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#rockbox log for 2010-07-06

00:02:47mtsaratoga: updated
00:03:21bieberIf the font size is large enough to have 32 bit offsets, will noffset then list the number of 32 bit fields?
00:03:57mtI'm thinking of committing that last patch and continuing from there, I'm afraid if I wait the commits will become huge :)
00:04:09bieberAnd am I correct in assuming that firstchar is a unicode character, and the first glyph in the font corresponds to that code, and the rest of them continue one after the other after that?
00:08:25fmlTorne: hrm... Then the words "Update on Stop" are a bit misleading IMO. It doesn't convey that it's update only and no creation.
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00:09:14Tornefml: update implies creation? since when
00:10:21 Quit wincent (Ping timeout: 265 seconds)
00:10:27fmlTorne: hpw does it work if the option is set to NO and "create on stop" is set to YES?
00:10:40Torneit creates a bookmark on stop
00:11:38Tornefeel free to change it to a better wording
00:11:59Tornei totally forgot about the manual; I'll update it tomorrow, unless you want to :)
00:12:29saratogamt: i'm ok with committing when you're ready
00:12:38saratogahow close is it to all fixed point?
00:13:27fmlTorne: and if the bookmark exists already? Will it be updated?
00:13:50Tornethere isn't any such thing as updating a bookmark
00:14:07Torneis perhaps the confusion here..
00:14:21Tornebookmarks don't get replaced (except in the MRU list if you set it to unique only)
00:14:55Tornebookmark on stop says whether or not to create a bookmark, in the bookmark file for the current playlist, when you hit stop
00:15:09mtsaratoga : The rest of the floating point stuff look much easier, (especially for mono/stereo .. multichannel needs more work, but it's still easier than what's been done so far), so I think it could probably be all fixed point by ~saturday.
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00:15:20CIA-6New commit by bieber (r27301): Theme Editor: Began working on font loading. Font header info is now read and spewed out onto the debug console
00:15:34Torneupdate on stop says whether or not to create a bookmark, in the same file, but only if it already exists
00:15:41saratogamt: nice
00:15:51Torneit's applied first, so it doesn't matter what the bookmark on stop setting is
00:16:18mtsaratoga: I've done a lot of cleaning to be able to produce this patch, so I think I'll commit it as is, just checking to see if you have any particular remarks
00:16:29fmlTorne: why do we need a special setting for it then? Why can't it be a new option for the setting "Bookmark on stop"?
00:16:46saratogamt: i think this is fine, its easier for me to follow if you work out of SVN anyway
00:16:49Tornefml: because it's independant of tha
00:16:57saratogajust make sure its disabled in SVN
00:17:02Tornealso, that would not be one new option, that would be five new options
00:17:06CIA-6r27301 build result: All green
00:17:10Tornehm, okay, only four
00:17:42Torneyou'd have to have ask/no/yes - recent only/ask - recent only, duplicated again, with some suffix indicating it will also do something different if the file exists
00:17:43saratogaregarding comments, I'm mostly just interested in how to solve this annoying mdct issue so we can merge the Pro and Std wma_window functions
00:18:01Torne(theres no need to duplicate "yes" of course)
00:18:41Tornefml: the point is to override whatever your normal bookmarking preference is, in the case where a bookmark already exists for the playlist
00:18:58Torneif it doesn't already exist, it will ask you, or make a recent bookmark only, or whatever else you selected as the normal preference
00:19:37fmlTorne: I confess I'm not able to grok the bookmark creation logic and magic now. I give up! :-) But I'll probably reread your explanation tomorrow. Thank you!
00:19:57Torne..seriously, this is a problem then
00:20:03Tornebecause it should be totally trivial
00:20:15mtsaratoga: .. and maybe use our imdct too .. I'm just leaving tinkering in that for later, enough time on this for me now :)
00:20:24Torneif you turn the new option on, and the bookamrk file exists, then it will create a bookmark, no matter what other settings are set. that's it.
00:20:27saratogai understand
00:20:27Torneit changes nothing else
00:20:33saratogagetting it to play audio at all will be nice
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00:22:01fmlTorne: aha! Now I understand! So we have an option that masks another option, right?
00:23:48 Quit togetic (Ping timeout: 240 seconds)
00:23:54Torneif the file doesn't exist, it changes nothing
00:24:13Tornesee 'and' above :)
00:26:40fmlTorne: I meant the words "no matter what other settings are set"
00:27:24Tornewell, there are only these two settings that are relevant :)
00:27:27Tornebut yes
00:27:35Torneit makes it ignore the other one, if the file exists
00:27:38Tornethat's the whole point
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00:30:36fmlok. Good night.
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00:33:40CIA-6New commit by mt (r27302): Partial conversion of the wmapro decoder to fixed point arithmetic. Currently inverse quantization & rescaling, ...
00:35:05 Quit giovanni_ (Ping timeout: 276 seconds)
00:35:13CIA-6r27302 build result: All green
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00:46:07***Saving seen data "./dancer.seen"
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02:11:32CIA-6New commit by saratoga (r27303): Commit FS #11458 by me. Fixes test_codec to work on files larger then the available audio buffer. Allows test_codec to work normally on the AMS ...
02:13:23CIA-6r27303 build result: 2 errors, 0 warnings (saratoga committed)
02:17:24saratogaerrors seem unrelated to my commit
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02:25:00*S_a_i_n_t wishes that the USB screen was able to be themed.
02:25:17S_a_i_n_tIt's the one thing that my Apple_OF theme is missing.
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03:29:53kisakmeh ... I tried to swap regular spaces for NBSP spaces in so that the Fuze v1 and Fuze v2 lines in the table would not wrap, and it got filtered out
03:30:18kisak(hence the edit with no changes)
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04:32:32S_a_i_n_tIs there a way to increase the size of the simulator?
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05:39:24*S_a_i_n_t gets annoyed by the FMS not updating correctly.
05:40:30JdGordonso go ahead and fix it :)
05:40:48JdGordonte reuired change is actually pretty simple
05:41:56S_a_i_n_tI wouldn't know where to start looking to be honest, why is it exactly that the update rate is so low? IMO it should be the same as the WPS.
05:42:24S_a_i_n_tMy main piss-off is sublines not working.
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05:44:27S_a_i_n_thahahah, if you only have one preset saved in the fm presets, and have a simple "x of y presets" display (%al%Ti %Sx(of) %Tc) is shows as " of 1"
05:44:43S_a_i_n_tas in "<blank space> of 1"
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05:46:46JdGordonbecause the fm screen is mostly static
05:46:53JdGordonso it is only updated if it needs to be
05:47:01JdGordoni.e it hasnt been properly converted to skins yet
05:47:36S_a_i_n_tAh, I would have thought that a subline would force it to update though.
05:47:56S_a_i_n_tBut, that didn't work out either.
05:47:59JdGordonthe skin redrawing thing is only called when it is absolutly needed
05:48:10JdGordont doesnt care about what is in the skin
05:48:19JdGordonso it needs to be told to update more often
05:48:49S_a_i_n_tRight, I get you now.
05:49:12JdGordonso as usual, its an easy fix, just needs time
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05:50:09S_a_i_n_tWould there be anything/anyone against upping the update rate of the FMS until that time?
05:52:48JdGordonit isnt actually so simple to jst do that
05:53:00JdGordonthere isnt just a magic number to change
05:54:31S_a_i_n_tI see. Bah...wishfull thinking.
05:54:48JdGordonlearn yee c
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07:44:06wombatmanso pacbox has no sound?
07:44:11wombatmanis that correct
07:46:50*JdGordon records "wakka wakka" on his e200 and sets it to repeat one before starting pacbox
07:47:05wombatmanyea if that worked would be awesome
07:47:17wombatmanim also not able to play files
07:47:39wombatmani'd prefer no sound other then my mp3s actually
07:48:04wombatmanbut no sound period makes it hard for me to get into it. Yes thats right i like the wakka wakka
07:48:18wombatmanthen again one of my main points of rockboxing my system
07:48:24wombatmanwas the ability to play nsfs
07:48:53wombatmanim not complaining though. Just find it odd that it lacks sound there i guess
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07:49:44pixelmathere was a commit recently that enabled the game sound. Which player do you have and which build exactly?
07:50:05wombatmanfuze and a recent build
07:50:09wombatmannewer then stable
07:50:16wombatmanbut maybe a commit or two behind
07:52:06wombatmanI may need to build something less standard though. Most everything I want is in the commit but I miss the nes emulator though it also lacks sound
07:52:25pixelmathat's not exact at all
07:52:42wombatmanI wish emulators and doom were able to keep music playing instead of their own sound though
07:53:21wombatmanthe numbers flash by so fast
07:53:45wombatmanthere we go
07:54:25pixelmathat looks lika the date but the important bit is the revision number. You can look it up under System > Rockbox info
07:55:52pixelmathe commit that enabled sound in pacbox was 27202 and some fixes and improvements a few commits later... ;)
07:59:19wombatmani really just didn't think i could be that far behind i had just updated to add lrc support
07:59:31wombatmanthanks though
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08:01:00pixelmayou are almost exactly 100 revisions behind (not everything is code that runs on target though but still) :)
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08:03:42wombatmancool i have sound
08:03:55wombatmansomehow i still suck at pacman though
08:04:04wombatmanwaa waa waaaaaa
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08:21:41S_a_i_n_tslightly offtopic, but I remember the sound on pacman being more "waka waka waka waka"
08:22:08wombatmansure but i died and then i complained
08:22:13wombatmanso waa waa waaaa is safe
08:22:29wombatmansounds not perfect either really
08:22:35wombatmanbut at least theres some sound
08:23:06S_a_i_n_tAnyhow, I have limited space available on my FMS, would it make sense to display the RDS name in place of the preset name if RDS is available?
08:24:20S_a_i_n_tie. "%?(isRDSavailable)<displayRDSinfo|displayPRESETinfo>"
08:27:34S_a_i_n_tThanks, I don't use RDS and never have but I assumed that RDS name basically takes the place of a preset name if it's available.
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08:37:17simonrvnwhat *is* RDS? i was guessing it was some ID broadcast by the station that a reciever can display, like station ID, some mini-ad/mini-slogan.
08:37:43simonrvnNM, i'll look it up
08:38:55simonrvnah, i was right
08:39:06S_a_i_n_tIIUC it includes the station name, and metadata for the currently playing song.
08:40:00JdGordonand more
08:40:14S_a_i_n_tnext track, playlength, etc.
08:40:31S_a_i_n_tPretty awesome really, but no stations here support it.
08:41:13simonrvna lot more data it seems :)
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08:43:02S_a_i_n_tJdGordon: Can there be a "default" RadioArt image? Or does the image name *have* to match the preset name for RadioArt?
08:43:33JdGordonyes to both
08:44:09JdGordonthe deault image is just %?C<%Cd|%xd(A)>
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08:44:24JdGordonsearch path for radio images only looks for the preset name
08:45:06S_a_i_n_tRight, thanks.
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08:48:16wombatmanis there any nautilus script or commandline program that anyone knows to download lrc files
08:48:40wombatmanmy current method is taking too long (using amarok)
08:48:49wombatmanim really looking for some sort of script
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08:53:11S_a_i_n_tNot really sure that's ontopic wombatman
08:53:30S_a_i_n_tI'm sure Google can help you.
08:53:36wombatmanyea it isn't i guess though its definitely for rockbox
08:53:43wombatmani think i found a way to make it easier
08:54:40S_a_i_n_tI like to add my lyrics manually (even though it takes ages) as then I *know* that the lyrics are correct, and that the lyrics are synced properly.
08:55:04S_a_i_n_tI don't really trust anything that claims to automate this task to actually get it right.
08:55:16wombatmanyea i like to have them synced properly but its too many songs to do for me
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08:55:48S_a_i_n_tDo a couple of albums a day, and you'll get there eventually.
08:56:26wombatmanwell the amarok script can apparently do quite a few things for me that will simplify this
08:56:34wombatmani just didn't find them til i said something
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09:43:50*JdGordon has an idea how to allow the skins to say how often they should update
09:44:07S_a_i_n_tSounds awesome.
09:45:51JdGordonbassically just add a tag to say how many roughly how many milliseconds between partial updates
09:46:43S_a_i_n_tAha. Sounds like a plan. I guess that way a themer can stop it from updating unnecessarily often if the theme doesn't need to.
09:46:49S_a_i_n_tAnd, faster if it does.
09:47:42JdGordonalthough from my batt benchs it doesnt look like updating more often is a big deal
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09:48:13S_a_i_n_tOh, yes...I remember that actually. That was kinda amusing.
09:51:46JdGordonhmm... wanna test a quick patch to fix the fms not updating?
09:51:59S_a_i_n_tHmmm, I've found a slight bug with the preset position. Displaying "position X of Y". If you change from preset to scan mode and move of the frequency of the preset it displays "<blank> of Y"
09:52:53S_a_i_n_tIf you can compile me a windows sim, then yeah I can test it. I don't actually have any FM hardware for my targets.
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09:55:04*JdGordon will very slowly test on his shitty laptop then
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09:55:55S_a_i_n_tHmmm, I guess it makes sense, but it seems kinda odd. If you're on scan mode, then change to preset mode (and you're not on a preset frequency) then my "X of Y presets" display displays "<blank> of Y presets". It makes total sense, as it isn't a preset frequency, but it would be nice if it jumped to the closest preset when changinf from scan to preset mode.
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09:59:53whichUTFHi. Does rockbox support UTF 8 ?
10:00:25whichUTFnice, and UTF 16 ?
10:00:50simonrvniirc it's recommended to do so. no, i don't think so. i haven't seen it mentioned.
10:02:17whichUTFit's recommended to use UTF 8, and you don't think rockbox suppoerts UTF 16, correct ?
10:03:53S_a_i_n_tIt doesn't, isn't lested in the default codepage selection.
10:04:22whichUTFwhich one isn't listed ? :-)
10:04:34S_a_i_n_tThere are many codepages to choose from, and UTF-8 is included, but not UTF-16
10:04:45whichUTFthank you
10:05:14S_a_i_n_tThe manual could tell you which codepages are listed exactly, I'm not typing them all out lol ;)
10:05:24S_a_i_n_twhat target are you looking at?
10:05:28S_a_i_n_t(which player)?
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10:06:45S_a_i_n_tLook in Settings/General Settings/Display/Default Codepage
10:07:02CIA-6New commit by jdgordon (r27304): make the fms update
10:07:09whichUTFMany thanks; I'm thinking of converting my tags to ID3v2.4, my tagger only converts to ID3v2.4 UTF 8, just wanted to be sure before launching myself.
10:07:36JdGordon^ fixes FS #11442... /me learns how to do git svn dcommit
10:08:06S_a_i_n_t(for both things)
10:08:35CIA-6r27304 build result: All green
10:08:58S_a_i_n_tWould it be possibly for the Radio to jump to the closest Preset when changing from Scan to Preset mode?
10:09:29S_a_i_n_tIt is the only way I can think of to stop it displaying "<blank> of X presets"
10:09:54JdGordonit probably could be done
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10:11:09simonrvndoes the wavpack codec build for anyone else on eabi/sansafuzev2 target?
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10:13:29simonrvnmm, not exactly accurate, in the simdisk target for said dap
10:13:59bieberw00t, I've got font rendering sorta working
10:14:42S_a_i_n_tbieber: Good work!
10:14:50*S_a_i_n_t pats bieber on the back.
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10:15:06S_a_i_n_t"Good show Sir. Jolly Good show." ;)
10:15:07bieberAnd by kind of, I mean the fonts are rendering perfectly to my debug image file, but they're not showing up anywhere on screen :P
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10:15:24S_a_i_n_t...close enough :P
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10:16:50bieberbtw, font 0 is built-in, and font 1 is the theme default, right? Or is it the other way around?
10:17:06S_a_i_n_t0 == built in
10:17:11S_a_i_n_t1 == Userfont
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10:17:58S_a_i_n_tbieber: I found a tag you may not be aware of (not in the manual, or the wiki)
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10:18:06bieberWhat's it do?
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10:18:16S_a_i_n_tIt's a language direction tag.
10:18:32bieberLike a conditional for left-to-right?
10:18:41S_a_i_n_t%?Sr<Lang is RTL|Lang is LTR>
10:18:46bieberOh, okay
10:19:06JdGordonbieber: for font numbering (this might not actually worry you at all) 0 is always the inbuilt, 1 is always the theme font (may be different if it is a remote skin) 2+ are font labels for that skin
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10:19:40bieberGot it
10:20:21bieberI already had most of the infrastructure for the font system in place, it's just that the font class was ignoring the file name that got passed to it and using Qt's text rendering
10:21:03bieberNow I've got it reading the font file and putting together images from them, I just have to make it into an object that'll show in the scene
10:21:21 Quit JdGordon1 (Ping timeout: 260 seconds)
10:21:30JdGordonare you using the .fnt or .bdf?
10:21:53AlexPS_a_i_n_t: Stick it on flyspray please (that it isn't in the manual)
10:22:04AlexPThat way I'll fix it eventually
10:22:18simonrvnoh, should be .fnt in that %Fl
10:22:33S_a_i_n_tAlexP: Will do, I was supposed to do it last night, but I forgot until just now when bieber came in.
10:22:46AlexPCheers :)
10:22:51bieberJdGordon: The .fnt
10:23:04AlexPS_a_i_n_t: Plus any others that may or may not be there :)
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10:23:34bieberI'm going to include the built-in font with the binary, but others will have to either in the project's font directory or in a central font directory for the theme editor
10:23:53bieberI was going to bundle all the built-in fonts, until I realized that there's 15MB of them
10:24:19S_a_i_n_tAlexP: My intention was to add a manual description for it, and a new description for %ax (the one in the manual is terrible). But it will be a text file sorry, I suck with TeTex.
10:24:50AlexPYou can just copy the ones that are already there :)
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10:25:47S_a_i_n_tAh, good point. Well, ok, I may stick a complete patch on Flyspray then depending on how ambitious I'm feeling ;)
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10:43:52S_a_i_n_tHmmmm...just got some message about SDL not being installed, or not properly configured or something../me thought it "just worked" :/
10:46:17***Saving seen data "./dancer.seen"
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11:02:11pixelmaS_a_i_n_t: using a sim compiled by JdGordon?
11:02:26pixelmaon Windows
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11:41:01S_a_i_n_tpixelma: No, trying to compile a sim myself in my CygWin environment.
11:41:15S_a_i_n_tI've no idea what the heck is going on.
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11:41:55S_a_i_n_tI'm updating CygWin at the moment to see if it magically fixes itself, if not, I'll repost the error and go from there.
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11:43:45pixelmawere you able to run sims before?
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12:32:12JdGordonhas anyone had problems ever with the sim playing back maybe 1s of audio and then appearing to stop working except the ui thread works fine?
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13:01:35JdGordonwhy the heck do we have %?aa<yes|no> instead of no|yes?
13:05:30 Quit merbanan (Ping timeout: 260 seconds)
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13:09:39kugelJdGordon: isn't that standard for binary conditionals?
13:10:38JdGordonit confuses me everytime :)
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13:11:19kugel%?C works the same iiuc, and %ia
13:11:51pixelmayes|no lets you drop the last part more easily if you don't want anything for "no" and yes is more usual
13:12:32JdGordonI know... I'm jjust complainig because I'm fiddling with that code and it is confusing me
13:12:33pixelmaotherwise you'l need "|yes" at least
13:12:40JdGordonnot really
13:13:35*JdGordon is getting very screwy sdl audio playback
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13:13:49JdGordonI dont know if its the patch or my laptop :(
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13:27:16wodzI screwed up playback on MPIO and deleted branch where I had working code :-/
13:42:26mc2739S_a_i_n_t: to stop display of "<blank> of X presets" - %?Ti<%Ti of %Tc presets|>
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14:38:40JdGordonhow do I check ram usage between builds like the delta table?
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14:39:09Torneisn't that listed if you hover on the table?
14:39:25JdGordonyes, but I want to check locally :)
14:40:25bertrikJdGordon, I notice that apps/radio/presets.c and apps/radio/radio.c reference each other. Would you mind if I cleaned up the prototype names a bit (and maybe also declare them in a shared header file)?
14:40:53JdGordonnot at all... go ahead :)
14:41:01JdGordonI just couldnt handle the massive file anymore
14:41:47bertrikok, I think I'll prefix the globals in presets.c with presets_ for example
14:42:09gevaertsJdGordon: compare the numbers in rockbox-info.txt
14:42:46bertrikthe bloat-o-meter only measures code size I guess
14:44:51JdGordonFYI, my patch to get the new parser into the core is still about a +5K code size delta which sucks a bit :/
14:45:37JdGordona BIG chunk of that is a redundant tags table which should be removeable some time before commit so it wont be terrible
14:45:38JdGordonI hope
14:46:23JdGordonis there an easy way to see how big each function is? without looking at the .map?
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14:47:57Torneobjdump on the object file you're interested in
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14:48:02Torneif it's localised
14:49:32JdGordonwith -t?
14:49:43JdGordondump the symbols table
14:49:46amiconnS_a_i_n_t: SDL on Cygwin won't magically fix itself. There is no pre-built package - you need to build sdl if you want to use it
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14:57:28pixelmaJdGordon: what are the advantages of the new parser?
14:58:14*JdGordon isnt sure how to actually answer that
14:59:09JdGordon1) remove dupelicated code, 2) it is a much nicer system, 3) simpler code, 4) share code with the external tools, 5) adds some niceecites which cant be done in svn, 6) makes adding complex tags easier
14:59:30wodzI'am puzzled. Data are transfered to codec with DMA ok, but I have no sound. The codec config is almost the same as previous. The only difference is that now I use it in master mode not as a slave. But if codec do not provide proper IIS signals DMA would not fire so clocking IS ok. The most strange thing is that recording works.
15:00:37*JdGordon is pretty sure the new parser can be shrunk a bit also
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15:29:42DannyboyCould someone create a modified iriver firmware for me to restore the original firmware
15:30:02 Quit evilnick_B (Ping timeout: 252 seconds)
15:30:38JdGordonjust download the origional iriver firmware file then
15:31:21Dannyboyyes but that wont work as i have flashed rockbox to the ram
15:31:30Dannyboyand i didnt create a backup of my firmware
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15:31:59pixelmaDannyboy: are you also the Hellish one posting to the forums?
15:32:42pixelmaok, I was worried a bit it could be two people with the same problem
15:33:12Dannyboycan you use the iriver ih120 20gb hard drive in the ihp 140?
15:33:30Dannyboyi would be flashing the original firmware using the 20gb hard drive
15:41:10*bertrik tries to figure out the differences between the various radio preset save functions
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15:44:38pixelmaI would know auto-scan way and the "save as preset" or "edit preset" way (from a user's point of view)
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15:46:34CIA-6New commit by teru (r27305): lrcplayer: ...
15:46:39S_a_i_n_tamiconn: I've never had to build it before, usually it "just worked". ie. install CygWin, download the RB source, build toolchain...make build/SIM/whatever.
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15:47:57S_a_i_n_tAny suggestions as to why it wouldn't work now, or, why it did before with no intervention from myself?
15:48:08S_a_i_n_tre: SDL
15:48:15CIA-6r27305 build result: All green
15:49:44pixelmaS_a_i_n_t: I'm still not sure if the problem is building or running the sim
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15:56:30amiconnS_a_i_n_t: It cannot have worked without intervention. What you may have done in your old installation is to install the sdl and crosscompiler packages from
15:56:52amiconnBut these are for Cygwin 1.5, which is no longer current, and no one made packages for Cygwin 1.7 yet
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16:20:20wodzIt's unbelievable - sound output is broken by my recent changes in button-hd200.c and button-target.h.
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16:21:43bertrikmaybe you flipped the wrong GPIO somewhere
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16:25:49wodzbertrik: You are right - I disabled audio serial data out pin :-/
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16:29:38bertrikI'll replace strcpy by strlcpy and strcat by strlcat where possible in radio.c and preset.c, OK?
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16:30:01wodzit will be safer for sure :-)
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16:32:08bertrikoh, we still use strcpy a lot in order places too
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16:34:13bertrika crude search gives me 99 hits on strlcpy and still 71 hits on strcpy (apps/plugins/ not included)
16:34:20bertrik(in apps)
16:35:08wodzI'll say go ahead and squash this. using strcpy() is asking for trouble
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16:44:01CIA-6New commit by wodz (r27306): HD200 - more work on remote handling
16:44:43CIA-6New commit by wodz (r27307): HD200 - Fix GPIO setup in button_init_device()- this change fixes sound output broken in r27258. Slightly adjust main buttons reading routine so key ...
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16:45:39CIA-6r27306 build result: All green
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16:47:11CIA-6r27307 build result: All green
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16:59:08S_a_i_n_tpixelma: The problem is building the sim
16:59:24S_a_i_n_tamiconn: I have never used packages from
16:59:46S_a_i_n_tI've always built the crosscompilers using
17:01:49S_a_i_n_tI get this "configure didn't find sdl-config, which indicates that you don't have SDL (properly) installed. Please correct and re-run configure!"
17:02:09S_a_i_n_tWhich I have never seen before, ever.
17:06:07CIA-6New commit by kugel (r27308): Add −−prefix option to configure, and add it to make reconf.
17:07:46CIA-6r27308 build result: All green
17:07:47 Quit einhirn (Quit: Miranda IM! Smaller, Faster, Easier.
17:10:12CIA-6New commit by bertrik (r27309): Clean up naming of radio preset functions and move global radio preset methods into apps/radio/presets.h
17:10:25 Quit Dannyboy (Disconnected by services)
17:11:48CIA-6r27309 build result: All green
17:11:59CIA-6New commit by kugel (r27310): Rockbox as an application: Add an 320x240 SDL application target. ...
17:13:53S_a_i_n_tpixelma: amiconn: If one of you is able to tell me where I *should* find this "sdl-config", it would be a start at least. If either of you know what's going wrong here, even better.
17:14:06 Part Zagor
17:14:19CIA-6r27310 build result: All green
17:15:24bertrikS_a_i_n_t, for me (ubuntu 10.04) it's in libsdl1.2-dev
17:15:48AlexPbertrik: cygwin
17:15:53AlexPWhich is why it doesn't work
17:16:02S_a_i_n_tyeah, I kinda need a cygwin specific answer :/
17:16:05AlexPNo sdl package for cygwin IIRC
17:16:09wodzS_a_i_n_t: I would strongly advice You to use virtual machine with some upstream linux distribution
17:16:14saratogaRAAA woot
17:16:19AlexPwodz: We all have many times :)
17:16:45S_a_i_n_tI want to know why it suddenly just decided to not work.
17:16:58S_a_i_n_tI've never done anything special to build a SIM before
17:18:11 Quit leavittx_ (Ping timeout: 240 seconds)
17:18:21kugelS_a_i_n_t: investigate it
17:18:35 Quit leavittx (Ping timeout: 240 seconds)
17:19:13kugelthe hardcoded lcd dimensions could probably be replaced by some questions(and according cmdline options) in configure
17:19:15S_a_i_n_tkugel: Gee...really? I didn;t think of that :P
17:21:50 Quit teru (Quit: Quit)
17:22:35S_a_i_n_tMy option seems to be "compile SDL from source", but, if noone else has to do this with CygWin, and I never have done before...why do I have to now?
17:22:40S_a_i_n_tDid something change?
17:22:41kugelgevaerts: I think I can find a way to make the directory split doable without hitting target builds too much
17:23:21kugelS_a_i_n_t: search for sdl-config.exe on your machine, then find out why configure doesn't see it
17:23:35kugelmaybe without the .exe
17:23:36S_a_i_n_tkugel: It isn't there.
17:23:44S_a_i_n_tthat's why it doesn;t see it.
17:24:40kugelS_a_i_n_t: you could also check if some recent changes to configure broke it
17:24:51kugelI think you need sdl-config on cygwin as well
17:25:12S_a_i_n_tWell, apparently.
17:25:50S_a_i_n_tI've never had to do anything special to build a sim using CygWIn before, but now...I get this error about sdl-config.
17:26:31*kugel thinks we should go for the "use a VM or find out the cygwin problems yourself" route
17:26:58AlexPcygwin is always the one causing random issues :)
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17:38:25*kugel has a semi-hack for using a runtime evaluated codec directory
17:41:26amiconnAlexP: This issue isn't random though
17:41:42amiconnFor sdl on cygwin you need to build it.
17:41:51AlexPNo, and none ever are in a strict sense
17:42:12AlexPI just meant in general it tends to break not infrequently
17:42:12amiconnThis is straightforward - there is no package, hence diy
17:43:20AlexPI agree :)
17:43:26amiconnIt's not even difficult to build. The only thing to obey if you want to have double-clickable sims is to move cygwin1.dll somewhere into the path (or extend the path)
17:44:32pixelmaAlexP: it only breaks because many people chose to ignore it ;)
17:44:39wodzamiconn: have looked at optimizing bliting asm routines for MPIO?
17:44:49wodzs/have/have You/g
17:45:11AlexPpixelma: I wouldn't say ignore - it is just that it does some things differently to linux and the number of developers using cygwin is very small :)
17:45:38pixelmasame with MacOS ;)
17:45:44AlexPyeah :)
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18:07:55wodzis there a way to reach pitchscreen other than ACTION_WPS_PITCHSCREEN key/combo when in WPS?
18:11:08kugelwhere would we like to have the rockbox' config dir?
18:11:36kugel$(HOME)/.rockbox or $(HOME)/.config/rockbox (or
18:12:47wodzI hate like dirs personally
18:13:16kugelIIRC rbutil uses
18:14:07wodz$(HOME)/.config/rockbox will follow spreading rule from
18:15:04kugelI'd prefer that too
18:15:11gevaertsI'd make it compile-time settable. This is going to vary I suspect
18:15:31kugelgevaerts: $HOME won't be compile time settable though
18:15:50gevaertsI don't know...
18:16:10kugelunless you like single user apps?
18:16:13gevaertsI mean, I'm not sure if e.g. android settings directories map to this model very well
18:17:45CIA-6New commit by alle (r27311): Fix a typo and clarify when bookmarks are autocreated
18:19:43CIA-6r27311 build result: All green
18:20:49CIA-6New commit by wodz (r27312): HD200 - add remote keymap
18:21:18wodzSo basicaly we have MPIO remote working :-)
18:22:42CIA-6r27312 build result: All green
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18:25:20wodzgevaerts: Is there final agreement to remove keywords property (and $id: line)?
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18:31:34DriseJust curious, does anyone know how far along the USB code for the Sansa Fuze v2 is?
18:34:47bertrikyes, initial experiments have been done and we see the USB controller responds, but there's been no real data communication over USB yet.
18:35:05gevaertswodz: not sure
18:36:15DriseAnd i know this is a long shot, but any time frame of completion? I saw the Fuze v1's completion a few days back, which is great progress.
18:37:06 Quit Luca_S (Quit: CGI:IRC)
18:38:16bertrikSometime between two week and infinity
18:38:28bertrikThere is no time frame
18:39:05DriseAs I said, long shot, but I figured it wouldn't hurt.
18:40:43wodzgevaerts: Were there any objections?
18:46:29***Saving seen data "./dancer.seen"
18:53:54CIA-6New commit by alle (r27313): Rename functions so that the code is easier to read
18:55:50CIA-6r27313 build result: All green
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19:03:48CIA-6New commit by alle (r27314): Slightly rearranged lines to execute only what's really needed. No functional changes.
19:05:38CIA-6r27314 build result: All green
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19:20:12gevaertswodz: I didn't see strong objections, but to be honest I didn't see strong reasons to remove them either
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19:24:50w1ll14mI have a problem, I installed the rb bootloader on gigabeat s. after power off it's showing a picture that i need to restore the firmware
19:25:13 Join stripwax [0] (
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19:25:23w1ll14mand it keeps that way. I installed the bootloader once again, it booted rockbox just fine. But after a cold boot I get the restore firmware image again. Is this a known issue ?
19:27:07gevaertsI don't know if this particular sequence is known, but I think we know that some gigabeats seem to be a lot more tricky to work with than others
19:28:48w1ll14mgevaerts: do you have some tests or maybe a workaround. in the past there was a trick with the partitions
19:29:28gevaertsnot really. I haven't looked at the S for a while. Other people might have hints though
19:29:36w1ll14mi haven't done that yet on this gigabeat. the previous one had it
19:30:04w1ll14mi see, i'll test that and after that i hope someone else has some ideas about this problem
19:30:07CIA-6New commit by wodz (r27315): HD200 - turn off charging IC by default
19:30:12CIA-6New commit by wodz (r27316): HD200 - add support for remote in bootloader
19:30:25gevaertsthe partition table change was needed to make linux see the partitions, but these days the code masks those bits on the fly
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19:31:11w1ll14mwell that is the only change i can think of that is different between the 2 i have
19:31:46CIA-6r27315 build result: All green
19:33:30CIA-6r27316 build result: All green
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19:47:37bluebrotherw1ll14m: have you installed the single boot or dual boot bootloader?
19:48:11bluebrotherit's a known issue that some players (with a newer firmware iirc) refuse to boot the single boot bootloader.
19:50:04w1ll14mfrom what i can tell, i tried it again
19:50:19bluebrothertry installing the dual boot bootloader. I also have a player that is affected.
19:50:29w1ll14mhad bootloader working, mounted the 1st partition (aka nk.bin partition) and it wasn't there
19:50:35bluebrothertook me a while to figure that it's working with dual boot but not single boot
19:50:48w1ll14mbluebrother: thanks, i'll try that now
19:55:29 Join Lear [0] (chatzilla@rockbox/developer/lear)
19:57:12LearAnyone else having problem with buildzip after updating today?
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19:58:49bertrikWhat kind of problem? make zip and make fullzip still seems to work fine here
19:59:20LearI get this error: "0: No such file or directory at /cygdrive/d/Source/C/Rockbox/rockbox/tools/ line 477"
20:01:01LearHm, r27310 did change that file...
20:01:17LearAnd added the failing line.
20:01:45w1ll14mbluebrother: great, it seems to be working!
20:02:58 Quit jennifur (Ping timeout: 260 seconds)
20:03:32simonrvnmake fullinstall isn't installing properly either. i do make fullinstall PREFIX=dist and doesn't put it in dist/.rockbox
20:04:25LearAh, $install is initialized to 0, but when running make zip, −−install isn't specified on the command line, so $install remains 0.
20:05:11bluebrotherw1ll14m: is the tracker entry for the issue
20:06:01LearSeems like $samedir should be true if $install is 0...
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20:07:44w1ll14mbluebrother: really strange problems there....
20:07:59w1ll14mis there a way to detect firmware 1.2 ?
20:08:13LearE.g., like this:
20:08:58w1ll14mbluebrother: my old one still boots, so i can do some tests as that one is for parts now.... ribbon cable is damaged so it does not get enough power to run the device
20:09:14w1ll14mbut when i apply 5 volts to the battery connector it boots
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20:15:14CIA-6New commit by learman (r27317): Add a check for '' not being set. make zip doesn't work for me without it. Perhaps only a problem on Cygwin?
20:15:17 Quit Zarggg (Ping timeout: 240 seconds)
20:16:52CIA-6r27317 build result: All green
20:17:12bluebrotherw1ll14m: sorry, no idea what exactly to do about the issue. I'd like to get that fixed, but there is simply way to much on my todo list to even think about looking into that (and getting to know the code for that)
20:19:29w1ll14mbluebrother: ic
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20:26:57wodzsomething is screwed up. I defined HAVE_HEADPHONE_DETECTION in config file, defined headphones_inserted() function that just returns false, changed setting in Settings->Playback Settings and nothing happened
20:28:24Torneif it always returns false, then it won't pause, no
20:28:30Torneit pauses when the headphones are unplugged
20:28:39Tornethe state has to *change* for it to do anything
20:28:49Torneif it always returns false it will think they are unplugged from poweron
20:31:44 Join petur [0] (~petur@rockbox/developer/petur)
20:33:21wodzok it works
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20:39:33 Quit n17ikh ()
20:46:19Buschelsaratoga/mt: is there an aac-file that I use to test raac?
20:46:32***Saving seen data "./dancer.seen"
20:46:43Buschel"can use to test", of course
20:47:41mtBuschel: Those are the only ones I know of :
20:48:42Buschelperfect, thanks
20:48:58mtyou're welcome
20:56:55bieberI've got the built-in font loading and working fine in the theme editor, but for some reason every other font I'm trying to load is getting horribly misread
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21:19:13CIA-6New commit by bieber (r27318): Theme Editor: Rockbox FNT files now supported. Theme editor will currently load fonts from the current project directory, or use the built-in font if ...
21:19:17 Quit esperegu (Read error: Connection reset by peer)
21:19:39bluebrotherbieber: got it working? Just wanted to ask about it ;-)
21:20:13bieberFor some reason, I replaced readRawData() calls with for-loops that manually copied the data, and it worked flawlessly
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21:20:56CIA-6New commit by Buschel (r27319): Integrate FS #11445 to raac. In addition remove faad specific pcm conversion and use rockbox' optimized dsp routines. On a 192kbps file and PP5022 the ...
21:21:14CIA-6r27318 build result: All green
21:22:31pixelmawodz: not sure if you already found your answer, but the pitchscreen is also accessible through the WPS context menu (at least on targets that don't have access through a button, not sure if the latter still have the item)
21:22:56CIA-6r27319 build result: All green
21:23:04bluebrotherbieber: where are the fonts searched? I've opened a theme (Pen&Paper for Gigabeat) and while it does render a font it seems to be the wrong one. My guess is that the font in the cfg isn't found −− /.rockbox/fonts is likely to be not present on my machine. At least on that location ;-)
21:23:15CIA-6New commit by Buschel (r27320): Remove unneeded libfaad files from SOURCE.
21:23:39bieberAt the moment it only gets fonts from the project's /fonts directory, otherwise it uses the built-in font
21:24:21bieberI'm going to add a setting for a directory you can add that it will automatically search for fonts before defaulting to the built-in
21:24:50bieberThat'll be the next commit, this one was just getting it to render correctly
21:24:50CIA-6r27320 build result: All green
21:25:25bieberI'm thinking I'll add a button to automatically download and extract the font pack, as well
21:25:44bluebrothermight make sense, yes.
21:26:28bieberSince the themes don't ship with fonts they expect to be on the device already, having the font pack will pretty much be a necessity if you want things to render correctly
21:27:30bieberOhh, and I forgot to have the screen load the theme default screen on initialization
21:30:20wodzpixelma: yes I figured this out already
21:32:13CIA-6New commit by bieber (r27321): Theme Editor: Default theme font is now correctly loaded
21:32:29 Part godzirra
21:33:56CIA-6r27321 build result: All green
21:36:15wodzMPIO remote handling is plain stupid.
21:37:46wodzit changes reading of two ADC channels but in the way that there is no way to distiguish if remote is present
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21:43:46bluebrotherbieber: great work! I've updated the windows binaries for the theme editor svn builds.
21:44:53pixelmabluebrother: I thought I read you were trying to compile the theme editor on MacOS
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21:45:47bluebrotherpixelma: yes, I wanted to adjust the Makefile for that (building on OS X works fine by itself, but only for Intel binaries. Need to do the same adjustments as Rockbox Utility needs for the libs)
21:47:02pixelmaif you get a universal binary going, I'll gladly test on MacOS 10.4 PPC :)
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21:47:48bluebrothersure. I wanted to have that done already some days ago, but well, there's always this thing called time getting in the way :/
21:48:09bluebrotherwill notify you when I've got a binary online
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22:16:03bluebrotherbieber: is libskin_parser used from somewhere else than the theme editor right now?
22:16:45bieberI'm not sure. I know JdGordon has been working on integrating it into RB, but I don't know if he's linking to that code or just copying it elsewhere
22:17:19bieberIs it giving you problems on OSX? Last time I got someone to compile it on a Mac, I had to make a new source tree with all that stuff in the project directory to get it to compile right for them
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22:17:50bluebrotherI've completely replaced the Makefile, and for simplicity I've started with the one from mkamsboot. However, that names some passed values slightly different (though I'd prefer to keep the new names to make it more consistent)
22:18:21bluebrotherI've got it building on OS X right now (at least libskin_parser), let's see if it still works on Linux :)
22:19:03bluebrother(found even a nicer way to handle that lipo stuff, might be worth integrating in the other Makefiles later)
22:20:17bluebrotheran OS X tool to create fat libraries.
22:20:37*Torne groans
22:20:52bluebrotheraccording to the man page it's even "create or operate on universal files"
22:21:07bluebrotheryes, that universal binary thing is really annoying. At least when creating them :)
22:23:29CIA-6New commit by bieber (r27322): Theme Editor: Added font directory option in preferences dialog, renderer will now search that directory for fonts if they're not found in the project ...
22:23:48bieberHeh, I can imagine
22:24:58bluebrotherhmm. Now it builds but fails to link :/
22:25:52bluebrotherseems I missed a file in the ar file. Woops.
22:26:43CIA-6r27322 build result: All green
22:27:20bluebrotheryay! Works :)
22:27:28bieberAwesome :)
22:27:37bluebrothernow for the test on Linux ...
22:32:35bluebrothernice, it worked out of the box :)
22:36:32bluebrotherhmm, seems I now understand why JdGordon1 called it BUILDDIR instead of TARGET_DIR
22:37:24bluebrotherlooks like this needs some more refinements.
22:38:58bluebrotherBUILDDIR is used for Rockbox. However, mkamsboot and the other patchers use TARGET_DIR and construct their own build dir from that.
22:39:05bluebrotherthat's a bit nasty.
22:40:09bluebrotherlet's see if there is an easy way to improve that.
22:40:42bluebrotherthe problem with BUILDDIR is that we need to use two build directories on OS X because we need to compile two times
22:41:29bieberWait, you can't compile a universal binary all at once?
22:42:07bluebrothernot if you build a library. At least I haven't figured how −− the problem seems to be when creating the archive files
22:42:35bluebrotheryou basically build an .a for ppc, one for i386, and then use lipo to create a universal library from that.
22:42:46bieberOh wow
22:44:17*bluebrother should figure if there's a simpler solution for that
22:44:48bluebrotherwhen building the theme editor however you can use gcc -arch i386 -arch ppc <foo> and it "just works".
22:46:36***Saving seen data "./dancer.seen"
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23:05:31bluebrotherhmm, my improved OSX library stuff has only one disadvantage: it will always build a universal library on OS X. Though I guess that should be fine, at least for now.
23:08:19CIA-6New commit by bluebrother (r27323): Rework libskin_parser Makefile for OS X support. ...
23:09:55CIA-6r27323 build result: All green
23:10:32Buschelstripwax: you there?
23:10:45 Quit dfkt_ (Quit: -= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.)
23:13:39stripwaxBuschel - partially. what's up?
23:15:36BuschelI am struggling with trying to exchange libfaad's fft with your optimized one from codeclib
23:17:17bluebrotherbieber: any plans on the icon for the Theme Editor? If not I'll add it as application icon for Windows and OS X (have to figure how to create icns files first, but hey ... ;-)
23:21:02gevaertskugel: maybe RockboxAsAnApplication2010 could use some more detail in the "Port to a mobile device" section. I don't know if you already know enough about Android to flesh that out a bit, but maybe it would be useful if you could spend a few minutes on that during the next one or two weeks
23:21:37kugelgevaerts: no, I don't know enough about it right now :)
23:21:43gevaertsok :)
23:22:03gevaerts"likely an Android-based one" can be changed though
23:22:11*gevaerts *will* find something for kugel to do!
23:22:31gevaertsEven if it's only changing two words!
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23:33:59 Quit wodz (Quit: Leaving)
23:46:42bluebrotherpixelma: I've put an OS X binary of the Theme Editor online if you want to try it. Should run on 10.4ppc :)
23:46:56CIA-6New commit by bluebrother (r27324): Add Info.plist and application icon to Theme Editor on OS X.
23:47:04 Quit Jerom (Read error: Connection reset by peer)
23:48:31bluebrotherhmm, why does viewvc try to display the icns file? My client says it's svn:mime-type is octet-stream :o
23:48:32bieberbluebrother: The one that's in there now is my best go at an icon ;) Unless someone more artistically inclined wants to make a new one, I'm not planning on changing it
23:48:50CIA-6r27324 build result: All green
23:49:15bluebrotherbieber: ok, I've already added it for OS X (application icons work a bit different there ... Windows is similar: it's different :)
23:51:03bieberI wonder how difficult it would be to add a make target to build .deb and .rpm packages
23:51:29bluebrotherwell, for rpm you won't use make.
23:51:50bluebrotherfor an rpm you have to write a spec file, then run rpmbuild on that. This will build the package.
23:52:08bieberdebs are just tar.gz archives, iirc?
23:52:19bieberAlong with a minfest file or something like that
23:52:22bluebrotherI've considered working on a spec for Rockbox Utility in the past but never got around. Didn't consider it too important.
23:52:44bluebrothernot sure which compression deb uses. But those package formats include various stuff these days.
23:53:09bluebrother(pre/post install/uninstall scripts comes into my mind)
23:53:11 Part AzureWurk
23:53:44 Quit esperegu (Remote host closed the connection)
23:55:15 Quit petur (Quit: Leaving)
23:58:59Tornedeb is an ar archive of metadata and the actual package data, the package data can be in a variety of compression formats

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