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#rockbox log for 2012-03-11

00:00:50 Join enthdegree [0] (~BitchX@unaffiliated/enthdegree)
00:08:51 Quit ender` (Quit: Female software engineers become sexually irresistible at the age of consent, and remain that way until about thirty minutes after clinical death. Longer if it's a warm day. -- Scott Adams)
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00:37:04***Saving seen data "./dancer.seen"
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01:00:07Guest42952hello
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01:01:18 Join Niteshade [0] (~Nefarious@74-132-255-47.dhcp.insightbb.com)
01:02:06Niteshadei just installed rockbox to my sansa clip+ and i want to make some programs for it. (Just for the hell of it) Where do i start?
01:03:19pamauryNiteshade: on the wiki probably
01:03:39Niteshadei mean, unless you try to make a graphical program (Which, after the disaster of trying DOOM, i think i'll stick to a text interface)
01:04:07pamauryNiteshade: see http://www.rockbox.org/wiki/HowtoWritePlugins for example
01:04:18Niteshadedo the same rules apply as for a PC, or are there more things i should know? (BTW, my desktop is running ubuntu)
01:04:25Niteshadeoh. cool
01:05:06pamauryit's not the same thing but we have a posix-like interface and you can develop it using the simulator before putting it on target
01:05:28Niteshadelike, does printf("hello") print hello?
01:05:44Niteshadei mean, what is different?
01:05:58Niteshadenvm i will just rtfn'
01:06:03Niteshade* rtfm
01:06:38pamauryyeah, read the wiki and then ask on irc :)
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01:09:10 Join Strife89 [0] (~Strife89@adsl-068-213-037-174.sip.mcn.bellsouth.net)
01:09:36Niteshadeso is there a full simple program i can just see so all these little "snippets" make more sense?
01:12:01Niteshadeand is there an emulator for linux so i can test and debug it before i put it on my player?
01:14:40funmanthe simulator, yes
01:15:11Mirfunman: should i just format the fuze?
01:15:21funmanMir: probably, yes
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01:15:38Mirwill this kill the rockbox install?
01:15:48Niteshadewhere do i get this simulator?
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01:16:45funmanNiteshade: http://lmgtfy.com/?q=rockbox+simulator
01:16:55Niteshadethanks
01:17:23Niteshadeoh. hur hur
01:17:29Niteshadegoogle
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01:25:43Niteshadei wonder if i can find it on an apt repository
01:26:12gevaertsNiteshade: if you want to use the simulator to test your own code, you have to build it yourself
01:27:16Niteshadeokay, AS SOON AS I FIND THE FUCKING SOURCE!!!!!
01:28:20funmanhum is it that hidden?
01:28:52Niteshadenot easy to find, but i think that's not diliberate, just third-party (probably)
01:28:53funmanNiteshade: 'dev guide' on the left of the site
01:30:14Niteshadejust so we're clear, when you say "the site" you mean rockbox.org right?
01:30:23Niteshadebrb getting a soda and cig
01:31:47Niteshadeback
01:32:35 Part tappi
01:34:04gevaertsNiteshade: yes, if in doubt it's safe to assume that unspecified websites, wikis and forums here are always the rockbox ones
01:34:24Niteshadeoh fuck, it's like ipodlinux all over again
01:34:42Niteshadei am beginning to think that this was a bad idea...
01:38:29 Join bitcraft [0] (~bitcraft@173-20-20-92.client.mchsi.com)
01:38:42Niteshadeall the dev guide is talking about is how to build rockbox. Does this mean whenever i add a plugin i have to rebuild the whole thing?
01:39:42funmanno we use make which handles dependencies
01:39:52gevaertsYes and no. The build system is intelligent enough not to rebuild things that haven't changed
01:40:52Niteshadei was hoping i would just be able to put it in a folder somewhere on the player
01:42:25 Quit bertrik (Quit: And That, My Liege, Is How We Know the Earth to Be Banana Shaped)
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01:52:50Niteshadeso by your silence, i assume it's not really that easy?
01:54:11gevaertsI don't really see how building everything is harder than building one plugin would be
01:54:12 Join tchan1 [0] (~tchan@c-69-243-144-187.hsd1.il.comcast.net)
01:56:02Niteshadewell considering that the only programs i have written don't have any build system apart from cc blah.c -x c++ -o blah
01:56:50Niteshadeplus how do i put it on the actual player?
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01:57:58Niteshadei mean, does the makefile somehow install it to the player?
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01:59:16Niteshadei am not what one would call a "profesional"
01:59:30Niteshadebut i can write programs in c++
02:00
02:04:26Niteshadebetter at python, but have written several full programs in c++
02:08:42Niteshadeawesome at qbasic, good at python, alright at c++, bad at assemblty
02:08:46Niteshade* assembly
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02:31:46passstabso bad you can't even spell it
02:37:07***Saving seen data "./dancer.seen"
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02:50:31Niteshadeshaddap. I can read assembly, but i mean its not like you deal with it a lot, plus you have to know EVERYTHING to do ANYTHING
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02:51:49Niteshadesomething like every other month i try seriously to learn it by reading an e-book. And within the same day i usually give up
02:52:16Niteshadedue to information overload. But collectively through my attempts i think i have picked up a few tricks
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03:00
03:00:36Niteshadei suppose i could make something in asm tho actually. I have been compiling programs into assembly (not binary, with -S) and studying them. But stuff like sockets and windows/X i could not do.
03:01:01Niteshadeor anything longer than like 20 lines probably
03:03:52Niteshadeactually no. All that super-hard memory management and working with arrays isn't for me
03:04:01Niteshadenot arrays
03:04:06Niteshadei meant registers
03:09:07funmanNiteshade: we try to keep this channel rockbox related only, but feel free to join #rockbox-community to talk about anything else
03:13:42 Quit guymann (Ping timeout: 260 seconds)
03:16:22Niteshadesorry
03:21:02jhMikeSyou don't "learn assembly", you learn about registers, flags, opcodes, adressing, etc. you have to "learn assembly" for every architecture.
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04:12:14NiteshadejhMikeS: yes, that is why i never put more effort than casual experimentation into learning assembly.
04:13:12rasherjhMikeS: well, there is a certain way of thinking you need to learn
04:14:00Niteshadewell i mean it is good stuff to know. I mean, you can go without knowing it, but knowing, i think, makes one a better programmer
04:14:35Niteshadelike how everything in a computer is numbers, it's just how its used that makes it different
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04:16:34Niteshadeand the cache. I think i should make a library for C that lets you store stuff in the cache. It could be used to speed up many programs
04:17:02Niteshadeallocating some variables in the cache instead of main memory
04:17:53Niteshadeoh sorry. This isn't a programming chat. Sorry for going off-topic again
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07:07:54 Join Llorean [0] (~DarkkOne@rockbox/user/Llorean)
07:22:00[Saint]Hmmmm...
07:22:31[Saint]Anybody gots some kickin' skillz, yo?
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07:55:27*Mir waves at [Saint]
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07:58:44*[Saint] feels some waves, and dismisses the motion.
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08:19:01Mirhehe
08:19:13Mirwell gnite
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08:37:14***Saving seen data "./dancer.seen"
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10:01:33 Join Lear [0] (chatzilla@rockbox/developer/lear)
10:02:26LearAnyone building for Android using Cygwin?
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10:04:12[Saint]Lear: no one sane...
10:04:19[Saint];)
10:04:55LearWell, I gave it a quick try, but I didn't come very far...
10:05:47[Saint]thats because you picked a VERY obscure OS
10:06:05[Saint]try 'real' linux.
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10:08:16LearSeems like the NDK compiler doesn't like Cygwin paths...
10:10:07[Saint]why cygwin, may I ask?
10:10:43[Saint]a virtual machine will be WAY fastr.
10:10:47LearYou mean version, or what? 1.5 is really old now, so 1.7.
10:11:01[Saint]....and, it'll work too.
10:11:07LearBut it is nicer to work in the "native" environment...
10:11:56[Saint]no...i meant "why cygwin, period?"
10:12:24LearAh, read that as "which Cygwin", not why. :)
10:12:36[Saint]use a VM, save yourself the grief.
10:13:21LearI started out with Cygwin, and that has worked well enough so far. A VM wasn't really an option when I started.
10:14:11[Saint]i assure you it was. unless you started ~10 years ago.
10:15:15LearWhich is what I did. First contributions where sometime in 2002...
10:15:53[Saint]and youve used cygwin since?
10:16:07[Saint]....poor guy.
10:17:12[Saint]you could setup a vm in the time it takes a compile to finish using cygwin ;)
10:18:43LearNo, it isn't *that* slow...
10:19:32[Saint]it really is...
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10:24:00bluebrotherLear: I tried it some time ago. I even have some patch floating around to fix some issue with configure IIRC
10:24:21bluebrotherhowever, I gave up before everything worked.
10:24:56LearYes, I got past configure.
10:25:12bluebrotherthen things break :)
10:25:31bluebrotherat least that's pretty much where I stopped −− building on Linux is simply way easier and faster
10:26:39[Saint]amen...and, i was a cygwin advocate,
10:27:24bluebrothereither way, if you are bound to using Cygwin you have to fix things −− I'm pretty sure nobody fixed that, and nobody cared (until now)
10:28:19[Saint]someone cared...but that guy moved to linux ;)
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10:29:21bluebrothersomeone? As in you?
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10:30:00bertrikis there a way to check a rockbox translation manually? (other than through themes.rockbox.org)
10:30:28bertrikI mean other than translate.rockbox.org
10:30:36[Saint]nah...the guy that dropped the cygwin/android patch(es) on fs
10:30:37bluebrotheras in use it in a sim?
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10:37:16***Saving seen data "./dancer.seen"
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10:43:42*bertrik doesn't really know what to do about fs#12610
10:43:44fs-bluebothttp://www.rockbox.org/tracker/task/12610 Clip+ Ticking Noise Fixed in Radio (patches, unconfirmed)
10:44:07bertrikapparently the hardware design of this tuner is just very sensitive to interference
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10:46:46bertrikmy best chance so far is that we disable the RSSI feature for the RDA5802 tuner and avoid polling the tuner by using the dedicated stereo-indicator line (if that's even connected)
10:50:38kugelperhaps polling at a lower rate would help?
10:53:34bertrikhm that would still causes interference, but at a lower rate I guess :)
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10:58:17amiconnI guess readout uses i2c? Reading slower would help too, I think
10:58:31bertrikamiconn, you mean slowing the i2c bus speed?
10:58:41amiconnSlower as in lowering the i2c transfer speed
10:59:27amiconnThe iriver remote anti-ticking measures work in a similar way
11:00
11:00:45amiconnEither lower the i2c clock, or introduce pauses between the bytes
11:02:41bertrikI'll try that, say reduce the frequency by 10 or so
11:02:58bertrikIt's a bit-banged i2c implementation, so I don't know the i2c speed exactly
11:03:48bertrikI'm also still wondering if there's perhaps a bug in the i2c implementation, causing brief short-cuts on the bus
11:06:52amiconnA bit-bang driver has additional options for lowering interference (spread spectrum method)
11:08:45bertriklowering the i2c bus speed indeed seems to help
11:09:32 Quit Lear (Quit: ChatZilla 0.9.88.1 [Firefox 11.0/20120308162450])
11:09:38bertrikit's a bit tricky to determine the difference, the noticeability of the ticking depends on signal strength and the material played
11:10:15*amiconn wonders why those newer SoCs still need bit-banged i2c
11:10:58bertrikI think it's just unfortunate design decisions
11:11:44bertrikthere is a hardware i2c bus with the analog codec on it, but somehow the radio has its own i2c bus
11:11:52bertrik(and addresses are non-conflicting)
11:18:57bertrikamiconn, how would you implement spread spectrum? and has this been used in rockbox before?
11:21:35bertriklike, add "random" time to the already existing delays?
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12:33:30pamaurybertrik: perhaps it's related to some interference
12:34:10pamaurysome radios chips don't like i2c bus action while tuning for example
12:34:43 Quit fyrestorm (Ping timeout: 252 seconds)
12:35:02bertrikpamaury, yes, it's most likely interference from the i2c activity
12:35:39bertrikthe display also produces interference, but that goes away after the "backlight" timeout
12:36:09 Join AlexP [0] (~alex@rockbox/staff/AlexP)
12:37:18***Saving seen data "./dancer.seen"
12:37:28AlexPIs it known that peakmeters don't work in a sbs?
12:39:42bertrikpamaury, regarding the use of gmtime/mktime in RTC drivers, I want to wait until the end of freeze, and then also do each driver separately instead of doing them all at once
12:41:27bertrikjhMikeS might have some ideas to make gmtime smarter/faster
12:43:14pamauryok
12:43:15AlexPgevaerts: I don't get skinned lists at all, the description on the wiki is hugely confusing IMO
12:43:31gevaertsAlexP: basically you mark a viewport (or a bunch of them with shared label) with %Lb. That viewport will be drawn several times with shifted x and y coordinates, once for each item the list has to draw
12:43:48AlexPHow do you specifiy the coordinates?
12:44:03AlexPi.e. the original ones and how they shift?
12:45:02gevaertsThe %Lb width and height tell the system how big your items will be
12:45:15AlexPEach line, or image, or whatever?
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12:45:42gevaertsThen the system adds the %Vi x and y to your list item viewport x and y and draws it as the first item
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12:46:10gevaertsThen the system adds the %Vi x and y to your list item viewport x and y, and adds the %Lb height to y, and draws it as the second item
12:46:16gevaerts(this is actually a loop :)
12:46:48AlexPAnd it does this until it runs out of space in the %Vi?
12:46:52gevaertsyes
12:47:02gevaertsThe same goes for x if you enable tiling
12:47:43AlexPOK, I think
12:48:42[Saint]AlexP: youre not alone ;)
12:48:44AlexPAnd current item refers to the item being drawn in that viewport, i.e. the second time around %LT will give you the text for the second item in the list?
12:48:45gevaertsSo basically the viewport coordinates for viewport items are drawn relatively to the list item with (0,0) as their top left hand corner
12:48:53gevaertsyes
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12:49:24AlexPgevaerts: So what about if for the main menu you want a small ui viewport area, but a bigger one for e.g. the file list?
12:50:06[Saint]its a hugely convoluted system, good for very few (basically just "fancy, weird lists) things.
12:50:11AlexPI'm going to have to have a play and if I get it try to write a better description :)
12:50:22gevaertsThen you'll need to make several labeled %Vi() viewports and conditionally (with %cs) pick one using %VI
12:50:27AlexPAs I spent ages yesterday, and just couldn't make sense of it
12:50:29[Saint]good luck!
12:50:36AlexPgevaerts: right
12:50:37gevaerts[Saint]: it's not *that* convoluted!
12:50:42[Saint]i gave up...
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12:50:54AlexPIt does make a bit more sense now, but what gevaerts has just described isn't on the wiki :)
12:51:01AlexPOr not in an understandable way :)
12:51:12gevaertsAlexP: *don't* look at the Wavy theme to try to understand it :)
12:51:22AlexPOK, I won't :)
12:51:41AlexPgevaerts: Follow up, do you know anything about peak meters not working in a sbs?
12:52:15gevaertsno. I know they work on a wps, but I never tried on a sbs
12:52:22AlexPI have :)
12:52:28AlexPAnd they don't :)
12:53:04gevaertsMaybe (I have no idea, just a vague guess...) the sbs doesn't do fast refresh tags?
12:53:17AlexPAh, possible
12:53:23AlexPThat'd be annoying
12:53:39AlexPBut heh
12:54:18[Saint]I believe that's deliberate.
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12:54:36[Saint]or...."not-implemented" rather than deliberate.
12:54:49[Saint]only the wps refreshes fast enough for them to be useful.
12:54:52gevaertsAlexP: there's a good chance I think that nano2g USB won't be release-ready within a week (funman wants to look into it and he expects it not to take too long to fix, but as far as I know no attempts at getting a nano2 to him have succeeded yet)
12:54:56[Saint]but, that may not be the case now.
12:55:22gevaertsSo do we extend the freeze, or do we branch as planned and then if needed extend the branch time?
12:55:30[Saint]fwiw, there's other crazy things you can't do in the sbs too...like seeking.
12:55:35[Saint]so it may just be oversight.
12:55:44[Saint]but I believe its refresh rate related.
12:57:38AlexPgevaerts: Is that the only blocker?
12:58:23gevaertsIt's the only one I can think of right now. We should go over the tracker to make sure
12:58:56AlexPhmmm, did we do anything about translations too?
12:59:09gevaertsNo. we have a problem there
12:59:24AlexPoh, with the site?
12:59:41gevaertsI went over the translations on FS, and about all of them have discussions and comments about "please change X"
13:00
13:00:00gevaertsAnd the site hasn't moved to git yet, so it's two months out of date
13:00:35AlexPah
13:00:36bertrik_is there a way to manually check the completeness of a translation?
13:00:37AlexPOK
13:01:36gevaertsWhat I think the best approach is is to launch a call for translations as soon as it's fixed and release 3.11.1 soon after that
13:01:48AlexPOK
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13:02:13AlexPSo, we delay for translations and nano 2g usb, the decision is to whether to branch or not
13:02:48gevaertsWell, I wouldn't delay for translations. Missing them is no fun, but it's not a blocker IMO
13:02:56AlexPOn one hand it becomes harder to sync if we branch, but if we do it frees up trunk and are there going to be that many bug fixes in the next week or two?
13:03:07AlexPAh, I missed your .1
13:03:10gevaertsThe nano2g needing a hard reset most of the time after (or before) a USB connection is
13:03:24AlexPOK, depends how long nano2g takes
13:04:22gevaertsnano2g is likely to be an isolated fix in an area noone else is touching, so it should be a trivial merge
13:04:34AlexPyep
13:04:56gevaertsSo that can be easily done after we release the wild animals on to master again
13:05:22AlexPright, right, git = master :)
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13:05:46gevaertsYes, git is actually a fork of svn where they just renamed everything :)
13:06:17AlexPIt might be a good idea to grab Torne for when we branch :)
13:06:32gevaertsDefinitely. I have no idea how to do it on my own!
13:06:40AlexPMe neither
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13:18:43kugelAlexP: the sbs has a limited update rate. peakmeter needs a faster one
13:18:57kugelso yes, it's a known issue and intended
13:19:10AlexPkugel: I take it that it is limited for a reason?
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13:20:04wodzZagor, Bagder: can you update frontpage please?
13:22:38kugelgit br v3.11 && git push origin v3.11?
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13:23:39kugelAlexP: yes, to not cripple list drawing with complicated SBSes
13:23:46wodzI made interesting discovery yesterday. It is possible to run ARM core and AHB with the same frequency on rk27xx. The trick is that datasheet doesn't mention how the base clock is derived from pll. If you select arm:ahb = 1:1 it takes both arm and ahb clock from pll/2 if you select arm:ahb = 2:1 it takes arm from pll directly and ahb from pll/2
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13:24:14AlexPkugel: OK, a shame but if that's the way it is, then c'est la vie :)
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13:25:23kugelI think browsing lists would be no fun with a peakmeter keeping the system busy
13:25:32AlexPgevaerts: So I have my %Vi and %Lb, what else do I need?
13:25:45AlexPkugel: I believe you :)
13:25:53kugelbut things can be changed if you want it hard enough, it's an artificual limited
13:25:59kugel-ed
13:26:08AlexPIt is a shame that it isn't doable, but if it kills lists then fair enough :)
13:26:51gevaertsAlexP: well, one (or more if you feel like it) viewport with the label you tell %Lb to use
13:27:28gevaertsPeakmeters also kill battery
13:27:32AlexPah right, I got confused again :)
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13:38:07bluebrotherwodz: for making the hd300 show up in Rockbox Utility the status=disabled line needs to get removed from rbutil.ini
13:38:36bluebrotherthough if installation is working with Rockbox Utility I don't see why that hasn't been done before −− it's not related to a target being marked as stable
13:38:59bluebrotherbut people can always use the "show disabled target" option to use it.
13:39:52wodzbluebrother: should I change this line or you will do it?
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13:41:01bluebrotherwodz: I don't care −− I can do that if you want to.
13:43:59wodzbluebrother: If you could would be great. I can't commit right now.
13:44:23bluebrotherok, will do that
13:44:47bluebrotheris that for the hd300 only or also the hd200?
13:45:02wodzHD300
13:45:09bluebrotherok
13:45:30wodzhd200 has incomplete manual and is generally less tested as my unit has broken usb bridge
13:45:33bluebrotherany reason why the hd200 is disabled in Rockbox Utility? If installation is working fine then there is no reason to keep it disabled
13:45:38bluebrotherok.
13:45:56bluebrotherthen I'll enable the hd200 as well. The port status is retrieved from the server, so it's different
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14:19:35amiconnbertrik: Yes, essentially it means varying the delays randomly. You don't need high quality randomness, simple linear congruency should do
14:20:20amiconnIt may or may not work better than just lowering the clock, or pausing between bytes. This needs experimentation
14:22:28amiconnI tried spread spectrum when trying to improve the iriver remote anti-ticking measures. While the first implementation did reduce the ticking, it lowered the update speed too much. After all it's a tradeoff
14:24:30amiconnErr, that's probably slightly confusing. Spread spectrum was not the first implementation. It's one of the alternatives I tried for the too slow first implementation. It turned out that introducing pauses between bytes worked better than that
14:29:09bertrikok thanks, reducing the i2c bus speed already seems to help a lot
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14:38:46AlexPgevaerts: If I want two viewports to be displayed for each item but each with different sizes, do I have two %Lb with different labels?
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14:48:04gevaertsAlexP: no, just one Lb, and the same label on all viewports
14:48:18AlexPgevaerts: But the Lb specifies the size, no?
14:48:50AlexPOr do I set the Lb width/height to be the same as my largest viewport?
14:49:57gevaertsno, the Lb specifies the used area, not the size of individual viewports
14:50:18AlexPSo the total that is used by all the viewports I specify?
14:51:05AlexPSo e.g. I want one that is 100px high, then a gap of 20px, then another that is 40px high I set Lb height to be 160px?
14:51:17gevaertsyes
14:51:26AlexPright, OK :)
14:52:32gevaertsYou can specify more, and you'll get gaps
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15:11:58AlexPaha, the first bit is working!
15:14:18gevaertsYay! :)
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15:16:55LearHm, is VirtualBox not a good "Rockbox VM"? I can't seem to build much faster than in Cygwin with it... (Haven't tested all possible core counts for the VM; 2 was much faster than 4 at least.)
15:19:52AlexPand then next bit!
15:20:22AlexPI don't suppose the skin engine can scale images? If I want different sizes I guess I need to provide them all myself?
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15:21:19[Saint]it can, for aa, but thats all.
15:21:25gevaertsAlexP: when you're revising the documentation for this, maybe you can clarify the viewport documentation too? I don't think the fact that viewports can share a label and then be displayed by a single %Vd or %Lb call is very clear
15:21:32AlexPwell yeah, I was excluding aa
15:21:48AlexPgevaerts: I need to finish understanding it first :)
15:21:52AlexPBut yeah :)
15:23:04[Saint]pfffffft! since when do people understand things before writing docs?
15:23:12[Saint]...shameful.
15:23:15[Saint];)
15:24:45TheLemonManhrm i have the svn repo with lots of changes done, how can i convert it to git ?
15:25:23[Saint]diff, checkout, apply diff?
15:26:34TheLemonMani expect lots of manual merging :<
15:28:12[Saint]theres no "git −−make_svn_repo_git_repo" unfortunately.
15:31:26TheLemonMani'd blame the rb team for having used svn till now
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15:33:43kugelTheLemonMan: checkout the same commit in git which your svn copy is at. then it applies cleanly and you can use git to update to a recent version
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15:34:53kugel"git log −−grep=@NNNNN −−oneline" gives you the corresponding git commit
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15:36:40*[Saint] forgot to mention that,
15:36:48[Saint]thanks kugel
15:40:17TheLemonManthe server doesnt look that fast D:
15:40:59[Saint]initial checkout is kinda slow.
15:41:14[Saint]but still faster than svn.
15:41:44gevaertsTheLemonMan: no manual merging needed if you're clever
15:41:54gevaertsAh, kugel already said that :)
15:46:25lebelliumJdGordon: do you already have some time for my bug or are you still busy? :)
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16:12:06AlexPIt seems there is a bit of a bug with skinned lists - I have a skinned main menu only, and if I got into a submenu (or files or whatever) and let a long line strat scrolling, when I come back out into the main menu the scrolling line remains overlaid on the skinned main menu
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16:12:15AlexPIt doesn't happen if the line doesn't scroll
16:18:00kugeli think it's not limited to skinned lists. I've had this happen in normal cabbiev2 too, but not easy to reproduce
16:18:30AlexPah, I've not seem it before but I get it everytime now
16:18:42AlexPLet me go back to cabbie and see
16:19:07kugelin cabbie it happens when going from wps to main menu (IF it happens)
16:19:29kugelmost of the time there's no problem at all
16:19:33AlexPah, here it is litterally pop into a submenu and back
16:19:39AlexPOr to files or whatever
16:19:43AlexPAnd I get it everytime
16:20:14AlexPIt might well be how this sbs is written, as it is the result of me trying to work out skinned lists
16:20:27AlexPSo I might have been supposed to do it another way
16:20:36AlexPBut either way I don't think it should happen
16:28:03kugeli agree
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17:12:33AlexPgevaerts: Thanks for the help earlier, I think I got the hang of it
17:13:22AlexPgevaerts: Now this is not held up as an example of great design, but of me playing with skinned lists (little video of it): http://www.sendspace.com/file/koshqu :)
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17:19:15kugelAlexP: awesome
17:19:27AlexPhehe :)
17:20:04kugelyou need prettier images, though (anti-aliased)
17:20:06kugel:p
17:20:23kugelbut that isn't rockbox anyway is it? ;)
17:20:34AlexPyeah, those are all jaggedy and that :)
17:21:53kugelyou can fix that with transparent images
17:22:20AlexPproper transparency, not the pink thing?
