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#rockbox log for 2009-09-11

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00:07:49Zagordo we really need this?
00:12:05 Join stripwax [0] (
00:13:05Zagoralso I'd like a list of hardcoded URLs in rbutil so I know what not to touch
00:14:52pixelmawhat do you mean with your question? Anything special about the Video or daily builds at all?
00:16:11ZagorI'm asking who is happy that we are keeping a month worth of daily builds.
00:17:45 Quit TheSeven ("ChatZilla 0.9.85 [Firefox 3.5.2/20090729225027]")
00:20:59pixelmaI couldn't have guessed from the first question... I once found it useful for tracking down a bug but don't know how often that happens. But I also remember that there were a few occasions where a bug was introduced and people were pointed to use a daily build for the moment
00:22:47LloreanZagor: Now that we have releases, as long as they stay in the 3-month cycle, I don't know if we need the dailies like we used to.
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00:23:01Llorean3 months is "good enough" for having a relatively stable version someone can fall back to, I think
00:24:47Zagorcan I imagine keeping one extra fallback in case the latest got broken. but we practically never have that critical bugs lasting more than 24 hours.
00:25:00ZagorI can
00:25:39Zagorand no, it's not a big burden the way it currenly is. it just feels ... unnecessary
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00:32:19froggymanhow would I mount my hard drive in VMware, so I can access stuff I have downloaded through windows (like rockbox source, or patches)
00:32:51froggymanor maybe I am thinking of how to accesss, my promary HDD
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00:36:48moosfroggyman: Use samba, ie just go on windows explorer and go on \\debian\root
00:37:17moosfroggyman: we have a well documented wiki too:
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02:22:54***Saving seen data "./dancer.seen"
02:23:14kugelJdGordon: so the patch (to fix %V in the very first line) should actually be committed?
02:23:41JdGordonnot in its current state.. unless you changed it since I last looked?
02:23:48saratogakugel: is there some description of what all the recent work and JdGordon have done has changed?
02:23:58saratogai don't follow the WPS stuff at all
02:24:03JdGordonI've been thinking about why its only wrong sometimes
02:24:15JdGordonsaratoga: its all backend so not very interesting...
02:24:19kugelJdGordon: with some parenthesis added that is
02:24:46JdGordonI tihnk the correct way to do it is stop using <= with last_token_idx for sublines so we dont have to do this -1 thing at all....
02:30:03 Quit dfkt ("-= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.")
02:30:13kugelsaratoga: it's getting interesting with the custom statusbar patch which wasn't really possible before
02:30:32 Quit AndyI (Read error: 110 (Connection timed out))
02:30:59bughunter2if I recompile without USB_HANDLED_BY_OF (which actually is needed atm. for my player), and then use that rockbox binary, I can still boot the OF with the bootloader and be safe (i.e. use its USB capabilities), right?
02:31:16bughunter2I'd say this is safe, but I want confirmation
02:31:16JdGordonkugel: I guess if that fixes the problem is worth doing as a band aid.. but yeah its not great
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02:31:24bughunter2saratoga: thanks :)
02:31:28saratogachanges to rockbox have no effect on the bootloader unless you're changing that
02:31:34bughunter2exactly my idea :)
02:31:38saratogaand generally we don't recommend playing with the bootloaders
02:31:43bughunter2just had some fear =)
02:31:49pixelmait also gets interesting if the WPS doesn't work as expected anymore
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02:35:48bughunter2what would happen if the OF isn't present, and there is no USB driver yet for the target.. then you'd have a bricked player if you remove the rockbox binary, right? :P
02:40:29krazykitdepending on the target, there may be a recovery mode
02:40:34kugelJdGordon: _idx < 0 is a bug, no matter of whether you're checking with < or <=
02:40:45bughunter2yeah, but it'd still be bricked :)
02:40:47kugelparticularly because it's unsigned
02:41:35bughunter2I removed USB_HANDLED_BY_OF and recompiled, rebooted RB, but as soon as I plug in the USB cable, the player reboots to the OF
02:41:39bughunter2is this normal?
02:43:51 Part Fenrisulfr
02:44:46saratogaits possible your player doesn't use that define
02:45:17bughunter2I just did a grep, and I'm not sure where/what I should change to change the behavior
02:45:53kugelwhat player, btw?
02:46:16kugelthat always reboots into the OF
02:46:28kugelbecause rockbox doesn't do USB on it
02:46:35bughunter2I know that
02:46:40bughunter2I was planning to try and write an USB driver
02:46:44bughunter2hence my questions :)
02:46:44kugelyou can go into charging by pressing select upin insertion
02:48:15bughunter2what should I remove/add in the code to prevent RB from rebooting as soon as I insert the cable?
02:48:50kugelbughunter2: see usb.c line ~100
02:49:10kugelyou need USE_ROCKBOX_USB to prevent that
02:49:31bughunter2so what is USB_HANDLED_BY_OF for?
02:49:49kugeldunno, that's possibly for older targets which hardware USB
02:49:53saratogagrep and find out
02:49:59kugelor for targets that actually do USB
02:50:02bughunter2yeah I did, wasn't sure
02:50:04kugeleither way, not for AMS sansas
02:50:15bughunter2it is defined in the AMS config file though
02:50:30kugelcopy & paste laziness, as usual
02:52:51*bughunter2 discovers he wrote 'an USB driver' instead of 'a USB driver'
02:54:54saratogait looks like the USB_HANDLED_BY_OF define is only used in the ipod1/2/3g
02:56:24saratogai'll remove it from the others in a minute
02:57:01bughunter2yeah, at first hand it seems likely it's the define you need
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02:59:14bughunter2saratoga: while you're at it, typo in usb.c: 'USB_ROCKBOX_USB' -> 'USE_ROCKBOX_USB' (note the third char)
03:00:27kugelsaratoga: I'm thinking USB_HANDLED_BY_OF could be used instead of this kludgey #if defined(HAVE_USB_STACK) && !defined(USE_ROCKBOX_USB)
03:01:01saratogakugel: ok then i'll leave it alone
03:01:04kugelI remember we had to to implement quite some stubts/basic usb code just for getting this simple reboot mechanism to work
03:01:48saratogaas far as I can tell its currently only used to enable or disable ROLO
03:02:48saratogathe current define might more properly be called "HAVE_ROLO"
03:03:05kugelthat sounds strange to me indeed
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03:20:29newbierockhi every body i am trying to install rock box in my iriver 320
03:20:49newbierocki have downloaded the rockbox utility
03:21:06newbierockbut i need some help to proceed further
03:21:14bughunter2what is the problem, traveler?
03:21:23newbierockall my efforts to install it has turned unsucessfull
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03:53:59bughunter2he PM-ed me, helped him installing :)
03:54:12bughunter2another rockboxer
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06:49:21JdGordonis there such a thing as strrcmp()?
06:49:33JdGordoni.e compare a string from the end of it?
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06:55:37pixelmaJdGordon: is there a bug report along with the album art "technically" broken thread?
06:55:55JdGordonI don't believe so
06:56:42pixelmaas I said I still see a problem that sounds related from your description - with r22668
06:57:56JdGordonah yeah, can you repeat it once more :)
07:00:36pixelmathat viewport is starting at y=0, got confused a bit
07:01:25JdGordonok, I need the .wps and preferably the whole theme zip...
07:01:25JdGordonalso, not a bad album that :)
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07:16:41pixelmaJdGordon: I could only mail and even that is a bit of a PITA but I got a zip ready (left out icons and fonts as those are standard)
07:17:10JdGordonyou have my email?
07:18:33pixelmasame as in the ml?
07:24:25*JdGordon sees how next dir is actually handled and cries
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07:33:33Dhraakelliandoes rbutil have some sort of filename/path length limit on .talk files?
07:34:27*JdGordon really wishes people wouldnt use the c200 :)
07:34:41JdGordonits so painful to use (even/especially in the sim)
07:36:32JdGordonpixelma: by the way.. if you care about battery life at all you shouldnt use hold to toggle AA... its drawn every pass
07:38:45*Dhraakellian hopes rbutil doesn't crap out on encoding the talk files again
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07:40:13pixelmaJdGordon: it's good enough on the c200, also I don't think the c200 is painfull to use
07:40:48*JdGordon really hates debugging other people's .wps...
07:40:52JdGordonI cant read the damn things! :p
07:41:58pixelmaI admit that this is a quite confusing one code wise but then it doesn't use bitmaps much etc.
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07:53:08JdGordonpixelma: is the debug output actually useful when making new skins?
07:59:11pixelmaI seldom used it
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08:03:27CIA-43New commit by jdgordon (r22672): Hopefully make the wps debug info more understandable... display tokens the same way they are displayed... i.e viewports->lines->sublines->tokens
08:08:23JdGordondid someone completly break the build system?
08:08:45JdGordonthe sims apparently built checkwps instead of the sim!
08:10:29*JdGordon guesses r22669 by gevaerts
08:13:14 Quit bertrik ("De groeten")
08:13:20Zagorhaha, nice
08:14:51Dhraakellianis it possible to get a voice file for the Fuze?
08:16:09ZagorDhraakellian: yes, but there is no pre-built file on the site
08:16:38Dhraakelliannot seeing any way to make one with rbutil
08:16:48DhraakellianI need to get it from svn, don't I?
08:17:05Zagorrbutil is for installing, not building
08:17:39Dhraakellianused rbutil to generate talk files
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08:18:38Zagorah right, I see how that can make it confusing
08:19:07 Join goffa [0] (n=goffa@
08:19:56Dhraakellian Create voicefile
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08:22:19Zagoraha, I didn't know that. "Voice file creation is now possible with rbutil." since 2008-02-19.
08:22:31 Join ender` [0] (
08:22:44Dhraakellianso I'd need rbutil from svn (with Fuze support)?
08:22:58***Saving seen data "./dancer.seen"
08:23:12ZagorDhraakellian: I guess so, yes
08:23:27Dhraakellianor does the actual target not matter so much as the rbutil version matching the Rockbox version?
08:24:57Dhraakellianhmm... with tools/configure
08:25:01DhraakellianAdvanced > Voice?
08:25:23*Dhraakellian shrugs and tries it, assuming that a make clean can heal all
08:26:01Dhraakellianor a make clean of some sort
08:35:00Zagorare you building from svn now anyway?
08:36:28Dhraakelliandue to a one-liner Sudoku keybinding patch
08:36:57Zagorif so, choose Advanced > Voice in tools/configure and then run "make voice"
08:37:30Zagorit's not exactly intuitive, I know :)
08:38:01*Dhraakellian foresees his driving becoming a little less dangerous
08:40:51CIA-43New commit by zagor (r22673): Checkwps builds must have unique build IDs.
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08:42:29JdGordonas much as I hate to do this... (and seen as .eu should be mostly awake by now....) someone decide on the release schedule...
08:42:59Zagorfreeze on sunday, isn't it?
08:43:17JdGordonis it?
08:43:17Dhraakellianmv english.voice /path/to/DAP/.rockbox/langs
08:44:31ZagorJdGordon: well 3.3 was released june 19, so if 3.4 is to go out sept 19 and we have a week freeze prior to that, that's ... actually tomorrow :)
08:45:30JdGordontomoroow is only the 11th :)
08:46:03ZagorCET is the reference! :)
08:47:04JdGordonnot monty python?
08:47:09Zagorlookie lookie, checkwps builds. and a honking big table!
08:47:25JdGordonholy crap!
08:48:38JdGordongrr... c200 failure is the usual target name inconsistancy :/
08:48:49Zagoryes. fixing...
08:49:29Zagoriaudio too
08:49:37JdGordoncan you remove the player checkwps? I dont think there is any point having it
08:49:39JdGordonor fixing it
08:50:10JdGordonsweet :)
08:50:17*JdGordon -> bed
08:50:43ZagorI recommend 11th, it's nice here
08:55:13CIA-43New commit by zagor (r22674): Fixed some checkwps target names (sansa, iaudio and ipod4g).
08:55:55CIA-43New commit by zagor (r22675): Removed checkwps.player
08:59:44amiconnWeird way to fix problems...
09:00:53Zagorhas checkwps ever been built for player?
09:02:03amiconnI don't know; I never used checkwps for any target so far
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09:03:10amiconnBut imo it makes sense to keep code unified wherever possible. It would save a lot of "fix Player" commits
09:04:04Zagorindeed. but the autobuild list is not a todo list. if ever checkwps.player is fixed up, I'm happy to add it. but having a target that can never be green is pointless.
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09:11:22*amiconn might even go ahead and fix it soon
09:17:54pixelmafreeze was 2 weeks ahead, branch was 1 week
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09:18:19Zagoraha. so we're late.
09:19:46CIA-43New commit by zagor (r22676): Hide all-green builds.
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09:23:55robin0800JdGordon: last nights patch would not install, if you want me to test? please repaste
09:24:43Zagorrobin0800: he just went to bed
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10:23:01***Saving seen data "./dancer.seen"
10:31:30*gevaerts promises to be more careful when breaking the build system next time
10:31:54Zagorit was fixed too easily? :)
10:33:02gevaertsexactly :)
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10:40:35pcc1pamaury: I still could not get SendObjectInfo to work yesterday. it seemed to be crashing at the mkdir call. I pushed my work to the repository, branch "mtp-experimental"
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10:51:04pamauryWhy mkdir ? You are creating a folder ?
10:52:10pamaurywhy ? SendObjectInfo is useful to create a file no ?
10:52:59pcc1yes, but that requires implementation of SendObjectInfo and SendObject. I figured I would first of all test the trivial case of creating a directory which only requires SendObjectInfo
10:54:26pamauryah ok. Did you call mkdir or dircache_mkdir ?
10:56:24pamauryI think you should call dircache_rmkdir. Otherwize, dircache will not be aware of this new folder
10:56:51pcc1it looks like dircache_mkdir only creates the dircache entry, nothing else
10:57:58pamauryThen call both
10:58:20pcc1and if dircache is enabled, mkdir is aliased to mkdir_cached which calls mkdir and dircache_mkdir
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11:03:16pamauryThen call mkdir_cached
11:03:54pcc1"mkdir is aliased to mkdir_cached"
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11:06:06pamauryAh sorry :)
11:06:22pamauryAre you sure it's the mkdir call which fail ?
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11:07:56pcc1I put logf statements before and after the mkdir call, and was monitoring the logf output. the last couple of lines were from before the mkdir call
11:08:53pcc1there is also a conditional after the mkdir that calls fail_op_with on failure. I didn't see the logf from that either
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11:15:15pamauryThat's strange, are you sure your call to mkdir make sense ? (that is the argument is correct). Perhaps the implementation
11:15:30pamauryof mkdir is buggy
11:16:42pamauryI leave for a minute
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11:21:41pcc1I can't see what is wrong with my call. have you read my code?
11:22:27pcc1perhaps you can try running the code on your device?
11:24:52pamauryI'll try this. You created a new branch, how do I retrieve it ?
11:26:22pcc1once you have done a "git pull" type "git checkout <remote>/mtp-experimental" where <remote> is your remote name for my repo
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11:30:50pamauryWhich command you used to test it ?
11:31:07pamaurymtp-newfolder ?
11:32:03pcc1I used gphoto2 −−shell and mkdir
11:36:05pamauryI got the same error, it freeze for several seconds and print Stokv usb
11:37:01pcc1do you get the same result in logf output?
11:37:44pamauryI rebooted it, it printed that it received the sendobjectinfo and then nothing
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11:38:36pcc1hm, I get further than that. how are you viewing output, via usb or onscreen?
11:39:40pcc1(onscreen for me)
11:40:34pamauryonscreen. perhaps it printed other thing, i can't remember
11:40:42pamaury(it prints lots of thing before of course)
11:41:04pcc1yes, I had to disable the screen clear to be able to read all of the output
11:42:44pcc1I wanted to confirm that it crashes at the same point. the last line before the mkdir is "about to made the file l2"
11:44:43pamauryI trying it once again
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11:46:14pamaurymtp: send object info: stor_id=0x10001 obj_handle_parent=0xFFFFFFFF
11:46:17pamaury2nd msg
11:46:26pamaurystor_id=65537, obj_handle_parent=-1
11:47:48pcc1hm, I received some further messages just before it crashed
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11:50:23pcc1well, maybe if you have time you could try to find the bug
11:50:44pcc1I am concerned that it may be something fundamental like "mkdir was not designed to be called from the usb thread"
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11:53:16pamauryI don't have much time now but I'll look at it
11:54:10pcc1ok, thanks
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12:10:12pcc1does anyone know where to get technical documentation for the "ARC USBOTG Device Controller"? the driver source code (firmware/target/arm/usb-drv-arc.c) makes reference to a "manual" which I was not able to find
12:11:11pamauryI have it, I already asked for it on this channel some time ago. I'll try to find the link someone posted
12:16:11pcc1got it, thanks
12:17:13pcc1pamaury: btw, was the device you were testing with also using an ARC?
12:17:42pamauryit's a sansa e200
12:18:01pcc1hm, there may be a bug in the driver, but I don't know if it's related to the crashing bug
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12:18:57pcc1the bug seems to be: the driver doesn't see the second of two consecutive packets (or something like that)
12:20:30pcc1anyway, going now, talk to you again
12:21:08pamaurytalk to gevaerts for this
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12:51:39fmlHello. I'm on Ubuntu 8.04. I have pulled the USB cable of my sansa e200 without unmounting. Now, when I connect it to the PC the file system is read only. What can I do to make it writable again?
12:51:59fml^ file system on the player, I mean
12:54:15krazykitfml, fsck the filesystem from the command line
12:57:55fmlfsck displays: The superblock could not be read or does not describe a correct ext2 filesystem. That's correct since it's a FAT. How can I tell that it's FAT?
13:01:47Torneuse fsck.vfat
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13:06:38fmlTorne: do I have to specify the device name as the parameter (how can I find it out)? Or the path under which the player is mounted?
13:07:31Torneit has to be unmounted
13:07:35Torneand you need the device name
13:09:30fmlTorne: ok. But how can I find out the device name? There are many of them in /dev: sda, sda1 to 4, sdb, sdc, sdc1 etc.
13:10:06Tornerun just "mount" to see what's mounted where
13:12:51fmlTorne: aha! Now it works. But: "There are differences between boot sector and its backup" What should I do: copy original to backup, backup to original or nothing?
13:16:26CIA-43New commit by vitja (r22677): iaudio7: keymap, fix some "sticky" keys
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13:19:06Tornefml: before you do anything, make sure you have backups of anything on the player you care about, including your rockbox config
13:19:31Torneit sounds like it might be reasonably messed up, and fsck may well delete data in the course of repairing it
13:21:24fmlTorne: sure! Thanks for the warning. I somehow went through. One file was corrupted. I deleted it and now I can write again. Thanks!
13:21:36TorneGood stuff
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14:13:00robin0800JdGordon: In your debugwps commit did you forget Vd or is it dificult to impliment
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14:32:56kugelcan we have a switch show all builds?
14:33:01kugelZagor: ^
14:33:20kugelI used the build page for downloading samsung&fuze builds regularly
14:33:28ZagorI'll add a link to the full table soon
14:41:27JoCohas anyone done anything in the way of using a pc keyboard with an ipod?
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14:48:29bughunter2kugel: hey, I was just looking at usb-tcc.c, the indentation at line 192 and 197 is a bit odd, I think there may be an error there, can you have a look?
14:57:37kugelI don't think so
14:58:08bughunter2how come? the indentation suggests the DEBUG at line 197 belongs to the while, for example
14:58:17bughunter2but there is no opening brace at line 195
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15:03:29tkoodaI'm unable to get *.talk files working in rb3.2.. I've for a dir named "mydir" I tried "" and "mydir/" and "mydir/.talk" and "mydir/", and have "Use Directory .talk Clips"==Yes, and have tried all three settings of "Off", "Numbers", and "Spell" for the "Voice Directories". my *.talk clips are wav files. -anyone got any idea what I'm doing wrong?
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15:12:37GodEater__tkooda: yes - we don't do wav format .talk files anymore - we use speex
15:14:24tkoodak, thanks. will try converting them
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15:19:27tkoodano luck with speex *.talk files. what should I name them if I have a dir named "mydir/" and a file named "mydir/myfile.mp3" if I'd like a speex ".talk" file to speak the names for each?
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15:20:53Torneis inserting stuff into the playlist supposed to rebuffer?
15:21:47Torneif i'm on the last track in the playlist and do Insert Last on another file, it doesn't update the Next: indicator int he WPS and it doesn't buffer it either.
15:22:04Torneso when the track ends i have to wait for the disk to spin up before the music carries on
15:24:21Zagordefinitely a bug
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15:25:37Tornei've had it do similar things in other conditions as well
15:25:42Tornei do Insert Random a lot
15:26:00Torne(inserting an entire folder randomly into a playlist with more tracks to go)
15:26:14Torneand it often manages to end up with the wrong next track showing and having to rebuffer.
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15:27:23gevaertstkooda: I seem to vaguely remember that while .talk files are indeed compressed with speex, they are not standard speex files. There are some tools to generate the right files, but I don't know how they work...
15:28:27gevaertstkooda: which player are you using?
15:28:41GodEater__I would have a hunt on the wiki
15:28:57GodEater__I think "standard" speex files are wrapped in an ogg container, and we don't bother with that, we just use "raw" speex.
15:29:01tkoodagevaerts, toshiba gigabeat f40
15:29:24tkoodacan `speexenc` generate "raw speex" files?
15:29:30gevaertsok. I'm asking because the old archos players are different in that regard
15:29:52GodEater__I don't think it can
15:29:52tkoodawhat unix command can convert a wav to the needed speex file?
15:30:10GodEater__tkooda: please have another look in the wiki, I'm sure this is documented there
15:30:12tkoodarb3.2 is able to play my *.spx files just fine?
15:30:16gevaertsI think there's one in the rockbox sourse tree
15:30:31tkoodaGodEater__, I've looked for hours* in the wiki and through the mailing list to no avail
15:30:34GodEater__yes, the playback engine in Rockbox allows normal speex files
15:30:45GodEater__but the playback engine is not voice
15:32:08tkoodagevaerts, there's some util to try to auto-generate a bunch of .talk files, but I'm unable to find any docs (or even a clear mention of?) what to name the ".talk" files, and/or how one can generate one* from a wav (or other) file.. ?
15:32:32gevaertstkooda: I found rbspeexenc in the source. It think that's what you need
15:32:45tkoodagevaerts, I'll take a look, thanks
15:32:47*gevaerts has never actually used voice, so he really can't help much further than that
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15:33:07GodEater__well that sucks
15:33:17GodEater__the bloody Voice wiki page still says they're .mp3
15:33:55GodEater__and this was changed well over a year ago
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15:35:22tkoodacan anyone give me any clues about what to name the spx file? -given "mydir/" and "mydir/myfile.mp3" ?
15:35:33GodEater__it should still be called .talk
15:35:38tkoodamydir/ ?
15:35:45tkoodaor mydir/.talk ?
15:35:52tkoodak, mydir/
15:37:05GodEater__I'm pretty sure rbspeexenc is the right tool to generate it
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15:39:59tkoodarbspeexenc compiles and generates a file w/out error.. -can't seem to get rb to play it when I name it "mydir/" and have "Use Directory .talk Clips"==Yes and have tried all three settings of "Off", "Numbers", and "Spell" for the "Voice Directories".
15:44:32GodEater__it's been a very long time since I've played with voice personally
15:44:42GodEater__your best bet is to hang around a bit longer and wait for some other people to turn up
15:44:47GodEater__I think Llorean uses it a lot
15:46:55JoCoI am interested in making an adapter for a PS2 keyboard and the ipod, I can do the electronics but I am not to familiar with C, for this reason I need some help implementing the keyboard with rockbox
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15:49:05tkoodagot it! -for dir named "mydir/", it requires a "raw speex" file inside it named (exactly) "". (e.g. `rbspeexenc My_Dir.wav .../mydir/`)
15:49:11tkoodathanks for yer help guys
15:51:11JoCowhere is the file for handling the serial communication?
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15:56:45TorneJoCo: firmware/drivers/serial.c
15:56:55Torneit's kinda tied in with the IAP support though, for ipod
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16:33:38CIA-43New commit by teru (r22678): Initialize token before using.
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16:39:00amiconnGodEater: Fyi - .talk files never were in .wav format. They were (and for hwcodec still are) in .mp3 format
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16:54:18n1sthat reminds me that the buildsystem still creates .mp3 files for the voice clips even if they're actually speex
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17:19:44amiconnIs that an issue at all? These are just tempfiles...
17:20:06n1samiconn: not really an issue, just wrong :)
17:20:26amiconnFor hwcodec they are mp3 files
17:20:43n1syes, but not for swcodec
17:21:12n1si know it has confused someone at some point at least
17:22:26n1smaybe we should just call them .tmp or something
17:22:55n1sunrelated: are we releasing in september? if so when do we freeze?
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17:29:00GodEater__n1s: when it gets cold enough
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17:30:17*n1s wants a specific temperature!
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17:33:32pixelmaGodEater__: as far as I know the easiest way to create .talk files is using RBUtil... (and you can browse to specific folders and it will just create .talk files for that
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18:03:59JohnTeddySo I copied over like 40 gigs last night, to my new ipod with rockbox. I just got every beatles album remastered, maybe a gig. How can I sync my 'music' directory on my laptop, with 'music' on rockbox, without copying over all the other crap I already did. If there are lots of changes to my music on laptop, this could be difficult.
18:04:17 Quit teru ("Quit")
18:04:27JohnTeddyThis isn't a rockbox question, but a GNU/Linux userland software question, about syncing data between x and rockbox.
18:07:09Tornealso see
18:07:12robin0800JohnTeddy: sync toy for windows
18:11:14JdGordonJohnTeddy: this is a rockbox support/discussion channel... it has *NOTHING* to do with gnu/linux in any way.... rockbox shows up as just a regular external disk so syncing to it is totally irrlevant
18:11:28JohnTeddyThanks Torne, I appreciate the help
18:11:54JohnTeddyJdGordon: You're repeating what I said sherlock.
18:13:05evilnickJohnTeddy: #rockbox-community is a better place to ask questions that are not directly related to Rockbox.
18:13:07JdGordonthen if you know its not a rockbox question why would you even ask? and rudeness will get you booted quick smart
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18:15:41JohnTeddyIf the answer is on , seems roughly related.
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18:23:49robin0800JdGordon: debugwps still see numbers instead of labels for Vd
18:30:50n1sJohnTeddy: the wiki holds quite a bit of loosely related stuff to be helpful but that doesn't mean they shoukd be discussed here
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18:52:58gevaertsAnyone here who knows how checkwps works? Is FS #10598 sensible?
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19:16:51paulk_Hello, is it possible to print a variable in a rb->splash ?
19:17:19paulk_(I want rb->splash to show the var at screen)
19:17:38JdGordon|splashf does that no?
19:18:23paulk_maybe, I don't know C and the rockbox functions very well, i'm just having fun with it :)
19:18:27paulk_Thank you
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19:33:26gevaertsDoes anyone happen to have a Player with charged batteries handy? I have a suspicion that wps loading doesn't work on it anymore since r22350
19:34:09JdGordon|further proof that port should die!
19:35:41JdGordon|serisouly if it can go nearly a month with something that major being broken and noone notices... I'd say we can give up on it
19:36:40gevaertsit just means people aren't tracking trunk on it. I'd expect most Player users to be happy with the release
19:38:01JdGordon|anyway, why do you tihnk its all broken? (without pasting code....)
19:39:35gevaertsthere's of course the checkwps build failure, but that gets fixed with FS #10598. After that, the memory allocation is just way too low, due to your estimates using LCD_WIDTH and LCD_HEIGHT, which aren't exactly huge on charcell
19:40:06gevaertsI'm considering the easy fix of just multiplying that by 40 (assuming 8x5 chars) to approach bitmap values
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19:42:16JdGordon|AH right... thats the wrong fix though
19:42:40JdGordon|it shuold be closer to sizeof(struct skin_token)*LCD_WIDTH*LCD_HEIGHT or something
19:43:45gevaertshm yes. It doesn't need room for bitmaps...
19:44:13JdGordon|no bitmaps, grogressbar is part of the struct, so just room for tokens and some trings
19:45:57JdGordon|maybe some viewports...
19:46:20JdGordon|whcih shuld be plenty with the above line
19:47:19gevaertsthe heaviest wps in the zip needs 2400 bytes, the smaller one needs 2300.
19:49:18JdGordon|for player? that sounds wrong
19:49:55gevaertsthat's what playing with SKIN_BUFFER_SIZE in checkwps tells me
19:51:52JdGordon|sizeof(token) is about 12 bytes iirc yeah?
19:52:06JdGordon|12*20*2 is still way too low... hmmm
19:52:18gevaerts16 for checkwps. I don't know about target
19:52:20JdGordon|oh, right, the line/sublines are the biggies
19:52:47gevaerts(LCD_HEIGHT * LCD_WIDTH) * 64 + (WPS_MAX_TOKENS * sizeof(struct wps_token))
19:52:50gevaertsseems to be enough
19:53:25JdGordon|just make it hadcoded to 3000 bytes..... ideally WPS_MAX_* will be removed
19:54:40gevaertsyes, but it's still there now
19:54:47JdGordon|is width 8 or 20? I cant remember?
19:55:28*JdGordon| decides to let gevaerts do what he wants here.... back to work!
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19:58:17CIA-43New commit by gevaerts (r22679): re-add checkwps for the Player, in preparation of the commit that actually fixes building it
19:58:23CIA-43New commit by gevaerts (r22680): Fix checkwps compilation for the Player
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20:02:59CIA-43New commit by gevaerts (r22681): Increase skin buffer on charcell displays so it's actually big enough to load a wps file
20:06:00bertrikbughunter2, sometimes it's better and more gratifying to start from scratch instead from half-finished and buggy existing code
20:06:38bughunter2bertrik: I've got the AS3525 datasheet and the CS5536
20:06:40bertrikI'm not trying to disrespect funman's work on it, just an observation
20:06:45bughunter2I understand
20:06:54bughunter2though, I'm not really sure where to begin
20:06:59bughunter2(this is the first USB driver I am writing)
20:07:08bughunter2so things like endpoints etc. are a bit unclear and vague
20:07:38bughunter2I need to read up on the concepts, I guess, but how to know what exactly is important? :)
20:08:33gevaertsbughunter2: could be helpful
20:08:39JdGordon|bertrik: unless of course the buggy half finished one is your own and you are coming back after a month or two :p that really sucks :p
20:09:40*gevaerts decides that this 700 bytes delta actually belongs to JdGordon| :)
20:09:53JdGordon|its all yours!
20:10:22*bughunter2 nabs a copy of the usb 2.0 standard
20:10:34bughunter2it's fun though, to read up on new things
20:11:42bertrikbughunter2, you only really need to understand a relatively small part of the USB spec, I recommend to read the link gevaerts gave first before reading the spec
20:12:12*JdGordon| thinks the new build table is just wierd!
20:12:40gevaertsJdGordon|: you can make it as wide as it originally was if you want to :)
20:12:51JdGordon|haha, ok i iwll!
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20:27:17*gevaerts wonders if it would be possible to pad/align the wps datastructures and data so that they have the same size in checkwps as on target, and then make checkwps tell people if they are over budget, and by how much
20:32:12bughunter2bertrik: parts of the code are now making sense :)
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20:32:39bughunter2my initial guesses weren't far off
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20:38:04JdGordon|gevaerts: probably not worth the effort
20:40:57bluebrotherwe got a condensed buildround output or is something wrong with it?
20:41:17JdGordon|it now hides any green columns
20:41:31JdGordon|because gevaerts was silly and added checkwps which added another 40 cols
20:41:35bluebrotherok, that's what I wanted to have confirmed.
20:41:43gevaertsZagor has promised a link to the full table Real Soon
20:43:25*bluebrother wonders if it would be nicer to have the output multirow −− i.e. something like "0 / 1 / 0 / 0" for bootloader / build / sim / checkwps for each player
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22:41:26froggymanon the wiki under VMware devolpment it mentions filesharing between Windows and the Debian image with Samba, how do I access that so I can get to regular directories that are setup in windows (like C:/rockbox )
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22:44:05rasherIt's a one-way thing.
22:44:13rasherAnd not a rockbox issue.
22:45:08froggymanbut I am trying to access, say my SVN that I have setup in windows, so I can compile it on VMware
22:45:39gevaertsboth systems are networked together
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22:59:00bluebrotherfroggyman: you shouldn't do that. svn has some minor (but possibly problematic) differences between windows and linux. One thing is line endings.
22:59:15gevaertseven more fun if the versions are different
22:59:27bluebrotheryeah, that's a "nice" one too.
22:59:52*bluebrother had version differences on the same machine. Now that's fun :)
23:00:03froggymanok, well, I mainly want to be able to convert some wiktionary dumps
23:01:04bluebrotherif samba is running in the VM, figure its IP and access it as \\<ip>\ from Windows Explorer.
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23:28:52MeMyselfNIHi, a n00b question: I am trying out rockbox on fuze (and new to both). I know that it is not supported but is there a manual (or which manual comes closest to it)?
23:30:30JdGordon|the e200 is probably closests
23:30:30 Quit einhirn ("Miranda IM! Smaller, Faster, Easier.")
23:30:44JdGordon|except the hoome button doesnt work the same way as power on the e200
23:30:59MeMyselfNIthx, JdGordon
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23:31:35MeMyselfNIAlso, I assume that the automated updates via rockbox utility won't work for unsupported versions...?
23:31:46bughunter2not yet for the fuze, at least
23:32:26bughunter2but unsupported usually means they're not supported in the rockbox utility either
23:34:16MeMyselfNIthx again. I have a bunch of questions but I should go through the e200 manual first and check to see if I'd get answers before bugging y'all :)
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23:46:43MeMyselfNIIf I xfer files to sansa fuze, would it not show up under 'Files' after I update the database? The folders are there and I can see the files from the computer but the folders are empty in rockbox
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23:52:42MeMyselfNIOr is it a bug?
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