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#rockbox log for 2022-01-11

00:30:23 Join ZincAlloy [0] (~Adium@2a02:8108:943f:d824:cd94:2202:48af:4ee2)
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01:05:36***Saving seen data "./dancer.seen"
01:19:20 Quit _bilgus_ (Ping timeout: 256 seconds)
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03:05:38***Saving seen data "./dancer.seen"
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04:48:49 Join tomato [0] (~tomato@user/tomato)
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05:28:09MarcAndersenThe first build took 11700 seconds. Now I have added voice generation to the script so the simulators are talking right out of the box. I will make another build round now, this will take longer of course.
05:56:08sporkthat is a very long time. what do you need a simulator with plugins for ?
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06:05:37 Quit JanC (Ping timeout: 240 seconds)
06:06:28MarcAndersenI mean to compile all the simulators at once
06:18:27 Join lebellium [0] (~lebellium@2a01cb04012c09002c674e11708357b0.ipv6.abo.wanadoo.fr)
06:29:09 Quit ZincAlloy (Quit: Leaving.)
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07:00:37 Quit lebellium (Ping timeout: 240 seconds)
07:05:44***Saving seen data "./dancer.seen"
07:12:11sporkthat is still long, but a bigger result than i assumed :)
07:26:03 Join ZincAlloy [0] (~Adium@ip5f5abcae.dynamic.kabel-deutschland.de)
07:36:12 Join lebellium [0] (~lebellium@2a01cb04012c0900192a773580356ce3.ipv6.abo.wanadoo.fr)
07:40:37 Quit lebellium (Ping timeout: 240 seconds)
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08:10:55speachyMarcAndersen: as bilgus said it, any patches to fix stuff are welcome. details matter, but I'd really like it if we could work out a way to have these sim builds linked on the download pages.
08:11:40speachy(doing them on a per-commit basis is probably insane but if we could do something periodically (eg nightly or weekly) that would be a gread addition.
08:12:37 Join _bilgus_ [0] (~bilgus@162.154.213.134)
08:28:52 Join massiveH [0] (~massiveH@ool-4a5862ee.dyn.optonline.net)
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09:05:47***Saving seen data "./dancer.seen"
09:09:09sporkyearly would be an improvement
09:17:23 Quit ZincAlloy (Quit: Leaving.)
09:47:14 Quit akaWolf (Ping timeout: 260 seconds)
09:47:22 Join akaWolf [0] (~akaWolf@akawolf.org)
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10:14:31 Quit massiveH (Quit: Leaving)
10:24:13MarcAndersenIt was actually faster! It must be because of some caches. It took 6543 seconds.
10:25:08MarcAndersenSo now all the sims talks at startup.
10:26:54MarcAndersenThe only thing I can't build is mikmod. I need an expert c programmer to help.
10:27:32speachyif you can post the log of the build failure somewhere, I can have a look at it.
10:29:28MarcAndersenSo you need the output of make?
10:31:38speachyonly need the bit towards the end where it went boom
10:34:15MarcAndersenOk
10:43:04MarcAndersenhttps://www.dropbox.com/s/rktxzfhvxk4jnm8/log.txt?dl=1
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11:38:43 Join Guest6538 [0] (~Guest65@170.185.30.17)
11:38:58 Join JanC [0] (~janc@user/janc)
11:49:36 Quit Guest6538 (Quit: Connection closed)
11:50:28 Join Guest6528 [0] (~Guest65@170.185.30.17)
11:51:08 Quit Guest6528 (Client Quit)
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12:27:01 Join ZincAlloy [0] (~Adium@2a02:8108:943f:d824:e1fb:953a:9974:a09)
12:58:00 Join lebellium [0] (~lebellium@2a01cb04012c0900c1505b7e4453b743.ipv6.abo.wanadoo.fr)
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15:32:59MarcAndersenspeachy, Did you, or someone else interested get my log?
15:33:34speachyMarcAndersen: Yes. I'm surprised its going boom though, as I'd have thought this particular issue would break other mingw stuff.
15:33:48speachy$dayjob comes first, alas.
15:34:15MarcAndersenI'm not exactly understanding.
15:34:59blbro[m]Why is mikmod.h including windows.h?
15:35:20speachybecause it presumably has some sort of native windows support.
15:35:37MarcAndersenHmm, that may explain it, or?
15:36:15MarcAndersenIf we get it working, I would be happy to host windows sims.
15:37:51blbro[m]In my experience windows.h (and the stuff it pulls in) can cause quite ... interesting results for non-Windows code. Let along embedded stuff.
15:39:12blbro[m]Without having had a closer look I'd guess that somehow that way there's a type INT, and then using that in an enum screams for trouble.
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17:33:19 Quit lebellium (Quit: Leaving)
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18:19:20 Quit ZincAlloy (Quit: Leaving.)
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19:03:06 Join cockroach [0] (~blattodea@user/cockroach)
19:05:59***Saving seen data "./dancer.seen"
19:53:32MarcAndersenWow, is it really correct that the ipod 1g and 2g has no time and date at all?
19:53:59braewoodsprobably if there's no RTC
19:55:49MarcAndersenIt doesn't have it in the sim, that's a bit funny, I didn't know a target could have no clock, which date will new files get?
19:57:07MarcAndersenIn the sim they just get my computers time
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20:06:44MarcAndersenThere's actually more targets without a clock than I thought.
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21:14:51 Quit _bilgus_ (Ping timeout: 256 seconds)
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22:26:26braewoodsMarcAndersen: yes. iriver H100, H120 are others with no RTC.
22:27:44 Quit cockroach (Quit: leaving)
22:29:02braewoodsit's mostly older stuff since more recent stuff almost always has one
22:48:39 Join _bilgus_ [0] (~bilgus@162.154.213.134)
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