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#rockbox log for 2010-02-28

00:00:12Buschelyes, some months ago and for the last hours... its a mess
00:00:35Buschelahem, talking about libmad, not ffmpeg
00:01:26moossaratoga: I always thought that that was for total runtime (even if it reset itself time to time)
00:01:35 Join robin0800 [0] (
00:01:44saratogafor the last couple years it apparently was :)
00:02:03moosand could be a feature indeed :)
00:02:40moosyou could easilky have both in the same screen I guess?
00:03:19saratogayeah wouldn't be hard, just add another field for total runtime
00:03:28saratogai like that is short
00:03:41moosI mean: Total runtime since you use rockbox (idealy without reset, if fixed); Runtime for this batterie run: and the manuel reset. No?
00:06:37 Quit GeekShadow (Quit: The cake is a lie !)
00:07:08Buschelsaratoga: in fact the ffmpeg-code looks similar to mpc code (only one dct32-call + loop16 with use of symmetries)
00:07:48Buschelsaratoga: and it also does not handle those even/odd bands
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00:11:53moossaratoga: you break my translation in french with your commit :) (hopefully just french exception :)
00:12:28saratogamoos: what did the french translation say it was for?
00:12:37moosI'll try to add another field for total runtime, unless you wanted to do it yourself while you are on
00:12:58saratogano i have to get some work done
00:13:15saratogaplus i try to avoid changing these parts of rockbox
00:13:37gevaertsyou need proper anti-cobweb measures in that area
00:13:54Buschelgevaerts: thanks. seems like i better drop this change :/
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00:16:29moossaratoga: suggest total usage (no mention of batterie charge run). But then I would have to reuse the precedent couting?
00:17:01moosif so that could be easy enough for me, if not... :)
00:17:24saratogamoos: you're talking about total runtime (not battery) right?
00:18:26moosyup, in fact just total rockbox usage since install, like I suposed it was intended to do :)
00:18:48saratogai think you could rename global_status.runtime to global_status.batteryruntime and then add global_status.totalruntime
00:19:23saratogathen in the two places in my last patch where it does global_status.runtime add the old value to totalruntime before zeroing it
00:19:34saratogabut you'll have to try and see if it works
00:19:56moosok, I will try to have a go, if my rudiments C could help
00:21:19moosI'll try. f I do something usufull, I'll open a flyspray task.
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00:27:50AlexPsaratoga: Does that work on e.g. H100 where it can't charge from USB, just the charger? i.e. inserting USB doesn't reset it?
00:28:20saratogaAlexP: depends if the USB code generates a CHARGER_DISCONNECT event
00:28:40AlexPOK, cool - "charger or USB cable" was slightly ambiguous :)
00:28:45gevaertsthe USB code won't. CHARGER_DISCONNECT comes from powermgmt.c
00:29:09AlexPAnd not so many people have the trusty iriver these days :)
00:29:11saratogaso it should be smart enough to figure it out
00:29:40saratogai've noticed that my NVRAM doesn't always get updated when I shutdown rockbox, so thats probably the biggest issue
00:29:55saratogathough maybe thats just a problem with my player
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05:07:22shadowh511it it normal for a rockbox build to take forever?
05:10:02S_a_i_n_t_shadowh511: what build emvironment are you using?
05:10:14shadowh511its been going for 1 hour
05:10:22shadowh511building for a 2g nano
05:10:37S_a_i_n_t_that's normal-(ish)...for the first build.
05:10:45S_a_i_n_t_subsequent build will take less time.
05:10:46shadowh511ah, thx
05:10:56S_a_i_n_t_as it will only need to build anything that has changed.
05:11:10shadowh511do you know of a guide for writing rockbox apps? sec.
05:12:50S_a_i_n_t_that should tell you anything you want to know, or the basics at least.
05:13:47JdGordon_What are you building on? 1 hour is waaaay too long
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05:14:16JdGordon_15min is about the absolute worst it should take
05:14:18shadowh511linux, its the first buile
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05:14:48JdGordon_What's the PC specs?
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05:15:15shadowh5111.7ghz dc 2gbram
05:16:18JdGordon_So 15min is too long on that
05:16:22JdGordon_Something is wrong
05:16:35kugelJdGordon_: have a look at FS #11064 - Resizable skin buffer if you like
05:17:00shadowh511oops, the build already finished, xD i was looking at another build
05:17:04JdGordon_Yeah. I saw. I'm out at the moment but I have comments
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05:17:41shadowh511wow, that was a stupid human mover
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05:27:00*JdGordon is NOT a fan of r2943
05:27:07JdGordon24943 even
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05:40:04S_a_i_n_tI can see why...but a resizable skin buffer would be *really* cool...
05:43:30JdGordonI dont have a problem with what its doing, just how its doing it
05:45:58S_a_i_n_tre:24954 ...I haven't actually paid much (or any) attention to it, but I always though that "Running time" was the *total* run-time, ie. Total runtime between a reset/clean install. Now I get what it actually does, would the former be possible to implement?
05:46:32S_a_i_n_tBoth numbers would be potentially handy.
05:52:14JdGordonno they arnt :)
05:53:29S_a_i_n_tWell, I'm sure *someone* would find then handy ;P I guess its just whatever one suspects the definition of "total runtime" to be :D
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06:02:22S_a_i_n_tbut, in hindsight..the fact that it was broken for 5 years suggests very few people take notice of the runtime data.
06:02:53JdGordonkugel: if you are going to remove code, READ the comments attached to it. leaving dead comments is very poor form
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07:27:01taksatowish this wiki had preview, struggling with makign the header~!
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07:31:03taksatoraw text was much better than the WYSIWYG!
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08:22:22CIA-5New commit by uchida (r24955): Add Sun Audio codec. (FS #10433)
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08:50:02amiconntaksato: You can still use raw editing. In fact that's what I'm doing when editing the wiki
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09:09:35JdGordonbloody hell.... late font load breaks %pb
09:11:09JdGordonplain %pb requires the font height known at parse time
09:13:33CIA-5New commit by uchida (r24956): Add vox (Dialogic telephony formats) codec add. (FS #11021)
09:14:58taksatoamiconn, yes, that's why i was finally able to get it right :D
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09:36:15CIA-5New commit by jdgordon (r24957): redo r24943. the font mappings are not needed once the skin is finished parsing so using the skin buffer there is a waste and overcomplicates things. ...
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09:45:17*amiconn dislikes if committers aren't around
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09:45:37amiconnucchan has some yellow to fix
09:48:06CIA-5New commit by jdgordon (r24958): move a #ifdef so the full amount of user choosable skin fonts are avilable on non remote targets (i.e 2-9 inclusive)
09:48:09CIA-5New commit by uchida (r24959): Add wave64(.w64) codec (FS #11022)
09:50:48amiconnStrife89: pong
09:51:44JdGordonI've sent uchida an email about the yellow
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10:39:45AlexPamiconn: Me neither - people should be in IRC when committing
10:41:10AlexPJdGordon: I don't get the %Lt tag - could you give an example?
10:42:31S_a_i_n_tI *think* it's like %?Lt<%Lt|> ie. if a title is present, display it.
10:42:39AlexPWhat title?
10:42:49S_a_i_n_tthats what I gather at least, same for Li with icons.
10:43:09S_a_i_n_tthe "header" in Settings, Themes etc.
10:43:20terutitle of list currently displayed, i think.
10:43:23S_a_i_n_tso we can use them with multifont.
10:43:27AlexPAnd that suggests that you can give your own text, but how to know what text to give?
10:43:46S_a_i_n_t...thats what I thought...but no.
10:43:53S_a_i_n_tjust foir multifont I think.
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10:44:04AlexPSo if it is just on/off, then why isn't it like %wd/%we ?
10:44:34S_a_i_n_tJdGordon's words on "passing a Title to the Title-Bar" was "that's crazy talk" :P
10:45:05AlexPAnd how does this work with mutlifont then? How do you change the font of the title but not the rest of the list?
10:45:29AlexPYou put the title in its own viewport and the list in another?
10:45:33S_a_i_n_tAlexP: No idea, I haven't actually investigated it yet...but I have a sample .sbs that *should* work with it.
10:45:49AlexPI'd really like an example or some more explanation with it
10:45:53S_a_i_n_tyes, title gets its own viewport.
10:46:08S_a_i_n_tI think if %Lt is called the standard title isn;t drawn.
10:46:45AlexPI was going to add it to the manual, but I can't if there is no information on the wiki page either
10:46:50S_a_i_n_tit would be shit if it was :P, I've got cayght up with other things...I was supposed to try it out last night.
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10:47:43S_a_i_n_t....not shit if it was in the manual I mean, I meant if both titles were drawn....but I doubrt that happens.
10:48:39AlexPwell if you do happen to find out, please let me know :)
10:52:36S_a_i_n_tAlexP: here's an example of how I *think* the syntax should work:, it's (if a title is on offer - check to see if there is an icon too - if there is - display both - if no icon - just display the title; if neither - do nothing.
10:53:22AlexPDid you paste the right thing?
10:53:24S_a_i_n_tand it goes in the .sbs
10:54:19AlexPAll I see on the fourth line there is %?Lt for me. I'll use pastbin
10:54:41S_a_i_n_tone sec
10:55:18pixelmaworks correctly for me too
10:55:35CIA-5New commit by dave (r24960): Fix 64-bit sim warning introduced in r24955
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10:56:20*linuxstb _hopes_ that fixes it...
10:56:26AlexPthe pastie one works in firefox but not in chrome, the pastebin one works in both
10:56:30S_a_i_n_tand if it works...let me know, as I haven't had a chance to test it yet :p (that's just how the syntax *should*(?) look)
10:56:40AlexPI'm not going to test it right now
10:56:48AlexPIt'll wait
10:57:08S_a_i_n_tI don't see why it shouldn' seems sound.
10:57:18AlexPI'm happy to add stuff to the manual, but I'd like some sort of info somewhere for me to zork from
10:57:23AlexPwork from too
10:57:52pixelmaJdGordon: which commit breaks %pb? I'm not sure which one you are referring too
10:58:04AlexPIt does seem a very complicated way of turning the title on/off and choosing the font
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11:00:15S_a_i_n_tit does, yes...but I think multifont adds the complication.
11:01:01S_a_i_n_t...but I have to say, to have multifont titles...I think its worth it, I've wanted that as a feature almost as long as I wanted multifont...and now both are in fruition :D
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11:02:09AlexPS_a_i_n_t: Without knowing anything about the code I think you could make the tags a lot simpler to do the same thing
11:02:19pixelmaAlexP: yeah, or for putting it in another spot on the screen
11:02:41AlexPthat's true, it does allow relocation
11:02:50S_a_i_n_tAnd it's checking to see if both title *and* icon are present..I guess you could just have a line with %Lt%Li" in it, but that doesn't account for screens where title/icon arent present.
11:03:01AlexPthat isn't the issue
11:03:14S_a_i_n_tand in those cases, without complicating would display a blank line?
11:03:23linuxstbpixelma: I would read the r24957 commit message as saying that r24943 broke %pb
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11:03:34AlexPS_a_i_n_t: Ah right, conditional viewports
11:03:51AlexPI begin to understand why it is done like this :)
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11:04:01*linuxstb sighs... *could* just use %Lt%Li, but I think my solution is a bit more elegant, if not more complicated.
11:04:56pixelmalinuxstb: but r24957 didn't fix it or why the hint about not using %pb in a viewport with font parameter > 1?
11:05:18AlexPS_a_i_n_t: I would in fact just put %Lt%Li inside a viewport and display that viewport conditionally with %?Lt
11:05:31teruS_a_i_n_t: %Li is not a tag whether icon is present or not. i think it is supposed to be used like %?Li<%xdIa|%xdIb|...>.
11:05:52AlexPThen the other viewports could move to use the position nt used by the title if it isn't present
11:06:43S_a_i_n_tAh...Hmmm, well as I said, my syntax is untested :D its just what I could piece together from a conversation with Jd and his notes...
11:06:56S_a_i_n_tteru: I think you're right...yes.
11:07:19S_a_i_n_tthat makes it difficult, I wish it worked how I thought/think it did/does.
11:07:32*linuxstb wonders what the _right_ way is to tell gcc that "unsigned int" and "long unsigned int" are the same thing on x86
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11:08:49S_a_i_n_tteru: Only I *think* its (now I thought about the conversation with Jd a bit more) %?Li<0|1|2|3...>
11:09:13S_a_i_n_tand uses the icon ordering in the main iconset.
11:09:37S_a_i_n_t0 is "no-icon"IIRC
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11:11:50S_a_i_n_tIts time like this I regret not logging PM' I had it all there in a convo with JdGordon, but I was WAY too tired, and my mIRC crashed and I lost it all.
11:12:04S_a_i_n_tI pieced that syntax together from what I remembered of it.
11:13:23linuxstbS_a_i_n_t: Or you should have such conversations here...
11:13:24teruwhen i tested it quickly, 0 doesn't seem to be "no icon"...
11:14:12S_a_i_n_tHmmmm, that's one thing I *do* remember however...what does the icon show for 0?
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11:15:29S_a_i_n_tmind you, no_icon may be broken? when I change the icons to no_icon in the "make_menu" calls, it still shows an icon...
11:15:44terumaybe first icon?
11:16:23terui need to go.
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11:42:58CIA-5New commit by uchida (r24961): manual: File formats/Supported audio formats updates. ...
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11:54:11CIA-5New commit by uchida (r24962): fix yellow
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12:06:44bertrikDoes rockbox support any codecs that are based on wavelets?
12:06:52CIA-5New commit by bluebrother (r24963): Save values set in voice window before calling configuration dialog. ...
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12:27:07CIA-5New commit by teru (r24964): snake: use lib/highscore for highscore handling.
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12:50:13CIA-5New commit by alex (r24965): Add %T and %Tl WPS tags to the manual. Closes FS #11062.
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12:55:33terupixelma: ping
12:56:22teruhave you tested my patch for bmp viewer?
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12:56:57fmlWhat??? I see \newpage in fileformats.tex!
12:57:09fmlI think we shouldn't use it.
12:57:26pixelmateru: hmm... no, where can I find it?
12:59:13moosteru: Unhelpful did made a comment about it, don't remenber it though (must be on the logs)
12:59:58terumoos: i saw that.
13:00:22moosoki, that was in case you didn't :)
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13:05:45pixelmateru: ok, I'll try but it will take a short while
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13:22:11CIA-5New commit by alex (r24966): Correct reset and disk mode combinations for 1G - 3G iPods. Closes FS #11011.
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13:28:50kugelJdGordon: I'm not sure why you find it such a waste
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13:29:26kugelsurely ~15bytes per font is *nothing*
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13:41:44S_a_i_n_tcan someone quickly try building a nano2g bootloader for me please?
13:41:55S_a_i_n_tI'm having an error with current SVN
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13:44:17bertrikit builds fine for me
13:45:33CIA-5New commit by mcuelenaere (r24967): Reduce binsize by using unsigned char array instead of int in AU metadata parser.
13:46:04S_a_i_n_t <−− Any ideas?
13:47:43S_a_i_n_tbertrik: and thanks btw
13:47:55bertriktry a make clean first, perhaps a make reconf, then do another make
13:48:12S_a_i_n_tthanks, will do.
13:50:43*bertrik is tempted to clean up the radio region stuff a bit
13:51:58S_a_i_n_tthanks betrik, you just saved me the hassle of getting a new checkout and re-applying a trillion (well, about 10 or so) patches :D
13:52:14S_a_i_n_t*bertrik rather
13:52:30kugelI'm really surprised the metadata changes cost so much binsize, it's little code afterall
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13:54:58bertrikkugel, yeah I would have expected mostly a RAM-size change from that, not binsize
13:56:46kugel24959 added maybe 100 lines of code but costs over 1.2k on most targets
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13:58:01pixelmahow can it be that I don't find anything that's mentioned in an apps/settings.c.rej in the apps/settings.c file? :\
13:58:27kugelsomething was removed from settings.c, maybe that's the reason?
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14:00:32pixelmaah, r24922
14:02:05CIA-5New commit by learman (r24968): Make the buffer low-level watermark (and the related anti-skip setting) work again. Update the buffering 'base handle' as new tracks start playing, ...
14:02:42pixelmaI wonder if I can just skip that part of the diff then
14:03:21kugelLear: there's also an FS task about it you might want to close
14:04:00kugelpixelma: depends on whether your change touches the moved function
14:04:16pixelmabecause it looks like similar stuff was just removed from settings.c
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14:04:30Learkugel: thanks, I'll check that.
14:04:32pixelmaI'm looking at the radio skin patch
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14:04:53kugelI think that one touches it
14:05:20pixelmaor rather replaced with void settings_apply(void)
14:05:39zumbihi! i have succesfully installed rackbox on my sansa e250v2 device! Thanks, this is great! I am just wondering if i can read PDF files in my device. TIA
14:05:51bertrikeasy answer: no
14:06:11zumbibertrik: what needs to be done to be able to say yes :-)
14:06:36AlexPsomebody needs to code it
14:06:54zumbia PDF reader for rockbox?
14:07:05zumbinobody has had the idea before?
14:07:16AlexPnobody who has wanted it ha bothered to code it
14:07:48*zumbi wants PDF reader :-)
14:08:06AlexPthen code it :)
14:09:01zumbiok, port xpdf to rockbox sounds fine?
14:09:53AlexPIf it is gpl compatible, no flaoting point, low memory and cpu requirements, you can make it work on the screen sizes we have etc., then yes
14:09:57bertrikwhen porting, please keep in mind that we generally don't use C++, malloc/free and floating point
14:10:15zumbiuclibc based?
14:10:26bertrikzumbi, what?
14:10:32zumbisorry, no mmu
14:10:40AlexPRockbox isn't linux btw :)
14:10:46AlexPNor based on it etc.
14:10:56zumbitrue.. i was confused
14:11:18zumbiwell, i need to document myself
14:12:50zumbioh! i can to pdf2txt then read txt
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15:12:45CIA-5New commit by teru (r24969): set viewport to default one just for safe.
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15:13:37CIA-5New commit by bertrik (r24970): Save some RAM by changing a char[] into a const char * in struct afmt_entry. Make other fields const too.
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15:29:09bertrikhm, that was supposed to _decrease_ memory use
15:32:46CIA-5New commit by stripwax (r24971): Update sliding puzzle manual to mention that it can also use your album art as a puzzle, and also any launched (via Open With) image (jpg/bmp)
15:34:04pixelmastripwax: can it do so on all bitmap targets?
15:34:41pixelmaI mean sliding_puzzle
15:36:29Unhelpfulteru: just a suggestion that upscaling one dimension rather than downscaling the other might look a bit better. it's by a very small amount so either should be fine really.
15:36:31*bluebroth3r wonders if sliding puzzle could use the greyscale lib on greyscale targets
15:36:47stripwaxpixelma - I believe so. it works on h120 (2bit mono lcd) at least.
15:37:17stripwaxbluebroth3r - probably should.
15:38:09pixelmaI noticed a problem with sliding_puzzle and dark pictures... you can't tell which is a dark part of your picture and which is the empty spot
15:38:21stripwaxmaybe the empty spot should flash
15:38:44gevaertsmaybe some sort of cross-hatch pattern?
15:38:46pixelmamaybe it could have a white frame?
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15:41:41stripwaxI seem to remember just making it a black rectangle was easiest.
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15:48:45gevaertsAdding a frame around it is only one more line of code though
15:50:58gevaertsstripwax, pixelma: I think should do the trick
15:51:37gevaertshm, maybe too simple
15:52:18gevaerts should definitely do it
15:52:21stripwaxyou'd need to set the color to (e.g.) white, explicitly, I would think. old fg might be black?
15:52:29stripwaxheh, right
15:52:32stripwaxno objections from me
15:53:21stripwaxDo we have any targets with screen resolution > 999 pixels in either dimension?
15:53:30gevaertsnot yet
15:53:53bertrikHow about showing the inverse of the original image for the empty spot?
15:53:58gevaertsthe largest we have today is 640
15:54:17pixelmabertrik: of which part?
15:55:24pixelmahmm... maybe the lower right corner part could work
15:55:26stripwaxbertrik - the empty spot should ideally look like something that is not in the original image. a black square with a white rectangle would be very unlikely to appear in the original image (with the exact dimensions of the spot, etc).
15:55:58stripwaxbertrik - but if you have an album cover which is fairly colourful, the inverse might look pretty similar to the original. would not be very clear.
15:56:22bertrikstripwax, ok, true
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15:56:42CIA-5New commit by gevaerts (r24972): Draw a white rectangle around the empty spot to make it easier to distinghuish with dark pictures
15:57:04stripwaxIf the 'empty slot' thing actually changes (pulses/flashes/alternates between two images) then I would be ok with e.g. alternating between the original and its inverse, or alternating between plain black and the original, etc
15:57:28gevaertsyou'd get a headache then
15:57:52pixelmateru: I don't know why but opening bmps (jpgs too) is currently broken for me even with SVN on my M5 which I wanted to test as a reference. Rockbox just hangs with a fully black or fully white screen and I have to hard power off
15:58:33pixelmaM5 is greyscale 160x128 and usual aspect ratio
15:58:38CIA-5New commit by mcuelenaere (r24973): FFT plugin: init mutex
15:59:19bluebroth3ryou could draw a checkerboard pattern (like image programs use for transparency) or draw a big x
15:59:42gevaertsShould we release a 3.5.1 with r24968?
