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Rockbox mail archiveSubject: Re: Version 2.3Re: Version 2.3
From: Greg Haerr <greg_at_censoft.com>
Date: Mon, 21 Apr 2003 18:08:17 -0700 > All plugins will be compiled and linked for a hard coded position in ram. > Even simpler, I want no relocation at all. At least in the first versions. > My current plan is to have a single inbound call, which passes the function pointer struct and then is used by the plugin as the execution thread. When that call exits, the plugin is unloaded and control returns to the core Rockbox GUI. So basically the module will be compiled with -fPIC, loaded for a set memory address, with a known file offset to the binary function pointer struct. When the module is desired to be loaded, it's read from disk into a specific memory address, then the function struct (likely at offset 0 at the loaded address) function pointers are filled in by rockbox, then a call is made to the module entry point. The module will callback functions only through the function struct. On return, the module is unloaded (marked as "free"). Correct? Can gcc-sh3 produce completely relocateable code using just the -fPIC option? Regards, Greg Received on 2003-04-22 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |