--- Log for 24.03.121 Server: beckett.freenode.net Channel: #rockbox --- Nick: logbot Version: Dancer V4.16 Started: 18 days and 7 hours ago 00.07.04 # <_bilgus_> braewoods, turns out the issue is IDATA_ATTR I can't figure out what the issue is only that it makes the display flaky AF 00.08.31 # <_bilgus_> and it does indeed initialize properly -- and the same memory loation is not getting stomped by a stackovfl 00.09.45 Quit J_Darnley (Ping timeout: 272 seconds) 00.12.42 # <_bilgus_> oh maybe the issue is that we are trying to copy data to the address I bet something is copying data to the pointer 00.13.10 # <_bilgus_> instead of the region pointed 00.26.54 *** Saving seen data "./dancer.seen" 00.30.24 Join J_Darnley [0] (~J_Darnley@d51A44418.access.telenet.be) 00.34.43 # <_bilgus_> yep I'm stumped thats not the case either 00.56.53 # <_bilgus_> Well apparently it needs to be an address divisible by 8 01.34.05 # <_bilgus_> g#3253 01.34.07 # Gerrit review #3253 at https://gerrit.rockbox.org/r/c/rockbox/+/3253 : lcd framebuffer - Bugfix ensure proper alignment by William Wilgus 02.26.56 *** No seen item changed, no save performed. 02.35.14 Quit amiconn (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.) 02.35.14 Quit pixelma (Quit: .) 02.37.41 Join amiconn [0] (jens@rockbox/developer/amiconn) 02.37.41 Join pixelma [0] (marianne@rockbox/staff/pixelma) 03.23.48 Quit ac_laptop (Ping timeout: 245 seconds) 04.26.59 *** Saving seen data "./dancer.seen" 05.30.14 Quit dweeber (Ping timeout: 256 seconds) 05.48.39 # _bilgus_: weird indeed 05.49.09 # on the brightside it may just be that this target is more picky? 05.49.26 # even so alignment on 8 won't break it for stuff that onlys 4 06.27.03 *** Saving seen data "./dancer.seen" 06.46.11 # _bilgus_: is it really ARM-specific, or unique to whatever DMA controller the H10 uses? (The PP series, I suppose?) 06.46.48 # I mean, is it just a massive coincidence that all of the other PP targets (ipods!) work? 06.48.01 # or I guess the alignment attr was lost when you did the viewport rewrite? 06.55.32 # one way to find out 06.55.41 # check how it worked in the old code 07.03.15 # pre-rewrite it wasn't aligned either. 07.04.17 # boggle 07.15.04 # stranger things have JustWorked(tm) until they didn't. 07.15.41 # anyway. I suppsoe this "fix" is, at worst, a harmless no-op. 07.16.08 # it's also possible it just happened to be aligned before by pure chance 07.16.41 # time to look into it a bit 07.17.26 # DMA is usually part of the cpu from what i recall 07.19.46 # _bilgus_: it may just be specific to the H10 07.19.51 # if so just enable for both H10 ports 07.20.02 # since i assume both would have the same issue 07.20.57 # braewoods: Where this gets odd is that the H10 uses the same SoC as many iPods. 07.21.06 # indeed 07.21.22 # and if those were broken, we'd hear a _lot_ of complaints. :) 07.31.26 # so, g#3254 is a fix for something that's annoyed me as long as I can recall 07.31.28 # Gerrit review #3254 at https://gerrit.rockbox.org/r/c/rockbox/+/3254 : build: Don't overwrite autoconf.h unless it has actually changed by Solomon Peachy 07.31.43 # I _think_ it's safe. 07.32.15 # adds a dependency on 'diff' but if that's not present it'll effectively fall back to the old behavior. 07.32.45 # you know what you could use instead of diff? 07.32.46 # cmp 07.33.07 # it's for binary files but identical files will compare the same regardless 07.33.21 # it's part of diffutils so 07.33.32 # ... so just as likely to be present (or not) as diff 07.33.46 # oh 07.33.58 # i thought it was part of coreutils 07.34.07 # silly me 07.40.06 # speachy: you can use cksum or sum and compare those string outputs 07.40.11 # if you think it matters that much 07.40.22 # but it shouldn't 07.40.27 # pretty much everyone should have diff 07.40.41 # the advantage of cksum is that it's coreutils. 07.40.45 # yea 07.40.48 # same with sum 07.41.01 # i also learned about cal commnad 07.41.04 # awhile back 07.41.06 # but it makes the code more complicated as I have to capture two sets of output and compare the results explicitly. 07.41.20 # just use cmp -s then 07.41.28 # it doesn't produce output 07.41.49 # i used to use it a lot 07.41.52 # cmp -s and diff -u are functionally equivalent 07.41.55 # diff -q 07.41.58 # oh 07.41.59 # i see 07.42.16 # ie generating an error return code if the files differ 07.52.55 Join dweeber [0] (~dweeber@c-73-52-129-219.hsd1.ut.comcast.net) 08.26.28 # speachy: i was looking at modern USB connectors. wow they're such a complex soup now. 08.26.34 # 2.0 just had 4 pins 08.26.42 # 3.0 had 9 pins or so 08.26.48 # then type c introduce 3 more 08.27.05 *** No seen item changed, no save performed. 08.33.42 # and then mirrors them 08.39.34 # just wiring usb today is rather daunting 08.39.51 # so i probably won't be making any custom cables unless it doesn't require modern USB features 08.42.10 # and some of the new pins have tx/rx lines so i'm thinking to myself 08.42.41 # did they reinvent ethernet / serial in the wiring? 08.42.59 # rs232 or w/e 08.46.22 # USB-C has a few extra signaling/sense lines but they doubled everything in order to make it reversible. 08.46.49 # later versions of the spec take advantage of the doubled-everything to provide considerably more bandwidth. 08.55.44 Join massiveH [0] (~massiveH@ool-18e4e82f.dyn.optonline.net) 08.59.30 # speachy: from what i can tell that's mainly used for negotiating the VCC voltage 08.59.36 # for USB PD 09.00.03 # i needed to run a cable for an internal usb type c female port 09.00.07 # for PD only 09.00.09 Join Saijin_Naib [0] (~Saijin_Na@2603-7081-1d05-7230-916e-5a4e-8124-fcb4.res6.spectrum.com) 09.00.22 # i ended up deciding a panel mount extension cable was the best way 09.00.32 # since wiring for PD seemed rather involved 09.00.47 # and i could find no easy ways to solder to a male connector internally 09.01.11 # they usually lacked the CC1 or CC2 pins 09.02.54 # <_bilgus_> braewoods i've run into this 8 byte alignment bug several times with arm 09.03.09 # <_bilgus_> i'n several places and situs as well 09.03.40 # maybe the issue is variations in chips 09.03.50 # even though it's only supposed to be 8 09.03.54 # err 09.03.57 # 4 09.04.34 # lucky me that it's easier to cut out a hole for type c than type A 09.04.42 # <_bilgus_> it could also be a gcc bug 09.04.51 # hard to know 09.05.06 # we should probably upgrade the toolchain again after the next stable release 09.05.34 # <_bilgus_> i'm gonna align them all though it should be slightly faster at bst and exactly the same with a bit of waste 09.05.49 # <_bilgus_> at worst 09.06.28 # since type C is rounded i can use a drill to cut out the sides and then work my way over 09.06.59 # no corners to cut out too 09.07.02 # <_bilgus_> yeah some of those diamond burrs on a dremel 09.07.15 # <_bilgus_> thats a good point 09.07.38 # <_bilgus_> USB-C -- Now Hacker Friendly! 09.08.39 # yea, i originally tried running a regular cable but i realized my cable gland won't fit over one or seal right 09.08.56 # the connector is just too wide relative to the cable's size 09.09.12 # unless the 5A cables are thick enough... 09.09.19 # i tested with 3A cables 10.20.16 Quit mikroflops (Ping timeout: 240 seconds) 10.20.59 Join mikroflops [0] (~yogurt@c188-150-217-176.bredband.comhem.se) 10.27.07 *** Saving seen data "./dancer.seen" 10.27.42 Quit massiveH (Quit: Leaving) 10.29.27 Join ac_laptop [0] (~ac_laptop@186.2.247.129) 11.52.08 Quit daswf852 (Ping timeout: 245 seconds) 11.54.45 # speachy: it would be interesting to support dual devices for ATA targets with software USB stack... 