15:59:53guest001Hi, many plugins seems to be broken on my e200v1 (r24968)
16:00:03terupixelma: i think r24969 fixes that. could you test with that?
16:00:07stripwaxthere's lots of things you could do, a black square with white outline is fine
16:00:16gevaertsguest001: broken in what way?
16:00:30guest001I get Data abort at 00067DA4(0)
16:00:59guest001e.g. battery_bench, stopwatch, calculator, ...
16:01:06pixelmateru: oh, ok, just missed it by 2 revisions. I will update
16:01:57*gevaerts goes to get his e200
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16:02:57pixelmamaybe it's the same problem (with the default viewport) that teru just fixed in 24969?
16:04:36gevaertscould be
16:05:04gevaertsguest001: could you try the very latest build? (r24972)
16:05:25*gevaerts tries to reproduce it
16:05:40guest001I'll try
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16:08:55gevaertsok, no data abort here with r24968, but freezing with a weird looking display isn't much better. Let's see what the latest gives
16:10:34Leargevaerts: Probably serious enough for that, yes. Lowmem targets aren't part of releases yet, are they?
16:10:58gevaertsI can't think of any, no
16:11:14gevaertsAnyway, I just sent a mail to the ML about it. Let's see what other people think
16:12:20LearThe change could affect lowmem targets, but if they're not part of the release, that wouldn't stop a 3.5.1.
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16:13:32gevaertsguest001: plugins work for me with r24973. They didn't in r24968, so I think it's fixed now
16:14:29gevaertsLear: I don't see any SWCODEC targets with less than 8MB in the list for 3.5
16:14:56pixelmathere was no 3.4.1 for targets that had a broken early USB (and broken charging screen) :( - just saying. We should do better this time
16:16:42gevaertsWe should be more aggressive in fixing releases I think. Ususally the fixes for those things are so small that backporting and releasing updates is trivial...
16:16:46kugeldamn...can I disassemble functions that are linked to a different location?
16:16:56gevaertskugel: objdump?
16:17:15gevaertsIf so, try −−adjust-vma
16:17:42kugelwell, the fuze of calls functions that are linked to 0x30000000 (ram), those are obviously not in that location in the binary
16:18:35guest001Yes, plugins are working with r24973, thanks
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16:19:58pixelmateru: you are right, SVN is fixed now. I'll try the patch again
16:20:13guest001I have another issue: when dircache is on, I get a stack overflow
16:21:10gevaertsguest001: how deep is your directory structure?
16:21:12Learguest001: With an official build? I get that too, but wondered if it might be something in my own builds...
16:21:46guest001I think it was introduce with r24708
16:22:12gevaertsyes, it's almost certainly that one
16:22:15LearI have 12 levels (for testing purposes) and I "fixed" it by adding 512 bytes to the stack...
16:23:19guest001How can I see how many levels I have?
16:24:10gevaertsMaybe one of you could make a zip file with your directory structure, with empty files in it (but with the correct names)? I don't think pamaury has managed to reproduce the problem yet, and as long as he doesn't, I don't have much hope
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16:26:59gevaertsguest001: good question...
16:28:41guest0016 subdirectories is the maximum on mine
16:29:11teruUnhelpful: i'm not sure about that. if the bmp is so large that hits limit of buffer, it can require some amount of extra buffer for upscaling.
16:30:37pixelmagevaerts: the white frame works quite nicely on greyscale too. It doesn't look like sliding_puzzle is using the greylib though, just dithers to the 4 greys like the core album art does (@ stripwax)
16:30:55stripwaxyes, it doesn't use greylib (but could/should)
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16:32:48pixelmaso I guess sliding_puzzle doesn't do album art on monochrome targets
16:33:11pixelmahmm... but it can deal with bmps
16:37:27guest001Yes increasing the value with 512 to 1024 did fix the problem
16:37:50stripwaxIt does work with album art on h120, including jpgs
16:38:20pixelmathe H100 is greyscale not monochrome
16:38:21stripwaxpixelma - not sure what you mean by "doesn't do album art on monochrome targets".
16:38:31stripwaxoh, 1bpp?
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16:40:52webguest20does anyone know if rockbox works with a 7th generation ipod classic?
16:40:58stripwaxpixelma - can 1bpp targets do album art, at all?
16:41:01gevaertslots of people know. It doesn't
16:41:02stripwaxwebguest20 - "no"
16:41:13webguest20-sad face-
16:41:14webguest20thanks though
16:41:21webguest20bye all.
16:41:23stripwaxwebguest20 - check the front page of where we say what targets rockbox works on
16:41:46pixelmastripwax: not in the core/WPS. But they have pictureflow because it is using the greylib
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16:43:25stripwaxpixelma - ok. so the manual for pictureflow seems to use the HWCODEC parameter to determine that. But that's just because the HWCODEC targets are 1bpp? Do we have any swcodec 1bpp targets?
16:44:37stripwaxoh but appendix/album_art.tex has an /opt{albumart} for whether the wps supports it
16:45:00pixelmathe hwcodec there is either a mistake or only refers to the ability to start playback from pictureflow. And yes there are 1bpp swcodec targets - Sansa Clip, M:Robe100,
16:45:04stripwaxI should probably add that to the sliding_puzzle manual then.
16:45:23stripwaxpixelma - and those don't do album art in wps either?
16:45:35pixelmathey don'T
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16:48:35CIA-5New commit by stripwax (r24974): Use albumart opt in sliding puzzle manual
16:49:13gevaertsbluebroth3r, domonoky: ping
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16:50:14gevaertsCan rbutil install 3.5 voices for a 3.5.1 binary, or do these need to be regenerated/symlinked?
16:50:34gevaertsAnd the same question for the manual
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16:56:34domonokygevaerts: not sure if that even correctly handles releases.
16:58:07domonokyat least the downloaded voice is always for the latest daily build. so that doesnt correctly handle releases.
16:58:39bluebroth3rgevaerts: pong
16:58:43domonokygenerated voices always fit the installed version (so its always correct, independed of release or not)
16:58:47gevaertsbluebroth3r: see earlier question :)
16:59:11bluebroth3ras far as I know for *everything* but the main build releases are not respected. Which should be considered a bug ...
16:59:45gevaertsok. So rebuilding or symlinking voices isn't needed
16:59:48domonokyjup, manual also is always latest daily version.
16:59:58bluebroth3rbtw, I was wondering how much sense it does make to distribute prebuilt voices anyway. Rockbox Utility can create them, and in most cases they should be of much better quality than the one on the download server
17:00:32bluebroth3r(at least comparing with the voices I'm currently playing with −− Alex on OS X. Though MS Sam is really crap compared to Alex)
17:00:40AlexPtoo right
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17:01:06*bluebroth3r needs to get that OS X voice support into a committable state
17:01:33gevaertsFrom what I understand, the 3.5 download voice is particularly bad
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17:02:21bluebroth3ryeah, heard about that too. Never tried it myself though
17:03:01bluebroth3rbut my main question was if people use the prebuilt voice at all if they can create one using their own voices anyway.
17:03:12domonokyone problem might be, that rbutil isnt too accessible, so blind people have trouble generating the voice.
17:03:35bluebroth3rtrue, but that applies to installing the prebuilt voice too :)
17:03:57gevaertsinstalling the prebuilt voice manually is easy though
17:05:30AlexPgevaerts: I agree about a 3.5.1 - fixing broken playback seems worthy of a minor release to fix it given the point of Rockbox :)
17:07:15gevaertsI'm waiting for someone to confirm the fix to commit the backport :)
17:07:23bluebroth3rgevaerts: true, but if the voice quality is extremely bad, how much will do that?
17:07:30soapThere was someone here recently (can't find them in the logs now that I look) claiming their e200 had a gap between /every/ track with 3.5 (but not 3.4)
17:07:37soapI assume this is not related?
17:07:46bluebroth3rdownload stats for the voice files might be really interesting (especially in relationship with release / build downloads)
17:07:52gevaertssoap: it could be I guess
17:07:58gevaertsbluebroth3r: *everyone*, once :)
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17:12:20CIA-5New commit by bertrik (r24975): 13-Nimbus polish character set ...
17:14:48pixelmateru: aspect ratio correction seems to work now on my OndioFM. The only slight confusion comes with the fact that it also has an influence on what is stated as "loading width x height", e.g. my 200x200 bmps will be listed as "loading 200 x 160"... the math is correct but I'm not sure if I would expect that (maybe stating the original size would be confusing too, I'm not sure :\ )
17:15:46pixelmaI meant to ask you: did you also work on the png viewer?
17:18:05teruno, i know nothing about how png is decoded.
17:19:11pixelmaa pity... because the png viewer is still colour screen only :)
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17:24:48teruthank you for testing. i'll commit it as is for now.
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17:31:54pixelmayou're welcome
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17:39:38CIA-5New commit by teru (r24976): bmpviewer: do aspect ratio correction. ...
17:43:29stripwaxwhy does the statusbar Flash while initializing database?
17:44:35stripwaxlike on/off every 0.5 second ..
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17:46:10gevaertsHorschti: ping
17:47:06Horschtitake your hand off there :p
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17:47:59gevaertsHorscht: can you try a current build (post-r24968) to see if the playback pause thing is gone?
17:48:47kugelgevaerts: if we do 3.5.1 we should consider backporting r24755 too
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17:50:07Horschtgevaerts, yes. Just a few minutes...
17:50:11Horschti'll try
17:50:42gevaertskugel: yes, if we do release an update, we should do the effort of checking for other serious bugs
17:51:01gevaertsThis one does indeed sound pretty serious too
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18:05:44stripwaxI'd say 11063 is pretty serious
18:05:52stripwax(but then, I would..)
18:06:00 Quit CaptainKewl (Ping timeout: 245 seconds)
18:06:22gevaertsstripwax: yes, but we can only backport fixes :)
18:08:10 Quit CaptainKwel (Ping timeout: 240 seconds)
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18:10:24kugelgevaerts: I'm sure we could also backport bugs if we wanted :)
18:12:13gevaertskugel: but do we want to? :)
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18:14:22saratoga_bertrik: we don't support any wavelet based codecs
18:14:36saratoga_afaik there has never been practical wavelet based audio codec
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18:16:14Horschtgevaerts, it seems to be fixed, yes. At least I didn't have the issue on the last 2 rebuffers now
18:17:35CIA-5New commit by gevaerts (r24977): bump version numbers in preparation for a possible 3.5.1 release
18:17:48 Quit teru (Quit: Quit)
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18:17:57gevaertsThanks for testing! I feel more confident in backporting verified fixes :)
18:19:10CIA-5New commit by gevaerts (r24978): Backport r24968 ...
18:19:13Tornestripwax: I'm really not sure what to do about that :)
18:19:38Tornestripwax: there seem to be at most one or two people having the problem where it powers on spontaneously:)
18:20:11Tornei'm poking at the bootloader but I dunno that it's going to help
18:20:14Horschtwas 3.5 that buggy, gevaerts?
18:21:16gevaertsHorscht: well, it has the playback pause bug for several people. Rockbox is about playback, so I think this is a critical bug...
18:21:42gevaertsWe'll have to see if we really do 3.5.1, but I definitely think we should
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18:22:11gevaertsTorne: I've been thinking about this reset-doesn't-work issue. IIRC the Apple docs say to toggle hold first. One theory about that is that this is to make sure hold isn't on, but I'm not entirely convinced
18:22:31Tornegevaerts: Yeah, it's possible it's genuinely relevant
18:22:36Tornebut the people on the forums have been told to do that too
18:22:39gevaertsI have this very vague memory of not being able to reset my ipod once before I had toggled hold
18:23:16TorneI think we should do one or both of making a button that reboots to rom disk mode, or enabling the rockbox usb stack in the pp bootloader
18:23:36Tornethat won't take care of every possible time someone might need to reset
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18:23:37Tornebut it helps
18:25:47linuxstbgevaerts: I have a feeling toggling hold may have been required on the very early ipods, but that we (i.e. Rockbox people) say it for all ipods to ensure the hold switch isn't on
18:26:40gevaertsIf I've seen it (I think I did, but I'm not sure), it was on a 5G
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18:28:11gevaertsTorne: yes, or at least a button that shuts the thing down again
18:28:34Tornegevaerts: well "press select to enter disk mode" shouldn't be very hard
18:28:49gevaertsno, it should only be a few lines
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18:29:03gevaertsand I prefer that to automatic USB handling
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18:29:41*gevaerts doesn't like too many automatic things
18:37:16JdGordonAlexP: did you figure out %Lt?
18:37:29JdGordonpixelma: yes, the first commit broke %bp, and yes my commit didnt fix it
18:38:16JdGordonkugel: its much more than 15 bytes per font, but thats not the point.
18:38:25kugelmuch more?
18:39:56JdGordon12+length of filename+sizeof(skin_token_list)
18:40:01JdGordonbut thats not the point
18:40:15kugelwhat's the point then?
18:40:38JdGordononce the skin is finished being parsed that info shouldnt be kept around
18:40:49JdGordonthere was no reason to store all that perminently
18:43:41kugelanyway, is there a reason for those static arrays? do we need to artificially limit the fonts?
18:44:32JdGordonfirmware/fonts.c can only load a maximum of MAXFONTS
18:45:42kugelwhy did my commit break plain %pb?
18:46:00kugel%pb with "-" as height needs the font size, plain %pb doesn't (as far as I can see)?
18:48:59JdGordonoh, I misread it, yes you broke %pb with - as height
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18:50:26saratoga_googling around those rockbox sim on cell phone hacks seem pretty popular
18:50:41saratoga_i wonder why none of those people ever talk to us
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18:52:05fmlpixelma: hell. You were not quite correct in saying that nimbus-14 is based off of nimbus-12, with the difference only in the spacing. The glyphs are very similar, but descents are different (compare e.g. 'y'). Besides, IIRC, nimbus-14 was there first, and then came nimbus-12.
18:52:42JdGordonsaratoga: they all have the lord_asuka virus :p
18:52:55JdGordon"binariy only or you'll steal my code"
18:54:32saratoga_theres apparently source out there because all these different people have released builds
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18:56:36Unhelpfulteru: perhaps it ought to see which fits the screen better?
18:56:45pixelmafml: ok. Is it important?
18:57:15rasherI'd expect their adaptations are probably not useful for us
18:57:28rasherMany of them, anyway
18:58:12saratoga_yes they're generally not useful
18:58:28saratoga_but they're vaguely interesting just to see how they interface with the host software
18:58:44JdGordondon't they just build one of the sims using the right compiler?
18:59:01saratoga_more or less
18:59:10JdGordonand IIRC the last time we saw code it was filled with other pacthes
18:59:37rasherAnd then hack away at the input functions until it works?
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19:10:11JdGordonyeah, %pb with - for the height is going to give really wierd values
19:10:47JdGordonon remote targets it will use the remote lcd's fonts height, on others it will use the setting fonts height
19:11:00JdGordon... or crash...
19:11:28JdGordonno, it wont crash
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19:41:53fmlpixelma: it might be important since if you just copy glyphs from nimbus-14 to nimbus-12 some glyphs will be cut off.
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20:02:50mitkpixelma: It's not an issue. I made glyphs for 12-Nimbus and 13-Nimbus from scratch :) They were not copied.
20:06:34kugelJdGordon: I'd just make it negative at parsing, and get the font height at drawing (like it's done with the y value too)
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20:18:21pixelmamitk, fml (for the logs): noted and thanks. Something similar applies to some of the 11- and 10-Nimbus' glyphs by the way
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20:25:53mitkpixelma: I'm little lost. What applies?