17:22:54kugelyea
17:22:58AlexPoh, nice
17:23:06AlexPI didn't know we supported that :)
17:24:07kugelthat was my suspicion ;)
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17:45:15AlexPkugel: There you go: http://www.sendspace.com/file/48kab7 :)
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17:51:59lebelliumdfkt: I'm going to use your 7px icons (I just modified a bit the borders) for the next version of my theme. How am I supposed to give you credits?
17:52:30dfktby baking me a cake? :)
17:52:47lebelliumahaha :)
17:53:03lebelliumif you knew how bad cooker I am....
17:53:03*kugel would prefer a beer
17:53:08dfkti saw your post in the thread - you can have my PSD files with separate layers of the icons - you just have to resize them and make the black matte white
17:53:19dfktthat is, if you use photoshop
17:53:29kugelgimp can handle psd
17:53:36lebelliumactually I edited your bmp in photoshop and that works fine too :)
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17:54:10dfktah ok... the matte is just a lazy trick to bypass alpha transparency tweaks (which would take a *lot* of work after resizing)
17:54:37lebelliumyes I know....
17:55:04lebelliumthat's why the easiest for me is to edit your bmp and just make the borders less dark sometimes
17:55:10dfktyeh
17:55:49kugelwhhich alpha transparency tweaks?
17:56:17dfktresizing messes up the borders, ff00ff becoimes jagged and ugly
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17:56:31lebelliumI noticed that too :D
17:56:43*kugel repeats that this isn't necessary anymore as rockbox supports true alpha transparency now :)
17:57:00lebelliumhe reworked his icons before I guess
17:57:21dfktyeh, but that's a lot of work. the source icons are single layer bmps, with ff00ff background, not transparency
17:57:56dfktone could probably collect the original icons and rebuild the image strip with real transparency... but matting them was less work ;)
17:58:17kugelin gimp it's easy to convert ff00ff to transparency. then you can scale just fine
17:58:43lebelliumoh and actually I never understood when are the viewers icons used?!
17:58:57kugel"open with..." menu
17:58:58dfkti did remove ff00ff in photoshop, making it transparent, but the borders still were jagged
17:59:31dfkti had to copy the free transparent icon layer and put a layer with the same borders, but black filling under them to look good
18:00
18:00:02dfkti.e. to remove all purple/magenta traces from the borders
18:00:17kugelthat is after scaling?
18:00:23dfktyes
18:00:46kugelI'm suggesting to ff00ff->transparency *before* scaling
18:01:06dfkttrust me, i tried a lot of approaches, none were clean ;)
18:02:03kugelI'm just letting you know that you can stop messing with ff00ff now as rockbox supports true transparency with alpha channel now :)
18:02:52dfktwhich goes back to what i said above - working with a source that is a single layer bmp with ff00ff is not as convenient as working on the real transparent deal
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18:03:00dfktit's a cheap hack, but it works well for one backdrop color - maybe some day i hunt down the single png/svg/ico files and make it properly
18:03:21dfktbut since all my themes will only ever have black backgrounds, i'm fine with what i have ;)
18:06:53bertrikpamaury, this is what I intend the imx233 rtc driver to look like once gmtime is in: http://pastebin.com/v5JenQXW
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18:20:05bluebrother^ok, anyone interested in trying rpms for Fedora for our compilers?
18:20:25bluebrother^in case, there's arm-elf-eabi, mips-elf and m68k-elf available: /usr/include/bits/fcntl2.h:51:24: error: call to '__open_missing_mode' declared with attribute error: open with O_CREAT in second argument needs 3 arguments
18:20:35bluebrother^ah crap, wrong line pasted
18:20:39bluebrother^http://www.alice-dsl.net/dominik.riebeling/rockbox/gcc/
18:20:55bluebrother^you can use that as yum repo
18:21:03bluebrother^sh-elf is currently broken.
18:21:43bluebrother^there's also no meta package for pulling all other packages required for building Rockbox (yet)
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18:22:03bluebrother^packages should work on F14 and up, though they are built on F14
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18:41:02AlexPI haven't been able to build sh for a long time
18:41:15AlexPActually, it is binutils IIRC
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19:02:39alienkid10where can I get the actual font adobe-halvetica for free? I want a 17 point version of it for my fuze+ but there isn't one in the font pack.
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20:02:23lebelliumdfkt: was easy but looong. I'm finally done with editing your icons :)
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21:11:29saratogaLear: (for the logs) rather then cygwin I strongly recommend the VBox image I put on the development guide
21:11:42saratogaon windows you can SMB mount it and then SSH into it from the windows command line
21:12:06saratogaits thus exactly like running cygwin (can even use windows programming tools) but much, much faster and easier to setup
21:12:36saratogaplus its ubuntu based so you won't run into weird compatibility issues as often as with cygwin
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21:41:13OzzieJacksWould someone mind looking over/merging a couple of commits for me http://gerrit.rockbox.org/r/177 , http://gerrit.rockbox.org/r/171 .
21:44:46gevaertsOzzieJacks: I'd say that at least 171 shouldn't go in during the feature freeze. That's scheduled to end sometime later today though, so it's not a major wait
21:46:28gevaertsTorne: do you have some time today to help with branching?
21:48:58funmangevaerts: i thought branching was dead easy
21:49:21gevaertsfunman: it probably is
21:51:02dfktlebellium, i just downloaded the ubuntu tango icons (yay for 7zip being able to unpack .deb archives on windows) - i will have a look at them, collecting all the relevant ones for rockbox
21:53:23funmangevaerts: which part of branching do you need help with?
21:53:43gevaertsfunman: the bit where I have to make sure gerrit handles everything right
21:58:07funmanfor future patches which target only a branch and not master, right?
21:58:33gevaertsFor 3.11
21:58:50funmanhttp://gerrit.googlecode.com/svn/documentation/2.1/project-setup.html#registering_additional_branches
21:59:28funmanit seems we must first create branches in git, and then if we want add them to gerrit UI
22:00
22:01:16*gevaerts nods
22:01:40gevaertsI'd still like to have Torne verify every step before I mess things up though
22:02:23funmangood idea
22:02:39funmanbtw i'm watching my mailbox for the nano2g, i hope it will come tomorrow
22:03:23gevaertsWe won't release until that's fixed, but we shouldn't postpone branching for it I think
22:03:42gevaertsPeople will get impatient and cold if the freeze lasts too long
22:04:44funmanyeah it doesn't prevent branching
22:05:17gevaertsIt should be an easy merge later on
22:08:00OzzieJacksgevaerts: Your probably right about 171 though it only affects touch enabled targets and then only if someone explicitly puts that option in their skin so the risk should be low. 177 does contain fixes.
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22:09:56gevaertsOzzieJacks: I agree about 177, but I think it should be reviewed by someone who actually looked at related code, i.e. not me :)
22:10:58CIA-44Commit 727e8aa in rockbox by Rafaël Carré: (Author: Bertrik Sikken) Introduce gmtime.c and use it in the AS3514 RTC driver
22:11:01funmangrr
22:11:10funmani didn't want to submit the code, only my comments
22:12:10funmanespecially if i say "but someone else must approve", gerrit.
22:12:28*funman 's still confused by the interface
22:12:51gevaertsSo you can review a patch as -2 and push it at the same time? Yes, that's interesting...
22:13:16lebelliumdfkt: nice idea :)
22:14:01gevaertsdfkt: you know about the icons/create-icons-from-tango.pl script?
22:14:15CIA-44727e8aa build result: All green
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22:16:38funman tm->tm_wday = ((seconds % WEEK_SECONDS) / DAY_SECONDS + 4) % 7;
22:16:40OzzieJacksdfkt: what program do you use on windows to work with icons?
22:16:54funmanseconds % WEEK_SECONDS is not needed
22:16:54gevaertsfunman: jhMikeS had already +2d it, maybe that was enough?
22:17:10funmangevaerts: yes, i just didn't want to take the blame for it :P
22:17:27dfktgevaerts, no, didn't know about that - very useful, thanks!
22:17:40dfktOzzieJacks, photoshop
22:18:03funmanbut i don't know if the division will run faster if we used % before
22:19:26bertrikI've been nearly confused a few time into thinking that "submit" in gerrit means to submit a comment
22:19:56CIA-44Commit d2aafd1 in rockbox by Rafaël Carré: gmtime: reduce array size: days in month fit in 8 bits
22:20:19gevaertsfunman: I assume those changes are release-safe?
22:21:32funmanthey don't really matter so we don't need them either
22:22:12funmanhum not true, there's some green delta but not for ATA targets though
22:22:52funmanand it is that kind of question that i wanted to avoid by not 'submitting' it myself :)
22:23:22funmanbertrik: what do you think ?
22:23:24gevaertsI mean, we're in a freeze, so I'd like to minimise changes
22:23:52gevaertsNo point in reverting low-risk changes though
22:24:11funmanyou could also branch before this commit
22:24:12bertrikthe green delta is expected, because some functionality has now been deduplicated
22:24:23gevaertsWe could do that, yes
22:24:50funmanbertrik: http://gerrit.rockbox.org/r/#/c/178/
22:25:42*bluebrother^ wonders if it would make sense to have the bot recognize gerrit urls as well
22:29:10saratogai think it would be nice
22:29:20saratogawas going to suggest it actually but was afraid someone might ask me to do it
22:31:55bertrikgevaerts, funman, I wanted to wait with that commit until freeze was over, I think it's reasonably safe (I tested it on three sansas) but didn't want to take the chance
22:33:13bertrikI prefer to revert the last two commits
22:33:39bluebrother^why not simply branch before that commit?
22:35:06gevaertsIf we branch soon, yes, that's the best option
22:35:18gevaertsIf not I'd say we revert on the branch
22:35:25gevaerts(if needed)
22:35:59funmani'd prefer to branch before and cherry-pick any required changes from master
22:36:35gevaertsYes, you're right. That's probably the best option
22:36:49funmanwhen was freeze announced?
22:37:00gevaertsA week ago
22:37:14gevaertsWell, a week and 13 minutes
22:37:31***Saving seen data "./dancer.seen"
22:37:34jhMikeSthen it's over since you said the freeze would be a week
22:37:56gevaertsIt wasn't over yet when funman accidentally clicked on submit!
22:38:10gevaertsIt still had 13 minutes to go then :)
22:38:11jhMikeSmake an example of him
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23:00
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23:20:57JdGordonlebellium: this evening I'll have time to look at it
23:22:41[Saint]Oooop, you've done it now!
23:24:12funmangevaerts: btw for the branch name, git branch -r shows the existing names for older releases branches
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23:26:08evilnick[Saint]: Just 'cause it's easier to tell you here: the latest theme has no popups when clicking on the album-art
23:26:21evilnickVolume works as it did before
23:26:27saratogahttp://forums.rockbox.org/index.php/topic,33700
23:26:31 Quit lebellium (Ping timeout: 246 seconds)
23:26:35saratogaam i just not remembering how fuze+ patching works?
23:26:38 Nick lebellium_ is now known as lebellium (~chatzilla@g231190100.adsl.alicedsl.de)
23:26:52[Saint]Well...that's a big pile of bums.
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23:32:39[Saint]what the shit? why?
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23:35:38Tornegevaerts: hi
23:35:48*gevaerts jumps
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23:37:04[Saint]evilnick: 480x800 I assuem?
23:37:10[Saint]* assume too
23:37:14gevaertsTorne: I'd like to branch v3.11 based on 3448f5b6ad25f59e01ece347cb06e09652915e30. What procedure should I follow?
23:37:15evilnickYes, that's the one
23:37:22[Saint]Hmmmm...
23:37:37[Saint]I see no good reason (none at all, in fact) why this should be so.
23:37:41Tornegevaerts: add yourself to the release group if you haven't already and either push that or just do it in the project web ui
23:37:47Tornethey both do the same thing
23:38:11gevaertsAh, you can branch from there!
23:38:21Torneyeah, if the commit you want to be the head alreayd exists
23:38:46gevaertsOK, v3.11 now exists apparently!
23:39:11Torneyup, that's it
23:39:33Torneany committer can use it exactly as with master now
23:39:40Torneincluding pushing to refs/for/v3.11 to submit changes for review
23:40:17gevaertsOK, so the only remaining bit is that I'll have to try to remember how to check out a remote branch :)
23:40:28*gevaerts knows he has done this before!
23:40:29funmangit checkout -b something origin/v3.11
23:40:36Torneif you just do "git checkout v3.11" it will create a local branch that tracks that for you
23:40:51Torneit assumes i fyou name a remote branch you want to make a locla tracking branch from it
23:40:56gevaertsOh, good
23:41:22Tornefunman: you always want -t when creating local branches from remotes
23:41:36Tornebut yes, git checkout -b whatever -t origin/v3.11 is the explicit way
23:41:58jhMikeShow do you get rid of a patch set that has a problem if it came after a good one?
23:42:16funmanTorne: ok
23:42:44TornejhMikeS: grab the old one and push it again
23:44:52jhMikeShmm...I was hoping for some facility to pick which is the one that passes muster
23:48:00saratogacan we change the front page to show the merge time rather then the commit time for the local repo?
23:48:09Topic"3.11 has been branched | Please read before speaking: http://www.rockbox.org/wiki/IrcGuidelines | Please direct offtopic/social chat to #rockbox-community | This channel is logged at http://www.rockbox.org/irc" by ChanServ (ChanServ@services.)
23:48:21saratogaits less interesting to know when someone committed locally then when it joined the git repo
23:49:28Torneyou mean the commit time, rather than the author time
23:49:38Torne(since they are cherrypicks)
23:49:50Tornebut yes, we probably should
23:50:12Tornethere is no way to timestamp actually merged commits that way, but since we are currently cherrypicking you can :)
23:50:12*[Saint] concludes that if its not broken in current source with 240x320 that he should just go hang himself because shit is seriously f***ed up.
23:50:48saratogadid you ever figure out a way to have sequential revision numbers?
23:51:28Torneer, sorta. i haven't finished the script to do it cleverly
23:51:35Tornei had forgotten about it, sorry :)
23:51:54saratogagetting that in would be nice
23:52:09saratogaright now its relatively confusing for people to figure out what they're running
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