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#rockbox log for 2009-09-04

00:02:43 Quit Nico_P (Remote closed the connection)
00:08:43 Quit dfkt ("-= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.")
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00:18:56***Saving seen data "./dancer.seen"
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00:35:00 Quit ender` (" First things first, but not necessarily in that order.")
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01:24:37 Quit JdGordon| ("Miranda IM! Smaller, Faster, Easier.")
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01:36:02 Join JdGordon_ [0] (i=ad8124bc@gateway/web/freenode/x-nwrmjjwshxrpgeum)
01:42:45kkurbjunJdGordon, I am getting some strange graphic bugs on the M:Robe wps..
01:43:00kkurbjunIt is showing in the sim too
01:43:07JdGordon_and you blame me?!
01:43:09 Quit Horscht ("Verlassend")
01:43:14JdGordon_:) whats the problem
01:43:16kkurbjun:), possibly
01:43:31*JdGordon_ has a 4 day weekend.. so hopeuflly will get some good coding in
01:43:35kkurbjunif you load up that wps, and you start a song there is text that is showing behind a button
01:44:05kkurbjunif you click the play/pause button it goes away
01:44:16JdGordon_email me the theme (as usual :) )
01:44:26kkurbjunand then it only comes back if you leave the wps and then come back in
01:44:34kkurbjunit's the same one that's on the theme site
01:44:35JdGordon_button timeout maybe isnt being initialised correctly
01:44:48 Join MG_Man [0] (
01:45:04kkurbjunthis one:
01:45:10kkurbjunwell, the only one there
01:45:28JdGordon_nag me tonight if you dont hear anything from me :) on the bus now
01:45:43kkurbjun:) will do
01:46:14JdGordon_although yeah if oyu want to try debugging it, its probbaly the button_timeout_something var in wps_data not being set correctly on init
01:46:27JdGordon_is it only the first time you go into the wps?
01:46:32kkurbjunwhy would that cause text to be shown?
01:46:49JdGordon_oh the button is supposed to be shown?
01:47:03kkurbjunit is showing something that starts with what looks like a Pl
01:47:11kkurbjunthe button covers some of it
01:47:38JdGordon_oh, random text? its really not suposed to be there?
01:47:52kkurbjunthere should never be text there
01:47:55 Join darkham [0] (
01:47:59JdGordon_AH OK.. thats a totally different issue then :)
01:54:01JdGordon_kkurbjun: can you screenshot the problem quickly?
01:54:07JdGordon_its got me curious
01:54:17kkurbjunis there a good place to upload it?
01:54:36JdGordon_however its spelt :)
01:56:29 Part ecognito ("I read it on the Internet so it MUST be true!")
01:56:44kkurbjunthe text behind the rewind button
01:57:15JdGordon_can you remove the %xd's and see what the text is?
01:57:26kkurbjunthen if you click the pause button it goes away
01:58:50kkurbjunwithout the button the text is "PM", it is centered instead of drawn on the bottom
02:00:20JdGordon_ok... just wierd :p
02:03:59 Quit antil33t ()
02:04:10kkurbjunyeah, agreed
02:05:44JdGordon_its always pm? on target and sim?
02:06:07kkurbjunit appears to be the same on the target also
02:06:17 Join syn4pse [0] (
02:06:27kkurbjunI can see the P and the beginning of the M hiuding under the button
02:06:32JdGordon_there is no PM anywhere in the wps so its very baffeling where it gets it from
02:06:40JdGordon_even if it was a dodgey pointer
02:07:06kkurbjunI think I saw some other text at another point, but I can't be sure
02:11:17 Quit JdGordon_ (Ping timeout: 180 seconds)
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02:31:57kugelkkurbjun: you possibly hit a bug I introduced :/
02:32:18JdGordonoh good :)
02:32:27JdGordonkkurbjun: damn nice theme by the way.. and yes repros here
02:32:27kugelany chance the text you're seeing is from the previous menu?
02:32:44JdGordonat least for me, that area is empty
02:32:57kugelthen it's probably not my bug, but I nevertheless introduced one :)
02:35:44kkurbjunJdGordon: thanks
02:36:09JdGordonwhats the remote volume button in the sim?
02:36:18JdGordonI wonder if the rwps is gettting in the way
02:36:56kkurbjunremote volume button?
02:37:04JdGordonhow do you change the volume?
02:37:14kkurbjunoh, I don't know
02:38:12CIA-43New commit by kkurbjun (r22612): Sim: Add support for vertical stride.
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02:40:02*JdGordon slaps kugel around with a mallet
02:40:24JdGordon22438 causes the real default (hardcoded) to crash with a NULL ref
02:40:57CIA-43New commit by kugel (r22613): Change r22610 a bit. The new parent viewport isn't really suitable. ...
02:41:45CIA-43New commit by jdgordon (r22614): stop a potential crash caused by r22438
02:42:09kugelJdGordon: really? I tested that one on target&sim
02:42:22JdGordonsettings.s can pass NULL as the buf
02:42:35JdGordonits not the rwps causing the PM though
02:43:38kugelsettings.s? You're planning on rewriting it in AMS? :)
02:43:47kugelgo for it! :P
02:44:14JdGordoncomeone cwapped my c and s keyc!
02:44:35kugelcettingc.c doen't exist in our repo
02:44:45JdGordondoh! you spotted the obvious flaw
02:44:50JdGordonanyway... bbl
02:46:32CIA-43New commit by kkurbjun (r22615): Fix STRIDE macro for multiscreen and add stride support for picture lib.
02:47:19*kugel isn't really appealed by the STRIDE macro in apps/ code
02:48:50kugelsaving a parameter might be usefull, but I generally don't like macro'd parameter lists
02:49:02kugel(the reason I hade IF_MV() so much)
02:50:27kkurbjunyeah, I generally don't like macros, but I think this may be the cleanest way to implement it
02:52:24kugelwell, "cleanest" would be to pass both parameter always, but that would be a waste for ALL-1 targets :)
02:53:21kkurbjun:) true, it would make sense to pass both if you have rotation support
02:53:37kkurbjunfor all targets that is
02:53:45kugelI'm only fearing those macros (especially in parameter lists) are discouraging new developers, since it's rather unusual
02:54:27syn4pseabout how many different keypads do you have to configure for with a plugin? i am currently using that pluginlib (not sure what it's called) and i want to do it the right way.
02:54:51kugela lot
02:55:22kugelprobably 25-30
02:55:26kkurbjunI guess should at least add better comments around the macro to explain what it is for
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02:55:42kugelSTRIDE is a bad name also, IMO
02:56:03kkurbjunI think stride is pretty common at least with jpeg algorithms
02:56:35kugelI think 95%+ of potential contributors are not familiar with jpeg algorithms
02:56:49kugelI'm not anyway
02:57:29kkurbjunmsdn has a good explanation of it as the first link if you search for image stride on google
02:57:38kugelat least for the screen api, the macro could possibly be avoided
02:59:19kugelthe .XXX part of screen[i].XXX can be preprocessed, can't it?
02:59:55kugelkkurbjun: reading code which forces you to google isn't very inviting
03:00:37kkurbjunwhat would you call it?
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03:01:26kugelwell, I'm just nagging, I don't have real ideas :>
03:02:22kkurbjunit's already called stride in the parameter list, so I think the macro name makes sense - I'm adding a comment to give a brief description around the macro so that someone new could read a little on it to get the idea of what it is.
03:02:33kugelhah, someone fell into the Player trap! :p
03:03:09kugelreally, if someone was about to make a statistic about reds, that annoying charcell would be #1
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03:22:26*Strife89 forgot to type a description for his theme port.
03:23:18Strife89Is it possible to go back and add one?
03:28:59CIA-43New commit by kkurbjun (r22616): Explain the stride and fix the player.
03:29:56JdGordonkugel: wtf are you on about? none of that is going to scare newcomers off...
03:30:20 Quit froggyman ("ChatZilla 0.9.85 [Firefox 3.5.2/20090729225027]")
03:30:36kkurbjunStrife89: if you have a description I can add it, which theme are you referring to?
03:30:51Strife89Spartan Black for the iPod Photo.
03:31:28kkurbjunWhat description do you want?
03:31:50Strife89kkurbjun: Hang on while I finish it up.
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03:36:05Strife89kkurbjun: This is it.
03:37:18MrFANGhey guys, i was having trouble adding ogg's to my ipod earlier through floov (i think thats what it was) and then itunes, neither let me. ipod is 5g 30gb latest build of rockbox, any ideas?
03:38:14MrFANGbtw, i cant test anything now but suggestions would be nice
03:38:25saratogaask those product's developers
03:39:07saratogaor just drag and drop the files onto your player if you don't feel like waiting a long while
03:39:26MrFANGyou mean in disk mode?
03:39:41saratogaassuming you have an ipod thats the only mode it has
03:40:04MrFANGuh... ok
03:40:20MrFANGill try drag + drop tomorrow
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03:46:09Strife89kkurbjun: How does one update a theme?
03:47:06 Quit evilnick (Ping timeout: 180 seconds)
03:54:11kkurbjunStrife89: I don't think you can unless you are an admin
03:54:58kkurbjunI added the description, it should be up now
03:55:10Strife89kkurbjun: Okay, thanks. :)
03:55:35Strife89kkurbjun: Are you, by chance, an admin?
04:00:48kkurbjunI have admin access, but I can't claim that I do much with the theme site, I needed it to add the M:Robe 500 page
04:01:55Strife89kkurbjun: Can you do it, or do I need to ask someone else?
04:02:08kkurbjunI already added the description
04:02:24Strife89kkurbjun: I'm talking about reuploading the theme. :)
04:02:31kkurbjunoh, I missed that
04:02:36Strife89kkurbjun: And thanks for doing the description. :)
04:03:35kkurbjunI don't think I can update the zip, I think the only option is to delete it
04:03:49kkurbjunand then you can add it again
04:04:06kkurbjunI just removed it
04:04:09Strife89kkurbjun: Okay, I'm fine with doing that. :)
04:04:13kkurbjunso you should be able to add it back
04:05:56Strife89kkurbjun: Okay, I see it's gone. :)
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04:08:43Strife89kkurbjun: And... it's back. Thanks for your help. :)
04:08:50kkurbjunno problem
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06:13:42CIA-43New commit by kkurbjun (r22617): Clock: Fix rendering.
06:19:05***Saving seen data "./dancer.seen"
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06:43:27JdGordonok, code time.... specifically.. why the hell is PM showing up in that wps :p
06:43:33JdGordonany ideas?! :p
06:47:42*JdGordon is slightly worried at how much drawing happens in a skin
06:50:59*JdGordon is utterly amazed that PM gets displayed!
06:51:15JdGordonfrom a couple hours ago... wierd bug
06:51:37JdGordonit looks like the line is poining past the end fo the toeksn array... which means thats coming from the bmp header... I tink!
07:12:58JdGordonholy crap! apparently the size of the tokens array isnt being sized properly!
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07:34:05JdGordonis \n generally asociated as the end of the last line, or the start of the next?
07:41:30pixelmaJdGordon: what's the & in this WPS' touch area definitions supposed to do (e.g. "&ffwd")? I can find "ffwd" as possible action to assign to an area but not with "&"
07:41:45pixelmain the CustomWPS page
07:42:02JdGordonumm... i tihnk for repeat?
07:42:05JdGordonlemme check
07:43:20pixelmaah, umm... found the short explanation of it on CustomWPS too now
07:47:48*JdGordon is bafffled!
07:47:55pixelmaI wonder whether this PM comes literally those two letters or from a %cP (uppercase AM/PM indicator) somewhere
07:48:57 Quit than0 ("Ex-Chat")
07:50:04pixelmathen AM would be shown past midnight...
07:51:52JdGordonexept there are no clock tasg in that wp
07:52:09JdGordonalso the two letters arnt next to eachother anywhere in it
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08:01:04pixelmaI saw that but if neither is in the .wps and it comes from "somewhere", I'm curious which of the possibilities it is
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08:05:34LinusNJdGordon: there is only one Archos Player
08:06:09JdGordondid I say otherwsie?
08:06:26LinusN"try again with more info... what theme, what player, reset your settings"
08:06:46JdGordonbah :p
08:07:00JdGordonlong time no see, hows things?
08:09:52LinusNwell, things are ok, i guess
08:12:11LinusNlife is kind of upside down nowadays, so not much rockboxing (yet)
08:17:44CIA-43New commit by jdgordon (r22618): minor line handling fixes, be smarter (well dumber actually) about increasing the size of the tokens array, that loop isnt the only place the ...
08:18:00JdGordonkkurbjun: all fixed...
08:19:09***Saving seen data "./dancer.seen"
08:24:18CIA-43New commit by jdgordon (r22619): fix checkwps
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11:00:51Sky0HunterI cant turn my D2 on -.- I'm using Kubuntu 9.04.. I tried to run the D2 in recovery mode but I can't get it to work p.p
11:02:18funmanSky0Hunter: there is a bug in ubuntu which makes MSC device detection fail, check
11:03:14Sky0Huntercan i fix that?
11:03:24Sky0Hunteror should i try it on windows?
11:04:00gevaertswhat exactly happens?
11:04:13Sky0Hunternothing xD
11:04:42gevaertsin that case, do something
11:04:47Sky0Huntertcctool says usb_set_configuration failed (-1)
11:05:15gevaertsare you running it as root?
11:05:45Sky0Hunteromg p.p
11:05:57Sky0Hunterim an idiot
11:06:00Sky0Hunterthx a lot <3
11:06:03gevaertsSky0Hunter: please use real words here, as requested in the guidelines...
11:06:12Sky0Hunterok oh my god
11:06:37Sky0Hunterit started
11:08:20Sky0Hunteri got another question
11:08:30Sky0Huntercan i use 3.59 for 16gig d2?
11:09:12funmanwhat is 3.59?
11:09:23Sky0Hunterthe firmware version 3.59
11:10:22funmanthere is no rockbox 3.59 so I can't tell, did the instructions say anything specific about the original firmware version ?
11:11:03Sky0Hunteri read in a forum that it will not work but it was an older thread
11:13:59 Quit linuxstb_ (Read error: 110 (Connection timed out))
11:15:39Sky0Hunterhmmhm i could upload everything but i cant start it
11:16:13Sky0Hunterit just shows me the loading screen when i upload D2N.bin and then turns white
11:16:29Sky0Hunterafter disconnecting from my comp i cant start it
11:20:54Sky0Hunterim confused...
11:21:14 Quit funman ("free(random());")
11:23:32Sky0Hunterokay cant get it to start.. cu guys have to go to school now
11:23:41Sky0Huntersee you
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11:36:13kugelJdGordon: (for the logs) Re: FS #10582, didn't he fill out the Player? I don't think there's a wide variatey of themes for it
11:36:57CIA-43New commit by vitja (r22620): iaudio7: Implement udelay, mostly based on D2 port, except Z-clock initialization
11:37:56kugelgrr, I want a udelay too on ams
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12:22:59AsaelReiterIs it possible to record from FM using rockbox? (SansaClip)
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12:41:06AlexPAsaelReiter: It is in Rockbox in general if the hardware allows, but I don't know for the clip whether a) The hardware allows it or b) If it has been implemented yet
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12:55:06AsaelReiterAlexP: the hardware allows it. What need to be implemented?
12:56:18AsaelReiter(FM and file-saving are already implemented)
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13:05:14kugelAsaelReiter: recording
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13:07:45AsaelReiterkugel: Thank you.
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13:09:03AsaelReiterBut is recording from FM needs the recording hardware?
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13:35:29PaulJamkugel: concerning your scrolling fix: with r22620 and the v2 custon SB patch scrolling in the statusbar works, but the scrolling resets everytime the progressbar updates (so usually it never actually scrolls unless you set the start delay to 0). and there are still often scrolling lines from previous screens remaining on the display.
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13:50:19kugelPaulJam: I noticed that too. I haven't looked into detail, but is caused by JdGordon's commit (so either a bug in SVN, or a buggy resync of mine)
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15:09:51cornwallHi, I have a rockboxed ipod 5.5 running on linux. I hate fat32, and I use a syncing program to transfer my music to a folder. Would it be advisable to format my ipod to, say, ext3/4?
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15:10:09gevaertsno, because then it wouldn't work anymore
15:10:19cornwallI'm stuck on fat, then?
15:11:00gevaertsrockbox only supports fat, yes
15:11:10cornwallah, well. Thanks anyway :)
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15:50:52TheSevenwhat do you think, should i go for a trivial read-only FTL for the new ipods, or read/write?
15:51:30TheSeven(read-only was already ~1000 sloc on the iphone, which has a similar FTL)
15:52:39gevaertsI think in the end we want read/write, but read-only would be better than nothing
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17:19:06*n1s wants more testers for fs#10569 anyone witah any of these rtc's: m41st84w, jz4740, rx5x348ab, s3c2440, s35390a around who wants to do some testing
17:20:56rasherWhich targets have those?
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17:22:27*n1s doesn't rememmber, so goes to check
17:22:38rasherMight help get more testers :)
17:23:41n1srecorder, recorderv2 and fmrecorder has the m41st84w
17:25:39n1sthe ondas have the jz4740 (named after SoC)
17:26:02n1sgigabeat f/x has the s3c2440 (also named after SoC)
17:26:39n1smrobe500 has rx5x348ab
17:27:55n1s...and meizu's and yps3 (and nano2g) has the s35390A
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17:45:17*kugel slaps JdGordon with a large trout
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18:03:08kugelhrm, screen.scroll_stop doesn't quite work as I expected
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18:04:08CIA-43New commit by nls (r22621): Const police raid\!
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18:11:29kugelcan anyone tell me how it's supposed to work?
18:12:09kugelI do display->scroll_stop(ui_vp); and it doesn't stop scrolling. looking at the function it seems to viewport has to match some scroll_info viewport
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18:15:36n1si don't know! :)
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18:35:02CIA-43New commit by kugel (r22622): Alright, it seems I got scroll_stop() wrong. Using the viewport that's set before doing all the puts_scroll* calls seems to work.
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18:38:57*kugel forgot to mention the FS it tries to fix :(
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19:45:58bertrikyay, I think I have buttons working on the c200v2 (at least the raw bits seem to work)
19:46:24bertrik(most buttons already worked, this is the remaining ones)
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19:51:21kugelall via dbop?
19:52:00bertriksome of the button bits are not even connected to GPIO (data bits 12..15 of DBOP)
19:53:19bertrikand without needing red pixels outside the visible LCD area ... :)
19:53:25kugelhow are you doing it? my dbop (i.e. on my fuze) doesn't react on much buttons
19:53:26JdGordonkugel: what commit did i break what?
19:54:11kugelJdGordon: I have a wps which has it's album art at 0,0, but draws it in a conditional viewport. the album art shows twice. a) where it's supposed to be, and b) at 0,8 (statusbar is on)
19:54:38JdGordonthats rather odd :p
19:54:42JdGordonwhen did that start
19:55:43kugeltodays build. the custom sb patched build from yesterday doesn't have it
19:55:50kugelor didn't, rather
19:55:55bertrikkugel, I think the buttons act as a weak pull-down on the DBOP data pins, so in order to read them, you have to put a high level on the DBOP pins, wait a little and check which bits are 0
19:57:16kugelJdGordon: that was build after the sync to your first subline commit, so I suspect r22618.
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19:57:39JdGordondoes it happen in svn?
19:58:02bertrikI'm putting a high level on the pins by doing a 0xFFFF write to DBOP_DOUT, while the TIMPOL registers are configured to not generate a write pulse towards the LCD
19:59:01kugelI'd like to use a single variant for reading buttons too on fuze/e200v2
19:59:17kugelchanging afsel constantly is a real mess and probably causing the sporadic corruption
19:59:37TheSevenbtw, what kind of FTL does the 1st gen nano use? is there a rockbox driver for it?
19:59:40bertrikyes, I'm pretty sure we can avoid that
20:00:37kugelthe down button shows on dbop. it goes low indeed
20:01:08kugelis there a quick hack to show the i/o ports debug menu on bootup?
20:01:22kugelJdGordon: yes
20:01:59kugelJdGordon: cabbiev2 doesn't have this problem, so I suspect it's the viewport, or maybe even that it's conditional
20:02:00JdGordonTheSeven: isnt the first gen nano just ata with the hardware doing the work?
20:02:09JdGordonkugel: send me the theme
20:02:27kugeldownload it on the tracker, it's the azure ultimate custom statusbar test theme
20:02:28TheSevenJdGordon: that would explain it...
20:02:52JdGordonkugel: give me one that works with svn
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20:03:11kugelit should work with svn
20:03:26 Part Testin
20:04:16amiconnThe 1st gen Nano essentially uses CF in a different package, so it uses plain ata
20:05:29kugelJdGordon: the .wps doesn't have any magic, it's fully compatible with svn
20:08:30kugelJdGordon: the non custom-sb version is here:
20:08:56JdGordonwe really need to be able to link to themes there :)
20:09:42 Quit flydutch ("/* empty */")
20:10:27*amiconn would really like to know what made manufacturers switch from (embedded) standard flash cards to software ftl + dumb flash
20:10:49JdGordonsoftware is cheaper than hardware?
20:11:47*bertrik is slightly worried about the function backlight_hold_changed
20:12:20amiconnI doubt there's a noticeable difference, and then software ftl means developing and debugging an extra module
20:13:16JdGordonyeah, but software issues are much easier fixed...
20:13:33JdGordonand I guess cuts down the package size a tiny bit?
20:13:34kugelbertrik: can I see a diff?
20:13:42JdGordonkugel: im not getting AA at all
20:14:17kugelyou're doing it wrong probably
20:14:22amiconnThe standard cards already exist though.
20:14:58bertrikbacklight_hold_changed is called in interrupt context in some button drivers, it can call backlight_on, which means that backlight_on needs to be safe to run in interrupt context
20:15:10kugelit is
20:15:33amiconnbacklight_on just posts to the queue iirc
20:16:35bertrikok, posting to a queue is allowed from interrupt context?
20:17:01JdGordonFolder.jpg is in the search list isnt it?
20:17:11*JdGordon is sure these folders worked with AA before
20:17:15*bertrik is relieved
20:17:35kugelJdGordon: folder.jpg is, and I think it does strcmp, not strcasecmp
20:17:52bertrikkugel, I'd like to get it working cleanly on the c200v2, I can do a diff a bit later tonight I think
20:18:02amiconnThat's in fact the reason why some queues exist - something needs to react on events originating in interrupt context, but that reaction needs to happen in normal thread context
20:18:34JdGordonwow! thats fucked
20:18:36kugelbertrik: I can't get any more buttons on dbop, but gpio b/c are both 0xFF
20:19:25***Saving seen data "./dancer.seen"
20:19:31kugeldo I need to wait until you consider your code clean? I just want to get the idea how you do it
20:20:15domonokybluebrother: this patch: allows to build rbutil from outside of the rbutil directory (ie [rockbox-source]/buildrbutil/). what do you think ? and can you please try it on linux ? :-)
20:21:13domonokycall it with "qmake ..\rbutil\rbutilqt\" It still gives a error about the ressourcefiles, but they still get built correctly and everything works.
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20:22:14JdGordonkugel: line 39
20:22:20JdGordon%?lh ?!
20:22:30kugelvirtual ld
20:22:42kugeli.e. disk access
20:22:43JdGordonthats coming up as unknown token
20:23:37*Utchybann is away: time for diner.
20:23:47JdGordon#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
20:24:11kugelthe e200 has LED_VIRTUAL
20:24:33kugelit shows the tiny flash icon on the right side of the statusbar
20:25:35JdGordonits using the same #if?
20:25:51JdGordonits coming up as unknonw token.. which should actually kill the parser
20:26:57kugelit worked until today so..
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20:28:50JdGordonmy #warn line isnt getting displayed... very very wierd
20:28:52JdGordonbut i gtg
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20:36:50bluebrotherdomonoky: I wanted to do something like this since long, but the approach seems strange to me. Where do you want to run qmake? IMO it should get run in the build dir, thus I don't see why the build/* variables should need to get modified
20:37:26*kugel could imagine rbutil as a configure target
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20:38:10domonokyyes, run qmake in the build dir. qmake automtically adjust the path, but fails for some, which i corrected. and of course the paths in the extra make calls.
20:38:48bluebrotherin fact, you almost can build rbutil out-of-tree. The only problem are those hardcoded paths to the project file and the external make runs
20:38:58domonoky"qmake ..\rbutil\rbutilqt\" and then a make in your build dir.
20:39:53domonokythe patch above works reliably in windows.. and its not much changes. it also works if you still use the rbutilqt folder to build.
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20:40:59domonokynow i want also those external makefiles to output to the dir where you call make. so that you can get a clean build if you remove the buildfolder.
20:43:10bluebrotherwell, for the lrelease call we'd better use $_PRO_FILE_ IMO
20:43:15bluebrotheras that is always correct.
20:43:34domonokythe build/* rules need to be modified, because at least on windows qmake fails to not change the path for UI_DIR (then the makefile has the wrong path in the INCLUDEPATH). and so i modified all of them to make sure it always works .
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20:45:23domonoky$$PWD should be the same as the $_PRO_FILE as it contains the path when we process the .pro file.
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20:46:13bluebrotherno, $_PRO_FILE_ is the full filename to the project file. Definitely something different than PWD.
20:47:22domonokyah, its with the filename already appended ?
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20:47:53bluebrotheryes, and there's $_PRO_FILE_PWD_ :)
20:48:06bluebrothergimme a few minutes, I'm trying it as we speak
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20:51:20*bluebrother fires up VM to test in windows
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20:59:19bluebrotherhmm, compiling takes quite a while without ccache having effect.
21:01:22bertrikkugel, here's the patch for the c200v2
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21:05:46domonokybluebrother: what do you think of this approach to make the external libs also output there intermediate and final files to our build-dir ? (for know only librbspeex converted) ie give them a TARGET_DIR where the external lib should put its files. for normal compiling it would be empty.
21:08:21bluebrotherdomonoky: do you have spaces in the path to your sources / build folder?
21:08:35kugelbertrik: interesting that GPIOB_AFSEL is only 0xC
21:09:37bluebrotherit's erroring out here (on windows) with spaces, but that did work before.
21:10:00bertrikyeah, it seems the c200v2 uses only two control signals, a write strobe line and a command/data select line
21:10:06kugelfor the 16bit interface, the datasheet suggest all GPIOB/C pins would be used
21:10:19domonokyoh, also if you build normally ?
21:11:10bluebrotherhaven't tried yet. Seems to be related to the fact that the generated Makefile tries to cd a few times.
21:11:30bluebrotherwhat do you think about simply requiring the paths to not contains spaces?
21:11:58*rasher shakes a tiny fist
21:12:02domonokyi think that also would be fine, and saves us a bit of headaches :-)
21:12:47domonokywe could even add a litte check at the front of the pro file and error out if space detected :-)
21:13:02bluebrotherrasher: at what? At supporting spaces the first place or at dropping it?
21:13:25*bluebrother starts a fresh svn checkout
21:13:30rasherDropping it. But I'm not going to help code support for it, so..
21:13:51bluebrotherwell, I'd like to keep support, but I haven't figured what breaks it right now.
21:14:11bluebrothercould be a Qt issue. There are a few issues on W32/MinGW anyway.
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21:18:29kugelbertrik: hrm, that doesn't work well
21:19:50kugelbacklight goes off immediately
21:20:17bertrikhm, weird
21:20:38bluebrotherdomonoky: making librbspeex output its immediate files by passing an environment variable is the way to go IMO.
21:20:55bertrikmaybe the player thinks that hold switch is engaged and turns off the backlight because of that
21:21:04kugelbertrik: btw, (0 << 13) | to unset bit13 doesn't work
21:21:10kugeloh, you're not or'ing, sorry
21:21:53domonokybluebrother: oki so i will apply this also to the other libs :-)
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21:24:16kugelbertrik: aye, I can read all buttons now
21:24:54bertriknice, no more AFSEL switching needed?
21:26:22kugelpossibly. but the display is rather instable
21:30:20kugelbertrik: hm no, home and hold (which we read via dbop already are problematic
21:31:43bertrikmaybe there needs to be a little more or less delay between setting the pins high and reading them back
21:32:37bertrikfor example you could set the sdc bit low in DBOP_CTRL and rs_t to 31 in the dbop read routine to sample the DBOP pins a little later
21:33:37kugelchanging the wheel bits is a bad idea also
21:36:40kugelbertrik: the buttons we already read wouldn't even needed to be precharged
21:37:11kugelI'm thinking of reading the input twice actually. once without precharge, for the existing buttons, then precharge and read again for the others
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21:40:00bertrikweird, could it be that not all DBOP data pins have the same pull-ups or pull-downs?
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21:46:13domonoky now with all external libs output to the build-dir. please review and comment !
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21:53:39kugelbertrik: writing to DBOP_DOUT complicates reads during lcd updates even more :S
21:54:26CIA-43New commit by bluebrother (r22623): Explicitly set CC to prevent make trying to use cc instead. Fixes build issues on w32.
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21:55:30bertrikI think we should not write at all to the DBOP during lcd updates for now
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21:57:28bertriklcd_update does take about 10 ms max which may be too long for smooth scrollwheeling, so maybe we may have to think of a way to do so
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22:02:11kugelbertrik: I think I could get it to work by copy&pasting your function, but *keeping* the old dbop read also
22:02:49kugelon the fuze, the wheel is perfectly smooth IMO
22:02:57JdGordonhas anyone seen wierdness (or the virtual LED not working) on any other targets?
22:03:06kugelbut you can read that regardless of lcd updates
22:04:13bertrikin the c200v2 DBOP function I only change TIMPOL_23, maybe fuze/e200v2 needs some value in TIMPOL_01 too
22:04:41kugelI was trying that
22:06:41bertrikon closer inspection of the fuze lcd driver, it seems the fuze does not really use TIMPOL_01
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22:07:37kugelno idea
22:07:39bertrikhm, not sure actually
22:07:58bluebrotherhmm. Editing the wrong file won't change the file intended to change obviously
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22:15:08ej0rgekugel: the wheel is smooth but there are several detents in the mechanism that give it a notchy feel
22:16:03bluebrotherdomonoky: with the changes in-tree builds break on w32 too :(
22:16:07bluebrotherhaven't checked on linux.
22:17:40domonokywhat breaks ?
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22:18:15bluebrotherit tries to cd to some path but it breaks at the space in the path. Works fine with paths not containing spaces.
22:18:43domonokyah, and the error line doesnt catch or stop the script ?
22:19:28***Saving seen data "./dancer.seen"
22:19:56bertrikbrickmania is slow on c200v2
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22:21:32bluebrotherdomonoky: make fails, because it can't start the process.
22:21:58kugelbertrik: I have a build running with the new reading now
22:22:08domonokyits probably the external make calls, some "" might be needed.. i will try to fix this.
22:23:06bluebrothermy version, works fine on w32 and linux, but only if there are no spaces in the path:
22:23:23kugelthe sporadic display corruption isn't gone. sometimes parts of the screen is shifted a few pixel (I don't check for lcd_busy yet, so that could be clashing), and I get a white pixel sometimes (which would be 0xffff, possibly also fixed by checking for lcd_busy)
22:23:31bluebrotherwell, I'm wondering if that's some Qt issue. Wouldn't be surprised ...
22:25:46bertrikkugel, nice to hear
22:26:04kugelI was hoping it helps against the corruption
22:26:15kugelthis way there's no real advantage of the new method
22:26:16domonokyhm, and if i try to add "" in the .pro file qmake strips them when it generates the makefile.
22:26:33domonokyi would opt to just say spaces in the path are forbidden.
22:27:03bertrikwe really need to check for the lcd_busy before reading, I think that will fix the corruptions and white pixels
22:28:03domonokybluebrother: and the in-tree builds also break now, because we use now absolute paths at some places.
22:28:24kugelI doubt it fixes the corruption
22:28:28bluebrotherdomonoky: yes, unfortunately :(
22:30:46bluebrotherat least the latest version I posted looks like a clean change to the pro file to me. Still, those space issue is annoying
22:33:23domonokyis that all that is needed for you ? ie you dont need to modify the INCLUDEPATH or the UI_DIR variables ?
22:33:50domonokystrange, which Qt version do you use ?
22:35:30bluebrother4.4.3 on linux, 4.5.2 on windows
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22:38:57*domonoky uses 4.5.0 on windows.. maybe i should update ?
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22:43:07domonoky1 my qmake generates a include path for this which points to ../rbutil/rbutilqt/build/ui/ for the ui headers. so clearly wrong.
22:43:20bertrikhas anyone ever tried the radio on the c200v2?
22:46:58domonoky1bluebrother: so should we just say my version is broken ? and use your version, or should we make it work for both ?
22:47:37bluebrotherdomonoky1: well, 4.5.1 was broken, maybe 4.5.0 was too. Though I'd like to see it working on as much versions as possible.
22:48:02bluebrotherhave you tried a clean rebuild? I fooled myself a couple of times by looking at the wrong file earlier :o
22:48:40domonoky1yes, i cleaned the dirs/files. i also read the generated Makefile to know whats happening :-)
22:49:01bluebrotherI'd also like to at least know details about the spaces issue before changing this. Modifying the libs can go separate anyway.
22:49:54domonoky1to see the details about the spacing issue, just take a look at such a generated Makefile, you will see that the paths with spaces are not enclosed with " "
22:50:40bluebrotherwell, sure, but I'd like who's the one causing this. Probably some prf file
22:50:42domonoky1i tried to force it by adding "" into the paths in the .pro file. it doesnt change, qmake is too smart :-/
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22:51:28domonoky1its the external lib, and every absolute path you can find in Makefile and Makefile.Release.
22:52:01bluebrotheryeah, I know that. But why is the path not quoted properly?
22:52:39domonoky1bug in qmake ?
22:54:14domonoky1 but maybe we can fix it with $$quote(string)
22:55:42domonoky1trolltechs tasktracker also lists many bugs with spaces and qmake..
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22:57:40bluebrotherwell, it's at least worth a try.
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22:58:33bdn3504how do i make a mac book recognize my sansa e200 as a mass storage device and no input device?
22:59:02n1sisn't it both?
22:59:35domonoky1bä, $$quote(string) didnt change the output, atleast with qt4.5.0 :-/
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23:01:37bertrikhm, brickmania isn't just slow on c200v2 but also on c200(v1), also the bonus stuff doesn't drop anymore
23:03:29bertrikalso the right button in the time screen doesn't seem to work properly both on c200v1 and c200v2
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23:09:24domonoky1bluebrother: so any real objections to just commiting my last patch ? :-)
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23:12:10bluebrotherdidn't that still contain this $$OUT_PWD stuff?
23:12:39domonoky1yes, or else it wont work for me
23:12:49bluebrotherI'm not too fond of that RBBASE_DIR stuff.
23:14:51domonoky1why ? i think it could be clearer if we had the rockbox sources dir as start-dir for references to other rockbox code. instead of $$VAR/../../tools/bla
23:15:08bluebrotherat least for the libs there is no need to use RBBASE_DIR, that works fine with _PRO_FILE_PWD_
23:15:48bluebrotherwe shouldn't use our own variables if Qt provides suitable ones unless necessary.
23:17:39domonoky1_PRO_FILE_PWD_ is long and not really fitting IMHO. paths like e:\rockbox\rbutil\rbutilqt\..\..\tools\rbspeexs just look bad.
23:18:37bluebrotherwhat's bad about this? We had relative paths using upper levels in the past.
23:19:09bluebrotherplus, when allowing out-of-tree builds I wouldn't want to restrict that to be on the same level as the Rockbox svn checkout.
23:19:20domonoky1yes, but they were relative, not absolute.
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23:19:50bluebrotherwhich means that if I put the build directory below rbutil/ that replacement will fail, and thus (as _PRO_FILE_PWD_ isn't used) break at more places.
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23:19:52domonoky1and it isnt restricted to this. the rockbox source dir is determined out of the path to the .pro file
23:20:04domonoky1it wont fail
23:20:54bluebrotherwell, is PWD the PWD or the project file folder?
23:20:58domonoky1we construct the path to the rockbox source out of the path to the .pro file, and the use that to construct the absolute paths, that will work everywhere
23:21:07bluebrotherif it's the project file folder then it should use _PRO_FILE_PWD_ instead.
23:21:54domonoky1that depends how you write the PWD. (with or without () ) the way its is its the project folder.
23:22:02bluebrotheralso, the include path doesn't need absolute paths.
23:22:19domonoky1but yes, using _PRO_FILE_PWD_ would make it clearer.
23:22:24bluebrotherwell, that's confusing. Using _PRO_FILE_PWD_ is clearer for taht.
23:22:37bluebrotherso we should at least do that.
23:22:59bertrikI would like to be able to filter on target type in the bug tracker
23:23:04domonoky1i am fine with that.
23:23:19voluspaIf I set REPEAT_START to 300 ticks in firmware/drivers/button.c and then get an instant repeat in file list mode when pressing a specific area of ca 8 pixels on a D2 touchscreen, how is that possible? Is there an even higher button control file?
23:23:33domonoky1but the INCLUDE needs absolute paths to work with qt4.5.0
23:24:17bluebrothersounds like 4.5.0 is pretty much broken :(
23:25:04domonoky1if i dont give it absolute paths, the replacement system of qmake fails, and it points to my build-dir :-/
23:25:36domonoky1but if it works with absolute paths for all, i dont see a problem with that.
23:26:06bluebrotherwell, it works for me. Doesn't mean that it couldn't be broken with 4.5.0
23:26:11domonoky1there i also should replace the PWD
23:26:38bluebrotherbut at least PWD should go to make it clearer.
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23:29:42domonoky1so i will commit it now. if you find some improvements or errors feel free to fix :-)
23:31:25CIA-43New commit by Domonoky (r22624): rbutil: modify buildsystem so you can build outside of the rbutilqt directoy. (similar to the normal buildsystem). Attention: Spaces in the path will ...
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23:41:09domonoky1now it shouldnt be too hard to add rbutil to the buildserver system. :-) although if we want to distribute the automatically generated rbtutil binarys it needs a bit more work
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23:42:52bluebrotherI can't see much benefit in distributing autogenerated rbutil binaries or having it as configure target.
23:43:53domonoky1the benefit is that we never again have to release rbutil. just use "current" :-)
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23:44:26GodEaterwouldn't all build clients need a static QT though ?
23:44:38domonoky1configure target would ease the build-server integration, but its also possible without it.
23:45:16domonoky1GodEater: sure clients need the right enviroment, but they also need the right things installed for rockbox now.
23:45:45GodEatertrue, it's just I've always failed at getting a statically built QT myself
23:46:05domonoky1if you add rbutil as a new "type" like arm sim etc, clients could tell if they can build rbutil.
23:46:45bluebrotherdomonoky1: well, that also opens the door for nice issues with half-baked development binaries. I _really_ prefer releases for end-user tools.
23:47:06AlexPdomonoky1: Does it need doing on every source change?
23:47:18AlexPdomonoky1: Wouldn't daily be OK?
23:47:24domonoky1AlexP: yes, sure
23:47:30bluebrotherwhile automated builds would be nice I wouldn't distribute those binaries
23:47:33domonoky1daily would be fully ok.
23:48:02*AlexP prods Bagder to make the manual build output available somewhere (when the moment arises, not urgent) :)
23:48:04bluebrotherGodEater: building Qt statically isn't really hard. You just need to compile it yourself (which takes ages)
23:48:07domonoky1i agree with not distributing the binarys, but i still want the automated building.
23:48:38*bluebrother wonders why domonoky1 was talking about "current rbutil binaries" earlier then
23:48:39Bagderah right
23:48:54domonoky1bluebrother: i changed my mind :-)
23:49:04bluebrotherand for simply having automated builds there is no need for static linking.
23:49:16bluebrotherdomonoky1: ah. That was fast :o
23:49:44*bluebrother only creates static binaries for releases but not for development
23:50:11domonoky1yes, not needing static linking helps to get more build-clients able to build rbutil :-)
23:50:30GodEaterweird - last time I looked at the QT website, I could only find the SDK - not the source code
23:50:43bluebrotherwell, statically linking was never required. It's only to not ship the dll files (i.e. have a single binary)
23:51:38bluebrotherGodEater: they started hiding it a bit. Plus, changing their name several times −− from trolltech to qtsoftware, now Nokia ... those managers can't decide *gnah*
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23:52:38domonoky1it got better again. its only 2 clicks from the homepage to get the source.
23:52:46GodEateryeah I've found it now
23:53:44domonoky1now we need some perl / buildserver people to modify the buildserver system. any volunteers ? :-)
23:54:25AlexPdomonoky1: If it is just building once a day I imagine it'd be better on the master like the manuals are
23:54:44rasherSpeaking of the build server, chances of getting checkwps in there?
23:54:52domonoky1AlexP: that wont work, we preverably want it build on lin/win and mac
23:54:53*bluebrother would like to see checkwps in the build table first
23:54:58rasherMaybe as a single target that does all of them
23:55:12gevaertsas soon as the build system supports source tree filters again I don't really see a reason to only build once a day
23:55:21bluebrotherdomonoky1: someone just need to figure out how to crosscompile for windows ...
23:55:22AlexPgevaerts: true
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23:55:38gevaertsthat is sort of a prerequisite of course
23:55:41rashergevaerts: source tree filters?
23:56:00AlexPrasher: i.e. don't build Rockbox on manual changes
23:56:04domonoky1bluebrother: crosscompiling on linux for windows wont show the same errors as building nativly on windows i would think.
23:56:05rasherOh ah
23:56:08gevaertsrasher: my obfuscated name for the feature that used to not rebuild things on manual/ changes
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23:56:15bluebrotherdomonoky1: why that?
23:56:20AlexPOr in this case rbutil
23:56:58domonoky1different enviroment ? and can you crosscompile for mac ? (with both archs) better let the buildserver handle that with native clients.
23:57:41bluebrotherwell, the environment isn't that different. MinGW emulates a bit of POSIX.
23:58:11AlexPdomonoky1: What do you build it in on Windows? And can the server dial in and request a build then upload it on native Windows?
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23:58:30bluebrotherand the usual OS issues come from one OS getting overlooked, not from differences in the host OS itself.
23:58:44domonoky1AlexP: mingw, so i think it should be possible to run the build-client
23:58:47bobruleshello I accidentally turned off backlight. Is there a way to restore backlight?

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