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Rockbox mail archiveSubject: Re: Loadable fonts - what's still neededRe: Loadable fonts - what's still needed
From: Greg Haerr <greg_at_censoft.com>
Date: Wed, 11 Sep 2002 09:50:40 -0600 : Uff. *Great work Greg!* Though I would've enjoyed it if you'd told us you : were working on this, it would've saved me from doing the same work in my : end... :-) Sorry - I only started on it two days ago, I had some time and had previously figured how to do it. Could you send me the small BDF font (6x8) that was used for the current chartables.c? I only have a 5x8 and I want to keep the same look that's used now. Any other fonts that you've been playing with would come in handy, as well. : The plan has been to move over to one single set of functions. We just needed : the loadable stuff to work firt before we could do that work. : : LCD_PROPFONTS and LOADABLE_FONTS should get canned. : : HAVE_LCD_CHARCELL is for Player screens. I'll grab the current CVS and submit a patch that compiles when the LCD_PROPFONTS option is selected. The LOADABLE_FONTS code won't be changed, but will be useable as a reference to keep the Cyrillic stuff working, with changes merged back to LCD_PROPFONTS. When fully accepted, LCD_PROPFONTS #defines will be removed and that code will be the standard. LOADABLE_FONTS will be removed. : : However, we've already before discussed separating the single lcd.c into two : separate files. like lcd-bitmap.c and lcd-charcell.c. I think it would help : out to make this mess a little less painful. I suppose I ought to take a cut at this then also. Regards, Greg Received on 2002-09-11 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |