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#rockbox log for 2012-05-16

00:00:59[Saint]...that's if I want to rid myself of the truly massive titlebar bitmap completely without hardcoding English text into the titlebar.
00:03:05CtcpIgnored 1 channel CTCP requests in 0 seconds at the last flood
00:03:05*evilnick reckons that rasher would be a good person to ask
00:03:19[Saint]ah, the lang file explains it. derp.
00:03:33[Saint]yes, I do just append new strings to the end of the file.
00:03:50rasherlangtool!
00:04:03rasheractually langtool might not do adding
00:04:13rashersince yes, just append at the bottom
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00:27:50***Saving seen data "./dancer.seen"
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01:28:31[Saint]JdGordon: just checking before I commit to making any changes there as well, I don't assume its any fifferent to the .wps, but I can draw to the backdrop buffer in the .sbs also, yes?
01:33:20[Saint]Ohh...hmmmmm, nevermind. I shouldn't actually have to.
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01:40:32JdGordon[Saint]: of course
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02:08:35mako-sbanybody able to tell me what CHG_IN on a known working Sansa Fuze should be?
02:09:22mako-sbmines ~4100mv, which if its grabbing power directly off of usb, doesn't look right.
02:09:43 Quit gevaerts (Ping timeout: 252 seconds)
02:10:05mako-sb(I'm trying to find out why my Sansa doesnt like to charge, and the screen flashes on and off lots during usb connection as well as repeatedly connecting and disconnecting)
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02:15:37saratogamako-sb: as3525 datasheet says its the charger input voltage
02:16:22saratogaprobably just the USb voltage
02:16:26mako-sbhmm ok
02:16:39mako-sblooks like i should stop being a cheapass and buy another usb cable then
02:17:19saratogai don't think the cable is going to change the voltage
02:17:47mako-sbhmm, its on a usb wall plug, thats kicking out 5.1v according to my meter
02:17:53mako-sbdirty connector?
02:19:10saratogaits either a broken charger or something wrong with the player
02:20:46mako-sbwell, considering the issue happens on my laptop, and usb wall plug, i'd be inclined to think the latter
02:22:10saratogadoes it actually charge?
02:22:18mako-sbyes, but very very slowly
02:22:35saratogabecause the charger flips on and off?
02:22:53mako-sband when the battery is around 0-10%, the hold switch "flickers" causing screen flickers
02:23:18mako-sbit shouldn't be, but i don't own a 'scope so i cant check
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02:24:52saratogayou could probably hack the charger logic to not care what the voltage is i guess
02:25:06saratogadon't know what happens to battery life if you leave it on while its not hooked up to something
02:25:47mako-sbhmm
02:26:04mako-sbi might grab the source tomorrow night, and add some debounce into the hold switch too
02:26:46mako-sbthe odd thing is, if i boot into the OF, it seems to behave itself
02:27:52***Saving seen data "./dancer.seen"
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06:57:49[Saint]can I get/trick RBUtil into building me a voice file from a lang file I've edited?
06:58:14[Saint]bluebrother, perhaps ^?
07:00
07:14:17*[Saint] grumbles.
07:16:28[Saint]being able to vertically align text in a viewport sure would be sweet...
07:16:57[Saint]but I can't think of a nice way to do it (wrt skin syntax).
07:17:40[Saint]If a certain skin engine developer ever dreams that up, I won't be complaining about it ;)
07:22:03[Saint]git guru(s): How do I commit only *some* of the unstaged changes in my tree?
07:22:28[Saint]I can't seem to work it out.
07:24:10[Saint]ah! stash, work on stuff, commit and push stuff, stash pop broke...stuff :-S
07:24:48*[Saint] is busy breaking his git repo
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08:28:00***Saving seen data "./dancer.seen"
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09:36:18wodzkugel: have you seen FS #12675?
09:36:19fs-bluebothttp://www.rockbox.org/tracker/task/12675 Current setting value is not higlighted in settings lists (bugs, unconfirmed)
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11:10:03pamaurywould someone be against adding *.o to .gitignore ?
11:10:28pamauryit already contains *.so *.exe and *.elf so it seems reasonable
11:10:30JdGordonis it needed?
11:11:03pamauryare the other ones needed ?
11:14:14pamauryimo, the issues with .o are the same as with other executable files, more precisely I can't see any situation where one would want to commit a .o file and it pollutes the output of git status among other things
11:15:25Tornepamaury: +1
11:15:40Torne.gitignore just contains whatever was in svn:ignore, i didn't construct it carefully
11:15:59pamauryand at the same time I also propose .a but that's only for a couple of files in zenutils/ basically
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11:24:25pamauryTorne: should I commit it or you prefer to do it ?
11:24:41Torneyou go ahead. i prefer other people do work for me :)
11:25:12pamaurywhat about .a ?
11:25:53Torneyah
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11:27:56pamauryThese were in svn:ignore or not ?
11:30:08Torneif it's not in .gitignore now it wasn't in svn:ignore
11:30:12Tornei autogenerated it
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11:31:24CIA-79Commit 027ebaf in rockbox by Amaury Pouly: Add *.o and *.a to .gitignore
11:37:05CIA-79027ebaf build result: All green
12:00
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12:10:43rocktriangleCould someone tell me how to connect to rockbox community?
12:10:54rocktriangleIt says the room is secret.
12:11:33[Saint_]It certainly shouldn't.
12:11:44gevaertsThe same as any other irc channel
12:11:49[Saint_]"/join #rockbox-community"
12:12:51rocktriangleThank you
12:13:44rocktriangleIt worked!
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12:27:54JdGordonthe clip zip has how much ram? 8mb?
12:28:04***Saving seen data "./dancer.seen"
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12:39:32JdGordonfunman: crap... ping!
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13:15:35JdGordonanyone had any luck building the sim with ./configure −−sdl-threads?
13:16:01JdGordonfunmans fix for root.make isnt working, im getting undefined references to find_first_bit
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13:16:46wodzJdGordon: There seems to be linking order problem with −−sdl-threads
13:19:30JdGordonwodz: where should firmware/asm/ffs.o go on the ld line?
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13:22:39wodzJdGordon: "funman: swapping librbcodec and libfirmware links fine"
13:23:12JdGordon?
13:23:50wodzin Makefile I assume
13:24:06wodzroot.make most probably
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13:26:53n1sit worked fine here last time i tried, it seems to only affect some systems
13:28:30JdGordonI'm assuming it depends on the ld version?
13:28:53JdGordonI have a similar issue with a Makefile from work with ldflags in the wrong order
13:31:17JdGordonwell this is fucking grim... i wanted to fix this damn bug tonight :/
13:31:59wodzMy system started to be extremaly picky about linking order after upgrade to u12.04
13:32:23JdGordonyeah, sounds about right
13:32:38JdGordon$ ld −−version
13:32:38JdGordonGNU ld (GNU Binutils for Ubuntu) 2.21.53.20110810
13:32:43n1smaybe it's just ubuntu messing with the defaults again
13:34:34wodzI think I saw posts about this problem with debian so this may be more widespread
13:35:20Torneit may not be entirely unreasonable to just do -Wl,−−start-group and -Wl,−−end-group
13:35:26Torneit technically makes linking slower
13:35:29Tornebut our binaries are not massive
13:35:33Torneand it saves thinking about it too hard :)
13:37:03*JdGordon doesnt know what that suggestion actually means
13:38:13gevaertsTorne: I'd say we do that
13:38:19Torneit makes the linker try multiple times to resolve symbols
13:38:23Torneput it around all of our libs
13:38:41Tornehowever note that at last some versions of the OSX linker choke on it
13:38:46Tornebecause they already do that by default
13:38:51Torneand for some reason they choose to reject the option
13:38:55Tornerather than allow it as a no-op
13:41:42*JdGordon is probably being a moron, this aint working
13:42:18JdGordonhttp://pastebin.com/N4hqVPzS ?
13:43:18gevaertsJdGordon: the libraries are after -Wl,−−end-group. If I understand things correctly, that's not good
13:44:02JdGordonarnt the libs in $OBJ?
13:44:27gevaertshm
13:44:39gevaertsWhat does that line expand to if you run make V=1?
13:44:40kugelno, OBJ has only objects (i.e. *.o)
13:45:15JdGordonhttp://pastebin.com/WVRxDhMA
13:47:09gevaertsHm, that doesn't seem to match
13:47:35gevaertsOh
13:47:50gevaertsI don't think changing the rockbox.elf line will help building a sim
13:47:53kugelwhich makefile are you editing? for the sim you need usimulator/usimulator.make
13:49:17JdGordonfunmans patch touches root.make :/
13:49:18JdGordonok
13:50:09JdGordonthanks kugel
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14:09:21pixelmahmm, were there any disk corruption problems in current e200v1 builds or do I imagine that?
14:09:33pixelmaor maybe recently
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14:18:23pixelmajust wondering if I can install a current build there and have it working without bigger known problems or if I rather install some slightly older release build
14:18:43gevaertspixelma: I don't remember anything like that
14:19:19*pixelma was given an e200v1 with a "broken rockbox" were the fix was just putting a v1 build on it instead of the v2 build that was tried before
14:19:42pixelmathe owner believed it was a v2 for some reason
14:20:23pixelmaok, so I can give it back. Thanks
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14:34:00CIA-79Commit 7909bf0 in rockbox by Jonathan Gordon: (hopefully) Fix FS #12639 and other skin related buflib corruption issues.
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14:39:54CIA-797909bf0 build result: All green
14:46:02gevaertsJdGordon: for what it's worth, wavy on gigabeat F still half-freezes. I *promise* to try to find out more soon
14:46:16JdGordongevaerts: AlexP: is it worth pushing that to the 3.11 branch? its a prittiy critical fix if we are going to do another point release
14:46:38JdGordonthat one was a pretty idiotic mistake, and yeah big kudos to funman for figuring it out
14:46:41gevaertsIf it's a reasonably simple merge, yes
14:46:48JdGordonshould be
14:47:08gevaertsI don't know if there will be a point release, but part of that is that there are no point-release-worthy fixes in the branch yet
14:47:37gevaerts"half-freezes" as in buttons don't work, but the hold icon updates correctly when I toggle the hold switch
14:49:20*gevaerts wants bootloader unzip support in rockbox
14:49:54Tornehm? to install rockbox.zip?
14:50:22gevaertsYes, so you can always keep a working build on there, and restore it wasily
14:50:24CIA-79Commit f9dce96 in rockbox v3.11 by Jonathan Gordon: (hopefully) Fix FS #12639 and other skin related buflib corruption issues.
14:50:26gevaerts*easily
14:50:57gevaertsNot the most urgent feature, but I'd still like it :)
14:50:59JdGordonAssuming that does fix the issues definitly do a release over devcon
14:51:50gevaertsMaybe. I'd vote for the weekend after, personally. Devcon *and* releasing is a lot to combine :)
14:52:14JdGordonfor a point release?
14:52:20JdGordonits just rebuild and push isnt it?
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14:54:06gevaertsIt's a bit more than that. We'll see
14:54:53JdGordonup to you :)
14:55:26gevaertsOne of the things I want to do at devcon is to have a go at making the build network usable for release builds (and maybe patch test builds, but releases are my priority), and if we do that, I don't want to do another manual release if I can help it :)
14:56:37JdGordonawesome
14:57:32gevaertsNo promises. This all depends on me giving Zagor *just* the right amount of beer
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15:13:30kugelWhy blindly push a "hopefully fix" commit to the stable branch?
15:14:48kugelIMO such commits should be given more time so they can be proven (or at least better tested)
15:14:56gevaertskugel: I understand this is a real fix, with the only doubt being if this is the (only) thing that causes the named bugs
15:15:30Tornesounds like a better commit message would've been good then :0
15:15:38kugelalright, then the commit message is ambigious
15:15:53Tornefix thing it actually fixes.\n\nthis may resolve fs#12345
15:15:53fs-bluebothttp://www.rockbox.org/tracker/task/12345 r30826:Line padding to lists on touchscreens can't work well. (bugs, closed)
15:15:58Tornehah
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15:24:54wodzgevaerts: we have resonably small implementation of deflate library in png decoder
15:25:40wodzgrr, inflate I mean
15:29:26*gevaerts may have a look at this
15:30:42wodzit is in apps/plugins/imageviewer/png (tinflate.c tinfzlib.c and tinf.h)
15:30:56wodzah and crc32.c
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15:33:57wodzlooks like I removed adler32 calc routine as it is not used in png
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15:47:15kugelI want PNG support in the core
15:47:39kugelmultimegabyte backdrops in zips/apks suck
15:50:13kugelthere's also a gzip plugin patch on the tracker
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15:53:46[Saint_]kugel: same, so, when will it be ready? ;)
15:55:39kugelOne could do the integration over night, however I'm afraid of the obligatory binsize discussion
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16:04:20[Saint_]kugel: but, surely freeing up RAM is a good thing, and this would have the potential to do so.
16:04:41[Saint_]That's another side to the argument I suppose.
16:07:51kugelit wouldnt save ram no
16:08:02pixelmaI don't think it would free up RAM or I'm misundersanding the way bitmap drawing is done
16:09:15kugelthe decoded image is in ram (i.e. the native format), the on-disk format is converted upon loading
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16:34:44n1sgevaerts: i think the beast bootloader has tar support or something
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16:41:42bluebrother[Saint]: you can't.
16:42:16bluebrotherRockbox Utility needs to know about the voice strings. Right now a normal Rockbox installation doesn't have any information about hte voice strings, so Rockbox Utility asks the server (which returns some genlang output)
16:42:16*[Saint] nods
16:42:29bluebrotherI'm not too happy about this dependency though
16:42:57bluebrotherI'd like to have the voice strings in some way on the target. But it requires quite a bit of disk space, so some people aren't too happy about that either.
16:43:15bluebrothereither way, that's something I'd like to discuss at DevCon :)
16:43:35bluebrotherfeel free to nag people that we should have voice strings on target ;-)
16:43:51[Saint]I was hoping I could fudge by pointing it to my own lang file somehow or other, just curious really.
16:44:29bluebrotheryou could modify Rockbox Utility to read the genlang file from disk and pregenerate that yourself
16:44:42bluebrotherthat's basically what my initial idea about voice strings on target looked like :)
16:44:55bluebrotherbut this means you need to change (and obviously build) Rockbox Utility
16:45:04*[Saint] nods
16:45:30n1sthere are other ways to make voice files
16:45:42bluebrotheranother option would be to use a format similar to lng
16:45:42[Saint]Oh, I know.
16:46:05bluebrothern1s: true, but IMO Rockbox Utility should be able to do that :)
16:46:28n1sbluebrother: couldn't we just zip up all the lang files and put that in rockbox.zip?
16:46:50n1sbluebrother: sure i was just suggesting something he can do currently
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16:47:20bluebrothern1s: yes, that was my first idea. Some people spoke against it since those files aren't the smallest.
16:48:27[Saint]Yeah, its ~50 ~300kb files or so, but I don't think it'd be too large zipped up.
16:48:43n1s~9 MB in my source tree
16:48:51n1snot zipped
16:49:28bluebrotherwell, we need the output of genlang. Otherwise we would need to have genlang in Rockbox Utility, and since that's Perl it's not too easy.
16:49:49bluebrotherwe definitely can cut down the size to something like 1.5MiB
16:50:45bluebrotherbut I'll just try to get this discussed at DevCon and wait for the result.
16:52:11n1szipped they are just 1.2MB'
16:53:13n1sthe lng format is already ugly, i'd prefer not inventing more crappy file formats just to save a few hundred k of diskspace
16:56:17n1sin fact, if we introduced some sort of explicit langid mapping we could perhaps get rid of lng completely and parse the lang on bootup
16:56:47n1sit would be slower but i don't think it would be that much on modern targets
16:57:02funmanJdGordon: pong
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16:58:32n1swe could even cache the result in a file
16:59:43[Saint]funman: its 1am-ish in Gordon-time
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17:40:10gevaertskugel: the sim uses buflib the regular way I think? Can you make it use malloc instead? (for valgrind purposes)
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17:41:09gevaertsUsing the wavy theme on a current build (both sim and target (gigabeat f)), everything seems to work, except button events don't get delivered
17:41:36gevaertsSo I suspect something somewhere overwrites memory
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18:08:01funmankugel: http://pastie.org/3921119
18:08:24funmangevaerts: valgrind should work already no ?
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18:55:54DarkenvyHey, I read the guide on rockbox for ipod and such, but what are the best settings for an iPod 5th with databasing?
18:56:33DarkenvyLoad2Ram? AutoUpdate? GatherRuntimeData?
18:57:53evilnickIt pretty much depends on what you want to do with the database
18:58:30DarkenvyI want it to be fast and speedy
18:58:38Darkenvybut I dont update my ipod more than once a month
18:58:46evilnickHave a read of: http://download.rockbox.org/daily/manual/rockbox-ipodvideo/rockbox-buildch4.html#x7-440004.2
18:58:50Darkenvy(the music database)
18:59:29evilnickOut of interest, which guide did you read?
18:59:50Darkenvyhttp://download.rockbox.org/daily/manual/rockbox-ipodcolor/rockbox-buildch2.html#x4-60002
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19:00:48evilnickErk...! That's not for the 5th gen iPod
19:01:12Darkenvywell I did the install that pertained to the 5th gen
19:01:25DarkenvyI clicked the link from the overview screen that said "color/video
19:01:41Darkenvy*color/photo
19:01:49Darkenvyhttp://www.rockbox.org/manual.shtml
19:02:23scorche|sh5th gen is the video - 4th gen is the color/photo
19:02:30evilnickIs Rockbox working on your iPod now?
19:03:00Darkenvyyea :)
19:03:16DarkenvyI grabbed the correct rockbox files for the 5th, I may just have been reading the wrong guide
19:03:47DarkenvyAll I had to do was choose from the automatic install menu :)
19:04:04DarkenvyOSX failed at auto install but then linux had no problem. beats me :\
19:06:33Darkenvyoh hey small question but its a bit ambigous
19:07:15DarkenvyIf I change tag info of a song and import it to itunes to transfer to my iPod will it update the old song? or will it make a duplicate?
19:07:32copperiTunes?
19:07:40copperrockbox doesn't use iTunes
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19:07:44Darkenvyyes itunes.
19:07:58DarkenvyI know it doesnt thats why I said it was ambigous :P
19:08:18copperI don't understand the question
19:08:28copperwhat does iTunes have to do with anything?
19:08:40DarkenvyI dual-boot my ipod. Apple and Rockbox. I add my songs through itunes
19:08:46copperwhy
19:09:06gevaertsYou're not going to find much itunes knowledge here
19:09:14Darkenvythats a hard question to answer ^
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19:09:28copperFree your mind
19:09:32copperJUMP!
19:09:37DarkenvyI first used rockbox 4 years ago. but it wasnt as fast as the apple OS on searching the database
19:09:56evilnickIt can... iTunes can either update the tags, or just update its own database (and that on the iPod)
19:10:09evilnickAs to which it'll do... no-one knows :)
19:10:33Darkenvyhmmmm… I see
19:11:05DarkenvyIm updating my Comment section of the tags. I have a custom TagNavi for filtering via comments
19:11:26Darkenvy(besides the comment section is basicly a graffitti wall, now it has a use lol)
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19:26:15evilnickThis sort of ambiguity is why "we" tend to steer clear of iTunes
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19:26:34Darkenvytrue true:P
19:26:35copperI assume it was because of religion
19:26:40copperassumed*
19:27:04Darkenvyhey im no fan of itunes but I need music on vanilla mode also
19:27:17evilnickWhat's the advantage of that?
19:27:17DarkenvyDRM-Free all the way <3
19:27:21Darkenvythere isnt
19:27:38Darkenvybut things like rhythmbox crashes when trying to transfer to the vanilla ipod mode
19:27:38evilnickWhy do you need music on the OF, I mean?
19:28:16Darkenvyoh as I mentioned earlier, sometimes the OF is faster than rockbox. its a love-hate relationship
19:28:20evilnickI can understand using the OF for video, but I couldn't find a compelling reason to do the same with music files
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19:39:51dartmouthjgordon: still getting freezes and data aborts with dfkt's minimal theme on clip zip, with 7909bf0. still has visible corruption in the sbs, too. I had a few patches built in, I'll try with a clean copy shortly
19:40:10dartmouth-on USB connect, I should say
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19:43:06Darkenvyokay so I havnt used rockbox in a year or so. I saved my tagnavi_custom but how do I activate it? its not listing where it was
19:43:35DarkenvyThe path is specified within tagnavi.config also so idk if its really getting loaded or not
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19:45:56evilnickIt's probably here somewhere, but I don't use the database at all so can't help much :/ http://www.rockbox.org/wiki/DataBase#Examples
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19:50:59DarkenvyAHA thanks evilnick :)
19:51:25DarkenvyI was missing one line in my tagnavi that listed it with the other items :)
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20:05:06bertrikgreat to see FS #12639 fixed
20:05:06fs-bluebothttp://www.rockbox.org/tracker/task/12639 lebellium Samsung-like theme for Clip Zip: WPS doesn't load properly and USB not working (bugs, unconfirmed)
20:05:29lebelliummy bug is fixed?? really? :D
20:09:02bertrikhopefully
20:09:14lebelliumcool
20:09:30lebelliumI try that soon
20:13:58funmanthere are still problems though
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20:26:50kugelgevaerts: I'm planning to implement that for raaa anyway
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20:30:09kugelfunman: I don't think I wrote that code(?)
20:30:47funmankugel: no idea, i m just asking for help here
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20:38:19gevaertskugel: I'm now wondering if it's buflib related anyway. Everything seems to point to the button queue getting broken, and unless we're unlucky (I haven't checked yet), that's probably not just on the edge of the buflib area
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21:19:21bertrikfunman, do you remember the meaning of the 4 MB UNDEF partition on a bricked clip+ ?
21:20:37funmanit means the bootloader couldnt load i think
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