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Subject: Re: run-time bitmap rotating?

Re: run-time bitmap rotating?

From: Daniel Stenberg <>
Date: Thu, 12 Sep 2002 16:48:15 +0200 (MET DST)

On Thu, 12 Sep 2002, Greg Haerr wrote:

> Certainly we can remove the runtime rotation during the font conversion
> process, but it gets a bit tricky

Why is that tricky?

> IMHO, as Rockbox gets more graphical, it's to our advantage not to have to
> rewrite all image formats to a non-standard format

But the .fnt format is Rockbox-unique isn't it?

> With only 112x64 bits on the screen, it's not that much computation time.

No, it just seems unnecessary.

If we for whatever reason decide to have the .fnt bitmaps rotated as they are
now, then I would instead suggest that we do the rotation on load-time. To
me, it seems silly to rotate them every time we want to show them on screen.

Daniel "Bagder" Stenberg --
Received on 2002-09-12

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