11.54.53 # but i doubt many would use it 11.55.09 # but i see CF adapters that can take 2 cards, one for master and one for slave 12.06.22 Join daswf852 [0] (~daswf852@unaffiliated/dwf) 12.27.09 *** Saving seen data "./dancer.seen" 12.28.18 Quit J_Darnley (Ping timeout: 265 seconds) 12.30.18 Join J_Darnley [0] (~J_Darnley@d51a44418.access.telenet.be) 12.47.48 Quit M-iam-some0nee[m (Ping timeout: 260 seconds) 12.50.46 Join M-iam-some0nee[m [0] (m-iam-some@gateway/shell/matrix.org/x-nelgeyqrtkabkbzj) 13.30.10 # <_bilgus_> that would be nice with cf cards topping out at 128gb for $$ 14.00.22 Quit emacsomancer (Quit: WeeChat 3.0.1) 14.01.26 Join emacsomancer [0] (~runner@c-174-52-88-123.hsd1.ut.comcast.net) 14.07.52 Join lebellium [0] (~lebellium@89-92-69-66.hfc.dyn.abo.bbox.fr) 14.10.22 # braewoods: assuming the actual controllers supported the master/slave distinction, there's still the problem of physically fitting them in the case. 14.10.58 # makes far more economic sense to use SD card adapters instead.. 14.16.14 # <_bilgus_> braewoods, ROLO works for the h10 now as well 14.22.04 # Build Server message: New build round started. Revision ffee661ab7, 293 builds, 10 clients. 14.27.10 *** Saving seen data "./dancer.seen" 14.27.15 # anyone think of a reason to not merge g#3254? 14.27.17 # Gerrit review #3254 at https://gerrit.rockbox.org/r/c/rockbox/+/3254 : build: Don't overwrite autoconf.h unless it has actually changed by Solomon Peachy 14.29.29 # _bilgus_: ah, good 14.32.24 Quit Saijin_Naib (Read error: Connection reset by peer) 14.33.48 # Build Server message: Build round completed after 705 seconds. 14.33.54 # Build Server message: Revision ffee661ab7 result: 4 errors 0 warnings 14.34.47 # _bilgus_: something broke? 14.36.27 # <_bilgus_> yep 14.37.19 # <_bilgus_> uh oh 14.37.46 # where even are the build logs? 14.37.52 # <_bilgus_> i audio m5 `IRAM' overflowed by 48 bytes 14.38.09 # <_bilgus_> build.rockbox.org 14.38.29 # braewoods: https://build.rockbox.org/dev.cgi 14.39.43 # <_bilgus_> hmm I'm gonna have to revert this for now till I can look at it closely 14.40.00 # was it that close to the limit before? 14.40.08 # <_bilgus_> clearly 14.40.28 # maybe we can consolidate memory storage to reduce waste to padding 14.40.31 # <_bilgus_> figure that 32 byte alignment could potentially consume 64 bytes 14.40.45 # I recall having to play games with the M5 in the past to keep it building 14.40.52 # <_bilgus_> it only needs 8 but the 32 byte one is what is already existing 14.41.15 # it would be nice if the IRAM segments could tell us how much is wasted on padding 14.41.43 # <_bilgus_> and that will be my ultimate fix most likely but I just don't have the time ATM to test so i'll revert and revisit it tonight 14.42.09 # we may have to drop some of these old ports if they're limiting our ability to fix stuff 14.42.10 # <_bilgus_> they do 14.42.17 # _bilgus_: how would we find out? 14.42.24 # <_bilgus_> map file 14.42.30 # <_bilgus_> it shows the addresses 14.42.34 # i see 14.42.42 # _bilgus_: even when it doesn't successfully link? 14.43.10 # it may be a good idea to go through the compiled code and see if we can reduce our IRAM requirements somehow 14.43.19 # <_bilgus_> yeah probably not is't the map file after that step 14.45.19 # <_bilgus_> well we can always kick the current fb out of iram 14.45.21 # well, one option is to slightly shrink the global stack 14.45.36 # and then look at the map 14.46.08 # Build Server message: New build round started. Revision ed99b305a9, 293 builds, 10 clients. 14.46.30 # braewoods: the m68k coldfire parts don't have a data cache, so IRAM makes a huge difference. 