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#rockbox log for 2014-12-23

00:02:22[Franklin]take a look:
00:03:29ZincAlloyyou need to shift the p's, y's and g's down by one pixel
00:04:10[Franklin]they're already shifted down as far as they can go
00:04:15ZincAlloyoh my
00:04:36[Franklin]got a fix? :)
00:04:53ZincAlloyyou need more room on the bottom. the lines would need to be further apart for improved readability anyway
00:05:17[Franklin]I guess I'll have to use glyphs from a smaller font for g, j, p, q, and y
00:05:35ZincAlloyI have no idea how to do that, though. line spacing was always random for me
00:05:55ZincAlloyI just made the font and hoped for the best :D
00:06:13[Franklin]same for this, the bytecode determines the positions
00:06:19ZincAlloythe base line is random as well
00:06:44 Quit rela (Ping timeout: 272 seconds)
00:07:04ZincAlloycustard has its baseline where it needs to be:,43286.msg219998.html#msg219998
00:08:21[Franklin]ah I see
00:08:34[Franklin]the others have the lowest pixel on the edge
00:09:25ZincAlloywhen I made them in bitfontmaker the baselines were the the same
00:11:21[Saint]huh - interesting.
00:12:25[Saint]target and source classpath is set as 1.6 in android.make, but if jdk/jre-7 is installed, as opposed to 6, it doesn't fail.
00:12:52ZincAlloythe spaces above and below are very random. There are many characters that extend above and below the space that rockbox gives them.
00:12:56[Saint]it just goes 'nah...fuck you' and just tells you its ignoring it. ;p
00:14:42*[Saint] is trying to get rockbox on android running on 5.x
00:15:00[Saint]I'm almost there, I think...
00:15:08ZincAlloy[Saint] is my hero
00:15:24[Saint]but for lack of a more subtle way of putting it, debugging it is a cunt.
00:16:09[Saint]android-sdk-gdb is a pain in the ass.
00:16:36[Saint]when it 'works' there's quite often big hunks of missing data.
00:17:24[Saint]some parts of the code in my android-5.x branch are more logging and printfs than actual code now.
00:17:43 Quit lebellium (Quit: ChatZilla [Firefox 35.0/20141218174327])
00:17:49[Saint]but I still haven't had much luck chasing the root cause of it falling over, after I /do/ get it to install and run.
00:18:35[Saint]my builds only fall over a few seconds later than the git head builds patched to work with ART.
00:18:48[Saint]but...its progress, I suppose.
00:19:02[Saint]My builds die in ~8 seconds, instead of instantly. ;p
00:21:08[Saint]I would also like to finish my 'building rockbox with modern android toolchains on debianesque systems' google doc.
00:24:00[Franklin]hey ZincAlloy, how does this look:
00:25:49 Join RiD [0] (
00:31:11ZincAlloymuch better!
00:32:11ZincAlloythe letters that extend below the baseline look a bit small now. but better than shifting them up
00:35:21[Franklin]well, someone want to merge?
00:43:27***Saving seen data "./dancer.seen"
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00:56:13sakaxhello all, any progress on nano2g?
00:58:18[Franklin]most probably not :P
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01:12:28 Nick byteframe_ is now known as byteframe (~byteframe@unaffiliated/byteframe)
01:28:25[Saint]still a fair way to go.
01:28:39[Saint]I need to tackle multi-arch yet.
01:29:12[Saint]though I should probably just say 'modern system or GTFO'
01:29:41[Franklin]linux 2.6?
01:30:45[Saint]I guess I should also add the option of using oracle java binaries
01:30:49[Franklin]TBH, the only thing that makes it debian-specific is apt-get
01:31:01[Franklin]which could easily be replaced by pacman or rpm, etc.
01:32:06[Saint]right - but I'm not tackling the absolute clusterfuck of package requirements for alternative distros
01:33:02[Franklin]oh... true
01:34:43[Saint]as long as $distro is tracking a reasonably current debian base I'm reasonably confident I can write a fairly simple 'just works for everyone' step-by-step
01:35:21[Saint]the only slight annoyance is ia32-libs vs. modern multiarch
01:36:34[Saint]oh - and not being able to guarantee the user is in the plugdev group
01:37:00[Saint]...but I could possibly drop that section, as its a prerequisite for the adb section I've not yet written
01:38:50[Saint]all the official android documentation assumes a debianesque system, and we ship an Ubuntu virtual machine image, so it kinda makes sense.
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01:54:43[Franklin]foolsh: check out the new font!
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02:35:32[Franklin]foolsh: do you think xworld is "ready" now?
02:43:31***Saving seen data "./dancer.seen"
03:19:23[Franklin]ok, latest xworld patch set makes fonts loadable
03:20:12[Franklin]original font file is available at:
03:20:44[Franklin]original english strings are available at:
03:21:10[Franklin]an "album" of both those files:
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18:03:30ZincAlloyHa, another random crash on Clip Zip: "Prefetch abort a…" "FSR 0x8" "(domain 0, fault…"
18:04:03ZincAlloypressing a button and it says "undefined instru…" und flashes its backlight again
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18:49:57[Franklin]anyone seen saratoga recently?
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19:08:15[Franklin]if I want a function to be in IRAM, do I put ICODE_ATTR in the declaration, definition, or both?
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19:37:53daftsamHi everyone. Could anyone point me in the right direction? I want to remap some buttons on my Sansa Clip Zip and am keen to learn how I'd go about doing this
19:39:32[Franklin]daftsam: you'd want to edit the zip's button driver
19:40:11[Franklin]in firmware/target/arm/as3525/sansa-clipzip/button-clipzip.c
19:41:23daftsamRight, I'll take a look. As a side-question, is it possible some themes are changing the button mappings? I could swear I've noticed that
19:42:31[Franklin]I doubt it
19:42:54daftsamI'll check again
19:45:52 Quit krabador (Quit: Take the time.)
19:47:31daftsamHmm. My player's all kinds of messed up right now. It's been sitting on 'Database is not ready' for ages, then when I get tired of it I shut down and turn it back on. Some of my tracks are showing up as duplicate / triplicate
19:47:48daftsamDoes this happen often?
19:48:08*[Franklin] keeps a good distance away from the database :p
19:49:10daftsamHa, what do you use your players for then?
19:49:18[Franklin]use the file browser ;)
19:49:29[Franklin]playing games :p
19:49:41daftsamYou don't rock out with rockbox?
19:52:30daftsamThat looks... like 2005
19:53:33[Franklin]it's running on rockbox
19:56:42daftsamGood effort
20:03:03daftsamWell, I found some info on the forums about duplicate entries, just initialising the database again now. Hopefully that'll work. I think the Clip Zip struggles a bit with a full 64gb microSD to be honest
20:06:30[Franklin]IIRC the zip has a very powerful CPU
20:07:39daftsamI wouldn't know. It's just having some major teething issues. Don't worry though, little clip zip, I'll nurse you back to health
20:08:22*[Franklin] bricked his c200 a while back :(
20:08:52daftsamMy sympathies
20:10:09ZincAlloyno issues with database here, but my 64gb microsd is only half full
20:10:22ZincAlloyand I'm rarely using the database
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21:17:31[Franklin]what files do I need to copy when copying a rockbox toolchain (arm-elf-eabi in this case)
21:17:44[Franklin]just /usr/local/arm-elf-eabi ?
21:17:55[Franklin](and the corresponding symlinks)
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22:05:10daftsamHow do you avoid using the database? I get an error about dir being full in the Files browser when looking at Artists or whatever in microSD
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22:30:14saratoga[Franklin], daftsam : if you want to change buttons on a player, you need to edit the keymap, which will be in apps/keymaps
22:30:47saratogathe button drivers handle actually reading the IO lines that the buttons are connected to, so you'd edit them if you wanted to add new buttons or something weird like that
22:34:24daftsamWhat's the code for the Clip Zip? c200 or something?
22:39:02saratogai don't think it has a code
22:39:06saratogac200 is a different player
22:39:53daftsamOh right. I can't see it on this list
22:41:21daftsamThe Clip Zip maps exactly the same as the Clip?
22:41:45saratoganot exactly (see the code) but its almost the same
22:42:25the-kyleIt has nearly all the same buttons, just in a different configuration. The Clips, Clip+ and ClipZip share the same keymap code.
22:43:04saratogathings like the hold button (only the older plays had that) are the main differences IIRC
22:43:24the-kyleI initially modified a keymap for the Clip+ and was quite pleasantly surprised to find that it works without any further mods on the ClipZip.
22:43:50daftsamI had a dream where it was really simple to change the key mappings - I just swapped around some key codes on the text file, saved it and it just worked.
22:43:52***Saving seen data "./dancer.seen"
22:43:56daftsamHow ridiculous was my dream?
22:44:36the-kyleThe keymap file is almost that easy to modify, as all the button codes are mapped to constants.
22:44:46the-kyleBUTTON_DOWN for example.
22:45:58the-kyleLook into the keymap file and you'll see what I mean. I found it very simple to mod.
22:47:26daftsamI'll have a gander. Is the keymap file ever modified by anything else, particularly Theme settings, or will it remain as I have saved it regardless of my messing about?
22:48:01the-kyleIt's part of the C source code. Only you modify it, unless a dev pokes around in there.
22:48:28the-kyleIt's not changed by themes or external settings in other words.
22:48:48daftsamGerroff my lawn, devs
22:48:56saratogayou have to recompile everytime its changed ...
22:49:20daftsamThat involves setting up the dev environment right?
22:49:22the-kyleRight, which is why I don't modify mine past what I've already done.
22:49:41daftsamIs that a difficult process? I'm completely new to it
22:49:56the-kyleIt's least complicated on Linux.
22:49:57saratogaif you download the virtual machine it comes already setup
22:50:20daftsamYeah I looked into that briefly, it looks as though it's been streamlined pretty well so I shouldn't suffer too much
22:50:30the-kyleI run Linux, so all I needed to do was to run the supplied script.
22:50:45daftsamI will 100% be piggybacking off everyone elses' work
22:50:58the-kyleSounds like me lol.
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22:52:01the-kyleI just modified my keymap to get a hotkey, which I needed in order to apply another patch that someone else wrote.
22:52:38daftsamCan you elaborate on 'getting a hotkey'? Is that just freeing up a key so you can use it for something else?
22:53:11 Join [Franklin] [0] (~franklin@unaffiliated/franklin)
22:53:26the-kyleIt mainly involved finding a key that wasn't being used for anything else and mapping the file browser and WPS hotkey functions to it.
22:53:30[Franklin]I'm getting weird errors after building a new ARM toolchain
22:53:35the-kyles/key/key combination/
22:53:48[Franklin]no limits.h
22:54:25the-kyleThe hotkey function is undefined on the Clip players by default.
22:54:44daftsamAre there keys that aren't being used though?
22:55:13[Franklin]hey saratoga
22:55:21the-kyleI found that the left and down buttons were not being used for anything when pressed together, so I used that.
22:55:37daftsamAh true. I didn't count for combos
22:55:41the-kyleMost "corner" key combinations are unmapped.
22:55:50daftsamAnd what did you map to specifically?
22:56:37[Franklin]saratoga: you want to code-review G#1077?
22:57:07the-kyleBUTTON_LEFT and BUTTON_DOWN are mapped to the browser and wps hotkey functions. I think they are called BROWSER_HOTKEY and WPS_HOTKEY, but I may have those mappings wrong. It's definitely similar though.
22:57:19saratogahuh no bot?
22:58:09*[Franklin] pesters bluebrother
22:58:23saratogai'll look at it quickly now, but i'm ok with that plugin so long as it doesn't break any builds and doesn't include anyone else's copyrighted code
22:58:48[Franklin]yeah, I've tried building it on some "problem" targets
22:59:11daftsamSorry, I guess I'm missing some key knowledge here... what do those hotkeys achieve?
22:59:19[Franklin]all the copyright issues should be resolved now, the font has been replaced with a libre one
22:59:26[Franklin]and the strings have been rewritten
22:59:35the-kyleThe hotkey functions can be set in the menu.
22:59:49[Franklin]let me switch hosts first though
23:00:10daftsamOK, and what functions did you set them to? I'm just curious to see what you had in mind when rebuilding and all that!
23:00:16saratogais xworld supposed to be there twice?
23:01:24saratogaalso maybe put a parenthesis there to make the ifdef logic a little more clear
23:01:40the-kyleSo if you map a button combination to the hotkeys, you will also need to #define HAVE_HOTKEY in firmware/export/config/sansaclipzip.h.
23:02:04the-kyleIt's right at the bottom of the file; it's just commented out.
23:02:45daftsamYeah, so when you're in the file browser, and you press left and down at the same time, what happens?
23:02:58the-kyleThis is something you can set in the menu.
23:03:17daftsamHahaha yeah but what happens when YOU do it?
23:03:22daftsamThat's what I'm asking
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23:04:00the-kyleNothing by default. Defining HAVE_HOTKEY and mapping the buttons to the browser hotkey just makes the options available in the menu to be set there.
23:04:13 Quit [Franklin] (Ping timeout: 244 seconds)
23:04:17the-kyleThere are several choices.
23:04:39the-kyleThings like insert in playlist, open with, etc.
23:05:11daftsamAh I see
23:05:32daftsamWhat about stuff that's not found in Context menus?
23:06:38the-kyleThat would probably require further patching, although some things may be able to be set to other various unused button combinations.
23:07:00daftsamUseful though definitely. Saves a few clicks
23:07:06the-kyleAgain, most "corner" button combinations are unused.
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23:07:58the-kyleTake a look at that keymap file and feel free to use anything that isn't already mapped to another function, or even change the mappings as you wish.
23:08:14the-kyleIt's very straightforward.
23:09:00daftsamCan you suggest any reason why it'd be a bad idea to change the Power button to Lock?
23:09:11daftsamRather than Stop
23:09:20the-kyleAs long as you change the stop function.
23:10:02the-kyleUnless you are never planning to use stop, you need to map something to it, or it would become unusable.
23:10:34daftsamIs there anything the stop function is used for? Usually pause and lock would be enough right?
23:10:36the-kyleAlso, it's easy enough to bump the power button and unlock your keys that I wouldn't recommend using it for lock.
23:10:48[Franklin]saratoga: no, it's not
23:11:02the-kyleStop fully stops what you are playing, generally returning you to the menu.
23:11:19 Quit bluebrother (Disconnected by services)
23:11:20the-kyleOn the other hand, pause just pauses playback and keeps you on the wps.
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23:11:35daftsamBut you can always get back to the WPS by pressing Home
23:11:44daftsamSo it's one extra click
23:11:52daftsamI think
23:12:28saratoga[Franklin]: how do you figure?
23:12:47the-kyleIf you are paused and attempt to create a new playlist by inserting a track, it will be inserted at the end of your existing playlist and won't begin playing. On the other hand, if you stop and then insert a track, a new playlist is created starting with that track, and it begins playing immediately.
23:12:58[Franklin]patch set 13
23:13:21[Franklin]I do hope you're not superstitious
23:14:00daftsamI'm coming from iOS, this playlist business is quite new to me
23:14:02[Franklin]mrobe500 is a color vertical stride
23:14:04 Quit amayer_ (Quit: Leaving)
23:14:39[Franklin]maybe COPYING can go?
23:15:07saratogathen is the parenthesis in the right place? should probably check that LCD_COLOR is defined for both cases?
23:15:34the-kyleThink of it as pressing the play button a second time on a CD to pause the disk as opposed to hitting the stop button,. Even if the CD player can remember the place where you stop, it's actually stopping the disk, whereas pausing usually keeps the disk spinning. Rockbox is a bit different, but stop and pause definitely have different functionality.
23:15:43saratoga#if defined(HAVE_LCD_COLOR) && (!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
23:16:29[Franklin]perhaps break it into 2 lines?
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23:19:46saratogaif its over 80, yeah
23:20:03saratogai am waiting on a new laptop and don't have direct access to real dev tools
23:21:58[Franklin]wait, video_data.h needs a bit of cleaning
23:24:44[Franklin]ok, did that
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23:29:09saratoga[Franklin]: should i commit?
23:29:15saratogaand will you be around to fix things if it breaks :)
23:29:30[Franklin]let's hope my wifi stays up ;)
23:29:34[Franklin]go ahead
23:29:43daftsamIf you start playing another track when one is already playing or paused, it then asks me if I want to start a new dynamic playlist rihgt?
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23:34:11[Franklin]saratoga: should COPYING go?
23:36:08[Franklin]cppcheck gives no errors, thomasjfox_ ;)
23:36:15[Franklin](or warnings)
23:36:52thomasjfox_[Franklin]: should I give it a spin, too? It's pretty hard to get the include paths and defines right...
23:37:07thomasjfox_(if you tell me where I can grab the latest code)
23:37:16[Franklin]gerrit #1077
23:37:22the-kyledaftsam: I think that only applies if you attempt to replace the existing playlist with an entire folder by just selecting the track without inserting it.
23:37:32[Franklin]thomasjfox_: oh wait... I need to use −−enable=all
23:38:08thomasjfox_also it might die in rbendian.h
23:38:38the-kyleIf you attempt to insert a single track while the current track is paused, it inserts the track at the end of the playlist. If you stop the track first, you can create a new playlist starting with a single track by using the insert function.
23:39:26daftsamOh right so I'd have to actually be inserting into a playlist rather than just selecting it in the database
23:39:29thomasjfox_[Franklin]: here's the script it use:
23:39:35thomasjfox_I use
23:39:48the-kyleNot sure. I don't use the database; I only use the file browser.
23:40:20daftsamFair enough, why's that?
23:40:32[Franklin]I've got 24 virtual CPU's :)
23:40:34[Franklin]time to put them to work
23:41:51the-kyleI just prefer to have my files already organized the way I want them rather than having a database that has to be created and rebuilt periodically that arranges files in different ways that it thinks I may want. I have folders and files that I like to keep organized, but the database puts everything all together for me in a different way.
23:42:58the-kyleIf I want certain files played in a different order than they appear in the file browser, I can just creat a playlist with the files I want.
23:43:07[Franklin]the-kyle: +1
23:43:31the-kylePlaylists can be saved easily and named as I want them as well.
23:43:42thomasjfox_[Franklin]: if it dies on rbendian.h, here's the workaround:
23:44:43[Franklin]didn't for me
23:45:19[Franklin]BTW, it says cppcheck: unusedFunction check can't be used with '-j' option. Disabling unusedFunction check.
23:46:19saratoga[Franklin]: yeah i guess get rid of that since we already have a GPL license with our source
23:46:34saratogaor rather a copy of the complete license, not sure it matters but might as well keep this lean
23:47:24[Franklin]thomasjfox_: my box sounds like a tractor now
23:47:56[Franklin]ok... this is scary
23:48:11[Franklin]I'll run it on my heavy-lifting machine
23:48:24saratogaok submitted
23:48:29saratogastick around in case theres any red
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23:50:59 Join rockboxuser [0] (92c82edc@gateway/web/freenode/ip.
23:51:38rockboxuseryay ! we get to play xworld over the holidays.
23:51:47 Quit rockboxuser (Client Quit)
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23:52:51[Franklin]thomasjfox_: why does cppcheck need Qt?!
23:53:16[Franklin]is there a GUI frontend?
23:53:49thomasjfox_yep :)
23:54:22[Franklin]I my heavy-lifting machine doesn't have a direct internet connection :(
23:54:44thomasjfox_I just checked the code, it looks pretty clean!
23:54:53[Franklin]ok, yay!
23:55:34thomasjfox_probably some debug var: [rockbox/apps/plugins/xworld/sys.c:311]: (style) Variable 'item' is assigned a value that is never used.
23:56:58[Franklin]there is no variable named 'item
23:57:34thomasjfox_saratoga: I have some cppcheck results in libgme that need a look from someone familiar with the code. Let me know when you have time and are in the mood for it :)
23:57:51saratogai can look at it now, but i've never looked at libgme before
23:58:02saratogathats one of those emulated formats right
23:58:16saratoga[Franklin]: looks like a missing bracket
23:58:19thomasjfox_that's the chip sound emulator library for NES, SNES
23:58:50thomasjfox_[Franklin]: the message means you store the result in the variable "item", but never access item again
23:58:56thomasjfox_therefore you can remove it

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