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#rockbox log for 2012-04-06

00:05:43 Join cenobyte_ [0] (~cenobyte@
00:13:35 Join enthdegree [0] (~BitchX@unaffiliated/enthdegree)
00:18:51bluebrotherkugel: nice idea. I'll give it a look later
00:26:14cenobyte_I am trying to get the original firmware off of my rk2705 player
00:26:25cenobyte_googling is of little help so far
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00:49:03funmanperhaps look at how wodz did it for other rockchips?
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01:14:55***Saving seen data "./dancer.seen"
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02:33:55KiwiCamWith reference to copying the Cherry Pick patch. I started from scratch, set everything up again (good practice) and rebuilt my Clip Plus Sim. I've run in terminal the cherry pick code and then entered "make reconf" in the .rockbox dir. I'm getting "make: *** No rule to make target `reconf'. Stop." Search isn't coming up with solutions for me. Also,
02:35:50KiwiCamLooking under "UsingGit", do I need to do the actions under "Setting up Gerrit" to be able to make use of these Patches? I just want to make updated .zips and updated Sims. Thanks.
02:42:45funmanmake reconf just re-runs configure, you can run it manually
02:44:01 Quit prof_wolfff (Ping timeout: 246 seconds)
02:44:23KiwiCamSo, I just cd into my build ../tools/configure etc?
02:49:21 Join curtism [0] (~curtis@unaffiliated/programble)
02:52:23KiwiCamExcellent. Now. Problem Two: My latest theme has an issue with the UFO sliders blinking all the time. It's annoying as heck. Soxbox suggested that I extend the UFO bitmaps and that stops the blinking But, of course, that won't work with my theme. there isn't enough space. To me that's a bug.
02:56:33KiwiCamfunman: I presume it's OK to run a make install instead of fullinstall? I don't want my themes overwritten/lost
03:02:40 Join Jack [0] (~trollingz@
03:03:06 Nick Jack is now known as Guest626 (~trollingz@
03:03:56Guest626Anyone around?
03:04:33Guest626121 users?
03:04:39Guest626And no one is talking?
03:04:42Guest626What is this?
03:05:45 Part Guest626
03:06:06scorche|shthis is impatience
03:07:31KiwiCamI can answer your questions, but they won't be correct :)
03:07:35dfktwith a "trollingz" ident...
03:14:59***Saving seen data "./dancer.seen"
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04:11:11KiwiCamI've posted this bug with reference to the Clip Sim keypress and charge value issues. I hope it's satisfactory.
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05:29:47KiwiCamToclarify the Slider issue I mentioned above. My UFO0x.bmp's (6 of them) are 11 x 6. Soxbox changed them to 11 x 14 sized bitmaps. That stopped the UFO bitmaps from blinking.
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09:11:40wodzhmm, can I write something to disk from bootloader?
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09:31:38wodzkugel: maybe you remember if this is possible to user write() from within bootloader?
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11:10:15bluebrotherBagder: is there a reason genlang doesn't support -p, -o and -b at the same time? Looking at it I see no reason for this limitation.
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11:49:45Bagderbluebrother: I think that's simply because "perl -s" is what does the argument parsing and it is a bit simple
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12:06:13bluebrotherBagder: hmm. I've changed that and it seems to work fine for me. I'm also considering to add some "compressed" voice format and store its output along the lng files, so Rockbox Utility will be able creating voice files without retrieving the strings from the server
12:07:50bluebrotherwith right now this will create around 1.1MiB text for the e200 (old format requires around 1.7MiB)
12:08:28bluebrothercompressed it's around 420kiB. Need to check how much increase that will become for
12:16:42bluebrotherhmm, compresses about the same amount with, i.e. increases around 420kiB. Not really surprising :)
12:17:20bluebrotherso in the end it comes to the question if this increase is acceptable to avoid the dependency on to create voice files
12:17:54*bluebrother considers keeping support for the compressed voice strings format either way, since it's easier to parse
12:18:07bluebrotherat least for something like Rockbox Utility :)
12:18:51gevaertsThat would also make it easier to use Rockbox Utility to generate voices for local builds I guess?
12:19:38wodzI don't like adding something used only by RbUtil to the archive. Many people simply unpacks .zip to the root of the player (as advertised many times here)
12:22:06bluebrothergevaerts: yes.
12:22:29bluebrotherwell, this can be used by any script to create voice files.
12:22:48bluebrothermake voice obviously doesn't need it, since it can call genlang directly.
12:23:12wodzmy point is that it is not needed on the target
12:23:29bluebrotherbut given that people have written other scripts to create talk files I don't see a reason why this should be possible with other scripts
12:23:39bluebrotherrockbox-info.txt isn't needed on target either.
12:23:48bluebrotheras is rbutil.log
12:24:52wodzneither of which is comparable to the main binary in size
12:25:02gevaertsbluebrother: I'd say the "agenda" section on needs entries :)
12:25:02bluebrotherit isn't needed on target to *run* rockbox, yes. But what's the alternative? Keeping a dependency on, which will make creating voice files fail if isn't available?
12:25:39bluebrotherwodz: true, but it isn't loaded either. It's "just" a bit of data on the players disk.
12:25:49bluebrotherthe same reasoning could go for plugins a user doesn't use.
12:26:00bluebrotherespecially since some plugins aren't small either.
12:26:51wodzbluebrother: plugins is something which you can use on the target. compressed file to create talk files is not
12:26:54bluebrother(doom is almost 200kiB and pretty much unplayable)
12:27:13bluebrotherwodz: true. But what's the alternative?
12:27:19bluebrotherI'm open to suggestions ...
12:27:27n1smaybe we should drop the binary lng format and just load the strings from the langfiles at runtime?
12:27:35bluebrotherkeeping the dependency on isn't a good thing IMO
12:27:46gevaertsn1s: what would be the advantage of that?
12:28:04wodzis this really the problem to depend on How often you update talks files? Once during install?
12:28:19bluebrotherusually, yes.
12:28:26n1sgevaerts: having the voice strings availa ble without extra files and with some thought perhaps avoiding the string order mess
12:28:40bluebrotherbut people might want to recreate the voice file some time later.
12:28:51bluebrotherright now you can't create a voice file for a build that's pre-git.
12:29:05wodzthat is other issue
12:29:07bluebrotheruntil yesterday you couldn't create a voice file for a release
12:29:10gevaertsbluebrother: how do these compressed files work now? Just a list of voice-ready strings?
12:29:45bluebrotherit's simply yet another dependency that needs to get looked after. And since it's even in a different repo is't kinda "out of view" for most people.
12:30:46bluebrotherI've simply removed those "id:" and "voice:" prefixes, and made each string use only one line.
12:30:51wodzthe descent solution is to finally port espeak :-)
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12:31:04bluebrotherplus, using a simple separator that's not a line break makes it pretty easy to split it up in any script.
12:31:07gevaertswodz: not really
12:31:28bluebrothersimpler than the searching currently done in Rockbox Utility (which *could* break if the input file is messed up)
12:31:50bluebrotherwodz: and have people complain about its bad quality? Nah.
12:31:52gevaertsHow many voice strings are actually different from screen strings? Would an on-disk voice string format that only has the ones that are different from the lng files gain much?
12:31:56n1swodz: problem is people have gotten used to the nice windows voices
12:32:29bluebrotherthough having a TTS on target would definitely be a good thing, so we can speak things that are not / can not be prerendered
12:32:51bluebrothergevaerts: haven't checked that.
12:33:09bluebrotherWindows 8 will have three new quite nice voices :)
12:33:17bluebrotherat least the customer preview version has.
12:33:37bluebrotherwhich are not even remotely comparable to espeak. Even with mbrola.
12:34:11bluebrotheranother option would be to have the lng files also include the voice strings, and make the loader drop them on loading.
12:34:41bluebrotherBut that also means Rockbox Utility needs such kind of a loader, more data needs to be loaded and it's much more work :)
12:34:54bluebrotherand given that disk space is really cheap these days ...
12:35:19gevaertswodz: also espeak would definitely need those voice strings, so if bluebrother makes sure the commit message says this is mainly in preparation for espeak support... ;)
12:35:32bluebrotherhehe :)
12:35:48bluebrotherthen wait for several years for someone to actually do the work and port espeak *g*
12:36:16wodzespeak *is* ported but in rather hacky way
12:36:44wodzI have somewhere my attempts to clean it a bit
12:36:48bluebrotherit's not in Rockbox ...
12:37:10bluebrotherand currently it's a plugin, right?
12:37:20wodzit is sort of mantained outside of the main tree, yes
12:37:25wodzits a plugin
12:38:04bluebrotherso there's still a lot of work to get it to voice the UI
12:40:05wodzI don't think it is so much work. It is 'just' a matter to turn it into codec which 'plays' strings
12:40:26bluebrotherhmm. Might be an approach.
12:40:31bluebrotherstill, someone needs to do it
12:44:54bluebrotherurgh. Crap. Voicefonts parses the file as created by genlang for IDs. So when using a more compressed format we need to regenerate the list of IDs. Though that should be trivial.
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12:46:57wodzmortalis: ping
12:47:06bluebrotherhmm, but that means that we can also drop unused entries. Which means voicefont won't complain about them anymore :)
12:47:07mortaliswodz: pong
12:47:59wodzmortalis: As I expected, lcdif makes dma request after every line
12:49:59wodzmortalis: this produce two identical files.
12:50:46wodzapplying this scheme to display something on lcd gives funny visual effects so I guess I f*** something up as usual
12:53:25mortaliswodz: cool, I'll try it on my device
12:54:54 Quit kugel (Ping timeout: 276 seconds)
12:55:28wodzmortalis: This pastie doesn't write to lcd - it simply tests data transfers. But it confirms that 1) whole content is transferred 2) data are layout as expected
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12:56:45mortaliswodz: I see, I mean that I'll apply it to tranfer data to display
12:57:21wodzyeah, it should be easy to addapt
12:59:37 Quit n1s (Ping timeout: 240 seconds)
13:00:57mortaliswodz: btw - ramos t8
13:01:10mortalis seems ramos t8 clone
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13:04:10wodzmortalis: local internet auction platform in Poland has some 'potential' T8 clones:
13:04:39wodzmortalis: the problem is that it is hard to guess if it is T8 clone or some other thing
13:05:53mortaliswodz: customers comments on dealextreme says that it's clone
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13:09:28wodzmortalis: where can you see such comment? Anyway the only proof is to compare firmware file with the one for T8
13:13:08wodzmortalis: the video shows 'adroid' folder which would mean rk280x based player
13:15:12***Saving seen data "./dancer.seen"
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13:22:08pamaurybertrik: ping
13:22:20bertrikhi pamaury, don't have much time now
13:22:56pamauryok, I just wanted to discuss on the zen x-fi devlopment
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13:25:11pamaurywhat are you willing to do on the zen x-fi2 ? It has the drawback of being a touchschreen target and it's a bit ugly for now (it probably needs a correct theme). Otherwise I can send you the x-fi3 which is nearly working too.
13:25:19pamaury(and also use the stfm1000)
13:28:32bertriksorry, have to go now
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13:39:47wodzpamaury: are you going to commit safe_read* stuff?
13:41:04pamaurywodz: I think I will commit the crt0.S refactor stuff and safe_read. Did you check if it compiles with RaaA now ?
13:44:38wodzit compiles
13:45:24pamauryok, I will commit this later, I have a metting now and I don't want to commit without been here to fix it if it fails
13:45:51wodzI have some spare time so I can commit & fix if needed
13:46:13pamauryok, wait a minute
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13:46:36CIA-44Commit f33330c in rockbox by Amaury Pouly: arm: factor all exception handlers out of the crt0.S files
13:48:10CIA-44Commit d4674ed in rockbox by Amaury Pouly: arm: implement safe reads by intercepting the data abort handler.
14:11:54wodzbuild system seems to be stuck again
14:13:31mortaliswodz: what picture did you get with dma transfer?
14:14:02gevaertswodz: my client stopped earlier today (power failure), and it seems I'm the only ypr0 builder...
14:14:11gevaertsRestarted now, it should wake up soon
14:14:27wodzI started my build client which is ypr0 capable
14:15:11wodzmortalis: ~top 1/2 of the screen was distorted pattern I expected and the rest was in solid color of last transfered line
14:15:28wodzbut the image was shifted and messed up anyway
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14:16:41CIA-44f33330c build result: 54 errors, 3 warnings (Amaury Pouly committed)
14:18:55wodzmortalis: looks promissing
14:19:46CIA-44d4674ed build result: 53 errors, 0 warnings (Amaury Pouly committed)
14:22:38mortaliswodz: seems i found the reason why its 1/2 of screen :P
14:22:55wodzmortalis: pastie please
14:23:33mortaliswodz: i'm not tried it yet
14:23:54mortaliswodz: lcdif makes dma request every even line
14:24:06wodzmortalis: IIRC this is configurable
14:24:12mortaliswodz: yes
14:27:05mortaliswodz: hm, it's allready configured for every line
14:27:05wodzmortalis: more correctly it is configured according to DS for every line :-)
14:27:05bluebrotherhmm, we could also create a binary format similar to lng that only holds the voice strings. That leaves only some table mapping IDs.
14:27:05bluebrotherwhich should be easy to generate.
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14:27:51bluebrotherand since english.lang is the master simply retrieving the IDs from that should work.
14:28:16mortaliswodz: wow, LCDC_INTR_MASK = 0; (every even line) and it almost fine
14:28:30mortaliswodz: first 5-10 pixels is black for some reason
14:28:52wodzmortalis: I saw this too
14:30:39amiconnGalois: Btw, FAT32 supports up to a little less than 8 TiB/partition with its default maximum cluster size of 32 KB.
14:31:10mortaliswodz: some delay after dma_start solves this problem
14:32:02wodzmortalis: Do we have dma driven screen_update() ?
14:32:06amiconnThat's not any larger than what is used by default on >32 GiB partitions (e.g. a typical 40 GB iriver or ipod), and just twice as large as what is used for 16 GB...32 GB partitions
14:34:07amiconnIt's just that windows *since XP* refuses to format >32 GB as FAT32. Earlier windows versions do format those fine, even if they have problems displaying the correct size in the format command (iirc Windows 98 displays partition sizes modulo 64 GiB).
14:35:28mortaliswodz: only one problem left - after bootloader rockbox logo looks distorted
14:36:51CIA-44Commit 76c74c4 in rockbox by Marcin Bukat: fix tms320dm320 crt0.S
14:39:38CIA-4476c74c4 build result: All green
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14:55:51mortalisupdates in bypass mode visually looks faster
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15:02:46mortaliswodz: logo after boot:
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16:19:14CIA-44Commit fe756b6 in rockbox by Dominik Riebeling: Drop empty voice strings when building list of strings.
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16:21:39CIA-44fe756b6 build result: All green
16:24:13bluebrotherhmm. Does voicefont always assume the indices to be consecutive and zero-based?
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16:43:01lebelliumI may buy a H10 5GB on ebay
16:43:13lebelliumare there still some H10 developpers around?
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17:01:52CIA-44Commit 0c4bd3a in rockbox by Dominik Riebeling: libmp3lame encoder: don't retrieve settings for each run.
17:03:06*bluebrother wonders if rbspeexenc isn't thread safe
17:03:38bluebrotherencoding with 2 threads works fine for libmp3lame, but when configuring rbspeex as encoder I only get silence after encoding :(
17:04:16CIA-440c4bd3a build result: 0 errors, 3 warnings (Dominik Riebeling committed)
17:08:55bluebrotherhmpf, limiting to one thread doesn't fix this. So there's something else going wrong :(
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17:18:03n1slebellium: the h10 was never a very popular target
17:19:00lebelliumnls: does that mean that no one has worked on the port for ages?
17:20:35n1swell, it's a stable port so it should work fine but tere were never many people working on the h10 players
17:22:15lebelliumhum ok
17:22:43lebelliumon the wiki page I read "Scrollpad support - Currently, the scrollpad acts as a simple up/down button. Scrolling with your finger along it's surface doesn't behave as you would expect from the OF. "
17:23:02lebelliumI wonder if it's still the case of if the wiki page has not been updated
17:23:15gevaertsThat's still the case
17:24:00gevaertsIt's a 5GB player without any expansion or upgrade possibilities, and nothing to really distinguish it from more popular players
17:24:43lebelliumbut when I see the prices of H3x0 on ebay...
17:25:16gevaertsI wouldn't consider the h3x0 as the main competition
17:25:49lebelliumwell it's not really to use it
17:25:58gevaertsIt's more in the fuze range I'd say, or possibly even the smaller sansas
17:26:16lebelliumit's just to add one more piece to my over 30 devices collection.
17:26:27gevaertsAh, in that case it's perfect :)
17:26:47lebelliumfor a usable player I already have the rockboxed clip+ and clip zip :D
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17:31:25lebelliumand indeed I should also buy a Fuze
17:31:36lebelliumto better understand why it is so popular
17:33:12gevaertsIt's a popular rockbox target because it's (a) well supported, (b) reasonably cheap, and (c) available. (a) is partly because of (b)
17:36:01lebelliumIt seems the prices got higher since it has been discontinued and replaced by a sh***y touch pad player
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17:41:51n1sgevaerts: also expandable storage
17:42:00gevaertsAh, true
17:42:14lebelliumbut is that wheel ergonomic?
17:42:35n1sno worse than ipod wheels imo
17:44:29lebelliumok I really have to give a try then. Although I still believe the ultimate rockboxed player will be the R0 when the port is complete :p
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17:49:02*pamaury finds the yp-r0 a boring device
17:49:39lebelliumto use or to develop for?
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17:50:12pamauryI don't have one but looking at it, it doesn't really have anything particular
17:50:27lebelliumthe R0 has tactile keys and a better build quality than the fuze :)
17:50:55AlexPI bet it doesn't have decent storage
17:50:57pamauryI mean, it's not that different from the fuze+ for example
17:51:05lebelliumtactile keys!
17:51:12pamauryand similar to the E40 from iriver
17:51:23AlexPThis is the thing about saying ultimate player, everyone wants something different
17:51:33pamaurythere is no difference between tactile key and a touchpad basically
17:51:39lebelliumit's available in 16GB version and has a microSD slot
17:51:46AlexPso yeah, small
17:52:39pamauryI found the creative zen-xfi3 much more interesting, althouh it's more expensive I think
17:52:59lebelliumno difference between tactile keys and touchpad??
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17:53:43gevaertsAlexP: you need an Archos
17:54:01AlexPgevaerts: In that respect, yeah
17:54:11AlexPNot in any others thought sadly
17:54:29n1s"Archos Recorder −−- when you need to carry 1TB of mp3s"
17:54:47gevaertsn1s: I haven't seen PATA disks larger than 350GB
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17:55:04n1sgevaerts: yeah forgot about the ptat bit
17:55:35gevaertsBut then 350GB is still a lot more than anything else around :)
17:56:17pamaurywhat is the difference then ? It's only a matter of physical vs tactile, they have drawbacks and advantages depending on your use
17:57:25n1sgevaerts: so the ultimate player would be a recorder with a SATA mod :)
17:57:43AlexPAnd a internal components mod :)
17:57:56lebelliumpamaury/ I don't see any advantage of touchpad sorry :) I own more than 30 mp3 players, all touchpads players are gathering dust and I have fighted against Samsung for 3 years to get tactile keys players instead of touchpad players.
17:58:32gevaertsn1s: yes, clearly
17:59:00gevaertsAlthough I'm not sure what size you can get sata 2.5" disks in
17:59:50AlexPlebellium: I also prefer real buttons, but everyone prefers different things no matter how many players they own :)
17:59:52pamaurysame technology, same feeling, I don't see why tactile would be superior to touchpad or vice-versa. You can have a good touchpad and poor tactile keys.
18:00:11AlexPgevaerts: My laptop has a 750 GB, so at least that :)
18:00:33gevaertsAlexP: sounds like your laptop with RaaA is a good device for you :)
18:00:39AlexPhehe :)
18:01:06pamauryThe shape/weight of the device is important
18:01:10AlexPThe battery life is a little poor, and it is a struggle to get it in my trouser's pocket
18:01:45AlexPBut apart from that it is an excellent portable dap
18:01:54n1sgevaerts: 1TB sata 2.5" are available
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18:03:10n1slaptops also don't have the limited number of buttons many other daps do
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19:27:29*bluebrother gets annoyed by this encoder stuff not working and decides to give something else a look
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20:01:17bluebrothergevaerts: I've been looking into cp1252 and it seems to work fine. Do you think I should push that to gerrit or give it 2 more weeks until this bug screamer is a bit further away?
20:01:32bluebrotheralso, I need to check this on charcell
20:02:56gevaertsI'd say we can deal with him if needed
20:04:04bluebrotherthe other problem is that I'm not really familiar with that code, but I *think* I understood it well enough :)
20:04:23gevaertsThat's what gerrit is for :)
20:05:03*bluebrother nods
20:12:46bluebrotherurgh. player sim segfaults on start :(
20:13:11bluebrotherok, but it's not my modifications
20:16:26*bluebrother tries sim on 32bit
20:18:02bluebrotherthe player is the only charcell target, correct?
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20:32:42bluebrothergevaerts: g#209
20:32:43fs-bluebotGerrit review #209 at,209 : Add support for cp1252 (Western European) codepage. by Dominik Riebeling (changes/09/209/1)
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