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#rockbox log for 2024-06-19

01:00
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01:43:28 Join PheralSparky [0] (~Shawn@user/shawn/x-4432647)
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02:00
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06:00
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07:00
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07:41:33MarcAndersenI see why I should split it up, I think I'm going to do like it was on rashers page instead.
08:00
08:49:33rb-bluebotBuild Server message: New build round started. Revision 9beca004b9, 304 builds, 9 clients.
08:49:33rb-bluebotsimulator: Hopefully fix red introduced in 5b61c79cf by Solomon Peachy
09:00
09:01:20rb-bluebotBuild Server message: Build round completed after 708 seconds.
09:01:21rb-bluebotBuild Server message: Revision 9beca004b9 result: 0 errors 64 warnings
09:23:05rb-bluebotBuild Server message: New build round started. Revision 6f4d0b7eb1, 304 builds, 9 clients.
09:23:06rb-bluebotm4a: Fix a warning under GCC 8. by Solomon Peachy
09:26:51***No seen item changed, no save performed.
09:32:29rb-bluebotBuild Server message: Build round completed after 564 seconds.
09:32:30rb-bluebotBuild Server message: Revision 6f4d0b7eb1 result: All green
09:47:52 Quit advcomp2019__ (Read error: Connection reset by peer)
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09:52:37speachyMarcAndersen: what was the reason?
09:53:42MarcAndersenReason for what?
09:53:52speachyfor splitting it up?
09:54:59MarcAndersenThen users could choose which sim they wanted instead of downloading the whole thing, that's over 20000 files extracted. I just did it for the solid archive space saving because of many files that was almost the same
10:00
10:01:03speachy20K files and 1.4GB is a lot when you only care about one target. :D
10:04:37MarcAndersenI am now testing the automated script, building 6f4d0b7eb1.
11:00
11:05:34 Join othello7 [0] (~Thunderbi@pool-100-36-176-164.washdc.fios.verizon.net)
11:16:30 Join saratoga [0] (~saratoga@38.49.92.137)
11:17:11saratogaWindows 11 has native 7z support, so if space/bandwidth is an issue should probably use that over zip
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13:00
13:09:43 Join lebellium [0] (~lebellium@2a01cb0405d07f004407c7864bcf8ec4.ipv6.abo.wanadoo.fr)
13:15:39_bilgus_ah good to know win11 has some good things
13:16:07speachyit's 11% more!
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14:00
14:04:42 Join davisr_ [0] (~davisr@fsf/emeritus/davisr)
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14:20:16 Nick davisr_ is now known as davisr (~davisr@fsf/emeritus/davisr)
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14:28:30rb-bluebotBuild Server message: New build round started. Revision 204551444e, 304 builds, 10 clients.
14:28:30rb-bluebot[Cleanup] viewport.c by William Wilgus
14:36:37rb-bluebotBuild Server message: Build round completed after 487 seconds.
14:36:39rb-bluebotBuild Server message: Revision 204551444e result: All green
15:00
15:09:03MarcAndersenThe autobuilder went through, but it created the 7z archive. I'm now building 204551444e and keeping the original zip files which will be uploaded separately like they did on rashers page.
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16:00
16:03:23MarcAndersenWould you please take a look at https://marcrosoft.dk/rockbox/simulators/ to see if it's ok? Only a few are up but they will come as they are built
16:06:04speachyseems sane
16:07:02MarcAndersensane?
16:15:16speachystraightforward
16:26:00MarcAndersenOk. I just updated the start page as well, but it could be a bit better. Do we link to rashers page anywhere still?
16:26:26speachyI don't recall; possibly on the wiki simulator pages?
16:27:02MarcAndersenIf so, you can decide if you want to link to mine and/or if I should change anything.
16:28:14MarcAndersenSome of them don't build, the next round I will make it print a list of those so you can see if we need to do something about it.
16:30:14speachythere are references to rasher's sim builds on a bunch of wiki pages.
16:32:44MarcAndersenOk, you decide if you want to change it.
16:42:06speachygot most of 'em.
16:49:22MarcAndersenMost of what?
16:49:30speachymost of the wiki references
16:49:37speachychanged from rasher's page to yours
16:49:45speachyI don't know how much traffic that will drive to you
16:50:18MarcAndersenOh, so you are doing it, shouldn't we ask rasher first?
16:51:45speachyHis builds have't been updated since 2018
16:52:21MarcAndersenAnd the fun thing is that it was me who asked him to do it back then... oh wow
16:52:44speachyrasher: any objection to getting less traffic? :D
16:54:10speachy(and if you are so inclined, we could move the IRC stats over to the current infra and bring it current...)
16:55:38MarcAndersenI loved the irc stats, but for that I need to get a complete walkthrough of how to do it, but it would be fun!
16:56:51speachythat was directed towards rasher, but yeah, I'd love to see those brought up to date
16:57:12speachybut they haven't been updated in just over 10 years
16:57:31speachyprobably not as exciting these days
16:57:47MarcAndersenI was mentioned a lot there, for example "Is MarcAndersen stupid or just asking many questions" and stuff like that.
16:58:57MarcAndersenI am trying to set up a cron job that runs this every midnight, but only if there are new commits though
17:00
17:00:57speachyOne suggestion −− generate the new build set (and page referencing them) and atomically switch what's displayed (and don't delete the old stuff until after the new run is complete)
17:01:13speachythat way folks will always see a full list of builds that's no more than one day old.
17:02:11MarcAndersenI don't understand that completely
17:02:25speachyI've been watching the build page populate as builds are completed
17:03:05speachyis it safe to assume that the next time it runs, it'll erase the current page and regenerate a new one, with each build appended, until it's done?
17:04:00MarcAndersenOh, haven't thought of that, let me see if I can do something about it
17:04:24MarcAndersenWhat if there is a bad new build in the middle?
17:04:45speachy(Also, if you're not already doing so, export POOL=/some/path before you generate voices, that way it will keep around generated voice files and re-use as many as possible between builds
17:06:00speachyif there's a bad/failed build, show that it failed, and skip it? Failures do happen, though we try to fix stuff ASAP
17:06:20MarcAndersenBut you say the voice validation changes with almost every commit? Isn't it better just to let it generate them?
17:07:12speachythe assembled ".voice" file may change from build to build, but the thousand-ish individual clips tend to be re-used.
17:07:56MarcAndersenBut how am I going to do that, I just added make voice to sims.pl
17:08:07speachysetting POOL makes a _huge_ difference on the nightly voice builds as we rarely need to generate more than a handful of new strings for any given build.
17:08:34speachyPOOL=/path/to/some/location ./sims.pl ?
17:09:14MarcAndersenSo it's a shell variable? Which of your stuff reads that?
17:09:20speachyor from within the perl script I think you can do something like $ENV{'POOL'} = '/path/to/wherever'
17:10:22MarcAndersenIf it's that easy I'll add it now
17:12:14speachyIf there's changes to sims.pl you think are relevant we can get that into the main repository
17:13:00speachyHmm. should probably update it to use the same builds.pm file as the other tools.
17:13:20MarcAndersenI will clean it up a bit and add that stuff, then you will get it not only for that but it's gpl anyway
17:15:20speachyoh I see, it already does but defaults to targets designated as stable.
17:16:37MarcAndersenIf I send it to you you can also edit it if you want to change anything, but all my ftp details and password is in there
17:17:30MarcAndersenMaybe we could split that somehow, hmm
17:18:45speachyI'm cleaing out the obsolete cruft in the list of stuff it builds
17:18:56speachythat might be why some of these aren't building properly
17:24:03MarcAndersenIf you are editing sims.pl, can you then either commit it or send it to me?
17:24:20speachyI'll commit what I have shortly
17:24:40MarcAndersenThen I can maybe make another script of my own that uploads it so we don't get that in main
17:24:49speachyyeah.
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17:28:12rb-bluebotBuild Server message: New build round started. Revision 637f93074e, 304 builds, 10 clients.
17:28:12rb-bluebottools: Clean out some historical cruft from 'sims.pl' by Solomon Peachy
17:29:40MarcAndersenCool. I will fetch that and try to use it in the next build round without any changes. If that works I don't think you need any of my other stuff?
17:30:33speachyI'll leave that determination up to you
17:30:59speachyI think the main change you've done to the sims script is adding voice builds?
17:31:19rasherspeachy, MarcAndersen: Happy to see someone take over the sim builds! As for the IRC stats, I'm not convinced I still have the configuration files for that
17:32:10MarcAndersenOh I forgot about that. Maybe I'll do a diff of the 2 files and see how much I edited it
17:32:15speachyrasher: and anything else you want to offload of your infrastructure
17:33:06MarcAndersenI need to back up my own before I pull
17:33:22rasherI'm happy to keep the stuff as it is currently (e.g. iriver firmwares or other stuff), or feel free to rip it off my server. It's all static at this point.
17:33:40rasherNothing's being updated
17:34:19MarcAndersenIf you want I can move the whole thing to mine
17:36:09rb-bluebotBuild Server message: Build round completed after 478 seconds.
17:36:10rb-bluebotBuild Server message: Revision 637f93074e result: All green
17:36:13rb-bluebotBuild Server message: New build round started. Revision 8ef20383b1, 304 builds, 10 clients.
17:36:14rb-bluebotsims.pl: Skip over 'obsolete' targets by Solomon Peachy
17:37:06MarcAndersenCool, the next build was pushed but the build did not start before the another one was done
17:40:59MarcAndersenRegarding deleting the builds, are you saying that I should clean the entire simulators directory before it begins building them?
17:43:36rb-bluebotBuild Server message: Build round completed after 443 seconds.
17:43:37rb-bluebotBuild Server message: Revision 8ef20383b1 result: All green
17:51:53 Quit lebellium (Quit: Leaving)
17:54:34speachyMarcAndersen: IMO you should do builds from a clean directory regardless, but don't delete any old build artifacts (== zip files) until after the new run finishes.
17:55:29speachyso folks visiting your page when a build is in progress will always be able to download _something_ instead of having to wait until the build they care about is complete.
17:56:18MarcAndersenI think I follow you. As soon as this round is done I will pull your changes and try to do something like that.
17:57:17MarcAndersenDid you include make voice in your changes?
17:57:27speachyno
17:57:31MarcAndersenOk
17:59:20speachyThat is arguably a good thing to add, as simulator builds most likely won't re-use the same voice files.
17:59:57MarcAndersenThey don't unfortunately. Maybe that could be changed, it would make it a lot easier
18:00
18:00:31MarcAndersenI'm a bit tired now so I think I will look at the new changes tomorrow, but now people at least have something to get.
18:01:12MarcAndersenI mean that simulators could use normal voice files that is
18:04:39MarcAndersenThe round is done.
18:05:12MarcAndersenIt only took about 2 hours
18:10:18MarcAndersenCool changes! Wow, did we ever use svn?
18:12:04speachyin the long ago times. I want to say we switched in the 2012 timeframe.
19:00
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20:00
20:29:47_bilgus_https://www.rockbox.org/wiki/RockboxExtras has references to rashers page too
21:00
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