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#rockbox log for 2010-03-01

00:02:25 Quit Farthen (Ping timeout: 268 seconds)
00:05:38 Join stripwax [0] (
00:06:32kugelhrm, nvram.bin doesn't seem very reliable
00:14:05 Quit Luca_S (Quit: CGI:IRC (EOF))
00:18:31JdGordonbe carefu with nvram.. its only 44bytes iirc
00:18:44JdGordonjust use the .cfg setting.. its not a bad thing if that number is avilable to the user
00:18:49JdGordonwhich it is as a file anyway
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00:27:33 Quit nima (Read error: Operation timed out)
00:27:40kugelworks with a status_save() call
00:28:29JdGordonjust be careful, on targets where nvram is actuall saved to real flash we are stuck with a set size
00:29:16kugelI don't see a mention of a limit in the code
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00:30:43kugelamiconn: do you know more?
00:30:58 Quit krazykit (Quit: brb)
00:31:10JdGordonNVRAM_BLOCK_SIZE is 44
00:31:45JdGordonI cant remmeber if you can choose how many bytes you need to save
00:32:04kugelit looks like
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00:34:34 Quit stripwax (Quit:
00:34:37JdGordonand I tihnk we are really close, maybe even using all 44 bytes already
00:35:50kugelI'm not hitting it
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00:37:40kugel30 currently
00:37:44kugelwith my change
00:40:52pixelmacould it be target dependent?
00:42:44kugelyea, but I counted the maximum
00:45:07saratogai thought it was full at one point, though maybe things were moved out of there
00:49:15 Quit anewuser (Quit: ϢINTER ϾHIP 5iVE is OOON!! <24 hours left zOMG =oo Teh voting times!)
00:49:36kugelJdGordon: btw, the image loader is smart enough for not doing a "give me all"-like allocation
00:50:04JdGordonthe preloader isnt
00:50:24kugelwhat preloader?
00:51:21 Quit Schmogel (Quit: Miranda IM! Smaller, Faster, Easier.
00:52:16 Join S_a_i_n_t_ [0] (S_a_i_n_t@
00:52:47JdGordonskin parser
00:53:53kugelyou just need to run the bmp loader with FORMAT_RETURN_SIZE to get the max size of the resulting image before you call it for loading it
00:54:12kugel(that's what my patch does so that I can get the size without loading the whole image)
00:55:01 Quit S_a_i_n_t (Ping timeout: 265 seconds)
00:55:10 Quit komputes (Read error: Connection reset by peer)
00:58:43JdGordonsure, but then you end up loading it wtice
01:01:56***Saving seen data "./dancer.seen"
01:02:55kugelno, only the header
01:03:27 Quit ender` (Quit: Anyone who thinks people lack originality should watch them folding roadmaps.)
01:03:30kugelthe disk is spinning anyway. a header of very few bytes doesn't matter if it would simplify the code hugely
01:05:30 Nick S_a_i_n_t_ is now known as S_a_i_n_t (S_a_i_n_t@
01:07:49JdGordonanyone else getting lots of dataa aborts recently?
01:08:38S_a_i_n_tdefine "lots"
01:08:45JdGordonin queue_post() :(
01:08:51JdGordonabout 4 today already
01:09:49S_a_i_n_tHmmm, I haven't noticed...but my nano1g (most used) is abot 50 revisions or so behind current SVN
01:11:28 Join komputes [0] (~komputes@ubuntu/member/komputes)
01:20:32S_a_i_n_tAA finder also checks for Folder.jpg doesn't it? does it matter if its "Folder" and not "folder"?
01:21:16JdGordonit does a case insensitive search
01:21:24JdGordonso both work
01:22:43S_a_i_n_tthanks...that makes things a WHOLE lot easier...I *was* going through and making a "cover.jpg" for each album, and then I remembered that WMP uses "Folder.jpg" for its AA also, so I've been doing it irrelevantly for about a year or so...
01:22:50S_a_i_n_twaaa, waaah
01:23:16S_a_i_n_t(trumpet noise in case you didn't guess*
01:26:57kugelJdGordon: on the sim it's case senstive
01:27:07kugelit's probably FS dependant
01:27:12JdGordonyes it is :/ it annoys me alot
01:28:03S_a_i_n_tI'm not actually sure it is on the SIM, that's why I asked...I noticed I had AA...but the only thing it could have been finding was Folder.jpg.
01:28:21S_a_i_n_tI hadn't made any of my irrelevant cover.jpg's yet
01:28:25S_a_i_n_tand it worked...
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01:39:19JdGordonkugel: better... you've left comments aboutt he file though
01:39:43kugelyea, it's not final. it has a bunch of printfs commented out also
01:40:19JdGordonare the finalize functions really needed?
01:40:26JdGordoncant it all be just one generic one?
01:43:07kugelwell, it needs the wps_data struct of each skin
01:43:22JdGordonright, so just pass it?
01:43:27JdGordonits always the same isnt it?
01:43:32kugelit's generic. the skin funcs are just wrapper
01:43:41JdGordonso skip the wrapper
01:44:01JdGordonit can be added later if its needed, but it probably isnt
01:44:04kugelthe structs are static to the skin files, the skin engine doesn't see them
01:44:47 Quit Strife89 (Read error: Connection reset by peer)
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01:45:46JdGordonwait, whats the finalize for anyway?
01:46:21 Quit komputes (Ping timeout: 246 seconds)
01:46:43kugelloading fonts and images
01:46:56JdGordonwhy isnt it called at boot?
01:47:03kugelit is
01:47:21kugelit's called after the first pass if the current skin buffer turns out to be big enough
01:47:38kugelafter boot it's all single pass
01:47:44JdGordononly if at_boot == false?
01:48:15 Quit crwl (Ping timeout: 256 seconds)
01:48:58kugelat boot, skins load in a single pass (as in svn), every successive skin load is divided into two passes because we need to know the size before loading the big stuff
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02:18:43S_a_i_n_tGrrrr....My Nano2g (current SVN) hangs upon selecting a track (ie. wont play) from both the file browser and the database. The database build the playlist, but then just hangs on "Searching... XXXX tracks found (Play/Pause to abort)
02:19:00S_a_i_n_tand neither play nore pause aborts needs a hard reset.
02:22:43 Quit Casainho (Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115133306])
02:22:45S_a_i_n_tHmmm, new development. Have any config settings changed recently? It plays fine with default settings but my "my preferred settings" .cfg makes it hang.
02:23:03S_a_i_n_tAnything obvious I should check for? it worked fine yeaterday.
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02:30:45Unhelpfulobviously check things that you change in your preferred settings?
02:30:51S_a_i_n_tHmmm, its my WPS...what has changed in that department? As my WPS hasn't changed...and it was working fine last time I checked.
02:31:05S_a_i_n_tSkin buffer?
02:31:25Unhelpfultry bisecting to see what revision it starts with? :P
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02:32:20S_a_i_n_tthing is...the other WPS (cabbie) works fine, but mine is substantially larger than cabbie is.
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02:32:41Unhelpfulagain, try bisecting and you'll know what revision causes the trouble.
02:33:08S_a_i_n_twhat's a good ammount of revisions to jump back by?
02:33:20 Quit Rob2222 (Ping timeout: 265 seconds)
02:54:26DEBUGLost contact with server (snapshot: dancer.c line 124)
02:54:26***Saving seen data "./dancer.seen"
02:54:28***Started Dancer V4.16
02:54:28***Connected to on port 6667
02:54:28***Logfile for #rockbox started
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03:01:52S_a_i_n_tHmmmmm, disk info has: vendor, model, firmware, size, free, cluster size, vendor, model, firmware, size, free, cluster size, vendor, model, firmware, size, free, cluster size, vendor, model, firmware, size, free, cluster size, vendor, model, firmware, size, free, cluster size, vendor, model. <−−and its not scrolling, thats how its displayed in the list. Why?
