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#rockbox log for 2010-12-04

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00:07:31saratogathat said if i actually got problem files i probably wouldn't know how to fix them since i don't know much about containers or tags :)
00:07:38 Quit domonoky1 (Read error: Connection reset by peer)
00:11:17AlexPsaratoga: I'd enable by default for HD now, we can discuss flash
00:11:39saratogaif someone else wants, feel free, otherwise i'll look into it this weekend
00:11:49saratogai'm a little busy at the moment
00:12:05saratogaoff hand i'm not 100% sure where the setting is so it'll take me some time
00:12:21AlexPThis weekend is fine for me :)
00:13:30saratogaoh actually its in settings_list.c
00:13:59 Quit Judas_PhD (Quit: This is a quitting message)
00:14:44saratogahttp://pastebin.com/CTALta2J
00:14:47saratogathat look right?
00:16:46Tornecan you have line breaks int he middle of a macro?
00:16:52Torneif so i'd be tempted to add some and only ifdef the default
00:16:58saratogayou can
00:17:14saratogahmm actually
00:17:36saratogayeah i think it works, let me try
00:17:57saratogais that really any better though?
00:18:00saratogaIMO its less clear
00:18:33Tornei dunno, i prefer not to duplicate the other bits
00:18:39*Torne shrugs.
00:19:25saratogajust looking at it i think its ugly, but gcc is happy enough to compile it
00:20:00saratogai guess defining DEFAULT_DIRCACHE_SETTING is probably better anyway
00:20:39TorneYeah, maybe :)
00:21:03gevaertsOh, if someone has an idea for how to have a default setting change depending on runtime detection of things, please speak up!
00:21:13Tornehehe
00:21:16 Quit daggett (Quit: Ex-Chat)
00:21:54n1sgevaerts: add a callback that is run on bootup
00:22:25gevaertswhere?
00:22:26saratogahttp://pastebin.com/V0DBcZVt
00:22:35saratogaalthough i wonder if this should really be in the per device config files
00:22:44saratogaso individual maintainers can control the setting
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00:31:58*pamaury starts the fourth elf file of the ____ boot section
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00:39:03n1sgevaerts: to the macro voodoo of course, and have a function go through all setting s and call the function for those that have a nonnull function pointer?
00:39:42n1sand that function is called when starting to set all the defaults, and on uneven tuesdays it calls rand() instead
00:40:00gevaertsn1s: aren't the defaults in a const table?
00:40:15 Quit bertrik (Quit: :tiuQ)
00:40:32n1si don't know
00:40:47gevaertsOf course that's not a real problem on ipod video (where the issue exists), but in general I'd expect the defaults to be ROM-able
00:44:44n1shmm, yes the default value is just a field in the settings_list struct and making that a function pointer that would call a function for each setting would be pretty wasteful and cumbersome
00:45:46n1smaybe make it a function pointer only where it makes sense (when a flag is set that field is a function pointer, otherwise it's a value?
00:47:14n1sit's already kind of used that way to store pointers to deafult strings for text setting afaict
00:48:50gevaertsIf the table is in RAM, patching it just after boot is of course an option
00:49:24n1sheh, see settings_list.c:678
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00:50:41n1s(some setting already use a runtime determined default)
00:51:28gevaertsoh
00:51:48n1sand reset_settings() calls that func if F_DEF_ISFUNC flag is set, this works just like i suggested it would :)
00:52:12gevaertsThen it's easy-ish
00:52:24n1sso the table is still const
00:53:20gevaertsAll we need to do is add a battery capacity default finder then, possibly #ifdeffed for ipod video
00:54:18n1syes
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01:00
01:09:18AlexPMy arm is fucking freezing
01:09:40AlexP(it is out the window holding a cigar#
01:10:42AlexPIt is at times like this that I wish I didn't care how my flat will smell tomorrow
01:14:20AlexPwooops
01:14:29AlexPwrong channel :/
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03:07:48telliottMy 16 gig MicroSD isn't showing up under
03:08:04telliottRockbox on my Sansa Clip Plud
03:08:08telliottPlus
03:09:48telliottI've been asking in #anythingbutipod but no luck yet reformatted card and upgraded to the latest Rockbox
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04:07:26***Saving seen data "./dancer.seen"
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04:46:08Rob2222for the notes: i have the same problem as telliott with 16gb card not recognized but after fiddling around i got the card working 2 times. looks like its a timing issue anywhere
04:46:27Rob2222(sansa fuze 2)
04:48:55rasherHmm.. I had issues with a microsd card on e200 recently. Could be coincidence
04:49:26Rob2222which card type/size? my problem card is a 16gb sandisk class 4
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04:52:04rasher8gb kingston iirc
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04:56:37Rob2222ok so its at least no specific type
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05:16:58ApocryphiteHi guys
05:17:13Apocryphiteare people active in this channel?
05:18:24ApocryphiteI guess not :(
05:19:41ApocryphiteMy problem is that, for some godawful reason, when I run the RocboxUtility installer, it opens up in Japanese. I am in Japan right now, but I don't understand the language!
05:19:58ApocryphiteAnd I am not really interested in a device I can't navigate either
05:20:29ApocryphiteSo I would really appreciate a way of choosing the language somewhere. Maybe it exists, but since I can't read japanese, well.
05:23:26Apocryphitefixed it, changed my time/date format to english
05:23:37Apocryphitekeep on truckin' guys
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11:37:37amee2ki just decided i want to try build the SDL interface, but i can't find it in the list of target platforms
11:37:46amee2kcan't find much info on it at all, actually
11:38:52Tornepick "Application" in configure
11:39:44amee2kooh
11:39:57amee2kthanks :)
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11:50:24amee2kooh, rockbox can handle more than one display, right?
11:50:40n1syeah, a main display and a remote
11:51:01amee2kdoes the SDL interface support that too?
11:51:47n1sdepends on what you mean, really. The sims can simulate remote displays but i don't think it's enabled for the sdl app
11:52:54amee2ki just figured out this laptop has enough video memory to run built in and external video at full res independently
11:53:48amee2kit'll be only 256 colors but still
11:54:09n1syou mean like an external vga display?
11:54:14amee2kyeal
11:54:17amee2kyeah*
11:54:45n1sif you can get sdl to do it i'd guess that rockbox can use that as a remote
11:56:31amee2ki'm booting a live CD so i can check out the real specs but the intarweb suggests P2 266, 32M RAM, 4GB HDD
11:57:11amee2kwhat i really, really like about it is the built-in AC adapter though
11:57:26amee2ki wish more laptops would have that
11:57:37amee2kor at least as an options that plugs into a bay
11:59:35n1sa 16 bit per pixel vga framebuffer should require only 600kB
12:00
12:02:28amee2kit says here the hardware can do XGA on the built in one and SXGA on the external connector
12:05:05n1sthose should still fit in ~4MB but why do you want such high res for a music player?
12:05:33amee2knot sure if it makes sense due to the slow proc
12:05:51amee2kbut at least i know it can
12:06:02amee2kgenerally more screen real estate == better
12:06:15amee2ki can always downsize it if required
12:06:24n1sbut it'll just make the text smaller
12:07:00amee2kit'll fit more text on the screen
12:07:15amee2kits not a 3" music player, its a laptop
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12:09:00n1sit seems the largest display resolutions we use are 320*480 so you'll need to adapt a theme to make it look good and convert some big fonts probably
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12:16:29amee2khmmm its a P2-266 allright, but nicelky 64M RAM :)
12:16:43amee2kwith 2M shared video buffer
12:27:31amee2kintegrated display is XGA... with lots of awkward math >_>
12:32:09n1shmm, there's a bunch of upstream changes that have been done to tremor that we haven't merged
12:33:26JdGordonn1s: we have a 480x800 theme also
12:33:37JdGordon320x480 isnt even close to being the biggest :)
12:33:41n1sJdGordon: ah
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12:34:50n1ssince the android buids do so much differently from other builds, the info on them is harder to find
12:36:07amee2kwtf
12:36:25amee2khow come that the battery state on the SDL port changes?!
12:36:35amee2keven if the computer its running on is a regular desktop
12:36:50n1samee2k: probably a left over from the sims, it was made to change constantly
12:37:00amee2koh, hm.
12:37:40n1sas there is no battery in a sim it was usefull to check theme battery indicators, etc but should probably not happen in the application
12:38:15amee2kmmmh, the SDL sim complains "no codec for: ..." whatever i try to play
12:38:33amee2kthe simulator i built works fine though
12:39:14amee2ki'd have to put in a hook for my semi-native setup so it reads the real battery state from the ACPI interface
12:39:14n1samee2k: do you run the app from the installed dir?
12:39:20amee2kyeah
12:39:41amee2ki built it much the same as the sim. create a build-sdl in the source tree, cd into that
12:39:50amee2krun ../tools/configure; make; ./rockbox
12:40:14amee2kand selecting 200) application as platform
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12:41:19amee2kplatform (s)dl, default screen size, (n)ormal build
12:42:03amee2kthe SDL UI looks rather feature-devoid by default, which i quite like
12:42:23amee2ki'll try reconfigure for 640x480 and a couple other resolutions and see how it scales
12:43:11n1samee2k: but then you didn't install it at all so no wonder it can't find the codecs
12:43:39amee2koh, you need to make fullinstall too?
12:43:46n1sdo a make install
12:43:50amee2kerm
12:43:57amee2kwtf does it try to do in my /usr/local?!
12:44:03n1sinstall
12:44:08amee2k>_<
12:44:24n1sthis bit is different from the sims
12:44:25amee2kit can forget about getting root. how do i install someplace else?
12:45:39n1si suppose you can set it using configure or directly in the makefile
12:49:44amee2khmmm whats RBDIR good for? is that the install dir?
12:50:42n1si don't know, the buildsystem scres me
12:51:03amee2kooh, found it
12:51:40amee2kPREFIX=/where/stuff/goes ../tools/configure << this seems to work
12:52:18amee2ki used it like: PREFIX=$(pwd)/installdir
12:53:14n1si think configure should let you change that under the advanced options
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12:54:19n1shmm, when merging tremor upstream changes should i do one commit for each of their changesets or just all of them in one big?
12:57:43n1shmm. they dropped the internal ogg stuff and switched to use libogg instead, that will definitely be separate, i think
12:58:51amee2kmmmh, this is annoying
12:59:17amee2kits not picking up the codec dir on its own
13:00
13:01:13n1sthey usually go in /usr/local/lib/rockbox/codecs so maybe setting the prefix only changes where the main binary goes? or the binary is looking in the wrong place?
13:01:27amee2kno, they're there allright
13:01:32amee2kbut its not picking them up
13:01:45amee2kit now segfaults too
13:04:53n1swhat is ROCKBOX_LIBRARY_PATH set to in your Makefile?
13:05:36amee2kexport ROCKBOX_LIBRARY_PATH=/home/thomas/Desktop/ipod/rockbox/build-sdl/installdir/lib
13:05:54amee2kthats $PREFIX/lib
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13:12:50amee2ksomething is sooo screwed up with this build right now >_<
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13:30:35n1shmm, switching tremor to libogg would probably be quite painless
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13:33:25n1si wonder if speex should switch too then
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13:59:39CIA-7New commit by nls (r28732): libtremor: merge upstream revision 17374 and some inline/icode tweaks to maintain speed.
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14:01:56CIA-7r28732 build result: All green
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14:56:23CIA-7New commit by gevaerts (r28733): Handle disk errors properly in USB storage driver. Fixes FS #10873
14:58:24CIA-7r28733 build result: All green
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15:33:55kugelJdGordon: I worked on your open() patch
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17:03:35wodzI've got only one response to my mail about proposed i2c change. Should I assume it is ok than and start porting our i2c implementations to proposed framework?
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17:22:29gevaertsAlexP: do you have ideas on when we should start thinking about 3.7.2?
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17:44:21kugelJdGordon: I worked on your open() patch
17:44:23kugeloops
17:46:33AlchimystaWhat is the cambiament of the fw 3.7.1 ?
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18:16:23saratogafor what its worth, skipping tracks in the file browser does seem to be a lot faster on the fuze with dircache enabled
18:16:38saratogathough i'm at a loss as for an explanation of why that should be
18:17:02kugelram access is a lot faster than storage, even for flash
18:17:35saratogashouldn't the current playlist be in RAM though?
18:17:57saratogaaside from actually buffering the tracks i'm surprised it has to access the disk to skip to the next song in a playlist
18:18:14kugelif you select songs from the file browser then the current playlist is trashed and a new one is created (even if it's the same)
18:18:35saratogai just loaded up the first song in a folder and then kept hitting 'next track' from the WPS
18:18:49gevaertsHow large are the files?
18:18:58saratoga4-5MB mp3s
18:19:17kugelah so you skip in the playlist?
18:19:25kugelyea I've noticed that too
18:19:52saratogaactually i'm not even sure the audio plays any sooner
18:19:57saratogai think the WPS just updates quicker
18:20:05AlexPAlchimysta: What does "cambiament" mean?
18:20:20AlexPgevaerts: I guess it depends on when changes go in
18:20:21kugelif I skip around in the playlist viewer the music comes sooner
18:20:45AlexPgevaerts: If something big like some fuzes not booting gets fixed, then immediately
18:20:54saratogaif i skip with dircache on it'll show ever track in the WPS even if I go quickly
18:21:11saratogaif i skip without dircache, it'll skip some tracks entirely because it updates the WPS too slowly to keep up
18:21:39saratogaanyone have a theory why that would be?
18:21:40AlexPOtherwise about the same time as between 3.7 and 3.7.1 (4 weeks or so) I would think
18:21:48saratogais buffering somehow more efficient with dircache?
18:23:25kugeltag lookup is quicker it seems
18:23:34kugeltagcache_fill_tags() only works with dircache
18:23:40gevaertsAlexP: yes. That would end up around christmas, which might be a bit of an awkward time to get everyone involved to have time :)
18:24:04AlexPtrue
18:24:22AlexPwell, just before or after then, depending on what fixes have gone in
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18:25:11saratogakugel: ah i see that in playback.c, interesting
18:25:29saratogamaybe we should just enable dircache by default unconditionally for all targets with >2MB of RAM
18:26:16kugelgo for it
18:26:19kugel:)
18:26:26Alchimystahow much ram have a sansa fuze?
18:26:34AlexPv1 or v2?
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18:26:55saratogathey're both 8 MB
18:27:06Alchimystathanks
18:27:39AlexPah, I thought they were different, but I suspect I was just thinking of external vs internal
18:28:35saratogaits just the clipv1, m200v4, and c200v2 that have less ram
18:30:13AlchimystaWindows 3.0 is possible on sansa fuze? xD
18:30:25saratoganot x86
18:30:49Alchimystaah... the cpu of sansa fuze is not x86?
18:30:53AlexPno
18:32:26Alchimystauhm.. i don't understand
18:32:51saratogax86 CPUs are used in PCs, not mp3 players
18:33:06saratogaamiconn: ping
18:33:20Alchimystaah.. i understand xD
18:34:39Alchimystathe os used always x86?
18:35:22AlexPWindows for desktop computers is/was x86, yes
18:35:57AlchimystaLinux and Dos?
18:36:13AlexPThis is off topic for here
18:36:32Alchimystaok, excuse me
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18:41:06saratogathe telechips NAND binary is pretty great, its just plain elf format, so you can objdump it and all the functions drop out
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19:17:23saratogai don't get how these stupid filterbanks in mp3 work
19:17:31saratogasometimes i'll make a tiny mistake and get a blast of static
19:17:50saratogaother times i'll be completely wrong and it'll still sound fine
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19:27:26CIA-7New commit by kugel (r28734): Android: Fix yellow
19:29:31CIA-7r28734 build result: All green
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19:37:41telliottHas anyone here had a problem with the clip+ not recognizing 16GB microSD?
19:40:01saratogayeah a few people reported that
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19:46:10telliottAnything I can do to help track down the problem? The OF takes forever to update and sometimes it wants to update after running Rockbox
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20:07:47***Saving seen data "./dancer.seen"
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20:31:22wodzwho should I ask about RTC functions?
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20:41:51giovannihello
20:42:13giovanniI'd like to be added to the Wiki editor list, is it possible?
20:43:07AlexPWhat is your wiki name?
20:43:30giovanniGiovanniZilli
20:45:29AlexPOK, should be done
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21:47:39kugelJdGordon: I got the open() patch to work, and it works well
21:48:09JdGordongreat
21:48:11JdGordoncommit :p
21:48:54kugelbut I noticed a problem (which I think also exists in svn), it doesn't work for plugin's data files
21:50:00JdGordonwierd, it should
21:50:32kugelPLUGIN_DIR doesn't have ROCKBOX_DIR in it. also, even if it did, once there's a rocks folder in the user path it'd make browsing plugins impossible
21:51:18JdGordonit doesnt? and that isntt really a concern
21:52:03JdGordonwhy would the user put rocks in the user path instead of the internal path?
21:52:09JdGordonsame problem as codec
21:52:23JdGordonbbs
21:54:45kugelJdGordon: I mean if a plugin puts data into <userpath>/rockbox/rocks/, then it shadows /usr/local/lib/rockbox/rocks
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22:06:40JdGordonah right
22:07:25JdGordonwell the other option is giving plugins a different right path completly
22:07:31JdGordonor ignore it for now
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22:27:01amee2kcould it be that the SDL interface didn't exactly receive extensive debugging?
22:27:44n1samee2k: most definitely so, i'd say
22:28:18amee2khehe
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22:54:17saratogaAlexP: please ban c57222551
22:54:48amee2ko.O
22:55:20AlexPdone
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23:14:39kugel\o/
23:18:00*amee2k rolls kugel around the channel
23:18:02amee2k^_^
23:18:23kugelI finally got our threading engine to work with ucontext_t
23:18:33kugelthat means we can get rid of sdl threads
23:19:03amee2koh, you're working on the SDL port?
23:19:11kugela bit
23:19:16amee2k:)
23:19:21kugelI'm working on RaaA more generally
23:19:56amee2kRegional Aviation Association of Australia ?
23:20:28amee2koh
23:20:32amee2khttp://www.rockbox.org/wiki/RockboxAsAnApplication2010 << this one?
23:23:32kugelyes
23:26:31amee2khmmm where is the point in getting rid of SDL?
23:26:44saratogausing native stuff is better
23:27:22amee2kbut less portable. i understood from the wiki page that portability is an objective, no?
23:28:00saratogakugel is working on Android
23:28:49kugelamee2k: it doesn't reduce portability
23:33:13amee2knot sure if you've followed the recent conversation between Torne, n1s and me... i'm toying with the idea of putting an embedded linux together
23:33:35amee2kthat can more or less run the SDL application port as it is
23:34:01amee2kthe subtle difference to your project being that its supposed to take over the machine entirely
23:34:49amee2ki.e. function as its primary UI
23:37:14saratogais there some way i can make a c array of 3 byte elements (e.g. to step one 24 bit sample at a time)
23:38:34kugelamee2k: I ran the SDL port on the framebuffer (on my development board), it works
23:40:02kugelsaratoga: yes, char array[][3], array++ will skip 3 bytes then
23:41:48kugelgevaerts: I suppose we won't need pth threads now that I can make our threading work directly with swapcontext
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23:42:20kugel(gnu pth isn't any more portable than swapcontext IIUC)
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23:46:36amee2kkugel: what kernel / OS did you use under it?
23:47:15kugellinux 2.6.32 (emdebian)
23:47:24amee2khm.
23:48:57amee2ki've taken a look at emdebian for another project a while ago and didn't really make heads or tails of it
23:49:42kugelit was a pain to set up, but once it runs it works well
23:50:34amee2kwhat kinda left me stuck is that it apparently only comes with a 686 kernel, but that wouldn't run on a pentium (P5 isa)
23:53:11amee2k(and it didn't exactly live up to the promise of size reduction either... i ended up getting a larger flash card and running vanilla debian)

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