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#rockbox log for 2025-05-17

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06:20:03 Join amachronic [0] (~amachroni@user/amachronic)
06:27:05amachronicskrzyp: if having RAM for codecs is a problem you might want to check buffering.c for "atomic" allocations −− I think it's exactly for your use case, it will map in the file as one big contiguous block of memory ("normal" formats are allowed to wrap around the end of the audio buffer)
06:27:44amachronicif you need even more non-file RAM besides then yeah we don't have a way to do that in codecs yet
06:31:38amachronicrequest_buffer is the codec API you would use to get a pointer to the file memory
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14:01:20Mode"#rockbox +v speachy" by ChanServ (ChanServ@services.libera.chat)
14:01:53speachyhey, can someone who has more familiarity with the database browisng stuff sanity check something?
14:02:41speachytagtree.c, lines 1688-1706.
14:03:25speachyit seems to me that the second if effectively always overrides the first.
14:03:50speachyso there's a missing else or a the second test is wrong?
14:05:54speachythat code's been there since 2007
14:07:19speachyargh, nevermind. I understand what it's doing now.
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15:00:27speachyHmm, most of our splashf() calls aren't voiced, and they should be.
15:27:47speachywith that change there's no effective difference between splash() and splashf()
15:28:09speachy(for some reason voiced splash stuff was disabled for simulator builds?)
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16:16:23speachylet's see what falls out from this.
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19:01:16speachythat build score of 164261 has to be a record
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