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#rockbox log for 2011-11-29

00:02:27 Quit pamaury (Remote host closed the connection)
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00:43:22amphetaminehi
00:43:30amphetamineany sansa clip zip usters?
00:44:30amphetaminewhere do I get the bootloader for it.
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00:50:34 Nick dex is now known as AdrianG (~speed@unaffiliated/amphetamine)
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00:55:07saratogaAdrianG: check the link to the install directions on the rockbox.org web page
00:55:28AdrianGthere is no manual for clip zip
00:55:38AdrianGyet. and no precompiled bootloader afaik
00:57:42saratoganot the manual, the actual clip zip link on the front page
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01:03:09AdrianGhm
01:05:27AdrianGforums say i have to use dfkt's bootloaders.hm.
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01:08:34saratogaahh sorry i thought he put a link to it in the wiki, but i guess not
01:11:16AdrianGoh well
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01:23:06saratogaif the zip is stable enough that we recommend an unofficial bootloader we should just tag an official one
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01:39:59funmanindeed
01:40:12funmani'll receive a clip zip in a few days btw
01:42:29CIA-10New commit by dreamlayers (r31088): FS #12412 : Delete old buffer allocation code which has been replaced by core_alloc, and move buffer setup code to core_alloc.c
01:44:24CIA-10r31088 build result: 2 errors, 0 warnings (dreamlayers committed)
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01:59:53dreamlayersWhy does svn always hang for me after "Transmitting file data"? It's not a big deal because the commit succeeds and I can "kill -9 svn" and fix resulting local issues with "svn cleanup".
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02:00:34dreamlayersI'm now in Linux, but the same thing happened in Cygwin once. I guess it's not happening for others because others don't talk about it.
02:01:52dreamlayersI just examined it using strace and /proc, and it's hanging on a read from giant.haxx.se:svn.
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02:03:11JdGordondreamlayers: its a server side script that locks up apparently
02:03:19JdGordonjust leave it and it will eventually exit
02:04:12dreamlayersHow long does it take for you usually?
02:04:45JdGordona minute or two?
02:05:06funmani just hit ctrl^c and rockbox servers never caught fire
02:05:40dreamlayersI've waited longer than a few minutes, and it didn't quit.
02:07:41dreamlayersYeah, I've never seen any server-side problems from this. I just had 2 pointless conflicts locally "local delete, incoming delete upon update" (where's the conflict there?), but that was easy to fix with revert.
02:07:54AdrianGfunman: r u using any sansa devices atm
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02:08:35funmanAdrianG: why?
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02:08:55AdrianGfunman: is there any chance rockbox will ever have functional windows USB support on sansas?
02:09:11funmanit works fine on sansa e200
02:11:41AdrianGzip has some type of usb issues
02:12:50AdrianGUSB support: Clip+/Clipv2/Fuzev2/ClipZip: USB support is currently disabled because it fails randomly with current svn code.
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02:26:23AdrianG:<
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05:56:45CIA-10New commit by dreamlayers (r31089): FS #12414 : Fix directory functions in plugins on targets which HAVE_DIRCACHE. In rockbox_api, PREFIX( ) is removed around directory functions because ...
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06:00:01CIA-10r31089 build result: 2 errors, 0 warnings (dreamlayers committed)
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08:46:20nick-pI was thinking of attempting adding support for embedded cuesheets.
08:46:27nick-pAny opinions on the best way of implementing this? I thought I might use embedded album art as an example...
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09:23:57wodzAny powermgmt expert around? Why some targets use 32 BATT_AVE_SAMPLES and others 128?
09:27:49wodzjhMikeS:^
09:28:53wodzamiconn maybe?
09:29:38GodEater_jhMikeS will be asleep now
09:29:57GodEater_(assuming a fairly normal day/night cycle for him anyway) :)
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09:31:28wodzbut he reads logs
09:33:26GodEater_yes he does :)
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09:49:05wodzok, my problem seems to be dying battery + much more conservative batt checking in rockbox. With normal voltage ~3.8V it drops down to 3.4V when reading from disk
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11:47:13pamauryHey, apprently there there creative zen x-fi 3 teardown by the fcc on the web, it says it uses a freescale SoC ! And I already know the X-Fi2 uses the imx233 and apparently the Zen Style M100 uses either stmp3770 or X-Fi2 !
11:47:21pamaury*there is a
11:54:08wodzanyone knows good hex viewer for linux where I can predefine data structures?
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12:19:02CIA-10New commit by desowin (r31090): Sansa Connect: Add keymap for YesNo dialog and keyboard
12:20:48CIA-10r31090 build result: 2 errors, 0 warnings (desowin committed)
12:33:49 Join petur [0] (~petur@rockbox/developer/petur)
12:38:21pamaurywodz: if you find one, please tell me !
12:40:50pamauryevery once in a while I consider writing a full blown software that would do that and a much more, so you could script the data format, but it takes time so I don't do it :)
12:43:39wodzpamaury: I am afraid that I think the same
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12:46:19wodz\o/
12:46:28 Nick soap is now known as soap_ (~soap@rockbox/staff/soap)
12:46:38pamaurywodz: did you find something ?
12:46:42wodzI know what is written in nand's spare area :-)
12:47:18pamauryyou're investigating the FTL ?
12:47:19pamauryif you have enough motivation, perhaps we can write something, either by modifying an existing software or writing a new one
12:47:45wodzpamaury: I am rather poor in writing gui apps
12:48:07pamauryme too :) But am hex editor can't be that difficult
12:48:15pamaury*an
12:48:28wodzwxHexEditor looks promising but lacks data structs obviously
12:48:49wodzat least I can view 4GB+ file in it
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12:53:24ukleinekwodz: radare includes a hex editor, but I don't know it's capabilities.
12:53:51ukleinekthe website advertises: "data analysis of byte blocks "
12:54:44pamaurybut it's a command line tool ?
12:55:05ukleinekpamaury: don't know, http://radare.org/
12:55:56pamauryapparently yes
12:57:36ukleinekradare is on my list of software to evaluate, I guess it's better than bare objdump to disassemble.
12:58:21pamauryida pro is a good tool to do that :)
12:58:43ukleinekida pro is either expensive or illegal, isn't it?
13:00
13:00:17pamaurythere is an old free version of it
13:01:19Torneyeah; the free demo version is perfectly fine for looking into data structures
13:01:27Tornei don't know that i would call it a "good tool" though
13:01:35Torneit's unnecessarily complicated and difficult to use
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13:02:55pamauryif you are reverse engineering a big chunk of code, you just can't do it with objdump
13:06:14***Saving seen data "./dancer.seen"
13:07:12desowinpamaury: but the free version doesn't support ARM
13:07:54pamauryright
13:08:56funmana developer wrote scripts to make objdump output better, i don't remember where they are
13:10:38pamaurythe initial problem was not disassembling though
13:10:39desowinthere is dissy (objdump frontend)
13:20:46*Torne has yet to find a disassembler that's noticably better than objdump at anything that's free
13:21:24Tornedissy doesn't appear to do anything objdump doesn't, it's just a GUI
13:26:11pamauryunfortunately there is not free alternative here it seems
13:26:14pamaury*no
13:31:06pamaurylet's write one ! :)
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13:43:06jlbiasinihello
13:43:35jlbiasinicould somebody helps me with building the simulator?
13:44:07jlbiasiniSince I had the #define for bookmark
13:44:10funmanpamaury: funman/eda-2">https://github.com/funman/eda-2
13:44:20jlbiasiniit doesn't build anymors!
13:44:45jlbiasiniPamaury I 've made a lot of progress on the touchpad
13:44:46pamauryfunman: is it working ?
13:45:27jlbiasiniwe have now fully map for everything and consistent with other device!
13:45:39pamauryfunman: what does it do ?
13:45:48jlbiasinialso! I'm metaphys!
13:45:48funmanpamaury: i think HEAD doen't build but it did work
13:45:49pamauryjlbiasini: great :)
13:46:20funmanit disassembles and generate some pretty html, the browser control the disassembler
13:47:05jlbiasiniI'm moving to improve two_finger button
13:47:22jlbiasiniit is not very stable IMO
13:48:18jlbiasiniI also could implement flick gesture but I want first to have hotkey and sensitivity's setting working
13:49:25pamauryI'm really not convinced that we want to implement gesture recognition, that's not a great way of interaction imo
13:50:02pamauryfunman: how does it compare to objdump ?
13:52:43funmani wouldn't say, haven't used eda in years
13:53:19funmanit's meant to be an interactive disassembler, but at that time i prefered using IDA
14:00
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14:02:02jlbiasiniso here the error I get:
14:02:06jlbiasinihttps://gist.github.com/1404732
14:02:34jlbiasinionly while compiling simulator... normal build works!
14:04:34pamauryjlbiasini: using the lastest version of the patch on FS ?
14:05:02jlbiasini?? what patch?
14:05:07pamauryah no, probably conditional compilation somezhere
14:05:43jlbiasiniyes i will have to investigate this
14:05:59jlbiasiniand do you know how the simulator get mapped,
14:06:04jlbiasini?
14:06:28jlbiasiniI need to add the bottom touch
14:06:41pamauryit's in uisimulator
14:07:04jlbiasiniah yes right :/
14:08:30pamauryit's not really up to date, I basically copied the fuze one
14:09:06jlbiasiniok
14:09:11jlbiasiniI'll fix that
14:10:45pamauryfor the touchpad, I suggest that you don't implement any gesture handling for now, upload the patch on FS, I'll commit it if everything is ok and then I would like to implement and test something with the touchpad; if it's not successfull, then we'll go to something more sophisticated
14:11:34jlbiasiniok what is it?
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14:13:15pamauryit's a kind of poor's man gesture recognition if you want, I already told you the idea: divide the up/down and left/right slider in N zones, and generate a key press when switching zones. Not sure it's very clear when described this way but it's simple to implement
14:14:58jlbiasiniI understand but you will have problem with the fact that some keys activate action from the very early moment there are being touch...
14:15:14jlbiasiniwell let's test it we'll see!
14:15:25pamauryyou'll see :) That
14:15:28pamaury's not a problem
14:15:32jlbiasinicool
14:15:58jlbiasiniwhat do the number in the mapping file of the uisimulator stand for?
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14:16:43pamauryjlbiasini: iirc, position and circle radius to use the mouse
14:16:44jlbiasiniall the way down in the table
14:17:16jlbiasiniwtf is that?? :D
14:17:23jlbiasinido I need it to map??
14:18:11pamauryI guess so, have the pixels coordinate match the button on the simulator image.
14:18:52jlbiasiniok this to basicly map the mouse also
14:19:00pamauryI thought I did it but apparently not
14:19:13jlbiasiniand how about my two_finger button?
14:19:29jlbiasiniI'll try with 0 and see
14:19:37jlbiasiniregarding the patch
14:20:35jlbiasinii want to test some stuff and then i'll will be disactivating the short double finger press because it's way to much sensible
14:21:10jlbiasiniso we'll basicly have two button for lock
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14:21:49jlbiasini(long press but i think it should be longer because it's more complicate to do
14:22:15jlbiasiniif you have some quick code fore that too it would be great
14:22:45pamauryfor what ? only generate two_fingers if it's hold for some time ?
14:22:52jlbiasiniI've made a little modification also to have the two finger detection more stable
14:23:01jlbiasiniyeah some thing like that
14:23:27jlbiasinibut I will try to improve this myself before commiting
14:23:45jlbiasinii've have time this afternoon
14:24:06jlbiasiniI'll will post the patch this evening when I'm sure it's clean
14:24:57jlbiasinithe REPEAT modifier is basicly too short for Two finger button
14:25:09jlbiasiniok I will go gor it
14:25:15jlbiasini*for
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15:42:56jhMikeSwodz: In some cases, a more responsive filter was desired, so a shorter filter was chosen.
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18:25:50youbiHello
18:26:59youbiI use rockbox for a while, but last time when i turned on my sansa clip+, i got a "scanning device" at boot, and then a black screen with a "*" :/
18:27:48youbiAnd now I can't boot on rockbox, each try fail.
18:28:13youbiI tried with and without the sd card plugged.
18:28:21funmantry to check the filesystem
18:29:15youbiHow ?
18:29:30youbiWith fsck ?
18:29:40youbi(I'm on a linux distro).
18:30:05youbiAnd the OF boots well.
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18:31:19funmanyes with fsck
18:31:35funmandosfsck -wy /dev/sdb for example (don't know exact syntax)
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18:33:49youbiOk.
18:34:02youbiIt seems that it doesn't change anything :/
18:34:13youbiThe exact message is "scanning disk".
18:36:08funmani don't see a "scanning" string in the source
18:36:25gevaertsThere's "Scanning disk"
18:36:48gevaertsThat's shown when rebuilding the dircache data
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18:37:00saratogai think checking the disk for errors should take a couple minutes?
18:37:19youbiIt works !
18:37:22youbiNice.
18:37:25youbiThanks :D
18:37:36funmanso, was it just long to boot?
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18:44:00annecyhello. I have just flashed rockbox firmware to a fuze v2 and the thing wont start up :(
18:45:27funmanannecy: what was the last thing you saw on screen ?
18:45:39annecyfirmware updating..
18:45:55funmanwas the battery full ?
18:46:14annecyno , maybe 40%
18:46:17dfktyou also put the firmware on it, or only the bootloader?
18:46:47funmanwait for battery to discharge and charge it agian, perhaps the OF is stuck
18:47:04annecyi patched the original firmware using the manual method on ubuntu 10.04
18:47:15gevaertsHave you tried to hard-reset it by holding the power switch for a while?
18:47:31annecythe 30 second hold?
18:47:36gevaertsyes
18:47:45annecywill try now
18:48:16annecyoh dear it seems to be working now all of a sudden :)
18:48:34gevaertsGood :)
18:49:16annecyit was unresponive and black screen for maybe 10 minutes: now it's fine. thank you all
18:50:30funmanthanks to the family for supporting the fuze in these hard times
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19:01:33saratogawhat does the 64khz setting for recording do on the Clip+?
19:01:38saratogadoes the ADC really go that high?
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19:38:38CIA-10New commit by buschel (r31091): Make embedded cover art for APEv2 more flexible. This fixes an issue with foobar-tagged files as reported in the forums.
19:40:32CIA-10r31091 build result: 2 errors, 0 warnings (buschel committed)
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19:43:31CIA-10New commit by buschel (r31092): Bring r31091 to v3.10: Make embedded cover art for APEv2 more flexible. This fixes an issue with foobar-tagged files as reported in the forums.
19:46:05dfktthat commit reminds me - is there a size limitation for embedded album art in mp3 files? some of mine don't seem to show up
19:46:28dfkt(none of them are progressive)
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20:00
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20:12:35Buscheldfkt: I am not 100% sure but I have in mind the whole ID3 tag was limited to 64K
20:13:42dfktthanks Buschel, that might explain it
20:16:16desowinis there any Rockbox artist interested in doing image for Sansa Connect's sim?
20:19:28dfktdesowin, you just need a large frontal view of the player?
20:25:51saratogaartwork would be nice for the theme site though
20:26:03saratogai think we need it for the clipzip too
20:26:50dfkti assume using sandisk's official press shots would be no copyright issue?
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20:28:24*dfkt still has press shots of the connect somewhere
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20:42:18thomasjfoxkugel: U there?
20:43:12bertrikyes, we need artwork for the clip zip manual
20:43:21pixelmaI bet kugel doesn't see a "U" around either
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20:44:57thomasjfoxpixelma: I could have just written "ping" but I thought it's kinda boring
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20:47:16*thomasjfox just built rockbox 3.10RC0 for the N900
20:48:58CIA-10New commit by buschel (r31093): Resync mpc to r476 of svn.musepack.org. Improves error handling after seek.
20:49:18thomasjfoxI've noticed kugel's list spacer patch made it into 3.10, though no "Shutdown" menu entry for RaaA (at least on maemo)
20:50:53CIA-10r31093 build result: 2 errors, 0 warnings (buschel committed)
20:51:18desowindfkt: yes, just a large frontal view
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20:51:45desowinbut artwork for website/manual would be fine as well
20:52:14dfktwhere can i get the rockbox logo in high res?
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21:01:08desowindfkt: docs/logo/rockbox-logo.svg in svn
21:03:26dfktthanks
21:03:46desowinplaying wma gives significantly (40 minutes) lower runtime than musepack
21:03:51desowinon Sansa Connect
21:06:25***Saving seen data "./dancer.seen"
21:09:05dfktbertrik, here's the zip in 80px height, for the manual and theme site - http://img.elektrokrishna.com/images/97622469611827901453.png
21:15:29dfktdesowin, here's the connect - http://img.elektrokrishna.com/images/03502422523247696362.png
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21:17:08Buschelsaratoga: what do you think about FS #12415 ?
21:17:09fs-bluebothttp://www.rockbox.org/tracker/task/12415 Decoding of encrypted ADX files not supported (bugs, unconfirmed)
21:17:21desowindfkt: could you please make bigger image of connect (with screen (visible data) width 230 and height 320) for sim?
21:17:33dfktah right, that was the initial request :)
21:17:35desowinerr, s/230/240/
21:18:43dfktsim needs bmp, right?
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21:21:03saratogaBuschel: wikipedia made it sound like guessing the key is error prone
21:21:19saratogaso if we don't have a way that we know will decrypt it i prefer to not try
21:21:26Buschelthat was my impression, too
21:22:14Buschelwe might change the parser to clearly output "encrypted files not supported"
21:22:46saratogathat would be fine with me
21:23:33saratogaguessadx has a detailed description of the process
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21:24:08desowindfkt: yes, and please mark the buttons with numbers just like on other targets (uisimulator/bitmaps/UI*.bmp)
21:24:09saratoga"20 minutes on a Core 2 duo" doesn't sound promising for 200MHz ARM :)
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21:24:50gevaertssaratoga: just use a core 2 duo emulator on the arm :)
21:25:08saratogaapparently there is a list of very common precomputed keys, so at most we might want to try a few known keys
21:25:16saratogabut honestly it sounds like the best solution is for people to use PC tools to decrypt their files first
21:26:38gevaertsWe also have "Implementing the ability to playback DRM crippled files" on our NoDo list
21:26:43dfktdesowin, i don't know which buttons need which number, could you guide me? - a clean one here already: http://temp.elektrokrishna.com/SansaConnect.bmp
21:26:54gevaertsSo I think this would need to be discussed first
21:27:41desowindfkt: seriously, I don't know yet either :D
21:27:58saratogasince this is just a symetric encryption system, its not exactly DRM
21:28:01dfktheh, then leave it clean for now... the clip zip sim has no numbers either, and i can handle it just fine ;)
21:28:16saratogathey have no mechanism for revoking access for instance
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21:28:33desowindfkt: neither of the three connect's I have has SanDisk logo on front
21:28:42gevaertssaratoga: that's just silly then :)
21:29:06saratogai guess the "idea" was to make it harder to reverse engineer games?
21:29:11saratogabut yeah, its very stupid
21:29:14dfktdesowin, never trust press photos, then ;) should i remove the sandisk logo? and keep the sansa logo?
21:29:31desowindfkt: yes
21:29:37gevaertsI'd say if it's easy to decrypt on a PC we shouldn't bother
21:29:53saratogayeah
21:30:34Buschelsaratoga: the ADX change -> http://pastie.org/2940534
21:31:05saratogaBuschel: sounds good
21:31:07BuschelI would like to close the flyspray task as "not supported"
21:33:20dfktdesowin, download again, same link
21:34:02saratogago for it
21:36:12CIA-10New commit by buschel (r31094): Rockbox does not support encrypted ADX. Clearly state this in the manual and the debug messages.
21:37:52CIA-10r31094 build result: 2 errors, 0 warnings (buschel committed)
21:38:13desowindfkt: markings on buttons are slightly different, the house symbol is mostly changed - not so nice photo can be found here: http://imageshack.us/photo/my-images/834/dsci0040b.jpg/
21:38:59desowindfkt: (the wheel actually lights up blue when running)
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21:42:01desowin(well, technically the LCD can do double the size (the framebuffer size is doubled in hardware by OSD), but psst)
21:46:51CIA-10New commit by buschel (r31095): Migrate manual's change within r31094 to v3.10: encrypted ADX is not supported.
22:00
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22:06:23saratogajdgordon: i think i told you the wrong resolution for the fuze+ port, should be 240x320 rather then the opposite
22:06:31saratogai blame the wiki for having it listed that way :)
22:21:06bluebrothergevaerts: any idea how Rockbox Utility could support installing RC builds in a useful way, especially if they are not available on rockbox.org?
22:22:43bluebrotherone possibility I could think of is by using the daily build information provided by rockbox.org, and add a RC section that also has download links.
22:23:00bluebrotherbut that would require reworking the complete build installation page :)
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22:45:02gevaertsbluebrother: I'm sure they can be hosted on rockbox.org. We just don't bother now because it's a bit of extra work that doesn't really buy us much
22:45:19 Quit dfkt (Quit: -= SysReset 2.55=- Sic gorgiamus allos subjectatos nunc.)
22:50:48n1smeh, dfkt left, i just wanted to say that i'm pretty sure progressive jpegs won't work in rockbox
22:51:03n1seither as aa or in the image viewer
22:51:03bluebrothergevaerts: true. The problem is how to get them into Rockbox Utility without having it try random sites ;-)
22:51:46gevaertsn1s: "none of them are progressive". I think he knows :)
22:52:25n1sah i can̈́t read
22:53:29gevaertsbluebrother: yes, I'd say they should just appear as a fourth class of builds, indistinguishable from stable, daily or current from rbutil's point of view
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22:58:52bluebrotherhmm. It might make sense to change the options in the installation dialog to a dropdown menu then. That would also allow supporting older releases in case we want that.
22:59:31gevaertsThat might be useful just after a release
22:59:44bluebrotherfor supporting older releases rockbox.org would only need to provide the version information for those. Since we already have such information for the current release it shouldn't be too hard to add it for others
23:00
23:00:05bluebrothermaybe simply limit it to the last 3 releases for each target?
23:00:33gevaertsThis needs thinking :)
23:00:44bluebrotherindeed
23:03:35*bluebrother feels quite a bit of work coming up but the time for it missing :/
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23:05:26gevaertshm, weird
23:05:49*gevaerts wonders how rbutil decides which mount points exist
23:06:27***Saving seen data "./dancer.seen"
23:06:40bluebrotherby querying the system for mounted devices :)
23:06:51 Quit liar (Remote host closed the connection)
23:08:13bluebrothergevaerts: see Utils::mountpoint() in base/utils.cpp
23:08:37gevaertsAh, I think I see what was going on
23:09:01gevaertsI saw /dev/shm and /media/sd, while nothing was mounted on /media/sd
23:09:28gevaertsIt's not unlikely that that was where I mounted whichever device I used last time I used rbutil though
23:09:53bluebrotherI think it would be a good idea to make that more strict and allow passing the filesystem types to limit the list to
23:10:21gevaertsSo it's apparently all mounted devices (apart from / for some reason ;), plus the one that was used last time
23:10:27bluebrotherRockbox Utility keeps the old mountpoint available in the selection even if it's not present in the system anymore. That's somewhat for debugging
23:10:59gevaertsThat makes sense
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23:11:08gevaertslynx
23:11:10gevaertsoops
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23:44:04jlbiasiniWho is in charge of the themes site? Call me the manager!! :D
23:45:14jlbiasiniI think there's been some misunderstood: the fuzeplus is meant to be used like portrait not landscape orientation...
23:45:39 Quit saratoga (Ping timeout: 265 seconds)
23:45:44jlbiasiniAnyway thanks for the works! it nice to see the site coming up!!
23:46:45gevaertsshould be fixed now
23:47:08gevaertshm
23:48:14gevaertsIt doesn't seem to like changes there
23:48:40jlbiasininop
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23:49:58jlbiasinithere's no hurry anyway... The gigabeat s theme are working good
23:50:10jlbiasiniI'm using them since the first day of the port
23:50:21saratoga_JdGordon said he fixed it yesterday, but it seems like nothing changed
23:50:45saratoga_also the themes it shows aren't the ones I would expect for a 320x240 device so maybe something else is wrong
23:51:50jlbiasinioh is jdgordon around?
23:52:11jlbiasiniI've just finish the rework of the keymaps for the fuzepuls
23:52:58jlbiasiniand there are stuff that I would like to know about consistency of keymaps
23:53:48jlbiasiniWell no hurry there too anyway I'll be using the mailling list
23:55:14 Part jlbiasini

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