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Rockbox mail archiveSubject: Re: Fonts status 11:28 GMT, september 13, 2002Re: Fonts status 11:28 GMT, september 13, 2002
From: George Styles <george_at_ripnet.co.uk>
Date: Fri, 13 Sep 2002 16:05:05 +0100 While on the subject on having a winge about bdf2fnt, might I suggest that we add basic error handling to the script? kind of checking that the right number of parameters are passed, and that the file exists??? i know its work in progress, but its a bti scarey when you run the script without knowing about it and it spits out a whole bunch of errors :) it should output a simple help message... thats not to say that I dont LOVE the work you lot are doing... many thanks for all your hard work making my Jukebox better :) g ----- Original Message ----- From: "Greg Haerr" <greg_at_censoft.com> To: <rockbox_at_cool.haxx.se> Sent: Friday, September 13, 2002 3:36 PM Subject: Re: Fonts status 11:28 GMT, september 13, 2002 > : o The loadfont seems to crash on target at times, I09:CPUAdrEr at 09010394 > : was reported. And when it doesn't crash, the font comes up garbled. > > Not good. Since the compiled-in fonts appear to work fine, > we need to debug this using system.fnt = X5x9, which should > be the same bits as the compiled-in font. (I don't have > target debug capabililty, a good quick check here would be to > binary compare the MWCFONT structure in sysfonts[0] (compiled-in) > with sysfonts[1] (loaded) for the same font. > > : > : o The 'bdf2fnt' doesn't handle font names that start with a digit(!!!) > > Yes, this is because it tries to create C variables that are prefixed > with the font name, which starts with a digit... I'll fix it. > > : > : o The bdf2fnt barfs out on multiple fonts, one example being the pixelette > : here: http://rockbox.haxx.se/fonts/test/pixelette.bdf > > This .bdf font doesn't have a DEFAULT_CHAR in it, since > it seems to have been converted with ttf2bdf (there must > not be a default character in TT fonts). Since the font > has holes in it's range, bdf2c doesn't know which character > to allocate to unused positions in the encoding array. I'll fix it > to use the first glyph in these cases. > > > : > : o I ran the helvR08.bdf font (http://rockbox.haxx.se/fonts/) through the > : converter with only 255 letters and it came out fine. I just think that it > : seems to make the letters too heigh. I would assume I could get at least 8 > : lines of text, but now I get 6. > > Yes, helvR08 is 10 pixels high. > > Am I just stupid, or does anyone have a 8 > : pixels high prop font to try out? > > I can't seem to find one either!! > > Regards, > > Greg > > Received on 2002-09-13 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |