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#rockbox log for 2010-08-25

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02:36:55WilliamCWhere is the beta utility?
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02:39:11WilliamCI probably have the latest though.
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02:40:32JdGordon|what beta utility?
02:41:24WilliamCI swear there is a beta version of that but it's kinda hidden, or I could be wrong.
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02:44:41mc2739WilliamC: here is a link to newer versions than the release, but they are not really beta, and they have not been updated since June:
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04:57:51JdGordon|is anyone else having problems with svn?
04:58:50JdGordon|svn co seems to work but I cant do svn up, or git svn fetch in my git tree
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05:26:01S_a_i_n_tTheSeven: Ping
05:32:47 Join kickkiker [0] (~tjs_tmdwj@
05:33:04kickkikerⰡ ڽ ...
05:33:10kickkikerRockbox Server....
05:33:40Mode"#rockbox +o JdGordon|" by ChanServ (ChanServ@services.)
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05:36:58JdGordon|either ask a question or get kicked
05:37:01JdGordon|this isnt a social channel
05:37:30kickkikerAh. Sorry
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05:43:46Mode"#rockbox -o JdGordon|" by ChanServ (ChanServ@services.)
05:44:50S_a_i_n_tI was hoping to find TheSeven, but I'm wondering if anyone else can tell me...should "scrolling" (just, say...¼ turns on the clickwheel) cause the PCM, Alloc, Real, and Auctual Buffers to drop like a rock?
05:45:09S_a_i_n_tThis is in the Debug Menu btw
05:45:24JdGordon|oh.. maybe
05:45:30S_a_i_n_tI have a rather cool bug then.
05:45:47JdGordon|scrolling kills playback when you arnt in the debug window?
05:46:06S_a_i_n_tI can make it kill it though.
05:46:13JdGordon|then its probably just a bad keymap in that screen
05:46:48JdGordon|yeah, scrolling changes tracks apparently :/
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05:47:42kickkikerѱ ϴ»
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05:48:02S_a_i_n_tIf I scroll eratically, or even just a couple of times (before the PCM buffer is full, or if it gets too low), then it'll quit out with a reference to something I can't even find *anything* close to in the .map file
05:49:10kickkiker ;
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05:49:41S_a_i_n_tkickkiker: Seriosly...quit it.
05:49:48Mode"#rockbox +o JdGordon|" by ChanServ (ChanServ@services.)
05:49:51Mode"#rockbox +b *!*@" by JdGordon| (~jonno@rockbox/developer/JdGordon)
05:49:53Mode"#rockbox -o JdGordon|" by ChanServ (ChanServ@services.)
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05:52:39Mode"#rockbox +q kickkiker!*@*" by JdGordon| (~jonno@rockbox/developer/JdGordon)
05:52:41Mode"#rockbox -o JdGordon|" by ChanServ (ChanServ@services.)
05:58:01 Quit fdinel (Quit: Miranda IM! Smaller, Faster, Easier.
05:58:17S_a_i_n_tJdGordon: Where did you find that scrolling changes tracks in the debug menu? FWIW, it doesn't actually change tracks during playback. I'm looking in keymap-ipod.c but, perhaps I'm missing it.
05:58:32JdGordon|I tried it on my mini2g
05:58:56JdGordon|or if you look in debug_menu.c it should eb there somewhere
05:59:27S_a_i_n_tAh...right, thanks.
06:04:48 Quit user890104_ (Ping timeout: 272 seconds)
06:05:43JdGordon|S_a_i_n_t: any particular reason you are looking there? and if you're bored would you like to have a go at fixing that screen for touchscreens?
06:06:28S_a_i_n_t"that screen"? the debug menu?
06:06:40JdGordon|no, the buffering screen
06:07:09JdGordon|if oyu go into that screen in stylus mode it is impossible to get out :D
06:07:29S_a_i_n_tI was looking there to see if I could see anything obvious as to why it's messing up the buffering...hoping it was something easy ;)
06:10:30 Quit Judas_PhD (Quit: This is a quitting message)
06:12:57JdGordon|it should be pretty obvious, by the looks of it it just does audio_prev() and audio_next() on the scroll up/down actions
06:13:31S_a_i_n_tHmmm...I wonder why the Nano2G isn't actually swapping tracks.
06:13:50S_a_i_n_tIIRC, the Nano1G doesn't do that either.
06:14:07JdGordon|it just trashes the buffer for you?
06:14:55S_a_i_n_tYeah...if I scroll a little, the buffer drops a tiny bit...scroll some more, the buffer(s) drop halfway is...mash the clickwheel and it'll crash and reference a BS address.
06:17:12JdGordon|wierd, I can keep spinning my wheel and it will only go fwd/back one track
06:17:16JdGordon|unless i stop
06:17:42JdGordon|the only other button to do anything is the back button
06:17:48S_a_i_n_tOdd...very, very odd.
06:18:02JdGordon|what rev you running?
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06:18:20S_a_i_n_tI tried it on an oldish build (patched) my current build (also patched) and 3.6 with the same results.
06:18:27JdGordon|*maybe* it has something to do with the playlist bugfix a while ago, although i doubt it
06:18:34S_a_i_n_tmy patches shouldn't touch anything to do with the buffering.
06:20:31webguest583who can commit Russian lang - FS #11556.
06:20:48 Quit webguest583 (Client Quit)
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06:21:06S_a_i_n_twebguest583: It will be considered for committing, as long as it is on the tracker...which it is.
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06:25:42webguest583Who can commit Russ lang update - FS #11556.
06:25:51S_a_i_n_twebguest583: It will be considered for committing, as long as it is on the tracker...which it is.
06:26:42 Quit panni_ (Read error: Connection reset by peer)
06:26:53S_a_i_n_tIn other words, wait. If it is acceptable, and meets the should be committed.
06:27:22S_a_i_n_tIf it is not, you'll be given clear reason as to why it was rejected.
06:27:46webguest583<S_a_i_n_t>: understood, thanks
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06:29:09Mode"#rockbox +o JdGordon|" by ChanServ (ChanServ@services.)
06:29:43Mode"#rockbox -q kickkiker!*@*" by JdGordon| (~jonno@rockbox/developer/JdGordon)
06:29:48Mode"#rockbox -o JdGordon|" by ChanServ (ChanServ@services.)
06:37:00S_a_i_n_tJdGordon: Nice work on FS #11564! I like to add all the usability I can into my themes (support for 16px(Unifont) fonts, RTL support, %ax (viewport/alignment flipping, etc. etc.) and this adds a *whole 'nutha level* to that...awesome...truly awesoem.
06:37:53JdGordon|shame its getting poo pooed :p
06:38:22S_a_i_n_t"poo poed" by people that have no idea of the skin syntax...and see the tags as arbitrary.
06:38:41JdGordon|indeed.. if you want to have a play with it, let me know how it goes
06:38:57JdGordon|I didnt do much testing, just enough to get it working
06:39:07S_a_i_n_tIt took me a while to read through the BS in FS #11541...and IMHO your version is a LOT more usable.
06:39:23JdGordon|no shit! :D
06:39:24S_a_i_n_tAnd, I will do.
06:40:06JdGordon|at home I've started working on it to automatically put the pauses in so the -'s arnt needed.. but making it be able ot remove that auto pause is harder than I thought :p
06:41:00S_a_i_n_tI see the Ab, Ac A<whatever>, #A, #B, #C tags and think *argh* now I have to remember two sets of tags for each function...even if it wasn't tied to the skins I'd see using the skin tags as....sensible.
06:41:15S_a_i_n_tWe agree on something...should I be scared? ;P
06:41:25JdGordon|haw haw, probably
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06:42:11JdGordon|well, keeping it very simple does have advantages for the blind users, but then just having some canned sentences would be easy enough
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06:42:51S_a_i_n_tIIRC there's at least one blind themer floating around...or, used to its definitely possible.
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06:56:01JdGordon|S_a_i_n_t: any ideas how to make is usable though?
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06:56:23JdGordon|does it need a tag to check if the hotkey was pressed? or something else?
06:57:05 Quit bunnyboi (Quit: Going!)
06:57:23S_a_i_n_tI think that s the better option...that way there could be a form of visual queue also
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07:00:03ezzieyguywufsoo, can rockbox do an "album shuffle", where it keeps all my tracks in the proper order but plays albmus at random?
07:00:04JdGordon|it is bassically begging for the custom variable tag also... %?HK<%?aa<talk time|talk track info|talk screen>>
07:00:25JdGordon|%HK is "was hotkey pressed?" and %aa is some custom variable
07:01:04JdGordon|ezzieyguywuf: yes, check the manual for the random folder advance
07:01:46S_a_i_n_tJdGordon: What is "some custom variable"?
07:02:02ezzieyguywufJdGordon|: nice, thank you very much.
07:02:28JdGordon|S_a_i_n_t: a tag which counts each time it is checked, so the first time it would be 1, next time 2, etc
07:02:39JdGordon|so each time the hotkey is pressed a different thing would be voiced
07:03:30JdGordon|then it could be useful with animations also, %t(0.1)%xd(animation_label, %aa(1,12)
07:03:49JdGordon|%aa(min, max, step)
07:03:50S_a_i_n_tAhhhh...right. gotcha. Could that also manage "if hotkey pressed while doing X, say Y", "if hotkey pressed while doing Y, say X"?
07:03:55ezzieyguywufnow, is there a way to easily, "skip to next folder"?
07:04:05JdGordon|that is also in the manual
07:04:08S_a_i_n_tezzieyguywuf: RTFM ;)
07:04:25JdGordon|"while doing Y"?
07:04:50S_a_i_n_tif hotkey pressed while playing, say X...if pressed while paused, say Z...etc.
07:04:58ezzieyguywufok, will do. Sorry to distract you guys from making rockbox more awesome :-P
07:05:17JdGordon|S_a_i_n_t: sure, just put it inside the %?mp() tag
07:05:51S_a_i_n_tAh, right...I wasn't sure if the "%aa" was essential.
07:06:04S_a_i_n_tOr, was going to be essential, rather.
07:06:43JdGordon|no, I just like building up incredibly complicated examples to confuse people into submission :D
07:07:20S_a_i_n_tYou could get some really awesomely complicated conditional statements going with this...I already have a few I'm scared of revisiting with adding this in ;)
07:07:35S_a_i_n_terrr...without rather
07:07:55JdGordon|"this" ==?
07:09:23S_a_i_n_tvoicing in the skins
07:09:32 Part ezzieyguywuf
07:12:19JdGordon|I might be able to add a "voice and text" option to cut down on the skin code duplication
07:13:02JdGordon|I'm not sure if that would make much sense though, display it as normal unless <magic tag> is present, and voice it and display it if <magic tag> is present?
07:13:47S_a_i_n_tOr, something totally different?
07:14:13JdGordon|yeah, something like that
07:17:20S_a_i_n_tAh...I'm reminded now that I tried the shopper.rock plugin the other day out of curiousity, and I was going to the supermarket anyways.
07:17:41S_a_i_n_tTurns out its completely useless if the theme turns "Display Icons" off :/
07:18:26S_a_i_n_tSurely there's a workaround for that that doesn't involve me turning icons on/off to use the plugin?
07:19:00JdGordon|fix the plugin
07:19:15JdGordon|make it tell the lists to draw the icons
07:19:41S_a_i_n_tHeh, my intended fix was a lot sompler than that...but, ok ;)
07:19:48S_a_i_n_t*simpler, even.
07:21:06JdGordon|ah, what you really want is a which really is %set(icons, 1)\n%run(shopper)\n%unset(icons)\n :)
07:21:11JdGordon|all using the skin engine of course
07:21:40S_a_i_n_tMmmmmmm....plugin .sbs
07:21:43*S_a_i_n_t drools
07:22:02JdGordon|you mean displaying the sbs in the plugin?
07:22:54JdGordon|it only doesnt because the plugin isnt written correctly
07:23:13JdGordon|it actually *might* be and it just needs 2 lines to enable it
07:23:56S_a_i_n_tI guess what I really want is a UI viewport I can force for plugins
07:24:13S_a_i_n_tI'd like to always have my .sbs
07:26:10JdGordon|well we cant do that because alot of the plugins are done to take the whole screen
07:26:38JdGordon|then there are the ones which use the screen api correctly and will just work with a few lines changed
07:26:46JdGordon|but it needs someone to do the work
07:27:16*S_a_i_n_t plays involuntary spin the bottle to name someone as Mr.Someone.
07:27:17JdGordon|adding a plugin item to the %cs so the ui viewport can be set correctly is also a useful change if the above happens
07:30:01JdGordon|it is incredibly simple if you can be bothered... just in each plugins plugin_start() add rb->viewportmanager_theme_enable(i, true, NULL) and then rb->viewportmanager_theme_undo(i, NULL) before it exits and see if it works
07:30:19JdGordon|where i is the screen number (so inside FOR_NB_SCREENS(i)
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07:45:25 Quit hebz0rl (Quit: Ex-Chat)
07:48:59 Join wodz [0] (
07:49:05wodzJdGordon: ping
07:52:22wodzwhy do You duplicate the setting in patch You have kindly provided? I mean global_settings.wm875xbass_mode and 1<<31 in global_settings.wm875xbass ?
07:53:03JdGordon|the first is so you know which mode the user was in when he set that setting
07:53:21JdGordon|because 1 in the db mode != 1 in liniear mode
07:53:42JdGordon|maybe there is a better way of doing it thoguh
07:54:28JdGordon|hmm, yeah, maybe shifting the values up so 0 in db mode is really 4 in linear
07:55:25wodzI don't get - you have setting for wm875xbass_mode (and callback which take care of calling lowlevel function in driver) and setting for setting actual value (according to selected mode)
07:55:36wodzso why mix the two?
07:56:16JdGordon|to handle the edge values which are dupes
07:56:23JdGordon|it might not be needed
07:57:07*JdGordon| opens the pastebin link again
07:57:40wodzBTW. I made extensive testing yesterday with spectrum analyzer and the difference is quite subtle so this is no problem to switch mode without changing value
07:58:05wodzit will not blow your ears :-)
07:59:01JdGordon|oh good :D
07:59:31JdGordon|ok, in one mode there are 11 values? and the other 15?
07:59:42wodzand with spectrum analyzer I finally understood what bass cutoff and treble cutoff do actually - datasheet for wm875x is very cryptic
08:00:46wodzJdGordon|: technically speaking in both modes there are 8bit register you write value to - all values are valid but in linear mode some are just dups
08:01:13wodzs/there are 8bit/there is 8bit/g
08:01:15JdGordon|yes, but from the users point of view
08:01:31wodzfrom the user point of view you are right
08:02:23wodzbut since all 16 values are valid there is no problem when switching modes
08:02:44wodzarrgh 4bit register
08:02:46JdGordon|so when in the mode with 16 values it is set to 2, then it changes to the other mode.. the 2 == -60 which is one of the dupes so we really want that dislayed as -45
08:05:02JdGordon|well, we dont want to display the dupes right?
08:06:04wodzmaybe simple array with transform reg<->value will be easier?
08:06:27wodzit is just 11 chars
08:10:58wodzwhen I hit something like this I always wonder why people like to such complicate life of others
08:15:46JdGordon|hehe, a simpler answer is always storing 0->16 in the setting and just add/subtract 4(?) in the setter ui
08:16:47JdGordon|the list needs to know how many items are in it so it will always set 0 <= selected_item < count
08:17:20wodznope this will not work as setting 0xff is common to both modes and means off :-P
08:17:38JdGordon|yes so a bit more magic would be needed
08:18:20wodzI love this I wonder why they didn't changed bit order in register between two modes :P
08:19:02wodzor XOR with some arbitrary mask
08:20:08JdGordon|because that would need extra hardware :)
08:20:35S_a_i_n_tAhhh, another interesting Nano2G debug screen thing I discovered in my week of abscence is that holding a finger on the clickwheel while in the CPU frequency screen makes it flip ("it" == boost value) between 1 and 0 rather quickly.
08:20:43S_a_i_n_tA button repeat problem I suspect.
08:21:00wodzfew gates doesn't count :-)
08:29:17wodzS_a_i_n_t: what about battery charging icons?
08:30:09JdGordon|wodz: if you dont figure it out I'll have another play tonight after dinner if oyu like
08:31:09S_a_i_n_tHeh, interesting story may (or may not) have noticed I haven't been around for the past few days...and in that time I lost a HDD (the one with most of my RB stuff on it) :/
08:31:33S_a_i_n_tI got my PC sorted, and the internet back on it shouldn;t take me too long to recreate what I had.
08:31:49wodzI have ~0.5 hour to play with rb and than I have to go work unfortunately.
08:32:45wodzS_a_i_n_t: yes HDD lost is a BIG pain
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09:16:25amiconn[06:17:11] <JdGordon|> wierd, I can keep spinning my wheel and it will only go fwd/back one track
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09:16:53amiconn^ Not weird at all if it triggers only on the plain events but not the repeat events
09:17:11amiconnThis is in fact a very useful thing which is used in a few other places as well
09:18:49S_a_i_n_tamiconn: I think the "weird" was more to do with the fact that I can keep scrolling untill I can force the buffer to continually refresh itself until it crashes the player.
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09:34:42wodzJdGordon|: I get a few strange warning with your code
09:35:09JdGordon|hey are safe to ignore, but need to be fixed (obviously) :p
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09:37:25wodzand compiler complains about implicit snprintf() in sound_menu.c
09:37:37JdGordon|ah woops
09:37:44JdGordon|that should be (int)defaultval
09:38:18*wodz recompiling
09:38:46JdGordon|that might fail on 64bit builds though
09:39:20wodzdo we have 64bit target?
09:39:48wodzwhere is snprintf declared? strings.h?
09:40:32JdGordon|64bit sim builds
09:40:45JdGordon|string.h or printf.h or something along those lines
09:43:18wodzcurrently I don't care about sim builds
09:47:53wodzwhat the hell I can't find header file that prototypes snprintf()
09:49:16wodzstdio.h :-)
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09:58:57wodzthis new ubuntu is going to kill me - LTS is acro for Long Term Sucker I think
10:07:32JdGordon|anyone else having problems with git svn? or just svn?
10:09:21AlexPJdGordon|: Seems OK (git svn rebase was fine anyway)
10:09:57JdGordon|something is screwed on my end then :( I can ping, and svn co, but neither svn up or git svn works
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10:14:51JdGordon|ping is crazy slow, but works
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10:18:01AlexPJdGordon|: Very variable here - between 120 and 500 ms
10:18:55B4gder30 ms here! ;-)
10:19:10AlexPcheat :)
10:20:16S_a_i_n_tJdGordon: Some form of australasian screwup?
10:20:22S_a_i_n_tIts screwy here too.
10:20:30S_a_i_n_tBeen trying to svn up for a while now.
10:20:30AlexPAh, that's as I was downloading stuff - it is actually consistently 80 ms now
10:20:44AlexPI'd guess the antipodean link is the issue
10:21:22JdGordon|why the heck would "svn co" work though?
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11:08:14seaniAny recommendations for decent editors for RB source? I favour JEdit but it has focus problems with i3 that make it unusable; Scite is a bit too lightweight for navigation within largish files (no split screen) and between many files.
11:08:20seaniCourse being unfamiliar with the code, grown fat and lazy on intellisense and just getting old and mentally soft aren't helping
11:09:35TheSevenif you have vs anyway, have you tried to import rockbox as a c++ project? this should work for most things at least
11:12:27seaniTheSeven: Hmm, see what you mean. VS is safely corralled in VMWare where it can't hurt itself *but* split screen support is still appallingly poor in VSxxxx.
11:13:03JdGordGet vs2010
11:13:16JdGordSplit window/screen is aweseome
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11:18:06*TheSeven throws vim at B4gder
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11:24:55seaniJdGord: I have it unused in a box, but I'll check it out, thanks. Feels a bit bizarre hosting / building on Linux, editing from VS in a VM, like I'm sneaking out from the bedroom to the brothel. Should report the i3 focus bug in any case. Ta!
11:25:22JdGordHaha indeed
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11:56:21TheSevenseani: I'm doing it the other way round, which is probably more comfortable: I use windows as my main OS on my laptop, with a big screen attached to it, I'm building ssh'ed into an old headless linux box, and I'm editing the files using VS via a samba share (and TortoiseSVN sometimes also comes in handy via that share)
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12:25:38funmanis sss on irc? (the guy who is soldering a SDRAM chip on his fuzev1)
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12:32:07funmani have reduced the size of bss segment in fuzev1 bootloader, but disk_init() fails if i put bss in IRAM, and it boots fine if i leave it in DRAM
12:34:24funmanthe last 2 bytes of the first sector are 0 0 instead of 0x55 0xaa :o
12:34:46TheSevendma fail?
12:35:34funmani am not sure, it should handle IRAM ok; this buffer is on stack anyway so it shouldn't have changed location
12:36:19funmanoh oops yes i see the problem
12:36:35funmanthe temporary (aligned) buffer is in bss and we don't use it's physical addr
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12:43:55funmannow rockbox.sansa is found with correct length but rockbox can't seek & read the checksum ?
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12:49:15funmanpamaury: ping
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12:51:11TheSevenfunman: how does it fail? panics?
12:51:47funmanno, load_firmware() just returns EREAD_CHKSUM_FAILED
12:52:10***Saving seen data "./dancer.seen"
12:52:31TheSevencan you determine which storage function failed, and with which return code?
12:55:42funmanfixed it: i had forgotten to convert a dma buffer in sd-as3525.c
12:55:55funmanso the storage could only access 1/4 of the real capacity
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13:10:44CIA-81New commit by funman (r27876): sd-as3525*: use AS3525_PHYSICAL_ADDR ...
13:10:50CIA-81New commit by funman (r27877): usb-drv-as3525: only give physical addresses to USB HW
13:12:40CIA-81r27876 build result: 18 errors, 0 warnings (funman committed)
13:14:28CIA-81r27877 build result: 18 errors, 0 warnings (funman committed)
13:15:09CIA-81New commit by funman (r27878): typo in r27876
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13:16:54CIA-81r27878 build result: All green
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13:20:13funmanhmm why the red delta on those? aligned_buffer should be known constant at compile time?
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15:00:43pamauryfuck funman quit before I could answer
15:01:45pamaurysomeone know what he wanted ?
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15:07:31 Part fip
15:09:19pamauryperhaps because I should switch to AS3525_PHYSICAL_ADDR in the usbv2 code
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15:30:35*S_a_i_n_t thanks whoever it was that added him to the credits.
15:31:59S_a_i_n_t548 names and a butt-load of "teams"
15:42:57S_a_i_n_tAre any targets still using arm-elf? I *really* want to edit the CygWin wiki...but, it'll be a mess if there are no prebuilt toolchains.
15:43:35S_a_i_n_tI'd hate to have to do "for targets X, Y and these toolchains but for A, B and C you'll have to do <blah>"
15:44:40S_a_i_n_t<blah> == seemingly intimidating running of and the compilation of SDL from source as well.
15:45:17CIA-81New commit by funman (r27879): Manual: fix Sansa AMS install ...
15:45:24JdGordoncheck configure.. i tihnk all are using the eabi compiler though
15:46:00S_a_i_n_tWell, that's good...any CygWin devs on a decent connection around?
15:46:24S_a_i_n_tSome prebuilt toolchains to link to will make my GygWin wiki update mission a LOT easier.
15:46:54S_a_i_n_tI could do it myself, but with my connection at present it would literally take a week to upload them all.
15:46:55CIA-81r27879 build result: All green
15:47:20S_a_i_n_ts/week/few days at least/
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15:52:20Guest50681hi everybody
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15:53:24B_Amay i ask few question about the installation of rockbox on ipod nano 1st gen?
15:53:41S_a_i_n_tlesson 1: "Don't ask to ask"...and, yes.
15:54:30B_Alesson 2: when you first enter in a irc chan be polite :)
15:54:56B_Aby the way, to install rockbox i need to erase all the datas in the ipod?
15:55:01S_a_i_n_tLesson 3: Read the topic ;)
15:55:17B_Amy fault
15:55:19S_a_i_n_tAnd no, you don't need to do that at all.
15:55:28S_a_i_n_tYou can keep all the data on the device
15:55:35B_Abecause he said that i have no enough space
15:56:22B_Ai suppouse on the ipod, cause on the pc i have it
15:56:23S_a_i_n_twell, that just means there is not enough room for the doesn't mean you need to delete *all* the data
15:56:35B_Aok, how much?
15:57:10S_a_i_n_tthat depends on what you .rockbox folder is ~500MB
15:57:25nls~10MB or so should be enough i think for an install, make it 20 to have space for database files and themes maybe
15:57:25gevaertsYou're insane though
15:57:42JdGordonwhat the FUCK!?
15:57:45S_a_i_n_tgevaerts: debateble!
15:57:53S_a_i_n_terr..spelt correctly.
15:58:08S_a_i_n_tJdGordon: Dictionaries
15:58:56B_Aok, i read that mp3 are better placed in the .rockbox directory
15:59:14gevaertsWhere did you read that?
15:59:15nlsB_A: no, *not* there
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15:59:31gevaertsPutting them there is a bad idea
15:59:45S_a_i_n_tespecially if you want the database to find them
16:00:04B_Aok, i read the manual
16:00:17B_Abut it's possible that i misunderstood
16:01:11S_a_i_n_tthe font pack is ~15MB, .rockbox is ~10MB and giving yourself 5MB for themes seems fair. So 30MB should be fine if you can clear that much.
16:01:42CIA-81New commit by funman (r27880): c200v2 manual
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16:03:08freddybI was wondering about drop shadows. Is something like this a complete NO DO?
16:03:25CIA-81r27880 build result: All green
16:03:32S_a_i_n_tfreddyb: check the NODO list.
16:03:41S_a_i_n_tit's actually *very* small.
16:03:43JdGordonfreddyb: I must be drunk... that isnt readble
16:04:00S_a_i_n_taliased fonts gone wrong ;)
16:04:02JdGordonand I still want to commit that skin font patch but svn isnt bloody working for me :/
16:04:18gevaertsfreddyb: I'd say it's a "let's discuss this" :)
16:04:38freddybIt's a little fuzzy but then you ARE drunk...
16:05:37S_a_i_n_tAs an option, I wouldn't see why not...unless it adds a HUGE binsize increase...forced, I'd say no.
16:05:37S_a_i_n_tWell, I'd say yes...but plenty of others would say no ;)
16:05:54gevaertsfreddyb: how exactly would you do this? A special font, or algorithmically?
16:06:24S_a_i_n_tI imagine doing it cheaply by overlapping viewports :D
16:06:37S_a_i_n_tnot the best way, however.
16:07:33freddybTo do it right would be something like an alignment tag with an offset and then render the background color and then the foreground colour. The problem is twice the text rendering.
16:08:09S_a_i_n_tfreddyb: The space between the Y's and the following char in that font is *way* too looks odd.
16:08:22 Quit JdGordon (Ping timeout: 252 seconds)
16:08:37gevaertsfreddyb: doing it that way should actually be pretty cheap, code-wise
16:10:27CIA-81New commit by funman (r27881): Add 'lowmem' feature to the manual, defined if MEM <= 2 ...
16:11:40CIA-81New commit by jdgordon (r27882): Accept FS #11567 by Fred Bauer - better memory management for the skin fonts ...
16:12:04CIA-81r27881 build result: All green
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16:13:56CIA-81r27882 build result: 144 errors, 52 warnings (jdgordon committed)
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16:14:09S_a_i_n_tAwesome :D
16:14:18JdGordonoh bugger
16:18:10*JdGordon grumbles at freddyb and checkwps :/
16:18:19freddybS_a_i_n_t: the font system doesn't allow for overlapping fonts. There's no kerning info.
16:18:48freddybWhat did I do?
16:18:55S_a_i_n_tyou *can* do it just has a very low sucess rate.
16:19:19S_a_i_n_tand, very small chances of updating correctly, and displaying how you want it.
16:21:29S_a_i_n_tIf the text doesn't scroll, it looked OK IIRC...I haven't experimented with this in the new parser though...if that even makes a difference.
16:21:45S_a_i_n_tBut, I did try and achieve this effect in a theme a while back.
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16:23:33CIA-81New commit by jdgordon (r27883): fix errors
16:24:36 Part B_A ("thank you all")
16:25:17CIA-81r27883 build result: All green
16:28:01freddybJdGordon: Sorry about that.
16:41:39 Part LinusN
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16:52:55MichaelAdamshow can i get added to the WikiUsersGroup ? i have an fmr file to upload
16:54:11S_a_i_n_tMichaelAdams: The best thing you can do, is ask here...and you've done that.
16:54:31S_a_i_n_tSomeone (with the access) will happen upon your post and add you in due time.
16:55:07MichaelAdamsok thanks. Just logged into the chat for the first time :) thanks for the timely response!
16:55:58 Join toffe82 [0] (~chatzilla@
16:56:30S_a_i_n_tThe channel is logged, so if you want to know when your rights have been given, just idle in the channel until someone pops along that can add you to the usergroup.
16:56:48MichaelAdamssounds great. im good at idling LOL
16:58:57mc2739MichaelAdams: done
16:59:33MichaelAdamsthanks! i will get my file in then
17:00:55MichaelAdamsany special guidelines when uploading fmr files?
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17:12:21pixelmaMichaelAdams: personally, Ifind it nice if one states the date it was submitted (or if far off, when it was created) so I can easily see how up-to-date it likely is
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17:13:14MichaelAdamscool i updated that info into the upload so its there. it does not show on the main page, do i need to check the create link option for it to show on the page?
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17:16:25mc2739MichaelAdams: you can copy/paste a another location listing and edit it to match your state/city/etc.
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17:21:41MichaelAdamsthanks mc will do
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17:38:26pixelmaI'm running out of ideas what to try to find out which element(s) cause the hang on starting playback with my WPS on the Ondio which doesn't happem with other WPSs :\
17:39:11S_a_i_n_tpixelma: Pastebin the WPS? I could have a play while I'm free.
17:40:01pixelmait only happens on target and the WPS loads fine and shows no errors in a sim and worked before...
17:40:32S_a_i_n_tAh.... *weird*
17:40:57MichaelAdamsI've noticed an intermittent issue with cross fade on the sansa e260. sometimes it goes staticy, almost as if skipping when FF is hit
17:41:19pixelmaS_a_i_n_t: no. Actually there is a test line with it but commented out
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17:43:34S_a_i_n_tpixelma: I assume you've commented out lines/elements systematically to eliminate them?
17:44:25pixelmayeah, only one at a time though. I also wrote some test.wps with elements I could imagine being the culprit
17:45:45pixelmamaybe I should try a binary search style disabling of lines. Additionally or alternatively, I should try to find out when exactly it stopped working
17:46:04pixelmait's just so time consuming :\
17:46:08S_a_i_n_tpixelma: When that happens to me, I go down the theme starting with the first line (even if it *seems* harmless) until I hit the line/viewport that's messing me up.
17:46:25S_a_i_n_tie. I'll even comment out %we/d
17:47:10S_a_i_n_tevery line gets commented one by one until I find the one messing the tmeme up...t can be *very* annoying.
17:47:22pixelmadon't you have to be careful with (conditional) viewports?
17:47:33S_a_i_n_tBut, I have found that sometimes it can be a combination of things that work fine seperately...but not together.
17:48:29S_a_i_n_tpixelma: I usually eliminate the conditions in that case (firstly) so all cases are "true"
17:48:51S_a_i_n_tif that doesn't work, I'll try making seperate cases "true" one by one.
17:48:56S_a_i_n_tIt can be a PITA
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17:51:53pixelmaif you want to have a look anyway, I could still paste it
17:52:35S_a_i_n_tSometimes it can pay to have another set of eyes on your code, experience has told me its hard to see errors in your own code.
17:52:44S_a_i_n_t(not saying there are any, though)
17:53:01MichaelAdamsFresh eyes offer a new outlook
17:55:14S_a_i_n_tpixelma; So, yeah...sure. Why not. No promises of magic fixes though ;D
17:56:52pixelmaI more expect an idea what to put in a bug report anyway... just found one more thing to try though. I'll post it if this is still not the problem
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17:58:15pixelmaS_a_i_n_t: do you have WPS where you preload an image and use it in different viewports lateer on?
17:59:04S_a_i_n_tBut, all my targets are I rarely see any delays that others do.
17:59:14S_a_i_n_tHowever, your X5 is SSD no?
18:00:11pixelmamy M5 is :P ...but as I said, I'm currently investigating a problem with my Ondio
18:01:02S_a_i_n_tAh, oops. Where did I pull X5 from? :-S
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18:12:53pixelmahmm, that's not it... S_a_i_n_t, if you still want to have a look: (used with a 9-pixel tall font and three bitmap strips)
18:15:00S_a_i_n_tpixelma: Did the delay seem to happen at an arbitrary revision? Or, was it around the time of the parser change you noticed it?
18:15:19S_a_i_n_tNot blaming the parser, just curious.
18:15:23pixelmadelay? It hangs and I have to hard power-off
18:16:31S_a_i_n_tLine 6 strikes me immediately.
18:16:50S_a_i_n_tIt shouldn't ne necessary to clear it by force this way anymore
18:17:00pixelmaalready tried to commenting it out
18:17:41pixelmaI'm not so sure it's not needed on hwcodec anymore
18:19:53S_a_i_n_theh, I'm not the only one with foolishly complicated conditional statements to cover most possibly outcomes ;)
18:21:49pixelmaI only noticed after an update, I saw the WPS working with the new parser already though and I have a revision here that works with the same file correctly, it's already a bit old though (r26849)
18:22:37kaiscenesomewhere between release ...75 and the current build ...83, my theme doesn't load on the target device, but passes checkWPS. the simulator download is only up to release ...75 - is there a way to get the current build's simulator?
18:22:45S_a_i_n_tIt's only one file the theme is choking on? Or all?
18:22:53S_a_i_n_tpixelma: ^
18:23:21S_a_i_n_tkaiscene: Sure, build it yourself.
18:24:06pixelmaS_a_i_n_t: only that one
18:24:35S_a_i_n_tpixelma: Have you looked at the tags (potentially silly question, but, worth a try)
18:25:50S_a_i_n_tpixelma: From what I see from you're code, although there are things that can be done differently...there's nothing "wrong".
18:27:22pixelmalooked at the tags in what way? I surely did... one thing I know can be improved now is the shuffle and repeat sublines but that shouldn't be a problem
18:28:05S_a_i_n_tline 21 can be cut in half, also.
18:28:26pixelmathat is the one I meant
18:28:34S_a_i_n_tit doesn't seem to need to subline...but, you may want an effect I can't see without the images.
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18:28:44S_a_i_n_tAh, right.
18:29:41pixelmashuffle and repeat icons are at the same spot (to save space and because *I* don't see them often anyway), display alternatingly
18:29:50S_a_i_n_tMy only suggestion is to strip the file of tags completely, (back it up forst of course) and see if it plays then.
18:30:12S_a_i_n_tI have found a few files with tags that got magically corrupted in some way.
18:30:23S_a_i_n_t+of mine.
18:30:31pixelmaor "constantly" if only one of the modes is active
18:31:15pixelmayou mean metadata tags?
18:31:40pixelmawhy should that give different results depending on the theme?
18:32:18S_a_i_n_tI see you use "Grouping"...which to me is fairly rare, do all your themes use the same conditions?
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18:34:59pixelmano, I only use grouping there, but those tags hadn't been touched recently. I'll try without the "%iG"s though, and maybe different audio files though I already did the latter I think
18:36:02pixelmathe last files I tried don't have the grouping tag set though
18:36:10S_a_i_n_tThe only reason I suggest that is in my experience when a theme chokes on a specific file, it has been the metadata tags at fault.
18:36:30S_a_i_n_tAnd, one occasion it was a playlistviewer.
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18:47:07S_a_i_n_tline 31 strikes me as weird, ...not wrong, not a problem, just weird.
18:47:15S_a_i_n_tI can't imagine the use case for it.
18:47:20MichaelAdamscode smell?
18:47:50S_a_i_n_tAt first I was looking for a viewport conditional to %?mh also, but didn't find it.
18:48:46pixelmawhat's odd about it?
18:49:01S_a_i_n_tIt simply pops up the word "Main" when hold is on?
18:49:28S_a_i_n_tI was expecting that to happen, as well as an info viewport conditional to hold.
18:50:56pixelmayes. The "Main" comes from the fact that I use the same basic design on my M5 WPS and there it can be "Main", "Remote" or "Both"... and that is the info viewport
18:51:09pixelmaor in the info viewport
18:51:44S_a_i_n_tAaaahhh, right. I knew it wouldn't simplt be arbitrary.
18:52:02S_a_i_n_tI just couldn't imagine how you were using it.
18:52:16***Saving seen data "./dancer.seen"
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18:53:26S_a_i_n_tI'm about 99.9% convinced that the problem doesn't involve the skin code though...I just wish I had an answer for you.
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18:57:08pixelmathere must be something very very fishy... I first removed the %iG conditional in line 36 and because I was too lazy to find out the complete conditional logic in the last line, I simplified that one greatly. Playback didn't hang anymore then but my static image doesn't show anymore (already reported I think). *But* I put line 26 back to what it was, playback still doesn't hang but the WPS doesn't work as expected anymore with files that have the
18:57:09pixelmagrouping tag :\
18:57:18CIA-81New commit by bertrik (r27884): Updated Russian translation - FS #11556 by Alexey Polkhirev
18:57:55S_a_i_n_tI *knew* it had something to do with "Grouping" \o/
18:58:18S_a_i_n_tIt isn't very commonlu used, so, didn't get much testing I imagine.
18:59:22CIA-81r27884 build result: 0 errors, 30 warnings (bertrik committed)
18:59:38mc2739kugel: (logs) FS #11570 and
18:59:40pixelmawell, why doesn't it break completely again when I put one line back? I should try putting the other back to what it was too
19:00:12S_a_i_n_tthat, I have no answer for.
19:00:40S_a_i_n_t"." doesn't need escaping does it?
19:01:12pixelmaand the evaluation seems to already broken in r26849, still it doesn't hang the player
19:01:27pixelmadon't think so
19:02:57S_a_i_n_tperhaps %?iG is always "true", 36 fails on displaying the "false" if it is indeed false?
19:03:03S_a_i_n_t<wild speculation>
19:05:50S_a_i_n_tA simple way to test if it is indeed the Grouping<true|false> tag would be (there are two ways) 1: (probably easier) comment out lines 36 and 46, or 2: (only a little harder) remove the "Grouping" metadata tags from the file(s)
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19:09:14*S_a_i_n_t is reminded that he found several tags in the theme editor that are not present in the "Syntax Completion" dialogue box, but needs to re-investigate what those tags were exactly.
19:09:54pixelmaa simple "%s%?iG<%iG|no grouping>" doesn't hang the player but always shows the false branch even with files that do have the grouping tag
19:11:18pixelmaI'm not sure if the metadata also gets parsed differently on hwcodec?
19:11:31S_a_i_n_tI don't _think_ so.
19:11:48S_a_i_n_tI'm not certain, however.
19:11:55pixelmanot that if something missing there should freeze the player though if a WPS uses it
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19:12:55S_a_i_n_tAlthough there is not a "this *definitely* breaks that if X == Y" case yet, I am glad we've found the right area to look in.
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19:15:44S_a_i_n_tIt may well hang the player of the true/false evaluation is busted and it finds itself stuck in a loop trying to figure out what it should do next.
19:16:42pixelmaI'm still not convinced that it is the grouping tag itself... putting the complete line back makes it break again though. I already tried some other components of that line alone (%d and %iC). Maybe there is some problem with nesting so many conditionals?
19:17:30S_a_i_n_tpixelma: If there was, I'd be seeing this problem too...I have some *very* long conditional statements.
19:17:42S_a_i_n_tAt least as long, if not longer than line 46
19:18:01pixelmabut not on my player
19:18:25S_a_i_n_tAh, good point.
19:19:12S_a_i_n_tI would expect that there would be a "total tag limit" rather than a "tag/condition limit per line/condition" though.
19:19:41bertrikCan any language expert help me?
19:19:55S_a_i_n_tbertrik: Depends on the language ;)
19:20:22bertrikThe russian.lang update I just did contains stuff like ' mrobe500: ""' in the <dest> part of a phrase
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19:20:34wodzS_a_i_n_t: 'any' :-) the question was precise
19:21:03bertrikI don't know the proper translation. Can I just remove this line (and make the phrase untranslated presumably)?
19:21:24S_a_i_n_tAh ".lang file" not "language in general" ...gotcha
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19:24:15pixelmabertrik: if you don't remove an added "mrobe500" in the <source> part as well, it won't show as untranslated or different to the original - so I *think* you would have to remove those too
19:24:48pixelmain genlang, maybe it would show on rasher's site as "problem", not sure
19:25:44pixelmathere are some other empty translations similar to this
19:26:47bertrikjust removing the empty string in <dest> at least fixes the warning, not sure if this is completely right
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19:28:27pixelmaif there really is a difference in english.lang between the targets, I'd really remove the affected ones in the source part as well so that the translator notices
19:29:10bertrikok, thanks
19:33:49Devil_WeaponSorry to bother but do any of you know where I can find a copy of a Fuze V1 Nand ?
19:34:11S_a_i_n_ta copy of the NAND?
19:36:09Devil_WeaponYeah, my Fuze is *a little* bricked, trying the recovery thingy from the wiki
19:36:41S_a_i_n_tAre you sure you have the correct word?
19:37:50S_a_i_n_t"a copy of the nand" makes little to no sense.
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19:41:27Devil_WeaponI realised that while I was typing :D
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19:42:57funmanDevil_Weapon: the more important question IMO is: how did you brick it?
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19:45:47CIA-81New commit by bertrik (r27885): Remove translations with empty <dest> in russian.lang from my previous commit (aka fix yellow)
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19:47:28CIA-81r27885 build result: All green
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20:14:17Devil_WeaponWhere was I before being disconnected ?
20:17:10AlexPBeing asked how you bricked it
20:18:16Devil_WeaponWell I received it last week and it had the white screen of death thing but I was still able to mount the FS so I tried updating it. And then boom, gone. Now, on a Windows machine it tells me to format "F" and with my Debian I got nothing
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20:22:19funmanso it's not bricked
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20:23:03funmansudo dmesg -c; plug the fuze, look at dmesg again
20:24:24LearStrange... test_scanrate.rock doesn't link for me now; plugin_start isn't found. This after a make clean. Anyone else seen that?
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20:26:55funmanLear: probably after kugel's commist
20:27:00Devil_WeaponOkay weird, now dmesg give me something
20:27:47Learfunman: Yes, I figured that much... :)
20:28:41LearIt's like the .o file is empty (and there's no .elf at all).
20:29:11funmanother test plugins work?
20:30:17LearSeems like it. I've gotten a bunch of .rock files at least.
20:31:46pixelmaLear: there is something similar by pondlife who has a problem in an H300 sim when compiling in cygwin
20:32:34pixelmahaven't tried today or so but it still worked during the weekend and I somehow suspect kugel's changes yesterday
20:32:49Learpixelma: Looks like a different problem there; conflict with a host library.
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20:33:54funmanLear: works fine for clipv1 / r27885 ; did you clean your build folder?
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20:34:24LearI did make clean, and manually removed test_scanrate.* for good measure.
20:34:48funmanwhich target?
20:35:51LearFuzeV2. The test_scanrate.o file is empty; that's the first clue I've found.
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20:36:18funmanrm the .o; make V=1
20:36:55Devil_WeaponOkay I was wrong, Dmesg still shows nothing
20:37:34Learfunman: Been there, done that. Doesn't say much though:
20:37:36funmanif windows asked to format F: , it was alive at that point
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20:38:00funmanah, cygwin.
20:40:00LearWait a minute, test_scanrate looks like it's only for grayscale (or perhaps monochrome) targets, so it shouldn't be built at all.
20:40:09Devil_WeaponWell Windows doesn't even ask anymore
20:40:34funmanLear: good catch, i have the same error on linux
20:41:17funmanso before kugel's changes it linked by accident
20:41:49Learfunman: Yes, that could be it.
20:42:44funmanLear: ?
20:43:59Learfunman: Probably better to do it as in the plugin, so the full #if line.
20:44:12funmanwhat's missing, simulator?
20:44:27LearAnd LCD_BITMAP: #if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH < 4) && !defined(SIMULATOR)
20:44:37funmanLCD_BITMAP isn't missing
20:45:11funmanthere's a bunch of other plugins which will give an empty .o on some conditions, i'll take a look at all of them
20:45:27LearWhere is that checked then? Any checks earlier for LCD_BITMAP have an endif, as far as I can see.
20:45:39funman2 lines above
20:46:19LearNo, more like 18 lines above. Missed it at first.
20:46:34funmanno, 2 lines above. but i'll move it in the first #if #endif ;)
20:46:51funmanerr, 2 lines in the diff
20:47:16LearAh. :)
20:48:04LearMissed that you'd moved it too.
20:48:37funmani added a SIMULATOR, but perhaps there are more test plugins which would be useless on the sim
20:52:17***Saving seen data "./dancer.seen"
20:52:21pamauryfunman: ping
20:52:39pamaurywhy did you summon me in the afternoon ?
20:52:56funmanit was about usb-drv-as3525.c , but the change could be useful in as3525v2 too
20:53:21pamaurythe physical address thing ?
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20:56:50pamauryis it necessary on v2 ? I'm currently taking the virtual address, is it a problem ? Can I use the AS3525_PHY* macro ?
20:57:04 Quit Jaykay (Ping timeout: 252 seconds)
20:57:20funmanif the address is given to the hardware it must be the physical address, and yes the macro works too
20:57:39pamauryDoesn't physical=virtual on v2 ?
20:57:45pixelmatest_scanrate is for adjusting the greylib I believe
20:58:08pamauryI currently have no time for this, I'm writing my internship report but I hope I'll be able to work on the code soon.
20:58:10funmanpamaury: for DRAM yes, and it's the same on v1 (they use the same linker script)
20:58:26pixelmaor, hmm... I might have mixed it up
20:59:53pamauryfunman: but it's false for iram ? I'm wondering if some data is in iram... I must leave now, I'll add this change tonight then
21:00:29funmanyes it's false, we change iram virtual address so calls between dram & iram can be short calls
21:01:01CIA-81New commit by funman (r27886): Remove build conditions inside .c plugin files ...
21:02:52CIA-81r27886 build result: All green
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21:12:40 Part toffe82
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21:14:05CIA-81New commit by funman (r27887): Remove a bunch of build conditions inside .c files ...
21:15:49CIA-81r27887 build result: 16 errors, 0 warnings (funman committed)
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21:18:08*funman should remember to test "fixes"
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21:19:19fiveofohI like that it gives an extra little blame if there are errors (THIS IS funman's FAULT)
21:20:03AlexPExcept it gets "transferred" - if someone else were to commit before funman fixes it, they'd get the blame :)
21:20:04funmannext feature is to give harsher comments each time the problem isn't fixed ;)
21:21:51fiveofoh(funman broke it six commits ago and STILL hasn't fixed it)
21:22:17funman(12 commits now, let's go to his place and bit him until he fixes his mess)
21:23:06fiveofoh(it's been 27 commits now. Sent in the search teams 10 commits ago. Have given up all hope on funman now)
21:23:52gevaertsfiveofoh: seriously though, getting highlighted is really helpful for these things
21:24:09fiveofohI think instead of spending time actually fixing things, you should add that feature so that it can berate you better about the problems you're not fixing because you're working on the berate feature :P
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21:24:37fiveofohgevaerts: Oh yes, I can see how it's very useful. I wasn't questioning its value :P
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21:26:00CIA-81New commit by funman (r27888): Fix pacbox build on coldfire
21:27:12*funman has a doubt all of a sudden
21:27:39CIA-81r27888 build result: All green
21:27:49funmanperhaps the routine is tweaked specifically for h300 *lcd*
21:34:48Devil_WeaponSooo, when I plug my Fuze in, it shows a white screen and that's all, nothing with my dmesg. The "emergency" mode (Bridge the two pins thing) still works. Just need to find if I can do anything :D
21:35:23 Quit hebz0rl (Quit: Ex-Chat)
21:35:29MichaelAdamswhat did you do that cuased this condition Devil?
21:37:03CIA-81New commit by funman (r27889): pacbox_cf.S contains a h300-only function, AND a function for all CF
21:37:38funmanDevil_Weapon: if you remember which version of the OF you had on it, you just need this OF file. No need for the full image
21:38:39CIA-81r27889 build result: All green
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21:40:33funmando we want to keep unused files in svn? like libfaad/drm_dec.c
21:41:11funmanor hcr.c
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21:43:15funmanic_predict.c , lt_predict.c, output.c .... libmad/decoder.c etc
21:44:29Devil_WeaponMichaelAdams: Tried to update my Fuze with white screen syndrome
21:45:53MichaelAdamsDevil_Weapon: I c. Other ppl had also asked so i was just curious
21:46:17funman <- 404kB of unused source code
21:47:05funmanerr, 388K
21:48:28 Quit _s1gma (Quit: irl ragequit)
21:48:40Devil_Weaponfunman: I had the 01.02.26, tried to update to the last availaible (.31 or something if memory serves). is it on sandisk's ftp server ?
21:49:53funmanSansaAMS on the wiki has links also
21:50:01Devil_WeaponDidn't see, sorry
21:52:35froggymanHmm, when trying to install rockbox on my Fuzev2 when I have the utility go to auto detect it stops working. This is on Windows Vista
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21:55:40Devil_WeaponSo now I do a simple dd if=blahblah ?
21:56:30funmanthe wiki should be clear enough, if it isn't please tell us how to improve it
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21:57:04Devil_WeaponOh it is clear, just afraid to make a mistake :D
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21:57:42bertrikas always, be very careful choosing the of=xxx device, because you might otherwise accidentally destroy data on one of your pc's hard disks
21:58:47Devil_WeaponGood luck to me, let's see if it worked...
22:01:47Devil_WeaponStill a white screen :'(
22:02:46funmanyou checked that the drive size was correct?
22:02:57 Quit [sko] (Quit: Leaving.)
22:03:35funmani can give you a full image of my fuzev1
22:04:30Devil_WeaponThat would be great
22:11:40funman md5=a8778d8f98e6388888ae8ca0ab6eef0a (don't forget to bunzip)
22:12:00funmanthere might be a rockbox bootloader in it though, it's an old dump
22:12:23Devil_WeaponNot a problem, thanks a lot
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22:22:45Devil_WeaponI think god doesn't like me
22:23:25funmanit's either that, either your fuze is defective
22:24:00Devil_WeaponCondition A can be the cause of B
22:27:50froggymanI installed the bootloader and build onto my Fuze v2 with the Utility, but if I restart the fuze, it still boots into the OF
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22:28:13froggymanany ideas on what I did wrong?
22:28:34funmandid you use rbutil?
22:29:05funmantry mkamsboot
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22:35:57froggymanawesome, now it worked
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22:51:46*Bagder is doing a talk on rockbox and reverse engineering in Stockholm Sweden on September 18
22:52:19***Saving seen data "./dancer.seen"
22:52:39evilnickHow many is that in total now? :)
22:53:07Bagderhow many what?
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23:01:46ma0rMy clip+ is acting wierd, bash reports it being a read-only FS, tried to reinstall RB but the RBU 1.2.7 reports that there is a new version out: 1.2. Which one should I use? :s
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23:03:28gevaertsm0ar: there's a known bug in rockbox utility that makes it think there's a newer version, 1.2.7 is the latest. If the FS is read only, the kernel has probably found an inconsistency (check dmesg), and you'll need to use fsck.vfat to fix it
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23:06:46m0argevaerts: Could you tell me how to do that? Never even heard of the utility
23:07:32 Quit TheSphinX^ (Quit: XChat)
23:08:22m0arNvm, doesn't look too confusing
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23:09:28m0arHowever, I don't have the fsck.vfat. What do I do? Neither the arch repo's have it, nothing in the AUR either
23:10:21m0arAh, it's in the dosfstools-package
23:10:31BrodelHi, I've been having a problem with installing rockbox on my Fuze v1. I can install it using the rockbox utility and it boots okay but the select button does not work. The Rockbox USB mode doesn't work either. When I boot back into the original firmware though the select button does work. I also tried to manually install it which went smoothly and Rockbox USB mode worked however the select
23:10:32Brodelbutton still didn't work. Does anyone have any advice on what to do?
23:12:01AlexPm0ar: pacman -S dosfstools
23:12:09m0argevaerts: Would that be 'sudo fsck.vfat -a /dev/sdcx'? What partition should I run it on, there are several on the player
23:12:17m0arAlexP: ^ Already found it, cheers anyways
23:12:42gevaertsYou have several partitions on a clip?
23:13:06gevaertsApart from that, yes, that's it
23:13:18m0argevaerts: Or well, fdisk -l reports that it doesn't look like a partition table.. I have no idea of where I should run fsck.vfat :c
23:13:28m0arIt lists sdc1-4 tho
23:14:20gevaertsIt might be plain /dev/sdc, without any partition at all. However, the best way probably is to just see what exactly gets mounted
23:14:55m0argevaerts: How may I do that?
23:15:49m0argevaerts: Yeah, sorry for the stupid questions.. /etc/mtab says that whole sdc is monted to /media
23:16:02m0argevaerts: Just sudo fsck.vfat -a /dev/sdc then?
23:16:09m0arWonders, I'll try it now
23:17:26m0arTried to wipe my MUSIC dir with a rm -rf, but it reports alot of files to be read-only system files, even after a fsck :C
23:17:30m0argevaerts: ^
23:17:53m0arNot alot of files, almost all of them..
23:17:59gevaertsDid you remount it?
23:18:06m0argevaerts: Nope
23:18:21gevaertsit's not going to magically reappear then
23:18:24AlexPm0ar: This is more a linux support issue than Rockbox, #rockbox-community might be more suitable
23:18:48m0arAlexP: Well, I've got no idea. Just the clip that behaves this way
23:19:07AlexPRight, but this is generic linux stuff
23:19:42 Quit ender` (Quit: MCSE = Must Consult Someone Experienced, Minesweeper Champion, Solitaire Expert, Must Call Someone Else or Moron Claiming System Expertise?)
23:19:49m0argevaerts: Remounted and shit, still reports it to be read-only system files :/
23:20:30m0arAlexP: Anywho, we are the only people talking in here and I think gevaerts knows what he's doing. If I really do annoy somebody I'll take it to community/archlinux/linux
23:20:37AlexPyes please
23:21:01gevaertsthis channel is logged, so people can read up on what they missed. Off-topic stuff is annoying then
23:21:10AlexPThis channel is logged, and devs like to read up but not wade through lots of irrelevancies
23:21:18m0arDo you accept a pm gevaerts ?
23:21:41gevaertsWhat's wrong with joining #rockbox-community?
23:21:56gevaertsAnd no, I don't give support in PMs
23:22:20m0arOh well, thanks anyways and sorry for the inconvenience
23:22:32 Part m0ar
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