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Rockbox mail archiveSubject: Re: Recorder experimental new UI, Sound Sliders and larger Tetrissource codeRe: Recorder experimental new UI, Sound Sliders and larger Tetrissource code
From: Joaquim Carvalho <jdc_at_x64.com>
Date: 22 Feb 2003 03:57:01 +0000 On Sat, 2003-02-22 at 03:04, roland wrote: > Hi Joaquim, > > tried the new release. congratulations - superb ! > > regarding soundmenu patch - i`m still a little bit "torn" (is this the right > word?). I like "sliders" based controls - but regarding abbreviated > description, i think especially internationalization is not an easy task. > Meanwhile rockbox supports 16(+?) languages! > Also keep in mind, that RB has customizable fonts. > For this patch being integrated, your sound_menu.patch at least needs to > support variable language. When you buy an amplifier, Nad, Sunfire, Sony or any other you don't get customized faceplates to have the controls in your language. > > Are all people from foreign countries happy with 3 chars for describing a > "settings parameter" like volume, treble, bass, balance.... ? What about icons. Available space can be 20x20 pixels so nice icons can be drawn. There are standard icons for volume, bass, treble and balance. > (BTW: does someone know the english counterpart of the german word "AküFi" > (Abkürzfimmel) - it somewhat has the meaning of "extreme usage of > abbreviations whith the result of a lack of understanding" - BTW/2 - there > comes into my mind: What does PCMCIA mean ? (P)eople (C)an`t (M)emorize > (C)omputer (I)ndustry`s (A)cronyms :) > > If I wouldn`t know rockbox that good, I wouldn`t even know what Lou, SBa, > AVC and Cha means. (and that`s just englisch!) > > Good UI Design is a difficult task - but perhaps we should keep in mind, > that a good UI should be: > > - cleanly designed > - consequently designed (a widget in dialog A should`t be too much different > to a widget in dialog B, if both have similar function). ...and if in dialog A (the WPS) volume is set with UP/DOWN keys then the volume setting keys in dialog B (sound setup) should also be UP/DOWN > Hey, this is ONE > reason why M$Windows was/is a great succes. If a user wants to open a file - > it usually is always the same, regardless which program he uses. (unless he > uses some programs of guys like "KAI Krause(Metacreations a.k.a. "enfant > terrible of software ergonomy" :) > - self explanatory > > My personal opinion is, that it could be a difficult "official way into > rockbox" for this patch because of this. > > > Nevertheless, may I give my personal vote for a "patch release order" ? > ;) > > 1. Inverted line cursor patch > 2. tetris patch > 3. improved icons (BTW: can you tell/show in more detail what changed?) > ....others (I hope i have time to comment this later) > > I also like your new ideas (a...d) very much. > > regards > Roland > > > > > > http://x64.com/public/ui.patch > > - ui.patch > > - Global keys [On] [F1] [F2] [F3] go to > > Brouse Sound_Sliders Menu and WPS screens > > - Inverted line cursor > > - Improved some icons > > - Volume setup "linearized" for very low volume levels > > Resolution has not been lost above 60% > > - also contains the tetris and sound sliders patch > > > > http://x64.com/public/tetris.patch > > - tetris.patch > > Larger graphics for Tetris (doubled graphics area) > > Vertical orientation > > Enter key rotates > > > > http://x64.com/public/sound_menu.patch > > - sound_menu.patch > > Graphic vertical sliders for sound setup > > 5 slivers on the screen > > Vol Bas Tre Bal Lou > > Position the cursor at the right slider and press > > right for 1 sec to access the right extra 3 sliders > > SBa AVC Cha > > > > -------------------------------------------------------------- > > > > For a quick test the binary is available at: > > http://www.x64.com/public/ajbrec.ajz > > (I don't know if it's OK to post 150k on the list) > > > > The complete patched 1.4 source code is available at: > > http://www.x64.com/public/rockboxjdc200203.tar > > > > -------------------------------------------------------------- > > > > Things I plan to do next: > > > > a) > > 1979 HeadOn(Coin-Op) by Sega/Gremlin look alike game, > > perfect match for the Recorder lcd screen, one of the > > most exciting games I have ever played. I have the > > source code I did to run on another device, it's > > easy to port it to the Recorder > > > > b) > > Play everything inside a folder (random/sequential) > > > > c) > > Cleanup/better integrate my code to allow for future improvements > > > > d) > > User definable shortcut "long" keys > > [Long On] > > [Long F1] > > [Long F2] > > [Long F3] > > A nice side-effect of the Global keys is that a sequence like > > [F2][Down][Right][Right] takes us to the Tetris game every time :) > > I plan to let the users record key sequences and assign them to a > > user-definable "long" key. > > > > Joaquim > > > > Received on 2003-02-22 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |