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#rockbox log for 2010-05-07

00:02:15kugelincluding it in file.h gives sim_sleep() problems :\
00:03:06 Quit CGL (Remote host closed the connection)
00:04:59kugelwhat do I need to link for filesize()?
00:05:55gevaertsuisimulator/common/io.c has sim_filesize()
00:06:06kugelhm, I see
00:06:39jhMikeSkugel: heh, what's going on? I can't seem to build anything after updating. :D
00:06:56kugeldowngrade :P
00:07:22*jhMikeS turns upside-down (to keep it "up")
00:07:36gevaertsjhMikeS: *anything* is a bit of an overstatement. Just about everything except gigabeat S builds aghain!
00:08:15kugelr25854 was bad for the database
00:08:26pixelmathat's exaggerating too
00:08:42jhMikeSgevaerts: of course, that's what I'm building. I think kugel had it out for beast enthusiast from the start.
00:10:38 Quit ender` (Quit: The sum of intelligence on the planet is a constant; the population is growing.)
00:12:05 Join Farthen [0] (~Farthen@static.225.178.40.188.clients.your-server.de)
00:13:56CIA-5New commit by gevaerts (r25855): Fix gigabeat S includes so it builds again
00:13:59gevaertsjhMikeS: have fun
00:14:29 Join JohannesSM64 [0] (~johannes@cm-84.215.75.42.getinternet.no)
00:14:38*gevaerts claims that gigabeat S only built by accident previously
00:14:48jhMikeSkugel: thank you :)
00:15:05*jhMikeS is also having fun
00:15:52kugelI'm confused about tools/database/Makefile
00:16:23jhMikeSgevaerts: checkwps
00:17:05gevaertsjhMikeS: doesn't that build?
00:17:37CIA-5New commit by kugel (r25856): Revert r25854 which was bad for the database tool (I forgot it still needs the wrappers from uisimulator/common/io.c). Fix it so it works for both.
00:17:53jhMikeSgevaerts: gbs checkwps is what built (or /me thinks it's a little sarcasm about the port :D)
00:18:45kugeleh, what a bad c&p error
00:18:50gevaertsjhMikeS: by previously I meant before kugel got busy today :)
00:19:35kugelthis variety of errors is somewhat exciting to fix but it also makes me nervous :P
00:21:04*jhMikeS recalls hitting some very high scores after doing recording updates
00:21:19gevaertskugel: I think the remaining ones are trivial
00:22:50CIA-5New commit by kugel (r25857): Fix c&p error from r25853 that should've fixed some snprintf warnings.
00:24:56jhMikeSgevaerts: those can just stay, it spices up the garish greenness
00:25:42*gevaerts still wants to write some text on the build table using a carefullt crafter series of commits
00:27:14 Quit grndslm (Quit: Leaving)
00:29:54kugelfunny how this c&p tradition leads to every lcd driver having a variable of the type off_t :)
00:31:19 Quit joeyg (Quit: work-->home)
00:31:35gevaertsYes, and all without the proper matching include :)
00:32:37kugelit makes no sense to use off_t but hey the others do it too :P
00:32:56kugelhopefully it will annoy kugel in the future ;)
00:33:17kugelgevaerts: in fact, I replaced the correct define by the wrong one for half of them
00:33:37kugelI switched it back, but I overlooked some when looking through this *huge* diff
00:33:44kugels/define/include/
00:34:00CIA-5New commit by kugel (r25858): Fix the remaining reds.
00:34:49kugelso, I have no idea about the strict-aliasing warnings
00:35:03kugelI thought we had turned those off in the main build & plugins
00:38:40gevaertsstill some snprintf and friends left
00:40:01kugelone, yes
00:40:22 Quit dfkt (Ping timeout: 240 seconds)
00:40:36jhMikeSkugel: ah, type-punning?
00:40:56gevaertskugel: player also has some
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00:41:48kugelgevaerts: refresh? :)
00:42:38gevaertsah, right
00:43:06kugeljhMikeS: do you have an idea?
00:43:26gevaertshuh, weird
00:43:36 Quit robin0800 (Remote host closed the connection)
00:45:11kugeltools/configure clearly deactivates this warning for gcc 4.0.1 or newer
00:45:33 Quit dfkt (Ping timeout: 240 seconds)
00:45:34gevaertsno, 4.1.0 or newer
00:46:14jhMikeSkugel: idea how?
00:46:59kugelgevaerts: oh
00:47:12kugeljhMikeS: the type-punning warnings
00:47:35jhMikeSI know the technicality, not why they'd show up if it's disabled :\
00:48:21kugelhm, I guess because somehow our size_t handling changed? like how it now created warnings with snprintf
00:48:43kugeljhMikeS: it appears I was wrong and they're only disabled for 4.1.x
00:49:11gevaertsHow did size_t change?
00:50:13jhMikeSbuffer_size is ssize_t, not size_t. it doesn't like the conversion of the address-of to another type of addres-of
00:50:15kugelno idea, I only moved it to string.h
00:50:55kugeland changed the defines that guard against redefining a bit
00:51:14*jhMikeS made a PUN_PTR macro which convers it to uintptr_t first when he got too annoyed
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00:52:40gevaertsWhere was it before?
00:52:50kugelsys/types.h
00:53:27kugel(which was wrong)
00:53:57 Join loveless [0] (~loveless@188-195-101-189-dynip.superkabel.de)
00:54:42CIA-5New commit by kugel (r25859): Fix last sprintf warning.
00:54:53gevaertsright
00:55:18gevaertsThe compiler defines it in stddef.h
00:55:58gevaertsor at least it might
00:57:10kugelit seems iso c defines it in both
00:57:16kugelaccording to wikipedia
00:59:15gevaertsok, if I change string.h to only include stddef.h *after* defining size_t, it works
00:59:39gevaertsa bit too magical for my tastes though
01:00
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01:00:52kugelerr, really?
01:01:49gevaertsyes, at least for the player
01:02:05kugelmy stddef only contains the NULL definition
01:02:23kugel(my /usr/include/linux/stddef.h)
01:02:55gevaertssh-elf/lib/gcc/sh-elf/4.0.3/include/stddef.h
01:04:06 Nick Unhelpful_ is now known as Unhelpful (~quassel@rockbox/developer/Unhelpful)
01:05:52gevaertssh-elf/lib/gcc/sh-elf/4.0.3/include/stddef.h
01:05:54gevaertsoops
01:07:27gevaertskugel: actually, why does string.h include stddef.h?
01:07:50kugeldunno, that was there before. probably because the guy who did it knew that size_t is there
01:08:38gevaertsPossibly
01:08:50gevaerts"This is my initial attempt to get rid of the newlib headers requirement, for gcc built without newlib."
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01:09:46CIA-5New commit by gevaerts (r25860): string.h shouldn't include stddef.h
01:11:00kugelmaybe he needed size_t for the string and mem functions and didn't know that size_t actually needs to be defined here too
01:11:16kugeldoes that fix the problem?
01:11:36gevaertsfor the player, yes
01:12:12 Quit dfkt (Read error: Connection reset by peer)
01:12:56gevaertsok, some new yellow
01:13:01kugelit's also strange it hit only sh
01:14:22kugelerr
01:14:44kugelthat are the ones I changed to %zu a few commits back
01:14:47gevaertsyes, it's another fun one
01:14:49kugelyou toggled some compiler magic
01:14:55*gevaerts has a suspicion
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01:16:35ishottuifycan someone help me figure out the different parts on a pcb...?
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01:17:40ishottuifythe pcb for philips gogear sa52xx >> http://www.rockbox.org/wiki/GoGearSA5245_SA5285
01:20:27kugelgevaerts: ah, #define size_t size_t is the culprit how I think
01:21:28gevaertskugel: yes, you'd think so :)
01:21:49kugelbut it isn't :/
01:22:19gevaerts#include <stddef.h> fixes it
01:22:26*gevaerts doesn't understand this!
01:23:24kugelnot for me
01:23:26gevaertsI have this suspicion that the %z thing cheats by knowing which particular typedef was used
01:23:46gevaertsEven if you have another one that's *identical*, it doesn't see that as size_t I think
01:23:49kugelI think so too
01:24:05kugelI already tried to define _SIZE_TYPE_ but I got lots of redefined errors
01:25:04kugelit doesn't kill the warnings too
01:31:04kugelyea, only including stddef.h fixes it
01:31:14kugelmaybe that's the way to go?
01:32:10kugelah no of course not, it bringes the strict-antialiasing thing back
01:32:47 Quit DerPapst (Quit: Leaving.)
01:32:52gevaertsthere are tricks I think
01:34:03 Part toffe82
01:36:04kugelalternatively we could lower the -fno-strict-aliasing rule in configure so that it applies for 4.0.3 as well
01:36:31 Quit JohannesSM64 (Quit: WeeChat 0.3.3-dev)
01:36:40kugelI don't understand this at all, and also not why it only applies for sh, but maybe the reason for deactivating existed in 4.0.x already but was just better hidden?
01:42:24gevaertskugel: I think I'm starting to understand this
01:43:02gevaertslinux string.h gets size_t from stddef.h using some tricks to *only* get size_t and not the rest. That bit is easy to do
01:43:32gevaertsHowever, if you do that, suddenly you're drowned in dereferencing type-punned pointer will break strict-aliasing rules warnings
01:43:57gevaertsI do think that most of those are real though
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01:45:11kugelthe commit message and comment for the existing rule to disable this warnings suggest it would've been preferred to fix the code instead so maybe we're doing it wrong
01:45:27kugelbut still, why is this only for sh
01:46:03gevaertsMost of those warnings ara about having a variable of type ssize_t, and putting a size_t in it
01:46:08kugelgevaerts: there must be further magic, copying all the size_t related defines to string.h doesn't help
01:46:16***Saving seen data "./dancer.seen"
01:46:49gevaertskugel: well yes, that's clear. You need the real size_t from stddef.h, which you can get by defining __need_size_t and then including stddef.g
01:47:03kugelI think jhMikeS changed it to accept ssize_t, I wonder what the reason for that was?
01:47:25gevaertsIf stddef.h had already been included you get nothing new, if it hadn't, you get *only* size_t
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01:50:29kugelerr, it accepts size_t
01:50:39kugel(plugin_get_buffer() that is)
01:52:35CIA-5New commit by gevaerts (r25861): Use -fno-strict-aliasing on 4.0 as well
01:53:03CIA-5New commit by gevaerts (r25862): Define size_t the way the gcc/glibc people intended
01:53:55gevaertsThere will be a few more yellows, but those are easy
01:54:00kugelgevaerts: I think r25861 isn't needed with r25862
01:54:19gevaertsit is
01:54:43kugelah, so it was the makefile generated by my temporary configure change
01:55:02gevaertswell, it was here unless I'm really too tired
01:55:03kugelI think fixing the code might be worthwhile, it's not that much warnings afterall
01:55:38gevaertsYes, but it requires serious thinking
01:55:53kugeland passing ssize_t is clearly wrong..
01:55:59gevaertsSome are trivial and don't need the signed thing in the first place, but not all
01:57:13kugelthanks for your help
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01:57:25gevaertsWe're not *entirely* done yet :)
01:58:23 Quit Strife89 (Quit: Rebooting, something's wrong ....)
01:58:35CIA-5New commit by gevaerts (r25863): Fix last two yellows
01:59:05kugelthat was a messy commit :\
01:59:13kugelI mean my c-lib one
01:59:44gevaertsThe good news is that we managed to paint the Manhattan skyline
02:00
02:00:00kugelhaha, indeed
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02:01:40gevaertsAll green again \☺/
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02:02:04gevaertsGetting rid of -fno-strict-aliasing again would definitely be good, but not today...
02:02:53*kugel needs some sleep as well
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02:23:22Blue_Dudekugel: Found some files you missed that still have #include<sprintf.h>
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02:24:36Blue_DudeI'll try to patch it later tonight.
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02:27:57aberetis it normal at this point for the unsupported Clipv2 port to have audible SD read activity and background static?
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02:43:11ishottuifycan someone help me figure out the different parts on the pcb for philips gogear sa52xx >> http://www.rockbox.org/wiki/GoGearSA5245_SA5285
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03:41:09joeygishottuify, the proc is a Telechips TCC8300 which probably includes two arm cores and audio/video decoders
03:42:15joeygthe big toshiba chip is a nandflash
03:42:21joeygand the samsung is dram
03:46:18***Saving seen data "./dancer.seen"
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04:13:50CIA-5New commit by Blue_Dude (r25864): Remove last traces of sprintf.h
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04:25:04Blue_Dudegevaerts: I get a compile warning in a sim build in uisimulator/common/io.c line 347
04:25:39Blue_Dudewarning: mode_t is promoted to int when passed through (...)
04:26:22Blue_Dudewarning: (so you should pass 'int' not 'mode_t' to 'va_arg')
04:26:41Blue_Dudenote: if this code is reached, the program will abort
04:27:27Blue_DudeIt doesn't show in the build server, so it might be something local. I'll try with (yet another) clean build.
04:29:19CIA-5New commit by jethead71 (r25865): i.MX31: Make some style changes to some driver code so that hardware vs. variable access is more obvious to the eye. Change a few data types and ...
04:35:04Blue_Dudegevaerts: Yep, still there after a clean build. Ideas appreciated.
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05:00
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05:07:48JdGordonjhMikeS: hey, you round?
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05:15:30JdGordonjhMikeS: at what point does the calling thread become unblocked after queue_send()? or it just puts the event on the queue and yields?
05:15:37*JdGordon has a suspissoin why his code isnt working
05:20:40JdGordonVICTORY IS MINE!
05:21:14CIA-5New commit by Blue_Dude (r25866): Hotkey menu items have their own icon
05:22:15 Quit fdinel (Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org)
05:28:30Blue_DudeWhoa! Look at that delta. That doesn't make a bit of sense. I added maybe one line of code. WTF?
05:29:58jhMikeSJdGordon: the thread is unblocked when the receiver replies
05:30:28jhMikeSJdGordon: this happens with a queue_reply call or when the next message is dequeued by the thread that owns the queue
05:31:04Blue_DudeAw, WTFO? That doesn't make any sense!
05:32:02JdGordonthe new icon gets but into the binary
05:32:29jhMikeSJdGordon: btw, if you meant the other way, the sender always blocks and a new thread is selected to run via switch_thread.
05:32:39JdGordonjhMikeS: yeah thanks, as soon as the button loop yielded the thread uncblocked :)
05:32:55Blue_DudeJdGordon: Yeah, but it's a 6x8 bitmap...
05:33:01JdGordonso I just added some trickery and its all good again
05:33:29JdGordonBlue_Dude: 6x8x16...
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05:34:05Blue_DudeThat's still only 96 bytes.
05:34:08JdGordonyeah :p
05:34:12JdGordonsomething is not right :)
05:35:23Blue_DudeThanks, Capt. Obvious. :)
05:37:32 Quit anewuser (Quit: for SELL 2 by the price of 1 now!)
05:38:49Blue_DudeOh, no. The picture edit software I used to update the bitmaps defaults to 24 bit color.
05:38:52Blue_DudeOops.
05:39:23 Quit Horscht (Quit: Verlassend)
05:46:22***Saving seen data "./dancer.seen"
05:48:03CIA-5New commit by Blue_Dude (r25867): Correct bitmap color depth
05:51:46Blue_DudeUh, what?
05:51:52Blue_DudeGrrr
05:53:33jhMikeSit only added the huge delta to color targets if I read that correctly
05:58:35Blue_DudeI'm still confused. Color depth wasn't the issue. The last commit did nothing.
05:59:37Blue_Dude432 bytes for the color bitmap.
06:00
06:02:43Blue_DudeOne target had a 5000 byte delta. Is there something magical about the bitmap size?
06:03:20*Blue_Dude will sleep on it. Tapped out.
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06:15:00CIA-5New commit by jethead71 (r25868): Remove stray function prototype used only for long-ago-removed codec swapping. Function definition was removed when adding internal voice codec.
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07:30:29LloreanShouldn't changes to the default theme at least be discussed before committing?
07:32:19JdGordonthey were brought up a few days ago
07:33:31LloreanThat's funny, the patch was posted less than a day ago.
07:33:44LloreanIt has zero comments on it, before committing.
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07:35:01LloreanJdGordon: Can you reference me to where in the logs it is?
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07:42:50S_a_i_n_tThere were changes to the default theme?
07:43:03LloreanS_a_i_n_t: The addition of a new icon for hotkeyable items.
07:43:10LloreanWith a considerable binsize increase to boot.
07:43:22S_a_i_n_toh, yeah...yesterday or so.
07:43:36S_a_i_n_tyes, I believe it was yesterday.
07:43:39LloreanThat's hardly "a few days ago" then.
07:44:30S_a_i_n_tI don't think the icon itself it to blame for the binsize increase...it'll be what 12x12x16?
07:44:46S_a_i_n_ta few bytes of .bmp?
07:45:19pixelmawill the icon take priority over the item's other icon - and only if set as hotkey function or also as a marker that this item is hotkeyable (so always)?
07:45:43Lloreanpixelma: Don't know. It sounds like it replaces the icon for all hotkeyable items.
07:45:59S_a_i_n_tpixelma: I think any context item that can be hotkeyyed gets it.
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07:46:28LloreanIt seems like we should've had some discussion for the look of the new icon (and whether it should even be displayed by default, or be a theme option that doesn't get used in the default theme)
07:46:31S_a_i_n_tI'd like something *in addition to* the regular icon myself, not replacing it.
07:46:42LloreanAs well, it surely needs a manual description telling people why a whole bunch of items now have a different icone.
07:46:48S_a_i_n_tit will affect the info regarding .icons files in the wiki also
07:46:58S_a_i_n_tnow we have 32 icons all of a sudden.
07:47:08LloreanAnd if the big binsize increase isn't intentional/expected (as per the author's own comment in channel earlier) shouldn't it be reverted for the moment?
07:47:41LloreanI'm not sure we need a visual indicator whether something can be hotkeyed
07:47:47LloreanWe don't have one for whether things can be used in the quickscreen.
07:47:56pixelmayeah
07:48:11S_a_i_n_tI'd like to be able to perhaps "switch it on/off" to be able to reference hotkeyable items *if I want to*
07:48:16LloreanIt just seems like bloat. People can figure it out very quickly, and they should be able to remember the 3 or 4 they regularly set to it
07:48:19S_a_i_n_tperhaps a theme option?
07:48:28LloreanBut it's certainly not worth the size increase currently shown.
07:49:05S_a_i_n_tI can't explain the increase...it doesn't seen like a rational increrase for the function
07:49:15S_a_i_n_tas I said, the .bmp itself will be tiny.
07:50:14LloreanYes, which suggests something may be wrong with the patch.
07:50:40LloreanThe binsize increase is reasonable relative to the image size.
07:50:46LloreanMost of the increase is in RAM usage
07:52:35pixelmaI think I still would prefer a different more standard ui for it (a list of the hotkey functions inside a "what should the hotkey do" menu). This could only be a problem when the list becomes to long but from the few comments I read yesterday it doesn't seem many things suitable on the hotkey. I didn't like the completely different way to set it from the start (and said so here)
07:52:58pixelma-typos
07:53:02Lloreanpixelma: I agree.
07:53:21LloreanNot to mention, you could even add things to the list that might not make sense as menu entries in the future (if such things ever exist)
07:54:35S_a_i_n_tI wanted a menu also, but it was idscussed at length...and it was decided (I thought at least) that a menu inside the context menu was a definite NODO
07:54:50S_a_i_n_t*discussed
07:55:09LloreanS_a_i_n_t: Why would it be inside the context menu?
07:55:12pixelmaa context menu in the context menu was a nodo
07:55:21LloreanYou could have the setting anywhere.
07:55:28Llorean"Hotkey" and then when selected, a list of options.
07:55:32S_a_i_n_tLlorean: good point.
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07:57:27S_a_i_n_tit being inside the appropriate context menu seemed to make sense to me though, as you have two different context menus to deal with (filetree/wps) so cludging them all together could be weird unless once you selected what you wanted from the list you could pick "set as filetree hotkey" or "set as WPS hotkey"
07:57:33S_a_i_n_t(or something similar)
07:58:16LloreanHotkey -> list containing different screens for which the hotkey can be defined (WPS, List, WRS, FM, for example)
07:58:19pixelmaS_a_i_n_t: you can have different things on the hotkey in the WPS and in lists?
07:58:21LloreanAnd then under those the lists of options.
07:58:30*Llorean would hope that it's not one function for all screens.
07:58:47S_a_i_n_tpixelma: yeah...
07:59:28S_a_i_n_tthe wps/filetree hotkeys are totally seperate.
08:00
08:00:14pixelmaso you have the combo go to the playlist in the WPS and do something else in the tree? Provided the target has free keys in both...
08:00:37S_a_i_n_tyes
08:00:54S_a_i_n_tI'm kinda surprised you didn;t know that to be honest
08:01:01S_a_i_n_thave you used the hotkey at all?
08:01:23S_a_i_n_tthere is though, a bit of a lack in documentation...I'll admit.
08:01:44pixelmano - and two of my three targets don't have the hotkey at all - the other I don't know
08:02:38pixelmaok, the c200 had the playlist viewer shortcut before so at least hotkey in WPS
08:03:47pixelmathat's the one I use least currently
08:04:06S_a_i_n_tthe WPS hotkey is set to "Playlist Viewer" by default (not sure why exactly actually...) and the Filetree hotkey remains unset by default.
08:05:31pixelmathe why is in my statement before - the WPS key combo that was used as a playlist viewer shortcut before was made the hotkey combo
08:06:23LloreanBasically, it's set to that so that people use to the old behaviour don't have something new happen when they press the button
08:07:01amiconngevaerts: I don't like 25861 at all. The type-punnedness warnings are there for a reason
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08:08:24amiconnThey were disabled for gcc 4.1.x because it seemed to have a bug that caused them to appear without cause. gcc 4.0.x does not have that problem
08:08:45JdGordonLlorean: I dont exactly have time for an argument, but I will say that discussion is pointless.. I'm pretty sure i have proven that the ml is a waste of time, eeither noone replies or it turns into a flame fest
08:08:48JdGordonditto here
08:09:42amiconnS_a_i_n_t: If you hover over the delta, you see that most of it is ram usage increase. Binsize change is in the expected range
08:10:02LloreanJdGordon: So basically, there's no point in ever talking about anything, and everyone should just do what they like?
08:10:31amiconnThe icon is (for colour targets) 6x8x16 *bits*, i.e. 6*8*16/8 = 96 bytes
08:10:35*Llorean takes that as an invitation to revert commits that annoy him rather than attempting to discuss it first, if JdGordon's so sure discussion can't happen.
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08:11:02kugelamiconn: the comment suggests something else
08:11:57kugelthe commit message too
08:12:10amiconnReferring to what? :confused:
08:13:43kugelthe type-pundness warning issue
08:14:28amiconnI fail to see a comment, and the commit msg is just "Use -fno-strict-aliasing on 4.0 as well
08:14:34amiconn ...without reasoning
08:16:14LloreanJdGordon: I love your attempt at civility and reasoned discussion on the mailing list.
08:16:36JdGordonI'm glad :)
08:17:02LloreanJdGordon: Maybe you should consider not responding if you don't have anything useful to add.
08:17:05kugelamiconn: you can see the comment in the commit diff (of gevaerts commit)
08:17:08LloreanSince you're the one complaining about the lack of reasonable discussion.
08:17:09JdGordonSNAP!
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08:18:00amiconnkugel: There is no comment ?! He just changed the if condition in configure
08:18:13kugeland I meant the commit message of the commit which originally added -fno-strict-aliasing there (r10609)
08:18:20kugelamiconn: there's an existing commit
08:18:26amiconnYeah
08:18:49B4gderJdGordon: I think your action and response to the mailing lists are totally not cool
08:18:50LloreanJdGordon: No, but seriously, what was the point of that? Why even get involved with it if you really don't care to take it at all seriously?
08:18:59amiconnBut this comment refers doesn't explain why - it just says what it does
08:19:05kugelyou said "They were disabled for gcc 4.1.x because it seemed to have a bug that caused them to appear without cause. gcc 4.0.x does not have that problem" which doesn't seem true considering the comment and r10609
08:20:05amiconnThat's exactly what I mean
08:20:31JdGordonLlorean: put it this way... if you seriosuly didnt have a whinge after every single commit then things would be alot more reaosnable
08:20:37amiconnr10609 disabled it for gcc 4.1.x (because there obviously are problems with it) but *not* for 4.0.x
08:20:59JdGordonand suggesting that you have any right to revert my shit, well that caused my reply
08:21:16kugelright, but not because of a gcc bug
08:21:18amiconnAnd until r25850 there were no such warnings from gcc 4.0.x targets (arm and sh)
08:21:26LloreanJdGordon: I didn't suggest I had a right to. You said reasoned discussion couldn't happen, I suggested that if you can't discuss things then the only response left is to revert things you don't like.
08:21:27scorcheanyone has the "right" to revert anyone's "shit"
08:21:37amiconnNow there are - and this tells me the warnings should be fixed, not suppressed
08:21:48LloreanJdGordon: But you can't blame your behaviour on me. I didn't make you act like that.
08:22:12kugelyou said they are disabled for 4.1 due to a gcc bug
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08:23:24amiconnYeah, perhaps it wasn't a bug, but more strict aliasing tests
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08:23:43kugelI didn't change the code where the warnings, nor the used gcc version. hence ignoring the warning is safe if it was before
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08:24:29amiconnYou certainly did (indirectly)
08:24:29kugeland I and gevaerts already concluded that fixing the code is a good idea but it requires thinking about each case
08:24:47kugelin the meantime the table can be kept green
08:25:32JdGordonLlorean: you could have of course started the whole thing with "Blue_Dude: I didnt see any discussion re your last commit, I wonder if I missed it?" instead of straight away being a prick?
08:25:47amiconnYeah, and then forgotten about the problem :\
08:26:16LloreanJdGordon: I asked you where the discussion was. As well, presence of the discussion or not doesn't change the fact that the patch seems to have some significant flaws at the moment and could've just as easily been reverted until he could look at it again, rather than left overnight.
08:26:21pixelmaJdGordon: Llorean just said that he didn't see a discussion here?
08:26:23kugelit's not a problem if the code worked well before
08:26:23LloreanAs well, the issue of yet another lacking manual entry is still valid.
08:26:59LloreanJdGordon: Like it or not, all of my questions are valid ones. You could've simply answered them or ignored them.
08:27:03*amiconn wonders whether kugel misses his point
08:27:16kugelwe didn't change the code, but only triggered some change gcc magic relating to stddef.h to make it even see a problem there
08:27:26JdGordonhow could a manual entyr be added for an icon?
08:27:28amiconnThe warnings are there to show potential problems, possibly leading to instability
08:27:41kugelin fact the warning was hidden before too, but unintentionally
08:27:42amiconnAnd the problem *did* get worse than it was pre-r25850
08:27:58LloreanJdGordon: Easy. Under the hotkey manual section add a note "Hotkeyable menu entries will be displayed with an alternate red icon in the default theme"
08:27:59LloreanDone
08:28:00amiconnhuh?
08:28:23JdGordonthe menual shouldnt discuss the default theme at all
08:28:32amiconnIt certainly wasn't hidden for gcc 4.0.x (and 3.4.x)
08:28:32JdGordonwoops, someone changes the default and then its out of date
08:28:36LloreanThen you fix it
08:28:46LloreanJust like "whoops, someone changes where an item is in the menus then its out of date"
08:29:00LloreanIf you have an icon that is specifically there to tell a user something about an item, you need to tell the user *what* it tells them
08:29:07JdGordonsomeone might also think a different theme is the default
08:29:14JdGordonits just stupid putting that in the manual
08:29:14LloreanEspecially if without a description it appears completely random.
08:29:15kugelamiconn: it was
08:29:22amiconnhow?
08:29:28kugelgcc has special handling for size_t apparently which wasn't enabled before
08:29:31LloreanJdGordon: So basically we can't describe any of the UI at all as it may change in appearance later?
08:29:46JdGordonyes, of course, take it tot he extreme :/
08:30:02LloreanBut you're using the "it may change" as your only argument
08:30:03kugelnow it warns if you use %lu in printf when the var is size_t, and it sees possible aliasing rule breakage
08:30:05LloreanClearly the icon may change
08:30:12LloreanBut it's currently this, and we *can* describe it
08:30:19kugel*both* didn't happen before
08:30:25LloreanWe can't help it if someone isn't using the default theme, just like we can't help it if someone is using a modified build.
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08:30:40JdGordonand what benefit does putting that line in the manual add?
08:30:52LloreanThe benefit of actually telling users what that icon means?
08:30:59JdGordonthe icons dont mean anything
08:31:02LloreanRather than them booting their player, finding half the icons are now red, and not knowing what it means
08:31:06LloreanUsually red is a *warning*
08:31:13LloreanIf they don't mean anything, why did we add one that *does* mean something?
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08:31:54kugelit didn't happen before because we had the size_t definition in sys/types.h and not in string.h where it should be and where stddef.h is included (which triggers the special handling)
08:32:03amiconnkugel: Actually it seems that r25861 is unnecessary, and can be reverted without warnings reappearing
08:32:34kugeldid you re-run tools/configure?
08:32:54amiconnI didn't re-run anything
08:33:14amiconnI just looked at the build table and related commit diffs
08:33:36*kugel wonders if amiconn has read the relating irc logs
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08:34:03kugelhttp://www.rockbox.org/irc/log-20100507#01:54:00
08:34:46amiconnkugel: r25861 suppressed the "type punned pointer..." warning, but there was no such warning in the r25860 round
08:35:47kugelas I said, it's triggered by including stddef.h, which was restored in r24862
08:36:57kugelwe were really confused about this issue, reading the logs helps understanding it
08:37:38amiconnr25862 does more than just restore the #include <stddef.h>
08:39:25amiconnYou're right about this size_t handling uncovered a bug though
08:39:51amiconnDid you *actually* look at the code that triggered the type-punnedness warnings? The bug is obvious
08:40:51*JdGordon hopes noone does an update of only the rockbox binary.... that could cause funny icons :)
08:40:55amiconnssize_t vs. size_t
08:41:49LloreanJdGordon: So again, if they're not supposed to mean anything, why'd we add ones that do? I mean, I thought they were supposed to mean things such as "this file is a music file" (the one with music notes) or so on.
08:41:56LloreanIf they aren't, we probably need to strongly reconsider the iconset.
08:42:31JdGordonI'm not saying I agree with the change, I honestly coudlny care less.
08:42:38JdGordonadding the note in the manual is silly though
08:42:41LloreanThat doesn't answer my question.
08:42:51LloreanYou said icons don't mean anything.
08:43:00LloreanIs this the intended use of icons, or is their current use the intended one?
08:43:48JdGordonthe intended use is always was to make the list slightly prettier
08:44:13LloreanThen we shouldn't be wasting binsize on adding ones that are supposed to be meaningful.
08:44:23kugelamiconn: yes, we did
08:44:27LloreanThey make the list look pretty ugly, blaring and red
08:45:27kugelamiconn: it does not more, you need the two defines above to get the definitions, but including it alone also triggers the warnings
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08:46:30*Llorean thinks at the very least, we should consider a different color for the icons
08:47:22kugelamiconn: but we don't know whether the code there relies on using ssize_t or not, you'd need to look closer at the code
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08:57:56bug2000I find it supprising that Rockbox has recording support for Clip v2 before Clip v1. But who am I to complain. I didn't help coding it.
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09:33:16pixelmaI don't think the documentation would be about the icon itself (so not really theme dependent). It's about its use in principle, as a marker for hotkeyable items if it stays this way (I don't like the idea though)
09:34:08pixelmaand the sentence Llorean has given can be true even if the actual look might change
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09:40:06Lloreanpixelma: Yes, it could be written as "in the quickscreen, functions that can be set as a hotkey will receive a different icon than other functions" or similar.
09:40:55pixelmawhere, what, quickscreen?
09:41:49LloreanEr, context menu
09:41:50LloreanSorry
09:42:02LloreanIt was just an approximation anyway, to indicate it doesn't need to describe what the icon looks like
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09:46:08CIA-5New commit by funman (r25869): Fuzev2: calibrated discharge curve
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10:16:58gevaertsamiconn: the size_t vs ssize_t thing is indeed obvious, but while some code does indeed never do anything special with the value (and so should be safe to just change), some places do some arithmetic on the resulting value, possibly making it negative. I was too tired last night to reliably handle them
10:17:39gevaertsI'm willing to just revert the configure change, but then we'll have lots of yellow until someone gets to it (I plan to have a look tonight). Can we live with that?
10:19:43funmanwe can live with the change not reverted
10:19:47funmanjust do it all at once
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10:30:45funmanBagder: i have some AMS firmwares which aren't on your website, how can I send them to you ? (there's a couple dozens of megabyes)
10:34:09B4gdermail them, but probably not all of it in a single mail
10:34:39funmanhm could I just give you a ftp link?
10:34:55B4gderthat works even better ;-)
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10:45:25funmansaratoga: can you wait for FS #11246 before releasing the fuzev2 bootloader?
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11:20:26*S_a_i_n_t is getting more than a little tired of the petty bickering about things of late, and even more tired of the way the escalte so dramatically. Even if the points being made are totally valid, they way they're being put across by some people totally sucks...
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12:26:31LloreanTorne: The person with battery problems in his iPod - wouldn't having a charger plugged in bypass those problems? Or does it just charge the battery, and pass through the battery to power the player (which seems silly, but I know at least one other player had that IIRC)
12:27:01TorneLlorean: the disk pulls more than 500mA to spin up
12:27:02Torneiirc.
12:28:22LloreanAh
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12:29:47Tornethe Beast has the same problem, it can't power up from usb when the battery is flat
12:29:58Torneand the beast has no protection from this, so it just reboots in a loop and never charges
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12:30:14Tornethe ipod bootrom in theory shuts itself off once this happens, to give hte battery a chance to charge
12:30:25Tornebut if it's in the emergency disk mode tha tlogic might not work
12:30:30Torne(it should ,if you just let it boot the OF)
12:30:51Tornewell, assuming the battery is ever going to recover :)
12:31:04funmanspeaking of charging, any idea why the AMSv2 would only charge up to 67% ?
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12:31:33LloreanTorne: I'd noticed that with the beast. *very* frustrating that you can't use USB to recover a dead battery (since you could on the F and I'd gotten used to it)
12:32:07Torneyeah. the ipod writes magic strings to iram to detect whether booting succeeded (since iram is preserved across resets)
12:32:15Tornethe beast doesn't appear to have any such mechanism
12:33:28LloreanThe F just doesn't visibly boot on USB insertion at all
12:34:58n1sthe beast can at least charge with the charger so it isn't *that* bad
12:35:16Torneyeah, but that's because the beast has a real AC charger that delivers lots of power
12:35:35Torneas best as i've been able to determine so far, the ipods don't pull more than 500mA from the USB connector even if that's an Apple AC charger rated for 1A
12:35:46Lloreann1s: The F could charge with either the charger or USB no matter how low the battery got, even if it couldn't boot, which was really nice.
12:35:56TorneLlorean: yah, but that's just a software/hardware charging thing, no?
12:35:58LloreanYou could just leave it powered off sitting on a spare USB port for a while, and eventually it could be turned on.
12:36:05LloreanTorne: Probably.
12:36:14n1sLlorean: ah
12:36:19Tornethe ipod has hardware charging, but autopowers on
12:36:32Torneso they have the logic to notice they are rebooting and shut the power off
12:36:36Torneso that it can charge instead.
12:36:36LloreanIs the beast supposed to power on on headphone insert?
12:37:03Torne..headphone?
12:37:16LloreanYes
12:37:28LloreanMine does.
12:37:33funmanany dev but mcuelenaere got a Creative Zen Vision?
12:37:37Tornenot that i know of, but i doubt i've tried
12:37:41LloreanBut I didn't remember whether it always did or not.
12:37:44Tornei've very rarely used the beast for music :)
12:37:52funmanand would be willing to lend it to me
12:38:09Lloreanfunman: That reminds me.
12:38:18n1sLlorean: it has been doing it for some time, dunno if it was intentional
12:38:39LloreanMight it make sense to acquire official "Rockbox" players for most/all types? So that we have one of each around for testing when something important comes up (or mailing, when something *doesn't* work somewhere it really should)?
12:39:06amiconnTorne: If battery is really low, the ipod rom refuses to boot from disk, and just charges for a while, showing a big charging icon
12:39:19LloreanRight now we have some players where only one or two devs have it, and if they leave, we don't have a way for things to be tested on them in the future. There's probably a player or two there's none of (iPod 3G / 2G? )
12:39:21Torneamiconn: yah, but it can't always tell that in advance
12:39:30funmanLlorean: i think informally sending players ourselves is alright
12:39:32amiconnAt least my mini does that - and in theory a microdrive could be powered from usb
12:39:44Torneamiconn: it's possible that unloaded the battery voltage looks just barely ok
12:39:51Lloreanfunman: Yes, but it'd be nice to have one around explicitly *for* sending. :)
12:39:51Tornebut the load of spinup pulls it too low to run the device
12:40:04Tornethey write a string to iram that basically imparts "shit we reset during boot"
12:40:11Torneand the OF clears that if it starts successfully, i assume
12:40:16amiconnLlorean: I have an 1G and a 2G, and iirc jhMikeS has a 3G
12:40:43Torneamiconn: ah, can you test my bootloaders? :)
12:41:02funmanmyself I have already 3 'property of rockbox' Sansas
12:42:00Torneamiconn: at some point. no great hurry.
12:42:03amiconnNot now, at least
12:42:45Tornealso, do you have an opinion on what we should do about contrast? obviously it would be *nice* to fix it properly, but equally i'd quite like to get a bootloader release out in the near-ish future
12:42:47n1si think buying targets with already working rb for devs would be nice
12:43:06n1sto increase the number of devs with the rarer targets
12:43:20funman1 dev = 1 archos player :)
12:43:33Lloreann1s: And just to help assure that some of the rarer targets will be around in the future.
12:43:33B4gderondios to everyone!
12:43:42*B4gder ducks
12:43:56n1sheh
12:44:05LloreanSome of the targets are already becoming quite hard to buy, and if the last dev with one of those leaves it'd be nice to have an official Rockbox one around to lend if a new interested dev showed up.
12:44:16LloreanOr to test similar optimizations or whatnot
12:44:48n1si think an official one is a bit overkill
12:51:04*amiconn would actually like an archos fm recorder
12:53:21CIA-5New commit by jethead71 (r25870): i.MX31/Gigabeat S minor cleaning: Make HW access more obvious in places I forgot to do earlier. Reduce the number of structs that need to be ...
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12:56:42wodzamiconn: could You remind me how to procceed with test_grey plugin and how to adjust grey shades?
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13:03:00jhMikeSamiconn: indeed, I have a 3g but also and an archos player. I suppose a mips target would be nice to have just to have all major archetectures covered.
13:03:10pixelmathe Ondio is really nice
13:03:24pixelmabut hard to get these days
13:04:15*S_a_i_n_t needs a giga-beast to er......theme on, yeah, that's the one. ;)
13:04:32S_a_i_n_tnot enough themes for the beast already... :P
13:05:29jhMikeSS_a_i_n_t: just to theme? an F would theme the same. can you handle the beast? :P
13:06:44S_a_i_n_tPffffft! Sure I can, the beast can't handle *me* ;)
13:07:41jhMikeS:)
13:08:58S_a_i_n_tI've only ever seen one Beast for sale in NZ so far, and only a handful of F's...the beast was so banged up also, obviously a very well loved/used player.
13:09:34 Quit funman (Quit: free(random());)
13:09:58jhMikeSanyway, I did some checks but haven't done a full battery bench. it seems that constant interrupt problem was hitting the battery life pretty hard. if anyone benched before r25837, I'd recommend rechecking.
13:10:45LloreanjhMikeS: I was gonna ask about that actually (didn't do a bench, but when I saw mention of the constant interrupts I was going to ask if better battery life was now to be expected)
13:11:07jhMikeSS_a_i_n_t: I got mine from toffee82 so I really didn't need to look much. He practically threw it at me.
13:11:20S_a_i_n_tlucky boy ;)
13:11:45S_a_i_n_tI think it's a dog-ass ugly player, but, it has grunt...sheer grunt.
13:12:34jhMikeSLlorean: compared to before that committ, after doing a two-hour comparison from at same voltage levels from the more recent longer bench I did, it seems it might be a little ahead of that even.
13:13:28S_a_i_n_tIf grunt like that could be squished into that form factor of a Nano...S_a_i_n_t would be a /very/ happy boy...
13:13:30jhMikeSS_a_i_n_t: style-wise it reminds me of my Rickenbacker bass guitar (that I had). No way it's ugly.
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13:14:07*S_a_i_n_t is a Nano man, 10 and counting now :D
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13:14:33*Llorean still needs to go through some day and update plugins to support the side control buttons.
13:14:47LloreanMany of the games could have full playback control without interfering with game controls
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13:17:57*jhMikeS checks mpegplayer and seen that |<< and >>| have been overlooked but not |> || or +/-
13:20:46jhMikeSLlorean: that might be nice to have thought
13:20:49jhMikeS*though
13:21:18LloreanjhMikeS: I find myself habitually trying to tweak volume while in jewels or something.
13:21:55LloreanInterestingly you can do it from the list in jewels (though prev/next still don't work, since they don't do anything in the normal list context yet either)
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13:33:16*jhMikeS suggests page up/dn instead of the down/up + back that is rather awkward
13:34:09LloreanThat'd work too.
13:34:24LloreanSafer too - accidentally skipping tracks when you can't even see the WPS would be annoying
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13:39:12*amiconn would also like a mips target - if only there was one without touchscreen :\\
13:39:18wodzpixelma: are You 100% sure that there is no difference between boosted/unboosted in test_mem ?
13:39:48wodzamiconn: do You have CF target at hand?
13:40:15B4gderthere are MIPS targets without touch, they just don't run rockbox ;-)
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13:40:39markunamiconn: playstation portable? :)
13:40:58pixelmawodz: I'm quite sure because it also made me wonder, if you want to I can try again
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13:42:40wodzpixelma: I am asking because 1) I have results which are in simple proportion to frequency on MPIO 2) because unboosted results on MPIO are probably responsible for high cpu frequency
13:45:35ucchanAt last, I can return to the work of Rockbox because my work ended. (very very hard...)
13:46:36***Saving seen data "./dancer.seen"
13:47:05ucchanIt is possible to comment on the embedded albumart (FS #11216) finally.
13:47:56CIA-5New commit by jethead71 (r25871): Add support for the next/prev side buttons to mpegplayer on the Gigabeat S to control seeking.
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13:53:48ucchanI plan to do work to support TTA codec.
13:54:02ucchanDoes the person who has already started it have someone?
13:57:56ucchanIt might be complete by the end of May if I am not busy...
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14:10:51jhMikeSLlorean: the back button doesn't do anything in video context either. personally, I've wanted a button to show the osd without having other effects.
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14:14:39Blue_DudeWhat's the svn command to cleanly revert the the repository copy of certain files to their prior versions?
14:15:22Blue_DudeI've copied the old versions locally and can recommit them as though they were new, but didn't know if that would mess up versioning.
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14:20:09Blue_DudeI'm trying to fix the problem without messing up the repository. Some help would be appreciated.
14:23:46wodzI am looking for some coldfire guru
14:24:22wodzI can't realy understand sdram configuration bits
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14:25:41gevaertsBlue_Dude: svn update -r <revision> file
14:25:58gevaertspossibly svn revert <file> first
14:26:50Blue_Dudegevaerts: That's kinda the problem. Is there a difference to svn between recommitting to an older version or reverting to it?
14:27:15gevaertsBlue_Dude: what do you mean by "recommitting to an older version"?
14:27:44Blue_DudeI mean reverting the local copy, then checking it in as though it was a new update.
14:28:34Blue_DudeI will partially revert r25866, but with a couple of changes.
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14:37:00pixelmawhich changes?
14:38:02Blue_DudeI'll keep the internal menu designation "HOTKEYABLE" and the code that assigns them to a new icon. I'm trying to decide on the icon right now. There's not much in the say of choice.
14:38:08Blue_Dude*way
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14:40:14*Torne doesn't see the need to display that information
14:40:40Tornethe lack of a splash on trying to hotkey a non-hotkeyable thing was spectacularly confusing when i was testing this the other day, though
14:41:07TorneOh.. yeah. that reminds me what i was doing the other day. Need to see if I can fix the action code to ignore releases on context change properly :)
14:41:21TorneBlue_Dude: dunno if you saw the discussion i had with S_a_i_n_t about that
14:42:07Blue_DudeNo, didn't see that.
14:42:35Tornethe action code already tries to filter out release events after a change of context
14:42:44Torneso, it should already be discarding the extra releases.
14:42:56Torneand it does, on my ipodvideo, if i let go of the buttons at the exact same time ;)
14:43:16Tornehowever, the code doesn't allow for multi-button combinations - if you let go of one button, then the other, the first one will get discarded byt the second one still counts
14:43:18Blue_DudeTorne: There were some objections to the use of splash for something like that. Even the "no hotkey set" brought a comment.
14:43:45TorneS_a_i_n_t found that he had to be *much* more precise with timing both to press and release the buttons
14:43:49Blue_DudeThe yesno ought to be redesigned.
14:43:54Blue_Dude*Then
14:44:03TorneNo, it's not a bug in yesno
14:44:05Torneit's the core action code
14:44:23Blue_DudeNo, but it's in yesno that it matters.
14:44:25Torneyesno automatically benefits from this because CONTEXT_YESNO is different to whatever context you invoked the yesno from
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14:44:51Torneyeah. so i was gonna look and see about fixing this in action.c, because this will solve other potential cases also
14:45:07Tornethe difference in timing requirement between me and S_a_i_n_t is bizarre though
14:45:12Torneespecially since our ipods use the same button driver :)
14:45:17Blue_DudeProbably. It's probably been lurking there for ages.
14:45:35Tornei can press either button first, and as long as i press the other button in less time than it takes to register the first as a long press it invokes the hotkey stuff
14:45:44TorneS_a_i_n_t has to be really, really exact and press them perfectly at once
14:45:45Blue_DudeThat is strange. Are you a gamer? :)
14:45:52Torneyes :)
14:45:56Tornebut seriously, i estimate maybe 200ms is okay
14:45:58Blue_DudeWell there you go.
14:46:18Tornethe difference seems profound enough that it can't be explained away as reaction times..
14:46:25Blue_DudeAnything less than "long press" should be OK.
14:46:28TorneIndeed
14:46:43Torneit is, for me
14:46:48Tornejust not him
14:46:54Blue_DudeHm.
14:46:54TorneIt's why he can't ever say yes to the yesno, though
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14:47:00Tornethe same timing applies on release, i assume
14:47:15Torneso he would also hav eto release them exactly simultaneously for it to be just one event and correctly get deleted by action.c
14:47:29Blue_DudeThat's what the key patch was supposed to work around.
14:47:29TorneIf I let go of them "at once" i get the yesno prompt and i can say yes
14:47:41Torneif I let go of them one at a time then it autocancels the yesno prompt, as he was seeing
14:47:44Blue_DudeIt's not a general fix though.
14:47:51TorneYah, i'm just saying; logically there should be absolutely no need to change the keymap here
14:47:57Blue_DudeAgree.
14:48:03Tornefixing the action.c issue should stop the spurious dismissals
14:48:13Tornebut i am still puzzled about the separate issue of timing S_a_i_n_t is seeing
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14:51:20Torneis the ipod the only platform in common use where the hotkey is a combination?
14:51:30Tornei would've assumed this issue was generic
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15:01:19Jaqohi
15:01:33markunhi Jaqo
15:01:42Jaqohow r u
15:02:46markunI'm fine, but this channel is actually only for talking about rockbox.
15:03:26Jaqowhats this ?
15:03:39markunhttp://www.rockbox.org/
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15:04:37Blue_DudeOK, I've got the partial revert set up. Behavior will be the same, but without the new icon. Instead, another will take its place, one that isn't currently used in the menus.
15:06:30Blue_DudeIf I had to pick one, I'm thinking the walking feet, Icon_Preset. It's barely used, and then only for .fmr files in the file view. It doesn't say "hotkey" to me, but maybe the feet = quick access association is there.
15:06:45CIA-5New commit by jethead71 (r25872): mpegplayer: make button timeout half the OSD update interval so that it updates the indicators properly when not holding a key. Add capability to show ...
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15:08:25pixelmaBlue_Dude: I'm not sure I like another icon replace the usual one because an item is hotkeyable. Imagine everything would be hotkeyable then you only get one icon
15:08:48Blue_DudeIf everything was hotkeyable, you wouldn't *need* an icon.
15:09:15Blue_DudeIf you object to a particular use, it's easy enough to mark which you don't want replaced.
15:11:34Blue_DudeAnother good possibility is the right pointing green arrow, Icon_Moving. It's only used in the playlist viewer.
15:12:03TorneBlue_Dude: i think you are not helping people's objectinos here
15:12:13TorneHaving some icons different is going to mamke people wonder why they are different
15:12:22Torneand most people don't read the manual, as we know ;)
15:12:28pixelmaevery one. And the argument brought up before is true. We don't mark items which can be placed in the quickscreen either. Despite the fact that I still don't like the new and different ui for seting hotkey too
15:12:42Tornei don't think hotkeying stuff is an important enough use case that it needs to be marked
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15:13:15pixelmait doesn't matter how the icon looks
15:13:51Blue_DudeWell there was already some complaining that you have to go to the manual to find out which was which. And you said yourself that it was confusing that some gave feedback and others were silently ignored.
15:15:07Torneyes, but I specifically expected (without having read any of the docs, just being aware that the hotkey thing existed) that i would get feedback *when i tried to hotkey something not hotkeyable)
15:15:13Blue_DudeThis gets back to the old debate: is Rockbox going to be made so that you never have to reference the manual, or not? If so, then there are already way too many features.
15:15:36Torneis it supposed to actually throw you out of the context menu when you do that, btw?
15:15:42Torneor is that more issues with ipod keys? :)
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15:16:34Blue_DudeNo, it behaves as though you'd hit any other invalid key.
15:16:43Blue_DudeSame as before.
15:17:12Torneok, that's slihglty better then
15:17:34Torne(on ipod it throws you out of the context menu, though, at least at the moment when i tried it)
15:17:41Torne(which makes no sense since neither select nor play do that)
15:18:24Blue_DudeIt did the same before IIRC. I can't remember.
15:18:50Tornei have no idea
15:18:55Tornei never pressed select+play before :)
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15:21:28Blue_DudeWhat happens if you put in any other invalid keypres in the context menu? Nothing?
15:21:56Blue_DudeNothing...
15:22:06Blue_DudeLet me take a look.
15:22:38Tornewell, i think pondering the ipod behaviour too much without fixing what i'm pretty sure is a bug in action.c is probably a waste of time
15:23:07Blue_DudeIt's not just the ipod. It throws you out of the context menu elsewhere too.
15:23:36Blue_DudeIgnoring the keypress is OK. Throwing you out of the menu entirely isn't.
15:23:51TorneHm
15:24:01TorneI guess that's because it's generating something other than ACTION_NONE
15:24:08Torneand then not eating it?
15:24:19pixelmawhat about a simple setting "hotkey function" and then you get a usual list containing the possible options (if there aren't too many), and this menu devided into WPS hotkey and list hotkey?
15:24:19Tornewhereas actually unmapped stuff is just ACTION_NONE
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15:25:47Blue_Dudepixelma: The idea was a context menu mod. You're expanding it somewhere else. I don't see why it wouldn't work.
15:26:23Blue_DudeTorne; I can fix the "throw out" behavior in menu.c. Don't worry about it.
15:26:34Torneah ok
15:30:55pixelmaBlue_Dude: sorry, can you rephrase "you're expanding it somewhere else"
15:30:57pixelma?
15:31:57Blue_DudeMeans you're potentially expanding functionality beyond the confines of the context menu itself. Duplicating effort.
15:32:32Blue_DudeBut as I said, I don't why it wouldn't work.
15:32:46pixelmahuh, I still don't understand
15:33:47CIA-5New commit by jethead71 (r25873): mpegplayer: One last dealie-O for now: Change all "WVS" usage in the code for identifiers to "OSD".
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15:36:21bilditup1hey all.
15:37:37pixelmaBlue_Dude: I thought of this usual menu style replacing the unique thing that's there now
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15:39:15AlexPI also don't like the icons changing for hot-keyable icons
15:40:10AlexPAt least not by default. If people want to do it themselves, then fine
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15:50:16Blue_DudeFixed. New on/off menu item for that.
15:50:29Blue_DudeDefaults to off.
15:51:08pixelma:\
15:51:31Blue_DudeIOW, no change to current behavior.
15:51:43Blue_DudeWhat's wrong with that?
15:51:51AlexPShould this not just be a themeing option?
15:52:09AlexPi.e. theme authors decide whether to use a different icon?
15:52:10Blue_DudeI put it in the hotkey menu.
15:52:21pixelmamore complication when I think it could be more simple in general
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15:55:39AlexPBlue_Dude: I don't mind too much, as long as it is off by default as it is :)
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16:05:25S_a_i_n_tBlue_Dude: The icon for *all* context menu items is the "yellow diamond thing" is it not?
16:05:46S_a_i_n_twhy not use the "blue plus sign" for hotkayable" items?
16:06:09Blue_DudeS_a_i_n_t: not all of them. Submenus use the cross thing. There are other custom icons.
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16:06:47S_a_i_n_tHmmm..ok, um...
16:06:48Blue_DudeThat's why I was trying to pick something you won't otherwise see in a menu.
16:08:20S_a_i_n_tby "walking feet thing", do you mean icon No.11? (assuming the first icon is icon 0)?
16:08:48S_a_i_n_tI always thought that was 2 exclamation marks side by side
16:09:05S_a_i_n_t*assuming you do mean that icon...
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16:11:35S_a_i_n_tBlue_Dude: What about icon No.9 [weird pointy-circle-orange-sun thing] (again, assuming the first icon is No.0) for hotkeyable items...I've been playing around just quickly now and can't see that icon appear in the default context menu.
16:12:22Blue_DudeIt's for plugins. I considered that one. I'm using the right green arrow at the moment.
16:12:57pixelmaisn't that the one used for the pointer selector?
16:13:10Blue_DudeNo that's a different one.
16:13:15S_a_i_n_tI thought about the arrow...but to me that signified the cursor for the line selector
16:13:29S_a_i_n_tahh..like pixelma just said.
16:13:41Blue_DudeThere's a right pointing triangle and a right pointing arrow.
16:13:56Blue_DudeI've got the arrow right now.
16:15:04S_a_i_n_tThe "pointy sun thing" (even if it is for plugins) is what /I/ would use personally...but, this projest is hardly to please my sole aesthetic taste ;P
16:15:20Blue_DudeHey, aren't settings changed in the MENUITEM_SETTING menus supposed to save their state?
16:15:24S_a_i_n_t*project even.
16:17:07pixelmawhat about the built-in (compiled in) icons btw.?
16:17:38Blue_DudeWhich? They're indexed the same way. That's a theme option.
16:17:42S_a_i_n_t...what of them?
16:18:23pixelmawell, some targets use those instead of the tango icons (all smaller screen targets), what icon will they show?
16:18:43S_a_i_n_tthey would show the same I assume...but in mono/whatever
16:19:03Blue_DudeThe same icon. You don't get to pick the "color" version, just whichever one is loaded by the theme.
16:19:04S_a_i_n_ts/the same/the same as the other targets/
16:19:07pixelmabesides I'm still not convinced about this marker thing at all
16:19:25pixelmaeven when disabled
16:19:28S_a_i_n_tlucky it's not a democracy then ;)
16:19:30Blue_DudeDefault is off, pixelma. What else do you want?
16:19:58pixelmaa more simple ui for this, as I said. Less complication
16:20:17Blue_DudeI like it. It doesn't hurt anything. A few other folks asked for it. Don't turn it on if you don't want it.
16:20:21pixelmamaking a menu option for this even adds to the complication
16:20:44pixelmaram usage and bin size increase sure hurts
16:21:14pixelmaand code complexity for those who code there
16:21:21Blue_DudeI'm reverting the bin and RAM problem. All that will be left is a menu item and about two lines of code.
16:22:26pixelmadidn't sound like it from your description because you want to keep the marker thing (in general)
16:22:49Blue_DudeThe marker thing will be off by default. You won't even know it's there.
16:23:33pixelmabut the code is still there
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16:24:52pixelmayou never answered the argument about the quickscreen and the ui for setting the hotkey
16:24:53Blue_DudeYes, about two lines of it, a menu item, and a new variable in global_settings.
16:25:30Blue_DudeNo I didn't. If he wants a new icon for quickscreenable items he can do that.
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16:26:08kugelBlue_Dude: a setting to toggle showing the hotkey icon?
16:26:09pixelmawell, what made the solution now in SVN so complicated?
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16:26:18kugelplease no...
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16:26:35Blue_DudeWhat?
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16:27:35Blue_Dudepixelma: I don't know why it bloated so badly. The only actual code change was two lines of code in menu.c. I can only assume the bitmap change drove the bloat.
16:27:45kugel"Fixed. New on/off menu item for that."
16:28:03 Quit watto (Ping timeout: 252 seconds)
16:28:41Blue_DudeOh, there's a new menu item in settings. Not in the context menu.
16:28:53Blue_DudeYeesh, no.
16:29:18kugelwhat setting?
16:29:27kugelwhat does it toggle?
16:29:58Blue_DudeToggles icons on or off. Defaults to off. On if you want special icons.
16:30:10kugelplease no...
16:30:53Blue_DudeSigh.
16:31:02pixelmakugel: can you be abit more descriptive? It's hard to tell what you actually want or not want. Would help the discussion I think
16:31:17kugelI don't want such a setting
16:31:25AlexPI also would prefer not to have the option or the icons, but if it is a choice between having special icons for hotkeyable things and a menu option, then I'll chose icons off and an option.
16:31:31Blue_Dudekugel: btw, I'm getting a compile warning on the sim. In io.c. And now it won't save settings between sessions.
16:31:37kugelit's like letting the user decide what color the bikeshed should have
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16:32:53Blue_DudeI like my bikeshed to be green.
16:32:58Blue_DudeBut that's just me.
16:33:05pixelmakugel: eh, then you can drop all the theme stuff. But do you want a marker for hotkeyable items at all or not?
16:33:33kugelI couldn't care less about whether there's an icon or not
16:33:47CIA-5New commit by funman (r25874): Fuzev1: calibrated discharge curve
16:34:06Blue_DudeI kinda care about the compile warning and no disk writes.
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16:34:29S_a_i_n_tkugel: well, that may be the case...but the 'average user' needs to be able to define what can/can't be set as a hotkey at a glance
16:34:36kugelBlue_Dude: you're on cygwin right?
16:34:37AlexPwhy?
16:34:42Blue_DudeYeah.
16:34:47S_a_i_n_tif you can think of a better way to do that than an icon...I'm all ears.
16:35:01Blue_DudeYeah to Cygwin.
16:35:06AlexPS_a_i_n_t: I think it is much more confusing to see some items with a random different icon and have no idea why
16:35:08TorneI don't see why that's useful or interesting
16:35:10Blue_DudeBut it wasn't there before.
16:35:13AlexPS_a_i_n_t: And I don't think it needs doing at all
16:35:22pixelmaS_a_i_n_t: again, do you know which items you can set for use in the quickscreen?
16:35:24TorneI think it's better without
16:35:29AlexPTorne: I agree
16:35:30S_a_i_n_twhy would you not know why though?
16:35:40AlexPS_a_i_n_t: I don't know why
16:35:40S_a_i_n_tthere is a setting to turn this on/off
16:35:46AlexPWhich is not needed
16:35:52AlexPYou set the hotkeys once
16:35:54kugelBlue_Dude: I have no access to cygwin atm :(
16:35:55S_a_i_n_tso, if you see different icons...you've turned that feature on yourself
16:36:02AlexPYou don't need to see it all the time
16:36:21AlexPS_a_i_n_t: And the argument is that the setting is unecessary too
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16:36:53pixelmaand you would see it easily if it all was an a setting itself. No messing around with icons and a weird UI to set the hotkey
16:37:04Blue_Dudekugel: OK. I posted the exact warning last night. Here: http://www.rockbox.org/irc/log-20100507#04:25:39
16:37:04pixelmas/an/in
16:37:31TorneS_a_i_n_t: *Why* do users need to be able to see what's hotkeyable at a glance?
16:37:41TorneIt's "the logical things".
16:37:48TorneIt's also "the things that work if you try and hotkey them"
16:38:02Tornesame as the quickscreen
16:38:09AlexPexactly
16:38:20S_a_i_n_tpixelma: wasn't the idea of it being a list type setting rejected *loooong* ago though? leading to the way it is implemented now? I wouldn't blame Blue_Dude for wanting to pull his hair out over this...
16:38:25kugelyea, we should also have an icon for quickscreen'able stuff, and an option to toggle the icon!
16:38:33Tornekugel: well, both or neither, yes
16:38:38Torneit's totally illogical to have it for one and not the other
16:38:44AlexPS_a_i_n_t: And would you not blame every that doesn't want it for not pulling their hair out...
16:38:45Tornei vote for neither, but both is less dumb than one ;)
16:39:03kugelreally, nobody ever raised that demand for the quickscreen, why does this seem to be so critical for the hotkey?
16:39:22AlexPkugel: It isn't, most people seem against it
16:39:27evilnick_BThere should actually be more icons, one for hotkeyable, one for quickscreenable, one for hotkeyable AND quickscreenable etc.
16:40:20kugelTorne: I find the setting most dumb, IMO the whole icon is too minor to be worth a single byte on binsize, and the added menu structure complexity
16:40:57pixelmaS_a_i_n_t: as far as I remember, Blue_Dude implemented the UI as it is now from the start (as far as it was open). It's been discussed here before and a context menu like setting was rejected because you would have a context menu in a context menu. I can't remember a discussion about a usual list style menu
16:41:04kugelevilnick_B: ah, you got a point
16:41:46pixelmathe only drawback I see it could have is if the list becomes too long but from what I read here I gathered that there aren't that many things suitable for hotkey
16:42:40S_a_i_n_tpixelma: I suggested ages ago using long-select on a context item should bring up a simple splash "set as hotkey? yes/no" but that got thrown back at me *pretty damn quickly*...now it seems people want to go back there?
16:42:48S_a_i_n_t... S_a_i_n_t shrugs
16:43:31S_a_i_n_tand to me, that seemed to be the least complicated way of doing it.
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16:44:24pixelmano, as I said that would be a context menu potentially in the context menu. I'm not talking about that and already said that I remember it being rejected
16:45:10S_a_i_n_thow would it be a context menu in a context menu?
16:45:15n1swhy not have a context-context menu? :)
16:45:22S_a_i_n_tsetting yes/no is hardly a 'context menu'
16:45:45S_a_i_n_tit's not a menu at all...
16:46:29kugelanyway, that's not the issue we're discussing
16:46:44CIA-5New commit by Blue_Dude (r25875): Revert hotkey bitmaps
16:47:24S_a_i_n_tAll I'm thinking about is long-select on a context item, if it can be set as a hotkey then simply splash "set as hotkey? yes/no". that seems nothing like a context menu inside a context menu to me...and also seems like it would be pretty damn easy to understand.use.
16:47:37TorneS_a_i_n_t: that's irrelevant to the current discussion, though :)
16:47:48pixelmaS_a_i_n_t: it is a context menu (long Select on an item and the chose yes or no in this menu)
16:47:53S_a_i_n_twell...kinda
16:48:00Blue_DudeStuck on "transmitting file data..." Help!
16:48:04Tornehow you set something as a hotkey is orthogonal to how you tell that something is hotkey-suitable
16:48:06S_a_i_n_tif that was implemented...we wouldn;t be having the discussion ;)
16:48:11TorneS_a_i_n_t: er, why wouldn't we?
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16:48:25Tornethe icon thing is equally useful (or useless) whatever the method to set something as a hotkey
16:48:32Tornei don't see the relevance
16:48:53S_a_i_n_tyeah...I guess.
16:49:10pixelmaTorne: not completely. As I said if you have every possible in a neat list you don't need other means to represent which is hotkeyable or not
16:49:18Tornepixelma: well, ok, yes.
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16:49:36Tornepixelma: but that's a different thing that would tkae time to implement
16:49:44Torneisn't the topic "should the icon thing be reverted"?
16:49:56AlexPyes, and yes, and done by the looks of it
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16:51:43TorneAlexP: no..
16:52:25pixelmamy understanding is that this change would make everything easier (icon thing isn't needed, so no setting for it) and setting the hotkey wouldn't have a unique way anymore
16:53:01AlexPTorne: Oh, just going by the commit message I thought that was what r25875 did
16:53:08CIA-5New commit by Blue_Dude (r25876): Fix red
16:53:13pixelmaTorne: I meant my suggestion with the above
16:53:35Torneah, right. that is what he meant it to do :)
16:53:41 Quit S_a_i_n_t (Ping timeout: 264 seconds)
16:53:42Tornethere we go
16:54:08AlexPpixelma: I tend to agree - what are the arguments against have list a list setting for the hotkey stuff?
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16:55:08pixelmahaven't seen any besides my own "might beecome too long"
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16:57:01Blue_DudeAll better now?
16:58:32AlexPBlue_Dude: What about a list setting for hotkey stuff?
16:58:45AlexPand personally, yes - thanks
16:59:56Blue_DudeI don't have any objections to someone taking the changes to menu.c out and replacing them with a nested menu in settings.
17:00
17:00:14Blue_DudeBut it won't be me. I'm not interested in making those changes.
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17:03:45CIA-5New commit by Blue_Dude (r25877): Fix hotkey select behavior, ignore selection if menu item is not hotkeyable. Will not exit the context menu now
17:09:57Blue_DudeTorne: that one was for you.
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17:15:22TorneBlue_Dude: thanks :0
17:15:28TorneBlue_Dude: i'll see if i can sort the action.c issue at some point
17:15:35Tornewhich will hopefully fix the problems for ipod
17:15:45Torne(or in general targets where hotkey is a combination)
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17:16:38Blue_DudeOr we could go with "long select" to set a hotkey in the menu. }:-)
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17:20:22funmanaccording to http://forums.rockbox.org/index.php?action=dlattach;topic=14064.0;attach=4211;image , r25845 needs 37mA for the Fuze, while last time I measured it needed 65mA
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17:21:17kugelv1?
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17:23:18funmanyes
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17:23:57kugelno improvement from the dram patch?
17:24:25funmanall i have is this graphic
17:24:42funmanand I can't really tell a difference between red and blue curves
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17:25:05kugelah, the patch was applied to an older svn, so it should be compared to the green line
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17:25:35Blue_DudeSomething weird is going on in the sim since the file system changes were committed. All disk writes set the file to read only, and you obviously can't save changes again afterward.
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17:26:27funmankugel: but green is not the most recent too
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17:27:47Blue_DudeSets config.cfg to read only after a write.
17:30:12Blue_DudeFor what it's worth, long select within the context menu works well to select a hotkey. The code has changed enough in the last few weeks to make that no longer a problem.
17:30:52Blue_DudeSo we could go with that and fix the yesno and action.c problems later.
17:33:37kugelBlue_Dude: something is wrong here too
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17:34:24Blue_Dudekugel: You mean with readonly?
17:34:44kugelwell, worse
17:35:31Blue_Dude"Worse"? That covers a lot of ground.
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17:38:01kugelediting a text file in the text editor and saving it makes it 0 bytes
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17:39:36Blue_DudeThat might be the case if you create a file as readonly then try to save to it.
17:40:08funmanperhaps strace can help?
17:40:18kugelthat's a file with 0644
17:40:27funmanhttp://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2010-May/088151.html "is there someone who wants
17:40:31funmanto work on merging the rockbox fixed point decoders back into ffmpeg?"
17:46:42***Saving seen data "./dancer.seen"
17:52:24kugelBlue_Dude: hm, it also doesn't work after reverting the io.c changes
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17:53:10Blue_Dudekugel: Yeah, I don't think it's in io.c. I tried changing the va cast in line 347 to avoid the warning and it is still a problem.
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17:53:45Blue_Dudekugel: with the posix change, did you change the way files are opened?
17:54:41kugelwell, a bit
17:54:55kugelbut in a way that should be more correct
17:56:43Blue_DudeHm. Are you really *sure* it isn't setting the readonly attribute anywhere when it writes to a file?
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18:00
18:00:11Blue_Dudekugel: BTW, I changed io.c, line 347 to this:
18:00:14kugelyea, pretty
18:00:17Blue_Dude- ret = OPEN(get_sim_pathname(name), opts, va_arg(ap, mode_t));
18:00:19Blue_Dude+ ret = OPEN(get_sim_pathname(name), opts, va_arg(ap, unsigned int));
18:00:43Blue_DudeIt gets rid of the warning but it's not "pretty"
18:00:50kugelopen() is always called with 0666
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18:01:05Blue_DudeI don't know what 0666 is, but it sounds bad. :)
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18:03:04Blue_DudeFor some reason, the compiler doesn't like the mode_t type in the va_arg cast.
18:05:06kugelnot all types can be used with va_arg, presumably it's one of the incompatible ones on cygwin
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18:08:14kugeladding a printf() shows that open (the system's one) is called with 0666
18:08:56bluebrotherdomonoky: I'm planning to change RbUtilQt to keep track of the windows it spawns. This will also make it easier for the UI rework I'm planning to do eventually. Any arguments against this?
18:09:23domonokyhow do you want to track that ß
18:09:50bluebrotherwell, just track the pointers to the objects created with new() :)
18:10:49bluebrotherlike, when creating a bootloader install object have a class pointer instead of a local one, and thus being able to delete the object when it's finished
18:11:15domonokyah, yes that sounds fine.
18:13:08*domonoky thinks the bootloader switch case which creates the bootloader objects, should move into bootloaderinstallbase.cpp like its done for TTS objects.
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18:15:57bluebrotherdomonoky: as in "return me the correct object"?
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18:16:11bluebrotherbut that switch is getting longish indeed.
18:16:19domonoky1yes..
18:16:42domonoky1getBootloaderInstaller(qstring name);
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18:18:16bluebrotherI wouldn't call it get*, we don't have any get* methods (following the Qt style)
18:18:27bluebrotherbut sounds fine otherwise
18:18:47CIA-5New commit by bluebrother (r25878): Add repeat counting to system trace. ...
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18:21:03domonoky1bluebrother: any idea for a good name ?
18:21:26Blue_Dudekugel: Have any problems with my changing the cast in io.c and committing it? Cygwin has a cow.
18:21:42kugeldoes that fix anything for you?
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18:23:18Blue_DudeIt avoids the compile warning and mode_t is typedef'ed to unsigned int.
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18:23:23Blue_DudeSo no change there.
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18:28:50bluebrotherdomonoky1: maybe createMethodInstaller(QObject* parent, QString method)?
18:29:19bluebrother"target" would be a bit ambiguous here even though I'm not too happy with "method"
18:29:57domonoky1just use createBootloaderInstaller(QObject* parent, QString type) ?
18:30:11kugelBlue_Dude: err, I found some bug :\
18:30:27Blue_DudeUh oh. What was it?
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18:31:06kugelBlue_Dude: casting to int is fine actually. it's passed as a variable parameter (i.e. unspecified type) and IIRC the default type is int
18:31:25kugelthe default type for integer literals I mean
18:31:45kugelshadowing fd in open_wrapper() in plugin.c \
18:32:13bluebrotherdomonoky1: that's also an option.
18:32:19Blue_Dudekugel: Since mode_t is an unsigned int, I'll change the cast to that. I don't want to change something inadvertently.
18:32:45kugelI'll commit the fix (and the cast), don't worry
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18:34:35Blue_Dudek, thanks!
18:34:55Blue_DudeI didn't know if anyone was seeing it but me.
18:35:12Blue_DudeCygwin sim builds don't come up all that often.
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18:35:42CIA-5New commit by pondlife (r25879): Minor const police raid.
18:36:51kugelBlue_Dude: what you cast it to doesn't matter really, as the caller needs to re-cast it.
18:37:40Blue_DudeOK. Just didn't want avoidable issues later with code I don't understand all that well. :)
18:37:41bluebrotherhmm, the front page not reflowing commit messages can produce quite interesting looking output :o
18:37:58kugelBlue_Dude: does that work http://pastie.org/950314 ?
18:38:02kugelcallee*
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18:38:43pondlifeSorry - yellow fixage coming up..
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18:41:05Blue_Dudekugel: Gak. How do you use patch with that?
18:41:16CIA-5New commit by pondlife (r25880): Fix yellow.
18:41:19kugelI don't understand
18:41:33kugelah, I think you want -p1
18:41:40Blue_DudeI use diff and patch. How do I feed that to patch it...
18:41:54 Quit MethoS- (Remote host closed the connection)
18:42:17Blue_DudeOK, -p1 worked.
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18:45:18Blue_Dudekugel: io.c line 348 conflicting types for 'mode'. 346 previous declaration was here. 346 unused variable 'mode'.
18:46:14kugeloops, try this one
18:46:15kugelhttp://pastie.org/950330
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18:47:43Blue_DudeGetting rid of line 346 makes it behave.
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18:50:20Blue_DudeYeah, that last looks OK. I didn't repatch with it, only changed io.c manually to match.
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18:54:35Blue_Dudekugel: pastie 950330 compiles OK.
18:56:34kugelcool
18:56:44CIA-5New commit by kugel (r25881): Fix disastrous variable shadowing, change casts to unsigned in (cygwin doesn't like mode_t there, and unsigned int should be equally correct) and ...
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19:04:59funmankugel: have you opened fuzev2 already?
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19:06:04adbhey, is there a current SVN source archive available to download anywhere?
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19:06:35bluebrotheradb: get it from svn ...
19:06:52kugelfunman: no
19:07:13Blue_Dudekugel: \o/
19:07:26funmankrazykit: do you have pics of the fuzev2 battery?
19:07:34adbno access to svn right now, there used to be an archive on the build page, just wondering if it's been *moved* or *removed*
19:07:42Tornewe don't build it any more
19:07:46Torneit's very big
19:07:48bluebrotherit's been removed
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19:07:52adbokies, thanks
19:08:00funmanis svn over http possible?
19:08:09bluebrotherit isn't useful at all, if you want svn code get it from svn. Makes it much easier to update anyway
19:08:11Tornefunman: yes. svn over http is usual, in fact
19:08:17bluebrotherfunman: yes, but that needs to get setup :)
19:08:19Tornethe native svn protocol is recommended not to be used
19:08:22Tornebecause it sucks
19:08:25funmani mean possible for rockbox source
19:08:29Torneoh. no.
19:08:34*bluebrother doesn't consider svn via http as usual
19:08:52Tornebluebrother: well, the svn developers recommend you use it, and say that hte native protocol sucks :)
19:08:58Blue_Dudekugel: Sim readonly is fixed. Compiles clean. Thanks.
19:09:04Torneand every other svn repo i have access to other than rockbox is http
19:09:07bluebrotherTorne: interesting, haven't heard about that.
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19:09:27Tornebluebrother: the native protocol has only ever existed because CVS had one
19:09:38Torneat no stage was it considered preferable by the devs
19:10:10Tornethey expect you to use http or svn+ssh
19:10:54bluebrotherI've seen quite a few servers using svn://. That might have been changed, though. Never paid too much attention to that.
19:11:40Torneheh
19:11:48Tornethe manual claims differently, so maybe i am wrong
19:12:01Tornebut i have been told in the past when asking for help with it to give up and use http :)
19:14:05bluebrothersetting up svn:// is definitely much easier than http://
19:14:14Tornesetting it up *trivially* yes
19:14:21Tornesetting up with proper encryption/authenticatoin/etc no
19:14:55funmanwho want to steal rockbox svn passwords anyway
19:15:32bluebrotherwell, svn:// can't do encryption at all :)
19:16:09Tornethe "normal" config i've seen is http for read only access, and svn+ssh for writes
19:16:29Tornebut that requires local accounts for committers
19:16:44bluebrotherand if you want to do more sophisticated authentication svnserve is too limited (if suitable at all)
19:17:06bluebrotherthough having http:// for read access for the Rockbox svn repo would be nice.
19:17:11pamauryI seems to me that the usual svn config is http for read and svn+ssh access, ssh doing basically all the encryption/auth work
19:17:25Tornehttp for read is very easy as long as you control the machine that hosts it
19:17:34Torneyou just shove the modules into apache and add about three lines
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19:20:02Tornei dunno who hosts it and where, but if that's a feasible thing to do then it would probably be good ot do it
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19:24:01Blue_DudeFS #11247 is reopened for comments. The icon patch is there. If you want hotkey icons, that's the place to look.
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19:26:53Blue_DudeI also want to propose changing the "hotkey set" key in the context menu to long select. It works better than using the hotkey keypress itself in that role, especially when it's a combo.
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19:33:45Blue_DudeYou know you're just going to complain if I go ahead and commit it anyway, so you might as well get it off your chest now. :)
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19:46:44***Saving seen data "./dancer.seen"
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19:54:30AlexPTorne: The Swedes on a machine they control
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20:18:45CIA-5New commit by Domonoky (r25882): rbutil: move bootloaderInstall object creation switches to bootloaderInstallBase .
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21:24:40CIA-5New commit by gevaerts (r25883): Revert r25861, to avoid hiding real errors
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21:27:43CIA-5New commit by gevaerts (r25884): Fix size_t handling in plugin_get_buffer()
21:35:10CIA-5New commit by gevaerts (r25885): fix one more size_t/ssize_t misuse
21:36:57CIA-5New commit by gevaerts (r25886): Fix possible buffer overflow
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21:46:47***Saving seen data "./dancer.seen"
21:50:10*gevaerts shouts at doom
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21:54:46kugelgevaerts: what's up with doom?
21:55:34gevaertsit aliases
21:56:04 Quit ishottuify (Quit: CGI:IRC)
21:56:35gevaertsIt has two struct types that start with the same few members, and it casts between pointers to them
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21:58:09ishottuifycan someone help me identify the parts on this pcb > http://www.rockbox.org/wiki/GoGearSA5245_SA5285
21:58:19kugelgevaerts: it does a lot other bad stuff too
21:58:29kugeldoom is the reason we don't do eabi yet
21:58:33gevaertskugel: it probably counts as ancient code by now :)
21:58:35CIA-5New commit by Buschel (r25887): Refactor mpc's requantization to use identical macros for each subframe.
21:59:22kugelgevaerts: what are you trying do? (the build table shows no warnings in doom)
22:00
22:00:52gevaertsI'd like to get rid of -fno-strict-aliasing everywhere
22:00:57kugelishottuify: telechip soc (tcc8300). presumably samsung ram
22:01:39kugelgevaerts: you could add -fno-strict aliasing for doom only if it's unsolvable
22:01:53kugeljust to warn you, the ams dbop driver also aliases ;)
22:04:46kugelishottuify: the cirrus chip is probably the rtc
22:05:23kugelI guess the toshiba one is the nand, I cannot identify the other chips
22:06:00 Quit esperegu (Remote host closed the connection)
22:06:20CIA-5New commit by gevaerts (r25888): Remove -fno-strict-aliasing for everyone
22:06:37*gevaerts expects yellow for doom and midiutil
22:06:52ishottuifykugel: thanks for your help
22:09:19kugelishottuify: we have some telechip code in svn (cowond2 most priminently) although no tcc830x specific code. you might also want to look at the tccboot utility (or whatever it's called)
22:09:52kugelgevaerts: I thought that only applied for gcc 4.1.x?
22:10:25gevaertskugel: and higher
22:10:26peturRED
22:11:04kugelright, but only mips uses higher something higher than 4.0.x?
22:11:17CIA-5New commit by gevaerts (r25889): Fix (hopefully) last aliasing bug (midiutil), and enable -fno-strict-aliasing again for zxbox and doom (no easy fix there)
22:11:22gevaertskugel: also eabi :)
22:11:41kugelah yes, but that's not on the build table
22:11:54gevaertsno, but I've done some local tests
22:12:32gevaertsAlso, that red is false!
22:12:39kugelI wonder why there are reds for builds that are done with 4.0.3
22:12:41gevaerts"note: initialized from here" is not an error
22:12:54gevaertskugel: there aren't
22:13:10kugelah, sim :/
22:13:16*kugel hides
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22:15:42ishottuifykugel:by tccboot utility do you mean tcctool...?
22:17:22bluebrotherseems it's time to call for removing doom once more :)
22:17:52kugelishottuify: yea I think so
22:22:15evilnick_BSo, patches on the mailing lists? IMHO, we need to keep everything in one place and that's what's Flyspray is for
22:22:46kugelI don't think we *need*
22:23:34evilnick_BFragmenting from one central place to more than one would lead to people being unsure where to post patches
22:23:40kugelI can understand that people prefer on everything in wrong place but I don't care much. but most, if not all, other foss projects accept both and some even prefer the ml so I don't see why we should act so weird
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22:24:55kugelbut I don't understand the argument that we cannot track ml patches
22:25:46bluebrotherevilnick_B: where's the problem in having a short look at the patch, and if it looks good asking the poster to put it on flyspray?
22:26:35kugelwhy go through fs and not commit it straight away?
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22:27:33evilnick_Bbluebrother: I've got no personal objection to that whatsoever (not being a dev) but I thought that the general consensus would be to have just one place
22:27:48ishottuifykugel: where in the repository is the telechip code you mentioned above
22:28:24bluebrotherif you can judge the patch because you are familiar with the affected code base and are willing to do it. But a patch sent to the ML might be non-trivial
22:28:37kugelishottuify: the tcctool should be in tools/, the code for older telechips firmware/target/tcc*
22:28:45kugelfirmware/target/arm/tcc*
22:29:23LloreanI think it's pretty reasonable to ask, nicely, that patches posted to the ML be reposted to the tracker and that discussion happen there.
22:29:25kugelbluebrother: and flyspray helps there?
22:29:37LloreanThe tracker can be sorted and searched nicely in ways that the ML cannot.
22:29:55LloreanThe ML doesn't have categories, you can't filter "patches only" or see closed patches or so on.
22:30:00kugelpost on ml, dicuss on ml - post on fs, discuss on fs. seems pretty interchangeable for me
22:30:36bluebrotherkugel: yes, of course. Because a non-trivial patch is likely to require a couple of rounds going through it (in FS terms: comments and updated patches), and given that the ML is extremely low traffic I don't see this working on the ML
22:30:40gevaertskugel: assuming a few days from post to commit, it's interchangeable. We don't have that though
22:30:47Lloreankugel: Tell me how to search the ML for only patches that claim to affect "playlist" and I'll buy that they're interchangeable.
22:31:06Lloreangevaerts: Even then, sometimes the history of a discussion of a patch is helpful. A commit with a FS# points you immediately at the discussion.
22:31:47LloreanIn a very simplified "post, comment, commit" round they're interchangeable. But from a record keeping standpoint, FS is vastly superior for patches.
22:32:15bluebrother*if* there is a common style how to send patches to the ML (f.e. with subject lines always starting with "PATCH: <category>") then this can work easily. But it also requires that developers use the ML for shuffling around patches. Which isn't done on that list.
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22:32:53Lloreanbluebrother: And we'd still need a standardized list of category names (and probably a way of referencing a specific mail when they get committed)
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22:34:08bluebrotherLlorean: yes. We need at least some "general sense" how to handle those. Which we don't have as patches are usually not handled on the ML.
22:34:11kugelok, I can see that fs is preferred, but do we really need to force people to use it if it's already posted on the ml? I can also imagine people being hesitent about registrating there
22:34:31ishottuifykugel: what do you mean my cowond2
22:34:44kugelishottuify: that's a dap that has a tccip
22:34:45Lloreankugel: Come up with a way to address the searching and record keeping issue yet, or just ignoring that?
22:35:28bluebrotherfor trivial patches that can go in almost immediately I don't see a reason to "force" people to use FS. For everything else, we do. Time is limited, and we can't afford to establish yet another partly working process just for people sending in patches rarely
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22:36:29*kugel finds discussing on mls much more convinient that on fs
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22:36:56Lloreankugel: How so? Both is "type text, click send"
22:37:21*bluebrother whispers "proper threading"
22:37:27Bagderwith mail, you can pick your own client of choice
22:37:28kugeland quoting
22:37:35kugeland what Bagder said
22:37:38*gevaerts whispets "who clicks anyway?"
22:38:20LloreanBagder: To an extent, there shouldn't be too many long term branches in the discussion of a patch, but that is a fair point.
22:38:30LloreanEr, that was to bluebrother
22:38:37Bagder:-)
22:38:58gevaertsBagder: do you have opinions on http://pastebin.com/Zwmf4HHw ?
22:39:00LloreanBut I'd still like to know how we'd track ML submissions like we do FS.
22:39:05bluebrotheranyway, as the current status quo is to use FS for patches there's no point in using yet-something-else. If we feel that we need a better solution than FS we can always debate that and try to find something better.
22:39:21bluebrotherIMO FS is quite a good tracker. I've seen much worse.
22:39:22Bagdergevaerts: no ;-)
22:39:54Bagderdoing on the ML instead of FS takes a switch in mindset
22:39:58kugelI don't want to replace FS, but adding alternatives ways
22:39:58LloreanRight now FS allows categorical searches, something we can't really do on the ML except if you get people to agree to standardized subjects, and they'd become quite bulky to include all the information you can sort FS by
22:40:12gevaertsdebbugs!
22:40:19bluebrotherBagder: indeed. Something like switching vom VCS to DVCS :)
22:40:28gevaertsBagder: ok, I'll ask Zagor when he appears
22:40:33Lloreankugel: Do you have a proposal for how to make ML patches searchable then?
22:40:56kugelI can search my emails just fine in my client
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22:41:09bluebrotherwell, one thing would be an email interface to FS. You get a notification from FS, reply to it and it becomes a new comment in FS
22:41:11Bagderlots of even higher patch-volume projects than Rockbox deal with patches on the ML only, so it clearly can be done
22:41:15Lloreankugel: Yes, which doesn't help people who weren't previously subscribed to the list.
22:41:28kugeland there's software to search in mail archives. that's no rocket science
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22:41:33gevaertsbluebrother: yes, that's what debbugs does. You can even download a bug in mbox format
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22:41:36LloreanBagder: Which is why I'm asking for a solution for how to make it as effective as FS, rather than just saying "we shouldn't do it"
22:41:38bluebrotherBagder: maybe that's because those *are* higher volume?
22:42:05BagderLlorean: well, you then focus on the pros with FS, there are also several cons that the ML satifies
22:42:14Lloreankugel: I'm asking for a way to allow people not previous on the -dev list to search through patches on -dev relating to a specific subject.
22:42:30BagderI'm not really taking a position here btw, I'm just talking
22:42:52LloreanBagder: Yes, so the question becomes deciding listing the pros and cons of each, and deciding how much each matters to us. But you have to determine them first, and see which ones can be overcome or easily worked around.
22:43:03BagderLlorean: typically on those projects, people repost their patch after a while if it wasn't dealt with
22:43:05kugelLlorean: search in mail archives as I said
22:43:06bluebrotherhttp://bugs.flyspray.org/task/961
22:43:32Lloreankugel: If I search in the mail archives for "patch" and "playlist" I'll probably not actually find any messages that includes a patch for playlisting behaviour.
22:43:47*bluebrother would start with deciding if we feel a need to change anything :)
22:44:07bluebrothersearching in the mail archives is a real pain since Outlook and fullquotes
22:44:11kugelLlorean: the flyspray search is largely useless as well
22:44:23bluebrotherthe FS search works fine for me ...
22:44:27kugelif you couldn't select categories you'd hardly find what you want
22:44:34evilnick_BI've used the flyspray search a few times with very useful results
22:44:36Lloreankugel: I disagree. Constraining it to "patches" vs "bugs" is a huge benefit right there.
22:44:41Bagderthe FS does have the downside that people submit something, and then it sits there and rots
22:44:42kugelbluebrother: it's too greedy imo
22:45:24Lloreankugel: "if you couldn't select categories?" What's the point of saying "the search would be terrible if you disabled some of its features?"
22:45:27bluebrothera big problem with searching is always how the users enter the text. If one mistypes "playlist" as, maybe "paylist" then a search for playlist won't find it.
22:45:47bluebrotherthat problem remains regardless of the tool used
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22:46:38LloreanBagder: I'm not sure how much the ML could improve that though. That requires proactiveness on the part of the author, mainly
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22:47:05evilnick_BTypos are why there are specific categories
22:47:09BagderLlorean: it makes it more clear that unless you stick around and keep nudging, your work gets left behind
22:47:09gevaertsLlorean: it changes how ignoring a patch is perceived
22:47:32Bagderits both good and bad
22:47:42Mode"#rockbox +o logbot" by ChanServ (ChanServ@services.)
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22:47:52bluebrotherhaving a set of categories you can pick the one that's matching best is definitely helpful for users. That's at least my experience.
22:48:11kugeltopics on the ml are seen by everyone so there are much more people notified, no matter if one has knowledge about it or cares, I believe reduces the chances for rotting
22:48:14evilnick_Bbluebrother: I agree
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22:48:39bluebrotherkugel: just subscribe to rockbox-sf ...
22:48:46Lloreankugel: Only for people subscribed to the ML. It's just as easy to subscribe to tracker notifications.
22:48:52LloreanPeople simply choose not to.
22:49:17Lloreanbluebrother: The categories also help a lot for someone like you, I imagine, who can search for things pertaining to rbutil or what not?
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22:49:32evilnick_Bkugel: So what about automatically adding an email to the ML each time a FS patch is added? But then that would have the disadvantage of some replying to the ML post, and some on FS
22:49:32kugelLlorean: that requires an explicit action for each task, on the ml it's subscribing once
22:50:02bluebrotherLlorean: definitely. I have a permanent search stored that shows me everything related to rbutil −− and manual (as I'm still following that loosely)
22:50:04gevaertsevilnick_B: we have a mailing list with that already
22:50:26kugelevilnick_B: I think that's a good idea, but I don't what you fear would happen (or only a few times if people are getting told for doing that)
22:50:57*kugel always forgets about rockbox-sf
22:51:06bluebrotherkugel: wrong. There's already a mailing list, and that also requires subscribing once only.
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22:54:36Lloreankugel: Flyspray can be subscribed to via a ML or via RSS feed, making it actually pretty easy to hear about new tasks.
22:57:14*Llorean wonders why the ML is expected to get more attention anyway.
22:57:27LloreanDon't authors asking for comments on their patch on the ML often complain that even that doesn't work to get people to speak about it?
22:58:46CIA-5New commit by funman (r25890): as3525v2: make sure volume is normal by writing Audioset2 register ...
22:59:27AlexPEither way, there was no need at all for the needlessly rude reply the patch e-mail got
22:59:56 Quit TheSeven (Ping timeout: 260 seconds)
22:59:57gevaertsAlexP: right
23:00
23:00:05kugelthe other project I'm involved in allows patches send via both ways, and it works pretty well. and I definitely am more notified by the ml way and also tend to post a comment on the ml (because I find it more convinient)
23:00:29Bagderthe large majority of the project I'm in do everything on the ML
23:00:33Bagderprojects
23:00:52bluebrotherdid anyone say that patches on the ML are *disallowed*?
23:00:55AlexPI don't object/prefer either in principle, but given our already poor record on patch reviewing I think we ought to pick one and stick to iy
23:01:23*bluebrother agrees with AlexP
23:01:33BagderI think we've already pretty much picked our way, it's not that easy to shift without a big intervention
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23:02:12AlexPBagder: I was sort of edging towards that :)
23:02:15kugelBagder: but maybe that shift is also not easy for contributors that are used to the ml procedure
23:02:34kugelwhere fs *might* scare them off
23:02:40BagderI doubt that
23:02:54bluebrothermonitoring two channels takes up more time and effort. If people are willing to do that I won't intervene. However, I do have a full time job and do have neither time nor interest in doing that.
23:03:31Bagdermaybe you could quit your job and just do rockbox support for free? :-P
23:03:33bluebrother(and I guess a noticable amount of devs has the real world job issue)
23:03:37*AlexP will ask him politely to post to flyspray
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23:06:44kugelgevaerts: I tried to bring up a sdl-target-tree discussion a few times now, nobody answered. I would like to proceed with that
23:07:18LloreanCan the tracker be configured to automatically close tasks if they aren't commented on / updated within a certain amount of time?
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23:09:21gevaertskugel: I'd say "nobody answered" is a bit strong. We're just all digging our trenches to be ready for the *real* discussion :)
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23:10:52gevaertskugel: Seriously though, maybe a detailed proposal on the wiki might help?
23:10:57BagderLlorean: I don't think it can
23:11:16bluebrotheryou can always write a script that does ;-)
23:11:36 Quit freddy_ (Ping timeout: 260 seconds)
23:11:37Bagderthat you can
23:11:55kugelgevaerts: how detailed? the more detail is wanted the more I'd actually do part of the work already I think
23:12:50kugelI moved the audio bits to the target tree as an example (I linked it at some time here) which shows pretty much how it'll look like
23:14:48gevaertskugel: a description of maybe a few paragraphs of what moves where and how the sim is impacted. Wiki or ML I'd say
23:18:02bluebrotherBagder: IIRC FS has support for dokuwiki wiki syntax. Is there a reason this doesn't work in our installation?
23:18:12BagderI have no idea
23:19:19bluebrotherwould be nice to have. Like for marking quotations :)
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23:36:56CIA-5New commit by Buschel (r25891): Unroll mpc's requantization loops for some (minor) speed up.
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23:42:27CIA-5New commit by Buschel (r25892): Changes in test_mem plugin: Use correct formula to calculate KB/s, reasonable unrolling of read/write loops to better match memory bandwidth.
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23:47:18kugelBuschel: we have "HZ" for that :)
23:48:18kugelBuschel: x was not volatile for a reason
23:48:23Buschelhmm, you're right... :/ at least the results are correct now :)
23:49:11kugelbuf is already volatile, so the read is not optimized. with x volatile as well you have both reads and writes in the read test
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23:50:16kugelsince x is on the stack it's even worse
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23:51:09Buschelkugel: wouldn't the compiler reduce the 4 buf-reads to just the final one?
23:52:26kugelno
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23:52:26kugelI checked the disassembly. I also experimented with unrolling and it was still correct
23:53:40Buschelinteresting. this change was indeed several weeks old. I just submitted this because of the incorrect caluclation of the result.
23:53:40Buschelmaybe I'll roll back the "volatile" and use "HZ" after the next clean build has finished
23:53:40kugelsounds good
23:56:14*Buschel opens another beer

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