
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22:17:00dreamlayerskugel: Yeah, I'm here
22:17:53kugeldreamlayers: re FS #8523, I was going to do the same, except putting it into a function
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22:21:34dreamlayerskugel: Can the patch be committed as-is?
22:22:08kugeldreamlayers: and re whether to open a new task or reopen: I can't remember we have a policy either, but I tend to prefer reopening (since it's likely the committer is still subscribed to that task and gets instant notification)
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22:23:03dreamlayerskugel: Ok, thanks. It's good to see that you also feel my reasoning for re-opening made sense.
22:24:28kugelthough, re-opening might go unnoticed, so if the committer didn't react a new task should be opened
22:25:46*JdGordon| gets curious when tasks are reopened
22:25:48Strife89Screenshots on the forum, if anyone wants to look: http://forums.rockbox.org/index.php?topic=21318.0
22:25:51 Quit bmbl ("Woah!")
22:26:30JdGordon|looks like you need some new icons to go with that font :)
22:26:54Strife89Whoops, forgot the icons. >_<
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22:28:06Strife89Meh, I'll resize or find some new icons another time, I'm tired.
22:28:26Strife89The WPS is the main thing right now....
22:28:44*JdGordon| would be embarrassed having a half done theme....
22:28:45JdGordon|:D
22:29:13Strife89JdGordon|: I haven't submitted it yet. ;)
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22:30:23Strife89JdGordon|: If you want a test zip, I'll upload it (not to the theme site).
22:31:08JdGordon|i dont have a c200
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22:34:25kugelStrife89: or implement bmp resize for icon sets ;)
22:34:50Strife89_Major_ resize. :)
22:35:01froggymanwould it be possible to use the iPod's piezo speaker for the metronome?
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22:40:28stripwaxfroggyman - in theory, sure, although someone would need to implement that
22:41:25froggymanstripwax: ok
22:41:30stripwaxNote that the piezo driver is not (yet) even in svn. (but see http://www.rockbox.org/tracker/task/5111)
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22:42:45PrinceGITSHi
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22:43:56bertrikhi PrinceGITS
22:44:25PrinceGITSI have troubles with the Rockbox installer when i try to install themes.
22:45:06PrinceGITSI have an Unknown error.
22:45:15froggymanyeah, everyone does.... because it hasnt been updated yet
22:46:16PrinceGITSIt has been a long long time since i updated Rockbox. I never used the installer before.
22:46:27PrinceGITSThe last time it was manually. ;)
22:46:51PrinceGITSSo i have to wait or install themes manually, old school style.
22:47:13rasherHuh, I wonder why it's giving "unknown error"
22:47:53stripwaxPrinceGITS - manually installing themes should work still
22:48:13PrinceGITSYeah i think so. Just want to try all the automatic installation.
22:49:52froggymanrasher: maybe its because it doesnt even know whats wrong, but i can confirm that i have gotten the same "unknown error"
22:50:41rasherfroggyman: Thing is, we set up an error message that *should* explain the situation, but apparently it's not working
22:51:26rasherAh, there we go \o/
22:51:35rasherfroggyman: The error message should be more descriptive now
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22:52:36PrinceGITSThe message is much more descriptive now ! :)
22:52:46rasherSorry about that.
22:52:47PrinceGITSMaybe too. ;)
22:53:00rasherI really don't understand the lack of rbutil release though
22:53:12rasherAs far as I know, it's been fixed in SVN for weeks
22:53:29saratoga_work22isn't it hard to build rbutil or something?
22:53:55rasherNot really
22:53:56froggymanrasher: yep it is
22:56:25saratoga_work22could we auto build it like we do target builds then?
22:57:37rasherBuilding a static qt is a bit of a chore
22:57:50rasherI'm not sure we'd want to anyway
22:58:09rasherFor the same reason we don't have autobuilt bootloaders
23:00
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23:01:42rasherdomonoky: Why hasn't there been a rbutil release?
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23:03:18domonokyrasher: as always, lack of time.
23:03:27rasherTime for what?
23:03:38domonokyto create the new release.
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23:04:09rasherI don't understand.. isn't it just a matter of tagging and building?
23:06:20domonokyyes, tagging, versioning and building for all 3 plattforms is what is neccessary.
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23:09:07hillshumIt was decided rbutil isn't to be in the distros right?
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23:11:56rasherNo.
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23:12:14rasherI'm certainly not aware of any such decision
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23:13:55PrinceGITSOkay, installing the themes manually wokrs fine (except Izarc taht doesn't like directory name with . ).
23:14:17PrinceGITSI alos came to tell devs that rbutil works fine on my Vista 64 bits.
23:14:28linuxstbPrinceGITS: Then don't use Izarc...
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23:15:08PrinceGITSYeah, i have to change it. But i never take time for it. ;)
23:16:04PrinceGITSAnyway, thanks everyone for your help ! Rockbox is really usefull for my old Iriver H340.
23:17:10PrinceGITSHave a nice day or night. Bye
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23:18:26rasherSo apparently there's time to work on rbutil code, but not on releasing it...
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23:23:50dreamlayersI was curious how much V2 Recorder binary size would increase when I moved the some code into its own function. It didn't increase. Apparently, gcc is smart enough to inline a static function which is called in only one spot.
23:25:00BagderGodEater: around?
23:25:21hillshumWould making rbutil refuse to complete/minimal install a sansa/iPod (because it doesn't work) be a good idea
23:25:24hillshum?
23:26:52linuxstbhillshum: I thought that was fixed?
23:27:07hillshumthe wiki needs to be changed then?
23:28:19hillshumIt says than is an issue in 1.2, the update list doesn't include a fix
23:28:36hillshums/than/there
23:29:40linuxstbI don't mean in 1.2, I mean in SVN. But checking the logs, it doesn't seem to be, although I think bluebrother posted a patch.
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23:30:09hillshumI thought it was changed too
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23:30:21*Bagder disables sdl on godeater's box for now
23:31:13linuxstbhillshum: http://www.rockbox.org/tracker/task/10100 if you can test...
23:31:46hillshumlinuxstb: building QT's a pain right?
23:32:06linuxstbI don't recall having problems.
23:32:32*hillshum might when he gets a chance
23:33:14linuxstbBut to test that patch, I don't think you need to build Qt yourself, just install it (and the headers).
23:34:52hillshumokay, though I might help build for release
23:36:08*Strife89 posts a final draft of Tabbed. http://drop.io/pesub1l
23:37:45hillshumcould the binary be copied over first?
23:39:48 Join ender` [0] (i=krneki@foo.eternallybored.org)
23:41:49linuxstbhillshum: That's how I would have done it... And that's what manual install instructions say to do. But I believe bluebrother has fixed it.
23:43:00hillshumI don't have a mac though
23:43:25linuxstbThen it's not an issue for you...
23:44:51hillshumnot directly
23:46:18 Quit dreamlayers (Read error: 110 (Connection timed out))
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23:57:16 Quit hillshum ("Leaving")
23:57:18 Join Strife1989 [0] (n=michael@204.116.244.200)
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