03:12:00S_a_i_n_twould FS #5855 - Pong Upgrades ever be considered for commit? A solely two player game on a DAP doesn't seem to make too much sense to me. I've checked it out, and the AI is *fairly* good. it makes pong playable on the clickwheel targets as well, two player on a clickwheel takes either a lot of cooperation, or just doesn't work (as you can't press << and >> simultaniously for example)
03:18:44 Quit Zarggg_ (Read error: Connection reset by peer)
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03:19:33kugelI don't know why it shouldn
03:20:38S_a_i_n_tdefine "it" please?
03:20:41kugelS_a_i_n_t: tried your big theme with my resizable skin buffer patch?
03:21:10S_a_i_n_tno, has the skin buffer changed recently?
03:21:29S_a_i_n_tby changed I mean, gotten smaller?
03:22:18S_a_i_n_tHmmm...shit, I can't immediately think of a reason it would make the play selection hang...but it does.
03:22:31S_a_i_n_tit didn't used to.
03:22:42S_a_i_n_tUrrrrgh, that was bad grammar.
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03:41:55S_a_i_n_tkugel: what's the FS# for your skin buffer patch please?
03:44:43S_a_i_n_tnvm...found it.
03:45:01S_a_i_n_tsearch in flyspray spazzed out for some reason.
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04:33:51S_a_i_n_tWho fancys themselves as a WPS expert?
04:34:27S_a_i_n_tIf anyone can see an obvious reason as to why is broken as of current SVN, I invite you to tell me :D
04:35:24S_a_i_n_tI find it curious that all the "stock" WPS' work, yet mine now doesn't...whereas it used to. Last known revision it worked with was 249003
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04:42:11karashataI can't see anything obvious, it looks like it should work fine...
04:43:08 Quit dys (Ping timeout: 276 seconds)
04:44:35karashatathough I'd be curious to see what it would say in the command window when using it in the sim if it didn't work there, since it usually gives a pretty good error with a line number
04:47:23karashataof course, the precompiled windows sims aren't at all up to date anymore and I don't have a build environment set up, so I can't very well build a sim myself... bah...
04:48:00S_a_i_n_tAh, well..that answers *that* question :D
04:48:40S_a_i_n_tI was going to ask if you could build a SIM for me, I'm checking out a new revision atm to bisect so I can see what breaks it.
04:49:22 Quit anewuser (Quit: ϢINTER ϾHIP 5iVE is OOON!! <24 hours left zOMG =oo Teh voting times!)
04:49:28S_a_i_n_tIf someone *is* able to build/upload somewhere a current SVN Nano2g SIM...I'd be *VERY* greatful.
04:49:36*S_a_i_n_t flutters his eyelids...
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04:50:00karashataI suppose I could always reboot into linux and set up the build environment there real quick...
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04:50:20S_a_i_n_tkarashata: and thanks for checking out my code btw...
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04:50:38karashatano problem, give me about 15 minutes or so and I should be up and running, hopefully
04:50:38S_a_i_n_tIf you come up with any ways I could condense it, I'd be greatful also.
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04:51:54S_a_i_n_tI *think* it's the buffer, (as the images/bitmap strips for animation are HUGE), but according to kugel the skin buffer hasn't I'm thinking maybe viewport handling changed somehow?
04:52:09S_a_i_n_tIts pure speculation untill I see a SIM output
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04:54:29***Saving seen data "./dancer.seen"
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05:52:00webguest51hey i have a question
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05:52:33saratogaif I put my sansa onto repeat, then turn repeat off, when I hit next I get the same track
05:52:46saratogathe track number advances, but its still the same track
05:52:51saratogaeven if I keep advancing
05:52:57JdGordonwhich rep mode?
05:55:18saratogaheh just tried it again and it didn't repeat at all, but instead decreased the track number while advancing to the next track
05:55:50JdGordonthats pretty messed up :)
05:56:04saratogaok this is reproducible on my sansa
05:56:08saratogaplay track
05:56:10saratogaset repeat
05:56:14saratogalet it repeat at least once
05:56:16saratogathen turn it off
05:56:28saratogaplayback will become badly confused
05:56:58saratogayou can seek to the end of the track to do this quickly
05:57:38saratogaha if you keep doing that and skip to the last track, it'll skip to the next directory, queue up that many files, and then continue to play the next track
05:57:44saratogaerr same track
05:58:06saratogamanually selecting a new track fixes it
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06:55:38S_a_i_n_tIf anyone cares...Pictureflow is broken on Nano2g. It gives *PANIC* Stkov main.
06:55:58S_a_i_n_tI knew there was a reason I had to increase the main stack size, but I forgot what it was.
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07:19:22S_a_i_n_tI've had an idea/have a suggestion...but I fear it may stimulate some debate, but here goes: Wouldn't it make more sense to make Plugins such as Pacbox/Dict/Doom (all I can think of right now) available through rbutil/extras page as extras? I mean, all the things that don't work "out-of-the-box", the things that require another download/additional files etc.
07:19:33S_a_i_n_tthat's my 2 cents worth anyway.
07:26:08pixelmauhm... did you have a look at the RockboxUtility actually?
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07:37:08S_a_i_n_terr....not recently, what's your point exactly?
07:37:55S_a_i_n_tperhaps doom isn't a good example, but dict and pacbox both need files that are not available through RB resources.
07:43:41JdGordonand neither are legally obtainable
07:43:53JdGordonneither being doom and pacbox
07:44:09S_a_i_n_twhich makes me wonder why they (the plugins) are in the release builds...
07:45:00S_a_i_n_twell, there is FreeDoom, but by "they" I'm talking Dict and PacBox
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07:59:44pixelmathe freedoom files are available through RbUtil
08:01:16S_a_i_n_tThis I know.
08:01:38S_a_i_n_tbut what I'm saying is that the doom plugin should be an "extra" also.
08:02:44S_a_i_n_tas with Dict/RockBoy/PacBox...and anything else that needs additional files or doesn;t work OOTb
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08:10:36S_a_i_n_tsorry, it was supposed to be a capital B, but "Out Of The Box"
08:11:12*S_a_i_n_t forgets that the whole world doesn't apeak English as a first language, nor do they all know the same accronyms.
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08:26:35amiconnkugel, JdGordon: The limit on the recorders is indeed 44 bytes. And it's actually nvram, not flash. Essentially the same thing as the CMOS RAM of a PC
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08:33:29JdGordonpixelma: did you get to test the synced fm patch?
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08:57:59linuxstbS_a_i_n_t: The "plugin API" changes sometimes, meaning users would need to re-download pacbox/dict/ etc when that happens. Users will also need to download them when they are changed for other reasons. It's much more convenient to just include them with Rockbox. What's the harm in them?
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09:41:59CIA-5New commit by nls (r24981): Mark array as const
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11:18:23Tomisso Rockbox Utility correctly detects my ipod nano 2g, but when i go to "instal bootloader" it tells me "could not open Ipod", this is on a mac
11:19:18linuxstbIs itunes open?
11:19:31Tomisnope, made sure to close it
11:20:16linuxstbIs that the only message it gives?
11:20:48Tomislemme click "save log" and see what it outputs
11:20:55linuxstbI think there's a "system log" somewhere which should give more information. Can you copy/paste that to (or similar) ?
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11:23:49Tomiswoo that log it saved is long,
11:26:00linuxstbTomis: That log doesn't seem to show the failed bootloader installation. Can you try to install the bootloader again, and then save the log?
11:26:15Tomisyea it looks like pastebin cut off the log
11:26:36Tomisi pasted the full thing in..
11:29:29Tomisaight, here ya go, this one didn't cut it off..
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11:33:19linuxstbTomis: I can't make any sense of that log... Maybe bluebrother can (he's an rbutil developer).
11:34:11Tomisthat's the log it saved when i clicked "Save Log" in the RButil dialog that gave me the error
11:34:51linuxstbYes, I'm not blaming you - I'm just personally not very familiar with rbutil...
11:35:55linuxstbYou could instead try ipodpatcher to install the bootloader - (just download the .dmg and run the program inside it). But it would be nice to know why rbutil is failing for you.
11:36:08Tomisk, well let whoever know they can feel free to PM me if i can help in some way
11:37:54CIA-5New commit by uchida (r24982): au metadata parser: optimize just a little.
11:39:31Tomisyea ipodpatcher tells me "resource busy" unless i go manually unmount the ipod in Disk Utility before doing the instal
11:41:54linuxstbTomis: OK, so that's probably the reason rbutil fails. ipodpatcher _should_ attempt to unmount it itself though. Did you have any windows open using the ipod?
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11:42:37Tomiswell that's the weird thing, i tried to manualyl unmount the ipod before clicking "instal bootloader"
11:42:53Tomisbut then rbutility throws me an error about having an "invalid configuration"
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11:43:07gevaertsZagor: did something happen last night? I saw a lot of build system disconnects between 2:44 and 4:07 my time
11:43:36linuxstbTomis: OK, that sounds like an rbutil issue. It needs the ipod mounted to install the main Rockbox build, but it must be unmounted for the bootloader installation...
11:43:55linuxstb(this is just on OS X - other OSes are more forgiving)
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11:46:01*gevaerts thinks that linuxstb is very forgiving. Disallowing writes to one partition just because another one is mounted is just stupid
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11:48:07linuxstbgevaerts: IIRC, ipodpatcher opens the "whole-disk" device, not the firmware partition.
11:49:36gevaertsoh, ok
11:49:41gevaertsThat makes more sense then
11:49:59linuxstbAlthough I'm failing to remember a good reason why it does that...
11:50:11gevaerts's the one you know?
11:50:26gevaertsi.e. otherwise you need logic to find the partition device
11:51:22linuxstbBut shouldn't that be straightforward? i.e. add "1" on Linux, "s1" on OS X etc.. ipodpatcher would need to read the partition table to confirm it looks like an ipod, but that only needs to be read-only.
11:51:53gevaertsit's the etc... that bites :)
11:52:34linuxstbWell, "etc" is just windows in terms of supported OSes. The code sort of supports BSD, but we have no BSD users afaik.
11:52:50*linuxstb waits for amiconn to port ipodpatcher to opensolaris
11:53:27gevaertsmaybe you could leave the whole-disk code in there as a fallback?
11:53:54linuxstbBut windows may indeed be a problem, as (at least in cygwin), the firmware partition isn't given a device node (as it's of type 0 - empty)
11:54:20linuxstbBut I don't know if that's just in cygwin...
11:55:24linuxstbTomis: So have you managed to install the bootloader somehow?
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12:06:49Tomisyea after unmounting the ipod, then running ipodpatcher, the bootloader appears to be installed
12:07:07Zagorgevaerts: nothing other than jupiter-amiconn and atlas-godeater having a bounce party
12:07:53Tomiswhen you run ipodpatcher, it will re-mount the ipod, then ocne it's found it you have to go unmount it before doing the instal otherwise it throws an error
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12:38:07pondlifeIs it normal for Rockbox source files to have multiple copyright/owners? I thought it was simply first author...? (Honest question prompted by;r2=24959;pathrev=24959 )
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12:39:50Zagorwe normally leave the original author alone there
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13:19:06linuxstbThe wav codec has already been through one major rewrite since my initial version - I doubt I have any lines of code left in it, so it seems wrong for me to still claim (C) in it...
13:19:51rasherShouldn't it technically be "First author plus everyone with substantial contributions"
13:20:13S_a_i_n_tI always thought Authors were as to still pay tribute to the contributors?
13:20:31linuxstbS_a_i_n_t: If we did that, every file would have 100 (C) holders...
13:20:48S_a_i_n_thmmm...good point.
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13:22:05rasherNot if you keep it at "substantial contributions" (fixing a brace error etc isn't)
13:22:26rasherPlus, I don't see how it would be a problem if a file *did* have 100 copyright holders?
13:22:39rasherAre we on a budget somehow?
13:22:41linuxstbrasher: I wasn't disagreeing with you!
13:23:08linuxstbJust S_a_i_n_t's suggestion, which I interpreted to mean _every_ contributor
13:23:26S_a_i_n_tbut then that would be up to someone's definition of "substantial"...fixing a brace error could be classed as "substantial" if the error broke the syntax, and someone "fixed" it.
13:23:31S_a_i_n_tIn some peoples eyes.
13:23:41rasher"substantial" meaning "copyrightable"
13:23:46rasherWhich is of course up for debate
13:23:58linuxstbThere's nothing wrong with debate...
13:24:03S_a_i_n_tisn't everything in here? :P
13:24:47rasherIt's not like any of us could decide if something was copyrightable without a court decision
13:24:55Tornesubstantial in copyright terms refers to creative input, more or less, not to functional use
13:25:11Tornehow much "newness" ther eis in a thing, not how useful/functional/correct it is
13:25:18*S_a_i_n_t is a few short moments away from proving that JdGordon somehow broke my WPS... :P
13:25:28S_a_i_n_tI've no idea how as yet.
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13:28:06S_a_i_n_tbisecting 108 revisions manually using CygWin sure isn't fun...just in case anyone wanted to try it at a later date....don't.
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13:50:49*amiconn bisected larger spans than that earlier, on cygwin, without major problems
13:51:39amiconnThat's the nice thing about bisecting - you merely need one more build for each range doubling
13:54:02rasherS_a_i_n_t: Surely that's no more than 6 or 7 compiles?
13:55:21S_a_i_n_tyeah...but CygWin runs pretty slow on the machine I'm forced to use atm
13:55:37S_a_i_n_tI *really* need to fix my linux bux
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14:00:00S_a_i_n_tWho feels up to the task of figuring out (or even giving me a rough idea) of why the *flying* fudgies r24958 breaks this ( ) WPS?!?
14:01:47S_a_i_n_tJdGordon gets away with me asking him directly (for now :P hehe) for the fact that its probably about 5am in Seattle now IIUC
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14:02:49*pondlife thought JdGordon was in Oz for some reason..
14:03:03S_a_i_n_tHe will be again soon...but no.
14:03:59pixelmapondlife: that clearly shows that you've been away for too long ;)
14:04:29pondlifeOnly a year or so
14:04:36gevaertsHe's been away from there for nearly a year :)
14:04:46*S_a_i_n_t always gets a little scared when he can give someone new doesn;t happen often :P
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14:12:15kugelS_a_i_n_t: I think I know why
14:12:25S_a_i_n_tHmmmm...duh, I was wondering why all the "stock" themes work post 24958, but mine doesn't...and then it clicked. None of the stock themes are using multifont are they?
14:12:37S_a_i_n_t*for Nano1/2g at least...correct?
14:12:55S_a_i_n_tkugel: do tell.
14:13:26kugelhe removed the font++ for non-remote targets, but forgot to also remove the corresponding font−− which happens after wards
14:14:04kugeltry "int skin_font_id = vp->font;" instead of "int skin_font_id = vp->font-1;" in skin_parser.c:skin_load_fonts()
14:14:07S_a_i_n_tso if fucked (for lack of a better word) multifont for non remote targets...but fixed it for remote targets?
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14:14:45kugelno as there was no problem for remote targets
14:15:46kugelI think the commit should be reverted, it doesn't help anything
14:16:10kugelit's 2-9 inclusive without that commit as well
14:16:27S_a_i_n_toh, right. Hmm...well, not a *big* problem, but going by his comment not all the fonts were available to remote targets.
14:16:42S_a_i_n_tOh...I see.
14:17:00S_a_i_n_tHmm, well I don't mind if it is if it fixes my WPS :D
14:17:12kugelS_a_i_n_t: he said somethign wrong then
14:17:13S_a_i_n_tbut I'll try your suggestion first.
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14:19:08S_a_i_n_tI *just narrowed down the revision...and was building a SIM to see if I could get an output from that (but from what you've said, I wouldn't have done) to see what was wrong...but I'll abandone that, and try your change.
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14:19:20S_a_i_n_tUnless you're just going to revert it.
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14:19:34kugelthat font++; is only that the loading can distinguish between built-in font and skin font. but it is decremented again before the number has any meaning to the real font loading
14:20:05kugeltry what I suggested before :)
14:20:11S_a_i_n_tso, a revert is the best option no? If it breaks multifont..correct?
14:20:22kugelalso someone should try if I'm right
14:20:44S_a_i_n_tI will do it now...but slow ass, sorry :(
14:20:58S_a_i_n_tbut I'll be here a while, if you will be?
14:23:58pixelmaif you already built recent SVN then a rebuilt with this small change is fairly quick even with cygwin (because only things that changed are built again)
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14:28:07S_a_i_n_tpixelma: that's true...unless you're REALLY tired and shift+del your F-ing build directory....*sigh*
14:28:15*S_a_i_n_t feels an idiot for this...
14:29:39S_a_i_n_tAaaaaaaaaanyway, kugel: I've applied your suggested change, and its building now. The proof is in the pudding I guess.
14:30:36gibbon_i want to help improving the clip+ port of rockbox, already managed to install bootloader and preliminary build from current svn but it fails loading the Rockbox giving me some *PANIC* message... is there a way to gain more detailed error output than this oneliner that i may contribute?
14:31:41S_a_i_n_thave you checked the thread for it in "new ports" on the RB Forum?
14:31:51gibbon_before someone states that... i know that this build ist NOT usable (in any way), won't be usable shortly and i am fully aware i may brick my device by doing something wrong
14:32:20gibbon_nope... but i always black out any idea of existing forums... i am not a forum person
14:32:28gibbon_i will try anyway
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14:32:55S_a_i_n_twell, that's not going to help much a lot of development is discussed there.
14:33:13gibbon_i know
14:33:24gibbon_i see a 97 page thread there
14:33:51rashergibbon_: have fun!
14:34:52gibbon_rasher: i will :)
14:36:10gibbon_its a bit confusing, though, because this thread seems to discuss much more than 1 port
14:36:39TorneThe hardware is very similar, so they are discussed together
14:38:26gibbon_yeah... i just was confused by the clipv1 being named in the topic
14:39:24S_a_i_n_tHow do commits that break stuff actually happen? I mean, in *theory* aren't all commits supposed to be cross-target debugged before commiting to see if they break anything? Or do regular commiters get too comfortable?
14:39:44S_a_i_n_tI've never submitted any code in my I don;t know. But I'm curious.
14:39:57TorneIt's incredibly tedious to compile for 30+ targets before you submit :)
14:40:05Torneso no, people generally *don't* do that
14:40:16S_a_i_n_ttedious yes, but propper
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14:40:22Tornenot really
14:40:42Tornemost changes either should only affect one target or family of targets, or should affect all targets equally
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14:40:52Torneso it's not normally necessary
14:41:12Tornethe breakages that are attributable to not having tested neough target builds are normally because someone forgot about, say, hwcodec
14:41:23Torneor some other category of target which does things differently that people mostly don't have.
14:41:43Tornei don't know that we have an official policy
14:42:06S_a_i_n_tI believe it says that somewhere in the setting up a build environment, it says something about getting the debug libraries for debugging since you'll need to do that before submitting any code :D
14:42:10Tornemost of those breakages are very trivial to fix, also
14:42:18S_a_i_n_tI'd try find it, but I don;t care that much :P
14:42:20Torneand people generally fix them within a few minutes
14:42:26Torneso it's not a huge deal
14:43:33gibbon_i guess most people apply proper thinking and human sanity before commits
14:43:43ThomasAHgibbon_: Yoou need to apply and rebuild rockbox.sansa (i.e. no reflash, only
14:43:59gibbon_ThomasAH: ah, thank you
14:45:04S_a_i_n_tWell, I'm surprised multifont broke....since 35~40-sih revisions ago...does noone really use it?
14:45:10pixelmaS_a_i_n_t: some commiters are also more "comfortable" with changes than others
14:45:26TorneS_a_i_n_t: oh, you don't mean build breaks?
14:45:30gibbon_ThomasAH: that disables i- and dcache like told in the forums?
14:45:45TorneS_a_i_n_t: was it broken on every target?
14:45:47ThomasAHgibbon_: I did not look at the forums, only here :)
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14:46:11ThomasAHgibbon_: but it disables intruction and data caches (and yes, fractals are quite slow then :))
14:46:25S_a_i_n_tTorne: It *should* be for every target...kugel would have a better idea.
14:46:59S_a_i_n_tI found it whilst updating my 2g, and spent all day (whilst not working) looking to find which revision broke it.
14:47:13TorneS_a_i_n_t: it depends what the commit was. if it was something related then yes, it should probably have shown up in testing, though multifont is new ,so people may have forgotten..
14:47:22gevaertsS_a_i_n_t: as an example, playback broke in a way that makes audio pause for a second or so now and then for some people. That happened three months ago, but wasn't noticed about a month ago. Why did that take two months?
14:47:25Tornebut if it's not obvious what the connection is then, yeah, people miss that stuff.
14:47:33TorneTesting on every platform is impossible
14:47:40Torneand for many changes testing on the simulator is irrelevant
14:47:47Torneand testing every feature is impossible too
14:47:48gibbon_ThomasAH: i don't care about speed unless its usable... so it won't be a problem
14:48:38TorneS_a_i_n_t: it comes down to "writing software is hard" mostly :)
14:48:40S_a_i_n_tgevaerts: Apparently "Total Runtime" had been broken for 5 years :P
14:48:46Torneit happens.
14:49:05Torneyou can't really ever prove a given change doesn' tbreak *something* :)
14:49:10Torneon some platform, for someone's settings.
14:49:18S_a_i_n_tgood point.
14:49:30Torneemploying an appropriate degree of discretion here is basically what the criteria for being a submitter is ;)
14:49:46Zagorsomeone should build a massive testing rig with every supported player, and webcams, and audio analyzing and... stuff :-)
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14:50:09S_a_i_n_tI find it ironic, if not surprising that the person who "breaks" the code was also the one who developed the feature though :D
14:50:14*Torne shrugs
14:50:27TorneObviously they thought the code was sound
14:50:53S_a_i_n_tI *always* think I'm wrong....its safer :P
14:50:58TorneWell, that is safer, yes
14:51:02Tornebut it's not very *productive*
14:51:09Tornethere's only so much testing you can do by yourself
14:51:16gibbon_ThomasAH: how slow is it exactly?
14:51:20Tornethere comes a point where even if you are unsure the best way to get it tested more is to commit it anyway :)
14:51:21S_a_i_n_tI always say "Have I messed this up?" before "this is a bug" for instance.
14:51:30TorneI wasn't 100% certain the PP502x ATA DMA code was safe
14:51:39TorneI'd tested it every way I could think of, and a number of people used it on various players
14:51:39gibbon_ThomasAH: will the menu show in a reasonable time? (less than 2 minutes?)
14:51:52Torneeventually I committed it anyway
14:51:53S_a_i_n_tbut you *had* tested it.
14:51:55Torneand nothing seems to have broken
14:52:01TorneYes, I tested what it did
14:52:11TorneI didn't test every other feature in the OS to make sure there were no unintended side effects
14:52:21Torneand changing how the disk code works is pretty high up there on "likely to break stuff" :)
14:52:23S_a_i_n_tAhh...I get you now.
14:52:30TorneI tested everything I could think of easily
14:52:42Torneand I used it in my actual build daily for weeks
14:52:52Tornebut I only have one particular set of settings that I use :)
14:52:54ThomasAHgibbon_: redraw of the mandelbrot takes a noteworthy part of a second ... and while playing an ogg file (of course without hearing it since that does not work yet), the device is really lagging
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14:53:21TorneS_a_i_n_t: if the change that broke multifont was something to do with fonts then yes, that's probably a sign it wasn't tested enough
14:53:39Tornebut if it was only vaguely related then it's easy to miss, especially since multifont is new and cabbie doesn't use it
14:53:41S_a_i_n_tkugel seems to think it was.
14:53:49ThomasAHgibbon_: but oscilloscope already works for a while (with some hangs in between) until it crashes with a data error :)
14:53:49Torneeven if you are the person who wrote multifont :)
14:54:48gibbon_ThomasAH: the rockbox logo stays on screen all the time (LCD turns off after a few seconds) and i don't get to the menus
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14:55:02gibbon_thats why i asked
14:55:12gibbon_so our definitions of slow differ ;)
14:55:16ThomasAHgibbon_: oh, not that slow
14:55:22*S_a_i_n_t wants to make it known, and perfectly clear at this point that he is aware that all are human...and that mistakes are made.
14:55:45TorneS_a_i_n_t: yeah. so what i'm saying is that i think you are overestimating the standard of testing we expect, is all
14:55:56Tornein any particular instance there may have been too little testing, perhaps
14:56:00ThomasAHgibbon_: you unzipped on the internal memory? (sorry, I don't know your rockbox experience since I'm a newbie here :))
14:56:02Tornebut in general it seems we do quite well
14:56:17 Quit ecio1 (Ping timeout: 248 seconds)
14:56:19Tornewe change a bunch of stuff on a daily basis, between the lot of us, and pretty much everything works most of the time
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14:56:37S_a_i_n_tcertainly...the wiki just led me to believe that testing was done cross-target for everything...but now i know :D
14:56:52gevaertshow could it?
14:57:02TorneWell, anything that's testable on the simulator probably doesn't need much cross target testing anyway
14:57:07gibbon_ThomasAH: yes I did... and except the rockbox installation and the content shipped with the player, there is nothing on the internal storage... external storage ist not attached... i am using rockbox for a while now on some players and i am familiar with the basics
14:57:15S_a_i_n_tSIMS...shi, I don;t know.
14:57:21gibbon_i don't mind you asking... ;)
14:57:21Torneand anything that's *not *testable on the simulator can only be tested on the players the dev has handy, and on any that he can get other people to test it on
14:57:34S_a_i_n_tblame the wiki, that's what I always do...hehe
14:57:48Tornethere's a limit to how long you can sensibly wait for someone with an archos to be handy on here to test something they don't care about for you
14:58:06Torneat some point you have to just assume that, welll, it compiles, and it looks reasonable, and it works on all *your* targets, so hopefully you haven't broken someone else's.
14:58:55S_a_i_n_tThe more I think about it...withthe amount of commits/commiters, its *amazing* more stuff doesn't get broken really.
14:59:16ThomasAHgibbon_: no idea about your problem, but I have many files on the internal storage and successfully tried with and without a filles sdhc inserted
14:59:42gibbon_"thats why we are not shipping it" ...
14:59:46gibbon_testing has to wait then
14:59:49gibbon_thanks anyway
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15:04:17ThomasAHgibbon_: maybe try using it with OF for some moments first, perhaps some internals have to be initialized before Rockbox boots?
15:07:10gibbon_the flash access icon stays on
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15:08:20kugelS_a_i_n_t: success?
15:08:26ThomasAHgibbon_: did you try more than once? I had the logo not disappear only once with the latest patches and I thought it was because I pressed the power button again too early
15:08:40S_a_i_n_tOne moment...just finished the build...transfer now.
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15:11:58gibbon_ThomasAH: many times
15:12:22gibbon_not touching the device after turning it on
15:12:51S_a_i_n_tkugel: you're a brilliant man....yes, success.
15:13:02*S_a_i_n_t bows down *very* low...
15:13:21kugelS_a_i_n_t: it would be awesome if you could try reverting JdGordon's commit and look if you can load fonts 2-9
15:13:22ThomasAHgibbon_: oh ... in that case I think it would be good to tell funman and FlynDice with some details about what might be different with your device
15:14:20gibbon_I will, when they return
15:14:27S_a_i_n_tMy skinb buffer wouldn;t alow it with this WPS...but I guess I could knock something up quickly...
15:15:36kugelmy resizable skin buffer patch is supposed to fix that, although I haven't tested it with skins that are bigger than the current fixed buffer
15:15:48S_a_i_n_tI'm actually not sure how I'd fit 9 fonts on screen with a Nano :P
15:16:55S_a_i_n_tthis WPS *barely* squeezes into the current buffer (with two additional fonts)
15:19:31S_a_i_n_tkugel....I can fit 7 fonts onscreen...without trying too hard as I would have needed to actually *think* about the viewports instead of guessing, is that suggestive enough to say that 9 would probably work also?
15:19:46S_a_i_n_tHowever, JdGordon's commit was supposed to be for remotes?
15:19:53S_a_i_n_tI'm not sure about that.
15:20:01kugeland no
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15:28:42kugelinteresting, font=9 isn't possible due to another reason actually :)
15:29:05FlynDicegibbon_: did you try disabling the caches on your clip+?
15:29:54S_a_i_n_tI was just getting to that...well, I was just going to say I don't seem to be able to get to font 9, but I'm SO tired it wouldn;t have surprised me if it was my mistake.
15:30:13S_a_i_n_tdo we *really* need 11 possible fonts onscreen?
15:30:22*S_a_i_n_t thinks this is a little excessive.
15:30:57gibbon_FlynDice: using a patch ThomasAH told me about (basically commenting out the enabling assembler lines), yes
15:31:11gibbon_before that, the device would "*PANIC*"
15:31:24TorneS_a_i_n_t: well, frotz requires a good 6 or 7 to be spec compliant :)
15:31:34Tornenot that i've implemented font support for it yet
15:31:43S_a_i_n_t6 or 7 isn't 11 :P
15:31:57S_a_i_n_t...and that was my next point :P
15:31:59Tornemore would be good ;)
15:32:15Tornethe ideal is to be able to do all combinations of bold/italic/reverse/fixedwidth
15:32:18FlynDicegibbon_: is there anything else on the screen besides the rockbox logo when it boots?
15:32:25Torneso that's, er, 16 :)
15:33:16S_a_i_n_tbut that needs a different currently, its only one font per viewport...I'm assuming you'd want bold/italic/etc on the same line.
15:33:17gibbon_FlynDice: yes... some fast scrolling text that i only get a glimpse on (it overwrites the rockbox logo)...
15:33:58gibbon_FlynDice: after that, the logo is restored ... and i see besides the logo, the volume indicator (at -25), the Stop icon, time and a steady flash icon
15:34:42TorneS_a_i_n_t: i've not actually looked, but I have been assuming this is a skin restriction
15:34:53Torneif the fonts are loaded in ram then a plugin can probably print whatever it wants wherever it wants
15:34:56Tornein any font.
15:35:06gibbon_FlynDice: also the OLED will turn off after a few seconds and turns back on on keypress
15:35:14S_a_i_n_t*are* they loaded in ram though?
15:35:48FlynDicethat's exactly what happens for me with the caches enabled. are you sure you have them disabled?
15:36:30gibbon_FlynDice: i will recheck...
15:36:50TorneS_a_i_n_t: how else would it work? :)
15:37:05Torneanyway, no, i haven't looked at it yet
15:37:19kugelS_a_i_n_t: alright, found myself
15:37:41S_a_i_n_tyou were lost?
15:37:42*FlynDice needs to leave now, back later.
15:37:51gibbon_FlynDice: see you
15:38:29gevaertsTorne: can't you do reverse with drawmodes?
15:38:45Tornegevaerts: yes
15:38:54Tornei forgot that ;)
15:38:58Tornei already do, in fact
15:39:22kugelS_a_i_n_t: in fact, font 9 wasn't possible on any target
15:39:28kugeland JdGordon didn't fix anything
15:39:51*S_a_i_n_t assumes JdGordon won't like this fact...
15:40:20gibbon_FlynDice: i used this ( patch to disable it... is that enough?
15:41:33S_a_i_n_tBut I am glad I/you/w found this however...I'm just sorry I'm too tired to be of much use at the moment. Even knocking up a simple WPS is a major task right now...I'm SOO fucking tired, but can't sleep (as usual)
15:42:25kugelI think people reading the backlogs don't really care about how tired you are no matter of how often you repeat it
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15:44:03S_a_i_n_tin that case the same could be said for " JdGordon didn't fix anything"...
15:44:24S_a_i_n_tif once is enough for every statement.
15:51:52gibbon_FlynDice: needed a make clean
15:52:01gibbon_sorry for the fuzz
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16:16:07CIA-5New commit by kugel (r24983): Revert r24958. It didn't fix anything (in fact, the problem described didn't exist). Increase MAXFONTS by 1 to allow for remote screen targets to load ...
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16:41:10rbert here it says, that google cache is still working, but it's not!
16:42:08rbertperhaps someone with wiki write permission could change that... the following link is working:
16:43:57rbertunfortunately all the images are gone
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17:54:32gevaertskugel: I wouldn't use "Not a Bug" to close a task if it's been fixed in the latest revision
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18:08:17kugelgevaerts: what else? I was thinking the same, but neither seemed appropriate. apparently it was fixed by accident
18:08:27gevaertsout of date?
18:10:48gevaertsI'd have chosen out of date or fixed I think
18:12:18kugelthat works better indeed
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18:20:19mooskugel: about the bug report for quickscreen, I can confirm something is broken if you change one item. It cause a disc access and little freeze
18:21:27kugelah, that might be the problem. I'm exclusively using flash targets :)
18:22:00kugelin that case, I tend to blame r24922
18:22:34mooshehe :)
18:29:22kugelJdGordon: could I be right on that revision? (re: fs11071)
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18:31:39JdGordonnot only do i have no idea what the hell you are talking about... im in a bad mood and just woke up
18:41:34bluebrotherTomis: the problem with your bootloader installation with rbutil is around line 522 in the log. Resolving the mountpoint should yield in a device node, which for some reason didn't work in your case.
18:43:20bluebrotheryour ipod definitely was a winpod? This issue could happen if the ipod is a winpod, and until recently that case wasn't handled, resulting in such a "could not open ipod" message. I've changed that a bit ago, but this change is not part of the latest release
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18:44:09bluebrotherin any case you can always try to use a svn build which I provide at The binaries are updated every now and then (the OS X one is still warm :)
18:44:19kugelJdGordon: as I noted, I'm talking about fs#11071
18:45:18tumaHi. I would like to know how to get debug information of data abort number (i.e. i would like to know where the data abort occurred in the code). Do you know if there is some howto/wiki page on this?
18:46:58JdGordonthat fonts.h commit is really bloody stupid. that changes nothing, now non remote targets cant get to the id==10 font
18:47:06kugeltuma: grab the map file
18:47:44tumakugel: oh, thanks.:)
18:47:54kugelit's created when compiling
18:48:11kugelJdGordon: they don't need to IIUC?
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18:49:19tumakugel: the address of my data abort is not listed in map file :/
18:49:19kugelonly remote targets need id==10
18:49:48kugelit's not surprising that the exact address isn't there
18:49:53gevaertstuma: the map file won't have static functions. If you want those, you'll have to use objdump to disassemble the .elf file
18:49:59kugelyou search for addresses which are near
18:50:23JdGordonpixelma: please try testing the radio patch early this week... if it doesnt go in this weekend it wont go in for probably 6 weeks while my desktop is on a boat
18:52:01JdGordonkugel: of course it does, we allocate enough ram and everything for 11 fonts but never actually allow all 11 to be used?!
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18:55:52tumaarm-elf-objdump -d ?
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18:57:21tumacd app
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19:01:59tumaok I figured out that the bug I am facing is in buffering.o. That's not much, but enough to know that it might be too difficult for me to try to fix it (=>it's not in my code changes that are elsewhere)
19:02:09tumais my conclusion right?
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19:54:50saratogafound the ffmpeg chat logs
19:54:52saratoga<Dark_Shikari> I'm telling you in 3 lines of code or so, you can eliminate all the mallocs
19:55:00saratogai'm seriously LOLing at this guy
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19:55:55Bagderthere it is
19:56:28saratogaI think the underlying problem is that he assumes all computers have an MMU, which is not in fact the case
19:56:45Bagderhe's not into embedded at all
19:56:46saratogabecause if you assume ipods run desktop intel processors hes basically correct
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19:57:18saratogaits just that you kind of have to be retarded to make that assumption
19:57:55Bagderyeah, but the guys with the clues don't get anything said as that guys just does his own thing
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19:59:36Bagderand I don't like the attitude that we would do everything and bring it to them
19:59:45Bagderhowever we would do it
20:00:24Stephen__I've got all the default themes repackaged to go on the themes site and have images to include aswell. (colour targets only for the minute) is it ok to upload them ? i know it was said this might go ahead ?
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20:29:14wodzhello, where can I find explanation about LCD_PIXELFORMAT? From lcd.h I see this can be VERTICAL_PACKING, HORIZONTAL_PACKING, VERTICAL_INTERLEAVED, HORIZONTAL_INTERLEAVED, RGB565...
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20:42:50S_a_i_n_tWow Stephen__! Good job! I was getting there... :P I got caught up with my own theme, thanks.
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20:43:41domonokywodz: what explanation do you need ?
20:44:40wodzwhat is data order in framebuffer
20:45:59JdGordon_Stephen__: go fix your clip theme for the e200 :) you can now make the rockbox title any colour you want
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20:47:49Stephen__thankas JdGordon i should be uplaoding them tomorrow. is that a new fix you added ?
20:47:58domonokywodz, depends on the target. i think VERTICAL and HORIZONTAL_PACKING is monchrome pixels (bits) packed vertically and horizontally into bytes. RGB565 is color focourse.
20:48:07linuxstbwodz: If we start with mono (1bpp) displays, vertical packing means that one byte stores a column of 8 vertical pixels. The next byte stores the next 8 vertical pixels etc. For greyscale (2bpp) LCDs, it would be a column of 4 pixels.
20:48:09Stephen__i can also do the non colour ones tomorroe=w aswell.
20:48:28domonokywodz: and the interleaved ones are probably greyscale, but i am not sure
20:48:36JdGordon_I'm not sure who should be uploading the svn themes, or who to attribute them to
20:48:46*linuxstb doesn't know what the interleaved formats are - they must be new.... (relatively...)
20:49:02S_a_i_n_tan example of the syntax for the wiki for %Lt and %Li would be grand also...
20:49:10S_a_i_n_tI haven't managed to get it right yet
20:49:50Stephen__ooops caps
20:50:01JdGordon_OK :)
20:50:31S_a_i_n_tJdGordon: thanks... %Lt I can manage...but %Li is driving me insane :D
20:50:32JdGordon_S_a_i_n_t: you drongo :) whats so hard about it?
20:50:50S_a_i_n_toops, wrong ok :)
20:51:25wodzok, but is this documented so I can read what means what exactly?
20:51:47JdGordon_%?Li<no icon|1st icon|2nd icon|etc....|>
20:51:51S_a_i_n_tteru said he couldn't get 0 working as "no icon", and there seems to be a differing opinion of how %Li should be used.
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20:52:21Stephen__JdGordon, re: my theme how do i change that ?
20:52:21S_a_i_n_tso....%Li<0 right up to 32>?
20:52:48domonokywodz: probably only in code.
20:52:52JdGordon_that might be a bug. no icon is actually -1 in the code but it depends hen thats incrememnted if it gets the right value or not... I did a bit of testing but maybe not enough
20:53:24Stephen__nevermind got it in customwps
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20:53:29JdGordon_Stephen__: pretty much you just need to setup a viewport for the title area and put %Lt there in the sbs
20:53:29Stephen__now i just need to update my sim
20:53:31linuxstbwodz: What are you doing that requires you to understand the framebuffer formats?
20:53:52Stephen__that'll be tomorrows fix too
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20:54:37JdGordon_S_a_i_n_t: 0 to 33 apparently
20:54:37wodzI'am working on port to mpio HD200 and I don't quite understand why my lowlevel lcd code doesn't work
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20:54:58linuxstbwodz: Do you know the format your LCD uses? Is it colour?
20:55:25wodzit is geyscale
20:55:48linuxstbSo 2-bits per pixel?
20:56:03S_a_i_n_tAha, and the line needs to include them all? I was thinking it was used just like %Lt, and it just showed the icon it would normally show if that was called (but now I know better), they way I *thought* it worked would be WAY easier though :P
20:56:27wodzit is the same driver chip as used in remote for iaudio m5/x5
20:56:28linuxstbwodz: So what's wrong with your LCD driver?
20:56:48 Quit darkham (Ping timeout: 264 seconds)
20:57:02wodzbut m5/x5 uses serial interface and the one in hd200 uses 8bit parallel
20:57:19S_a_i_n_tJdGordon: Anyway...the syntax is a lot easier to understand if you wrote the code I imaging :P
20:57:31linuxstbwodz: That's just the interface to the controller - I don't think that affects the pixel layout.
20:57:45pixelmabluebrother: the Rockbox Utility version you uploaded hangs if it actual has to encode voice (either trying to generate talk files or a voice file)
20:58:16domonokywodz: can you write successfully to the lcd, without using the framebuffer ? (just set some pixels)
20:58:33wodzdomonoky: yes
20:58:39pixelmabluebrother: I'm testing with my M5 which is found correctly
20:59:14JdGordon_S_a_i_n_t: right now %Li is just the icon number, to properly use it you would have a very long line of %xd's with your icon set
20:59:40wodzlinuxstb: yes this is just interface but needs different asm lowlevel subroutine
20:59:45JdGordon_there is no tag right now to display the inbuilt/loaded icon
21:00:57pixelmabluebrother: I have to kill the program, so I don't know whether there is a log or not I had it wrong again....(thanks) %Li<%Xd0|%Xd1|etc.|etc...>?
21:01:28S_a_i_n_t*please let this be right* :P
21:02:10pixelmawhat's weird too is that RbUtil opens the "VoiceOver Utility" setup if it starts generating a voice file. I can close it but it'll be reopened
21:02:27S_a_i_n_tit only took 2 days!
21:03:13JdGordon_except the first item is the "dont show an icon" icon
21:04:09domonokypixelma: is voiceover working on this mac ?
21:04:38linuxstbwodz: So what's the problem? i.e. how does the display look currently? When you write data to the LCD directly, how does that look? e.g. is one byte of data drawing 4 pixels horizontally? Or vertically, or something else?
21:10:49pixelmadomonoky: yes
21:11:41amiconnlinuxstb, wodz: horizontal interleaved doesn't exist on any target. It is defined for completeness
21:12:52amiconnVertical interleaved is for the iaudio remotes (2bpp). It means that a pair of bytes contains 8 pixels, vertically packed, with the first byte containing the lsb of each pixel, and the second byte containing the msb of each pixel
21:13:37wodzyes, exactly
21:15:03wodzamiconn: thx for strict explanation
21:15:15amiconnSo that's the format you need
21:16:52wodzthanks I will try this tomorow
21:17:07 Quit stripwax (Quit:
21:17:56amiconnDoes your lowlevel code not work at all, or do you get a garbled display?
21:18:27wodzI get garbage
21:18:47amiconnIt may be that you need to set the update direction differently. Also note that the iaudio remotes have a gap in the controler->panel wiring
21:19:13wodzI know (it is in comments)
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21:19:56pixelmabluebrother, domonoky: no I found something in the console saying "screenreaderd crashed" - related? VoiceOver speaks to me though
21:19:58Stephen__domonoky, can you delete a theme of mine please ?
21:20:06 Quit merbanan (Remote host closed the connection)
21:20:08Stephen__theres better versions there
21:22:01wodzamiconn: another question, why in asm subroutines some registers are saved and some not? Is there some general rule that for example %d0 and %a0 are temporary and can be clobbered?
21:22:31amiconn%a0/%a1/%d0/%d1 are scratch registers
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21:22:48wodzok great
21:23:08amiconnThat means a function can use them freely - the caller cannot assume they'll survive the call
21:23:33wodzyes I understand
21:25:26wodzOk, have a nice chat, bye
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21:31:43pixelmadomonoky, bluebrother: there isn't much read out when using the Utility either. If I'm lucky then it announces window title and that there are x number of unknown items
21:32:03pixelmaI mean the Rockbox Utility ;)
21:33:27pixelmanone of the tabs are voiced
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21:33:59*pixelma goes home now though
21:39:42bluebrotherpixelma: too bad. Can you / have you saved the output of the System Info dialog? Do you know which version of 10.4 that mac is running? Perhaps I'm using some API stuff that needs 10.4.something
21:41:08*bluebrother finds out that the "show disabled targets" checkbox isn't working properly :(
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21:43:11JdGordon_should we really worry about supporting 10.4?
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21:43:57JdGordon_(and if you wait 2 weeks I can setup an intel mac with 10.4 10.5 and 10.6 for any mac testing needs)
21:44:22bluebrotherwell, that's a good question. Until now it wasn't that much of a problem, though.
21:45:23bluebrothermore tests on OS X would be great :)
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21:58:02CIA-5New commit by bertrik (r24984): Sansa c200: allow 16 steps of backlight brightness (just like the OF)
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22:03:04bluebrotherhmm, thinking about it it could also be very well some issue caused by the different endianess, assuming the 10.4 machine is ppc
22:04:12*bluebrother spots he fooled himself with the disabled targets. It *does* work correctly unless one expects a non-disabled target to disappear :o
22:05:25 Join Suspect [0] (
22:05:51pixelmabluebrother: it's MacOS 10.4.11 - haven't saved anything else
22:06:09JdGordon_amiconn: PLEASE can you test FS #10853 on hwcodec+radio?
22:06:18pixelmabluebrother: and yes, a PPC
22:07:18 Nick Ypsy is now known as YPSY (
22:08:39bluebrotherpixelma: the bad thing is that I guess there isn't much I can do about it until someone can run it in a debugger and figure where exactly it crashes. :(
22:09:30bluebrotherhmm, 10.4.11 is the latest update of tiger. So it shouldn't be an API issue, as I'm building against the 10.4u SDK.
22:10:05CIA-5New commit by alle (r24985): Make titles proper subsections; remove 'newpage' as it's not a good style; remove 'table' environment as well since the tables are not floating
22:10:45Stephen__is it possible to make a sim without plugins ?
22:10:48pixelmaI have a crash log of the "screenreaderd" crash that was related to RbUtil (no other programs caused it and the timestamps were correct) - not sure it helps any, lots of info but
22:11:12kugelStephen__: sure
22:11:21kugelmake bin && make codecs
22:11:22pixelmabluebrother: not very descriptive (in my eyes)
22:11:34Stephen__can i do that in cygwin ?
22:12:18bluebrotherpixelma: no idea, but if you have it around I could take a look −− perhaps it has some hints
22:12:46kugelStephen__: I'd think so
22:12:56Stephen__sure i'll give it a try
22:13:00Stephen__thanks kugel
22:14:20pixelmabluebrother: yes, I took it with me
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22:23:30JdGordon_kugel: I've mellowed out a bit.. yes if that rev is the one which goes back to the origional settings_apply() then that makes sense for the slow quickscreen exit
22:24:21JdGordon_chaning it back to having a block which isnt applied at QS exit probably isnt a great fix though
22:27:28moosthe QS didn't use to need disk access before...
22:27:59JdGordon_indirectly it didnt
22:28:30JdGordon_there used to be a block of settings which hit the disk which could be told to not apply (which was part of the problem with the boot splashes not being localised)
22:28:38JdGordon_I removed that which caused the QS to hit the disk on exit
22:29:04moosoh ok
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22:30:32*moos promises to try to have some boot stats compare for you btw
22:30:41CIA-5New commit by bluebrother (r24986): langstat: Output date of the latest and oldest language update.
22:31:04moosJdGordon: (I saw that you will be off a while)
22:31:51JdGordon_I'll be around, just my desktop wont be, and developing on my laptops isnt very fun
22:32:32JdGordon_or I might decide enough is enough and bugger off :)
22:32:46moosI saw your urgence about the radio patch
22:38:56p3turwhat's the state of recording on gigabeat s?
22:43:22bluebrotherp3tur: I can enter the recording screen and see the level meters :)
22:43:24AlexPJdGordon_: I'm getting a segfault on the H120 sim when trying to go into the radio screen (with the patch). SVN seems OK
22:44:11p3turbluebrother: I was wondering why AGC isn't enabled on it. Does it have big gain steps?
22:44:57pixelmaAlexP: finally a hint that I'm not imagining it
22:45:11AlexPYou see that too?
22:45:50pixelmawell, I had trouble on target (M5 and OndioFM), M5 should be quite similar to H100
22:46:24JdGordon_AlexP: oh bugger :p
22:47:13bluebrotherp3tur: gain steps are .5dB
22:47:25JdGordon_sounds like I need to get my h300 up and runnning again then
22:47:50p3turbluebrother: thanks... should be enough to enable AGC then :)
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22:50:23planetbeingDo any rockbox targets have touchscreens? Is a "pointer" type input supported?
22:50:45AlexPJdGordon_: It might be the multi screen?
22:51:03JdGordon_planetbeing: yes and yes
22:51:36JdGordon_AlexP: have you got gdb?
22:52:14AlexPJdGordon_: yep
22:52:36JdGordon_can you run it and then pastebin bt when it crashes?
22:52:45*JdGordon_ runs to grab an icescream
22:54:59***Saving seen data "./dancer.seen"
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22:57:24JdGordon_ok that is interesting
22:57:43JdGordon_whats the fms?
22:58:03AlexPOne of mine - I can get rid of it and try if you like
22:58:21JdGordon_actually, can you rebuild so the source matches the binary please?
22:58:41JdGordon_its in code which shouldnt be hit on swcodec
22:59:17AlexPSure, although it does - I guess that error comes from using git and switching branches away then back to the build one
22:59:22 Quit planetbeing (Quit: Poof.)
22:59:24AlexPI'll rebuild anyway to be sure :)
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23:02:58JdGordon_tyhats the same :p
23:03:02AlexPyes :)
23:03:34JdGordon_and "p gwps->data" please
23:03:50JdGordon_sorry.. p gwps[i].data
23:03:52JdGordon_and p i
23:04:12 Join stripwax_ [0] (
23:04:38AlexPAt this point now?
23:06:18 Quit stripwax (Ping timeout: 245 seconds)
23:06:35JdGordon_bloody hell :p bad sync again I tihnk
23:06:42AlexPhehe :)
23:07:21JdGordon_this is why I dont like patches sitting around for ages :( every sync is a potential fuck up
23:10:21JdGordon_AlexP: can you put into apps/gui/theme_settings.c after gui_sync_wps_init() please?
23:11:02JdGordon_that might fix it, if not then I cant do much more untill i get home
23:11:52AlexPOK, cheers
23:12:54 Quit kimi-sharamin (Ping timeout: 256 seconds)
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23:16:14AlexPJdGordon_: um, it now segfaults on running the sim :)
23:17:09JdGordon_bah, ok leave it, I'll play this arvo
23:17:24AlexPcheers :)
23:17:25JdGordon_sorry. I'll investigate this afternoon
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23:22:32pixelmaJdGordon_: I think would really help if you versioned your patches by the way
23:23:06 Quit mischasworld (Remote host closed the connection)
23:24:19CIA-5New commit by b0hoon (r24987): Packard Bell Vibe 500: clean up the power off, enable poweroff while charging.
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23:37:15p3turhmmm why isn't my buildclient producing builds anymore? It says a new round is started but doesn't get builds assigned
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23:45:19CIA-5New commit by bluebrother (r24988): Refactor device tree setup a bit. ...
23:45:52p3turah, a restart helped
23:47:50pixelmabluebrother: I could also test on an Intel Mac running 10.4.11
23:48:05pixelmawould that be helpful?
23:50:07bluebrotherpixelma: sure, in case it's an endian issue it should show up pretty clearly
23:51:05pixelmaalright I'll see what I can do tomorrow
23:55:33pixelmadoes RbUtil take the features info from the target's rockbox-info if I chose "generate voice file"? I'm curious how it deals with non-standard builds (modded devices)
23:57:31bluebrotheryes, from my knowledge it does. Should work fine as it uses the Features: line and sends that to the server for getting the strings

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