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Subject: Re: incorporate libmad in CVS?

Re: incorporate libmad in CVS?

From: Daniel Stenberg <>
Date: Sun, 12 May 2002 18:17:45 +0200 (MET DST)

On Fri, 10 May 2002, Dave Chapman wrote:

> I don't know how important MPEG audio playback in the uisimulator is to
> people, which is why I am asking this question.

Personally, I really don't care much about audio playback in the simulator.
On the contrary, I don't want my playback to be disturbed just because I fire
up the simulator...

This doesn't mean that I'm against the idea. It just isn't for me.

> Should I commit a copy of the relevant libmad code to the uisimulator CVS?
> I think this would be sensible unless we keep the mpeg audio playback as an
> "optional extra".

In my view, I think it could go in the CVS and still be "optional extra" ;-)

Actually, we will need to come up with something sensible soon that lets the
casual user to specify how he wants his simulator to build. Currently, we
have two DISPLAY settings for building for Player/Recorder and how we have
MPEG-playback yes/no.

Also, I don't see much sense in doing simulator audio playback until we have
an API for how it is gonna work in the target, and then make the simulator
work with that.

Just my opinions.

  Daniel Stenberg -- Rocking the box =>
Received on 2002-05-12

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