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#rockbox log for 2011-05-29

00:05:28kugelbluebrother: no, nothing special should be needed is put into the libs/armeabi/ folder withou anything special
00:07:45bluebrotherthe apk has the file but when I look into the lib folder of the application it doesn't exist.
00:11:09[Saint]kugel: When I said that, I'd said it knowing that I've already tried svn head (clena), and it's not.
00:11:32[Saint]I was actually surprised as I'd never seen or noticed the commit that "fixed" it.
00:11:58kugelwell, that commit fixed it, I don't know what's wrong on your end
00:14:20pixelmawhat 'it' are you talking about
00:15:20 Quit {phoenix} (Remote host closed the connection)
00:15:40bluebrotherpixelma: some screens not exiting with the back button
00:19:14pixelmahmm, can't remember one but I don't use RaaAa very regularly nor did I investigate special screens or menus yet
00:25:43 Join Strife89 [0] (~Strife89@
00:34:39bluebrotheris there a way to logcat from Rockbox directly? I.e. from native code?
00:38:36sideralSaint, jhMikeS: Display file's basename instead of "<Untagged>" for untagged files in DB views: FS #12132
00:39:28 Quit Topy44 (Read error: Connection reset by peer)
00:42:51kugelbluebrother: debugf in debug builds
00:48:03bluebrotherdebug build or logf build?
00:48:21kugeldebug build
00:48:51bluebrotherok, thanks
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01:02:48***Saving seen data "./dancer.seen"
01:02:52kugeldid anyone try a simulator recently? it's not playing music and freezing on exit on my system
01:07:38 Join domonoky [0] (~Domonoky@rockbox/developer/domonoky)
01:09:12kugelthe latter seems to be a bug in pulseaudio or sdl, but I'm unsure about the first
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01:32:12sideralif in doubt, it's a bug in pulseaudio ;)
01:36:06sideraland yes, I have tried a sim a few hours ago −− worked fine
01:50:15 Quit ender` (Quit: I invented the term 'Object-Oriented', and I can tell you I did not have C++ in mind. -- Alan Kay)
01:52:16kugelSlasheri, pamaury: I put my dircache patches to
01:52:31kugel(they're also on kugel-rb.git/shortlog/refs/heads/gsoc2-dircache-rework">
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02:44:14JdGordon[Saint]: hey, can you add the hotkey touch button to the sbs please?
02:44:20JdGordonor at least when in the file browser?
02:44:23JdGordonand wps :)
02:56:44 Quit keyb_gr (Ping timeout: 258 seconds)
03:02:51***Saving seen data "./dancer.seen"
03:03:27[Saint]it *IS* in the .wps.
03:03:53[Saint]the .sbs, doesn't have it, as I had NFI where to put it.
03:03:58[Saint]JdGordon: ^
03:04:16[Saint](I'm pretty sure I remember telling you where it was in the .wps...)
03:05:42 Quit balintx (Remote host closed the connection)
03:06:02[Saint]kugel: How can you say "that commit fixed it" when I tell you (quite clearly, I thought) that it's not fixed?
03:06:19[Saint]svn head or a patched build of mine makes no difference to the way it behaves.
03:06:20kugelbecause it's fixed and working on my phone
03:06:33JdGordon[Saint]: ah yes, the aa image is hotkey in the wps... i want it in the sbs though :)
03:06:35[Saint]Oh, right...and your phone is the only test case that matters ;)
03:07:04kugelno, but this is nothing device-dependant
03:07:14[Saint]Well....apparently, it is.
03:07:30JdGordon*couph* back isnt working for me in the system menu
03:07:51JdGordonor playlists
03:08:03CtcpIgnored 1 channel CTCP requests in 0 seconds at the last flood
03:08:03*[Saint] smirks slightly.
03:08:25kugelJdGordon: runnung [Saint]'s build?
03:08:51JdGordoni hapen to be, yes
03:09:17*JdGordon will laugh hysterically if one of [Saint]'s patches broke it
03:09:17[Saint]Did it work for you beforehand? it never has for me.
03:09:23JdGordoni dont remember
03:09:28kugelI can believe it's not working in [Saint]'s build
03:09:45[Saint]Sure, I break everthing...that's a well known fact. ;)
03:11:03 Join balintx [0] (
03:12:30[Saint]The builds on your wiki page don't work for me in that respect either.
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03:13:42kugelI don't know what's on the wiki
03:13:58[Saint]You put them there. :D
03:14:11kugelyes, but I don't know when
03:14:20kugelthey may or may not have the fix in
03:20:26 Quit tchan (Quit: WeeChat 0.3.5)
03:23:02[Saint]It's 29590, apparently. I'm certainly not denying the fact that a patch in my build might be messing it up (not a single one of them is "my" patch, I'd expect someone else to have seen it). This build has the same problem for me, as well as clean svn head.
03:24:00kugelI don't know what's wrong, really. it's working perfectly for me
03:24:53kugelI'll re-try svn in a minute
03:24:59[Saint]If it *is* a patch of "mine" that's messing it up for other people (I'l never be surprised at crazy samsung stuff)...I can't for the life of me thing of what one it would be.
03:33:07[Saint]Or...why it should be screen specific.
03:33:44*[Saint] wonders WTF is going on here.
03:33:59[Saint]I'm happy to accept it's just irreparably broken on my phone. But if it was working for others, I want to know what's doing it.
03:34:00kugel"Version: r29928-110529" is working perfectly
03:35:41kugelwell, the reason that it didn't work before that commti was that some screens didn't "announce" that the main menu is left, so the back button overriding wasn't deactivated
03:36:06 Quit BHSPitMonkey (Remote host closed the connection)
03:37:13kugelbut that's fixed with the mentioned commit
03:40:07[Saint]Whoops, wrong window,
03:43:41 Quit [Saint] (Quit: Imagination is for turbo-nerds who can't handle how kick-butt reality is. I'm a kick-butt reality master! I would rather die, than be imaginative. I mean that.)
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03:48:05[Saint]I'm afraid there's no way for me to figure out what (if anything (probably something by the sound of it)) is breaking it with my patches, though.
03:48:48[Saint]As it's quite literally never worked for me. The System menu has always kicked me to the desktop with the back button.
03:49:10[Saint]And asking someone to test ~10 or so builds is a little far fetched.
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04:31:48*[Saint] wonders why RaaA doesn't show up in the task manager under "active applications" unless there is playback.
04:32:17[Saint]...makes it a hassle to shutdown/reboot without a dedicated menu entry to do so.
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04:48:03[Saint]bluebrother: Do you have access to your version of the "Shutdown in main menu" oatch?
04:48:07[Saint]*patch too.
04:48:54[Saint]I've found out what's messing it up in my builds (I think) using a simulator, but my handset still doesn't want to work properly.
04:49:48[Saint]this is a good thing, and a bad I can fix it for everone else hopefully, but I have NFI why my phone is ignoring the back button (or handling it incorrectly, rather).
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04:58:27[Saint]Hmmm, nevermind. I think I can see it, I just don't understand why it's breaking things.
04:58:59[Saint]Or why my phone is some type of mutant that never seems to work *quite* how anyone elses does.
05:02:53***Saving seen data "./dancer.seen"
05:08:43[Saint]Ok...I found it! I shuffled some stuff around a few lines and it magically works on the sim.
05:08:53[Saint]still not on my phone though :-S
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05:32:13[Saint]Hmmmmm...why does the RaaA build process bother with plugin bitmaps?
05:33:17[Saint]unless I'm missing something, only credits, random_folder_advance_configuration and pictureflow actually get included.
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05:48:27[Saint]bluebrother: JdGordon :
05:49:36[Saint]Fixed the issue with the screens where back doesn't work (in simulation at least, my handset remains an oddity...which is why I never noticed it breaking I guess) apologies.
05:49:57[Saint]JdGordon: Could you also test if the popup touch tabs meet your requirements now?
05:56:47[Saint]Oh my theme isn't working on my phone :-S
06:19:11[Saint]bleargh! might pay not to touch that 'til I figure out what's going on with the theme...
06:30:14[Saint]JdGordon: appears I only broke the 240X320 theme
06:31:00[Saint]I can't see how, though. - "%?Tp<%?Tl(f,4.0)<%vs(g,set,3)|%xd(Db)%?if(%vg(g), <, 4)<%vs(g,set,1)>>>" fails, where "%?Tl(f,4.0)<%vs(g,set,3)|%xd(Db)%?if(%vg(g), <, 4)<%vs(g,set,1)>>" works.
06:31:42[Saint]including &?Tp<> *anywhere* appears to break it, actually...does RaaA not know it's a touch capable device?!?! ;)
06:31:55[Saint]*%?Tp<> rather
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07:02:54***Saving seen data "./dancer.seen"
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07:48:15[Saint]JdGordon: bluebrother: After many small revisions and driving myself insane I present thee with
07:50:29[Saint]the "driving myself insane" part came from the resources on SD patch selectively over-writing some files and not others, but only sometimes. (I suspect that was why the theme failed for you initially the other day also JdGordon), it appears the safest way to update is to completely wipe out the /mnt/sdcard/rockbox/ dir (you can leave the config.cfg in safely it appears) between installs.
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09:02:57***Saving seen data "./dancer.seen"
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11:02:58***Saving seen data "./dancer.seen"
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11:34:46bluebrother[Saint]: some numbers you might like (:
11:35:47[Saint]How the...
11:36:48bluebrotherthat's svn with my patches
11:37:11[Saint]Ahhhh...right, there's no "excess baggage" because 480X800 is solely a RaaA target so doesn't get all the crap packaged with it.
11:37:43 Quit kugel__ (Ping timeout: 252 seconds)
11:37:49[Saint]240X320 gets the whopping great big ~7MB GNU Unifont added in.
11:38:01[Saint](among other things)
11:38:33 Join ender` [0] (
11:39:49bluebrotherwhy is that?
11:40:26[Saint]because it's an existing target resolution, so the stock themes get added to the build.
11:40:32[Saint](not very well thought out IMO)
11:40:44bluebrotherI got down from 10MiB btw. That is with my resources on SD patch
11:41:06bluebrotherhmm, I don't get this. Usually only cabbie is packaged IIRC.
11:41:17bluebrotheror does cabbie use Unifont on that target?
11:41:27[Saint]240X320 "my build" == 12.09MB Total, 8.65MB Application, 3.44MB Data
11:41:33[Saint]No, it doesn't.
11:41:44[Saint]But the *other* stock themes are packeged.
11:42:07[Saint]Rockboxed, dance puff duo, etc.
11:42:08bluebrotherhmm. IMO Rockbox should only ship a single default theme. All others can be installed from the net.
11:42:17*[Saint] nods.
11:42:31[Saint]I've mentioned the sheer silyness of it before now...but, hey ;)
11:42:53bluebrotherah, right. h120 also has DancePuffDuo etc in the zip
11:43:20[Saint]I realized what was happening one day when I noticed that the 480X800 .apk was ~1/2 the size of the 240X320 one ;)
11:43:38[Saint]and I thought.."Hmmm...that 'aint right"
11:44:30bluebrotherhmm, there's no DancePuffDuo with 240x320 even ...
11:45:04[Saint]Oh, right...I guess my knowledge of the default themes is a little off then ;)
11:45:14[Saint]those were the only two I could remember the names of.
11:45:54[Saint]cabbie, icatcher, rockboxed and unicatcher get packaged.
11:46:07[Saint](along with failsafe, and default_icons)
11:46:28[Saint]it's unicatcher that really does the damage, as that's the one that includes GNU Unifont
11:46:46[Saint]but realistically, only cabbieV2 should be there.
11:47:00[Saint]And that's not just for RaaA IMO, but *all* targets.
11:47:36[Saint]A user did the extensive work of putting all the packaged themes on the themesite so that they could be stripped from the builds...butthat never happened.
11:48:34 Quit stoffel (Remote host closed the connection)
11:49:54bluebrotherI agree
11:50:30*bluebrother rebuilds to check his changes are still working
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11:50:51bluebrotherespecially for that case
11:51:20[Saint]what (additional) changes did you makr apart from the patch I already have included?
11:51:39bluebrotherremove the codecs :)
11:51:58bluebrotheryou don't need them anyway
11:52:06[Saint]Just ones you're not using? or are they packaged twice?
11:52:45bluebrotherno, I moved them out of into the lib folder of the apk. So they aren't extracted anymore and thus aren't stored twice
11:53:18bluebrotherrequires a few changes to Rockbox since Android only accepts the files if they are called lib<foo>.so
11:53:28[Saint]Ahhhhhh, hmmm, nice. You'll add this to the tracker?
11:53:36bluebrotherthought I could at least leave out the lib part but nope.
11:53:42[Saint](assuming it works)
11:53:54bluebrotherwhen I'm done with testing if it breaks other builds, definitely.
11:54:01bluebrotherthat's a change I _really_ want to go in
11:54:30[Saint]I really want the resources on uSD patch in, but, I understand you don't?
11:54:40[Saint](I seem to remember someone mentioning that the other day)
11:55:43[Saint]It saved my life before I updated to 2.2
11:57:58bluebrotherwell, I'm not against that getting in. But I'm still not completely convinced it's the way to go
11:58:17bluebrotheras for the codecs I think pulling them out of is the way to go though.
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12:23:11kugelbluebrother: it should be possible to delete after extraction, but there needs to be some other indicator to not always re-extract
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12:23:56IAINSNELLanybody here who can help with a rockbox instalation isue?
12:24:11[Saint]several, just ask your question.
12:24:18bluebrotherkugel: I've tried doing that (when I was working on FS #12063) but didn't succeed
12:24:37bluebrotherI assumed it's something permission related.
12:25:02kugelimpossible to delete?
12:25:17IAINSNELLI@m trying to insall on a 5gen ipod vid. i've got the boot loader in but every time i try installing rockbox i get an error "rockbox cant be found on .ipod"
12:25:21IAINSNELLany ideas?
12:25:47[Saint]IAINSNELL: How are you trying to perform the installation?
12:26:10IAINSNELLthrough the rockbox instalation from windows
12:26:41kugelbluebrother: ah, the lib folder in the app dir is owned by system, and others only have "r-x" access
12:26:41[Saint]using RButil?
12:26:42IAINSNELLi tryed on Ubuntu but didn't even get the bootloader
12:28:29IAINSNELLusing rockboxutility
12:28:35bluebrotherthere is no error message "rockbox cant be found on .ipod". I assue you are talking about the error message saying "rockbox.ipod not found"?
12:29:09bluebrotherYou need permissions for raw disk access to install the bootloader. On Linux this usually means that you need to run Rockbox Utility (or ipodpatcher) as root.
12:29:15IAINSNELL"can't load rockbox.ipod"
12:29:59bluebrotherthen you have installed the bootloader but missed the main Rockbox.
12:30:19bluebrotherput the Ipod into disk mode, connect it to the computer and install Rockbox (not the bootloader, you already have that)
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12:30:34IAINSNELLI've tryed that several times
12:31:16bluebrotherthen describe how "tryed" looked.
12:31:47bluebrotherhave you configured the correct mountpoint for your Ipod in Rockbox Utility?
12:32:36IAINSNELLusing the rockbox utillity i've clicked on the install tab, then click on install rockbox. I've selected the stable biuld and then i waite for the progress window to finish . think clicked ok
12:33:06IAINSNELLits got the corect drive letter
12:35:17IAINSNELLis there a waty to maualy create the file on the root for the ipod drive?
12:35:20bluebrotherthere are two reasons for this to fail: (1) the download failed but you should get an error message then, (2) you installed to the wrong drive. This is something Rockbox Utility can't detect reliably so you won't get an error message when installing to the wrong drive
12:35:31bluebrothersure, follow the manual installation instructions
12:35:34bluebrotherthe manual has them
12:35:48bluebrotherit's basically just extracting a zip file. Rockbox Utility does exactly this.
12:36:00bluebrotherdoes the player have a folder .rockbox in its root?
12:36:48bluebrother(installing on a wrong drive can be really helpful when developing on Rockbox Utility :)
12:36:54[Saint]Then I suspect you need to check your disk for errors.
12:36:56bluebrotherdoes that folder have a file rockbox.ipod in it?
12:37:05[Saint]if the .rockbox folder is indeed present and complete
12:37:05IAINSNELLit dose yes
12:37:08bluebrotherand when did you install the bootloader?
12:37:18IAINSNELL15 minutes ago
12:37:26bluebrotherhmm, then you have a recent one.
12:37:35bluebrotherrun chkdsk /f x:
12:37:41bluebrother(with x: being the drive letter)
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12:40:13IAINSNELLI'm formating it
12:40:19IAINSNELLI@ll try a fresh install
12:40:22[Saint]what? why?
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12:40:41bluebrotherhmm, audio stopping issue again :( Fortunately not that bad as before.
12:40:50[Saint]that's like cutting off an arm to fix trimming your fingernails.
12:40:54IAINSNELLthe disck is fFULL of errors
12:41:18bluebrotherthen it's no surprise it's acting up
12:41:29[Saint]so, run chkdsk and allow it to fix the errors, there's no need to format unless it cannot recover them.
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12:43:55IAINSNELLaparently its not avalable for raw drives
12:44:11IAINSNELLoh wate
12:44:15IAINSNELLmy fault
12:44:23IAINSNELLhand finished the format
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12:46:20IAINSNELLwindows7 dosn't seem to work well with rockboxutility
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12:49:11bluebrotherit works fine for me. How does "doesn't work well" look for you?
12:49:49IAINSNELLlots of "Rockbox has stoped responding" errors
12:50:09IAINSNELLand its FIXED
12:50:17IAINSNELLthis is what i think happend
12:50:43bluebrotherwhat is fixed?
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12:51:23IAINSNELLmust not have formated it properly) so after a second format and chkdck, it installed smovely
12:51:55[Saint]protip: to format properly, let iTunes handle it.
12:52:10[Saint]iTunes will *always* set up the device "correctly".
12:53:44bluebrotherunless you're on a Mac :)
12:53:56IAINSNELLany sugestions for a good music program ,not itunes, to download track to the rockbox system?
12:54:12bluebrother(in which case it will do "the right thing" but not for Rockbox since it needs a WinPod)
12:54:20bluebrotherIAINSNELL: Windows Explorer
12:54:34[Saint]IAINSNELL: You don't need anything to sync your music to Rockbox.
12:54:38[Saint]Just drag&drop.
12:55:19IAINSNELLI hate itunes
13:00:28rudi_sHi. I just started using rockbox on my sansa clip+ today and it works great, thanks for your work. I have one minor issue though (only partly rockbox related), my music filenames contain characters which are illegal on fat32 partitions (like ' or :), is there a unix/linux tool (script or similar) to just remove those characters before copying them to the directory? Thanks.
13:01:23bluebrotherrudi_s: Amarok 1.x had an option to remove characters illegal on FAT when copying files. No idea about current Amarok 2
13:01:49rudi_sbluebrother: Thanks, I'd prefer a simple console program if possible.
13:02:29bluebrotherrudi_s: this also seems suitable (just googled it): (see the examples section)
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13:03:09rudi_sbluebrother: Thank you, that looks good.
13:04:43bluebrotheror write your own. Shouldn't be hard since the number of characters isn't much and renaming files from perl or any other scripting language is simple
13:04:55*[Saint] vaguely remembers doing the same thing with mp3Tag
13:05:06bluebrothercould even be integrated in some sync script
13:05:22rudi_sbluebrother: Good idea, thanks again.
13:05:38*bluebrother doesn't have such problems because abcde is configured to already create FAT-safe filenames :)
13:06:11*[Saint] doesn't have such problems because he's really anal about his metadata ;)
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13:12:06IAINSNELLrockbock seems great but it hasn't solved my problem. my ipod won't play music.
13:12:38[Saint]Rockbox won't solve badly damaged hardware.
13:12:49[Saint]Or currupted files.
13:13:20[Saint]That being the only two reasons I can immediately think of why (if the installation did indeed go smoothly) that should happen.
13:13:38IAINSNELLI'm worried its bad hardware
13:13:48IAINSNELLI feel ive tryed everything else
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13:19:38kugelpamaury: did you see my dircache patches?
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13:22:37bluebrotherkugel: any thoughts about using SVNVERSION as versionName in AndroidManifest.xml? I've added that in my local tree and don't see any problems from it, and having the real version number in the applications management of Android is quite useful IMO
13:23:23kugelwhat if we actually release for android? I believe 3.x and rXXXXX don't mix well
13:23:26[Saint]bluebrother: Wow! I'd be interested to see that patch.
13:23:35[Saint]I tried to get that working on my tree but failed.
13:23:45[Saint]I got sick of seeing "v1.0" all the time.
13:24:02bluebrothersame as for other players. Just override it via VERSION
13:24:22kugelor we use the current release version (even though there's no release) like thomasjfox' ports do
13:24:34[Saint]seems sane.
13:24:39kugelbluebrother: I mean, can android handle it?
13:25:03kugel(does it even care?)
13:25:19bluebrotherkugel: yes. Android (as far as I understood) has two version numbers. One internal one and the versionName which is just a decorated version string.
13:25:22*kugel couldn't care less about the version number :)
13:25:51bluebrotherif you have to uninstall it a couple of times because of space always looking at "1.0" is a bit annoying
13:25:59bluebrotherat least for me :)
13:26:02*[Saint] nods.
13:33:06*bertrik wonders why his patch for iap large packets causes overflows apparently
13:45:57kugelbluebrother: seems good. perhaps have CODEC_PREFIX,_EXTENSION in rbpaths.h also?
13:46:01bluebrotherok, any comments / concerns on this? I'd really like that to get into svn
13:46:39kugel(a few comments in as to why android is handled differently wouldn't hurt either)
13:47:14bluebrotherhmm, CODEC_PREFIX has been in metadata.h. I could of course move that.
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14:15:54JdGordonbluebrother: any reason you are putting patches onto fs instead of stright into svn?
14:20:58 Quit FoH (Ping timeout: 240 seconds)
14:22:59kugelgevaerts: but it doesn't connect
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14:31:40pamaurykugelp: no, where are they ?
14:32:06kugelpmy git repo and fs
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14:33:50bluebrotherJdGordon: to get some feedback, that's all
14:34:08[Saint]You had some, it's awesome!
14:34:21[Saint](breaking stuff is a brilliant way to get feedback, btw ;))
14:34:37bluebrother(and probably some discussion −− I'm still not completely convinced that the resources on SD patch is the way we should go)
14:35:19bluebrotherbut I could have committed the most recent one directly it seems :)
14:35:40[Saint]I can't think of a better alternative when it comes to reducing the impact of the installation on the internal storage.
14:35:59pamaurykugelp: why sizeof('/') ?
14:36:16pamaury1 is more correct
14:36:32kugelpits the same
14:36:33bluebrother[Saint]: maybe I should break things more often then ;-)
14:36:57kugelpisn't it?
14:37:03[Saint]that's the spirit!
14:37:57pamaurykugelp: afaik, sizeof('/')=sizeof(char) (=1 on target) but what you want here is not a size, it's a count
14:38:12pamauryso it's a bit bizarre
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14:40:32bluebrotheraccording to Wikipedia the sizeof operator is intended to be used on types.
14:40:42kugelppamaury: that is removed in a later patch anyway. but on this case I want space for this char
14:42:14pamauryyour dircache_get_entry_ptr rework makes it simpler to write but less efficient, strlcat needs to go through the whole string so it's more closer to a quadratic behaviour than a linear one; the best thing would that the function returns a pointer to the end of the buffer. Also where is copy_path_helper defined ?
14:43:18pamauryIn fact I would meger patch 2 and 3 to take advantage of the returned size
14:43:37pamauryoops, sorry, didn't see it
14:46:31pamauryI'll have at the order patches later
14:47:59kugelppamaury: with name_len removed this got a not less efficient anyway. does efficiency matter for this function?
14:48:52kugelpbut the result could be used to aid strlcat indeed
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14:52:20pamauryit's less efficient and my point is that with a trivial modification you get something always efficient
14:52:58pamaurythough it does not *need* to be really efficient I think
14:54:26kugelppamaury: It's not trivial because the size parameter needs to handles differently
14:56:06pamauryjust write an auxillary recursive function
14:57:43kugelpanother one?
14:58:05kugelpcopy_path_helper is already such one :-)
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15:33:24ant0Hi all, I am having issues on my Sansa+ clip, basically Im not sure how to view any files on my external memory card on Rockbox (3.8.1). Is it possible? and does anyone have advice for me please?
15:35:47[Saint]there should be an entry for the uSD in the filebrowser.
15:37:35ant0under "files" I can see any entry for "##PORT#" is that it?
15:39:17ant0Maybe I have not helped matters by placing the files in a custom directory? Should I try and match the main partition?
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15:40:21[Saint]any of the ##<foo>#directories are from the Sansa FW, and can de safely disregarded.
15:40:34[Saint]And no, your directory structure matters not.
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15:41:18[Saint]It sounds as though your uSD just isn't being detected...which iiuc, can happen with these devices.
15:41:36bertrikant0, the external memory card should show up as <microSD> in the Files menu
15:42:22ant0Ok, thanks for the information. I do not have that entry in the files menu unfortunately.
15:43:20bertrikYou can also have a look at menu System / Debug / View disk info and then click right ( >>| ) to see low-level info about the card
15:44:41ant0It does list microSD in the view disk info screen, which I can only imagine is good news!
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15:45:10bertrikmicroSD 0 is the internal memory, microSD 1 is the external memory
15:46:02ant0It does list microSD 1 :)
15:47:35ant0Under the Files menu, it lists; ##music#, ##port#, .rockbox, audible, audiobooks, music, podcasts, record.
15:47:58ant0Music shows all of my music on the system partition.
15:49:54ant0When I plug the player in to my computer it shows both drives and they are fully accessible fyi.
15:50:43ant0My external is formatted as NTFS is that compatible?
15:51:22[Saint]that'll be it. It needs to be FAT
15:51:47ant0oh there's me trying to be clever!
15:52:00ant0Thanks so much for all of your help, best get formatting!
15:52:45ant0Also Id like to say this program is amazing, it makes my dinky cheap mp3 player about 10x better xD
15:57:04[Saint]It is, it does, and thanks!
15:58:11ant0Thanks again! much appreciated. good bye!
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16:10:42SundiverHello guys, do you know is there .fnt description anywhere?
16:10:54Sundiver.fnt file I meant
16:11:59bluebrother(and there's always the source)
16:12:18SundiverReally short info there
16:12:32bluebrotherit's more than no info
16:12:54bluebrotherand I don't think there is more info around at all. Except for the source
16:12:57SundiverYes, bad info better than no info
16:13:11SundiverI start to think same
16:13:27bluebrotherwell, I'd rather say better no info than wrong info. Though that is not much info, so better than no :)
16:13:59SundiverTrying to write .fnt file viewer/editor
16:15:31SundiverReccomended way fontforge -> .bdf -> .fnt is creates ugly fonts
16:15:52bluebrothersome people had success with that.
16:16:03SundiverAnd fontforge is way far from being stable
16:16:12bluebrotherbut maybe going fontforge -> ttf -> fnt might be a better way these days
16:16:49SundiverFontforge rasterises vector font not well
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16:17:31SundiverAlso I need some practice in programming too
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16:18:12*Sundiver went to download sources
16:19:37SundiverThank you guys for great software
16:20:06[Saint]Sundiver: You're aware of convttf?
16:20:38[Saint]Rockbox supports antialiased fonts now, so you can just grab any .ttf font and pass it through convttf.
16:21:18[Saint]"./convttf [options] input.file"
16:21:18SundiverI used it by Rockbox didn't accept it
16:21:38[Saint]Are you running an ancient build?
16:21:54[Saint]Rockbox has supported antialiased fonts for a long time now.
16:22:12SundiverMy player doesn't
16:22:29SundiverSansa Clip+
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16:26:27bluebrother[Saint]: for a long time? Not really. 3.8 doesn't support it
16:27:30[Saint]Yeah...I was just looking at that myself, I thought it was in for 3.7
16:27:32bluebrotherSundiver: your player doesn't accepting antialiased fonts means your build is too old. Or you used a broken converter :)
16:27:59bluebrotherbut you can easily find those information ... just check the MajorChanges wiki page linked from the frontpage
16:29:06gevaertsbluebrother: IIRC mono screens don't do AA fonts
16:30:00bluebrothergood point. But do they accept AA fonts?
16:30:16gevaertsHow could they?
16:31:15bluebrotherby ignoring the AA information?
16:31:36gevaertsThere is no non-AA information in them
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16:41:20bertrikbluebrother, clip+ is a mono target, so it has no AA support I think
16:42:36*[Saint] is pretty sure he's seen AA on a clip before now...but that may have been funman just playing about.
16:42:54[Saint]Don't they have pictureflow, and mpeg player?
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16:43:37gevaertsThose are plugins, so they can use greylib
16:43:46gevaertsgreylib in core would be madness
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17:09:37*[Saint] lols hard at iLike Nano hitting the 11.5K download mark.
17:10:02[Saint]...some people have no taste ;)
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17:50:39Buscheldoes any ipod dev have interest in a hand-soldered iPod dock adapter? I did not use it for a while, maybe someone is searching for such thing?
17:52:20n1spretty :)
17:52:39pamaurywhat a mess :-o
17:53:41Buschelyes, that wasn't the best piece of well-designed hardware I did ever see ;)
17:54:13Buschelbut it worked for the things I wanted to do (power consumption stuff on the iPod Video some years ago)
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18:06:45bluebroth3r[Saint]: why? iLike Nano looks quite good on the Nano's display
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19:23:55CIA-16New commit by bluebrother (r29929): Add source tree version into AndroidManifest.xml ...
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19:32:50CIA-16New commit by bluebrother (r29930): Fix an implicit declaration warning.
19:36:17bluebroth3rhmm, what's wrong with the build server?
19:36:31CIA-16r29930 build result: All green
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19:56:45pixelmathere is still at least one shipped theme missing from the theme site, because the theme site doesn't handle the Player's screenshots correctly IIRC
19:58:19pixelmaexpecting pixel x pixel screenshots and 11x2 is a bit too small... ;)
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19:59:25gevaertspixelma: wasn't that fixed?
19:59:45pixelmacan't remember that it was
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20:00:25pixelmanot saying it isn't true. I just went by memory
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20:08:36kugelpbluebroth3r: is AndroidManifest.xml deleted on make clean?
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20:22:56bluebroth3rkugelp: sure, that's the one generated in the build folder
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20:26:18kugelpbluebroth3r: I use android/ as build dir
20:26:24kugelpbecause it works with eclipse
20:26:41bluebroth3rok, that is a problem then.
20:26:56bluebroth3rnever thought anyone would build in-tree :)
20:27:12kugelpyou have to if you use eclipse, no?
20:28:07bluebroth3rnot sure. Only used eclipse for looking into those property files so far.
20:28:15bluebroth3rbut anyway, will change that.
20:29:21bluebroth3rI guess the Android SDK can cope with that file having a different filename?
20:29:50kugelpbluebroth3r: perhaps you can put the generated xml into the bin subfolder?
20:30:39bluebroth3rseems not :(
20:30:42bluebroth3rgood idea
20:31:28kugelpaapt takes a parameter for locating the manifest, I don't know if that's enough or if other commands have the same
20:32:21kugelpor, perhaps there's some other way to specify the version other than a string constant
20:41:29n1ssideral: do you want to take a quick look at a tagtree.c patch that just saves some binsize, it's quite simple?
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20:44:44CIA-58New commit by bluebrother (r29931): Android: rework r29929 AndroidManifest.xml version handling. ...
20:48:03CIA-58r29931 build result: All green
20:52:18pixelmagevaerts: ok, I really missed it. The "progressive.wps" is still missing from the theme site though ;)
20:52:41pixelmaalso remote WPS handling
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21:05:00freddybI'm having trouble building the theme_editor. I get this: /usr/bin/ld: skipping incompatible [cut]/themeeditor/build//libskin_parser.a when searching for -lskin_parser
21:05:01freddyb/usr/bin/ld: cannot find -lskin_parser Any ideas?
21:09:20bluebroth3rwhat platform?
21:10:27gevaertsbuilds fine here
21:10:59gevaertshm, there's a problem with the make clean target. That doesn't remove build/
21:11:06gevaertsMaybe an old build in there?
21:11:31bluebroth3rmaybe building on OS X?
21:12:34freddybUbuntu 64bit 11.04.
21:13:19gevaertsfreddyb: did you by any chance build the theme editor for 32bit in the same checkout?
21:16:06freddybOK, I deleted everything in the themeeditor/build/ directory and it worked. Must have been a leftover from a previous build... Thanks!
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21:23:46*bluebroth3r spots some problems with the themeeditor project file
21:29:36bluebroth3rhmm, I could get that theme editor about dialog finished.
21:29:55bluebroth3rany thoughts on using the full CREDITS in the theme editors about dialog (as done in Rockbox Utility)?
21:32:00sideraln1s: Yes, I'd like to
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21:33:19CIA-58New commit by bluebrother (r29932): Theme Editor: add libskin_parser files to clean rule. ...
21:34:06n1ssideral: it replaces the repeated MATCH macros with loops, saving about 700 bytes on a coldfire build
21:36:43CIA-58r29932 build result: All green
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21:42:53*Buschel experiences a multicore build (make -j) the first time
21:43:28Buscheland this is still with cygwin
21:44:16n1syeah, it really makes a big difference
21:44:18sideraln1s: The patch seems to be a good idea, and the implementation looks good. I can help testing this unless you want to commit it right away
21:44:57n1ssideral: it would be great if you tested, i tested a bit in a sim and it seemed to work fine
21:45:52sideraln1s: I'll include it in my regular build and report back. Perhaps open an FS task for it?
21:46:13Buschel:/ the build did not finish properly
21:46:21CIA-58New commit by bluebrother (r29933): Fix some gcc 4.6 warnings.
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21:47:35sideraln1s: BTW, thanks for testing the patch for FS #12065 - Database RAM cache doesn't work with Chinese-simp!
21:48:12n1ssideral: opened FS #12136 and no problem :)
21:49:07n1si should have spotted the overwriting of the string when looking at the code but didn't :)
21:49:17*bertrik thinks of a good way to do double-buffering in iap
21:49:48CIA-58r29933 build result: All green
21:49:53Buschelok, a 2nd call of make -j finishes the build properly
21:50:26n1sBuschel: was there a dependency error?
21:51:22Buscheln1s: some timeout after " *** Waiting for unfinished jobs...."
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21:54:03sideraln1s: I only noticed because I couldn't match against "<Untagged>" in a non-English locale :)
21:55:35n1ssideral: some testing of other translations suggests that you are right, translations that are longer than <untagged> crash while those that aren't look ok
21:55:43n1sor at least don't crash
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22:00:53tjb0607is there a minecraft font that works in RockBox? (.fnt)
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22:18:22kugelpn1s: I wonder if a binary search makes more sense for this stuff
22:18:46 Quit rasher (Ping timeout: 248 seconds)
22:19:31n1skugelp: i don't think it's performance critical and how would you binsearch strings?
22:21:27kugelpit works just fine if the array is ascii sorted?
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22:22:16n1shmm, right
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22:26:42n1safaict the search is only used when parsing the tagnavi file so should not be speed critical but feel free to try it out
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22:27:38kugelpno time :)
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22:31:26kugelphrm, if the dircache was sorted, binary search could speedup cache lookup quite a bit
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22:32:15kugelpbut I wonder if it's worth keeping the cache sorted (Slasheri?)
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22:45:47briman0094i'm looking to start developing plugins for rockbox, but don't know where to start. can somebody help me out?
22:46:58wtachibriman0094: have you compiled rockbox?
22:49:59briman0094not yet
22:50:08briman0094i have it on my player but i haven't gotten the source
22:51:05pixelma may be a good starting point
22:51:21briman0094ok thx
22:51:27briman0094i'll check it out
22:51:33briman0094is it written in c++ or assembler?
22:51:58briman0094or something else
22:52:27wtachibriman0094: C and assembler
22:52:43briman0094haven't done much assembler...
22:53:02briman0094well i'll go check it out thx
22:53:03wtachiyou probably won't need to, for a plugin
22:53:09briman0094ok good :D
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23:00:50 Quit Stummi (Quit: Bye!)
23:02:46bertrikn1s, nice patch in FS #12136, saves nearly 1200 bytes on a clip+ build
23:03:06n1sah :)
23:03:11***Saving seen data "./dancer.seen"
23:04:14bertrikI'll double-check that on a clipv1 build
23:05:08 Quit [Saint] (Ping timeout: 240 seconds)
23:05:24pixelmabluebroth3r: your "enable headphone detection" patch (the May 4th one) seems to be out of sync
23:06:36bertrikn1s, odd, I get only 496 bytes savings on the clipv1
23:08:02bertrikIIRC, the clipv1 uses thumb by default, while clip+ uses arm instructions, so that probably explains the difference in saving
23:10:27bluebroth3rpixelma: I'd like to get that committed soon. Not sure if decreasing the headphone detection debouncing to 0.5s is a problem for other players
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23:11:05pixelmaone of the failed hunks is just a whitespace change which seems to have been fixed in SVN also now
23:11:27pixelmawell yes, I wanted to build my own and try with my phone too ;)
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23:40:33n1sbertrik: clipv1 is also using -Os so maybe gcc is trying a little harder :)
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