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#rockbox log for 2010-07-18

00:01:36***Saving seen data "./dancer.seen"
00:11:24Strife89Had he stayed for more than three minutes, we would have noticed and said "Yes".
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02:01:39***Saving seen data "./dancer.seen"
02:03:04 Join noko [0] (
02:04:36nokoCould someone explain how I could possible get a r26850 Nano 2nd gen build.
02:12:34n1scheck out r26850, build, install
02:18:40 Join JdGordon [0] (~jonno@rockbox/developer/JdGordon)
02:20:11nokoCheck out, as in?
02:22:46n1susing subversion to checkout that particular revision of the rockbox code
02:23:04n1swhy do you need that particular rev, btw?
02:23:57nokobug: FS #11433 & FS #11430
02:24:12n1swe have guides how to build rockbox in the wiki, you just need to check out a specific rev instead of head
02:24:49nokoThe moment it tries to write it crashes with *PANIC* stkov nand.
02:25:08nokoI read that this particular build, and the ones before that don't have this problem.
02:25:57JdGordonbieber: ping
02:27:59JdGordonhow much debugging ability does the parser have? Is it limited to just the line and error message?
02:28:20n1snoko: if you have linux or something unixy read this page about how to srt up a cross compiling toolchain to build your own rockbox
02:28:33bieberYeah, it only keeps track of the line
02:29:01nokoalright, thanks.
02:29:16nokoYou wouldn't have an older build laying around? haha
02:29:19bieberIt also halts at the first error. I got around that one by making multiple parse calls in the theme editor
02:29:41JdGordongevaerts: I'm pretty sure I know why scrolling doesnt work, should be an easy fix, and I'll look into how svn handles AA and fix that today (hopefully) also
02:29:42n1snoko: no, i don't have any nano2g builds laying around
02:30:14gevaertsJdGordon: I'm not sure if it's really AA related or just triggered by AA usage patterns
02:30:24nokoIt's fine, many thanks, I'll look it up tomorrow. Bed time.
02:31:07JdGordonbieber: for the sake of checkwps the first error is enough, but it would be nice if it said abit more about the error
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02:31:31gevaertsJdGordon: I haven't tested this, but I suspect that other conditional viewports could show the same
02:31:34JdGordonwhich tag, which param, etc
02:31:58bieberThat shouldn't be hard to add to the error function
02:32:14gevaertssvn looks the same, i.e. it first shows the no-AA case and then switches to the AA variant. Only that one actually clears the no-AA case first
02:32:35bieberMaybe make different error functions for failing inside different parse functions, so you can tailor the info provided (i.e. if it fails in a conditional, tell which branch failed, in a tag tell which parameter, etc.)
02:32:51JdGordongevaerts: well, conditional viewports never clear themselves so it depends alot on how you lay them out. svn might be sending an "aa ready" event to do a full redraw which I havnt hooked up yet to fix that
02:33:02gevaertsah, right
02:33:10bieberI guess it would turn into a stack trace, if each level threw its own error
02:33:14gevaertsthat would indeed explain it
02:34:39gevaertsso in general all sets of matching conditional viewports should cover the same area?
02:35:36JdGordonbieber: heck, even just saving the position of the cursor would make it more useful, we could then print the line and say "the error is HERE!!!"
02:36:00bieberThat would be handy
02:37:25JdGordongevaerts: I might add a tag to actually force a viewport to be cleared which apparently themers would like
02:37:25JdGordonbut thats for another day :)
02:38:01gevaertsJdGordon: I can live with it, as long as it's clear what's *supposed* to happen :)
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02:39:43CIA-6New commit by bieber (r27476): Theme Editor: If a pr project specifies a valid #target value, its settings are now loaded into the device configuration panel when the theme is ...
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02:41:29CIA-6r27476 build result: All green
02:45:04JdGordonbieber: actually I think saving the error cursor is dead simple. I'll have a play today and commit it if i get it working nicely
02:45:15bieberI'm working on it now ;)
02:45:32JdGordonok then :p
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02:47:01bieberI'd like to try seeking back to the first newline to find the column number, but obviously that would fail for the first line
02:47:38bieberI guess I could just set a global variable for the beginning of the input at the very start of skin_parse
02:48:22JdGordonyeah, just as long as skin_debug.c has access to the start of text
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02:49:14bieberCould there be a situation when it didn't? As long as it gets passed a valid pointer, shouldn't it be allowed to read from it?
02:50:47JdGordonright, I meant that skin_debug.c needs to have a function it can get at the start of text variable
02:50:52*JdGordon is still half asleep
02:59:04CIA-6New commit by bieber (r27477): Theme Editor: Added column number to parser error messages
03:00:41CIA-6r27477 build result: All green
03:00:53bieberThere we go
03:01:05*JdGordon has a look
03:02:31JdGordonhmm, I was hoping to actually use the cursor value directly, but I can fiddle
03:03:22JdGordonI wanted an output like "missing integer: %V(,0,0,0,0)"
03:03:31bieberOh, okay
03:03:52JdGordon ^ Here
03:03:54bieberYou could store the cursor easily enough from within skin_error, you'll just need to figure out how much text after it you want to emit
03:04:08JdGordonyeah, easy enough
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03:23:58JdGordonbieber: S_a_i_n_t: pixelma:
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03:45:04JdGordonah nuts... wrong error is being reported :/
03:45:53JdGordonbieber: you probably cant be bothered with this but...
03:46:26JdGordon(the end of the line is cut off but apart from the missing < it shuold work)
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04:01:41***Saving seen data "./dancer.seen"
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04:04:39JdGordonIf that keeps being a problem I can manually find the error in the line without too much effort, but it would be nice if the parser didnt mislead us :p
04:07:01JdGordonmeh, anyway i guess this is about a million times better then svn :)
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06:01:44***Saving seen data "./dancer.seen"
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07:07:45MxxConhello folks. anybody here have experience with songbird's foldersync?
07:09:06MxxConi'm trying to figure out how to import played track count from rockbox into songbird
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08:01:47***Saving seen data "./dancer.seen"
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10:01:50***Saving seen data "./dancer.seen"
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10:46:11*TheSeven wonders what gevaerts did in r26071
10:46:58TheSevenslipping in a change to a standard library function in a nodo reverting commit...
10:52:45bluebroth3ris the theme editor not building just me or is something broken?
10:52:51bluebroth3ror libskin_parser to be exact
10:54:47bluebroth3rhmm, there's indeed a problem.
10:55:18JdGordonwhats the problem?
10:58:06CIA-6New commit by bluebrother (r27478): Add missing argument that broke building libskin_parser outside of Rockbox.
10:58:14bluebroth3rJdGordon: see commit :)
10:59:52CIA-6r27478 build result: All green
11:05:02pixelmaTheSeven: you mean the change in firmware/common/format.c? Looks like an accidental commit (from tree without specifying the files or so)
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11:07:15TheSevenwell, "format" might look a bit like audio/tag formats :)
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11:16:16*TheSeven wonders where the header for sprintf.c is hiding
11:18:57JdGordonfirmware/include ?
11:19:12bertrikI think we even have two headers for that (last time I looked) :)
11:25:34bertrikfirmware/libc/include/stdio.h seems to be the one
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11:52:36minushi, (how) is the USB HID working with rockbox at the moment? couldn't find a "remote control" app on my fuze v1, searching didn't turn up anything useful
11:58:04Tarviswell, frankly usb support in itself is amazing at the moment
11:58:59Tarvissince it's so new
11:59:16Tarvisso I don't think work has been done on accessories yet
11:59:35Tarvisby the way, this is usb for the fuze I mean
12:01:50pixelmaHID mode is not an "app" - if it is enabled (in the settings) and already available on the Fuze v1 (not sure it is) then iit's there when you connect to USB
12:01:54***Saving seen data "./dancer.seen"
12:05:05minusi thought you might need the app that rockbox actually sends the input and that you can use rockbox normally if the app isnt running
12:07:44pixelmahmm, I believe there was a plugin for this but my impression was that it wasn't maintained, not sure what happened to it
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12:25:37JdGordongevaerts: I've been testing with cabbie which produced a ton of other wierd effects but I'm now seeing exactly what you described..
12:25:41JdGordonNFI how to fix it though :(
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13:48:57giovanni_Hi there.
13:49:24giovanni_Should my patch be committted or not?
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14:01:55***Saving seen data "./dancer.seen"
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14:16:17gevaertsJdGordon: I'll test soon
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14:26:33gevaertsTheSeven: shouldI revert that bit of the revert?
14:27:34*gevaerts isn't sure
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14:29:48gevaertsI proably should. IIRC there were some doubt if that change was a good idea
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14:31:40TheSevenif it hasn't caused trouble until today, i don't think so
14:31:51TheSevensomeone might actually be relying on it now
14:32:17S_a_i_n_tpixelma: There is still "Remote Controll", but bugered if I know how/if it works.
14:32:30S_a_i_n_tI can't seem to get my Nano1G to do anything with it...
14:32:43S_a_i_n_t*buggered even
14:33:30gevaertsTheSeven: the trouble it can cause is somewhat obscure. You have to build the sim (or RaaA) with rockbox libc, which isn't the default any more, but which should still be supported
14:34:38TheSevenwhat does this change actually do? it will just support an additional printf type, does it?
14:34:55TheSevenwhat happens if it isn't supported? will it just pass through without being replaced?
14:34:58S_a_i_n_tAh, S_a_i_n_t should have said "Remote Control.rock", even.
14:35:36gevaertsI think so
14:35:46TheSevenoh, you're thinking of a case where sizeof(size_t)<sizeof(long) could be causing a segfault that way?
14:36:16gevaertsmaybe not a segfault, but at least a wrong result
14:37:52gevaertsWe have four files that use %z
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14:40:49S_a_i_n_tbieber: Ping?
14:42:02bieberS_a_i_n_t: Hey
14:42:25S_a_i_n_thehe, thought you were asleep, pm'd you ;)
14:42:51CIA-6New commit by gevaerts (r27479): Revert accidental commit of "%z" support in r26071 (the implementation assumed size_t==long, which is not always the case in hosted environments) ...
14:44:24CIA-6r27479 build result: All green
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14:48:03S_a_i_n_tEeeek!, are the manuals known broken or did they get a *major* pruning?
14:49:16pixelmalooks broken, let's see
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14:50:04S_a_i_n_tseems as though half(or more) of it is missing.
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14:50:15S_a_i_n_tI only have 4 sections in the Nano1G manual
14:51:02pixelmain the online one
14:51:39*pixelma scratches head
14:52:26CIA-6New commit by bertrik (r27480): Update Chinese (simple) translation - FS #11484 by Purling Nayuki
14:52:40pixelmait suspiciously breaks at the first screenshot, but everything worked for me when textcompiling PDFs :\
14:53:22*S_a_i_n_t does not know why he bothered to link that, of course you know where it is ;)
14:53:29S_a_i_n_t*brain malfunction*
14:53:37pixelmaand I said PDFs still work
14:53:51CIA-6r27480 build result: All green
14:54:17S_a_i_n_tPDF's not working effects HTML manuals?
14:54:25*S_a_i_n_t genuinely doesn;t know.
14:54:47S_a_i_n_tAh, that was just a bonus, gotcha
14:55:04pixelmausually both are broken
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15:02:49bieberAre coordinates for touch areas supposed to be screen absolute or relative to the current viewport?
15:03:00 Quit stripwax (Quit:
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15:04:20S_a_i_n_tThe way the guy in the forum worded it (*could just be wording*), it is like he expected a touch event to effect the whole viewport it was defined in?
15:04:47S_a_i_n_t <&minus;&minus; JdGordon: Input?
15:05:04*S_a_i_n_t assuems JdGordon knows how these touch-thingys work better than I
15:05:04pixelmaS_a_i_n_t: wrong link?
15:05:16S_a_i_n_tpixelma: Indeed it is ;)
15:05:29S_a_i_n_t rather
15:06:39pixelmaaha, the manuals that got the new option (seriesimg) are not broken, only those that don't have it. Building an html, tex complains that it couldn't find the screenshot size. The simple fix would be adding \seriesimg to all of them but...
15:10:44pixelmaor \opting the part that deals with it - or set \seriesimg to \specimg or something for those that don't have it. Both in preamble.tex (our control file)
15:12:48pixelmaif that is possible...
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15:41:39bertrikWhich .c file implements the Database menu?
15:47:37JdGordonS_a_i_n_t: ?
15:47:57JdGordonbieber: viewport relative
15:48:06JdGordonjust about everything is viewport relative
15:48:26S_a_i_n_tJdGordon: Reletive to this post
15:48:42S_a_i_n_tthe behaviour he describes as "buggy" I find perfectly sane.
15:49:10S_a_i_n_tthough...neither bieber or myself *definitely* know what he means.
15:51:26JdGordonwhich part of that post?
15:51:29JdGordonits rather long...
15:52:36 Quit Morgan_Phoenix (Ping timeout: 260 seconds)
15:52:42S_a_i_n_t"1. You've added touchscreen areas, that's great but if I put them in a viewport like
15:52:43DBUGEnqueued KICK S_a_i_n_t
15:52:43S_a_i_n_tIf I take a look at the preview window then the touchscreen area is shown in a viewport %V(0,0,35,35,..) instead of %V(161,192,35,35,...). I think that's no big problem for you and it's the only bug I've seen so far."
15:53:05S_a_i_n_tdammit! second time I've done that tonight...pretend that was a pastebin ;)
15:53:35S_a_i_n_tspecifically: "If I take a look at the preview window then the touchscreen area is shown in a viewport %V(0,0,35,35,..) instead of %V(161,192,35,35,...)."
15:53:36bertrikSlasheri, thanks, I was looking at which seems to be a pretty old bug
15:53:43S_a_i_n_t...what's wrong with that?
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15:54:47JdGordonthey are supposed to go in viewports
15:55:15JdGordonsorry, stupid irc didnt show the whole lot..
15:55:53pixelmabertrik: I'd like to know if those who complain in this bug report, enabled "Gather runtime data"
15:55:53JdGordonyes, touch regions belong in viewports so they can be disabled just like anything else inside a viewport
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15:57:02S_a_i_n_tTurns out even bieber didn't *quite* know what he was on about, I don't think it actually *has* been changed to how the poster expects it to be.
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15:57:38S_a_i_n_tI also reminded bieber that touch areas can be in viewports, and used conditionally.
15:57:49S_a_i_n_t(which I'll take as a bunus)
15:57:55S_a_i_n_t*bonus even.
15:57:56bertrikpixelma, do you think it has to be enabled for this feature to work?
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15:58:28*S_a_i_n_t is *really* amazed at how far bieber has gotten with being hurled into the deep end of theme tags
15:58:35pixelmabertrik: I'm pretty sure it is, and it's stated in the manual or/and DataBase
15:58:40absolutgonzoHi there. I would like to contribute some battery benches for the iPod Nano 2G, since there are only 2 until now. Could someone please add to the WikiUsersGroup?
15:58:47Slasheribertrik: "recently added" should work only after first time adding new files to the player (with initialized db and then running update)
15:59:09pixelmaabsolutgonzo: your name isn't really Max Mustermann, is it?
16:00:09Slasheribertrik: it is correct behaviour if there are no recently added entries just after the db has been initialized
16:00:19absolutgonzoYeah, well, if you have an really unique name, you tend to get cautious with it. Especially, when there is no reason for a real name...
16:00:26S_a_i_n_tbertrik: FWIW, I have *never* had a "recently added" entry...ever.
16:00:36S_a_i_n_tAnd yeah, "Gather Runtime Data" is on.
16:01:14S_a_i_n_tabsolutgonzo: The reason is, the wiki asked you for it ;)
16:01:16bertrikSlasheri, I added some new files yesterday to an already initialised database and the new files don't show up for me either
16:01:31Slasheribertrik: did you update the db?
16:01:54bertrikNot explicitly, but I did see the 9 commit steps on startup
16:01:56***Saving seen data "./dancer.seen"
16:02:05Slasheriok, then it should have been worked..
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16:02:43absolutgonzoYeah, but where is the reason for the question? Just to avoid spam? Please...
16:02:45bertrikI don't have the "gather runtime data" setting turned on, but I think this shouldn't matter
16:02:46S_a_i_n_tI've never seen it...("it" being "recently added"), on any one of multiple RB'd targets.
16:03:00S_a_i_n_tSomething is sure fushy, but I wonder why it works for some?
16:03:08Slasheribertrik: indeed, that feature shouldn't depend on that setting
16:03:10gevaertsabsolutgonzo: we don't want anonymous contributions
16:03:48bertrikI think I'll add the current commit id to the database debug menu (locally only)
16:03:50 Quit webguest50 (Client Quit)
16:05:14Slasherigood idea
16:07:20absolutgonzoOk, that's... interesting. So, any contribution without realname is neither possible nor wanted?
16:12:19 Quit stripwax (Quit: Miranda IM! Smaller, Faster, Easier.
16:13:08absolutgonzoI consider that a pretty stupid idea. Especially since there is no sure way to determine someones real name in this context anyway (so someone is just unneccesary playing 1984) and the hassle about circumventing the realname-policy might prevent some ppl from sending in valuable contributions. Aber: Wer nicht will, der hat schon! Mehr sag ich da nicht zu...
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16:13:51soapok. Glad to know how you feel.
16:14:45pixelmaabsolutgonzo: what's your reason to hide your real name?
16:15:47absolutgonzoI already wrote: Yeah, well, if you have an really unique name, you tend to get cautious with it. Especially, when there is no reason for a real name. Just trying to minimize my footprint.
16:16:01S_a_i_n_tThat's not a reason.
16:16:07S_a_i_n_tJust, odd paranoia
16:16:16kisakthat's normal paranoia
16:16:27kisaknothing odd about it
16:16:33gevaertsabsolutgonzo: it's really your choice. We ask for real names. If you don't want to give it, that's up to you
16:16:42soapIf anything personal data neutral exposure dilutes the value of personal data positive exposure.
16:17:00*gevaerts 's name is also not very common
16:17:22*JdGordon finds this paranoya about real names stupid...
16:17:45JdGordonI take pride in my open source contributions under my real name (not to mentino they got me my past and current job)
16:17:54soapbut, as gevaerts said, there's no gun to your head.
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16:18:32pixelmaok, I have a working solution to fix the broken html manuals, I guess there is a more elegant one but can't figure it out. I'd go for setting \seriesimg to \specimg if it is not defined in the platform file (I could only make an "ifdefined > else" work though) . Any objections?
16:20:29gevaertsJdGordon: svn also first shows the non-AA case, so that's not a regression. It would be nice if the AA code could see that the new track uses exactly the same AA and not have to reload it, but...
16:21:53JdGordonI'm not entirely sure what to do with this. Either the problem is entirely on how AA is done, or how conditionals changing is handled
16:22:14gevaertsI'm pretty sure it's related to AA handling
16:22:16JdGordonusing the AA seems to show the effect much more obviously then other stuff (you wont see the problem at all with just text difference in the conditional values)
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16:22:59gevaertsWhen a track starts playing, AA isn't there. You can't really do much about that in the skin code
16:23:04JdGordonif it is just AA then probably the best fix would be to hook up an event which is fired off when AA is ready for the track, the skin would then do a full redraw
16:23:12absolutgonzoI just would like to contribute and not give the world unneccesary data of mine. When you are exposed to politicians like Wolfgang Schäuble, you don't consider minimal resourcefulness about your "footprint" odd.
16:23:54JdGordonabsolutgonzo: if you wernt making a fuss you could have just made up a less obviously-fake name...
16:24:18JdGordonwe obviously cant ask you to prove that your name isnt John Smith
16:24:56S_a_i_n_tas an added "fwiw" S_a_i_n_t also dislikes the way SVN shows the "false" case of AA first, and *then* the AA decides it wants to display. Even with small AA (I keep all my "on device" AA at 200x200px) it can take up to 10 seconds or so for a very highly graphical theme to decide it wants to show the AA.
16:25:26gevaertsS_a_i_n_t: I'm sure nobody *likes* it
16:25:34S_a_i_n_tand that's for flash, I assume it is worse on HDD
16:25:50gevaertsThat doesn't mean it's easy to fix, or that the skin code *can* fix it
16:26:26pixelmaAlexP, bluebroth3r: someone of you around?
16:26:44absolutgonzoCould someone know that an opensource-project is really making such a fuss about the "name" under which someone wants to contribute?
16:27:22JdGordonS_a_i_n_t: the fix for that is using a placeholder image, that wont make things get repositioned when aa is ready
16:27:23gevaertsabsolutgonzo: we definitely are *not* the only project with this sort of requirement
16:27:58S_a_i_n_tIf it is a defined standard, and others have no problem with providing a real name...why should there be an exception?
16:33:02absolutgonzoWhy make a rule, where the individual is forced to provide sensitive data, but can easily circumvented by the use of the name "John Smith"? And how dare you saying that Max Mustermann is not my real name......
16:33:24S_a_i_n_tyou yourself confirmed it is not.
16:33:26gevaertsabsolutgonzo: we did not say that, *you* did
16:33:29S_a_i_n_t(by your actions)
16:34:15*S_a_i_n_t also does not consider a real name to be "sensitive data"
16:34:24JdGordonabsolutgonzo: that is the rule, if you arnt happy with it then so be it, but there is no need to keep discussing it
16:34:28S_a_i_n_tIt's not like we ask for you bank account number
16:34:39absolutgonzoI could point out that I never wrote "Max Mustermann is not my real name" but that would be almost as stupid and unneccesary as the realname-policy.
16:34:56CIA-6New commit by pixelma (r27481): Fix broken (html) manual: set seriesimg globally in preamble.tex to \specimg if it isn't defined in a target's platform file, otherwise tex tries to ...
16:35:27pixelma^ feel free to improve... I'm not too happy with the solution but it works for now
16:36:25CIA-6r27481 build result: All green
16:36:47pamauryabsolutgonzo: if your name is a sensitive data then it means you must have a total control over its use. Do you claim such a thing ?
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16:37:12absolutgonzo@ Saint: Yeah, nice that your real name is no sensitive data to you. But depending of your realname and the country you live in - yeah, thats damn sensitive data. Or did it not occur to you that not everyone is contributing from USA or UK, just because they speak english?
16:37:42JdGordonthey are the only countries which speak english?
16:37:51gevaertsPlease stop discussing this. We have our policy, and you're free to not contribute if you don't like it
16:38:07JdGordon(plenty will debate that USA doesnt)
16:38:15gevaertsThere's no need to pollute the logs further
16:38:52pixelmaI'm sorry I asked that. I didn't want to turn it into a lengthy discussion
16:39:08bertrikDo we have some documentation for the tagnavi.config file format?
16:39:28absolutgonzo@ pamaury: My realname in context with a contribution of some sort (data, text, video, audio, etc) is very well a sensitive data. That has nothing to do with the control I have over my name. And there are still not enough battery benches for iPod Nano 2G...
16:39:36pixelmabertrik: DataBase in the wiki
16:42:19absolutgonzo@Saint: I would prefer that you dont call me a "fucking idiot" in your whispers. Thanks.
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16:42:35S_a_i_n_tPM, not relevant here.
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16:53:50bertrikSlasheri, the database commit id does seem to get increased correctly
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17:12:40Slasheribertrik: it remains some low value?
17:13:00Slasherioh, never mind..
17:13:18bertrikyes, it's a sane low value and it does increase as expected
17:13:34Slasheribertrik: try to export the db changelog
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17:13:58Slasherifrom there you could see if individual entries gets the right value
17:14:17bertrikif I print the commit id of each entry during the "Recently Added" query, all entries seem to have value 0
17:14:26bertrik(this is in the sim)
17:15:00Slasherihmm.. so those entries might get an invalid value
17:15:18Slasherior the query may not work
17:15:30Slasheribut please check the changelog
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17:19:00bertrikThe changelog is empty, it only contains a comment line "## Changelog version 1"
17:19:13pamaurySlasheri: are you trying to fix the db ? :)
17:20:16Slasheripamaury: at least help fixing it if some problems are found :)
17:20:49Slasheribertrik: then it looks like the commit id does not get saved properly if no new files are listed
17:20:51pamaurythere must be a problem somewhere because some report duplicate entries and empty recently added but where...
17:21:25Slasherihmm.. please, not that duplicate entries again ;) than has been fixed so many times already :D
17:22:16pamauryyou think there is a problem with the commit id when doing a scan ?
17:22:53Slasherinot sure because the "recently added" list works ok for me
17:23:29Slasherii think the problem may be when adding new files to the db and commitid for those files remains at 0
17:23:50Slasherithat would explain the empty changelog too (when no runtime data changes has been made)
17:24:40pamaurywhen there are added by which way ?
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17:26:50Slashericommitid in the tagcache master index header gets increased during every commit, and all files added during that commit should get the current commit id from the master header before it gets increased
17:27:09bertrikWhat I see in the sim is that the conditions for setting idx.tag_seek[tag_commitid] are not met in function build_numeric_indices, so the commitid stays at 0
17:27:56pixelmaduplicated entries are still reported from time to time, unfortunately it only happens sometimes and it's next to impossible to find out under which circumstances they appear
17:28:07bertrikaround line 2314 in tagcache.c
17:28:07Slasheribertrik: interesting, could you do some debugging to find out what conditions are not met?
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17:28:16pamaurybertrik: do you know which test fail when conditions are not met ?
17:28:39pixelmaand... initialisation hangs with no audio track present is also reported from time to time...
17:29:16Slasheripixelma: oh.. that problem is still there..
17:30:18Slasheribertrik: those both are 0?
17:30:38bertrikyes, they both are
17:30:49Slasherihmm.. then that doesn't look sane
17:30:59Slasherimaybe db is missing some initializations
17:32:06Slasheriunless that is the first commit
17:32:08bertrikor maybe something depends on a specific order, like that these fields are updated later
17:32:37Slasherithose should be zero only during the very first commit to a new db
17:33:07Slasheribertrik: could you check logf if there are some other problems as well?
17:34:00bertrikfor logf, I just have to enable LOGF_ENABLE, right?
17:35:09Slasheriyes, #define LOGF_ENABLE to the beginning of tagcache.c
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17:35:34Slasheriand then reconfigure with logf support
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17:37:52bertrikHere's a stdout output where I ran the sim three times, first there's nothing to do, second time it discovers a new audio file, third time it updates the database:
17:38:29bertriklines 161, 162 are my extra debug output of tc_stat.ready and current_tcmh.commitid
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17:39:22bertrikIncluding the last added one, there are 6 audio files
17:40:59Slasherihmm, interesting.. there doesn't seem to be any problems either
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17:44:08Slasheribertrik: in tagcache_thread() there is:
17:44:10Slasheritc_stat.ready = check_all_headers();
17:44:28Slasherifrom that on, tc_stat.ready should remain true unless there are any errors reported
17:44:33Slasheriwhich i don't see
17:45:54Slasherimaybe you could check if it initially gets a true value?
17:46:52Slasherihmm, oh! now i see the problem
17:47:10Slasheribecause my commits have worked always without a need for a reboot..
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17:47:37Slasherithe commit during a boot up is made before tagcache headers are checked
17:48:46Slasheriif you look at tagcache_thread() the commit is made before tagcache is fully initialized
17:49:05bertrikI had to reboot to get changes noticed by the database
17:49:35Slasheriyes, that happens when dircache and/or db load to ram is not enabled
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17:50:22Slasherithanks for finding the issue.. i will look into that (correcting the initialization order) unless you wish to do it :)
17:50:39bertrikIndeed, load-to-ram and dircache were off
17:51:04bertrikSlasheri, I'd rather have you fix it, I'm no database expert (yet) :)
17:51:15Slasheriok, i will look that today :)
17:51:42bertrikBy the way, I'm not sure if this was the cause for not seeing recently added files/albums
17:52:50Slasherithat was the cause for the problem to occur and why i have never seen it myself
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18:02:00***Saving seen data "./dancer.seen"
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19:00:41bertrikhow far are you with the new fuzev2, does it accept rockbox now? does it boot?
19:01:02bertrik(^&minus;&minus;&minus;&minus;&minus;&minus;&minus;&minus;&minus;&minus; directed at funman)
19:01:44funmanit accept rockbox and it boots if you use mkamsboot from svn
19:02:21funmanthe SD driver needs (hopefully small) modifications to work with the new models, and i didn't succeed yet; all the SD commands give a response timeout
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19:03:13funmanthe button code will need a few modifications as well, but left button and USB plug can already dualboot so the mkamsboot part is fine
19:03:13bertrikI wouldn't mind working on it, but I'm no expert at SD card stuff
19:03:33bertrikThe button stuff is probably easy, I could figure that out\
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19:04:25funmanI think it only requires reverse engineering, the different part is in the controller setup
19:05:07CIA-6New commit by funman (r27482): mkamsboot: take in account the additional 0x200 block when calculating size ...
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19:05:56funmanI don't know much this part either, it was mostly written by FlynDice
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19:06:53CIA-6r27482 build result: All green
19:08:18n1shmm, O2 gives a 4% speedup of wma on my sansa but that makes it too big for the clip again, i wonder how to make the makefile select options on a more specific scale
19:11:17n1swould ifeq ($(MEMORYSIZE),2) be ok?
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19:43:44funmanpixelma: can you tell me what's missing from FS #11379 ? I don't understand if something is missing for clip+/fuzev2 or all models
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19:47:05pixelmaA-B repeat has two ways to set it on different targets. On targets with enough buttons you have a dedicated "Set A", "Set B" and a "Clear Marker" button or button combo. On targets with less buttons there is only one button that cycles through setting A, setting B and resetting if A-B repeat is enabled. I'm not sure if the latter way is documented in the manual... it's possible that it's not
19:47:17pixelmait was invented later
19:47:42saratoga_do we support AB repeat for any reason other then some old player's OF had it (probably archos...)
19:47:58pixelmawhy shouldn't we?
19:48:56saratoga_the usual arguments against supporting weird features
19:49:04saratoga_complexity, bin size, etc
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19:50:18pixelmayou find it weird, others may not and the feature has been there for a very very long time
19:50:41S_a_i_n_tPerhaps I'm a minority (I have no idea), but I use AB repeat quite often.
19:51:01saratoga_whats it meant for ?
19:51:13pixelmafunman: does the Fuze/Clip have the first or the second control scheme (different buttons or just one)?
19:51:27saratoga_i assumed it was in so much 90s hardware because 'hey look we're not a cassette player'
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19:54:45pixelmafunman: the "dedicated button version" is documented for the targets that have it and might just be missing the actual button descriptions for Fuze/Clip. The "one button version" is _possibly_ missing for all. I can take a look later but wanted to leave for a while
19:55:22MxxConhello folks. anybody here have experience with songbird's foldersync? i'm trying to figure out how to import played track count from rockbox into songbird
19:55:27 Quit kugel (Ping timeout: 240 seconds)
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19:56:48S_a_i_n_tMxxCon: Try this:
19:57:44S_a_i_n_tas of FolderSync 2.5.0 what you want is definitely possible
19:57:55S_a_i_n_tHowever, I have no idea how to do so.
19:58:41MxxConS_a_i_n_t, yes that's why i'm asking. looking at the options for foldersync, so far i can't figure out how to do jump import w/o it nuking my current tracks/uploading new ones
19:59:38S_a_i_n_tTry PMing the author of the patch through the rockbox forums.
19:59:49S_a_i_n_tOr, see if he has an email address listed.
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20:00:01pixelmamaybe you could ask this question in some Songbird forums/IRC. I'm not aware of many people using it here (or what S_a_i_n_t said)
20:00:08S_a_i_n_tHe used to be here a lot, but hasn't been recently
20:00:10funmanpixelma: i don't know, can you point me to a part of manual / code / keymap where those buttons are used?
20:00:22saratoga_do we have any contact with the songbird people
20:00:51 Quit shai (Ping timeout: 240 seconds)
20:01:06pixelmafunman: there is a define for it in the config files and in the keymap files (I mean the .c ones)
20:01:06MxxConpixelma i'm in but it's a ghosttown :)
20:02:01***Saving seen data "./dancer.seen"
20:02:01MxxConmaybe i'm approaching it the wrong do you folks keep track of what's been played and what haven't?
20:02:02S_a_i_n_tTry PM the author through the rockbox forums, he does still watch the threads and tracker.
20:02:38funmansansas use AB_REPEAT_ENABLE = 1
20:02:39 Quit planetbeing (Read error: Connection reset by peer)
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20:03:09S_a_i_n_tMxxCon: Personally, I have two different playcounts. One on my PC/Media centre, and another on my DAP(s)
20:03:21S_a_i_n_tI think it's weird to mix the two myself.
20:03:52pixelmafunman: ACTION_WPSAB_SINGLE if it's the one button method with a define which button to use for it defined afterwards
20:04:45MxxConi can't fit all of my music on my e250r, so i'd want some way to keep track of what's been listened to
20:05:25pixelmaok, then there are dedicated buttons for each
20:05:39MxxConso far this foldersync is the only way i found how to import played track into any 'music-management' app
20:06:32funmanthe buttons are defined in the fuze keymap manual though
20:07:33funmanah there's a builtin list of models instead of using a feature
20:08:24funmanapps/gui/wps.c has some code #if AB_REPEAT_ENABLE == 2 but no model does that
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20:10:01dockimblewhat is the status of rockbox on the sansa clip+?
20:10:03 Quit saratoga_ (Quit: Page closed)
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20:10:17funmandockimble: check front page
20:10:27pixelmathe feature was disabled befor the one button way was implemented (which is used by e.g. the Ipods and the Ondios due to the lack of buttons)
20:10:49bluebroth3rpixelma: back
20:11:19funmanpixelma: afaict it was never used
20:11:54pixelmafunman: guess they didn't have AB_REPEAT_ENABLE at all them
20:12:03 Quit halmi_ (Read error: Operation timed out)
20:13:11pixelmabluebroth3r: just wanted to ask if you knew a nicer solution for my last commit. Without it the html manuals fail at the first screenshot
20:13:55pixelma(they are currently broken on, PDFs work though which is why I didn't notice)
20:13:55CIA-6New commit by funman (r27483): AB_REPEAT_ENABLE was never defined to 2 ...
20:14:51 Quit planetbeing_ (Ping timeout: 240 seconds)
20:15:24CIA-6r27483 build result: All green
20:16:27bluebroth3rpixelma: well, one way would obviously to check in the screenshot macro instead of blindly using \seriesimg. Unfortunately that means repeating code in that macro :/
20:17:28bluebroth3rbut can't think of something much better than that, at least from top of my head
20:17:49CIA-6New commit by miipekk (r27484): Properly initialize tagcache headers when doing commit() during ...
20:18:08Slasheribertrik: fixed ^^
20:18:09pixelmabluebroth3r: yes and either check before the whole blob and have one complete with and one without \seriesimg - or excluding the \seriesimg lines and excluding the closing } for them a little later
20:19:23CIA-6r27484 build result: All green
20:19:27pixelmafunman: I'm a little bit against clogging features.txt with manual only features. I wonder if it could be made a linked but separate file
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20:20:56funman'linked' ?
20:21:58pixelmahaving a features.txt and manual-features.txt or so and have them both checked, just to make it clear to the reader what is used globally in Rockbox for language strings etc. and which is "only" used for the manual
20:22:37 Quit stoffel (Read error: Connection reset by peer)
20:23:16pixelmamanual only features don't "hurt" though
20:23:44pixelmamaybe a comment in features.txt could be helpful - or sorting them
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20:26:17funmanhm there was already 15 manual-only features
20:26:34pixelmathat many?
20:27:15pixelmabluebroth3r: would you know some "ifndef" syntax - it would be slightly better to read. The ones I found on the net didn't work which is why I used \ifdefined and \else
20:27:25funmanalbumart backlight_fade_int backlight_fade_bool disk_storage remote_button_hold lcd_charcell lcd_flip lcd_contrast recording_linein recording_mic scrollwheel usb_power usbstack usb_hid_mouse large_plugin_buffer
20:27:32 Part ELM
20:28:29pixelmathen go ahead but I'd still wish it was a bit "cleaner" :)
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20:30:14pixelmafunman: I can see in the diff that the other method is documented as well which is good :)
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20:32:38funmanah so the one button function works on all models?
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20:34:59pixelmaseems so... by the way, You might still need the % behind the { because sometimes you'll get additional blank lines in the PDFs, for targets that won't have that paragraph. Unfortunately it's a bit unpredictable if it happens or not. If you want to be on the safe side just add them
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20:35:53*pixelma leaves for a while
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20:36:26bluebroth3rpixelma: sorry, no
20:36:57 Quit halmi (Ping timeout: 265 seconds)
20:39:25 Part MxxCon
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20:40:24funmanah i thought i was just a tex comment
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20:42:58bertrikSlasheri, great, thanks!
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20:43:11CIA-6New commit by funman (r27485): Add a 'ab_repeat_buttons' feature ...
20:44:33CIA-6r27485 build result: All green
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20:52:42amiconnsaratoga: AB repeat is definitely not supported by any SH1 archos OF. Don't know whether other (swcodec) OFs support it
20:53:14*funman never used that
20:53:28amiconnIt's not an old feature - it was added well after swcodec
20:53:38funmani can see a use case: someone listening language teaching audio files and repeating the same word/sentence over and over
20:53:39n1si think the iriver h100/h300 had somethink like ab repeat
20:54:10n1sfunman: or trying to learn to play a passage of a track on an instrument
20:54:15n1sor to annoy people
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21:05:56CIA-6New commit by nls (r27486): FS #11454 Tuning of codec compiler options ...
21:06:30funmann1s: by increasing binsize? :)
21:07:27 Quit halmi (Ping timeout: 260 seconds)
21:07:31CIA-6r27486 build result: All green
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21:19:55n1sbertrik, Slasheri: should F#9256 be closed now?
21:20:09Slasherin1s: i think so
21:20:26Slasherisorry.. i forgot to mention that in the commit message
21:20:58n1snp, will you close it?
21:21:22Slasherii can try
21:24:07n1sit's great to see old bugs getting fixed
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21:46:29funmanbertrik: btw there's already 2 reports of Clip+ not upgrading with mkamsboot 1.2 so the Fuzev2 modification might have been applied to Clip+ too
21:46:42 Quit BlakeJohnson86 (Ping timeout: 265 seconds)
21:48:13bertrikhm, I didn't know that yet
21:48:43funman (there's a link to the other report in this thread)
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22:02:02***Saving seen data "./dancer.seen"
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22:53:40pixelmafunman (for the logs): % is the tex comment symbol but it also escapes the newline which seems necessary in some case (I couldn't find a pattern when exactly it's needed though)
22:59:24saratogaanyone feel like running test_codec on a coldfire player? i can format the logs and upload them if someone else runs the test
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23:10:23amiconnsaratoga: What's needed in particular?
23:10:26 Quit bluebroth3r (Ping timeout: 260 seconds)
23:10:46saratogaamiconn: just running all the file would be nice, they haven't been updated in a while and a bunch of stuff has improved
23:10:54saratoganothing is actually needed though
23:11:40amiconn'All the files' as in everything on ?
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23:12:19saratogawell skip APE c5000
23:12:25amiconnThat should probably be done both on mcf5249 and mcf5250 then
23:12:28saratogawe should really just delete that test file
23:12:43amiconnThe beast can play it realtime...
23:12:49saratogait can?
23:13:19saratogaon the Fuzev2 it needed like 900MHz
23:13:30saratogais armv6 that much better then v5?
23:13:40amiconnIn this case, that is
23:14:12amiconnThe ape filters use armv6 integer simd, making it twice as fast for 16 bit data
23:15:14saratogawhat SIMD does the imx31 have aside from vfp?
23:16:09amiconnThis is plain armv6, no coprocessor
23:17:02amiconnSee apps/codecs/demac/libdemac/vector_math16_armv6.h
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23:22:37balintx_when cpu boost, how many MHz boosted?
23:23:16 Quit halmi_ (Ping timeout: 245 seconds)
23:24:43bertrik balintx_ it depends on the exact target
23:25:08balintx_on fuze v2, where it says 240mhz cpu
23:25:17balintx_(debug says)
23:26:11bertrikAs far as I know, we don't really make a difference between boosted and unboosted on the fuze v2, it always runs at 240 MHz
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23:26:53balintx_it says cpu boost 100.0%
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23:28:24Yakuza666hello to all
23:28:46bertrikThe CPU is stopped by rockbox in very light sleep mode when there is nothing to do ("wait-for-interrupt")
23:28:49Yakuza666I've got problems to install RB on a new Clip+
23:29:06 Quit halmi (Ping timeout: 240 seconds)
23:31:29balintx_i found a problem when reading an ebook in text_viewer the automatic poweroff is activized, and i have to power on again except if i put in hold between a few minutes. i don't really want to switch off automatic power-off but it is fustrating, isn't it?
23:32:02balintx_even if the buttons (not the buttons, the SCROLL_WHEEL) are pressed
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23:35:34pixelmaYakuza666: so you already built mkamsboot? Unfortunately I can't help you with it (besides saying that you should listen to funman as he is currently looking into the issue), just want to get the discussion going :)
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23:36:26Yakuza666i would like to build a mkamsboot, but i dont understand the command
23:38:04Yakuza666what is the command to generate a new firmware from mkamsboot SVN
23:38:10Yakuza666thats my question :-p
23:38:13bertrikYakuza666, what version of the original firmware is currently on it?
23:38:38pixelmadid you set up a build environment (funman's post kind of assumes that)?
23:38:49Yakuza666the latest, I already try different versions
23:39:03Yakuza666i believe its the same problem as the fuze, not sure
23:39:21Yakuza666no, didnt build that
23:39:34Yakuza666i just tried different ways to install rockbox
23:41:08Yakuza666btw, im from france, i recently bought this clip+ on amazon
23:41:56pixelmawhat OS are you running? I mean your computer :)
23:42:12Yakuza666windows XP
23:42:13bertrikYakuza666, installing rockbox may be a dangerous procedure, we don't have any experience yet with rockboxing these newer clip+es, so better try to not be too hasty
23:42:27saratogahes asking about testing SVN mkamsboot to see if hes got some newer fuze hardware revision
23:42:58pixelmajust that it is a Clip+ ;)
23:43:16saratogaoh i guess he was teh guy with the clip+
23:43:22saratogathere were a couple people lately asking about it
23:44:24Yakuza666no worry bertrik, i understood that. i think others people will have the same problem in the future
23:46:13Yakuza666so, what should I do?
23:46:57 Quit petur (Quit: Zzzzz)
23:48:00bertrikI think it's best to wait for funman and hope he has some time to guide you
23:48:58bertrikI would like to know the exact version of the original firmware you're running now
23:49:04Yakuza666all right, he's know for rb development?
23:49:21bertrikMaybe we can find out some things from the diagnosis menu from the original firmware
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23:49:53Yakuza666my actual firmware is V01.02.09A
23:50:16 Quit bmbl (Quit: Bye!)
23:50:34bertrikDo you have the original firmware image available somewhere on your PC?
23:51:06Yakuza666i cant remind the date of release
23:52:19 Quit halmi (Ping timeout: 258 seconds)
23:54:17Yakuza666i cant upgrade or downgrade to another firmware if you need
23:54:25Yakuza666i can* sorry!
23:55:10bertrikYakuza666, I can send you a clip+ V01.02.15T version of the firmware, it's an original firmware but with the diagnosis menu enabled
23:56:26Yakuza666all right, here is my mail : hype28[AT]gmail[DOT]com
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