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#rockbox log for 2012-04-30

00:02:24saratogajhMikeS: did you notice any SD card weirdness on AMSv2 lately?
00:04:24jhMikeSHaven't used it that much but I hadn't seen anything
00:05:22saratogagiven a git hash, whats the easiest way to check out the commit immediately before that hash?
00:06:24jhMikeS<hash>~1 works for diff (jsut tried)
00:06:37jhMikeSmaybe works in general?
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00:08:10jhMikeShm, doesn't seem to be quite what I thought :)
00:09:26jhMikeS<hash> <hash>~1 seems to work
00:11:03saratogaso "git checkout hash~2"
00:13:05jhMikeSseemed to work
00:16:22 Nick Mir_ is now known as Mir (
00:17:22jhMikeSit does do what's expected for checkout
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00:36:14saratogai need to start updating the wiki as i learn these things so that i don't forget them immediately
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00:41:26funmanhash^ is shortcut for hash~1 (and hash^^^ for hash~3..)
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00:45:54saratogawe need a GIT faq section for SVN users
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00:48:07Tornesaratoga: feel free to write one :)
00:48:16saratogawell i need to learn this stuff first :)
00:48:20saratogaotherwise its all going to be wrong
00:48:34saratogawell that and i should probably be writing my thesis now not learning git
00:48:35TorneWell, alternatively: feel free to propose a list of *questions* you think it' dbe useful to answer
00:48:46Torneand i will see if i can write answers for them when i have time :)
00:48:49Torneor someone else familiar with git
00:48:53saratogaok i'll start a section
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00:52:21funmani think there are svn->git giguides on git-scm website
00:53:11saratogafunman: thanks, these look good:
00:53:32saratogathose are just 3 questions i've seen asked in the last couple weeks
00:54:15Tornei also do need to expand the regular instructions a bit to actually explain topic branches
00:54:43Tornei assumed that very new people wouldn't use them, and that people who knew git would know how to do it already, but it turns out that the rebase workflow we're encouraging is not immediately obvious to apply to topic branches
00:54:52saratogaalso, get us sequential commit numbering again :)
00:54:56Torneyeah, sorr
00:55:01Tornei have neglected to actually progress tha tone :)
00:55:08Tornei... yeah. sometime? :)
00:55:32saratogawell i don't really mind, but it does seem to be confusing users
00:55:41gevaertsWhile I do think we should have sequentian numbers back, I don't think they actually help if you're looking at the actual git tree
00:55:44Torneyeah, i expected it would
00:55:52Torneit was my main argument against git
00:56:14Tornethe underlying design decisions which lead to it being very difficult to do sensibly in git are still my major issue with it :p
00:56:24saratogawhat is the main issue?
00:56:52Torneabsolute insistence that repositories all be symmetrical
00:57:06saratogaour usage pattern with a single centralized repo would seem to fit sequential numbering well enough
00:57:08Tornei.e. that there be no significance ascribed to one clone of a project over another
00:57:32TorneThe problem is that there is no way to tell, and so you have to invent things based on convention that are inherently unsafe and will give misleading results in some circumstances
00:57:40Torneso people have to just know not to misapply it
00:58:10saratogacould we just have the rockbox servers count commits, and then some mechanism to print them in build strings?
00:58:22Torneyeah, doing it entirely on the build server was one option
00:58:26saratogai suppose that wouldn't help you check out things
00:58:32saratogabut it'd be better then nothing
00:58:35Tornewe would need an offset added as well, unfortunately
00:58:43Tornebecause the current commit count is significantly lower than the last svn revno :)
00:58:50Tornedue to svn counting commits in branches/tags/etc as well
00:59:05saratogamake commit zero be the last svn revision i assume
00:59:13Torneerf, i'd rather not :)
00:59:14saratogaso we'd be around r32000 or so
00:59:24saratogawhy not, makes it easy to deal with old code
00:59:31Torneoh, wait
00:59:37Tornewhat you just said appears selfcontradictory )
00:59:52saratogawell, git commit zero
00:59:58Torneyah, sorry
01:00:00Tornei misinterpreted.
01:00:03saratogaso it starts at like r31000 or something
01:00:24saratogai should say 31000 indexed :)
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01:00:44Torneanyway, i do still have an idea of how to figure out where in the branch structure you are, and derive an appropriate number from that which is not just a linear count, but also knows the difference between release/trunk, and knows that the current trunk is v3.12-dev or similar.
01:01:02Torneit's not impossible, though you pretty much do need to constrain the script to only being run against an actual mirror of the "main" repository
01:01:03saratogaah nice
01:01:14Tornei.e. builds developers do will still just be a hash
01:01:21saratogafine with me, i don't care what custom builds are numbered as
01:01:30Tornei just haven't actually done it
01:01:35saratogafair enough
01:01:37Tornei wrote the outline of it and it prints the right thing in some static cases
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01:01:50Tornebut it doesn't work for arbitrary branches, or arbitrary points on trunk
01:02:15Torneit's on my todo list
01:02:18Tornebut.. my attention span sucks
01:05:52jhMikeSok, sync the replaygain thing time...
01:09:26jhMikeShow do you force a push into the same gerrit patch if you just took an arbitrary tree and worked on it separately?
01:10:15Torneput the same Change-Id: on it
01:10:21jhMikeScool, thanks
01:10:35Tornemake sure you hav e ablank line before the end of ht emessage and that line
01:11:19Tornethere is a ref you cna push to as well, but i recommend against finding out what it is, becaus eyou would have to remember to do that every time in future
01:11:28Torneadding the change-id once takes care of the patch even if you amend it :)
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01:21:08*jhMikeS isn't sure about this. Why define new RBCODEC_ constants and change things to bool, etc. instead of just making those constants available for all?
01:25:49*jhMikeS just goes after moving the enum into the relevant lib header
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01:27:04jhMikeSunless bloody hwcodec needs that
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08:30:53CIA-44Commit 5f37840 in rockbox by Michael Sevakis: Warble must have a call to dsp_init before setting options or using it.
08:33:35CIA-445f37840 build result: All green
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11:12:42MarcAndersenHi. I have a creative zen x-fi player and I really would like to get rockbox on it. I have searched around trying to find something but I couldn't. If someone can help me how to proceed that would be great.
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11:37:37pamauryMarcAndersen: I am the one porting rockbox to imx233 based player, the zen x-fi is one of them but unfortunately it will not be easy to port rockbox to it
11:39:22MarcAndersenbut why not? by the way I also have a sansa clip plus which I bought at accessible electronics because I am blind. I just like the zen because of the speaker
11:39:30pamaurycontrary to the zen x-fi2 and 3, it is not based on the standard SDK of the vendor and it doesn't have a (known) recovery mode, so a port will need lots of reverse engineering and will be risky. One day I might port rockbox to it but currently I'm working on the x-fi2/3
11:39:58MarcAndersenoh ok thanks a lot
11:40:05pamauryBut I agree that is it a nice player
11:40:12pamaury*it is
11:41:39MarcAndersenif you do port it, i would like to try a test build. can you contact me if you do?
11:42:26pamaurysure, pm me your email address and I'll do it
11:43:52MarcAndersenI am leaving this channel now, you can find me in #MarcroSoft
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12:07:24CIA-44Commit 84355f3 in rockbox by Dominik Riebeling: (Author: Wieland Hoffmann) brickmania: Disable resuming after game over
12:10:14CIA-4484355f3 build result: All green
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12:40:39B_MarquisHello, all!
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12:48:37B_MarquisHow are you?
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12:53:10B_MarquisI'm deeply sorry, but is anybody here to help?
12:53:24wodzB_Marquis: just ask the question
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12:55:16B_MarquisAgain, apologies. I've been trying to install rockbox on my Ipod 5th Gen. It installs sucessfully, and I safely remove my device, but everytime it loads, it gives me an error that I should restore the software using itunes. I have tried the automatic and manual way, but to no avail.
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12:57:20wodzB_Marquis: I am not ipod expert. I think Torne is the proper person to ask
12:58:53B_MarquisThank you anyway. I appreciate it.
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14:57:08bluebrotherB_Marquis: how did you install Rockbox? And what OS are you using?
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15:28:54wodzmortalis: have you tested bootloader from HEAD?
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15:37:25mortaliswodz: Yes, it's ok
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15:40:38wodzmortalis: Good, from my point of view you can tag and release bootloaders then
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16:00:36mortaliswodz: Should i create tag for every target or only one for rk27xx?
16:00:52wodzfor every target
16:01:06wodzyou can do this only for hifimans though
16:01:20wodzrk27generic is sort of playground
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16:12:53CIA-44Commit a3e3791 in rockbox by Andrew Ryabinin: rk27xx: Print rockbox version in bootloader.
16:14:20mortalishm, seems tags wasn't created
16:15:37CIA-44a3e3791 build result: All green
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16:20:06mortalis what does it mean?
16:20:39mortalisi get this when trying to git push −−tags
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16:40:54mortaliswodz: btw, 2bafda commit doesn't fix ROLO
16:41:53mortaliswodz: I mean OF still couldn't be loaded using rolo
16:45:18wodztrue, but this is separate issue from bootloader not able to boot OF
16:55:23Tornemortalis: you need to ad yourself to the release group to be able to push a tag
16:59:43Torneyou may want to remove yourself when you are done to prevent doing it by mistake, but that's up to you :)
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17:14:59mortalisBagder: could you upload bootloaders to download server?
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18:46:10TheLemonManpamaury: got it working :)
18:46:28pamauryTheLemonMan: what is working ?
18:46:46TheLemonManthe imx233 codebase
18:47:02pamauryon your target ? (which target is it ?)
18:47:05TheLemonManthere are some silghtly issues with power/usb tho
18:47:07pamaurygreat :)
18:47:15TheLemonManyessir, its the 3700 target
18:47:56pamauryThat's very good news. I'm looking forward the modifications.
18:48:36pamauryOn the down side, I plan to change quite a fews things on the imx233 codebase to make it more uniform, and have a more consistent register naming system. I hope it won't break it too much :-/
18:48:46pamaurydo you have a picture ? :P
18:50:35TheLemonManhrm, sadly no
18:52:48pamauryis your target on the wiki ? It would be nice if you could describe it in a similar way as the CreativeZenXFi/2/3 and SansaFuzePlus
18:54:06TheLemonManid like to get farther in the port before adding it to the wiki, im not sure i can work on it enough time till summer
18:56:30pamaurydon't really matter, just posting the photos of the internal if you have some and what you know about it is already nice
18:56:37pamaury*it doesn't
18:57:20TheLemonManlebellium had made some photos of the inner components for me, i must ask him when he comes back
18:58:22pamaurywhat is the internal storage ? sd ? nand ?
18:59:14TheLemonMannand, i have a working implementation of a gpmi driver
18:59:28TheLemonManit just needs ecc support and a nice api
19:00:16pamauryand a ftl drive r?
19:01:10TheLemonMani hope its a whimory ftl so i can steal some code but didnt recognize the struct
19:01:28TheLemonManonce i get usb working ill do a full dump and look at it better
19:01:42pamauryusb is not working ?
19:02:28TheLemonManit powers off when connecting to the host
19:02:29pamaurythat's strange since I got usb working on my stmp3700 target as a proof of concept but it wasn't rockbox code, perhaps the usbphy init is different
19:04:29 Quit kevku (Quit: KVIrc 4.0.4 Insomnia
19:07:16TheLemonManthe regs are matching, HW_USBPHY_PWD has a silghtly different bitfield
19:08:08 Join bitcraft [0] (
19:08:50pamauryhmm, perhaps some power regs then
19:10:37 Quit bitcraft (Read error: Connection reset by peer)
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19:24:06pamaurylebellium: TheLemonMan told me you have the photos of the device
19:24:13pamaury(see the logs)
19:24:22 Quit wtachi (Ping timeout: 260 seconds)
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19:26:17pamauryI have sound on the X-Fi3 !! \o/ \o/ \o/ \o/
19:27:30***Saving seen data "./dancer.seen"
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19:35:09*pamaury sends the ladies and gentlemen mail
19:37:08saratogais this the one without a FTL?
19:37:59 Join Strife89 [0] (~Strife89@
19:40:29pamauryyes, SD interface
19:40:44pamaurythe X-Fi2 is the one using the nand and the FTL
19:40:52pamauryand a touchscreen
19:41:39saratogaso the Xfi 3 should be relatively close to the fuze+ ?
19:42:02pamauryyes, it's quite close
19:42:46pamaurythe main differences are: emmc vs sd for internal storage, touch buttons instead of touchpad and the screen.
19:42:59saratogabuttons are nice
19:44:18pamaurythe buttons are nice but the settings for them could probably be better. On the other hand these are quite complex
19:49:56saratogawhich settings?
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19:53:18saratogaso i just looped playback for about 15 hours on my Clip+ off the SD card and its still going
19:53:37saratogai guess if there is some SD issue, its not happening with my hardware or my card
19:54:02saratogaFS #12660 looks interesting
19:54:02fs-bluebot Panic error on USB connection [AMSv1] (bugs, unconfirmed)
19:54:09mrrhqHi, i'm trying to find a manual or instructions and a way for cross-compiling Rockbox apps for the UI Simulator. Does anyone know this information?
19:54:24saratogaunmasked IRQ 3 "INT_USB" sounds bad
19:54:47saratogamrrhq: you mean building the UI sim?
19:55:02saratogaits built like any other rockbox build, just during configure chose sim instead of main build
19:55:03funmansaratoga: hmm it s my fgault
19:55:14funmani did rename the USB interrupt handler, but only for AMSv2
19:55:20mrrhqsaratoga: I already built the sim, but I want to build most of the apps for it.
19:55:26funmanit should be renamed INT_USB_FUNC in amsv1 driver too
19:55:33saratogamrrhq: the sim includes all apps
19:55:45saratogafunman: and no one noticed until now?
19:55:56funmanit was 2 days ago i think
19:56:17funmanI renamed it so it mkatches the name used by nano2g
19:56:36mrrhqsaratoga: I must have an out-of-date Git or soemthing. Sorry, I'll figure out how to resolve that. I'm trying to port more Lua apps to Rockbox.
19:57:07saratogamrrhq: rockbox plugins are built with the main build at the same time, so when you compile the UI sim you get all plugins too
19:57:29funmansaratoga: let me test the fix on clipv1
19:57:33 Quit MethoS- (Ping timeout: 260 seconds)
19:57:54saratogathey're not actually portable between compiles, so you (usually) have to rebuild plugins whenever you recompile the sim or target
20:00:01saratogamrrhq: by the way, what were you looking at with lua?
20:01:37mrrhqsaratoga: Oh, when I have more free time, I was going to port more Lua games to Rockbox/Clip Zip.
20:02:25saratogaoh cool
20:02:34saratogahow compatible is rockbox lua with other people's lua code?
20:02:50saratogai know for instance some of the creative mp3 players have elaborate lua plugins available
20:03:22mrrhqNot really much. I don't think Rockbox's Lua plugin even support floating point numbers and certain libraries.
20:05:57saratogawe don't have floating point hardware, but i wonder if floating point emulation would be feasible
20:06:08saratogaplugins should be able to compile that in via gcc
20:07:10saratogacould probably ask mcuelenaere about that and see if there was a reason other then that fp emulation is very slow
20:07:58 Join B_Marquis [0] (
20:08:45mrrhqWell, if you define any FP operation in Lua, RB will just throw an error message. AFAIK.
20:09:09B_Marquisbluebrother: Are you still here? I noticed you asked a question about how I installed Rockbox. I did the utility, first, then I did the manual installation on Windows 7 64-bit.
20:09:32saratogamrrhq: is lua a strongly typed language or do variables just default to int?
20:10:42mrrhqNot at all. Lua is very lineient and flexible, while still maintaining power.
20:11:08saratogaso what actually fails, trying to call math library functions, or even simple things like 1.0+2.1
20:11:33mrrhqI've still had problems though, getting Lua scripts to work with AwesomeWM every once in awhile.
20:11:58 Join Keripo [0] (
20:12:11mrrhqCatching errors and debugging (for me) is still a bit harder.
20:13:01mrrhqsaratoga: I'm not really sure, yet.
20:14:53CIA-44Commit 58dd21d in rockbox by Andrew Ryabinin: hm60x: Calibrated discharge curve.
20:17:27bluebrotherB_Marquis: do you have Itunes installed?
20:17:28CIA-4458dd21d build result: 8 errors, 0 warnings (Andrew Ryabinin committed)
20:18:34B_MarquisI had iTunes 10 installed, but the first time installation failed, 10 couldn't recover my iPod, so I uninstalled it and used the 2006-06-28 updater.
20:19:33saratogamissing semicolon?
20:19:35bluebrotheritunes *could* interfere with bootloader installation. I don't see why that should cause the ipod needing to get restored though
20:19:38CIA-44Commit b6f8a01 in rockbox by Andrew Ryabinin: Missing semicolon.
20:20:55bluebrotheris the ipod in some kind of working condition right now? I.e. did you manage to get it some kind of restored?
20:22:15CIA-44b6f8a01 build result: All green
20:23:44mrrhqSo I previously used git pull instead of git pull −−rebase before I looked at UsingGit. I wonder what the difference was. (I'm really bad at using Git).
20:23:46B_MarquisI always can restore the ipod. it's in full working condition right now.
20:24:39bluebrotherok, and you have tried installing Rockbox after uninstalling Itunes (and of course rebooting Windows after uninstallation?
20:24:52bluebrotherand that gives you the same non-working state again?
20:25:39CIA-44Commit d7ead70 in rockbox by Rafaël Carré: AMSv1: rename USB interrupt handler
20:27:59 Join Arsin [0] (
20:28:05B_MarquisI do not think I rebooted windows. That's stupid of me. I'll try it right now! Thank you!
20:28:42ArsinHey, I have an issue with my clip+ and rockbox it works well without a sd cardm but when I add an sd card it sometimes freezes
20:28:52ArsinThe sd card is formatted to FAT32
20:29:15 Quit B_Marquis (Quit: KVIrc 4.0.4 Insomnia
20:29:28ArsinI also bought the sd card from SanDisk, so I don't think the card is faulty
20:32:40ArsinIt freezes when I'm at the now playing screen, when I'm trying to change a song
20:32:48saratogaArsin: a few people have reported that over the last couple months, but my player and card work fine
20:32:56saratogado you know when it started happening, or did it always happen?
20:33:42ArsinI got the clip+, tested it out was listening to music then it crahsed (Not rockbox)
20:33:55ArsinThought it was weird, but said "Hey why not go to rockbox now anyways"
20:34:00ArsinDid that, still crashes
20:34:10Arsinbut with no sd card it seems to be fine
20:34:16saratogaoh so it happens with the sandisk software too?
20:34:41saratogamaybe not a regression in our driver then
20:34:41ArsinIt happened 1/1 times I used the sandisk software
20:35:02saratogaprobably easiest to just send the card back and get a replacement
20:35:18ArsinI'm formatting the card now and then I'll do an error check
20:35:26ArsinSee what happens after all that is done
20:36:49 Join petur [0] (~petur@rockbox/developer/petur)
20:37:43saratogaalso maybe try a second card from a cell phone or something in case its a bad sd slot on your player
20:38:01ArsinYa I have a second sd card in right now
20:38:05ArsinI just updated the database
20:38:19ArsinTOld me to restart, and now it's possibly frozen on the shutting down screen
20:38:28ArsinIt's been on for 3-4min now
20:39:36 Join AlexP [0] (~alex@rockbox/staff/AlexP)
20:39:39saratogarestart takes about 2 second normally, so yeah that is pretty frozen
20:41:28JackobyteyQuestion about Clip Zip build: Do inline controls on earphones work can anyone tell me?
20:42:19funmanif by inline controls you mean volume wheel yes, else no
20:42:53saratogaits just an ordinary headphone jack
20:43:32JackobyteyMeant pause/play, etc. Was unsure. Thanks.
20:43:59saratogathrough a headphone jack?
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20:45:41JackobyteyYa. Works on android build. Just wanted to know whether Zip was same before I ordered new earphones. It's not so I can save myself 5 bucks.
20:45:59mrrhqWhat I do is I just clip it to my belt loophole and just use the buttons there.
20:46:13saratogai guess you have some kind of proprietary connector with more pins that combines the headphone jack and remote jack?
20:46:24mrrhqAnd for some reason that sentence came out oddly.
20:46:41Arsinclip+ users, is the headphone jack 'tight'
20:46:51ArsinMine is, I was just wondering if that is standard
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20:47:37saratogayeah its pretty right
20:50:32mrrhqJust begging for a "that's what she said" joke.
20:50:34ArsinAlright, thanks
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20:54:17shamus anyone else havign issues charging their clip +? I seam to be having a hard time getting mine to charge. it looks like it's chargign but it fails to reach 100 and drops to about 94 or so prity fast
20:55:37shamusodd it just charged for me. might just be tempermental
20:55:53shamusseams to not like beinmg left plugged in overnight
20:58:39Jackobyteysaratoga: mrrhq: funman: Thanks for help. Can order now.
21:00:03 Quit bertrik (Remote host closed the connection)
21:03:12saratogai think the 94% thing is just the calibration for the clip+ battery
21:03:23saratogaIIRC it uses the clip v1 curve, which might be slightly different
21:03:55saratogawe could just lower the 100% value a bit so that it stays up there longer
21:04:34 Quit Keripo (Quit: Leaving.)
21:04:38 Part brobostigon
21:05:16 Quit benedikt93 (Quit: Bye ;))
21:05:59 Join factor [0] (
21:06:20shamusthe odd thing is it's up to 100% after a short charge and seams to be holdign there but if i leave it plugged in overnight insted of trickle charging and stoping bwhen charged it seams to be buring power some how
21:06:42 Quit WalkGood (Quit: ♪ ♫ ♪ ♫ ♪ ♫ ♪)
21:07:33shamuswould be nice if it powered off after reaching a full charge and no disk reads or writed from x amount of time
21:11:21 Quit user890104 (Ping timeout: 260 seconds)
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21:27:32***Saving seen data "./dancer.seen"
21:39:15saratogawhen its plugged in its not using battery power
21:39:44saratogaso no point in turning off
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21:53:48saratoga_anyone with a nano1g want to try and reproduce FS #12657 ?
21:53:48fs-bluebot ThinBasic causes panic on Nano 1g (bugs, unconfirmed)
21:54:00 Part Jackobytey ("Hasta La Vista...")
21:54:00saratoga_i'm curious how a theme can cause a crash
21:54:34 Quit saratoga (Ping timeout: 245 seconds)
21:57:21bertrikme too
21:57:39bertrikis it intended to be by design that a theme cannot make rockbox crash?
21:59:27AlexPI have a theme that freezes Rockbox :)
21:59:42AlexPI haven't got round to investigating what in it though
22:00:03 Quit wodz (Quit: Leaving)
22:01:11bertriksomething fishy is going on, I think I've seen crashes around USB plug/unplug that seemed more likely with some themes
22:01:20saratoga_since that theme works fine in the sim, its probably not broken
22:01:40saratoga_i'm assuming its either some memory corruption/allocation problem
22:01:41bertrikalso the code that broke mr100 playback was related to theming/skinning, not to playback
22:01:57saratoga_perhaps we have some overwritten buffer?
22:02:23bertrikmust be something like that I guess
22:02:27saratoga_would explain why the sim and device work differently, different memory map
22:03:09saratoga_the memory address in the error message might be interesting
22:03:18saratoga_we could check that function to see where its writing to
22:03:40funmanthere s an old report of a theme breaking the zip
22:04:37saratoga_FS #12639
22:04:37fs-bluebot lebellium Samsung-like theme for Clip Zip: WPS doesn't load properly and USB not working (bugs, unconfirmed)
22:04:55saratoga_When you load the theme for the 1st time, the WPS will never load properly (failsafe). The workaround is to turn off the device and turn it on again and then the WPS will always load properly until you reload the theme for some reasons (trying another theme and revert back to mine etc).
22:05:03saratoga_that does sound a lot like memory corruption
22:05:22funmanperhaps adding sentinels in the allocated memory might help ?
22:05:36bertrikfunman, exactly what I was thinking
22:05:48saratoga_how do those work?
22:05:53 Quit petur (Quit: Bye)
22:05:53funmanor valgrind ing the sim
22:07:15funmansaratoga_: you allocate a bit more memory and write a known byte at the end, then regularly check if this memory has not been changed
22:08:08saratoga_i wonder if this is related to the buflib changes for themes and fonts
22:08:23saratoga_perhaps we have a use after free problem
22:08:49bertrika good time to check would be after each task switch
22:09:11bertrikif the check fails, it's either the last task or an interrupt
22:10:37bertrikI think valgrind also has some mechanism to detect use-after-free
22:11:31saratoga_i wonder if the rare but unexplained crashes on USB mount could be related
22:11:37saratoga_USB unmount rather
22:11:49saratoga_some double allocated memory when the USB buffers are released
22:12:17CIA-44Commit a32cbf3 in rockbox by Dominik Riebeling: Only update mountpoint on Accept when empty.
22:13:32funmanmy clipv1 had a data abort whem i plugged usb, it worked on the second time tho
22:14:44CIA-44a32cbf3 build result: All green
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22:18:13 Quit saratoga_ (Quit: Page closed)
22:19:39 Quit XavierGr (Ping timeout: 265 seconds)
22:20:35 Quit mrrhq (Quit: leaving)
22:24:31 Join XavierGr [0] (~xavier@rockbox/staff/XavierGr)
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22:31:08bertrikwould be nice to have some sanity checks on the buffers, but also quite tricky to implement probably
22:32:19 Quit Strife89 (Ping timeout: 248 seconds)
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22:39:11TheLemonManpamaury: can you please remove unused bitfields from the headers ?
22:47:38CIA-44Commit 57a20d2 in rockbox by Michael Sevakis: Make DSP's replaygain independent of global_settings.
22:50:43CIA-4457a20d2 build result: 18 errors, 0 warnings (Michael Sevakis committed)
22:51:14pamauryTheLemonMan: I will have a look at it, but I usually add them on demand so most of them are actually use
22:52:28TheLemonManas im trying to hunt the usb problem but get lost into the defines
22:53:11funmanbertrik: i pasted a patch to implement read-only sections with the MMU
22:53:33pamauryI'll have a look at usb and see if there are major differences on this point between the two cvhips
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22:59:15 Quit bitcraft (Remote host closed the connection)
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23:00:04funman : I cant run the simn under valgrind
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23:05:15 Quit Zagor (Changing host)
23:05:15 Join Zagor [242] (~bjst@rockbox/developer/Zagor)
23:06:19wodzfunman: Is this the same when sim is compiled with sdl threads?
23:06:36TheLemonManpamaury: gave a quick look and they seem to be fine, id blame the power section
23:06:39funmani didnt try
23:07:04funmani dont understand that it gives an invalid write error, when reading a global variable (and writing to stack)
23:07:27funmanhow di i select sdl threads ?
23:08:42funmanit's a configure −−option
23:09:28wodzpass −−sdl-threads to configure me think
23:09:46funmanyeah, it librbcodec doesnt link
23:10:05funman/home/fun/rockbox/lib/rbcodec/dsp/dsp_core.c:150: undefined reference to `find_first_set_bit'
23:12:18 Quit y4n (Quit: only amiga makes it possible)
23:12:51 Join matsl [0] (
23:14:07funmanit s ordering problem
23:14:54 Join mortalis [0] (~mortalis@
23:14:57funmanlibrbcodec should be before libfirmware
23:15:07funmanjhMikeS: ^
23:15:49funmansdl threads : rockbox starts fine
23:15:55funmancabbiev2.bmp isnt installed though
23:16:37jhMikeSfunman: ??
23:16:48funmandidnt you make changes to librbcodec ?
23:17:21funmanlinking order should be -lrbcodec -lfirmnware because ffs.o is in libfirmware and librbcodec depends on it
23:17:40CIA-44Commit bde57c5 in rockbox by Marcin Bukat: rk27xx: ungate all clocks before jumping into rolo'ed code. This should fix booting OF this way
23:18:07jhMikeSfunman: haven't changed anything with linking
23:18:33CIA-44Commit 8f9e3b1 in rockbox by Michael Sevakis: Still need settings.h in dsp_misc.c for now for software volume.
23:19:09bluebrotherjhMikeS: sounds like a −−as-needed issue
23:19:20jhMikeSwhat broke?
23:19:27bluebrotherwe had this with Rockbox Utility in the past. See .describe d71d537b
23:19:28fs-bluebotDon't search for libspeex on Windows and Mac. by Dominik Riebeling (from Sun, 5 Sep 2010 10:27:39 +0000)
23:20:21CIA-44bde57c5 build result: 18 errors, 3 warnings (Marcin Bukat committed)
23:20:26bluebrother(unless I got the current problem wrong)
23:20:36funman interesting...
23:21:00funmanbluebrother: no i think it is juste that recent gcc require a specific linking order
23:21:51bluebrotherfunman: well, recent gcc might have changed the default ...
23:22:52bluebrotherbut −−as-needed pretty much requires a specific linking order :)
23:23:07CIA-448f9e3b1 build result: All green
23:24:44funmanif object a depends on object b then a must be specified before
23:25:08bluebrotherwell, yes. If you use −−as-needed :)
23:25:25bluebrotherwhich seems to become the default in more cases these days
23:26:23 Join Keripo [0] (
23:26:47mortalisZagor: could you upload hifiman's bootloaders to download server?
23:27:07Zagorsure. where do I find them?
23:27:34***Saving seen data "./dancer.seen"
23:28:13bluebrotheranyone familiar with creating debian / ubuntu packages?
23:28:41jhMikeSthe use of find_first_set_bit in dsp_core.c cause it to start acting up?
23:29:04Zagormortalis: done
23:29:46 Join bitcraft [0] (
23:30:10funmanbluebrother: is −−as-needed only for dynamic libraries ?
23:30:30funmanbluebrother: i have made a few deb packages
23:33:10bluebrothernot sure about that
23:36:01funmanindeed I see very weird behaviour in the sim with valgrind
23:36:04funmanJdGordon: ping
23:36:56bluebrotherthe web suggests this only affects dynamically linked libraries
23:37:23bluebrotherbut I haven't found anything I'd consider a definite answer
23:39:51 Quit Zagor (Quit: Leaving)
23:40:14 Quit wodz (Quit: Leaving)
23:40:30funmanah CORE_LIBS is not ordered
23:40:40bluebrotherthat backtrace looks like fun :)
23:41:53funman(gdb) print element.children
23:41:53funman$7 = 20450229081866240
23:42:03JdGordonfunman: ?
23:42:03funmanvery fertile element
23:42:32funmanJdGordon: i can reproduce FS #12639 in a sim built with sdl threads
23:42:32fs-bluebot lebellium Samsung-like theme for Clip Zip: WPS doesn't load properly and USB not working (bugs, unconfirmed)
23:42:46funmanvalgrind show fucked up things inside skin code
23:42:55funmanon USB unmount (key u)
23:42:57JdGordondoes valgrind work at all with it?
23:43:12funmanwith configure −−sdl-threads
23:43:25funmanthe generic UNIX threads confuse it
23:43:28*bluebrother whisperes something about unit tests
23:43:32 Join saratoga [0] (980329b4@gateway/web/freenode/ip.
23:43:51funmanbluebrother: it's just a matter of writing the test and adding it to the build server no?
23:43:59JdGordonfunman: comment in the task and bug me next week, I'm not going to be arond much this week at all
23:44:19funmanhm anyu way to subscribe you to the task?
23:44:54JdGordoni get all the FS emails, but i will forget about it by then so you'll need to remind me :)
23:45:13 Join wtachi [0] (
23:45:14funmanwho else works on skin engine ?
23:45:40bluebrotherfunman: well, ideally we have unit test for all code that we can test on-host and a special build rule that builds and runs those
23:46:09bluebrotherbut given the fact that even I don't manage to notably increase the number of tests for Rockbox Utility ...
23:46:24bluebrotherstill, it would be a good thing to simply start with it. IMO :)
23:46:38funmanfor this specific case it needs user interaction
23:47:11pamauryTheLemonMan: some fields in the power regs are differennt between targets
23:47:59pamauryif I were you I would remove all the powermgmt-imx233.c code because most fields there just don't exist in the stmp3700
23:48:29bluebrotherhmm. Has jlbiasini been around lately?
23:49:18funmanJdGordon: done (and assigned the task to you)
23:49:25pamaurybluebrother: not really, he told me by mail that be didn't had much time recently
23:49:41bluebrotherhmm :(
23:49:47saratogais there any clue whats happening on USB disconnect?
23:49:56funmansaratoga: theme loading i would guess
23:49:59bluebrotherhe wanted to look into a ChangeLog dialog for Rockbox Utility.
23:50:06bluebrotherguess I should give it a go myself then
23:50:11saratogaso an invalid memory pointer or something?
23:50:36pamaurybluebrother: try to send him a mail, perhaps he did something
23:51:14bluebrotherhis mail address should be in the tracker, right?
23:51:18lebelliumjust to let you know guys: I'm currently porting my theme to the Fuze and like for the Clip Zip and R0/Fuze+ theme, the WPS won't load properly at first...
23:51:47funmansaratoga: the filename in my backtrace looks like invalid pointer
23:52:17saratogathat might explain the crash after USB unmount issue indeed :)
23:52:22saratoganice find
23:52:23CIA-44Commit f5d9a45 in rockbox by Michael Sevakis: Should've had dsp_replaygain_set_gains as static for now...
23:52:50funmanwe should advice developers to use valgrind
23:53:04funmanfixing the sim build might be a first step
23:54:29bluebrotherbtw, anybody else having problems with the player sim?
23:55:15 Quit mortalis (Quit: Leaving)
23:55:22CIA-44f5d9a45 build result: All green
23:55:40saratogahow does valgrind do its analysis? i understand its a VM, but how does that help debug?
23:57:19funmansaratoga: valgrind is lot of tools, the default is memcheck
23:57:38funmanthere are also tools for threads interaction analysis
23:58:04funmani think it keeps track of malloc/free and if memory has been initialized or not (including stack i think)

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