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#rockbox log for 2012-05-13

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05:00
05:00:54 Join Xyz_39808 [0] (~androirc@173.7.37.191)
05:01:01Xyz_39808Hej
05:05:42Xyz_39808Long-ass FAQ to see if there exists any already compiled .apk for android.
05:06:36JdGordonrasher.dk/rockbox/android/">http://rasher.dk/rockbox/android/
05:07:21Xyz_39808Danke
05:11:33Xyz_39808I've been looking for a player that supports the .nsf format
05:12:09Xyz_39808Droid has it, but the full capabilities of all expansion soundchips for the NES/Famicom are not implemented.
05:12:18Xyz_39808Droidsound*
05:19:26shamusof the chiptune players for droid that is one of the best
05:20:34Xyz_39808It does support many formats. Thus far, all Genesis soundtracks, Gameboy soundtracks, .it, .smc work finr.
05:21:11shamusthink it even handles .sid
05:21:14Xyz_39808And the basic 2A03 of the Nsf works. As does the Konami VRC6 expansion chip. And Namco N163
05:21:50Xyz_39808But not the MMC5 expanion. Nor FamicomDiskSystem. Nor Komani VRC7. Nor Sunsoft 5B
05:23:00shamuswhen in doubt talk with the devs and see if they are working on implementing them. as rockbox for droid seams a bit off still
05:23:51Xyz_39808Well, I've yet to see if rockbox fulfills my needs
05:23:56*Xyz_39808 fingers crossed
05:24:33*shamus has not tryed the droid port of rockbox yet
05:25:00shamusthen agin i have no droid device currently only the droid sdk
05:25:24shamusrockbox works great on my sans clip +
05:26:05shamusbut i dont know enugth about .nsf files to tell the diffrence between the expansion chips
05:26:09Xyz_39808I got the reccomendation from a nes colleague. But he didn't know it was mainly firmware
05:26:29Xyz_39808Go to zophar, grab th ost for Lagrange Point
05:26:35Xyz_39808That's vrc7
05:27:42shamusill give it a shot sometime im currently defragign my 700 gig hd as it got to about 22% fragmented
05:28:21shamusyea stuff is slow as heck when you have files with over 1000 fragments XD
05:28:49Xyz_39808Depends how full the 700gigs are
05:29:02shamuswas down to 20 gigs
05:29:11Xyz_39808Yyyyyep
05:29:14Xyz_39808Time to defrag
05:29:54Xyz_39808I can't rightclick "my computer" and click the system info tab.
05:30:02Xyz_39808Considering this is a phone.
05:30:16shamusyea
05:30:22Xyz_39808I don't know my screen size so I'm resorting to trying all installs.
05:30:44shamusthe screen size on a droid is uealy listed in the sis info
05:30:59shamusnear where it list os version
05:31:19shamusif i recall corectly
05:31:38shamusthere are only so meny possable resolutions for phones
05:35:17shamusyou might be able to check if rockbox suports the nfs files your instred in by trying one of the rockbox emulators
05:35:30shamustheir listed int he rockbox wiki somewhere
05:35:48Xyz_39808I have no computer in this city
05:35:58shamusahh good point
05:44:14***Saving seen data "./dancer.seen"
05:44:45Xyz_39808Lolnope
05:44:56Xyz_39808I found out I have 480x800
05:45:15Xyz_39808But even opening an mp3 causes a crash and a short freezing up
05:45:27Xyz_39808short being ~a minute
05:45:53Xyz_39808[Sigh] bollocks
05:46:38Xyz_39808Well, if the droid version becomes stable, I could get the devs in touch with someone at the forefront of knowledge about the .nsf format
05:47:50Xyz_39808http://rainwarrior.thenoos.net/projects/nsfplay/index.html
05:48:31Xyz_39808This guy, brad, is making the most comprehensive nsf player around. He could definitely help with code for that format.
05:50:32Xyz_39808Right, despite my dissapointment (the search continues!) I'll idle in the irc until a dev drops by
05:59:47hcsIt sounds like Lagrange Point works
06:00
06:00:17hcstoo slow on my Sansa e260, though
06:02:52hcsthe new NSF engine is from Game_Music_Emu, iirc
06:03:13Xyz_39808I think droidsound uses an outdated version of GME
06:03:25Xyz_39808Hence, the lack of expansion chip support
06:03:51Xyz_39808Gimmick! Is the nsf you want to test Sunsoft 5B
06:04:09Xyz_39808Just Breed to test MMC5
06:04:33hcsit is only listed as supporting "VRC 6, Namco 106, and FME-7 sound"
06:06:02hcsso vrc7 may have only appeared to work because I don't know what it sounds like
06:06:09Xyz_39808FME7 = 5B
06:06:18hcsok
06:06:27Xyz_39808Well, 5B is a subset
06:06:48Xyz_39808Namco 163 is a subset of N106
06:08:49hcsthis was the patch for the new support, vrc 7 was added
06:08:51hcshttp://www.rockbox.org/tracker/12176
06:09:07hcsMMC5 is listed as well, so yay
06:09:15Xyz_39808http://dl.dropbox.com/u/34026765/SUN5B_test.nsf
06:09:44Xyz_39808There were some recent dicovery about the 5B chip's capabilities
06:09:57Xyz_39808This nsf tests those.
06:10:22Xyz_39808If you hear anyting, then the square tones work.
06:10:44Xyz_39808If you hear the drums, then the newly discovered noise envelope works too.
06:11:30hcsplays, no noise
06:11:49 Quit prof_wolfff (Ping timeout: 272 seconds)
06:12:01hcsI guess nothing had ever used it before?
06:12:09Xyz_39808Hcs, you're on a droid now, right?
06:12:19hcsno, Sansa e260, sorry
06:12:40hcsRockbox 3.10
06:12:52Xyz_39808Correct. The only game to use the audio of the 5B was Gimmick!
06:13:09Xyz_39808And it didn't use the noise
06:14:15Xyz_39808Since it's a subset of this: http://en.wikipedia.org/wiki/General_Instrument_AY-3-8910
06:15:22Xyz_39808And since that chip does it, it was suspected that the 5B chip on Gimmick! cartridge
06:15:29hcsprobably easy enough to add to GME, if isn't in there already supports Spectrum fully
06:16:13Xyz_39808Lo and behold, brad smith (aforementioned nsfplay 2.1 coder) got a hold of a Gimmick! cartridge and it works.
06:16:56Xyz_39808Well, rockbox just crashes on my samsung galaxy
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08:09:21jmhrm. what does channel mode +z do?
08:11:51[Saint]It relaxes the effects of +q
08:12:28[Saint]Google can tell you more, its not exactly on-topic.
08:14:08jmsorry. no one was talking :p
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09:36:59jhMikeSwtf is with the builds?
09:44:16***Saving seen data "./dancer.seen"
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10:02:40bluebrotherlillebror64-zagor seems to be acting up
10:04:33jhMikeSlooks like rockbox is missing from it entirely :)
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10:09:36bluebrotherhe didn't switch to using the OF? ;-)
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11:30:27jhMikeSok, I had auto-change directory enabled but the playlist just ended at the last song, try it again at the last song and it changes :\
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12:51:15[Saint]JdGordon: I can draw text to the backdrop buffer...right, I just can't expect it to be in any way dynamic and "just work" as expected.
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12:51:27[Saint]Is that a fair definition?
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12:55:31jlbiasinipamaury: on the fuze+ radio the keymap seems to be broken. apart from basic key (up and down for volume; left and right for preset. I tried to improve the keymap and test new action (atcion_fm_mode; action_fm_preset) my keymap experimentation doesn't seems to produce any reaction with those. Any idea why?
12:57:13jlbiasinipamaury: 2) is there still anything against my g#123 ?
12:57:14fs-bluebotGerrit review #123 at http://gerrit.rockbox.org/r/#change,123 : Add an alternative analogic touchpad sensitivity setting and by Jean-Louis Biasini (changes/23/123/6)
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13:00
13:01:05*[Saint] thinks %ax'ed viewports should flip all bitmaps, unless the specific image(s) %xd is prepended with some form of "never flip this image" tag.
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13:02:24jdgord[Saint]: yep
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13:16:54JdGordon[Saint]: text on the backgronud isnt so bad, the issue is if it scrolls
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13:39:54CIA-79Commit 36bc791 in www by Frank Gevaerts: Block lillebror64-zagor. The checkout seems to be broken.
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15:09:55mako-sbWSOD
15:10:13mako-sb*PANIC* audio_reset_buffer_coalloc(): EOM
15:10:22mako-sb(65536 > 0 )
15:10:35mako-sbthen loads of hexey crap
15:10:50mako-sbcurrent build, sansa fuze v1
15:11:12mako-sbinitially installed, went to build database, rebooted and bang.
15:11:38mako-sbreboot doesn't seem to fix.
15:13:04[Saint]I'm terribly sorry, but neither "current build" nor "loads of hexey crap" are terribly meaningful.
15:13:13mako-sbwill grab revision id
15:13:26mako-sband dump ss on imgur
15:15:50mako-sb1d21e54-120512
15:16:55mako-sbhttp://i.imgur.com/cpCul.jpg
15:17:07mako-sbthere, hope someone here understands that
15:19:09[Saint]Though I have my doubts that database generation caused this, a simple test would be to remove all *.tcd files from /.rockbox/
15:19:30[Saint]which is essentially the same as reverting the database to an uninitiated state.
15:19:34mako-sbah ok, i'm in the of now so will mount up and look for the .tcds
15:20:13mako-sbactually, i did stick a microsd in after power up before database gen, if that would have done anything
15:21:41mako-sbodd, its working now i've killed the *.tcd files
15:21:50 Quit Horscht (Quit: Verlassend)
15:21:57[Saint]that is odd...
15:22:28mako-sbindeed
15:22:54mako-sbahh poo, still getting rubbish usb
15:23:15mako-sblike, when i plug it in, the pc says its plugged in then unplugged then plugged in etc
15:23:21mako-sbbut the OF doesn't do it
15:23:43gevaertsIf that EOM is accurate (whatever causes it...), making it go away by clearing the database does make sense
15:23:44[Saint]Yes, USB is enabled...but its far from stable.
15:24:08mako-sbhmmm
15:24:19mako-sbany way to completely disable usb in firmware?
15:25:47[Saint]hold <any_key> during USB plug is as good as you'll get without compiling your own build.
15:26:26mako-sbwhat i thought, might give it a go, but holding the key seems like the least effort XD
15:26:31bertrikI got an EOM once just powering on my clip zip
15:26:37[Saint]the change itself is trivial, setting up a development environment and actually managing to compile something useful is the more challenging part.
15:26:52[Saint]Our wiki covers setting up a development environment nicely.
15:27:02mako-sbi'll have another go at building the db
15:27:24bertrikI don't have so much faith in the skin buffering / dynamic allocation thing anymore
15:27:25mako-sbahh this seems to be hardware
15:27:45mako-sblooks like my usb kb can't kick out enogh juice in its inbuilt hub
15:28:57[Saint]its using it all powering a few thousand blue LEDs by the looks...
15:28:58[Saint];)
15:29:18mako-sbhaha yes, thats a good point, i should try turning the leds off
15:29:20mako-sban
15:29:32mako-sbthe other port is also charging my phone, might explain things
15:30:58mako-sbwhoa
15:31:02mako-sbdata abort
15:31:21mako-sbi hit resume playback after loading the db, with nothing previously playing
15:31:43gevaertswait, you're charging your phone from a port that's supposed to provide no more than 100mA?
15:32:09mako-sbwell... yes.
15:32:51mako-sbit takes all night, but the original charger was sent to me faulty, and the seller was an arse to deal with so i've just used usb to charge it for the past 3 months
15:33:43[Saint]sliding offtopic...but, this not a single 500mA port spare on your entire machien?
15:33:50[Saint]*there's not
15:33:58[Saint]bah! *machine
15:34:01mako-sbaha!
15:34:03mako-sbgot it!
15:34:14mako-sblooks like the data abort thingy didnt liek this theme
15:34:27[Saint]which?/
15:34:36mako-sbi set the theme back after it wasnt loaded on reboot, and it crashes everytime i apply it
15:34:40mako-sber, let me reboot and grab the name
15:35:01mako-sbwhoa i did not like that
15:35:09mako-sbjust saw huge flashing stripes down my screen :/
15:35:33mako-sbboeselhack_v2_color
15:35:54mako-sbonly seems to have issues with it when playing music
15:36:09[Saint]"Doesn't work with current build"
15:36:16gevaertsThe theme engine seems to be a bit unstable in current builds lately
15:36:17[Saint]http://themes.rockbox.org/index.php?themeid=596&target=iaudiox5
15:36:29mako-sbahh
15:36:35[Saint]gevaerts: that, and its specifically flagged as non-functional :)
15:36:48[Saint]unless the themesite is still giving BS info?
15:36:51mako-sbits the sansa fuze port
15:37:05[Saint]bah! whoops, ghood catch.
15:37:11gevaerts[Saint]: that should mean it doesn't load, it should still not crash
15:38:06mako-sbhttp://themes.rockbox.org/index.php?themeid=1126&target=sansafuze
15:38:14mako-sb"Works with current build"
15:44:21***Saving seen data "./dancer.seen"
15:46:00mako-sbok thats odd...
15:46:11mako-sbtheme bug might be a little more general
15:46:36mako-sbjust stuck a modified version of the keep it simple stupid theme on there and thats also bugging out
15:47:52[Saint]there's no might, it is.
15:48:01 Part jlbiasini
15:48:16mako-sbwait, so are all the current dev builds not working with themes?
15:48:25[Saint]If you could add you finding, specifically recipie to reproduce for your case, to fs#12639
15:48:25[Saint] it may help the cause.
15:48:25fs-bluebothttp://www.rockbox.org/tracker/task/12639 lebellium Samsung-like theme for Clip Zip: WPS doesn't load properly and USB not working (bugs, unconfirmed)
15:48:46[Saint]mako-sb: No, not at all...just that this is a known (somewhat) issue.
15:48:56mako-sbah ok
15:49:18[Saint]some themes manage to trigger it, others don't...as yet, no one seems to have a particularly clear idea why.
15:49:51[Saint]the task linked about outlines known details.
15:50:45mako-sbi'm not 100% content with adding to that bug report as the whitescreen codes i was gettign were different
15:55:31funman[Saint]: i would guess font can be a factor ?
15:56:33AlexP_I have a theme that loads OK in the sim, but when you return to the main menu (which does good stuff with icons) the sim freezes then a few seconds later crashes with "queue_post ovf q=0487D580"
15:57:08AlexP_It also doesn't work on target (freezes)
15:57:58[Saint]AlexP_: care to share the theme name/code?
15:58:08AlexP_[Saint]: One I've written
15:58:29AlexP_And it is largely irrelevent - whatever the theme is doing it shouldn't cra Rockbox
15:58:34AlexP_*crash
15:58:51 Nick AlexP_ is now known as AlexP (~alex@rockbox/staff/AlexP)
15:59:05gevaertsAlexP: it is, to reproduce :)
15:59:14[Saint]Oh, I know...don't take that as a critical "you've obviously broken something and I want to look". I was curious what "good stuff with icons" was.
15:59:15AlexPgevaerts: I meant to [Saint] :)
15:59:42AlexPNot trying to be rude, as that does sound a bit rude :)
16:00
16:00:03gevaertsOh
16:00:06gevaertsRight :)
16:00:21AlexPI'm of course happy to share it to try and hunt down problems in the code
16:00:33[Saint]Well, apparently not ;)
16:00:45AlexP?
16:02:25funmando some themes not specify a font ?
16:04:06[Saint]funman: No, some theme's just use whatever the currently selected userfont is (a broken approach).
16:04:16[Saint]s/theme's/themes/
16:04:41funmanperhaps those themes not crash
16:04:55funmanAlexP: you tried in valgrind ?
16:05:16[Saint]Well, I haven't had any problems with my themes, that use 4 fonts each.
16:06:02AlexPfunman: I haven't, I'm happy to if someone wants to tell me what to do
16:06:15AlexPOr alternativly send the theme to someone who knows what they are doing :)
16:06:16funmanvalgrind ./rockboxuiu
16:06:27funman-u
16:06:51[Saint]funman: it would be pretty simple to change a theme that shows broken behavious to only use the userfont or sysfont as opposed to loading its own.
16:07:06[Saint]if you wanted to try that, it wouldn't take long to cook up.
16:08:01funmanAlexP: valgrind −−db-attach=yes ./rockboxui to attach gdb to the process when a problem happens
16:10:23kugelthemes do specify a font
16:10:43kugelskins can optionally also specify one
16:11:11kugelah, I misread
16:11:38[Saint]I forget what happens when "-" is used as font ID
16:11:54[Saint]that's "use sysfont or userfont, whatever's loaded" is it not?
16:12:10[Saint]kugel: ^?
16:12:22kugelsysfont would make sense
16:12:30kugelbut i don't actually know
16:12:32[Saint]0 == sysfont
16:12:36funmani see SKIN_TOKEN_LOAD_FONT, even if i remove the font: ?
16:12:52[Saint]1 == userfont, and 2~*== custom fonts
16:13:03[Saint]2~9, iirc.
16:13:15[Saint]but "-" is also an accepted font ID
16:13:40AlexPfunman: I get http://pastie.org/3905181 and the sim is sat at the Rockbox splash screen - do I attach?
16:13:49kugelah you mean in skins (thought config.cfg). anyway i don't know that either
16:14:30kugelAlexP: recompile with −−sdl-threads. valgrind doesnt like the default threads
16:14:39AlexPkugel: OK
16:16:03mako-sbi can't get my head round the .wps syntax, i just want to move a bit of text 4px down so i can have the status bar shown without it clashing with the text
16:16:14mako-sbwould %Vl have positioning information in it?
16:16:15AlexPsdl-threads
16:16:26AlexPoops, wrong window half way through there :)
16:17:44funmanAlexP: fs#12630 hjas a patch to build the sim
16:17:45fs-bluebothttp://www.rockbox.org/tracker/task/12630 German translation update (patches, unconfirmed)
16:17:51funmanfs#12369<
16:17:51fs-bluebothttp://www.rockbox.org/tracker/task/12369 Unneeded mass storage accesses with dircache off (bugs, new)
16:17:58funmangrr whatever the right number is
16:18:06AlexPDo I need a patch?
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16:18:59funmanyou ll know when makes finishes :)
16:19:08kugeli don't need that patch on my system
16:20:01 Quit remlap (Ping timeout: 256 seconds)
16:20:41funmanwhich system?
16:20:56AlexPwell, make failed so I assume I do :)
16:21:24kugelfunman: debian testing
16:21:29funmani use ubuntu 12.04
16:22:19AlexPWhat patch am I looking for?
16:22:58kugelfunman: ffs.c is included in sim builds already so I'm not sure how the patch fixes anything
16:23:19funmanlinking order
16:23:26kugelAlexP: http://www.rockbox.org/tracker/task/12639?getfile=24821
16:24:03AlexPkugel: THANKS :)
16:24:07funmangcc -lm foo.c doesnt work
16:26:13kugelfunman: both foo.o and thread-sdl.o are included in libfirmware.a
16:26:20kugels/foo/ffs/
16:29:10kugel−−sdl-threads doesnt even pull in anything that needs ffs apparently
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16:43:06funman/home/fun/rockbox/lib/rbcodec/dsp/dsp_core.c:150: undefined reference to `find_first_set_bit'
16:44:08funmanswapping librbcodec and libfirmware links fine
16:44:33kugelthat makes more sense. but why is it exposed by −−sdl-threads?
17:00
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17:15:12mako-sb%V(4,112,212,-,1) is that (x,y,h,v,f)?
17:26:12[Saint]mako-sb: the manual and the wiki explain this quite nicely.
17:27:15[Saint]but, fwiw, yes. Its x,y,w,h,font-ID
17:32:03 Nick Jack87|Away is now known as Jack87 (Jack87@nasadmin/admin/jack87)
17:32:27mako-sbah, ok
17:32:45mako-sbi was asking because when i make the 4 a 14, the wps breaks
17:36:50[Saint]that's correct behaviour, yes.
17:37:00[Saint]that would push the viewport out of bounds.
17:39:13[Saint]you're editing the wrong coordinate, if your desire is to push the viewport down.
17:39:21[Saint]you're pushing it sideways instead.
17:41:22mako-sbderp
17:41:59mako-sbcheers, i'm quite scatterbrain right now, have got parents whining and moaning from all angles about my art coursework
17:43:58[Saint]some back of my brain math suggests that that viewport is located at the very bottom of the screen, centered 4px from each side, and is 64 px high max.
17:44:25***Saving seen data "./dancer.seen"
17:44:41[Saint]unlikely to be the one you actually want to edit, unless you have the statusbar set to the bottom of the sctreen.
17:44:45mako-sbthanks, yes, that is not the one i need
17:44:47[Saint]*screen
17:45:17mako-sbwould that be a Vl one, but instead of being x,y... its viewport-id,x,y...
17:46:14 Nick tah is now known as ThomasAH (~thomas@aktaia.intevation.org)
17:46:29[Saint]I can't say without actually seeing the code, the difference betwen V and Vl is only "placed statically" and "loaded dynamically", it can't give me any idea on placement.
17:47:20mako-sbTpastebin.com
17:47:44mako-sbsorry, wrong window, anyways, the code is at http://pastebin.com/BvuxGQwr
17:50:23[Saint]I'm going to take a stab in the dark and guess its the battery level/time/codec info/etc text that intereferes?
17:50:28mako-sbyep
17:50:34mako-sbchanges to %Vl(b,4,14,212,-,1)
17:50:50mako-sbit should work a bit nicer now
17:51:02mako-sbalthough ive still got to nudge the album art down
17:51:41[Saint]which is line 16
17:51:58mako-sbyes that looks about right
17:52:37mako-sb(he said, nudging the album art 200 miles in the wrong direction)
17:52:48mako-sb%Vl(a,4,14,1,100,-)
17:52:50mako-sbDERP
17:53:04mako-sbsomething suggests that 1px album art won't look cool
17:54:09CIA-79Commit 36d7f64 in rockbox by Marcin Bukat: Fix rkusbtool compilation (FS #12664) by Teemu Nätkinniemi
17:54:21[Saint]you'll /probably/ also want to edit the no-album-art case(s?) similarly also, for example, like 45.
17:54:39[Saint]man, my typing is terrible.
17:54:45[Saint]*line 45
17:54:57mako-sbyep, already edited but ty anyways
18:00
18:00:34CIA-7936d7f64 build result: All green
18:04:39mako-sbhmmmm, i can't get the status bar to appear on the wps now, which was why i was editing the theme, i wonder what i broke in the process
18:05:09mako-sbabout 2 hours to edit a theme... hmmm, poor imo.
18:05:30[Saint]mako-sb: the .wps specifically disables the statusbar.
18:05:38[Saint]change line 5 to %we
18:26:25mako-sbahh
18:27:00mako-sbty
18:42:56amiconnHmm, a current build data aborts on my mini G2
18:43:05amiconnSame with a one week old build
18:46:49amiconnFS is ok. Disabling voice in the .cfg (by editing it from PC in diskmode) makes it boot without data abort
18:51:10amiconnThe crash address (0x4c900) is in structec.c: structec_convert()
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18:51:22amiconnNo usable backtrace afaics
18:51:52*amiconn suspected the pcm changes first, but playback works
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18:54:36kugelhttp://imagebin.org/212250
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18:55:45amiconnHmm, maybe it is da6cebb? jhMikeS?
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19:00
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19:07:45[Saint]is it known that %ax just plain doesn't work?
19:08:27[Saint]it used to mirrow viewports when rtl lang == true, now...it seems it, well...doesn't.
19:09:02[Saint]which *totally* messes up my localisation work :-S
19:11:15kugelfile a bug report
19:12:09[Saint]well, that's a bloody great big dissappointment.
19:12:19[Saint]-spelling erro(s)
19:12:34[Saint]And yeah, onto the bug report presently.
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19:15:29CIA-79Commit 6b8330d in rockbox by Thomas Martitz: Enable USING_STORAGE_CALLBACK on hosted targets. Fixes config.cfg not written properly.
19:15:30CIA-79Commit 8689bcc in rockbox by Thomas Martitz: Touchscreen: Check if click is outside of list. Fixes FS #12669
19:19:59[Saint]added fs#12674
19:19:59fs-bluebothttp://www.rockbox.org/tracker/task/12674 %ax no longer mirrors viewports when user lang is rtl (bugs, unconfirmed)
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19:23:03CIA-798689bcc build result: All green
19:25:14[Saint]Hummm...it seems RTL text is known broken too...
19:25:16[Saint]bah!
19:25:33kugel[Saint]: there's http://www.rockbox.org/tracker/task/12629
19:25:50*[Saint] feels it appropriate to blame a certain Mr Gordon ;)
19:26:18[Saint]Skin engine dev, *and* an rtl lang speaker.
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19:28:28[Saint]%aL and %aR are working, so the skin engine is definitely aware that an rtl lang is set.
19:29:29[Saint]I'm not having much luck poking around with code specific to %ax...best to leave this to the expert(s) methinks.
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19:44:26***Saving seen data "./dancer.seen"
19:46:18amiconnIt *is* da6cebb. 3d3a144 does not crash with voice enabled, da6cebb does
19:46:25*amiconn summons jhMikeS
19:50:43kugel[Saint]: did the bug happen on android?
19:51:55kugelwhile one would think it's not android specific, FS #12629 is actually android specific, so it may be in this case as well
19:51:55fs-bluebothttp://www.rockbox.org/tracker/task/12629 RTL support in android devices (bugs, unconfirmed)
19:51:58[Saint]kugel: it does, yes.
19:52:17kugelah, i see now you filled the player type field
19:52:42[Saint]I also tested in a vx747+ sim, and a best sim
19:52:51[Saint]*beast
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20:55:08CIA-79Commit 5f7d5b8 in rockbox by Thomas Martitz: android: Fix FS #12670, regressed back button behavior.
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21:00:48CIA-795f7d5b8 build result: All green
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21:31:05kugelcurrent git master crashes on android (SIGILL)
21:35:17[Saint]the version I reported earlier is running on my A101IT, g5, Defy and GTab
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21:36:30[Saint]645680d-120510
21:38:27[Saint](solution, remove signal.h :P)
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21:39:20kugel[Saint]: the RTL bug or the crash?
21:39:28[Saint]crash
21:40:18[Saint]it _shouldn't_ matter, but it was self compiled.
21:44:28***Saving seen data "./dancer.seen"
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22:08:44kugelthe dsp_sample_output_init disassembly doesnt match the C code at all
22:08:50kugelsomewhere in there is the crash
22:09:55kugelhttp://pastie.org/3906660
22:12:50kugelah something has been inlined
22:17:21kugelah, i found the problem
22:23:11[Saint]Aha...perhaps I need to retest, I did a make veryclean && make, and it shows the issue.
22:23:24[Saint]Apologies.
22:23:40 Quit y4n (Quit: Assumption is the mother of all fuckups)
22:23:53[Saint]Ah, %ax behaviour is still busted...that's one thing at least.
22:25:15kugelthe assembler directives in dsp_arm.S are wrong; sample_output_(mono,stereo) get linked incorrectly
22:31:03 Quit Rower85 (Quit: Hmmm...)
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22:38:23CIA-79Commit c9d082f in rockbox by Thomas Martitz: dsp_arm: Fix up some .section directives to fix crash on app targets.
22:38:32 Quit T44 (Ping timeout: 272 seconds)
22:38:34kugel[Saint]: crash fixed
22:42:48 Quit n1s (Read error: Connection timed out)
22:45:38CIA-79c9d082f build result: All green
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22:52:08[Saint]Fnaaaaaarrrrrgggggghhhhhhhh!
22:52:26[Saint]Why the bollox can't I see whats messing up %ax :-S
23:00
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