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Rockbox mail archiveSubject: Re: search a stringRe: search a string
From: François-Xavier Houard <idefx_at_iname.com>
Date: Fri, 6 Sep 2002 19:18:29 +0200 On Fri, Sep 06, 2002 at 12:27:20PM -0400, John Wood wrote: > >> Really? And when you want to do a search when the music is playing, you > might have to wait 4-5 seconds to do the search, since the mpeg thread may > be using all dynamic memory? I think not. << > > With about 17k a second for MP3 data, that's about 80 search results. You > probably need a fraction of that, so the wait will be well under a second. > And that would be the WORST case scenario, how often will you search at the > exactly the time when the decoder was reading at the very end of the buffer? > > You could turn that argument around and say that, if you're only losing a > second of MP3 buffer by having it static then it's not worth making it > dynamic. True, but I think there are other uses of dynamic memory also. > Games for example, folder listing, playlist data. They could all be dynamic. > > You would have occasional pauses to allocate the memory, but the result > would be a very efficient use of memory. This is far from the knowledges I have, so, i can't enter too much the discussion, but, if it can help I can say you what I use, and what i'd like to use to get thinks really efficient. for the database reading, i use a 512 char buffer. i don't know for the moment how will the char input work, but it may either take a dynamic buffer, either take a 255 char (would be sufficient) and then, for the search, each token need 2 array, one of strlen(token), and one of 255 char. so, a pattern like "miles brew bitches" would take, for the search time only, something like 800 bytes. ... This is, for sure, the one very optimised version, with a simple strcasestr search instead of the boyer-moore, it may take less than 50 byte, but it would be slower. So, if it helps you... Bye FX > > Received on 2002-09-06 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |