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Rockbox mail archiveSubject: Re: Cygwin uisimulatorRe: Cygwin uisimulator
From: Magnus Holmgren <lear_at_algonet.se>
Date: Sun, 23 Mar 2003 11:22:22 +0100 Magnus Holmgren wrote: > After those changes (and maybe a few more), I have something that seems > to work decently. Now I need to figure out how to handle the LCD display > part properly; it is much too large for the current window, meaning I > see only half about the real display (the player LCD is by default > zoomed, so to speak). Maybe dropping the UI256.bmp bitmap is the way to > go... I tried dropping the bitmap, and using LCD_WIDTH/_HEIGHT for window size, and it works pretty well for the player (only tested that). May need some minor tweaks, though. The button simulation part needs work too. No release events are sent, AFAICS. -- Magnus HolmgrenReceived on 2003-03-23 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |