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#rockbox log for 2010-08-09

00:03:21 Join storm` [0] (~lol@ip98-179-182-180.ri.ri.cox.net)
00:07:09 Quit milz (Ping timeout: 246 seconds)
00:07:56 Join milz [0] (~kyle@d142-59-221-98.abhsia.telus.net)
00:13:35 Quit angelwolf71885 (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716])
00:19:04 Quit sasquatch (Ping timeout: 276 seconds)
00:20:39 Quit bmbl (Quit: Bye!)
00:22:25vf04hallo, I am currently looking for a portable mp3 player which is supported by Rockbox, with at least 40gb of memory and where I can use linux for installation of Rockbox. As I need the accessibility feature I dont want to depend on a touchpad or stuff like this when using the machine. The Iriver H340 would fit to my needs, but is obviously outdated and not available any more. Can sb. give me a recommendation?
00:25:32 Join S_a_i_n_t [0] (S_a_i_n_t@203.184.1.160)
00:28:08 Join JdGordon [0] (~jonno@rockbox/developer/JdGordon)
00:29:06dfkt_i think every HDD player supported by rockbox is outdated. but you could get a sansa clip or fuze, and use it with a large sdhc card
00:31:01dfkt_*clip+
00:33:55 Join sasquatch [0] (~username@p4FC6273F.dip.t-dialin.net)
00:49:42TheSevenwhere exactly in the menus was the option to recalculate the free space on the partition?
00:49:52TheSevenit's off by 1.2GB on my ipod right now
00:52:15***Saving seen data "./dancer.seen"
00:52:41JdGordonapps/menus/main_menu.c
00:52:55JdGordonin the rockbox info screen
00:53:55TheSevenah, i thought it was in the debug menu...
00:54:39 Join MagusG [0] (~no@c-76-97-148-35.hsd1.ga.comcast.net)
00:55:05*TheSeven just discovered that it wasn't a corrupted fsinfo sector
00:55:21TheSevenit was windows throwing 1.2GiB of "System Volume Information" garbage on it!
00:55:31vf04ok thx
00:58:49TheSevenhm, my ipod makes chkdsk crash :P
01:00
01:01:05TheSevenand rockbox usb is too unstable to copy a few gigabytes of music
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01:13:03 Quit dfkt_ (Quit: -= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.)
01:13:43n1svf04: the gigabeat S is a pretty nice hdd player available with a 60GB drive
01:22:42 Quit Chronon (Ping timeout: 240 seconds)
01:26:58vf04@n1s: thx, but same prob...where to get it today?
01:28:42 Quit r0b- (Ping timeout: 240 seconds)
01:30:35krazykitvf04, the only players you could walk into a store and buy right now are pretty much just a few sansa devices, as was suggested earlier
01:31:56n1sah, if you want only new players the selection is small
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01:36:14 Join S_a_i_n_t [0] (S_a_i_n_t@203.184.1.100)
01:36:49S_a_i_n_tTheSeven: You really have such problems with RB USB?
01:37:12S_a_i_n_tI find it a tad slower than the OF, but nowhere near as horrible to use as it was...
01:37:32S_a_i_n_tie. I never have any problems filling a full 4GB disk.
01:39:10S_a_i_n_t(errr...on iPod, I should say...not in general)
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02:52:18***Saving seen data "./dancer.seen"
03:00
03:04:31 Join illmortal [0] (~Administr@208.65.217.26)
03:04:56 Join Dreamxtreme [0] (Dreamxtrem@92.30.29.18)
03:05:04illmortaldoes anyone know if it's possible to attach an external HDD to the Toshiba Gigabeat F10 MP3 player?
03:09:39S_a_i_n_tHow much RAM does the Fuze have?
03:09:41S_a_i_n_tAnyone?
03:12:16JdGordon|8 i tihnk
03:12:56S_a_i_n_tYes, I was thinking that SpawnHyuuga's "If I had to guess, I'd say 16 or 32" was wildly inaccurate.
03:13:18S_a_i_n_twild speculation on a forum really does no good.
03:14:33S_a_i_n_tI thought it was 8MB myself, but I haven't managed to confirm that as yet.
03:15:46JdGordon|someone needs to update DeviceChart probably
03:17:37S_a_i_n_tfunny that the e200 1's have 32, and the 2's have 2...
03:17:52krazykitillmortal, well, you could have a 1.8" drive hanging out the back, but you couldn't plug in, say, a hard drive in an enclosure that attaches via usb
03:18:03JdGordon|they proabbly realised they dont need to much ram in them
03:18:09JdGordon|they are supposed to be cheapies
03:18:40S_a_i_n_tI saw somewhere that the Fuze V2's only have 400Kb, but that didn't sound right at all to me.
03:18:59S_a_i_n_tCould be though, I'm having some problems wit teh googles
03:19:40illmortalya im tryin to find some 1.8 hdd to replace my 10gb hdd
03:19:57illmortalotherwise im gonna have to buy a new mp3 player... something with a crap load more space.
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03:29:29S_a_i_n_tIt (the Fuze) appears to use the ESMT M12L64164A-7T which from what I can see is 1MB X 16 Bit X 4
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03:32:30krazykitillmortal, there's a whole wiki page explaining exactly what you want!
03:32:48 Join Chronon [0] (~chronon@c-67-171-217-43.hsd1.or.comcast.net)
03:32:55krazykithttp://www.rockbox.org/wiki/HardDriveReplacement
03:33:08illmortalthanks krazy!
03:33:33krazykitnote that on the f10, you either need a 5mm drive or the back from an F40 or F60
03:34:05illmortalyep
03:34:42illmortalhonestly, if i could attach a 1tb external drive to it and have it hidden inside my center console in my vehicle... lol i'd do it.
03:34:49*krazykit is disappointed that the touchpad on his f40 seems to too far gone
03:35:03krazykitwell, you could kind of do that
03:35:23krazykityou could get a ZIF adapter and a big ZIF drive and just not have the back on it
03:35:35illmortallol that's really what I'm trying to do... I don't care about it being in a case or not.. it's gonna stay in my vehicle about 95% of the time lol
03:35:58S_a_i_n_ta big zif drive+duct tape ;)
03:36:27krazykithttp://www.rockbox.org/wiki/ZIFToATAAdapter would be of interest in that case
03:36:38krazykit(i had good luck with a 120gb drive in my f40)
03:38:05illmortalhmmm wonder if there's zif to sata
03:38:20illmortalbrb
03:40:31krazykitjust so you know, ZIF CE and the ZIF->ATA adapter wouldn't be compatible
03:45:23illmortalalso Rock Box works on iPod, right? Like an iPod Classic? (Not interested in iTunes, MP3, WMV, WAV only
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03:47:47S_a_i_n_tillmortal: Not the classic, no.
03:47:53illmortalfml
03:48:33S_a_i_n_tiPods up to 5.5G, and the Nanos up to 2G
03:49:01illmortallol i need an mp3 player with a large hdd... and I even tried researching using an HDD with a HDD media player, but only works for T.V.s not for stereo systems apparently
03:49:36S_a_i_n_tget an iPod Video and replace the HDD, can get up to 240GB IIUC
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04:05:33romeomotta7hello
04:05:42romeomotta7i wonder if this works?
04:06:37romeomotta7guess not
04:07:42romeomotta7hello i would like to ask a question about the sansa clip v2 port of rockbox . For some reason on my sansa the doom plugin has extremely bad graphics to the point it is not even viewable/playable im wondering if this has happened with all the sansa clip players i am only 13 and ive manually installed rockbox im wondering if i have made a problem?
04:08:23S_a_i_n_tDoom looking awful on the Clip(s) is to be expected.
04:08:31S_a_i_n_tNo problem there...more of a novelty
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04:08:40mc2739romeomotta7: that is normal for the clip due to the type of display
04:08:53 Join Judas_PhD [0] (~kevin@misterfluffy.dsl.xmission.com)
04:09:20romeomotta7oh okay thank you very much one more question while this works
04:11:55romeomotta7since gameboy has a 16 bit display ( i think lol) will there be any chance to port rockboy onto the clip like you guys did with the other plugins, also some plugins dont work like zxbox and the infocom emulator
04:12:33krazykitromeomotta7, the problem is that greyscale just doesn't work well on the clip screens. if you want these plugins, get something with a better screen
04:12:43 Quit MethoS- (Read error: Connection reset by peer)
04:13:23Strife89I'm not very well informed on the subject, but something about these dircache stats seem off to me.
04:13:41Strife89Cache size: 1,504,796 B
04:13:49Strife89Scanning took 15 seconds
04:13:52romeomotta7totally lost
04:13:59Strife89Entry Count: 22542
04:14:36Strife89For that many entries, I would think it'd have taken longer.
04:15:43S_a_i_n_tIS DirCache Loaded to RAM?
04:15:46S_a_i_n_t*Is
04:16:02Strife89AFAIK, yes.
04:16:35Strife89With the Database, you get the option of loading to RAM on bootup, or just reading from disk on demand.
04:16:40S_a_i_n_tDoesn't seem a ridiculous number to me then.
04:17:31*Strife89 attempts to recompile the database now.
04:17:34 Part vf04
04:17:52Strife89I rarely use it, but the Search function is handy.
04:18:14S_a_i_n_tScanning always reports taking 0s on my Flash targets ;)
04:18:41Strife89I'd like a flash target .... with a big disk.
04:18:52Strife8964 GB CF, anyone?
04:19:25Strife89(Not a flash TARGET, but hey.)
04:19:49Strife89Scanning went VERY slowly in one folder.
04:20:10romeomotta7im very sorry guys one more question and i will be gone . i think maybe only developers may only be able to answer this. will there ever be a chance that rockbox will be available as a lower end version like for s1 mp3 players or even being able to make a sound only rockbox for something like the ipod shuffle line without screens , im srry im a big fan of putting more use to my electronics
04:20:11Strife89Might be my cue to chkdsk/fsck.
04:21:01Strife89The iAudio M3 has no display, right? Rockbox runs on that.
04:21:22Strife89So the "no screen" bit is taken care of.
04:21:27S_a_i_n_tWTF!?!?! the Video SIM gives *NO* debug output :/
04:21:28krazykitStrife89, it has a remote with a display
04:21:36Strife89Ah.
04:21:56Strife89S_a_i_n_t: None whatsoever?
04:21:59Strife89.... Fuck.
04:22:08krazykitromeomotta7, it's technically possible, if someone does the hard work of porting it. rockbox has accessability for voicing menus and tracks, so that wouldn't be an issue
04:22:14S_a_i_n_tNone, at all.
04:22:27Strife89How on earth do we find out what's wrong with your theme, then? :/
04:23:12S_a_i_n_tI guess asking it is out of the question ;)
04:23:55 Quit milz (Read error: Connection reset by peer)
04:23:55Strife89Trial and error ... ugh.
04:24:18Strife89That one theme I ported .... took an ETERNITY with trial-and-error.
04:24:23Strife89</noob>
04:25:43romeomotta7i know the s1 mp3 player already has an alternative firmware project going on called SWAN API
04:25:57romeomotta7but i think theyve been taking along time
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04:27:53romeomotta7yah they havent worked on it since december 04
04:28:19JdGordon|S_a_i_n_t: what debug output do you need?
04:28:35S_a_i_n_tJdGordon|: Skin Parsing stuff
04:28:58S_a_i_n_tThe themeeditor says all OK, but it doesn't load in device or SIM
04:29:31Strife89The WPS, specifically.
04:29:41JdGordon|loading custom fonts?
04:29:47Strife89AFAICT, everything else is working properly.
04:29:48S_a_i_n_tYeah.
04:29:53mc2739JdGordon|: have you seen FS #11524
04:29:56mc2739?
04:30:16JdGordon|yes, couldnt reproduce here
04:30:42romeomotta7oh yah if rockbox ever needs a donation of my parents money ill be a able to help out lol
04:31:13romeomotta7bye
04:31:15 Part romeomotta7
04:31:44 Quit TheSeven (Ping timeout: 245 seconds)
04:31:48Strife89JdGordon|: I tested the theme on-device for S_a_i_n_t; I'm using r27759.
04:32:03S_a_i_n_tthe themeeditor needs to not let a document parse if there is an %xd that is not %xl'd
04:32:17JdGordon|yeah, skin load failures really need some love
04:32:22JdGordon|its been driving me mad lately
04:32:43S_a_i_n_t"this document parses correctly" shouldn't be an outright lie ;)
04:32:45JdGordon|S_a_i_n_t: tell bieber then :)
04:33:00S_a_i_n_tOh, I will...believe me :P
04:33:02*Strife89 has been blissfully using an Artbox Widgets variant with no signs of problems up to now. :P
04:33:27Strife89Once the database finishes (or crashes D:), I'll test again.
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04:35:58Strife89UFCK!! Data Abort at 0004DCA8 (0).
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04:36:27Strife89Fortunately I saw what main directory it was in, but still ....
04:36:29Strife89FUCK.
04:36:50S_a_i_n_ts/FUCK/*twiddle-dee-dee*/
04:36:56Strife89DOUBLE FUCK. Reboot, comitting an incomplete database.
04:37:34Strife89Should have booted to disk mode. >.<
04:38:04JdGordon|S_a_i_n_t: well it DOES parse correctly
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04:52:20***Saving seen data "./dancer.seen"
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06:00
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06:04:28JdGordon|from -commuinty... if we added the ability to make the line selector highlight the whole line (up to the viewport edge) would that make sense with the "line selector" options?
06:04:37JdGordon|or as part of the skin, in the %Vi() viewport
06:05:24JdGordon|hang on.. wtf?
06:05:46JdGordon|S_a_i_n_t: im confused... the selector does go to the viewport edge
06:06:30S_a_i_n_tyeah, I meant if I used the UI viewport to bring the menu away from the edge...then the line selector would fall short of the screen dimensions.
06:06:39S_a_i_n_tperhaps I could have been more clear
06:07:07Strife89If I read that right, I think S_a_i_n_t wants to do the OPPOSITE.
06:07:27JdGordon|you want to only hight the aqctual text?
06:07:33Strife89No.
06:07:48JdGordon|imagebin me what you want :)
06:08:10Strife89Um,
06:08:20Strife89let us make something. XD
06:09:21S_a_i_n_tHmmm, the UI viewport isn't necessarily the same dimensions as the screen...right? the menu gets aligned hard left of the screen. If I use the UI viewport to bring the menu in to the right a few px, then the line selector will be in the boundaries of the UI viewport
06:09:46S_a_i_n_twhich is expected behaviour...but kinda looks weird if it falls short of the screen width
06:10:38S_a_i_n_tthat conversation is kinda irrelevant...a line height param for the UI viewport declaration would be pure awesome though
06:11:51JdGordon|there was a line eight patch ages ago which didnt go in for some reason
06:12:32S_a_i_n_tsomething like "if X param is present ignore the font line height and draw each line at a height of X centering the font inside the line"
06:13:05S_a_i_n_tprovided X is greater than the font height of course
06:13:27JdGordon|you and you're constraints!
06:13:34JdGordon|of fucking hell
06:13:37JdGordon|oh
06:13:39JdGordon|fucking
06:13:41JdGordon|HELL!
06:14:46S_a_i_n_tHuh? How would it work if the line height was lesser than the font height?
06:14:51*S_a_i_n_t is confuzzled
06:21:13JdGordon|depedns what effect you were going for
06:21:19JdGordon|but yes, I was being sarcastic
06:21:55JdGordon|and I'd do it as a general skin viewport thing, settable like colours
06:22:48JdGordon|maybe an option param, although I'm a bit wary of adding them
06:23:26S_a_i_n_tI don't see the point in forcing it, just leave it as "-" if you want the font to control the line height
06:23:39JdGordon|optional*
06:24:37S_a_i_n_tWorth lookin ginto, but, not really a big deal.
06:24:58S_a_i_n_tUnless it could be added with relative ease, I wouldn't bother.
06:25:32S_a_i_n_tin the screens onther than the menu the same effect can be achieved by using multiple viewports
06:25:45S_a_i_n_t(as I did in the iLike Video WPS)
06:26:56JdGordon|I would be surprised if it was anything more than "check viewport line height" instead of "check viewport font hieght" in the lcd drivers
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06:52:21***Saving seen data "./dancer.seen"
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07:55:51bieberS_a_i_n_t: Hey, that's not a parse error, it's a semantic error :P
07:56:04bieberPoint taken though, I'll add an "Image missing" image to alert you to that sort of thing
07:57:47JdGordon|ditto for %Vd/%VD
07:58:11JdGordon|and viewport font numbers also
07:58:13bieberWait, what's %VD?
07:58:33JdGordon|conditionals sets the ui viewport
07:58:37JdGordon|contitionaly*
07:58:51bieberI thought that was VI?
07:59:10JdGordon|oh ok then :)
07:59:16JdGordon|whatever it is
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08:10:45lammotcan rockbox be installed on an 5th gen ipod nano a1320?
08:10:56JdGordon|no
08:12:07lammotwill it be implemented anytime soon?
08:14:53JdGordon|unlikely
08:19:32S_a_i_n_tbieber: It really shoulderror if an image is %xd'd but not %xl'd, and give you some sort of friendly reminder if an image is %xl'd but not %xd'd.
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08:19:59S_a_i_n_tAs the latter isn't really a problem, and won't effect loading the theme, it will just waste skin buffer
08:20:50S_a_i_n_ts/shoulderror/should error/
08:21:46 Join Zagor [0] (bjst@rockbox/developer/Zagor)
08:22:41S_a_i_n_tAh, yes...and as JdGordon| mentioned it needs to error ifa font identifier is called in a viewport line, but has no %Fl
08:23:49S_a_i_n_tie. %V(x,y,x,y,2) without the corresponding %Fl(2,blah.fnt)
08:23:51ChrononI posted a new patch at http://www.rockbox.org/tracker/task/11522 that adds proper support for dbLife configurations (by David Bell) to rocklife.
08:24:50*S_a_i_n_t wonders what rocklife actually does...
08:25:01JdGordon|its the game of life
08:25:05S_a_i_n_tI've had a bit of a play with it, but, I don't really get it.
08:25:08JdGordon|NOT the crappy board game :)
08:25:20ChrononI should say _partial_ support. Full support needs to allow parameter reading to allow different rule sets.
08:25:29S_a_i_n_tNot really a game, though, is it?
08:25:40S_a_i_n_tThere doesn't seem to be any user input
08:25:46ChrononNot really. It's a cellular automaton
08:25:57bieberS_a_i_n_t: You input the starting configuration
08:26:04S_a_i_n_t*Phew* ;)
08:26:11S_a_i_n_tI thought I was missing something
08:26:55S_a_i_n_tbieber: Well, yeah...there is that.
08:27:10JdGordon|it is no more (or less) pointless than rockblox1d, robotfindskitten or doom
08:27:49S_a_i_n_tI have to admit I have loaded it up a few times and watched it run for a pretty disturbing period of time.
08:28:04S_a_i_n_tAnd robotfindskitten is AWESOME!
08:28:20ChrononS_a_i_n_t: You can find some pretty extensive libraries of interesting starting configurations if you look around.
08:28:25*S_a_i_n_t forbids anyone to flame robotfindskitten!
08:28:38JdGordon|or else WHAT?!
08:28:42S_a_i_n_tor Doom for that matter
08:29:37S_a_i_n_tI'll climb into an envelope, post myself, then jump out of your mailbox and boot you in the bum.
08:30:05ChrononThe ones in this archive should work with my patch: http://canb.auug.org.au/~dbell/archive/c3.tar.gz
08:30:30*JdGordon| wishes we had an easier barrier for inclusion for plugin patches
08:31:44JdGordon|bieber: and yeah, if the editor could do the equivilant of gcc's "warning: unused variable" it would be very nice
08:31:58bieberOkay
08:32:06JdGordon|low priority of course
08:32:16bieberI'm thinking I'll add an errors/warning "window" to the top of the skin preview
08:32:34bieberThat way the renderer can just call an addError function as it goes along
08:32:46JdGordon|can you give me a rough idea where to implement the changes to the %xd tag?
08:32:55bieberChanges?
08:33:20JdGordon|http://svn.rockbox.org/viewvc.cgi?view=rev;revision=27717
08:33:32biebermodels/parsetreenode.h/cpp has the execTag function, which is probably where you'll want to look to start
08:34:01S_a_i_n_tAs I said though, it should outright error on a %xd without an %xl, and give a little nudge about it being pointless to have an %xl with no %xd
08:34:33JdGordon|agreed
08:34:38S_a_i_n_tSame thing for %Vl and %Vd
08:34:48S_a_i_n_tand fonts
08:34:55JdGordon|and if you have a actual theme loaded then it should also check for the file being present
08:35:19JdGordon|but these are i tihnk low priority if there is something better to get done before pens donw
08:35:34*S_a_i_n_t feels guilty about dumping this on bieber.
08:35:49bieberJdGordon|: Okay, so you'll need to modify execTag and make the xd branch do the correct thing (it's nested switch statements, so first find the 'x' branch, then the 'd' branch)
08:36:46bieberYou'll want to get the name of the tag you're evaluating, and call evalTag to get the apropriate branch, and that'll tell you which subimage to load
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08:37:32bieberJust be warned, if you only have a single branch it will always add an imaginary second branch, so watch for out-of-bounds indices
08:37:43wodzS_a_i_n_t: Are You one of those art skilled guys?
08:38:22S_a_i_n_twodz: Perhaps.....well, kinda.
08:38:24S_a_i_n_tWhy?
08:38:42bieberS_a_i_n_t: Don't worry about it, I've been looking for a good task to wrap up with anyways ;)
08:39:42wodzI am working on adding nice animation to the MPIO bootloader for battery charging. I have everything up and running but iconset I prepared look 'suboptimal'. So I look for someone to prepare better art
08:40:08JdGordon|bieber: also, after pens down, can you be convinced to switch on the enum value ionstead of the tag string?? :)
08:40:13S_a_i_n_tbieber: I just feel like I haven't praised your work enough, it feels like all I've been doing is saying "This is broken, this should work like this instead of that, I wish it had X Y and Z...etc. etc."
08:41:11bieberJdGordon|: Sure thing. That sounds like a little more...stable solution :)
08:41:19S_a_i_n_twodz: If you DCC me what you have so far, I'll be happy to take a look at it overnight.
08:41:59S_a_i_n_tbieber: So, on that note...."Great work man, really. I think you have done a truly awesome job"
08:42:08bieberThanks :)
08:42:28bieberAnd hey, I've gotta earn my keep somehow
08:45:25wodzS_a_i_n_t: the target is 128x128 2bit greysacale
08:45:45wodzIcons should play nice with usblogo style
08:46:13S_a_i_n_tGot it, thanks. I'll see what I can do...I'll have a look overnight.
08:46:26wodzS_a_i_n_t: If You like I can send you plugin which simulates charging screen
08:46:41wodzto test in simulator
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08:48:29S_a_i_n_twodz: What is the target device?
08:48:49wodzMPIO HD200
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08:50:41S_a_i_n_twodz: Are you able to build a Windows simulator? Not really necessary, but I may find it helpful. My build environment isn't playing nice with me.
08:51:26S_a_i_n_tIf yes, the plugin to simulate the charging screen would be nice.
08:51:59wodzI don't have windows (I am hard linuxer) :/
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08:52:53S_a_i_n_tSweet as, sims don't build with a few of the patches I have in my main tree...I'll just revert them...no problem.
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08:55:56S_a_i_n_twodz: Is that the actual image you're using on device?
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08:59:19wodzyes
08:59:57S_a_i_n_tHow does that work? I thought bitmapstrips needed to be stacked vertically.
09:00
09:00:42wodzapparently it doesn't
09:01:19S_a_i_n_tDoesn't what? Work, or need to be stacked vertically?
09:01:41wodzneed to be stacked vertically
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09:02:04wodzvoid (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height);
09:02:25wodzso you can provide offset in both directions
09:02:54bieberJdGordon|: Just to make sure I have everything right, basically all I need to do with the SBS when I'm rendering a WPS is render it underneath the WPS stuff (unless there's an %xd, of course) and set the default viewport to the Custom UI viewport defined in the SBS, right?
09:03:10wodzIn wps icons are stacked vertically by convention.
09:03:15S_a_i_n_tBut how does it know whether you've stacked them vertically or horizontally?
09:03:20S_a_i_n_twodz: ^
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09:03:43wodzS_a_i_n_t: I write the code to load bitmap so I am free to choose
09:03:51S_a_i_n_tI have never seen an example either in the source, or any theme, of a bitmapstrip being arranged horizontally
09:04:35wodzS_a_i_n_t: I am cleaning up my test plugin so You can see
09:10:43JdGordon|bieber: when rendering the wps the ui viewport is irrelevant
09:10:58bieberOkay, so the default viewport is still the entire screen?
09:10:59JdGordon|that viewport is not entered at all... or cleared, or anything
09:11:03JdGordon|no
09:11:08JdGordon|oh right, it depends
09:11:27JdGordon|if %xd in your message was supposed to be %wd then the default viewport is the ui viewport
09:12:09bieberOh yeah, that's what I meant
09:12:18bieberDammit, any time I reference a tag just assume that I mean a different one :P
09:12:36wodzS_a_i_n_t: ping
09:12:45JdGordon|sorry, I'm a bit out of it... if there is no %wd then the wps default viewport is the ui viewport, draw order isn guarenteed and shouldnt cause problems unless the wps draws outside of it
09:12:53JdGordon|haha
09:13:28bieberOkay, cool
09:13:36bieberI really over-complicated my SBS rendering code
09:16:23wodzBagder, Zagor : May I ask to update frontpage? I moved MPIO HD200 to unstable
09:18:09JdGordon|someone should add android to unstable also me thinks
09:19:03wodzit is added in svn IIRC
09:20:19S_a_i_n_tHmmmmm....greyscale isn't very um...what's the word...it's terribly hard to add detail to images with greyscale.
09:20:22Zagormpio moved
09:21:48wodzcool
09:22:54wodzS_a_i_n_t: this is the code for testing
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09:24:30JdGordon|bieber: how could you manage to overcomplicate it? you dont just draw the sbs then wps without clearing the buffer?
09:24:31CIA-6New commit by zagor (r27760): Moved HD200 to alphabetic order, changed Android presentation.
09:24:33wodzhmm I think that android in unusable should be more like android(RaaA) where RaaA is link to explanation what does it mean
09:24:53JdGordon|android should be unstable not unusable :)
09:25:21JdGordon|and I agree with wodz on that
09:25:26JdGordon|RaaAoA :)
09:25:36wodz:-)
09:27:54S_a_i_n_toA?
09:27:58JdGordon|on android
09:28:00JdGordon|duh :D
09:28:09Zagoris there a proper download link anywhere?
09:28:37S_a_i_n_tShhhhhh you. Pgup/Pgdwn...duh :P
09:28:42S_a_i_n_tJdGordon|: ^
09:28:54wodzkugel posted few times links
09:29:15Zagorwodz: yeah but I'm not sure those are offial enough to be on the web page
09:29:29wodzS_a_i_n_t: do You want this test plugin for testing charging screen on MPIO?
09:29:40JdGordon|in all seriousness though, we need to have a chat about how the android port gets released... imo the apk per device isnt workable
09:29:52JdGordon|but we obviously need ot wait for kugel so I'll shutup
09:30:01JdGordon|(And I know he doesnt like my idea :/ )
09:30:13wodzZagor: kugel should decide if it is ready for wider testing
09:30:15ZagorI'm keeping it in "unusable" until we have build and distribution worked out better
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09:33:14S_a_i_n_twodz: I'm not 100% sure I'm able to do a better job than you've done already.
09:33:23S_a_i_n_tGreyscale is very hard to work with.
09:33:58S_a_i_n_tI'm not saying that I won't try though...I definitely will, just, don't expect too much ;)
09:34:56wodzS_a_i_n_t: Do not stick hard to my idea of battery icon. I think it should be wider and have better contrast
09:36:12S_a_i_n_twodz: WHat is the maximum size I have to play with?
09:36:22S_a_i_n_tjust so I know.
09:38:48wodzS_a_i_n_t: The first top line will show battery voltage (8px height), beside this You are free to choose
09:39:25wodzS_a_i_n_t: get the plugin and play with this to just look nice
09:39:39S_a_i_n_twodz: the screen is 128x128 yes?
09:40:37wodzyes
09:41:09S_a_i_n_tAwesome, I shall see what I can do. Do you leave your IRC client connected?
09:41:29wodzno, I have to take my laptop with me to work
09:42:04wodzbut I do read logs
09:42:47S_a_i_n_tOk, well its 7.30pm here and I will most likely work on this overnight...so I'll probably get in touch with you tomorrow with a few images to look at.
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09:43:23wodzok
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09:48:07wodzS_a_i_n_t: This is how my icon look in sim http://yfrog.com/n4battfullj (but on device it looks not so nice)
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09:51:45*pixelma still has battery icon graphic lying around *somewhere*, done for LinusN when he wanted to add charging animation to the H100 and H300 bootloader
10:00
10:08:38bieberJdGordon|: I made two separate screen objects, the one for the WPS being a child of the Custom UI viewport of the SBS
10:08:48bieberIt really makes no sense in retrospect :/
10:14:57pixelmaS_a_i_n_t, wodz: amiconn.dyndns.org/~marianne/charging/index.html">http://amiconn.dyndns.org/~marianne/charging/index.html above was the colour version on different backdrops, below the H100 greyscale one in slightly different version. Second and fourth were considered, the "filling" is simple and could be included as a a 1-pixel wide strip that replicates. The battery form was meant to go along well with the USB icon I did too.
10:16:52S_a_i_n_tpixelma: Thankyou, I haven't looked at it yet...but it may well inspire me, or give me something to work with.
10:17:12S_a_i_n_tJust thinking about ways it could look in my head now.
10:19:12pixelmathe latter could work as is on the MPIO *shrug*
10:23:08pixelmamaybe it's slightly too big (it would fit but may look weird)
10:23:41*pixelma was surprised that tab completion worked for LinusN and waves :)
10:24:00*LinusN waves back
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12:40:03Giova__hello
12:46:59pixelmaJdGordon: http://www.rockbox.org/tracker/task/11526 and http://www.rockbox.org/tracker/task/11527
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12:55:00webguest71Hello, who knows as much as possible from your stereo to 5.1 (surround channel) Maybe there is some plugin or other how can it be done, and then I connect the Ipod in the car and then I have 4 speakers and a subwoofer, and I do not have stereo as bass clogs speakers.thanks those who will respond
12:56:55Giova__I think that the ipod is stereo only, by the hardware
12:57:56S_a_i_n_twebguest71: It is *really* hard to follow what you're trying to achieve/wanting to do from that post.
12:58:04S_a_i_n_tCould you redefine please?
12:58:39S_a_i_n_tGiova__: Rockbox can force the output to mono easily
13:00
13:00:52webguest71Well may roÑkboks can make emulation Dolby suraund, there is a simple players such function
13:02:00S_a_i_n_twebguest71: Not currently, no.
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13:02:13S_a_i_n_tRockbox will only output mono or stereo
13:03:44webguest71but why can not they add some plugin emulation?
13:04:02webguest71to 5.1
13:04:38S_a_i_n_tShort answer would be: "because noone has done it yet"
13:04:59S_a_i_n_tFeel free to do it yourself and submit a patch to the tracker
13:05:16webguest71ok thanks)))
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13:13:39pixelmaare more channels even possible with the hardware in our targets (DAC and headphone out)?
13:13:58n1sno
13:14:20pixelmathat's what I suspected
13:14:25S_a_i_n_tI assume it could be faked in some way.
13:14:25n1sthe targets with digital outputs *might* be able to output more channels
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13:40:47JdGordonpixelma: piong?
13:41:47pixelmahere
13:42:39JdGordontest a patch for one of those bugs?
13:44:44JdGordonor, do you have a test wps for the x5 bug?
13:45:43pixelmaI can only test sims currently though (the Iaudio remote was borrowed from amiconn on the weekend and I gave it back)
13:46:29pixelmathe rejected RWPS on the X5 can be tested with cabbiev2
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13:49:24pixelmafor the rest you could take one of the 20GB H10 themes that don't show up on the X5 page of the theme site, e.g. the first 6 when sorting by submitted time (default)
13:50:31*pixelma wished you could read the .wps or .rwps directly in the browser without downloading the theme (bit like ViewVC)
13:52:13pixelmahuh, why do those themes have a "work with current build" in the overview but "doesn't work with current build" when looking at the details?
13:57:12pixelmapossibly related to the X5 bug - the first theme that doesn't have the wrong info in the details is one that appears on the X5 page too
13:57:51JdGordonhmm... nup, not working :/ ok, tomrow night maybe
13:58:00JdGordonbreaking RaaAoA is more fun
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14:04:46*JdGordon wonders why librockbox.so is getting left out of the android rockbox.zip
14:04:59JdGordonanyone know buildzip.pl enough to help?
14:09:20JdGordonit is being copied into the temp dir
14:09:24JdGordoncopy librockbox.so data/data/org.rockbox/app_rockbox/rockbox/librockbox.so
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14:21:14CIA-6New commit by nls (r27761): Remove old kluge that makes little difference with the new arm toolchain.
14:22:53CIA-6r27761 build result: All green
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14:27:47*JdGordon attempts to summon kugel with his amazing mind powers
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14:29:23S_a_i_n_tOf course, nick highlighting would have nothing to do with it though....would it? :P
14:29:44JdGordonthat doesnt usually help when they arnt online anyway
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14:52:29***Saving seen data "./dancer.seen"
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15:35:50rasherJdGordon: Maybe there should be two Rockboxes in the market one which is the release version, and one which gets you daily builds (I think updating on each commit is simply going to be too silly?)
15:36:42JdGordonI tihnk one version which lets you choose to download updates when you want or only releases is overall nicer for users
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16:00
16:01:20*JdGordon almost has this working how he wants it
16:03:49Erwanhttp://www.rockbox.org/tracker/task/11468?string=stkov+nand&project=1&type[0]=&sev[0]=&pri[0]=&due[0]=&reported[0]=&cat[0]=&status[0]=open&percent[0]=&opened=&dev=&closed=&duedatefrom=&duedateto=&changedfrom=&changedto=&openedfrom=&openedto=&closedfrom=&closedto= ). I'm not very good at working with source code, is there any solution to run rockbox without this freezing on the nano g2? thx
16:04:12Erwanwhoups, first part of the message deleted
16:07:16 Join Giova__ [0] (www-data@giant.haxx.se)
16:07:42Erwanpretty mutch the beginning of my message: i downloaded and installed rockbox for ipod nano 2g today for the first time, by following the steps here: http://download.rockbox.org/daily/manual/rockbox-ipodnano2g/rockbox-build.html and here: http://www.rockbox.org/wiki/IPodNano2GPort everytime i'm trying to do someting on the ipod i'm freezing and i have the *PANIC* stkov nand message, i searched how to get rid of this error in forums but i didn't find any worki
16:08:25 Join wodz [0] (~wodz@chello087206240131.chello.pl)
16:10:36wodzErwan: The problem is known and AFAIK there is no working solution yet. TheSeven is proper guy to bug :-)
16:11:26*TheSeven will have a look tonight
16:12:43Erwanok thx wodz. i have also read that it wasn't happening in older builds, is that true? and is it possible to find an old working one? or did i just bricked my boss's ipod? :)
16:13:18wodzyes the issue is quite new
16:13:32JdGordonZagor: any ideas why the web client username is www-data instead of the users ip like it used to be?
16:14:28Zagornot really
16:15:46Zagorit started 27 may
16:15:48krazykitErwan, it certainly isn't "bricked", as that would suggest the device is unusable and unrecoverable which is not the case
16:19:13Erwansorry for the "bricked" it's unusable but not unrecoverable.. at least i thought it was unusable, but i can actually browse easily the "system" menu without freezing..
16:19:16 Quit l403 (Quit: Ex-Chat)
16:20:02krazykitwell, the flyspray bug mentions a working revision, so if you were to check out that revision and built it you'd have a "good-enough" version for the time being
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16:21:07Giova__how to set a port from unusable to unstable?
16:21:45wodzGiova__, on the front page?
16:23:25Giova__yes, I mean, take the onda's, they are usable in my opinion, I would like to know the comunity needs to set a port unstable
16:23:41Giova__and then stable
16:24:48ZagorGiova__: http://www.rockbox.org/wiki/TargetClassifications
16:25:14Erwankrazykit: i'll try to get the source again, but i never built code before, i'll be back if i fail :)
16:25:15Giova__great, this is what I was searching for
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16:28:19Giova__ok, IMO the onda's should be placed in the unstable tier
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16:30:32krazykitErwan, http://www.rockbox.org/wiki/SimpleGuideToCompiling has helpful information
16:31:53ZagorGiova__: that sounds good. I don't know enough details to make the call though.
16:32:12captainkewlllHi - is there anything more I can do to FS #8806 before it's accepted? I'd be happy to take responsibilty for any future fixes it needs.
16:33:02JdGordonanyone want to fix my android code? FS #11525
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16:39:53Giova__JdGordon: Since you've committed those changes, there's a bug in the scrolling touchscreen in sbs using the %T(-,-,-,prev) and next
16:40:11JdGordonput it on flyspray
16:40:34Giova__ok
16:40:54wodzpixelma: I quite like batt icon You provided
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16:43:40Zagorvery strange
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16:44:32phixxorhi −− I have a few questions I've never used rockbox before
16:44:39phixxorbut I have read the faq
16:45:27phixxorI have a Sansa Clip+, and it doesn't yet have USB support. Without usb support, can rockbox still be installed?
16:45:52krazykityes. you just use the original firmware for USB
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16:50:13zagor_testahh, there we go
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16:52:09phixxorok good
16:52:23phixxorso there is "rockbox firmware" and "original firmware?"
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16:54:31wodzrockbox is alternative firmware as itself
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16:56:18wodzI don't like android folder in root of rb
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17:15:56phixxorcan I back up the original firmware
17:16:12phixxorand restore it if I don't like rockbox?
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17:18:24wodzin order to restore OF you will have to delete .rockbox folder AND do software update (in OF) with clean unpatched one
17:22:48Erwanhi again, i'm trying to build the codesource for the nano 2g, i'm in cygdrive, i choosed Normal for the build i got a [
17:23:18phixxorok... hmm so before i look at rockbox i should figure how to do a software update in the original firmware?
17:23:40saratogathe install directions involve doing that, so you'll figure out one way or another
17:23:40ErwanWARNING] The compiler must use <arm-elf-eabi-gcc> is not in your path!
17:23:45saratogamight want to look at the manual
17:23:58saratogaErwan: you need to setup the compiler
17:24:20Erwanargh... how do i do that?
17:24:28saratogarun rockboxdev.sh and then add the compiler to the path
17:24:37saratogathe wiki has directions for setting up the build tools
17:25:06Erwanalready following 3 different wiki for everything i need to learn :)
17:25:15Erwanok i'll look
17:25:16saratogawell follow them better :)
17:26:24Erwanused this one: http://www.rockbox.org/wiki/SimpleGuideToCompiling then had to found how to install svn, then how to install cygdrive.. not easy for a beginner :)
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17:27:56saratogai don't think the cygwin directions actually cover building the cross compiler, since you didn't used to have to do that
17:28:02saratogathese are probably better http://www.rockbox.org/wiki/LinuxSimpleGuideToCompiling
17:28:40Erwanbut i'm in a windows environnement..
17:28:40saratogastart with the rockboxdev stuff
17:28:48saratogaits pretty much the same
17:28:56saratogajust skip all the linux parts
17:29:10saratogaand probably don't need need to type sudo before commands
17:29:47saratogai mean you're just running a script, pretty much the same everywhere aside from the root stuff on linux
17:30:21Erwanok that's what i did
17:30:39Erwani just got the warning before the "created makefile"
17:30:51saratogano i mean run the rockboxdev script
17:30:53saratoganot the makefile
17:31:06Erwanok i try again :)
17:31:18saratogathe make file is for compiling a build, the rockboxdev script setups up the compiler
17:31:28saratogayou get the warning because the build system knows you haven't setup the tools
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17:32:10phixxorsaratoga: do most ofs have self update capabilities?
17:32:22saratoga?
17:32:25phixxorbecause my clip+ messes up playing flac files so I may need to do it anyway
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17:32:44phixxorsorry i mean software update
17:33:00n1sphixxor: yes, the OF's of all devices rockbox runs on have updateing capabilities
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17:33:20phixxorok but i'll probably have to do that on a windows computer?
17:33:34n1syou do?
17:35:23Erwansorry for that stupid question, but what's the command to run rockboxdev.sh?
17:35:55n1s./rockboxdev.sh if you are in the tools dir
17:36:37Erwanworking, but it tells me i need gcc..
17:36:42saratogaphixxor: when you install rockbox you have to choose what firmware to install
17:36:54saratogaErwan: install the gcc package for cygwin
17:37:16phixxorsaratoga: what choices do you get?
17:37:19Erwanone day i will be good enough to do it on my own )
17:37:45saratogaphixxor: you get to pick the firmware version
17:38:13wodzHonestly I would suggest to setup virtual machine with linux inside. Cygwin is a pain.
17:38:57phixxorok −− so sometimes older firmware works better for certain players? or is there a beta version with more functionality but more bugs?
17:39:50Erwani found that: http://cygwin.com/packages/gcc/ how do i install it?
17:43:06saratogaErwan: i think when you run the cygwin installer it lets you add packages
17:46:15Erwanok
17:46:52Tornephixxor: the version of the original firmware is irrelevant if you don't use it..
17:47:58phixxori'm confused −− when you install rockbox −− is it two components, firmware and os?
17:48:10phixxoror just the firmware
17:48:14Tornephixxor: the *original* firmware is the one released by the manufacturer
17:48:18Tornenothing to do with rockbox..
17:48:40phixxorso rockbox replaces OF in all cases
17:48:43Torneno
17:48:52Torneon pretty much every model, we support dual booting
17:48:58phixxoroh sweet!
17:49:01saratogaisn't all this in the manual
17:49:04Torneyes
17:49:07Torneread the manual :)
17:49:11phixxori'm wasting your time :P
17:49:15saratogayes
17:49:26n1sbut rockbox piggybacks on the OF update process so we patch a bit of code into the OF and then you update
17:49:51phixxorok great
17:50:01phixxorthis cleared up a lot of questions i had thanks
17:52:06CIA-6New commit by nls (r27762): Mark constant array as 'const' and use a smaller datatype.
17:53:55CIA-6r27762 build result: All green
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18:02:07Erwaninstalled gcc... now same error with "make is required"
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18:02:41n1sinstall make
18:02:59Erwanwill it tell me what to install one by one?
18:03:35n1sthe wiki pages that tell you how to set up the toolchains should tell which tools you need
18:03:44marazindeed.
18:03:48Erwandidn't see that..
18:03:51marazi believe you're missing build-essential.
18:03:54Erwanchecking again :)
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18:06:03n1sah, indeed, rockboxdev.sh only prints the first tool that's missing in the required set, gcc bzip2 make patch makeinfo are the ones it checks for
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18:06:39Erwanso i need "gcc bzip2 make patch makeinfo"
18:06:48n1syes
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18:08:40Erwanokay let's do that, and thx for your time
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18:31:22wodzI am compiling svn head for mini1G and I see *lots of* warnings. Is it normal?
18:31:48n1sno
18:31:54gevaertsdefinitely not
18:31:55bluebroth3rwodz: given that the build server doesn't show any warnings: no
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18:32:23wodzstrange
18:32:37n1swodz: that is usually caused by configure not finding your toolchain and thus not disabling some warnings it should disable, try reconfiguring
18:33:15n1sthat is if you changed anything regarding the toolchains or PATH after you ran configure
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18:35:37wodzyeah, recreating build dir helped
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18:44:15szeraaxHello all. Quick question (I have done what quick searching I could and found nothing on main site) about the new skin engine. did Jonathan ever make the little wps converter he was talking about at one point? it would be super handy if he did and someone knew where I can get it.
18:46:00n1sszeraax: i think what you're looking for is in utils/skinupdater in svn
18:46:06pixelmayes there is an updater script and somewhere in the forums you can find it as a precompiled tool for Windows. I think you would need to check out the source and compile your own
18:46:18pixelmafor any other OS
18:46:57szeraaxaye
18:47:21szeraaxI will do some seaching for the win version of skinupdater
18:47:30szeraaxThanks both y'all
18:48:01szeraaxer
18:48:07szeraaxis it a .rock?
18:48:15szeraaxno, I'm just dumb
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18:53:14CIA-6New commit by mt (r27763): add a patch to libwmavoice to make it easier to enable/disable building it.
18:54:47CIA-6r27763 build result: All green
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18:55:43n1smt: do you plan to work on fixedpointifying wma voice later?
18:56:27 Quit szeraax (Quit: CGI:IRC (EOF))
18:57:01mtn1s: yes
18:57:39mtbut if someone wanted to help with that I wouldn't mind. ;)
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18:59:34bertrikI wouldn't mind helping but probably can't help that much
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19:00:40n1sif i can, i'll try but i've never done a fixed point conversion before :)
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19:31:49kugelwodz: it would probably be more effective to use wakeup_wait instead of "busy-yield"
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19:34:38wodzkugel: contex please
19:34:53kugelwodz: re: your lcd dma commit
19:35:50kugelyou could call wakeup_wait() in the update functions and wakeup_signal() from the dma callback when it's finished
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19:36:06wodzkugel: ok I'll try
19:36:07Zethello, good people
19:36:31ZetI am looking to buy my first mobile music player device, and I need some suggestions
19:36:35wodzkugel: BTW I really dislike android dir in root of rockbox tree
19:37:00kugelwhy?
19:37:18wodzif RaaA bussines will go on we will have quite massive dir polution
19:37:27Zetbasically, something that (ideally) can run rockbox, has decent storage capacity and costs max ~250 euros
19:38:05kugelwodz: I think not
19:38:17wodzZet: if talking about new players off the shelf You are restricted to new AMSes
19:38:32gevaertsZet: what does "decent storage capacity" mean?
19:38:48wodzthis dir belongs to port so why not put it in target tree?
19:38:58Zetgevaerts: uhmmm well maybe like 8+ GB?
19:38:59kugelthe android impose a certain project dir layout, and it has several advantages to put that into an extra dir
19:39:38wodzextra dir is ok but why in the root
19:39:54gevaertskugel: maybe application/android?
19:41:54kugelwodz: why not?
19:42:22kugelbetter than building where the sources are (and you can build in the android folder)
19:43:12gevaertskugel: I suspect the issue is that people don't want to end up with dozens of subdirectories in the root
19:43:35wodzkugel: I don't want to see win7_mobile, ios, symbian, xyz subdirs in root
19:44:05CIA-6New commit by bluebrother (r27764): deploy.py: Figure installer filename from NSIS script.
19:44:51bertrikI don't have a problem with /android, if it gets out of hand later (with many other targets) we can move it then
19:45:07kugelI a) don't think that's going to happen (we could move it into application/android now or later) and b) I don't see a problem with more folders in the root dir
19:45:29*bluebroth3r wasn't too fond of that /lib either
19:45:48CIA-6r27764 build result: All green
19:46:15bluebroth3rbtw, I'm still planning to kill /rbutil and merge it with /utils. In case anyone wants to object ...
19:46:25gevaertsI'd prefer an "application" directory (or something similar), but I don't feel strongly about it
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20:44:11bieberWell this makes no sense
20:44:39bieberI'm stepping through my program in gdb, and watching it continue on into an if block when the condition is clearly false
20:45:14bluebroth3rdo you have optimizations enabled?
20:45:42 Quit t0rc (Quit: Give someone code, help them with one project. Teach someone to code, help them rule the world.)
20:46:04bieberI'm not sure, let me check
20:46:15 Quit komputes (Ping timeout: 276 seconds)
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20:46:22bieberIt's in the Debug configuration, so I would assume not?
20:46:22bluebroth3rit could be caused by the compiler reordering the code. The worst I've ever seen made the code almost unreadable in the debugger.
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20:48:10bluebroth3rhmm, running qmake here doesn't add -O<something> when using -config debug.
20:49:59bluebroth3rso in that case you shouldn't get into trouble with that.
20:50:21bieberI'm going to try explicitly disabling them
20:50:36bieberI just added an assert statement inside the if block, and it's not signaling anything wrong
20:51:08bieberFor some reason, in one particular instance my program seems to think that 2 < 1
20:51:09bluebroth3rdid you by chance have old objects from an optimized build lying around? Not sure if the generated Makefile catches such.
20:51:56bieberHmm, it seems to be skipping right over the assert statement
20:52:07bieberI rebuilt the project, let me try cleaning out ALL the old object files
20:52:39***Saving seen data "./dancer.seen"
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20:55:40bieberStill doing it, but if I add anything else into the if block it just gets ignored
20:55:56bieberI wonder if it's not actually happening somewhere else, and my debugger is just getting confused
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20:59:20bluebroth3rsounds weird.
20:59:39 Join komputes [0] (~komputes@ubuntu/member/komputes)
20:59:43bluebroth3ris it only related to an assert or other code?
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21:00
21:00:06bieberIt's in the conditional rendering code
21:00:43bieberOhh, I think I know what I did
21:01:13bieberWhat the debugger was showing me still doesn't make any sense, but at least I think I can fix the problem :/
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21:06:16Lars_GQuick question, how do I mark A and B for an a-b repeat on the sansa e200? select (as suggested in the wiki) keeps doing it's normal "go back to files/database" function
21:07:14bluebroth3rLars_G: have you enabled A-B repeat at all? It won't work if that's disabled.
21:08:31 Quit stoffel_ (Read error: Operation timed out)
21:08:34*bluebroth3r tries on e200
21:08:43pixelmabluebroth3r: there are targets where you have to do that and others where you don't...
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21:09:48bluebroth3rpixelma: really? Oh.
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21:10:20pixelmadepending if there were enough buttons to have a set-A-marker, Set-B-marker, Clear-markers button or not
21:10:20bluebroth3rLars_G: according to the manual it's power+left and power+right on the e200. Just tried, works for me.
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21:11:17gevaertshm, wasn't that changed somewhat recently?
21:11:20pixelmaor possible button combinations
21:11:50pixelmagevaerts: "that" meaning here ?
21:11:51Lars_Gbluebroth3r: Yes i've enabled it, both ways
21:12:03gevaertspixelma: the A-B repeat buttons
21:12:09Lars_Gbluebroth3r: Thanks a lot
21:12:14bluebroth3roh, my e200 has a 4 month old build. I really should update ...
21:12:17Lars_Gbluebroth3r: Those are shortcuts for A and B then, thanks
21:12:28Lars_Gbluebroth3r: I just updated from a 5 month old build to 3.6
21:12:38Lars_Gbluebroth3r: Other than it fucked my favorite theme, it works great
21:12:41pixelmagevaerts: do you mean the mapping itself on the e200 or something in general?
21:12:54bluebroth3rbtw, is it possible to make the Menu button in the quick screen exit the quick screen? I absolutely *hate* to use a different button to leave it than I used for entering.
21:12:56gevaertspixelma: the mapping on several targets
21:13:34Lars_GI wish the select-double-click patch hadn't become so old and unappliable :)
21:13:38gevaertsah, no
21:13:42*gevaerts was mistaken
21:13:47bluebroth3rwhat do people think about switching the button for Quickscreen and Context Menu, at least on e200 and Ipods? Context Menu makes more sense with a button labelled "Menu" IMO
21:14:03bluebroth3rplus it would solve this use-different-button-to-exit issue
21:14:27gevaertsI was remembering r26397, but that didn't change the actual mapping, it just had to have it retested
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21:14:39S_a_i_n_tbluebroth3r: I have considered suggesting the same thing before.
21:14:56S_a_i_n_tI did that mod in a build of mine a while back and quite liked it.
21:15:03bluebroth3rS_a_i_n_t: ok, so it's at least not only me :)
21:15:16n1sbluebroth3r: if that means you remove the long press of select for context menu i'm against it
21:15:24S_a_i_n_tI'm sure you'll get a few nay-sayers though
21:15:57bluebroth3rn1s: no, not remove. Just swap it. Context Menu is now long select, make that long Menu. Quick Screen is now long Menu, make that long Select.
21:16:06bluebroth3rS_a_i_n_t: definitely :)
21:16:18n1sbluebroth3r: ok, then i don't like your suggestion
21:16:39bluebroth3rn1s: it's just ... well, we invoke the Main Menu with a button labelled Menu, so why should the Context Menu use a button *not* labelled Menu?
21:16:45*S_a_i_n_t sees nothing wrong at all with "Menu" actually being the context menu.
21:16:56S_a_i_n_tAs I said, I have actually tried this and it works well.
21:18:29S_a_i_n_tpressing select for quickscreen makes more sense to me that pressing menu, especially considering bluebroth3r's last statement.
21:18:30bluebroth3ralternate proposal: remove the 4th item in the Quick Screen :D
21:18:33S_a_i_n_tI'm all for it.
21:18:46S_a_i_n_tErrr...not that.
21:18:50n1sbluebroth3r: for me it's 2 reasons, i only ever enter the quickscreen by accident and the long select for context menu is consistent for all my players
21:18:59S_a_i_n_tI likes my quickscreen items ;)
21:19:30n1si would enter the quickscreen by accident far more often if it was long select on some players
21:19:59bluebroth3rhmm, so you enter the context menu frequently by accident?
21:20:22pixelmahe didn't say that
21:20:34saratogais there any reason FS #10906 - "Sansa AMS: use PLL B for higher audio sample rate accuracy" can't be committed?
21:20:36S_a_i_n_tIt would only take a little getting used to, *any* addition/modification to make the keymaps more sane is a bonus AFAIC
21:20:45saratogaapparently a lot of people are using the patch unofficially
21:20:54n1sno, but i am used to long select for contect menu from using it like that on all my players for years
21:21:20S_a_i_n_tI think it would ease the transition of new users into the RB keymap
21:21:24bluebroth3rwhen changing button layouts it might make sense to do that on all players ;-)
21:21:25S_a_i_n_t(for iPod at least)
21:21:30 Quit Dreamxtreme (Ping timeout: 246 seconds)
21:21:37S_a_i_n_tMenu == Menu is totally sane IMO
21:21:48kugelsaratoga: battery life I guess
21:22:00saratogakugel: battery benchs showed no measurable difference
21:22:19bluebroth3rthough IMO the problem is most prominent on Ipods and e200, but that's only my perception :)
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21:26:50pixelmahaving the "Select file" action and the "what more to do with the file" on the same button makes more sense to me, on all players. And the center buttons on Ipod and e200 sound very reasonable for it, besides it is used this way on all players that have a center button
21:34:22TheSevenS_a_i_n_t: news?
21:35:37S_a_i_n_tSadly, no. My build environment has decided it hates me and I'm currently re-installing it :/
21:35:45 Quit toffe82 (Remote host closed the connection)
21:37:27CIA-6New commit by bieber (r27765): Theme Editor: Co Used a more efficient/less error-prone system for rendering SBS documents underneath WPS documents
21:37:48bieberS_a_i_n_t: I'm committing some changes that should fix most or all of your new project rendering issues :)
21:38:15S_a_i_n_tAwesome, now I just wish QT didn't hate my system ;)
21:38:32S_a_i_n_tFor some reason I just *can't* build the bloody thing.
21:38:59CIA-6r27765 build result: All green
21:39:01kugelbluebroth3r, n1s: IIRC context menu was on menu button on e200, but then changed to long select for consistency with other targets
21:39:56*S_a_i_n_t hopes bluebroth3r updates the ThemeEditor build soon...please/thankyou/etc. ;)
21:40:10n1skugel: i don't have an e200 but i'm pretty sure the context menu has been long select on ipods for a long time
21:40:22S_a_i_n_ts/ThemeEditor build/hosted ThemeEditor builds/
21:40:37bluebroth3rS_a_i_n_t: can do.
21:40:46S_a_i_n_tThanks.
21:41:31S_a_i_n_tn1s: Context menu has been long select for as long as I have known Rockbox.
21:41:38bluebroth3rbieber: btw, today's the "suggested pencils down" date, now only one week is left until the final deadline.
21:41:48S_a_i_n_tBut, I really do think it makes more sense for it to be long menu
21:43:02bluebroth3rI can remember the Quick Screen being an actual Quick Screen (where using the direction buttons actually made sense) but it's not working this way anymore since long.
21:43:16bieberbluebroth3r: I saw, I'm just going to try and implement a renderer error/warning system and graphical insertion of viewports before next Monday
21:43:44S_a_i_n_tbluebroth3r: How do you mean? Quickscreen works as expected here
21:44:12gevaertsbieber: one thing I just though of that might be useful (or even already there?) is highlighting matching braces
21:44:30bieberThat would be handy, and shouldn't be hard to implement
21:44:31bluebroth3rS_a_i_n_t: it worked like this: press and hold A-B, then (while still holding A-B) press one of the direction keys. Release A-B, and the screens gone.
21:44:57S_a_i_n_tAh...that's terrible IMO
21:45:05n1sS_a_i_n_t: originally it was imlemented so that you held a button pressed and it was only displayed as long as that button was held, and you made changes with the direction buttons and when you let go of the QS button the screen disappeared
21:45:06S_a_i_n_tGlad it changed ;)
21:45:07bluebroth3rS_a_i_n_t: for that feature it obviously won't work with Select as Quick Screen button with the h100 joystick.
21:45:34bluebroth3rhowever, since we don't have this kind of Quick Screen any more the reason for not using Select is gone.
21:45:43*TheSeven is bisecting
21:46:28bluebroth3rS_a_i_n_t: it didn't change, it *broke* (you *could* invoke the Quick Screen with long A-B, then use the direction keys, then leave with A-B back that time). And nobody fixed it.
21:46:28n1si really don't use the quickscreen at all but sure it could be useful for something but the context menu is the only way to do some things
21:46:49S_a_i_n_tWell, I realise I have no sway over any decisions...other than adding input as an iPod user, and I really think bluebroth3r's suggested keymap change makes sense.
21:46:59S_a_i_n_tPrimarily for the benefir of new users
21:47:16bluebroth3rbut since we don't have the old behaviour anymore I don't see a reason why the Quick Screen has to be so special. I really wouldn't mind replacing it with a normal list menu the user can customize. So it would become the user menu.
21:47:51*kugel likes the quickscreen as it is
21:47:52S_a_i_n_tthe user *can* customise the quickscreen though...
21:48:00bluebroth3rso short menu becomes main menu, long menu the user menu. Sounds sensible to me :)
21:48:24pixelmabluebroth3r: I didn't know that the H100 had this way at all, I thought this was only on the Archos Recorders. And I also thought button combos on the H100 are only possible with the Play button
21:48:30S_a_i_n_tMe too, if I swap Quickscreen and User Menu
21:48:47S_a_i_n_tI see the Quickscreen as a customisable menu as it is.
21:48:52bluebroth3rpixelma: I might remember that wrong but IIRC it did work (though only for a short time) on the h100
21:49:50bluebroth3rS_a_i_n_t: that's my point: if the Quick Screen is rather a user menu then why not treat it as a menu? With the same layout as the main menu, and an arbitrary number of items available in it.
21:49:52wodzOn h100 button combos are possible only with play. This is hardware limitation
21:50:07gevaertsbieber: Opening the same project again doesn't seem to revert any modifications. Is that intended behaviour?
21:50:17bluebroth3rhmm, then I mixed that up with the archos. Oops.
21:50:25wodzI like the idea of customizable menu instead of quick screen
21:50:38kugelI don't
21:50:42bluebroth3rnevertheless, the original way the Quick Screen was intended to work remains :)
21:51:13S_a_i_n_tbluebroth3r: That *is* a damn good point now that I understand you...your suggestion gets rid of the "4 items max" limitation (on iPods at least, can't speak for other targets).
21:51:25biebergevaerts: Yes, at the moment opening any type of file will just switch to its tab if it's already open
21:51:39bieberIt's something I can change easily if reverting changes would be preferred, though
21:52:12bluebroth3rS_a_i_n_t: all other targets I'm aware of have 4 items. It even was 3 items, but it got changed by someone (who doesn't like my idea, surprisingly :) and caused that horrible enter-leave inconsistency
21:52:34 Quit mc2739 (Ping timeout: 240 seconds)
21:52:34S_a_i_n_tbluebroth3r: I'm nowhere near skilled enough to implement such a thing however.
21:52:41S_a_i_n_tBut, I like the idea.
21:52:50pixelmabluebroth3r: the long/short menu/quickscreen/context menu/select idea won't work on the Ondio and I still think "Select" and "File context menu" belong together on one button
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21:53:31S_a_i_n_tA list, like all other menu lists, ordered by the way the items were added to it, so you can customise your own layout to your preference
21:53:42bluebroth3rpixelma: I _somewhat_ agree with you. However, I dislike this enter-exit inconsistency more :)
21:53:48S_a_i_n_tThat is a bloody good idea IMO
21:54:23bluebroth3rbut if the Quick Screen gets replaced with a standard list menu that issue won't be around anymore (and make my argument for swapping long Select and long Menu vanish)
21:54:29S_a_i_n_tIf it was treated just like any other menu, it would make a *lot* more sense, and be more consistent.
21:54:57gevaertsbieber: I'm not entirely sure. I'd expect an explicit open of a project to clear the state of at least all related files. The fact that unrelated skin files stay open (which is useful) somewhat changes the equation though
21:55:00kugelbeing a list would render it useless for me, mostly
21:55:13TheSevenS_a_i_n_t: what's the first revision where you noticed nand trouble?
21:55:19TheSevenit definitely isn't in the r26850 - r27036 range
21:55:21 Quit stoffel (Remote host closed the connection)
21:55:28TheSeveni'm building head now...
21:55:29kugelI like how I can quickly change settings without scrolling to menu items or entering submenus (and scroll more there)
21:55:37bluebroth3rmy guess is that it would me more useful for the majority of users.
21:56:08pixelmaand select and context menu are the things that are intuitive on the targets I own. Well, I don't care about the quickscreen at all (of my targets only the M5 has it fully, the c200 has a weird thing with the quickscreen only easily available from the WPS and in the menus it's on somw weird button combo no-one remembers)
21:56:09bluebroth3rif you can add any item to that user menu like you can now with the quick screen there won't be much difference.
21:56:11kugelactually, I think the majorty of users don't use the quickscreen (and wouldn't use the list) at all
21:56:33S_a_i_n_tTheSeven: The first I noticed it was the revision the new skin parser was introduced (if anyone (JdGordon in particular) reads this in the logs, I'm *not* blaming the parser... ;))
21:57:09*TheSeven can't reproduce it even with head
21:57:36TheSevencan you describe a bulletproof way to trigger it?
21:58:16S_a_i_n_tHmmmm, browsing themes triggered it, if not browsing themes - then loading a theme definitely did
21:58:50S_a_i_n_tIt also sometimes just panic'd for no apparent reason a few seconds after boot, whilst still in the main menu
21:59:50TheSevenhmm, that bugger just wiped my config during a reboot :/
22:00
22:00:07pixelmabieber: in addition to matching braces, I'd find it handy if the theme editor could also highlight matching <> and possibly related |
22:00:13S_a_i_n_tAh, did you find a way to make it panic?
22:00:18S_a_i_n_tTheSeven: ^
22:00:32TheSevenno, it just lost its settings during a (successful) reboot
22:00:41S_a_i_n_tHmmmm, weird
22:00:47TheSevenloading a theme succeeded, but took literally ages
22:00:55TheSeven(half a minute or such)
22:01:23*S_a_i_n_t wonders why TheSeven's Nano seems fine, when I can't even use mine.
22:01:34S_a_i_n_t(fine-ish)
22:03:45TheSevenhmm, it seems to lose its settings every second reboot. weird.
22:04:28S_a_i_n_tTheSeven: The build I am using now (which doesn't panic left right an center) is r26690, and it takes forever to power down but is otherwise fine.
22:04:34S_a_i_n_t(fine-ish)
22:04:59S_a_i_n_tby "takes forever to power down" I would say ~10-to-15s
22:04:59TheSeveni guess you'll have to bisect it if i can't reproduce it
22:05:21TheSeventhat seems to be normal considering the kind of work the ftl has to do on shutdown
22:05:45S_a_i_n_tit usually takes ~2-to-3s
22:05:51S_a_i_n_t*max*
22:06:02TheSevennot if you've written more than a few kb to flash before
22:07:00S_a_i_n_tHmmmm...well, this is the only build I have ever come across that takes this long to power down. The only reason I'm using it is because it is the only rev I know for certain to be stable
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22:20:53bluebroth3rbieber: how is that VERSION thing in themeeditor.pro supposed to work? I've seen that Qt tries to add a Windows resource when cross-compiling, but not when building on W32 natively. Is that number exposed anywhere on Linux?
22:25:13Lars_GI wish it was possible to use rockbox on nano 5g
22:25:16Lars_G:) someday
22:25:32Lars_GAnd don't tell me to port it, I know better minds than mine have failed so far
22:26:30gevaertsNobody has actually failed as far as I know
22:26:38gevaertsIt's just that nobody has really tried
22:27:03Lars_GI thought the bootloader encription made it near impossible
22:28:04gevaertsPossibly, but that sort of thing hasn't made people fail, it just has made them not try
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22:35:12wodzI am puzzled how to treat audiohw_set_recvol(). WM8750 has programmable amplifier before ADC (-17.25dB to +30dB) as well as digital amplification stage after ADC. From what I understand audiohw_set_recvol() should set analog gain right? How to treat amplification in digital domain?
22:36:38TheSevenLars_G: We have killed/bypassed bootloader encryption on six ipod generations so far, even though some of them were luckyly using the same (buggy) system. Eventually, we will also find a way to do it on the seventh one.
22:38:38wodzwm8978 driver seems to set up recvol in digital domain
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22:52:43***Saving seen data "./dancer.seen"
23:00
23:02:35n1shmm, should we perhaps add noise cancellation to the NODO, it's been suggested many times and it just isn't possible to do it and expect any kind of reasonable performance
23:03:51gevaertsWe could, but I think people who suggest it probably never looked at NoDo anyway, and I see NoDo more as something for things that might actually be technically possible
23:04:10bertrikn1s, fine with me
23:06:04n1sno, they probably don't look there. The archos nodo list is mainly "no we can't do that because of hw limitations"
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23:27:24TheSeven#define ENOMEM 12 /* Not enough core */
23:27:25TheSevenhuh?
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