20:30:08pixelmathat some glyphs are the same and some are not, especially in the descending part
20:32:09pixelmaif you compare 10-Nimbus and 11-Nimbus
20:33:05mitkpixelma: In ASCII area? Are they cut off on target or sim?
20:33:58pixelmathey are not cut off, just look differently
20:34:36pixelmamade this way on purpose... I drew them myself ;)
20:36:18mitkpixelma: You mean pure ASCII area?
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20:39:18pixelmanow I am lost... what does ASCII or not have to do with it? I mean letters like g, y, q, p (so ASCII but maybe more too if there are letters that share the same base "form")
20:44:45mitkpixelma: Sorry. Asked because ASCII area forms are sources for most of "national" letters. We just adding accents to them.
20:52:42pixelmamitk: ah, I understand now. The safest method seems to be to just rely on the characters that are already in the font you are editing then :)
20:55:07mitkpixelma: Exactly. It's really safest way. Then if "pure ASCII" is inline between different sizes we are safe. If not we are lost.
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21:12:32JdGordonkugel: that would work
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21:16:36drostieSo. If I were trying to buy a player within the next year that rockbox supported, what would peoples' personal recommendations be?
21:17:09JdGordonany on the supported targets list (Except the c200)
21:17:53drostieI guess if I ask a general question, I get a general result, eh? :>
21:18:26drostieI'm just having a hard time finding player versions that I could buy in a store today. :<
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21:19:56CIA-5New commit by bluebrother (r24979): Add support for OS X' Speech Synthesis Manager TTS system. ...
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21:22:02saratogai doubt you're going to find any in a store
21:22:11saratogausually it takes longer for a port to be developed then a player is sold for
21:22:16pixelmadrostie: it also depends a lot on what you want (colour screen, storage, form factor, radio, recording etc.)
21:23:07pixelmabluebrother: would you need a new test on MacOS 10.4 after this commit?
21:24:01bluebrotherpixelma: would be great :)
21:25:07pixelmaI could try to find some time tomorrow - but can't compile RbUtil for MacOS myself, so I would need a binary
21:25:17bluebrotherespecially interesting is if non-ASCII characters work. German works fine for me (on german OS X with german voice)
21:25:48pixelmaI didn't find a German voice on the box I tried with last time
21:26:16bluebrotherI'll create a new svn binary, planned that anyway. Maybe someone reading the svn logs also wants to try it :)
21:26:24pixelmaeven though it's a German OSX
21:27:07bluebrotheryeah, I had to install a german voice too (unfortunately it's a trial voice only)
21:27:59pixelmawhere did you get it from/is it possible to find something via google there?
21:28:47CIA-5New commit by bluebrother (r24980): Rename Rockbox Utility output binary to RockboxUtility. ...
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21:37:58bluebrotherpixelma: though I guess that using Alex would work to. Going for a german voice was simply to rule out broken code / encoding issues. I'm building a german voice file with Alex right now, let's see if he can speak umlauts.
21:40:50pixelmadid you solve the issue with browsing for the folder on an attached target? I had trouble with this last time I tried because I didn't find the volumes until someone here gave me a workaround hint
21:41:05bluebrotherhehe, sounds _really_ funny. "Wornen bieim Loschen" :)
21:41:45pixelmaif I want to chose a specific folder for talk clips that was
21:43:06bluebrotherthat should work fine now −− I've converted this to using a QFileDialog, which means it should use the system file chooser. At least it does on 10.6 :)
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21:44:31pixelmaoh, nice. I'll really try to find some time tomorrow
21:44:54pixelmaor "the next days"
21:47:35bluebrotherno hurries. It works fine for me on 10.6, so it's ok :D
21:48:16bluebrotherthere are some features still missing anyway, but at least basic support is finally in.
21:48:28bluebrotherI really hate having stuff lying around that long on my hard drive.
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22:02:06pixelmaif you can leave it there until tomorrow, I'll download directly. Otherwise I'd have to transport the file
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22:11:10bluebrotherpixelma: I'm not planning to remove the file until I've uploaded a newer one
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22:32:04pixelmaJdGordon: if you have a minute - the last radio skin patch fails in settings.c because of the split you did there this week. I thought, the changes there aren't needed at all anymore but this seems wrong as I don't see the radio screen at all anymore - or the patch has some other major problem
22:38:56 Quit n17ikh (Ping timeout: 265 seconds)
22:39:41JdGordonpixelma: ok, one min, I'll sync it
22:43:18JdGordonpixelma: done
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23:11:53JdGordongrrr.. damn people not answering their phones :/
23:19:59*Buschel is having a hard time with bringing musepack sv8 to rockbox :/
23:20:14Buschelwill be hard to debug...
23:22:17Buschelat least it outputs correlated noise and runs for 30s :)
23:22:48gevaertsGreat \☺/
23:22:50Buschelthe correlated noise lets me hope there is still something going wrong with the fixed point math and the interleaving
23:23:56Buscheland looooots of warnings caused by strange variable definitions...
23:24:43Buschelgotta go to bed now, see you tomorrow
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23:37:11kugelJdGordon: what's so bad about the file (re: resizable skin buffer patch)?
23:38:12JdGordonI dont even know where to start... just use the config setting
23:38:34*JdGordon has to run
23:38:52kugelI don't think the setting is the right thing to do. config.cfg is for configurable things. the skin buffer isn't configurable
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23:39:11JdGordonthen use nvram.bin
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