14.46.47 # <_bilgus_> I'll look at it this eve and decide what to do 14.47.03 # speachy: i was just thinking if we could reduce waste or so 14.49.01 Join jdarnley [0] (~J_Darnley@d51a44418.access.telenet.be) 14.49.27 Quit J_Darnley (Ping timeout: 258 seconds) 14.49.51 Join Saijin_Naib [0] (~Saijin_Na@2603-7081-1d05-7230-4c82-9f74-1509-a3ce.res6.spectrum.com) 14.49.58 Quit Saijin_Naib (Read error: Connection reset by peer) 14.50.06 Join Saijin_Naib [0] (~Saijin_Na@2603-7081-1d05-7230-4c82-9f74-1509-a3ce.res6.spectrum.com) 14.56.33 # Build Server message: Build round completed after 625 seconds. 14.56.36 # Build Server message: Revision ed99b305a9 result: All green 14.56.37 # Build Server message: New build round started. Revision a53864ed4a, 293 builds, 10 clients. 15.10.09 # Build Server message: Build round completed after 812 seconds. 15.10.12 # Build Server message: Revision a53864ed4a result: All green 15.20.57 Quit braewoods (Quit: WeeChat 2.8) 15.26.42 Join braewoods [0] (~braewoods@learnprogramming/staff/braewoods) 15.43.48 Join J_Darnley [0] (~J_Darnley@d51A44418.access.telenet.be) 15.44.27 Quit jdarnley (Ping timeout: 256 seconds) 16.27.11 *** Saving seen data "./dancer.seen" 16.27.43 Quit CR0W (Ping timeout: 260 seconds) 16.28.39 Join CR0W [0] (~narf@rrcs-67-53-148-69.west.biz.rr.com) 16.28.40 Quit CR0W (Changing host) 16.28.40 Join CR0W [0] (~narf@unaffiliated/em64t) 16.56.26 # i can't help but think we could save some memory by cutting down the lcd viewport struct but int usage is everywhere already 16.56.52 # but in my experience i've never known a viewport to have more 32k pixels in either direction 16.57.00 # so 32 bits seems a bit excessive for that 17.08.26 # yeah, seems that x/y/w/h could get cut down to shorts, flags and fonts too. drawmode might take some rejiggering. 17.08.31 # but. 17.08.55 # part of the issue is wasted memory on alignment 17.08.56 # on the x3 (mips), changing those things to shorts actually makes the code size go up. 17.09.15 # with no reduction in RAM use. 17.09.36 # let's see what the mini2g does. 17.10.34 # went up slightly there too. 17.10.48 # hm 17.11.05 # (by 48 bytes) 17.11.13 # that's purely changing the struct viewport 17.11.56 # could be the compiler is not packing the structure, prefering to align everything to 32-bit native. 17.12.12 # gcc lacks -Wpadding in the release we use 17.12.15 # so hard to know 17.12.55 # we have it optimizing for code size right now 17.13.29 # rebuilding it for the m5 (m68k) 17.13.52 # heh, moving to shorts, and it no longer fits in IRAM (by 16 bytes from whatever it used to be) 17.14.11 # probably would need to reorder the struct 17.14.16 # let me check something 17.14.43 # no... it shouldn't need to align for that 17.15.01 # going from 4 4s to 4 2s 17.15.12 # still 4 byte aligned 17.15.38 # it makes the code larger, and we put the LCD code into IRAM as it's so performance critical 17.16.02 # why would the viewport pointer care about the alignment... 17.16.15 # it's a mystery to me 17.17.34 # unique LCD driver code in the h10 port. 17.17.42 # doing something the other PP targets don't. 17.19.16 # the M5 has that external lcd IIRC? 17.19.33 # the remote? 17.19.43 # no idea if it does 17.19.44 # let's check 17.20.52 # it does have one 17.22.37 # yeah... it has the framebuffers for both the main screen and external screen in iram 17.25.43 # IRAM on the m5 is _completely_ full. 17.27.36 # it's 50KB in size. 10KB of which is used by code, the rest is data structures (stacks and framebuffers being the largest single users) 17.27.47 # to make it fit last time I shrank the general stack a little. 17.30.30 # 8K total for framebuffers, 9K for the codec stack, 4.3K for audio mixing buffers.. 2.6K for thread structures.. 17.30.53 # Just shy of 8K for the main stack 17.33.38 # funny thing is stacks are usually larger than strictly required 17.33.40 # so 17.33.45 # but yea 17.34.01 # it's not like we're oozing memory here 17.34.38 # no idea if we really need to waste memory on alignment for all targets for the lcd 17.34.53 # I mean, sure, we can shrink that stack slightly to make things fit again but it's still a bandaid. the only other alternative is to pick something to kick out of IRAM (and take the performance hit of doing so) 17.35.12 # I really doubt it, or else we'd be broken badly on the other PP targets. 17.35.16 # option 3 is reduce waste 17.35.36 # but i can't see anywhere to do that 17.35.54 # the coldfire stuff is the second-most optimized port we have. well, most-optimized now that archos are gone. 17.37.59 # we have asm-optimized H10 lcd routines 17.38.06 # so tbh it's most likely an issue with those. 17.38.35 # was yours the 10GB or 20GB version? 17.38.40 # 20GB 17.38.52 # the 5/6GB wasn't upgradeable really 17.39.22 # used some obscure seagate flex interfare for which no adapters exist 17.39.59 # does anyone here know the ASM well enough to dig into it? 17.40.15 # i sent my unit to bilgus 17.40.19 # so i don't have it right now 17.41.02 # it appears to mostly consist of optimized YUV/RGB conversion 17.41.28 # operating on raw byte arrays 17.41.49 # it makes me wonder why alignment fixed the problem 17.42.17 # probably because it padded something else out that was trashing our pointer. 17.42.31 # ie classic buffer overrun 17.42.45 # that could explain it too 17.42.55 # i can see no logical explaination for it all 17.43.24 # _bilgus_: maybe we should try an experiment. see if the unused padding is written to or so 17.43.39 # that might reveal an overrun 17.44.35 # speachy: it's a shame we don't have the same debugging tools we have for desktop use 17.44.55 # anyway 17.45.04 # if we did i could just use valgrind :D 17.46.01 # right before it is cpu_reply/cpu_message, used only in the ROLO code 17.46.57 # i wonder if there's some way we can find out if the VP is being corrupted during boot 17.47.54 # his patch also changed the initialization of lcd_current_viewport 17.48.03 # could be a run-of-the-mill null pointer dereference. 17.48.21 # since it was explicitly null-initialized prior to his realignment patch. 17.49.13 # in other words something is trying to hit the lcd prior to it being properly initialized, following a pointer into oblivion. 17.52.11 # probably by something trying to hit the framebuffer data by calling FBADDR() before lcd_current_viewport is properly initialized. 18.27.12 *** Saving seen data "./dancer.seen" 18.27.32 Quit lebellium (Quit: Leaving) 18.37.35 Quit St3ak (Quit: Free ZNC ~ Powered by LunarBNC: https://LunarBNC.net) 18.38.40 Join St3ak [0] (~st3ak@st3ak3000.powered.by.lunarbnc.net) 18.39.13 Quit St3ak (Client Quit) 18.40.45 Join St3ak [0] (~st3ak@st3ak3000.powered.by.lunarbnc.net) 18.41.34 Quit St3ak (Client Quit) 18.43.52 Join St3ak [0] (~st3ak@st3ak3000.powered.by.lunarbnc.net) 18.44.24 Quit St3ak (Client Quit) 19.08.22 Quit koniu (Remote host closed the connection) 19.08.55 Join koniu [0] (~koniu@gateway/tor-sasl/koniu) 19.09.30 # <_bilgus_> speachy, braewoods I tried making buffers and a few ints on each side of the pointer to see if that was happening 19.10.05 # i never looked into it, but can the compiler reorder where global variables are stored? 19.10.12 # i know it can't reorder struct fieldds 19.10.22 # <_bilgus_> not after the map is writtn I don't think 19.11.08 # <_bilgus_> but I *THINK* what is happening here is that it no longer has proper alignment because of the union 19.11.27 # so this isn't about alignment of the pointer but the data pointed to 19.11.29 # ? 19.11.42 # <_bilgus_> I want to see if I can force alignment with padding in the struct directly 19.11.56 # which union? 19.12.10 # <_bilgus_> the buffer union inside the vp struct 19.12.51 # <_bilgus_> gcc is supposed to infer alignment something like 1 byte 2 byte and 4 byte and then based on the largest item in the struct 19.13.07 # <_bilgus_> 4byte alignment for ints 19.13.24 # i don't see where there's a union fori t 19.13.38 # <_bilgus_> but I have run into this with buffers in lua when using a struct with an anon union 19.13.41 # struct viewport has no structs 19.13.51 # err unions 19.14.13 # <_bilgus_> lcd_framebuffer_default 19.16.53 # why would this cause alignment 19.17.05 # the union has all pointers 19.17.28 Join St3ak [0] (~st3ak@st3ak3000.powered.by.lunarbnc.net) 19.17.34 # in fact all these types should be the same size 19.17.44 Quit St3ak (Client Quit) 19.17.53 # the union of data pointers 19.18.02 # the function pointer 19.18.10 # ptrdiff_t and size_t 19.18.22 Join St3ak [0] (~st3ak@st3ak3000.powered.by.lunarbnc.net) 19.18.45 # rockbox has no 64 bit targets so i can't see how this would be an issue 19.18.57 # and if it ever did it'd be arm64 most likely 19.20.54 # <_bilgus_> well you show me otherwise I suppose but its always the arm targets that care 19.22.15 # _bilgus_: go ahead and try 19.22.29 # i just can't see why it would 19.26.21 # unaligned pointers are a problem for armv4 and mips. not sure about m68k/coldfire. 19.26.45 # armv6 and up can deal with unalighed pointers/data, but at the cost of atomicity. 19.27.05 # (wait, I think v7 and v8 can deal just fine regardless) 19.27.26 # (however, v6m/v7m/v8m definitely need things aligned properly. Ie cortex-m) 19.34.55 # speachy: i was actually thinking in terms of the pointer itself being aligned vs the address it points to 19.35.10 # that's what I meant 19.35.21 Quit jschwart (Read error: Connection reset by peer) 19.35.27 # i guess i'm getting confused then 19.35.40 # there's 3 areas here, the pointer's allocated storage 19.35.49 # the allocated storage it points to 19.36.01 # and the actual addresses, but those shouldn't be misaligned because they'd point wrong 19.36.49 # there are only two things, the address of the pointer itself, and the pointer's target 19.37.30 # i've never had to think much about alignment before 19.37.35 # so i guess that's why 19.37.44 # 99% of the time GCC just deals with it automatically 19.37.48 # or so 19.38.15 # but then this isn't a hosted implementation 19.39.38 # i'm kinda glad the iaudio m5 isn't a software usb target or i'd have to worry about this crap when i'm developing MTP support 19.40.08 Join jschwart [0] (~quassel@2001:985:2c6e:0:b00b:32ff:fe28:5567) 19.40.58 # when the CPU does a load, typically it supports applying a fixed offset to that load. Handing it an unaligned pointer can work out fine if the offset you supply "corrects" the alignment. :) 19.41.18 # s/pointer/target/ 19.42.01 # but yeah, the compiler by default will automatically pad structures for most efficient (and legal) access. 19.43.06 # but most of us got badly spoiled by x86's CISC-y nature that could handle unalgined anything. Not necessarily efficiently, but it would _work_. 20.03.25 Quit Strife89 (Ping timeout: 256 seconds) 20.05.45 Join Strife89 [0] (~quassel@adsl-74-250-152-139.ags.bellsouth.net) 20.27.14 *** Saving seen data "./dancer.seen" 20.27.55 Quit koniu (Ping timeout: 268 seconds) 20.31.45 Join koniu [0] (~koniu@gateway/tor-sasl/koniu) 20.54.49 Join cockroach [0] (~blattodea@pdpc/supporter/active/cockroach) 21.40.27 Quit Strife89 (Quit: No Ping reply in 180 seconds.) 21.40.43 Join Strife89 [0] (~quassel@adsl-74-250-152-139.ags.bellsouth.net) 21.43.04 Quit ac_laptop (Ping timeout: 258 seconds) 21.57.55 # speachy: in any case i'll test the YH-925 if i ever find a drive it likes lol 21.58.05 # make sure that port is still working under RB 22.27.18 *** Saving seen data "./dancer.seen" 23.15.08 Join f1reflyylmao [0] (~f1refly@2a01:c23:9008:6000:43b:fd9:b14e:ec99) 23.17.21 Quit f1refly (Ping timeout: 264 seconds) 23.17.21 Nick f1reflyylmao is now known as f1refly (~f1refly@2a01:c23:9008:6000:43b:fd9:b14e:ec99) 23.39.54 Quit cockroach (Quit: leaving) 23.41.15 # <_bilgus_> speachy you still get a map fileeven if the stack doesn't fit