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Rockbox mail archiveSubject: Feature freeze - silent play (wasRe: #673350 'Improvements for status line')Feature freeze - silent play (wasRe: #673350 'Improvements for status line')
From: Mike Holden <rockbox_at_mikeholden.uklinux.net>
Date: Fri, 11 Apr 2003 16:25:24 +0100 (BST) Björn Stenberg said: > David Reis wrote: >> Is there any intent on fixing "all" the recording feature bugs prior >> to releasing 2.0? > > We have fixed all that I have been deemed relese-critical. If you feel > there are critical bugs left in the code, yell. My remaining issue is "Silent Play". Red freeze is much reduced now (touch wood!). One fix that was added recently was some "nop" calls in the ata read code before checking the status. This certainly helped. Some early testing I have done in this area suggests that maybe we are still too soon when checking status. The code comment has 5 * nop, and the comments says 400ms. Where did this figure come from? Is it the ATA spec? How long does a nop take, and how critical to the code timing would it be to add a few extra nops in there? Is nop better than sleep() in this context? -- Mike HoldenReceived on 2003-04-11 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |