--- Log for 26.06.104 Server: anthony.freenode.net Channel: #rockbox --- Nick: logbot Version: Dancer V4.16p1 Started: 1 month and 11 days ago 00.06.04 Quit elinenbe (" HydraIRC -> http://www.hydrairc.com <- Chicks dig it") 00.07.36 *** Saving seen data "./dancer.seen" 00.08.10 Quit iSheep () 00.21.13 Join elinenbe [0] (trilluser@207-237-224-177.c3-0.nyr-ubr1.nyr.ny.cable.rcn.com) 00.26.08 Quit AciD (Read error: 104 (Connection reset by peer)) 00.53.28 Quit c0utta (Read error: 54 (Connection reset by peer)) 01.02.44 Quit top_bloke (Read error: 60 (Operation timed out)) 01.10.13 Part amiconn 01.36.31 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 01.57.58 Nick midk|movie is now known as midk (~Zakk@c66-235-14-120.sea2.cablespeed.com) 01.59.11 Quit midk ("just STOP it arspy") 02.00.58 Join midk [0] (~Zakk@c66-235-14-120.sea2.cablespeed.com) 02.07.40 *** Saving seen data "./dancer.seen" 02.22.52 Quit Nibbler (Read error: 54 (Connection reset by peer)) 02.25.50 Join AciD [0] (~acid@longchamp44-1-82-67-133-87.fbx.proxad.net) 03.30.50 Nick midk is now known as midk|game (~Zakk@c66-235-14-120.sea2.cablespeed.com) 04.01.05 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 04.07.44 *** Saving seen data "./dancer.seen" 04.13.52 Nick midk|game is now known as midk (~Zakk@c66-235-14-120.sea2.cablespeed.com) 05.09.17 Nick midk is now known as midk|here-but-go (~Zakk@c66-235-14-120.sea2.cablespeed.com) 05.09.17 Quit Nibbler (Read error: 54 (Connection reset by peer)) 05.09.28 Nick midk|here-but-go is now known as midk (~Zakk@c66-235-14-120.sea2.cablespeed.com) 06.07.46 *** Saving seen data "./dancer.seen" 06.12.51 Join michaelolsen [0] (~mike@c-24-12-216-51.client.comcast.net) 06.13.10 # * michaelolsen looks around 06.13.42 # hmmm i think the only nick i remember in her is logbot lol 06.13.50 Part michaelolsen 06.13.59 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 06.38.31 Quit Nibbler (Read error: 54 (Connection reset by peer)) 07.52.55 Quit AciD (""Linux ? Ya moins bien, mais c'est plus cher"") 08.07.50 *** Saving seen data "./dancer.seen" 08.14.11 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 08.31.59 Quit Nibbler (Read error: 54 (Connection reset by peer)) 09.40.35 # bcbc? 09.44.57 # nods 09.47.04 # i figgered it out 09.47.06 # anyways 09.47.12 # wow -- i have a free button on my clock! 09.47.26 # *is usually buttonless and attempts to map functions to key combos 09.47.35 # f2... very accessible 09.47.38 # how to utilize it. 09.50.11 # ah crap 09.51.04 # found a luverly bug in in gcc yesterday 09.51.09 # that is? 09.51.23 # DAH 09.51.31 # i hate having to compress text to fit it on the lcd 09.51.36 # *hard pressed for lcd space 09.51.41 # it cannot handle bools in a struct 09.51.42 # lol.. 09.51.43 # rb->lcd_puts(0, 3, "[UP] Poweroff ON"); 09.51.43 # rb->lcd_puts(0, 4, "[DWN]Poweroff OFF"); 09.51.53 # hopefully not applying to rockbox. 09.52.00 # wtf is "poweroff on" 09.52.04 # i know! 09.52.10 # i cant convey it with like 15chars 09.52.15 # idle poweroff activated 09.52.23 # enabled* 09.52.37 # ok i'll have to do a sort of 09.52.43 # how about AUTO-OFF: Yes/No 09.52.57 # OMGZ 09.53.15 # rb->lcd_puts(0, 3, "[UP] AUTO-OFF on"); 09.53.15 # rb->lcd_puts(0, 4, "[DWN]AUTO-OFF off"); 09.53.16 # ? 09.53.46 # how about a tik box? 09.54.10 # [x] off-timer 09.56.59 # hn 09.57.01 # no room 09.57.12 # lol 09.57.23 # room for "off" no room for "X" 09.57.24 # lol 09.57.32 # yah that's about it 09.57.49 # well dude good luck, think laterally 09.57.57 # just btw.. this is the help screen 09.58.04 # i meant.. i have no room at the options screen :) 10.04.57 # bc did you see my creditroll code? 10.05.12 # no spam it ove 10.05.13 # r 10.05.19 # haha 10.05.33 # 10.05.53 # actually 10.05.58 # *bites nails 10.06.37 # dcc or aim? 10.07.12 # aha 10.07.13 # here 10.07.27 # http://freewebs.com/midky/ credits.txt 10.07.28 # er 10.07.31 # http://freewebs.com/midky/credits.txt 10.07.44 # logbot, you'll yell at me for it 10.07.48 # wtf 10.07.51 # lol* 10.07.53 *** Saving seen data "./dancer.seen" 10.07.55 # dcc or aim it ove then I can just dsave and compile 10.08.04 # it's integrated into the clock 10.08.13 # it doesn't work on its own 10.08.26 # i'll wait until I can see it running ;) 10.08.33 # it's in the patches page, bc. 10.08.47 # i am seriously afraid to touch it... 10.08.54 # last time it totally screwed it up 10.09.23 # but it's at that link if you'd like to see 10.11.38 # rb->sleep(HZ/2) sleeps for 1/2 or .5 of a second 10.12.00 # right... 10.12.17 # if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) 10.12.22 # watch your braces dude 10.12.25 # oops 10.12.28 # wait what 10.12.33 # i messed up a comment 10.13.10 # see... some of this hurts my brain to comprehend.. so i just say.. if it works, it's fine 10.13.19 # if you have a suggestion, please tell me! :) 10.13.52 # what is the value of BUTTON_NONE ?? 10.14.04 # 0? 10.14.46 # then 10.14.46 # if ( (!btn) && (!(btn&BUTTON_REL)) ) 10.14.58 # if that will work, i shall use it. 10.15.10 # if your info is correct, it will work 10.15.18 # ooo 10.15.22 # *saves old code just in case 10.15.25 # :) 10.15.42 DBUG Enqueued KICK BC 10.15.42 # 01 if ( (!(btn==BUTTON_NONE)) && (!(btn&BUTTON_REL)) ) 10.15.58 # if you slip me a twenty now i can bump you up a bit in the credits list 10.16.04 # LOL 10.16.39 # imho: either go alphabetical, or most help 10.16.44 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 10.17.04 # bc 10.17.19 # falls a poor second to amiconn 10.17.20 # *checks to make sure bc's name is near top of list before going on 10.17.45 # you could do reversa alphabet - that would please Zagor 10.18.13 # no, i think i will do it in order of most help 10.18.42 # *wonders if dstar5 would kill him if he put him last 10.23.03 # death comes to us all in the end 10.23.13 # s/in/at 10.23.31 # OKIES YAYYYY 10.23.36 # *puts dstar5 last 10.27.42 # death appraoches 10.28.19 # *replaces dstar5 at top of list 10.28.40 # *places arsepie at the end of the list 10.28.44 # end end 10.28.48 # after the blank spaces and black holes 10.29.28 # you wanna ut a copper bar or something over the top of the credits :) 10.30.09 # you mean, just under your and my names bc 10.30.13 # we belong together 10.30.17 # well not that way 10.30.25 # oh evil fate how wicked thou art 10.30.40 # you don't like me? 10.30.45 # *puts away leather and whips set 10.30.48 # *SADLY 10.31.14 # Ever checked up to see what your mates buy off ebay? 10.31.32 # no.. 10.31.38 # do i want to know? 10.31.40 # no.. 10.31.40 # my mate buught a cat-o-9 ...geez we gave him grief down the pub for that ;) 10.31.41 # YES 10.31.56 # how much??! 10.32.55 # lol 10.33.02 # dont recall 10.33.55 # let's get this bc 10.33.56 # http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=736&item=5905531366&rd=1 10.34.04 # i'll split the cost, but i get to use it wednesdays and sundays 10.35.08 # OHO 10.35.10 # http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=1468&item=5504380979&rd=1 10.35.13 # wil you get it for me bc 10.37.32 Join amiconn [0] (~jens@pD9E7FAE2.dip.t-dialin.net) 10.37.34 # :9 10.38.14 # hmmmmmmmmmmmmmmmm 10.39.16 # hi bc! 10.39.41 # hey amiconn. hi bcbc. 10.40.15 # BC: Did you get your function callback to work? 10.40.42 # time for me to sleep 10.40.49 # nite midk 10.40.51 # yes, thanks dude, would you believe my two (or so) hours of insanity were down to a MISSING SEMI COLON - ARGH 10.40.52 # so good nite bcbc and amiconn. 10.40.56 # nite mk 10.41.00 # GOOD WORK BC 10.41.11 # LOL 10.41.15 # BC: lol 10.41.52 Nick midk is now known as midk|sleeeeeepz (~Zakk@c66-235-14-120.sea2.cablespeed.com) 10.42.01 # gotta update my cvs and double check the grey scale mod 10.42.09 # BC: I've seen you have a problem with bools in structs? 10.42.32 # yes, nasty stuff 10.42.45 # was okay before I split it into a lib 10.42.52 # I wonder why is that, since both Jörg's alpine_cdc plugin and a test plugin of mine use that (for thread status) 10.43.13 # array of struct with bool in a lib ...is the issue 10.43.47 # the array indexer counts the bool as 1 sometimes and 4 at others 10.44.36 # maybe I will strip it back to a demo once I have finished the real work - we might be able to trace it in a simple example 10.45.48 # Iirc bool == char in sh1 gcc, so 1 byte is correct. However, the compiler sometimes has to pad fields to get proper alignment. 10.46.05 # this was all in sim, not seen a target yet 10.46.52 # in sh-1 a bool is 1byte 10.47.06 # when I save my .vol options on the pc a bool is 4 10.47.28 # I think the problem is most likely in stdbool.h 10.47.51 # i bet bool is enummed 10.49.11 # Bool may perfectly have different sizes on different architectures. 10.49.39 # Code should not rely on specific lengths of datatypes 10.49.47 # indeed, my issue is that it has different sizes between lib modules both under simulator conditions 10.50.02 # Huh? 10.50.37 # one proc accesses the data one way, another proc accesses the data another way 10.50.47 # seen it before with gcc 10.51.42 # it seems that (internally) sizeof(struct) does not return the sizeof(all-entries-in-struct) 10.52.36 # by made up example: struct { bool b;} s; sizeof(s)=4 sizeof(s.b)=1 10.53.11 # so once you put it in an array all hell breaks loose 10.53.39 # Imho this is correct behaviour - the compiler pads to longword. 10.54.21 # so when you do b1=s[1].b you would expect to receive elements 4,5,6 AND 7 into your bool yes? 10.54.47 # No. 10.54.59 # then you would also experience the problem I had 10.55.10 # cos that is what it does 10.55.34 # In your example, if you do struct { bool b;} s[10]; the array would be 40 bytes in size. 10.55.49 # the size of the array is irrelevant 10.56.12 # the relevant point is that SOME procedures believe the struct to be one size based a calculation of a bool being 4 bytes... 10.56.12 # s[0].b should give back byte 0, s[1].b byte 4 etc. 10.56.30 # and OTHER procedures will believe the struct to be calculated on a bool size of 1 10.56.39 # do you want to see it in action? 10.57.23 # it's all okay until you have an array of srtuct 10.57.35 # This may happen if you use different struct packing settings for compilation of the two procedures 10.57.45 # indeedly 10.58.15 # It did work before you broke up your lib? 10.58.19 # yep 10.58.34 # before it was no-lib-at-all 10.58.35 # All source code was in one file back then? 10.58.43 # klondike runs fine 10.58.51 # break into lib... engine busted 10.59.01 # yes, all in one file 10.59.23 # cuppa T ...brb 10.59.52 # Now you have a plugin under /apps/plugins and a number of library files in /apps/plugins/lib and it doesn't work anymore? 11.20.13 # that's correct 11.20.13 Quit Nibbler (Read error: 54 (Connection reset by peer)) 11.20.31 # (sorry about the delay, found ants - bwwwaaahahahahahahahaaaaaaa) 11.21.26 # Then I suspect the Makefiles in /apps/plugins and /apps/plugins/lib call gcc with different options, at least for simulator builds 11.22.24 # i declare a static array in main() ...then pass the pointer to lib_init() 11.23.25 # I guess you have a header file defining your struct? 11.23.29 # yep 11.28.23 # The makefile for the plugins does include a hell lot more -m and -D for gcc than that for the lib.. 11.29.18 # the libs don't actually compile under sim anyway 11.29.40 # but as we are the only lib authors and yours don't do sim anyway, it only effects me - lol 11.31.18 # If the libs don't even compile - how do you experience your problem? 11.31.30 # loads of bodges to make it work 11.32.45 # that's probably why I need an extra bodge to get bools working :) 11.36.45 # The compiler flags are very different for compiling the lib and the plugins for the sim... 11.37.53 # Yes, it is still quite in it's infancy, but sadly I just have to sit back and wait for others to fix the core code - so in the mean time, I just work around all the bugs 11.38.01 # Most notably: While for the plugins it does -DWIN32 -DNOCYGWIN and -mno-cygwin (the latter even twice -lol) for the lib it doesn't do any of these 11.38.28 Join acathla_ [0] (~acathla@nord-2-81-57-97-57.fbx.proxad.net) 11.38.32 # hi 11.38.56 # yes, they are certainly reqquired to get things going ....did you see my email "libplugin blues"? 11.38.57 # hi 11.39.59 # I will compare the lines with their counterparts when compiling for the target and see what I can do 11.40.25 # does anyone have a backup of the hardware mod : Nick Robinson's Sony Remote Joystick RM-X4S interface. The link is broken 11.40.35 # sorry, no 11.40.39 # :( 11.41.02 # checking the "libplugin blues" email will probably tell you most of what you need to know 11.41.16 # (sorry, that was aimed at amiconn) 11.44.16 # acathla_ ...can check the url from here if you like? 11.45.01 # ami ....for the first line, I now use 11.45.01 # #if defined(SIMULATOR) && !defined(__MINGW32__) 11.48.58 # I now think I found the flag difference that most likely causes your problem ... 11.49.25 # For the target, both plugins and lib are compiled with -O (makes sense) 11.49.55 # But for the sim, the lib is still compiled with -O, while the plugins are compiled without. Argh! 11.52.02 # -O? 11.52.15 # optimization 11.52.22 # ahhaaaaaa - righty 11.59.58 # I try to understand the Makefile mess - it seems while building for the target uses the individual Makefiles within the source dirs, the (win32) simulator build is entirely driven by /uisimulator/win32/Makefile ... 12.00.26 # ..except that it also uses the target's makefile for the plugin lib... 12.01.01 # respect ...I must be honest, makefiles still confuse me, I really should take the time to work them out one day ...not the syntax, just the real-life use of them 12.02.08 # I don't really know much about Makefiles either - maybe this is why I'm confused 12.03.27 # it's the way they all daisy chain that does my head in ....then at some point they sew back into "configure" which is bash script ...another point of inexpereience 12.03.43 Join LinusN [200] (~linus@labb.contactor.se) 12.04.05 # Mornin' cap'n 12.04.06 # hi LinusN 12.04.15 # yo d00dz 12.04.46 # Did you read our conversation about Makefiles, plugins, libs and simulators? 12.05.23 # yes 12.06.45 # the simulator build is a kludge 12.06.51 # I don't really get how all this is supposed to work - am I right that the Makefile in /uisimulator/win32 controls the sim build almost completely, except the plugin lib 12.06.54 # ? 12.07.20 # as you said, the uisimulator Makefile does everything except for the libs 12.07.55 *** Saving seen data "./dancer.seen" 12.07.59 # Shouldn't the plugin lib build then be added to it also? 12.08.34 # sure 12.09.41 # I wonder why it is done that way - wouldn't it be more straightforward to use the individual Makefiles for both target and simulator builds? 12.10.22 # I guess it was an easy starting point? 12.10.31 # yes, but we ddidn't want to "pollute" the target makefiles with sim stuff 12.11.12 # the target build is the "main" build 12.12.25 # Agreed. Then the libplugin should be added to the sim Makefile, and everything related to simulator should be taken out of the libplugin Makefile, correct? 12.12.34 # yes 12.14.34 # If I would only know how to do that... 12.16.59 # Different topic: If I build a dev environment with cygwin according to the Howto or use BC's devkit, I get sh-gcc 3.3.1 12.17.42 # Apparently the "official" compilation still uses sh-gcc 3.0.4, which sometimes behaves differently. 12.18.12 # (See yesterday's discussion on the grayscale bug with 3.3.1 12.18.58 # What is your recommendation, are there other known problems with gcc 3.3.1? 12.20.10 # i have no idea 12.20.17 # i use 3.2 myself 12.20.45 # hmmm 12.20.49 # not at home, it seems 12.22.40 # The binaries in the daily build packages are identical to those I get when compiling with sh-elf-gcc 3.0.04 on cygwin. 12.23.07 # With gcc 3.3.1 I get smaller binaries (2..3 %) 12.23.39 # nice 12.24.15 # feel free to do the needed changes to make it compile with all gcc versions 12.27.15 # So far I didn't find problems with the binaries built with sh-elf-gcc 3.3.1, other than that with grayscale I did already fix (I was relying on compiler behaviour there, which changed) 12.28.10 # ajbrec.ajz: 187 KB -> 180 KB 12.29.46 # There is a slight chance that the gdb stub may cause problems when compiled with 3.3.1, but I can't test thtis 12.31.09 # how could it cause problems? 12.32.13 # Gcc 3.0.4 used to save the pr register at the start of all functions and restore it at the end. 12.32.37 # Gcc 3.3.1 optimizes this away if no other function is called from within this one 12.33.22 # If you call a subroutine from within an asm block, gcc does not notice that 12.34.00 # The gdb stub uses jsr/bsr... 12.34.29 # ah 12.34.39 # i'll try that someday 12.35.11 # I could compile a debug build for you, but as said I can't test it myself... 12.40.38 # Argh! Debug build is completely broken (at least for recorders) 12.44.29 # --- 12.44.30 # main.c: In function `init': 12.44.30 # main.c:189: error: `rb' undeclared (first use in this function) 12.44.30 DBUG Enqueued KICK amiconn 12.44.30 # main.c:189: error: (Each undeclared identifier is reported only once 12.44.30 # main.c:189: error: for each function it appears in.) 12.44.30 *** Alert Mode level 1 12.44.30 # make[1]: *** [/home/Administrator/rb-patched/debug-recorder/main.o] Error 1 12.44.31 *** Alert Mode level 2 12.44.31 # make: *** [apps] Error 2 12.44.33 # --- 12.45.20 # A few warnings show up before that... 12.45.34 # wtf - main.c using the plugin interface? 12.50.40 # Apparently it does have something to do with the DEBUGF macro... 12.54.32 *** Alert Mode OFF 12.56.33 # The thing is that main.c includes plugin.h, which redefines that macro if PLUGIN is defined. Why is that? 12.58.58 # Or rather, why are the files within apps compiled with -DPLUGIN ? 12.59.59 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 13.06.50 # second q ...gotta be a mistake 13.07.10 # first q ...plugins will need to call-back 13.07.40 # for a plugin to output to debug it will use rb-> prefix on the debug call 13.08.13 # Yes, but then the files in apps should be compiled without -DPLUGIN=1 13.09.06 # i agree 13.23.14 # LinusN: are you reading? 13.58.28 Part amiconn 14.07.59 *** Saving seen data "./dancer.seen" 14.21.00 Quit Nibbler (Read error: 54 (Connection reset by peer)) 14.28.49 Join c0utta [0] (~c0utta@47.cust4.sa.dsl.ozemail.com.au) 15.11.15 Part acathla_ ("Byebye") 15.33.10 # http://www.qvcuk.com/ukgasp/frameset.asp?nest=tsv_430113.html&dd=ukhtml/frames/DrillFrameUKEL.html 15.33.39 # lol - watched them pluggin that this morning - seems like a good deal 15.34.13 # will remote control your cable box 15.34.38 # spare battery ...must mean it can be swapped easily 15.35.13 # BC: enough battery for 24 hours of use! 15.35.25 # I think it comes with 3 - 8 hour batteries 15.35.31 # 2x12 15.35.40 # 2 rechargeable lithium-ion batteries for up to 24 hours of continuous use 15.35.41 Join AciD [0] (~acid@longchamp44-1-82-67-133-87.fbx.proxad.net) 15.35.52 # certainly not 12hrs of video playback - lol 15.36.27 # CF slot has to be the winner 15.36.39 # now to find £400 15.37.43 # might be nice to throw a copy of that link at the ml 15.58.34 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 16.08.00 *** Saving seen data "./dancer.seen" 17.12.47 Quit Nibbler (Read error: 54 (Connection reset by peer)) 17.13.41 Join lImbus [0] (lImbus@44-40.240.81.adsl.skynet.be) 17.14.06 # Hi All 17.14.13 # hey hey limbo-man 17.14.23 # hehe 17.17.34 # BC, do you know if there is space within the status bar left ? 17.17.52 # let me look... 17.18.20 # I see battery, plug sign, SPACE, volume, Stop/Pause/Play-Symbol, Repeat, Shuffle, SPACE, Time 17.18.34 # dunno what's supposed to be shown on the SPACES 17.18.41 # there seem to be gaps a) before time and b) after battery 17.19.02 # "plug" yes forgot that one 17.19.27 # i agree with your finding 17.19.28 # yup. the problem is following: I try to teach my mates (the ones who are NOT developers) to not turn off the unit before the hdd has spun down 17.20.04 # spinning disc icon approaching? 17.20.17 # whould be need, eh ? 17.20.22 # neat, of course 17.20.37 # i think ON+F1 or whatever to rtigger an orderly shut-dwon 17.21.07 # it seems hard for them. even the trick to set disk spindown and baclight timeout BOTH to 10 seconds (so backlight shown disk spinning in 90 % of case) does not fit to the mind. 17.21.09 # did you notice 3.02 went up? 17.21.39 # i never bother to wait in honesty 17.21.52 # they just don't think about it. so a sign of more warning character would show hem how to treat. 17.22.15 # if the backlight wont help them ,then an icon will make little odds 17.22.42 # amiconn showed me a pdf yesterday (see log for url) that explains pretty well how the emergency parking of the hdd-heads is done, and how much it decreases your hdd-life 17.23.26 # the backlight is not a solution because they want it longer than 10 seconds. and more than 10 seconds of hard disc does not make sense and consumes too much power 17.23.32 # i know, i'm just lazy - maybe I will write an ordely shut-down for PLAY=2S or ON+f1 17.24.19 # how about off-off-off 17.24.47 # off off off by the meaning of 3 seconds-off ? 17.24.55 # pressing off tree times does not work 17.25.03 # no, tripple click == orderly shutdown 17.25.19 # my v1 (like linus') also shuts down in about 1S 17.25.21 # it's too often the way you WANT to go somewhere else, eh ? 17.25.55 # ahhm no, ok. 17.25.57 # my mistake 17.26.02 # I know it does not work, but if you are to write an orderly shut-dwon you can tie it to whatever you want 17.26.14 # I thought one could go one level up in dir browsing or menues by off 17.26.47 # ON+F1 is currently unused, but it's not very one handed 17.27.24 # yeah 17.27.44 # off off off would be as well as on2 secs. 17.28.22 # I just see in the code there is the keylock symbol somewhere else 17.29.06 # on-f1 is the id3-tag info while in WPS 17.29.30 # ON+F1 for 2S 17.29.40 # the keylock is just the space between shuffle and timie 17.29.42 # -i 17.30.11 # it really doesn't matter about the key, my suggestion is importantly that an orderly shut-dwon should exist 17.30.30 # jup 17.30.58 # for me, as I am too impatient and for the noobs that do not want to bother. 17.31.12 # technical newbies I mean 17.31.24 # too impatient for what? 17.31.51 # for waiting 10 secs, then switching off. 17.31.59 # if in a hurry, it kills me 17.32.02 # ah 17.32.11 # well pick a keystroke and go 4 it :) 17.32.57 # that would be fine. 17.33.13 # I would not even need the icon anymore 17.45.17 # would still be cute though 17.46.31 # already hacking on it. 17.46.36 # :) 17.58.47 # BC: there is not enough space in the statusbar 17.58.51 # I reckon 17.59.00 # 2 pixels between plug sign and volume. 17.59.16 # I thought it was more, then connected the dc after seeing the code 18.00.05 # spinning icq flower next to the clock would be my choice 18.05.55 # how about an animation around/behind the clock 18.08.02 *** Saving seen data "./dancer.seen" 18.08.45 # jup, that is my next intend 18.09.01 # just flipping background, it that works 18.57.01 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 19.21.24 Nick midk|sleeeeeepz is now known as midk (~Zakk@c66-235-14-120.sea2.cablespeed.com) 19.21.24 Quit Nibbler (Read error: 54 (Connection reset by peer)) 19.22.39 # hi bcbc 19.24.45 Quit BC (Read error: 54 (Connection reset by peer)) 19.38.40 # to BC who will certainly be reading the log as soon as he notices his connection had been reset by that silly boy called peer: 19.39.18 # sorry, I was for pizza. Now I will be off. try to bug me on monday. EMail is not a good idea as the network is beeing reconfigured these days. 19.39.45 Quit lImbus (" HydraIRC -> http://www.hydrairc.com <- IRC has never been so cool") 20.03.46 Join pfavr [0] (~Peter_Fav@c076102a.s-oe.bostream.se) 20.08.04 *** Saving seen data "./dancer.seen" 20.41.25 Quit pfavr ("ChatZilla 0.9.61 [Mozilla rv:1.7/20040624]") 20.57.13 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 21.26.44 Join telliott [0] (telliott@208-251-255-120.res.evv.cable.sigecom.net) 21.26.45 Quit Nibbler (Read error: 54 (Connection reset by peer)) 21.41.51 # I wish this show was syndicated across the country so I could listen without being tied to my computer. 21.44.38 # sorry. Wrong window. 22.01.30 Join dstar5 [0] (lee@IC62.library.oregonstate.edu) 22.08.05 *** Saving seen data "./dancer.seen" 22.32.26 Part telliott 23.03.10 Join Nibbler [0] (nibbler@port-212-202-73-96.dynamic.qsc.de) 23.42.16 Quit dstar5 ("Leaving") 23.42.16 Quit Nibbler (Read error: 54 (Connection reset by peer))